Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.16 @ 01:50:53 Player: Ms. V3-11A Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (301) 1505 Value Destroyed (14519) 14519 Prototype IDs (41) 820 Alien Tech Used (4) 800 Bonus (9139) 9139 TOTAL SCORE: 34083 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 1416 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -181 Cogmind --------- Core Integrity 0/1300 Matter 155/300 Energy 310/310 System Corruption 22% Temperature Cool (21) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (2) --- Biometal Leg Biometal Leg > --- UTILITY (14) ----- Advanced Cooling System Improved Coolant Injector Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Propulsion Shielding Advanced Hacking Suite Experimental Hacking Suite Dynamic Insulation System Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Particle Reactor Shield Leg Biometal Leg Biometal Leg Energy Well (350) High-capacity Matter Pod (0) Advanced Recalibrator Transdimensional Reconstructor Core Regenerator Tachyon Dispersion Ray Compact Tesla Bomb Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Weapon Cycler Medium Regenerative Plating Focal Shield Advanced Hacking Suite Experimental Hacking Suite Quantum Router Improved Dynamic Insulation System > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Energy Well High-capacity Matter Pod Advanced Recalibrator Transdimensional Reconstructor Core Regenerator Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Quantum Rifle Railgun Railgun Compact Tesla Bomb Launcher Guided Remote Datajack [Rating: 153] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Railgun Energy Gun Beamcaster Energy Cannon Heavy Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Guided Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 2 . . . 4 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 2 . . . 3 1 . . . . . . 2 . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 221 | . 11 3 9 13 9 . 5 35 3 8 26 4 5 . 3 4 5 13 65 Power 32 | . 3 1 2 1 2 . 1 4 . 2 4 1 1 . 1 . 1 1 7 Engine 18 | . 2 . 2 1 2 . 1 3 . . 3 . . . 1 . 1 1 1 Core 7 | . 1 1 . . . . . 1 . 1 1 . 1 . . . . . 1 Reactor 7 | . . . . . . . . . . 1 . 1 . . . . . . 5 Propulsion 38 | . 4 2 . 2 . . 1 10 1 . 5 . 1 . . 1 2 1 8 Treads 2 | . . . . . . . . 2 . . . . . . . . . . . Leg 36 | . 4 2 . 2 . . 1 8 1 . 5 . 1 . . 1 2 1 8 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 97 | . 2 . 6 8 3 . 2 12 1 3 11 1 2 . 1 2 2 5 36 Device 40 | . . . 4 2 2 . 1 5 . . 7 . . . 1 . . 3 15 Storage 5 | . 1 . . 1 . . . . . . 1 . . . . . . . 2 Processor 19 | . . . . 3 1 . . 3 1 1 . . 1 . . . 1 . 8 Hackware 9 | . . . 1 . . . 1 . . . . . . . . 2 . . 5 Protection 24 | . 1 . 1 2 . . . 4 . 2 3 1 1 . . . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 2 . 1 2 4 . 1 9 1 3 6 2 1 . 1 1 . 6 14 Energy Gun 24 | . . . 1 1 1 . 1 6 . 1 3 1 . . 1 . . 6 2 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 24 | . 2 . . 1 2 . . 1 1 2 2 1 1 . . 1 . . 10 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . . . . . . 7 . . 2 1 . 1 . . 1 5 9 Corrupted Parts 10 | . . . . . . . . 1 . . . 1 1 . 1 1 1 3 1 System Corruption 44 | . . . . . . . . 1 . . . 4 1 . 2 3 10 19 4 Parts Lost 99 | . 1 . 1 4 4 . . 22 . . 9 4 2 . . 4 . 4 44 Power 17 | . 1 . . . 2 . . 4 . . 1 . 1 . . 1 . . 7 Propulsion 9 | . . . . . 1 . . 2 . . . . . . . 1 . 1 4 Utility 42 | . . . 1 3 . . . 9 . . 3 2 1 . . 1 . 2 20 Weapon 31 | . . . . 1 1 . . 7 . . 5 2 . . . 1 . 1 13 Highest Loss Streak 9 | . 1 . 1 3 2 . . 7 . . 4 2 1 . . 4 . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 5 7 9 9 10 13 14 14 11 8 13 13 12 12 13 14 12 15 14 14 Power . | 1 1 1 1 . . . . . . . 1 1 2 3 2 1 1 . . Propulsion 1 | 3 1 1 . 2 1 1 3 2 1 1 2 2 2 2 2 1 2 1 1 Utility 6 | . 2 4 6 6 9 10 9 6 6 6 8 7 6 6 7 6 6 7 3 Weapon 2 | 1 2 2 1 1 1 2 2 1 1 3 2 1 2 2 2 2 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 6 5 4 2 2 . 2 10 . 1 3 . . 1 1 . 1 3 9 Power 6 | . 1 1 1 . . . . 1 . . . . . . 1 . . . 1 Propulsion 13 | . 2 1 . 1 . . 1 2 . . 1 . . . . . . 1 4 Utility 17 | . 1 . 3 1 2 . 1 4 . . 1 . . 1 . . . 1 2 Weapon 12 | . 2 3 . . . . . 3 . 1 1 . . . . . 1 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 97 100 99 98 98 100 100 90 59 88 97 99 99 83 100 97 98 97 92 Engine 6 | . 9 . 10 9 8 9 9 4 . . 6 5 5 5 5 5 6 10 3 Core 1 | . 4 14 . . . . . . . 4 3 . 4 5 5 5 3 . . Leg 14 | . 28 28 21 18 16 18 18 11 9 11 11 11 11 11 11 9 9 9 8 Device 15 | . . . 18 17 18 18 18 13 11 11 18 20 17 17 17 15 15 14 15 Storage 7 | . 14 14 11 9 9 9 9 6 5 5 5 5 5 5 5 5 5 5 4 Processor 18 | . . . . 19 27 27 18 21 26 29 25 23 23 23 23 21 24 21 19 Hackware 4 | . . . 3 . . . 8 3 . . . . . . . 9 10 10 15 Protection 6 | . 11 14 10 7 . . . 8 . 7 5 7 11 11 11 8 6 9 4 Energy Gun 6 | . . . 10 9 8 9 9 9 . 1 5 8 5 . 4 4 5 13 3 Ballistic Gun 9 | . 28 28 11 7 9 9 9 5 3 13 9 6 11 1 11 9 10 1 8 Peak Build Rating 153 | 6 12 17 26 33 36 33 36 95 58 87 96 96 96 96 98 108 115 122 153 Average Rating 65 | 6 9 12 23 31 33 33 34 58 53 77 88 93 93 78 95 104 110 115 130 On Entrance 59 | 6 6 12 17 26 32 33 33 36 42 58 81 96 90 96 96 95 108 113 122 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 27 24 31 40 38 35 38 64 32 86 83 75 67 67 71 72 78 88 88 Greatest Support 60 | 20 20 30 30 30 30 30 32 48 48 43 43 39 43 43 43 43 60 55 56 Greatest Overweight (x) 10 | . 1 1 1 1 2 1 1 10 . 1 2 1 1 1 1 1 3 2 2 Average Overweight (x) . | . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 13 | 8 9 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 10 10 14 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 7 9 9 10 13 14 14 12 8 13 14 14 14 14 14 12 14 14 14 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 10 10 14 14 15 15 10 10 15 15 15 15 14 15 15 14 15 12 Class Distribution -------------------- 20% | Scavenger-Mutant 14% | Scavenger-Gunner 11% | Commander-Mutant 10% | Wizard-Gunner 10% | Mutant 8% | Commander-Skirmisher 6% | Hacker-Gunner 4% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Mutant | -8/Scraptown Gunner | -6/Factory Mutant | -5/Factory Tank | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Armory Hacker-Gunner | -4/Lab Wizard-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 8776 | 199 520 106 743 524 367 8 58 616 . 150 1002 193 206 . 284 14 . 518 3268 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15815 | . 354 120 1090 1733 1105 105 . 1630 . 85 2634 842 207 . 514 1429 . 318 3649 Parts 710 | . 18 7 70 84 49 7 . 54 . 2 114 36 10 . 24 57 . 8 170 Haulers Intercepted 9 | . 1 . 1 2 2 . . 2 . . . . . . . 1 . . . Recyclers Shooed 6 | . . . . 1 1 . . 2 . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . 17 6 . 9 . . . . Prevented 41 | . . . . . . . . . . . . 16 10 . 15 . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . 2 . Broken 2 | . . . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 258 | . 8 2 27 30 18 2 . 29 . . 44 13 3 . 8 13 . 4 57 Guns 210 | . 8 2 27 29 13 2 . 18 . . 43 8 3 . 4 5 . 4 44 Cannons 7 | . . . . . . . . 3 . . . . . . . . . . 4 AOE 27 | . . . . . 5 . . 7 . . . 2 . . 3 5 . . 5 Classes Destroyed 21 | . 3 . 4 4 . . . 6 . . 1 . 1 . 1 . . . 1 Worker 5 | . . . . 1 . . . . . . 1 . . . . 1 . . 2 Builder 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 . 1 2 2 . . 2 . . . . . . . 1 . . . Recycler 10 | . . . 1 2 3 . . 1 . . 1 . . . . 2 . . . Mechanic 3 | . . . 1 . . . . 2 . . . . . . . . . . . Operator 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . . . . 3 2 . . . . . . . . . . . . . . Swarmer 41 | . 2 . 6 4 . . . 3 . . 8 . . . . 3 . . 15 Grunt 118 | . 6 2 16 16 10 . . 14 . . 19 10 . . 4 6 . 3 12 Brawler 4 | . . . . 2 . . . . . . 1 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 35 | . . . 5 7 9 2 . 2 . . 3 . . . . 4 . . 3 Specialist 3 | . . . . . . . . 1 . . 2 . . . . . . . . Hunter 13 | . . . . . . . . 2 . . 3 . 2 . 2 . . . 4 Programmer 28 | . . . . . . . . 4 . . 8 2 . . . . . . 14 Heavy 2 | . . . . . . . . 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . 4 Scrapoid 2 | . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 1 5 4 11 1 . 10 . . 6 4 1 . 4 15 . 4 6 Combat Bots Only 10 | . 2 1 4 4 8 1 . 6 . . 6 4 1 . 4 10 . 4 6 Max Kills in Single Turn 3 | . 1 1 2 2 3 1 . 2 . . 2 3 1 . 2 2 . 1 2 Gunslinging 1 | . . . 1 1 1 . . 1 . . 1 . . . . 1 . . . Exploded 2 | . . . . . 2 . . 2 . . . 2 . . 2 2 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1984 | . 64 7 78 172 75 2 . 302 . . 342 47 48 . 36 66 2 71 672 Missed 570 | . 21 1 22 57 34 . . 116 . . 96 4 21 . 16 24 2 15 141 Hits 1414 | . 43 6 56 115 41 2 . 186 . . 246 43 27 . 20 42 . 56 531 Projectile 1414 | . 43 6 56 115 41 2 . 186 . . 246 43 27 . 20 42 . 56 531 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 60 | . 1 . 1 5 . . . 8 . . 13 2 . . . 1 . 3 26 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 13 | . . . . . . . . . . . 9 . . . . 1 . . 3 Actively Blocked 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 Damage Taken 20305 | . 429 67 454 1180 587 37 . 3301 . . 2868 661 457 . 264 664 12 960 8364 Core 2892 | . 63 9 67 203 74 . . 678 . . 163 48 33 . 41 76 . 125 1312 Absorbed by Shields 861 | . . . 84 216 . . . . . . 561 . . . . . . . . Redirected to Shielding 481 | . . . . . . . . 108 . . . 9 13 . 13 44 . 24 270 Ignored by Resistances 6722 | . 126 20 161 399 163 10 . 901 . . 957 182 126 . 75 188 4 277 3133 Regen/Repaired (Parts) 1857 | . 98 . 197 124 197 . . . . . 356 . . . . . . . 885 Core Remaining (%) 67 | 100 . 71 83 . . . 49 20 . . . . . . 71 . . 76 . Volleys Fired 769 | . 37 7 60 110 41 4 . 69 . 2 124 27 20 . 11 18 . 41 198 Largest 3 | . 2 2 2 2 2 2 . 3 . 1 3 3 3 . 3 3 . 3 3 Hottest 298 | . 46 46 98 100 140 88 . 298 . 65 179 158 128 . 128 151 . 258 258 Shots Fired 1750 | . 74 14 108 206 67 8 . 160 . 2 317 72 59 . 28 33 4 107 491 Gun 1678 | . 74 14 108 206 60 8 . 135 . 2 315 68 59 . 25 26 4 107 467 Cannon 35 | . . . . . . . . 20 . . . . . . . . . . 15 Launcher 37 | . . . . . 7 . . 5 . . 2 4 . . 3 7 . . 9 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 993 | . 74 14 48 96 29 4 . 28 . . 212 31 39 . 17 15 2 35 349 Thermal 614 | . . . 60 110 31 4 . 122 . . 94 15 . . . 11 2 65 100 Explosive 12 | . . . . . 7 . . 5 . . . . . . . . . . . Electromagnetic 131 | . . . . . . . . 5 . 2 11 26 20 . 11 7 . 7 42 Robot Hit Streak 45 | . 16 6 21 35 16 23 . 41 . 43 45 23 17 . 10 10 . 24 20 Robot Miss Streak 7 | . 2 2 2 2 1 2 . 7 . . 2 1 1 . 1 1 1 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 37 | . 1 . 2 4 2 . . 6 . . 10 1 . . . 2 . . 9 Max Gunslinging Chain 2 | . 1 . 1 1 1 . . 2 . . 1 1 . . . 1 . . 1 Shots Hit Robots 1364 | . 60 10 79 166 48 7 . 144 . 2 249 64 50 . 20 23 . 77 365 Core Hits 685 | . 23 7 48 68 49 5 . 116 . 1 101 30 14 . 16 35 1 20 151 Critical Kills 9 | . . . . . . 1 . . . . . . . . . . . . 8 Critical Parts Destroyed 30 | . 1 . . 1 1 1 . . . . 4 . . . . 1 . 1 20 Critical Strikes 78 | . 1 . 4 12 3 2 . 3 . . 7 1 2 . 2 1 . 2 38 Burn 23 | . . . 4 11 2 . . 3 . . 2 . . . . . . . 1 Destroy 45 | . 1 . . 1 1 2 . . . . 5 . . . . 1 . 2 32 Blast 3 | . . . . . . . . . . . . . . . . . . . 3 Corrupt 7 | . . . . . . . . . . . . 1 2 . 2 . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37061 | . 508 184 1638 3309 2107 133 . 5093 . 56 6284 1964 937 . 687 1838 23 1720 10580 Guns 30160 | . 496 184 1638 3297 997 132 . 3094 . 56 5956 1475 894 . 297 564 . 1720 9360 Cannons 1161 | . . . . . . . . 662 . . . . . . . . . . 499 Explosions 5692 | . . . . . 1110 . . 1337 . . 328 489 43 . 390 1274 . . 721 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 48 | . 12 . . 12 . 1 . . . . . . . . . . 23 . . Kinetic 16661 | . 496 184 617 1275 576 67 . 539 . . 3606 600 542 . 161 332 . 525 7141 Thermal 13425 | . . . 1021 2022 421 65 . 3397 . . 2205 485 43 . . 344 . 1195 2227 Explosive 2191 | . . . . . 1110 . . 1081 . . . . . . . . . . . Electromagnetic 4736 | . . . . . . . . 76 . 56 473 879 352 . 526 1162 . . 1212 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 . . . . . 2 . . 3 9 10 10 12 3 13 24 22 Average Corruption 9 | . 1 2 . . . . . 1 . . 2 7 9 10 10 3 5 19 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . 5 . . . . . . . 1 Effects 326 | . 11 9 . . . . . 6 . . 25 14 24 6 30 . 9 47 145 Message Errors 69 | . 2 2 . . . . . . . . 3 3 5 3 4 . 3 9 35 Matter Fused 64 | . 3 4 . . . . . 2 . . 6 . 7 1 4 . 1 9 27 Heat Flow Errors 36 | . 3 1 . . . . . . . . 5 1 . . 5 . . 5 16 Energy Discharges 42 | . . 1 . . . . . . . . 4 5 3 1 5 . 1 7 15 Parts Rejected 7 | . . . . . . . . . . . 1 1 1 . . . . . 4 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 44 | . 1 1 . . . . . 2 . . 3 1 3 . 6 . . 7 20 Data Loss (major) 19 | . 2 . . . . . . . . . . 2 1 1 4 . . 5 4 Misfires 14 | . . . . . . . . . . . 1 1 1 . 1 . 4 1 5 Alerts 9 | . . . . . . . . 1 . . 1 . 1 . 1 . . 1 4 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 17 | . . . . . . . . . . . 1 . 2 . . . . 3 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 182 | . . . . . 31 . . 92 . . . 18 . . 1 3 . . 37 Projectiles 60 | . . . . . . . . 23 . . . . . . . . . . 37 Explosions 122 | . . . . . 31 . . 69 . . . 18 . . 1 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . 99 . . 112 . . 65 15 . . . 5 . . . Shots 11 | . . . . . 3 . . 2 . . 3 2 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . Kicked 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 555 | . 157 236 73 355 21 . . 555 . . 206 22 . . 149 . . 492 278 Average Temperature 68 | . 44 70 21 55 10 . . 122 . . 39 8 . . 85 . . 129 61 Received Heat Transfer 4952 | . 300 48 245 822 243 18 . 648 . . 732 330 12 . 36 138 . 207 1173 Effects 6 | . . . . . . . . 2 . . 1 . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 12 | . . . . . . . . . . . . 3 . . 1 4 . . 4 Combat Hostiles 11 | . . . . . . . . . . . . 3 . . 1 3 . . 4 Parts Fried 34 | . . . . . . . . . . . . 1 2 . 2 14 . . 15 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . Combat Hostiles 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . Parts Melted 37 | . . . 5 4 3 . . 9 . . 8 1 . . . 2 . 4 1 Heat Transferred 20498 | . . . 2072 4366 962 148 . 4462 . . 3034 518 50 . . 483 . 1665 2738 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 1 . . 1 1 1 . . 3 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 2 | . . . . 1 2 . . 1 . . 2 . . . . 1 . . . Low Security (%) 83 | 100 100 100 100 94 48 100 . 47 100 100 33 . . . . 80 100 . 100 Level 1 8 | . . . . 5 32 . . 52 . . 16 . . . . 19 . . . Level 2 7 | . . . . . 18 . . . . . 49 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 638 | . 117 30 131 249 571 181 . 363 143 . 638 . . . . 333 127 . 140 Initial 171 | . . . . . . 171 . . 143 . . . . . . 161 127 . . Average 99 | . 23 4 32 67 220 49 . 168 54 . 328 . . . . 149 84 . 39 Influence Increases 9102 | . 241 60 738 914 989 285 . 1137 . . 1648 335 90 . 150 522 136 60 1797 Destroy 0b10 Robot/C 5820 | . 160 40 540 600 540 120 . 640 . . 1140 260 60 . 120 260 100 60 1180 Destroy 0b10 Robot/NC 225 | . 5 . 20 45 35 . . 35 . . 25 . . . 10 25 . . 25 Destroy Leader 1300 | . 32 20 112 160 168 . . 164 . . 222 30 30 . 20 52 10 . 280 Allied During Kill 233 | . . . . . 93 30 . 36 . . 47 . . . . . 17 . 10 Successful Hack 202 | . 14 . 36 21 21 15 . . . . 63 . . . . 10 . . 22 Select Force Hacks 210 | . . . 30 30 . 120 . 30 . . . . . . . . . . . Disable Machine 189 | . . . . 27 45 . . 45 . . 27 . . . . 9 9 . 27 Destroy Structure 248 | . . . . 1 72 . . 67 . . 64 . . . . 16 . . 28 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . Lose Combat Pursuer 525 | . 30 . . 30 15 . . 120 . . 60 45 . . . . . . 225 Influence Decreases 9102 | . 241 60 738 914 468 806 . 798 339 . 1126 524 423 . 130 239 376 123 1797 Entered New Map 1121 | . . . . . . 350 . . 196 . . 234 93 . . 9 176 63 . Time Decay 6704 | . 231 60 738 894 408 361 . 458 143 . 946 250 310 . 130 190 160 50 1375 Lost Part 833 | . 10 . . 20 40 . . 220 . . 80 40 20 . . 40 . 10 353 Lost Ally 349 | . . . . . 20 . . 120 . . 100 . . . . . 40 . 69 Purge Threat 95 | . . . . . . 95 . . . . . . . . . . . . . Squads Dispatched 57 | . . 1 3 4 5 . . 10 . . 14 . . . . 4 2 . 14 Investigation 18 | . . 1 2 2 1 . . 2 . . 6 . . . . . 1 . 3 Extermination 12 | . . . . . . . . 1 . . 4 . . . . 1 1 . 5 Reinforcement 18 | . . . 1 2 3 . . 4 . . 3 . . . . 3 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 1 . . 3 . . 1 . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . 4 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 26 | . 1 . 4 5 1 . . 5 . . 2 . . . . . . . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 438 | . 17 5 46 53 31 3 . 53 . . 65 16 4 . 7 19 7 4 108 Peak Tracking Total 10 | . 5 2 5 6 7 1 . 8 . . 7 5 2 . 4 10 3 4 9 Tactical Retreats 24 | . 2 . . 1 1 . . 4 . . 3 2 . . . . . . 11 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 13 | . 3 . . . . . . 2 1 . 4 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 29 | . . . . 3 5 . . 5 . . 3 . . . . 5 1 4 3 Max in Single Turn 4 | . . . . 1 2 . . 3 . . . . . . . 4 1 1 1 Garrison Access 6 | . . . . 1 1 . . . . . 2 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 86 | . 8 1 14 10 7 10 2 3 . . 14 . . 2 . 3 1 1 10 Terminals 47 | . 7 . 11 7 4 6 . 1 . . 3 . . . . 3 . . 5 Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 . . Repair Stations 11 | . 1 . 1 1 2 . . 1 . . 3 . . . . . . . 2 Recycling Units 8 | . . . . . . 4 . . . . 4 . . . . . . . . Scanalyzers 6 | . . . 2 1 . . . 1 . . 1 . . . . . . . 1 Garrison Access 6 | . . . . 1 1 . . . . . 2 . . . . . . . 2 Total Hacks 268 | . 28 1 55 28 15 24 9 6 . . 33 . . 9 . 9 2 18 31 Successful 199 | . 19 1 46 17 10 18 9 1 . . 22 . . 9 . 7 2 18 20 Failed 68 | . 9 . 8 11 5 6 . 5 . . 11 . . . . 2 . . 11 Catastrophic 2 | . . . . . 1 . . 1 . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 105 | . 16 . 19 17 6 14 . 6 . . 13 . . . . 6 . 1 7 Terminals 137 | . 24 . 35 18 7 19 . 3 . . 8 . . . . 9 . . 14 Fabricators 4 | . . . . . . . . . . . 2 . . . . . 2 . . Repair Stations 46 | . 4 . 8 5 5 . . 2 . . 9 . . . . . . . 13 Recycling Units 10 | . . . . . . 5 . . . . 5 . . . . . . . . Scanalyzers 24 | . . . 12 4 . . . 1 . . 5 . . . . . . . 2 Garrison Access 10 | . . . . 1 3 . . . . . 4 . . . . . . . 2 Terminal Hacks 80 | . 7 1 14 2 2 7 9 . . . 2 . . 9 . 3 . 18 6 Record 32 | . . . . . . . 9 . . . . . . 5 . . . 18 . Part Schematic 4 | . . . . . 1 1 . . . . . . . . . . . . 2 Robot Analysis 7 | . 1 . . . . . . . . . . . . 4 . 1 . . 1 Prototype ID Bank 9 | . 2 . 3 2 . 2 . . . . . . . . . . . . . Open Door 2 | . . 1 . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . . 2 . . . . . . . 1 . . . . 1 . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 2 . . 1 . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 35 | . 4 . 8 4 4 . . . . . 4 . . . . . . . 11 Scan Component 18 | . 2 . 4 2 2 . . . . . 2 . . . . . . . 6 Repair 17 | . 2 . 4 2 2 . . . . . 2 . . . . . . . 5 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 10 2 . . . . . . 5 . . . . . . . . Insert Component 6 | . . . 4 . . . . . . . 2 . . . . . . . . Analyze 6 | . . . 4 . . . . . . . 2 . . . . . . . . Retrieve Study 5 | . . . 2 2 . . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . 1 1 . . . . . 2 . . . . . . . 2 Seal Access 6 | . . . . 1 1 . . . . . 2 . . . . . . . 2 Unauthorized Hacks 58 | . 8 . 14 8 3 11 . 1 . . 8 . . . . 4 . . 1 Terminals 45 | . 8 . 13 7 2 7 . . . . 3 . . . . 4 . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 15 | . 3 . 3 2 1 2 . . . . 2 . . . . 1 . . 1 Skim 29 | . 5 . 10 5 . 5 . . . . 1 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . Patch 2 | . . . . . 1 . . . . . 1 . . . . . . . . Recycling Units 8 | . . . . . . 4 . . . . 4 . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . 3 . . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . 1 . . . . . . . . . . . Extract 3 | . . . 1 1 . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 13 8 5 5 . 2 . . 8 . . . . 3 1 . 7 Full Trace Events 5 | . . . 1 1 . . . 1 . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 20 | . . . 12 1 1 1 . 1 . . 2 . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . 139 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 2 . . . . . . 1 . . . . . . . . Parts Repaired 16 | . 2 . 4 2 2 . . . . . 2 . . . . . . . 4 Time 851 | . 64 . 152 88 76 . . . . . 143 . . . . . . . 328 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . . . 2 . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 28 | . . . . . 10 . . 1 . . 7 . . . . . 4 . 6 Largest Group 10 | . . . . . 10 8 8 8 . . 5 . . . . . 4 . 6 Highest-Rated Group 272 | . . . . . 173 141 141 141 . . 235 . . . . . 272 . 90 Highest-Rated Ally 68 | . . . . . 29 29 29 60 . . 47 . . . . . 68 . 15 Initial UFD Resources 47 | . . . . . . . . 24 27 27 27 40 40 40 43 43 43 43 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 212 | . . . . . 55 23 . 34 . . 75 . . . . . 10 . 15 Total Damage 4449 | . . . . . 672 320 . 243 . . 2143 . . . . . 785 . 286 Kills 40 | . . . . . 9 4 . 4 . . 16 . . . . . 5 . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 18442 | . . . . 2409 982 1303 2488 1225 399 766 2167 513 653 240 825 381 327 1028 2736 Optics 1504 | . . . . . . . . . . . . . . . . . . . 1504 Sensors 6381 | . . . . 850 982 1303 2488 756 . . . . . . . . . . 2 IFF 1 | . . . . . . . . . . . . . . . . . . . 1 Decoding 9040 | . . . . . . . . 1225 399 766 2167 513 653 240 825 381 327 1028 516 Machine Analysis 13192 | . . . . 2409 982 1303 114 67 399 766 2167 513 653 240 825 381 327 814 1232 Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 7 | . 1 . . . . . . . . . . . . 4 . 1 . . 1 Derelict Logs Recovered 7 | . . 1 . . . . . . . . . 3 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 264 | . . . . . . . . 54 24 19 96 . . . . 25 25 . 21 Items 264 | . . . . . . . . 54 24 19 96 . . . . 25 25 . 21 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 22941 | 3 1166 424 2195 2409 982 1303 2488 1225 399 766 2167 513 653 240 825 381 327 1028 3447 Spaces Moved 9521 | 1 491 210 765 1033 400 536 1317 418 124 409 806 241 333 133 391 191 145 352 1225 Core 3 | . . . . . . . . 3 . . . . . . . . . . . Treads 34 | . . . . . . . . 14 20 . . . . . . . . . . Legs 9484 | 1 491 210 765 1033 400 536 1317 401 104 409 806 241 333 133 391 191 145 352 1225 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 120 105 105 175 175 90 105 105 172 180 172 172 172 172 172 180 120 Average Speed 177 | 120 153 173 162 168 176 175 181 188 114 179 189 180 177 172 172 172 173 192 192 Slowest Speed 550 | 120 190 190 190 190 245 175 187 550 165 180 265 180 180 172 172 172 330 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 2 71 28 61 85 61 82 85 9 4 95 26 47 60 60 69 10 10 96 21 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 17 | . 1 . 6 . . 5 . . . . 1 . 1 3 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 . . 1 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . 1 1 . . 1 . . Scrap Searched 11 | . . . . . . . 6 . . . . 1 . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 208 | . . . . . 87 . . 73 . . 8 14 11 . 4 5 . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . . 5 . . 8 1 4 . 4 1 . 1 4 AOE 179 | . . . . . 87 . . 68 . . . 13 7 . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 14311 | 5 843 261 1619 1512 608 893 1417 717 381 439 1221 281 364 144 528 223 220 644 1991 Wait 3349 | . 284 25 749 337 140 350 83 131 249 8 221 . . . 115 . 45 201 411 Move 9503 | . 490 209 764 1032 399 535 1316 417 124 408 805 240 332 132 390 190 144 351 1225 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . 11 7 14 9 6 2 4 24 2 7 11 4 2 2 2 6 2 10 27 Fast Attach 148 | . 3 2 5 5 5 . . 22 2 6 9 2 4 5 3 1 6 15 53 Attach 73 | . 1 . 5 3 3 . 1 14 2 2 8 3 1 . . 4 2 4 20 Detach 13 | . . . 2 . . . . 1 . 3 2 . . . . . . 3 2 Swap 89 | . 8 1 5 8 7 . 5 10 . 1 16 3 1 . 3 2 2 1 16 Drop 191 | 5 8 10 15 7 7 1 8 29 2 2 15 2 4 5 4 2 8 18 39 Fire 769 | . 37 7 60 110 41 4 . 69 . 2 124 27 20 . 11 18 . 41 198 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . . . . Rewire 10 | . . . . . . . . . . . . . . . . . 10 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Ext) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Identified exit to Materials 773 | -10/Materials | Identified exit to Subcaves 779 | -10/Materials | Repaired Lgt. Armor Plating 819 | -10/Materials | Repaired Lgt. Nuclear Core 824 | -10/Materials | Loaded intel: 24 trap records 867 | -10/Materials | Loaded intel: 8 terminal locations 937 | -10/Materials | Learned Storage stockpile data 962 | -10/Materials | Learned Materials terminal intel 998 | -10/Materials | Learned location of 2 exits from Subcaves 1044 | -10/Materials | Learned location of 2 exits from Materials 1099 | -10/Materials | Learned location of Mines (-9) 1170 | -10/Materials | Entered Mines 1189 | -10/Mines | Met a Derelict bent on vengeance 1222 | -10/Mines | Learned 2 Materials zone layouts 1325 | -10/Mines | Discovered exit to Materials (range 7) 1345 | -10/Mines | Met a Derelict shopkeep closing up shop 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Utility x2 1595 | -9/Materials | Identified exit to Materials 1595 | -9/Materials | Identified exit to Mines 1597 | -9/Materials | Loaded intel: 12 terminal locations 1951 | -9/Materials | Loaded intel: 19 trap records 1979 | -9/Materials | Repaired Carbon-fiber Leg 1996 | -9/Materials | Learned 4 Recycling zone layouts 2019 | -9/Materials | Repaired Carbon-fiber Leg 2033 | -9/Materials | Learned 4 Recycling zone layouts 2046 | -9/Materials | Repaired Lgt. Armor Plating 2088 | -9/Materials | Learned Storage garrison access intel 2089 | -9/Materials | Learned location of Zion (-7) 2098 | -9/Materials | Repaired Beamcaster 2115 | -9/Materials | Learned location of Recycling (-8) 2145 | -9/Materials | Learned location of 1 exit from Recycling 2183 | -9/Materials | Learned location of 1 exit from Storage 2404 | -9/Materials | Build established: Scavenger-Mutant 2640 | -9/Materials | Discovered exit to Materials (range 16) 3185 | -9/Materials | Central database locked down 3319 | -9/Materials | Learned Storage trap positions 3384 | -9/Materials | Learned Materials trap positions 3437 | -9/Materials | Learned 2 Storage zone layouts 3519 | -9/Materials | Learned 4 Materials zone layouts 3564 | -9/Materials | Learned Storage stockpile data 3589 | -9/Materials | Learned Storage stockpile data 3668 | -9/Materials | Learned Materials stockpile data 3724 | -9/Materials | Learned Storage emergency access door positions 3789 | -9/Materials | Entered another Materials area 3789 | -8/Materials | Evolved 2 slots: Utility x2 3791 | -8/Materials | Loaded intel: 6 trap records 4160 | -8/Materials | Discovered new exit (range 16) 4285 | -8/Materials | Discovered new exit (range 16) 4621 | -8/Materials | Learned location of 3 exits from Factory 4678 | -8/Materials | Identified exit to Factory 4727 | -8/Materials | Learned 4 Lower Caves zone layouts 4797 | -8/Materials | Learned location of 1 exit from Extension 4838 | -8/Materials | Learned 4 Recycling zone layouts 5300 | -8/Materials | Repaired Beamcaster 5340 | -8/Materials | Repaired Imp. Heat Sink 5888 | -8/Materials | Lost 3 parts (2u1w) 6182 | -8/Materials | Build established: Scavenger-Skirmisher 6191 | -8/Materials | Identified exit to Storage 6198 | -8/Materials | Entered Storage 6200 | -8/Storage | Identified exit to Recycling 6202 | -8/Storage | Loaded intel: 7 trap records 6205 | -8/Storage | Loaded intel: 1 garrison access location 6405 | -8/Storage | Garrison activated, responded to threat 6478 | -8/Storage | Destroyed 8 combat bots 6540 | -8/Storage | Repaired Carbon-fiber Leg+ 6580 | -8/Storage | Repaired Carbon-fiber Leg+ 6755 | -8/Storage | Used back door to open Recycling access 6832 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6977 | -8/Storage | Core integrity fell below 50% 7121 | -8/Storage | Build established: Commander-Skirmisher 7180 | -8/Storage | Entered Recycling 7180 | -8/Recycling | Accompanied by 8 allies 7181 | -8/Recycling | Identified exit to Factory 7182 | -8/Recycling | Identified exit to Scraptown 7599 | -8/Recycling | Learned location of Extension (-6) 7735 | -8/Recycling | Learned Storage security intel 7761 | -8/Recycling | Learned location of 1 exit from Extension 8384 | -8/Recycling | Scanned before Scraplab entrance 8436 | -8/Recycling | Entered Scraplab 8483 | -8/Recycling | Entered Scraptown 8483 | -8/Scraptown | Accompanied by 8 allies 8564 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8787 | -8/Scraptown | Visited SPCMW 8893 | -8/Scraptown | Build established: Commander-Mutant 9194 | -8/Scraptown | Visited UFD Registry 9194 | -8/Scraptown | Registered with UFD as "Wrenchcircuit" 9217 | -8/Scraptown | Visited Cave Peace 9273 | -8/Scraptown | Visited Fellowship of the Rings 9488 | -8/Scraptown | Visited Bundlers 9673 | -8/Scraptown | Visited Artisan Demo Area 9798 | -8/Scraptown | Visited Awakened 9849 | -8/Scraptown | Visited Cyclists 9961 | -8/Scraptown | Visited Botcube Research 10225 | -8/Scraptown | Visited Derelict Rescue Squad 10249 | -8/Scraptown | Visited Scrapoid Pod Storage 10274 | -8/Scraptown | Visited Science Testing Area 10298 | -8/Scraptown | Visited Curators Association 10380 | -8/Scraptown | Visited Abandonware Association 10410 | -8/Scraptown | Visited Chapter 10 10447 | -8/Scraptown | Visited Observation Area 10611 | -8/Scraptown | Visited Scrapoid Research Area 10677 | -8/Scraptown | Found Botcube 10707 | -8/Scraptown | Visited Infowarlord's Domain 10848 | -8/Scraptown | Met Optimus 10848 | -8/Scraptown | Accepted into 0bPrime 10971 | -8/Scraptown | Entered Factory 10971 | -6/Factory | Accompanied by 8 allies 10971 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 10972 | -6/Factory | Identified exit to Factory 10972 | -6/Factory | Identified exit to Lower Caves 10973 | -6/Factory | Identified exit to Extension 11480 | -6/Factory | Lost 4 allies 11654 | -6/Factory | Garrison activated, responded to threat 11721 | -6/Factory | Cargo convoy interrupted 11766 | -6/Factory | Lost 7 parts (1n4u2w) 11853 | -6/Factory | Found Prototype Launcher 11853 | -6/Factory | Identified Com. Tesla Bomb Launcher 11864 | -6/Factory | Found Com. Tesla Bomb Launcher 11896 | -6/Factory | Botcube activated 12022 | -6/Factory | Build established: Gunner 12101 | -6/Factory | Core integrity fell below 50% 12188 | -6/Factory | Lost 6 parts (1p1n1u3w) 12196 | -6/Factory | Entered another Factory area 12196 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12361 | -5/Factory | Build established: Mutant 12595 | -5/Factory | Sucked down chute 12595 | -5/Factory | Entered Waste 12595 | -5/Waste | The area was eerily silent 13063 | -5/Waste | Discovered new exit (range 16) 13330 | -5/Waste | Build established: Tank 13359 | -5/Waste | Identified exit to Factory 13361 | -5/Waste | Entered Factory 13977 | -5/Factory | Fabricated H-66 Slayer (x2) 14068 | -5/Factory | Loaded intel: 8 recycling unit locations 14095 | -5/Factory | Garrison activated, responded to threat 14137 | -5/Factory | Scrapoids reinforcements arrived? 14330 | -5/Factory | Learned location of Protoforge (-2) 14356 | -5/Factory | Identified exit to Upper Caves 14436 | -5/Factory | Lost 4 allies 14475 | -5/Factory | Found Active Sensor Suite 14480 | -5/Factory | Lost 4 parts (2u2w) 14605 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 14856 | -5/Factory | Build established: Scavenger-Gunner 15217 | -5/Factory | Build established: Scavenger-Mutant 15281 | -5/Factory | Repaired Exp. Flexi-carbon Leg 15327 | -5/Factory | Repaired Hvy. Battle Rifle 15528 | -5/Factory | Entered Upper Caves 15659 | -5/Upper Caves | Build established: Scavenger-Gunner 15864 | -5/Upper Caves | Identified exit to Upper Caves 15997 | -5/Upper Caves | Learned 4 Factory zone layouts 16026 | -5/Upper Caves | Learned Factory garrison access intel 16041 | -5/Upper Caves | Entered another Upper Caves area 16066 | -5/Upper Caves | System corruption reached 10% 16141 | -5/Upper Caves | Spotted B-75 Beast 16162 | -5/Upper Caves | Destroyed B-75 Beast 16579 | -5/Upper Caves | Identified exit to Factory 16674 | -5/Upper Caves | Discovered new exit (range 14) 16694 | -5/Upper Caves | Entered Zhirov 16694 | -5/Zhirov | Discovered new exit (range 3) 16727 | -5/Zhirov | Met Zhirov 16760 | -5/Zhirov | Learned location of Quarantine (-2) 16770 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16801 | -5/Zhirov | Found Alien Artifact 16801 | -5/Zhirov | Identified Integrated Dissipator 16801 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16854 | -5/Zhirov | Found Alien Artifact 16934 | -5/Zhirov | Entered Proximity Caves 16937 | -4/Proximity Caves | Spotter reported a threat 17312 | -4/Proximity Caves | Learned 8 Research zone layouts 17752 | -4/Proximity Caves | Discovered exit to Factory (range 4) 17759 | -4/Proximity Caves | Entered Factory 17759 | -4/Factory | Evolved 2 slots: Utility x2 17760 | -4/Factory | Identified exit to Research 17761 | -4/Factory | Loaded intel: 4 garrison access locations 17959 | -4/Factory | Identified exit to Upper Caves 17959 | -4/Factory | Identified exit to Armory 18106 | -4/Factory | Lost 4 parts (1p1n1u1w) 18113 | -4/Factory | Destroyed 10 combat bots 18140 | -4/Factory | Entered Armory 18382 | -4/Armory | System corruption reached 10% 18465 | -4/Armory | Identified Transdimensional Reconstructor 18465 | -4/Armory | Warped through subspace to slip node 18465 | -4/Armory | Discovered new exit (range 1) 18467 | -4/Armory | Entered Lab 18467 | -4/Lab | Discovered exit to Research (range 9) 18487 | -4/Lab | Build established: Hacker-Gunner 18491 | -4/Lab | Unable to decrypt terminal 18491 | -4/Lab | Opened the door to a hidden lab 18492 | -4/Lab | Gained access to the hidden lab's interior 18520 | -4/Lab | Found Alien Artifact 18520 | -4/Lab | Identified Core Reset Matrix 18520 | -4/Lab | Used Core Reset Matrix 18524 | -4/Lab | Sensed 3 artifacts in vicinity 18530 | -4/Lab | Detected by scanners 18539 | -4/Lab | Confronted by A5 18557 | -4/Lab | Disabled Active System Cloaker 18585 | -4/Lab | MAIN.C forces arrive to investigate 18598 | -4/Lab | Destroyed A5 18610 | -4/Lab | Lost 3 parts (1n1u1w) 18653 | -4/Lab | Discovered exit to Research (range 6) 18702 | -4/Lab | Found Prototype Hackware 18705 | -4/Lab | Found Prototype Hackware 18767 | -4/Lab | Unable to decrypt terminal 18859 | -4/Lab | Found Prototype Hackware 18864 | -4/Lab | Found Prototype Protection 18864 | -4/Lab | Identified Med. Regenerative Plating 18870 | -4/Lab | Found Prototype Energy Gun 18870 | -4/Lab | Identified Tachyon Dispersion Ray 18876 | -4/Lab | Found Prototype Energy Gun 18876 | -4/Lab | Identified Hyp. EM Gauss Rifle 19173 | -4/Lab | Found Integrated Reactor 19173 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 19253 | -4/Lab | Found Core Regenerator 19302 | -4/Lab | Found Transdimensional Reconstructor 19431 | -4/Lab | Found Prototype Special Weapon 19495 | -4/Lab | Entered Research 19495 | -3/Research | Evolved 2 slots: Utility x2 19512 | -3/Research | Identified Exp. Hacking Suite 19513 | -3/Research | Identified Exp. System Shield 19780 | -3/Research | Repaired Railgun 19843 | -3/Research | Repaired Railgun 19924 | -3/Research | Repaired F-cell Engine 19993 | -3/Research | Repaired Quantum Rifle 20030 | -3/Research | Identified Quantum Router 20042 | -3/Research | Lost 3 parts (2u1w) 20141 | -3/Research | Lost 3 parts (1n2u) 20318 | -3/Research | Build established: Wizard-Gunner 20356 | -3/Research | Identified Gui. Remote Datajack 20650 | -3/Research | System corruption reached 10% 20673 | -3/Research | Intercept squad dispatched 20686 | -3/Research | Lost 3 parts (1p2w) 20719 | -3/Research | Spotted Tracker 20731 | -3/Research | Destroyed Tracker 20811 | -3/Research | Spotted Combat Programmer 20827 | -3/Research | Destroyed Combat Programmer 21112 | -3/Research | Identified exit to Testing 21182 | -3/Research | Spotted B-86 Titan 21366 | -3/Research | Intercept squad dispatched 21390 | -3/Research | Spotted Tracker 21391 | -3/Research | Spotted Tracker 21407 | -3/Research | Destroyed Tracker 21416 | -3/Research | Destroyed Tracker 21434 | -3/Research | Found Prototype Processor 21434 | -3/Research | Identified Exp. Targeting Computer 21460 | -3/Research | Spotted Combat Programmer 21462 | -3/Research | Spotted Combat Programmer 21499 | -3/Research | Destroyed Combat Programmer 21522 | -3/Research | Destroyed Combat Programmer 21550 | -3/Research | Lost 5 parts (2p2u1w) 22091 | -3/Research | Intercept squad dispatched 22129 | -3/Research | Spotted Tracker 22129 | -3/Research | Spotted Tracker 22135 | -3/Research | Core integrity fell below 50% 22136 | -3/Research | Destroyed Tracker 22156 | -3/Research | Destroyed Tracker 22200 | -3/Research | Spotted Combat Programmer 22223 | -3/Research | Emitted hypermatrix ping 22228 | -3/Research | Assembled emerged from beneath the floor 22237 | -3/Research | Allies destroyed B-86 Titan 22241 | -3/Research | Allies destroyed Combat Programmer 22262 | -3/Research | Lost 5 parts (1p1n2u1w) 22265 | -3/Research | Spotted Combat Programmer 22273 | -3/Research | Destroyed Combat Programmer 22290 | -3/Research | Lost 6 allies 22378 | -3/Research | Core integrity fell below 20% 22559 | -3/Research | Build established: Scavenger-Gunner 22856 | -3/Research | Intercept squad dispatched 22914 | -3/Research | Spotted Tracker 22915 | -3/Research | Spotted Tracker 22916 | -3/Research | Spotted Tracker 22942 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 22925_ Lgt. Particle Reactor destroyed. 22927_ Hardcell Cannon destroyed. 22928_ 9O%VHHXU#AEG&,%0HNEX7N597DBB%KX&DM,K 22928_ Adv. Cooling System destroyed. 22930_ U-05 Engineer builds a Wall. 22934_ Slug penetrates Wall. 22935_ W-44 Eye Unknown Hover Unit temporarily disabled. 22936_ Railgun destroyed. 22936_ Adv. Corruption Screen intercepted 1% system corruption. 22937_ Imp. Propulsion Shielding destroyed. 22938_ Slug penetrates Tracker. 22938_ Slug penetrates Door. 22938_ HV-EM Slug penetrates Tracker. 22938_ HV-EM Slug penetrates Wall. 22938_ W-44 Eye Unknown Hover Unit temporarily disabled. 22940_ Hyp. EM Gauss Rifle destroyed. 22941_ U-05 Engineer builds a Door. 22942_ Railgun destroyed. 22942_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###############?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# """"" #?????????????????????????????????? | | ?# ""T"" #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# #??######?????????????????????????? | | ?#######+#######??# #?????????????????????????? | | ????# #?????# #?????????????????????????? | | ##### #?????# #?????????????????????????? | | !/ ####### ]#?????????????????????????? | | + ##########????????????????? | | *= ##### # / # = ###########??????? | | ##+## #???# # # # ! #??????? | | ## #???#=# # # #??????? | | #####+####???# # # !| # #??????? | | ## #####!###### !/ # " " #??????? | | = ## + !% = u/ | # "G" #??????? | | ## #####+######s # """ #??????? | | ## """ #?? [ ????# @ !g # #???#### | | ## """ #? ????# ws sg # #???? | | ## """ ##= ###########u######+######## | | [ ## """ ## # ==[%[% # "" | | ##### """ ## # ^ ! [!! % # ?"" | | ????# """ ## # ^ | *|[ % #? "" | | ????# ## # """ ==! ! #? | | ????# ########= " [######+### # | | ????#####+#######??#% *[ ^ = # # [ # ?? | | ????????# #?##T ####![%^ * # # % ##### | | ????????# #?# %=%= + """ | # %[! | | ????????# #?# [=[ # """ # =|[! | | ???######+### %= # """ # ^ !%!! | | ???# # # = # ]=[! | | ???# ! # ####+######+### %# =^ | | ???# # # ## # | | ???# # # ## = # ^% | | ???# + # ########### | | ???# # # #???????### | | ???# # # #???????#% | | ???# # # #???????# = | | ???# # # #???????######+##### | | ???########## |=# #?????????# # | | ???# # ! # ! #?????????# # | | ???# + =!# #?????????# " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 80 Energy Generation 47 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 5 Corruption Block 20 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 54 Defensive Hacking 41 Item Schematics ----------------- Centrium Leg | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 24% | -10/Materials Lgt. Nuclear Core | 40% | -10/Materials Carbon-fiber Leg | 29% | -9/Materials Carbon-fiber Leg | 41% | -9/Materials Lgt. Armor Plating | 55% | -9/Materials Beamcaster | 83% | -9/Materials Beamcaster | 3% | -8/Materials Imp. Heat Sink | 7% | -8/Materials Carbon-fiber Leg | 11% | -8/Storage Carbon-fiber Leg | 12% | -8/Storage Exp. Flexi-carbon Leg | 18% | -5/Factory Hvy. Battle Rifle | 29% | -5/Factory Railgun | 8% | -3/Research Railgun | 46% | -3/Research F-cell Engine | 19% | -3/Research Quantum Rifle | 1% | -3/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Achievements -------------- Fishing Tech Tune-up Challenges ------------ None Game ------ Seed TerrabombSmartFemtoactuators Manual? 0 Play Time 02:51:18 Cumulative 504.0 hours Start 2026.03.15 @ 18:07:17 End 2026.03.16 @ 01:50:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 358 Rogue 63 Adventurer 269 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: fbf52500-403a-42f0-b7c0-7055a149e841