Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.25 @ 21:52:35 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1138) 1138 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3228 Bonus ------- None Cogmind --------- Core Integrity 492/550 Matter 219/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Walking (111) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (8) ---- Heat Sink Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Heat Sink Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Pulse Rifle Pulse Rifle Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 40 | 6 5 15 9 5 Power 6 | 1 1 2 2 . Engine 5 | 1 1 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 1 7 2 . Treads . | . . . . . Leg 12 | 2 1 7 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 2 3 1 Device 3 | . . 1 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 14 | 2 2 4 2 4 Energy Gun 6 | 1 . 4 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 2 | . . . . 2 Power 2 | . . . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 6 | 1 4 7 7 7 Power . | . . . . . Propulsion . | . 1 . . . Utility 2 | . . 3 4 4 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 11 | . 1 . 1 9 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 8 | . 1 . . 7 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 98 98 95 Engine 12 | . 14 11 15 8 Core 1 | . . . . 6 Leg 34 | . 27 43 36 35 Device 3 | . . 8 6 4 Storage 11 | . 14 11 9 9 Hackware 2 | . . . 2 9 Protection 7 | . 11 2 9 4 Energy Gun 12 | . 7 21 16 9 Ballistic Gun 6 | . 14 . . 3 Launcher 1 | . . . 1 5 Impact Weapon 2 | . 6 . . . Peak Build Rating 26 | 6 7 16 26 26 Average Rating 14 | 4 6 14 22 23 On Entrance 10 | . 6 7 14 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 28 | 14 17 22 28 27 Greatest Support 47 | 20 20 40 47 47 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 1 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 8 8 8 Class Distribution -------------------- 49% | Scavenger-Mutant 47% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 893 | 217 244 160 169 103 Remotely . | . . . . . Salvage Created 1353 | . 342 324 447 240 Parts 78 | . 25 21 22 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . 10 10 9 4 Guns 28 | . 10 9 5 4 AOE 4 | . . . 4 . Classes Destroyed 7 | . 4 1 2 . Worker 2 | . 1 1 . . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 4 | . 2 1 . 1 Swarmer 12 | . 6 3 3 . Grunt 15 | . 4 5 5 1 Sentry 6 | . . 2 1 3 Best Kill Streak 5 | . 4 5 4 2 Combat Bots Only 5 | . 3 5 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 205 | . 66 88 27 24 Missed 67 | . 22 27 12 6 Hits 138 | . 44 61 15 18 Projectile 138 | . 44 61 15 18 AOE 2 | . 2 . . . Critical Strikes 6 | . 1 4 1 . Damage Taken 1444 | . 433 573 199 239 Core 218 | . 66 94 30 28 Absorbed by Shields . | . . . . . Ignored by Resistances 430 | . 131 173 60 66 Regen/Repaired (Parts) 178 | . 90 31 . 57 Core Remaining (%) 83 | 100 73 76 . . Volleys Fired 109 | 1 38 25 25 20 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 100 126 126 118 Shots Fired 185 | 2 52 50 43 38 Gun 174 | 2 50 50 36 36 Cannon . | . . . . . Launcher 9 | . . . 7 2 Special 2 | . 2 . . . Kinetic 51 | 1 36 . . 14 Thermal 125 | 1 16 50 36 22 Explosive 7 | . . . 7 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 14 | . 11 14 8 10 Robot Miss Streak 2 | . 2 2 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 135 | . 37 40 30 28 Core Hits 62 | . 16 14 21 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . 2 3 Burn 6 | . 1 . 2 3 Melee Attacks 1 | . 1 . . . Impact 1 | . 1 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2776 | 12 494 693 1047 530 Guns 2120 | 12 463 693 474 478 Cannons . | . . . . . Explosions 625 | . . . 573 52 Melee 31 | . 31 . . . Ramming . | . . . . . Kinetic 496 | . 309 . . 187 Thermal 1624 | 12 154 693 474 291 Explosive 573 | . . . 573 . Electromagnetic 52 | . . . . 52 Impact 31 | . 31 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . 36 2 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | 9 54 249 250 318 Average Temperature 85 | 6 21 109 64 128 Received Heat Transfer 654 | . 138 300 117 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 12 | . . 5 2 5 Heat Transferred 3959 | 37 518 1517 1073 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 184 | . 70 163 184 90 Initial 61 | . . 10 51 61 Average 49 | . 16 92 72 56 Influence Increases 1067 | . 250 323 275 219 Destroy 0b10 Robot/C 660 | . 200 200 180 80 Destroy 0b10 Robot/NC 45 | . 15 10 15 5 Destroy Leader 158 | . 34 52 30 42 Successful Hack 27 | . . 4 . 23 Disable Machine 27 | . . 9 9 9 Destroy Structure 45 | . 1 3 41 . Lose Combat Pursuer 105 | . . 45 . 60 Influence Decreases 987 | . 220 210 248 309 Entered New Map 221 | . . 20 92 109 Time Decay 746 | . 220 190 156 180 Lost Part 20 | . . . . 20 Squads Dispatched 4 | . 1 2 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 18 23 17 10 Peak Tracking Total 6 | . 4 6 4 4 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 13 | . 3 4 2 4 Terminals 7 | . 2 1 2 2 Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 37 | . 10 13 5 9 Successful 28 | . 6 12 3 7 Failed 9 | . 4 1 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 5 1 5 2 Fabricators . | . . . . . Repair Stations 11 | . 5 3 . 3 Recycling Units 4 | . . . . 4 Scanalyzers 9 | . . 9 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 1 3 2 Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . . 2 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Maintenance Status 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 4 2 . 2 Scan Component 4 | . 2 1 . 1 Repair 4 | . 2 1 . 1 Recycling Unit Hacks 3 | . . . . 3 Retrieve Matter 1 | . . . . 1 Retrieve Components 2 | . . . . 2 Scanalyzer 9 | . . 9 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Retrieve Study 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 2 3 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 4 . . Parts Repaired 4 | . 2 1 . 1 Time 103 | . 52 38 . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . . 5 Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2051 | 57 824 454 355 361 Spaces Moved 1271 | 38 513 268 239 213 Core 6 | 6 . . . . Treads . | . . . . . Legs 1265 | 32 513 268 239 213 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 111 Average Speed 114 | 108 120 111 108 111 Slowest Speed 120 | 120 120 120 111 111 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 60 24 26 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . 2 . 8 . Terrain Destroyed 64 | . 2 . 62 . Melee . | . . . . . Projectile 3 | . 2 . 1 . AOE 61 | . . . 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1686 | 51 661 377 290 307 Wait 172 | . 87 39 2 44 Move 1267 | 37 512 267 238 213 Hop . | . . . . . Pick Up 50 | 7 11 16 6 10 Fast Attach 3 | . 1 . . 2 Attach 18 | 6 1 7 2 2 Detach . | . . . . . Swap 32 | . 7 9 11 5 Drop 34 | . 3 14 6 11 Fire 109 | 1 38 25 25 20 Melee 1 | . 1 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 696 | -10/Materials | Repaired Aluminum Leg 723 | -10/Materials | Repaired Aluminum Leg 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Propulsion x2 1170 | -9/Materials | Discovered new exit (range 13) 1212 | -9/Materials | Repaired Pulse Rifle 1271 | -9/Materials | Build established: Scavenger-Mutant 1336 | -9/Materials | Entered another Materials area 1336 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1523 | -8/Materials | Discovered new exit (range 15) 1539 | -8/Materials | Discovered new exit (range 5) 1691 | -8/Materials | Entered Storage 1764 | -8/Storage | Repaired Aluminum Leg+ 2052 | -8/Storage | Self-destructed Last Messages --------------- R-06 Scavenger collects Shock Bomb Launcher. Acquired Enh. Autogun. R-06 Scavenger collects Shock Bomb Launcher. Acquired Enh. Autogun. R-06 Scavenger collects Hvy. Particle Cannon. Dropped Hrd. Medium Armor Plating. Acquired Enh. Autogun. R-06 Scavenger collects Hrd. Medium Armor Plating. G-50 Soldier misfires. G-50 Soldier destroyed. R-06 Scavenger collects Lgt. Angular Momentum Engine. U-05 Engineer repairs door. Lgt. Ion Engine+ destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 52 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ?????????????############ #??????????????????? | | ?????????? @ = #??????????????????? | | ?????????? = ! #??????????????????? | | ?????????? ! #???########???????? | | ???????????##+######+####k #???#]] #???????? | | ????????????????????????## ##???#]] #???????? | | ?????????????????????????# #????#]] !#???????? | | ?????????????????????????# #????# !#???????? | | ?????????????????????????# #????### ##???????? | | ?????????????????????????# #?????#T #???????? | | ?????????????????????????# #?????## #???????? | | ?????????????????????????# ########+############ | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# % # | | ?????????????????????????###########/######### # | | ???????????????????????????????????# #??????# # | | ??????????????????????????????????? #??????# # | | ???????????????????????????????????" #??????# # | | ???????????????????????????????????# ##??????# # | | ???????????????????????????????????###???????# + | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????#####???# # | | ?????????????????????????????????????#"""###?# # | | ????????????????????????????????????##"Y"#%### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 35% | -10/Materials Aluminum Leg | 64% | -10/Materials Pulse Rifle | 61% | -9/Materials Aluminum Leg | 36% | -8/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoWaveMicrothruster Manual? 0 Play Time 00:31:33 Cumulative 6.5 hours Start 2026.03.25 @ 21:20:45 End 2026.03.25 @ 21:52:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47e41b2e-a428-4bbc-ae25-6e690e2851b6