Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 22:36:22 Player: CONM Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (2757) 2757 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 8559 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 923 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -879 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 140/150 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (20) --- Micro Nuclear Core High-capacity Storage Unit Medium Matter Pod (100) Trap Scanner Advanced Targeting Computer Hacking Suite Hacking Suite System Restoration Module Trap Reconfigurator Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Bore Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Coolant Injector High-capacity Storage Unit Medium Matter Pod Signal Interpreter Launcher Guidance Computer Improved Propulsion Shielding Shock Absorption System Hacking Suite Trap Reconfigurator Shock Rifle Bore Cannon Grenade Launcher Grenade Launcher Rocket Launcher Scythe Axe [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 4 | . . 1 . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 7 12 26 5 . 5 17 14 5 8 3 . 16 Power 10 | 1 1 2 . . 1 2 1 . 1 . . 1 Engine 6 | 1 . 2 . . 1 1 1 . . . . . Core 4 | . 1 . . . . 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 3 6 . . 1 6 3 1 2 . . 1 Treads 9 | 2 . 5 . . 1 1 . . . . . . Leg 7 | . . . . . . 4 2 . . . . 1 Wheel 9 | . 3 1 . . . 1 1 1 2 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | 2 1 4 . . 1 3 7 3 1 1 . 4 Device 11 | 1 . 2 . . 1 . 2 . 1 . . 4 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 1 | . . 1 . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 11 | . . 1 . . . 2 4 3 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 7 14 5 . 2 6 3 1 4 2 . 10 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 9 | 1 3 . . . . 3 1 . . . . 1 Ballistic Cannon 18 | . 1 7 2 . 1 1 1 1 . 1 . 3 Launcher 15 | . 2 2 2 . 1 . 1 . 2 1 . 4 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . 5 1 . . 2 . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 40 | . 3 2 . . 4 6 7 . . . . 18 Power 5 | . . 1 . . 1 1 1 . . . . 1 Propulsion 10 | . 2 . . . 2 2 . . . . . 4 Utility 15 | . . 1 . . 1 1 5 . . . . 7 Weapon 10 | . 1 . . . . 2 1 . . . . 6 Highest Loss Streak 10 | . 1 1 . . 2 5 4 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 96 100 100 96 80 90 81 91 92 92 72 Engine 5 | . 10 6 11 11 10 4 . 7 . . . . Core 3 | . 3 3 . . . . 6 . 6 7 7 6 Treads 13 | . 9 29 33 33 31 8 . . . . . . Leg 3 | . . . . . . 14 21 8 . . . . Wheel 9 | . 15 2 . . . 3 3 13 21 23 23 11 Device 10 | . 14 10 11 11 9 9 12 7 7 7 7 14 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 7 Processor 3 | . . 6 11 11 11 2 . . . . . . Hackware 2 | . . . . . . . 4 7 7 7 7 7 Protection 9 | . . 3 . . . 10 14 12 22 22 23 7 Ballistic Gun 5 | . 23 . . . . 6 8 7 7 7 7 5 Ballistic Cannon 8 | . . 16 14 11 17 7 . 7 3 5 7 2 Launcher 1 | . 1 . 3 . 3 . 1 . . 1 . . Slashing Weapon 2 | . . 4 3 11 1 2 3 . 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 15 51 59 58 55 58 58 78 85 86 86 86 87 Greatest Support 67 | 40 40 60 60 60 63 60 67 44 52 52 52 52 Greatest Overweight (x) 5 | 2 5 2 . . 1 4 2 2 3 1 1 5 Average Overweight (x) . | . 1 . . . . 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 14 19 20 19 19 19 19 19 19 19 20 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 19 20 19 20 20 20 20 11 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Matter Collected 3400 | 216 319 809 160 . 454 337 120 455 218 122 . 190 Remotely 79 | . . . . . . . 79 . . . . . Salvage Created 2675 | 16 465 755 130 . 361 338 89 . 245 35 . 241 Parts 210 | 5 40 49 26 . 23 22 11 . 24 3 . 7 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 7 . 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 78 | . 12 19 14 . 9 11 2 . 2 4 . 5 Melee 1 | . . 1 . . . . . . . . . . Guns 18 | . 8 . . . . 3 2 . 1 2 . 2 Cannons 41 | . 1 18 6 . 5 8 . . 1 . . 2 AOE 18 | . 3 . 8 . 4 . . . . 2 . 1 Classes Destroyed 15 | 1 7 3 . . 2 . 1 . . . . 1 Worker 2 | . . 2 . . . . . . . . . . Builder 9 | . 2 1 . . 1 . 1 . 4 . . . Tunneler 5 | 1 . . . . 3 . . . 1 . . . Hauler 2 | . 1 1 . . . . . . . . . . Recycler 2 | . 1 . . . . . . . 1 . . . Operator 2 | . 1 1 . . . . . . . . . . Watcher 4 | . 2 1 . . . . . . 1 . . . Swarmer 30 | . 6 1 12 . . 4 . . 1 4 . 2 Grunt 30 | . 6 11 2 . 6 3 . . 1 . . 1 Brawler 3 | . . 1 . . 1 . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . Sentry 10 | . . 6 . . . 4 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 4 7 4 . 5 4 1 . 2 4 . 4 Combat Bots Only 4 | . 3 4 4 . 3 4 1 . 1 4 . 4 Max Kills in Single Turn 4 | 1 2 2 4 . 2 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . 1 . . . . 1 . 1 Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Hostile Shots Fired 662 | . 69 62 32 . 43 69 198 . 15 58 . 116 Missed 207 | . 15 20 9 . 15 15 80 . 6 17 . 30 Damage Taken 6682 | . 536 537 188 . 439 953 1091 . 399 600 . 1939 Core 1160 | . 62 33 24 . 64 239 175 . 116 . . 447 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 194 | . . . . . . 81 113 . . . . . Ignored by Resistances 58 | . . . . . . . 58 . . . . . Regen/Repaired (Parts) 371 | . . . . . . . 38 52 27 254 . . Core Remaining (%) 75 | 100 75 . . . 69 56 . . . . . . Volleys Fired 242 | 1 51 44 14 . 24 40 15 . 17 8 . 28 Largest 2 | 2 2 2 2 . 2 2 2 . 2 2 . 2 Hottest 120 | 70 120 88 88 . 88 88 58 . 82 55 . 114 Shots Fired 429 | 2 98 77 27 . 48 66 30 . 22 10 . 49 Gun 180 | 2 82 . . . . 31 26 . 17 8 . 14 Cannon 210 | . 10 75 22 . 43 35 . . 2 . . 23 Launcher 38 | . 5 2 5 . 5 . 4 . 3 2 . 12 Special 1 | . 1 . . . . . . . . . . . Kinetic 376 | 1 92 75 22 . 43 66 26 . 19 8 . 24 Thermal 15 | 1 1 . . . . . . . . . . 13 Explosive 38 | . 5 2 5 . 5 . 4 . 3 2 . 12 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 1 6 11 3 . 12 13 7 . 3 3 . 11 Robot Miss Streak 7 | . 3 2 2 . 4 5 2 . 7 7 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 257 | 1 48 55 14 . 30 39 20 . 11 6 . 33 Core Hits 158 | 1 28 25 17 . 21 16 6 . 10 8 . 26 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 Critical Strikes 13 | . 1 4 2 . 3 . 2 . . . . 1 Destroy 4 | . 1 . . . . . 2 . . . . 1 Blast 9 | . . 4 2 . 3 . . . . . . . Melee Attacks 58 | . . 16 3 . . 8 1 . 29 . . 1 Impact . | . . . . . . . . . . . . . Slashing 58 | . . 16 3 . . 8 1 . 29 . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . 2 2 . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7502 | 13 896 1492 672 . 1129 822 476 . 561 298 . 1143 Guns 1700 | 13 543 . . . . 221 396 . 169 110 . 248 Cannons 3121 | . 105 1192 232 . 585 586 . . 65 . . 356 Explosions 1893 | . 248 23 314 . 544 . 80 . . 188 . 496 Melee 771 | . . 277 126 . . . . . 327 . . 41 Ramming 17 | . . . . . . 15 . . . . . 2 Kinetic 4598 | . 648 1192 232 . 585 807 396 . 234 110 . 394 Thermal 280 | 13 . . . . 57 . . . . . . 210 Explosive 1836 | . 248 23 314 . 487 . 80 . . 188 . 496 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 771 | . . 277 126 . . . . . 327 . . 41 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 . . . . 2 3 3 4 1 . . Average Corruption 2 | . 2 . . . . 2 2 3 3 1 . . Corruption Purged 4 | . . . . . . . . . 3 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . 5 . . . . . 3 5 27 . . . Message Errors 7 | . 1 . . . . . . 1 5 . . . Matter Fused 11 | . . . . . . . 2 1 8 . . . Heat Flow Errors 10 | . . . . . . . . 2 8 . . . Energy Discharges 2 | . 1 . . . . . . . 1 . . . Parts Rejected 2 | . 1 . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . 2 . . . . . . . 4 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 291 | . 16 57 81 . 24 10 . . 95 . . 8 Projectiles 65 | . . 16 9 . 22 10 . . . . . 8 Explosions 18 | . 16 . . . 2 . . . . . . . Melee 208 | . . 41 72 . . . . . 95 . . . Knockbacks 25 | . 2 9 2 . 7 5 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 24 | . 2 9 2 . 7 4 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 90 | . . . . . . 66 . . . . . 24 Shots 2 | . . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 270 | 9 30 132 126 . 210 75 12 269 270 72 . 270 Average Temperature 63 | 6 13 41 36 . 60 16 5 140 92 40 . 132 Received Heat Transfer 1608 | . 189 231 . . 225 306 252 . 21 36 . 348 Effects 6 | . . . . . . . . . 1 . . 5 Energy Bleed 3 | . . . . . . . . . 1 . . 2 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 507 | 37 . . . . 100 . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Peak Influence 641 | 5 211 443 394 . 241 219 94 1 641 . . . Initial 135 | . 3 49 135 . . . 38 1 . . . . Average 176 | 2 91 245 279 . 71 113 32 1 327 . . . Maximum Alert Level 2 | . 1 2 1 . 1 1 . . 2 . . . Low Security (%) 56 | 100 91 29 12 . 97 80 100 100 14 . . . Level 1 38 | . 8 66 87 . 2 19 . . 65 . . . Level 2 4 | . . 3 . . . . . . 20 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 2 3 1 . . 2 3 . 5 . . 1 Investigation 5 | . . 2 . . . . 1 . 2 . . . Extermination 2 | . . . . . . . 1 . 1 . . . Reinforcement 9 | . 2 1 1 . . 2 1 . 2 . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Distress Signals 5 | . 1 2 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 23 33 14 . 10 27 7 . 26 5 . 11 Peak Tracking Total 10 | . 3 3 4 . 3 5 6 . 4 4 . 10 Tactical Retreats 6 | . 1 1 . . 1 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Traps Triggered 6 | . 1 1 . . . 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Disabled 9 | . . 3 . . 1 2 . . 2 . . 1 Max in Single Turn 2 | . . 1 . . 1 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Accessed 35 | . 4 9 1 1 . 3 4 . 9 . 4 . Terminals 23 | . 4 7 1 . . 2 2 . 7 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 97 | . 7 26 2 1 . 5 9 . 18 . 29 . Successful 63 | . 3 15 1 1 . 2 5 . 7 . 29 . Failed 34 | . 4 11 1 . . 3 4 . 11 . . . Catastrophic 7 | . 1 2 . . . 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 7 13 2 1 . 3 2 . 8 . . . Terminals 47 | . 7 18 2 . . 3 3 . 14 . . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 4 | . . . . . . . 2 . 2 . . . Recycling Units 4 | . . . . . . . 4 . . . . . Scanalyzers 10 | . . 8 . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . 1 6 1 1 . . 1 . 4 . 29 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 4 | . . 1 . . . . . . . . 3 . Open DSF 2 | . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . Terminal Index 3 | . 1 1 . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . 2 . 1 . . . Scan Component 2 | . . . . . . . 1 . 1 . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer 8 | . . 6 . . . 2 . . . . . . Insert Component 4 | . . 3 . . . 1 . . . . . . Analyze 4 | . . 3 . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 3 . . . . . . . . . . Terminals 5 | . 2 3 . . . . . . . . . . Assimilate 3 | . 1 2 . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 4 7 1 . . 2 4 . 7 . . . Full Trace Events 4 | . . 1 . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . . . 1 . . . . 10 . Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 26 | . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 124 | . . . . . . . 124 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . 1 . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total Allies 27 | . . . 3 . . . . 21 . . . 3 Largest Group 21 | . . . 3 3 3 . . 21 21 4 1 1 Highest-Rated Group 517 | . . . 40 40 40 . . 517 517 119 26 96 Highest-Rated Ally 96 | . . . 16 16 16 . . 35 35 31 26 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 190 | . . . . . 18 . . . 130 31 . 11 Total Damage 4250 | . . . . . 211 . . . 3111 553 . 375 Kills 34 | . . . . . 1 . . . 29 3 . 1 Allies Corrupted 2 | . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Turns Passed 8922 | 133 866 1283 793 397 825 958 652 307 1487 749 112 360 Spaces Moved 5660 | 74 498 691 415 247 379 555 401 253 1193 671 104 179 Core 8 | 8 . . . . . . . . . . . . Treads 1946 | 66 155 581 415 247 379 103 . . . . . . Legs 448 | . . . . . . 282 160 . . . . 6 Wheels 3258 | . 343 110 . . . 170 241 253 1193 671 104 173 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 160 160 160 120 115 115 108 108 108 108 Average Speed 133 | 155 130 152 160 160 166 141 136 118 109 108 108 141 Slowest Speed 330 | 160 160 160 160 160 240 330 195 130 145 108 108 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 70 53 59 61 58 37 10 91 23 80 74 16 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . 1 . . . . . . 3 . 1 Spaces Dug 43 | . 1 8 . . . 8 1 . 25 . . . Terrain Destroyed 319 | . 32 39 46 . 58 43 19 . 37 11 . 34 Melee 42 | . . 8 . . . 8 1 . 25 . . . Projectile 37 | . 1 13 5 . 7 7 . . . . . 4 AOE 240 | . 31 18 41 . 51 28 18 . 12 11 . 30 Terrain Rammed 1 | . . . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total 6517 | 87 611 821 511 250 526 652 478 260 1302 685 103 231 Wait 295 | . 27 18 71 . 116 12 33 . 17 . . 1 Move 5649 | 73 497 690 414 246 378 554 401 252 1192 670 103 179 Hop . | . . . . . . . . . . . . . Pick Up 76 | 6 19 13 2 2 2 12 7 1 10 2 . . Fast Attach 28 | 7 2 3 . . 1 4 4 3 2 . . 2 Attach 29 | . 1 3 . . 2 8 5 . . 1 . 9 Detach 1 | . . . . . . 1 . . . . . . Swap 61 | . 9 20 5 . 2 5 5 2 6 2 . 5 Drop 54 | . 5 14 2 2 1 7 7 1 13 2 . . Fire 242 | 1 51 44 14 . 24 40 15 . 17 8 . 28 Melee 58 | . . 16 3 . . 8 1 . 29 . . 1 Ram 1 | . . . . . . 1 . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . Rewire 6 | . . . . . . . . 1 . . . 5 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Discovered new exit (range 8) 895 | -10/Materials | Discovered new exit (range 14) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1251 | -9/Materials | Discovered new exit (range 12) 1945 | -9/Materials | Discovered new exit (range 16) 2165 | -9/Materials | Build established: Scavenger-Mutant 2261 | -9/Materials | Discovered new exit (range 10) 2283 | -9/Materials | Entered Mines 2400 | -9/Mines | Discovered new exit (range 14) 2410 | -9/Mines | Discovered new exit (range 12) 2542 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3027 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3076 | -9/Mines | Entered Exiles 3076 | -9/Exiles | Accompanied by 3 allies 3113 | -9/Exiles | Met 8R-AWN 3145 | -9/Exiles | Met EX-HEX 3190 | -9/Exiles | Met EX-BIN 3212 | -9/Exiles | Aligned with FarCom system 3214 | -9/Exiles | Given EX-Vault access code 3260 | -9/Exiles | Opened EX-Vault 3280 | -9/Exiles | Found Trap Reconfigurator 3320 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3366 | -9/Exiles | Met EX-DEC 3454 | -9/Exiles | Discovered new exit (range 16) 3473 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3473 | -9/Exiles | Entered Mines 3473 | -8/Mines | Accompanied by 3 allies 3538 | -8/Mines | Lost 3 allies 3852 | -8/Mines | Discovered new exit (range 14) 4283 | -8/Mines | Build established: Scavenger-Skirmisher 4298 | -8/Mines | Entered Materials 4298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4559 | -8/Materials | Lost 5 parts (1p1n1u2w) 4836 | -8/Materials | Build established: Skirmisher 5169 | -8/Materials | Discovered new exit (range 3) 5212 | -8/Materials | Discovered new exit (range 16) 5256 | -8/Materials | Entered Factory 5256 | -7/Factory | Evolved 2 slots: Utility x2 5294 | -7/Factory | Build established: Assassin 5314 | -7/Factory | Repaired Propulsion Shielding 5888 | -7/Factory | Lost 4 parts (1p2u1w) 5908 | -7/Factory | Sucked down chute 5908 | -7/Factory | Entered Waste 5909 | -7/Waste | Met a frightened Derelict 5909 | -7/Waste | Joined by Warlord forces that had cleared the area 6089 | -7/Waste | Build established: Mutant 6184 | -7/Waste | Discovered new exit (range 11) 6215 | -7/Waste | Entered Factory 6215 | -7/Factory | Accompanied by 21 allies 6296 | -7/Factory | Lost 6 allies 6302 | -7/Factory | Discovered new exit (range 13) 6333 | -7/Factory | Lost 4 allies 6897 | -7/Factory | Fabricated Hacking Suite (x1) 7459 | -7/Factory | Identified exit to Lower Caves 7702 | -7/Factory | Entered Lower Caves 7702 | -7/Lower Caves | Accompanied by 4 allies 7810 | -7/Lower Caves | Learned Factory garrison access intel 7824 | -7/Lower Caves | Encountered a Warlord checkpoint 7858 | -7/Lower Caves | Learned Factory terminal intel 8228 | -7/Lower Caves | Spotted B-75 Beast 8295 | -7/Lower Caves | Lost 3 allies 8441 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8451 | -7/Lower Caves | Entered Data Miner 8451 | -7/Data Miner | Accompanied by 1 ally 8451 | -7/Data Miner | Discovered new exit (range 6) 8472 | -7/Data Miner | Met Data Miner 8512 | -7/Data Miner | Learned location of Section 7 (-2) 8512 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8536 | -7/Data Miner | Received God Mode back door access code from Data Miner 8563 | -7/Data Miner | Entered Proximity Caves 8563 | -6/Proximity Caves | Accompanied by 1 ally 8566 | -6/Proximity Caves | Spotter reported a threat 8567 | -6/Proximity Caves | Spotter reported a threat 8583 | -6/Proximity Caves | Spotted B-75 Beast 8671 | -6/Proximity Caves | Core integrity fell below 50% 8688 | -6/Proximity Caves | Escorted by Enhanced Grunt 8700 | -6/Proximity Caves | Destroyed B-75 Beast 8729 | -6/Proximity Caves | Lost 8 parts (2n3u3w) 8856 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8897 | -6/Proximity Caves | Core integrity fell below 20% 8923 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- repair. 08895_ Hvy. Particle Cannon destroyed. 08897_ Acquired 20 matter. 08902_ Critical hit (Burn: +37). 08903_ Slug penetrates Wall. 08907_ Carbon-fiber Leg destroyed. 08909_ Slug penetrates Wall. 08913_ Axe destroyed. 08913_ Attempting to rewire B-48 Gladiator. 08914_ B-48 Gladiator rewired. [Achievement: A New Friend] 08917_ Penetrated by Slug. 08917_ Arm. Wheel destroyed. 08918_ Attempting to rewire G-50 Soldier. 08919_ G-50 Soldier destroyed. 08919_ Penetrated by Slug. 08920_ Attempting to rewire G-50 Soldier. 08920_ G-50 Soldier rewired. 08922_ Penetrated by Slug. 08923_ Machine disabled. Map ----- +----------------------------------------------------+ | ## #?????????????????????????????????? | | # # #????????????????????????????????? | | # ### #???????????????????????????????? | | #" ## #??????????????????????????????? | | # # ### #?????????????????????????????? | | # % ###?########?????????????????????????????? | | "##??????????????????????????????????????? | | "##?????????????????????????????????????? | | ### #?????????????????????????????????????? | | ??# ### ??????????????????????????????? | | ### #??# ??????????????????????????????? | | ##?? #### ????????????????????????????? | | #??##????? ????##???????????????????????? | | # #??????????? ??? ##??????????????????????? | | ## ##??????????????? ???????????????????????? | | ?## #???????????????? ???????????????????????? | | ??# ##???????????????? #???????????????????????? | | ??# #????????????????? #???????????????????????? | | ??# ####?????????????? #????###????????????????? | | ??# ## ##????????????? #???? #????????????????? | | ??# # ####????????## #???? #????????????????? | | ??# "#"#????????# ????? #????????????????? | | ??#### ## ########## ####### #????????????????? | | ?????# #""""# #????????????????? | | ?????# #"g #????????????????? | | ?????###### ########## # @l g #????????????????? | | ??????????###????????#Y% #????????????????? | | ?????????????????????#b#" #????????????????? | | ?????????????????????# #"" # #????????????????? | | ????????????????###### ### ### #????????????????? | | ????????????????# " % % #????????????????? | | ????????????????#################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 675 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend The Oracle Challenges ------------ None Game ------ Seed CoilTiamatInterrupter Manual? 0 Play Time 01:51:20 Cumulative 30.7 hours Start 2024.06.07 @ 23:16:55 End 2024.06.16 @ 22:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82db1a4f-2d72-4ac4-abb8-dfd0af205d78