Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 17:12:40 Player: arkn Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (165) 825 Value Destroyed (5499) 5499 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 12747 Bonus ------- High Alert Combat Kills 283 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 37/100 System Corruption 44% Temperature Cool (33) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Structural Scanner Advanced ECM Suite Enhanced Gauss Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Microactuators > --- WEAPON ----------- Gravity Flail Force Lance > --- INVENTORY -------- Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Advanced Cryofiber Web Large Storage Unit Structural Scanner Trap Scanner Seismic Detector Advanced ECM Suite Graphene Brace Supersonic Drone Bay Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Improved Plasma Cutter Heavy Pick [Rating: 116] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Visual Processing Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . 1 2 . . Utility 7 | . . . 1 . . . 2 1 . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 136 | 6 3 7 9 2 1 . 32 11 4 14 47 Power 14 | 1 . 1 1 . . . 2 1 . 2 6 Engine 5 | 1 . . 1 . . . 1 1 . 1 . Core 5 | . . 1 . . . . 1 . . 1 2 Reactor 4 | . . . . . . . . . . . 4 Propulsion 37 | 2 . 1 2 2 . . 6 2 3 3 16 Treads 4 | 2 . . . . . . . . . . 2 Leg 24 | . . . . . . . 5 2 3 3 11 Wheel 9 | . . 1 2 2 . . 1 . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 1 1 2 2 . 1 . 11 5 1 6 15 Device 20 | 1 . 1 1 . 1 . 4 3 . 4 5 Storage 3 | . 1 1 . . . . 1 . . . . Processor 15 | . . . 1 . . . 1 1 1 1 10 Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . . . 5 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 2 3 4 . . . 13 3 . 3 10 Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 18 | 2 2 . 4 . . . 9 . . 1 . Ballistic Cannon 5 | . . . . . . . 1 2 . 1 1 Launcher 5 | . . 1 . . . . 2 . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . 1 2 Slashing Weapon 1 | . . 1 . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 4 . . 2 2 Corrupted Parts 5 | . . 4 . . . . . . . . 1 System Corruption 29 | . . 17 . . . . . . . . 12 Parts Lost 43 | . . . . 1 . . 10 1 . 1 30 Power 8 | . . . . . . . 1 . . . 7 Propulsion 19 | . . . . 1 . . 3 1 . 1 13 Utility 11 | . . . . . . . 4 . . . 7 Weapon 5 | . . . . . . . 2 . . . 3 Highest Loss Streak 9 | . . . . 1 . . 3 1 . 1 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 2 5 14 19 19 19 20 16 14 17 17 17 Power . | . . 1 1 1 1 1 . . 1 1 . Propulsion 2 | . 1 1 3 2 2 2 2 2 2 3 3 Utility 7 | . 1 4 5 7 7 8 6 5 8 7 8 Weapon 4 | 1 2 6 7 7 7 7 4 3 3 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . . 1 10 . . . 6 5 . 2 14 Power 3 | . . 1 1 . . . . . . . 1 Propulsion 8 | . . . 3 . . . 1 3 . . 1 Utility 14 | . . . 1 . . . 3 1 . . 9 Weapon 10 | . . . 5 . . . 2 . . 1 2 Tool/Special 3 | . . . . . . . . 1 . 1 1 Average Slot Usage (%) 93 | . 76 98 99 97 100 100 98 93 92 93 90 Engine 5 | . 12 13 4 11 11 11 7 7 6 4 1 Core 1 | . . . 6 . . . 1 . . . 3 Reactor 1 | . . . . . . . . . . . 4 Treads 1 | . 28 19 . . . . . . . . . Leg 21 | . . . . . . . 18 29 39 34 21 Wheel 6 | . . 8 32 30 33 33 8 . . . 3 Device 10 | . 4 14 12 11 11 11 10 12 5 10 9 Storage 7 | . 2 14 11 11 11 11 9 7 6 5 5 Processor 14 | . . . 9 11 11 11 8 9 13 17 27 Protection 5 | . . . . . . . 15 8 6 5 1 Ballistic Gun 6 | . 28 26 8 22 22 21 12 1 . 1 . Ballistic Cannon 2 | . . . . . . . 1 6 6 3 . Impact Weapon 2 | . . . . . . . . 3 6 4 3 Slashing Weapon 1 | . . . 4 . . . 2 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 6 Peak Build Rating 116 | 6 7 19 22 24 24 24 35 47 58 81 116 Average Rating 57 | 4 5 9 20 22 23 22 31 44 57 75 102 On Entrance 28 | . 5 7 19 21 24 24 23 35 47 57 78 Avg Prop Armor Cover (%) 7 | 28 28 12 16 . . . . . 2 1 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 6 12 55 55 55 55 55 64 65 84 91 106 Greatest Support 145 | 40 40 40 36 40 40 40 45 60 105 131 145 Greatest Overweight (x) 4 | . . 3 3 1 1 1 1 1 . 1 4 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 5 8 20 20 20 20 20 20 15 20 20 20 Average Capacity 17 | 5 5 15 20 20 20 20 16 15 19 20 20 Most Carried 20 | 5 8 20 20 20 20 20 20 15 20 20 20 Average Carried 17 | 2 5 14 19 19 19 20 16 14 19 19 19 Final Capacity 20 | 5 8 20 20 20 20 20 15 15 20 20 5 Final Carried 20 | 5 8 20 20 20 20 20 15 15 20 19 5 Class Distribution -------------------- 70% | Mutant 19% | Gladiator 4% | Assassin 3% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3805 | 278 43 222 239 38 . 54 1081 461 79 302 1008 Remotely 478 | . . . 161 38 . . 279 . . . . Salvage Created 6258 | 119 43 28 460 30 . 94 1454 394 239 484 2913 Parts 369 | 5 4 6 33 6 . 17 99 22 16 20 141 Haulers Intercepted 8 | . . . 3 . . . 3 . . . 2 Recyclers Shooed 4 | 1 . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 115 | . 3 1 7 2 . 8 27 9 4 8 46 Melee 24 | . . . . . . . . 1 . 1 22 Guns 29 | . 3 . 7 2 . 4 12 1 . . . Cannons 11 | . . . . . . . 5 2 2 2 . AOE 33 | . . 1 . . . 4 10 4 . . 14 Classes Destroyed 16 | 2 1 1 4 . . . 5 1 1 1 . Worker 11 | . . 1 1 . . 1 3 . . 2 3 Builder 10 | . . . . . . . 3 2 1 2 2 Tunneler 3 | 1 . . . . . . 1 . 1 . . Hauler 8 | . . . 3 . . . 3 . . . 2 Recycler 8 | 1 . . 1 . . . 2 1 . . 3 Mechanic 2 | . . . . . . . . . 1 1 . Operator 1 | . . . . . . . . . . 1 . Watcher 7 | . . . 2 . . . 3 . . . 2 Swarmer 43 | . 3 1 3 2 . 8 8 4 . . 14 Cutter 2 | . . . . . . . 2 . . . . Grunt 12 | . . . 2 . . . 4 . . 4 2 Brawler 1 | . . . . . . . 1 . . . . Duelist 2 | . . . . . . . 1 . . 1 . Sentry 22 | . . . 2 . . . 9 2 2 . 7 Hunter 6 | . . . . . . . 2 . . . 4 Programmer 27 | . . . . . . . . 3 2 3 19 Best Kill Streak 10 | 1 3 2 5 2 . 4 6 5 2 5 10 Combat Bots Only 9 | . 3 1 3 2 . 4 4 4 1 3 9 Max Kills in Single Turn 4 | 1 1 1 1 2 . 2 3 3 1 1 4 Gunslinging 1 | . . . . 1 . 1 . . . . . Exploded 4 | . . 1 . . . 1 2 3 . . 4 Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 892 | . 59 . 29 12 . 30 176 59 53 64 410 Missed 209 | . 11 . 8 6 . 9 44 20 18 13 80 Hits 683 | . 48 . 21 6 . 21 132 39 35 51 330 Melee 19 | . . . . . . . 8 . . 6 5 Projectile 664 | . 48 . 21 6 . 21 124 39 35 45 325 AOE 6 | . . . . 6 . . . . . . . Critical Strikes 38 | . 1 . 1 2 . 1 5 1 . 5 22 Actively Blocked 7 | . . . . . . . . . . . 7 Damage Taken 11053 | . 388 16 240 276 . 195 2109 313 224 820 6472 Core 1747 | . 66 16 31 83 . 19 304 18 4 53 1153 Absorbed by Shields 919 | . . . . . . . . 126 79 255 459 Regen/Repaired (Parts) 43 | . . . . . . . . . . . 43 Core Remaining (%) 81 | 100 . 67 . . . 66 44 97 99 94 . Volleys Fired 242 | 9 15 2 34 3 . 11 110 20 7 15 16 Largest 2 | 2 2 2 2 2 . 2 2 2 1 2 1 Hottest 91 | 40 40 40 86 46 . 46 91 62 40 77 47 Shots Fired 407 | 18 31 3 55 6 . 17 203 30 8 20 16 Gun 296 | 18 31 2 55 6 . 12 157 10 . 5 . Cannon 85 | . . . . . . . 39 18 8 15 5 Launcher 26 | . . 1 . . . 5 7 2 . . 11 Special . | . . . . . . . . . . . . Kinetic 320 | 18 31 2 21 6 . 12 169 28 8 20 5 Thermal 61 | . . . 34 . . . 27 . . . . Explosive 15 | . . 1 . . . 5 7 2 . . . Electromagnetic 11 | . . . . . . . . . . . 11 Robot Hit Streak 15 | 7 7 1 15 3 . 3 12 8 3 4 1 Robot Miss Streak 6 | 2 4 . 3 3 . 3 4 4 1 2 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . Shots Hit Robots 411 | 11 19 1 41 3 . 5 142 24 13 34 118 Core Hits 185 | 3 5 3 18 2 . 8 68 11 5 6 56 Critical Kills 5 | . . . . . . . 1 . . . 4 Critical Parts Destroyed 23 | . . . . . . . . 3 2 4 14 Critical Strikes 35 | . . . . . . . 2 4 3 4 22 Meltdown 1 | . . . . . . . 1 . . . . Blast 3 | . . . . . . . 1 1 1 . . Smash 27 | . . . . . . . . 3 2 4 18 Impale 4 | . . . . . . . . . . . 4 Melee Attacks 304 | . . . 8 . . . 16 21 17 43 199 Impact 180 | . . . . . . . . 13 17 43 107 Slashing 32 | . . . 8 . . . 16 8 . . . Piercing 92 | . . . . . . . . . . . 92 Sneak Attacks 28 | . . . . . . . 4 3 3 5 13 Combat Hostiles 4 | . . . . . . . . . . 1 3 Follow-up Attacks 18 | . . . . . . . . . . . 18 Damage Inflicted 15585 | 87 160 58 666 60 . 345 3147 1061 655 1763 7583 Guns 2989 | 87 160 13 666 60 . 96 1741 102 . 64 . Cannons 1225 | . . . . . . . 375 306 189 320 35 Explosions 2375 | . . 45 . . . 249 722 320 . . 1039 Melee 8981 | . . . . . . . 309 324 460 1379 6509 Ramming 15 | . . . . . . . . 9 6 . . Kinetic 3497 | 87 160 13 239 60 . 96 1826 408 189 384 35 Thermal 923 | . . . 427 . . . 290 . . . 206 Explosive 1336 | . . 45 . . . 249 722 320 . . . Electromagnetic 833 | . . . . . . . . . . . 833 Impact 6242 | . . . . . . . . 230 460 1379 4173 Slashing 403 | . . . . . . . 309 94 . . . Piercing 2336 | . . . . . . . . . . . 2336 Highest Corruption 44 | . 2 19 . . . . 9 4 1 7 44 Average Corruption 10 | . 2 2 . . . . 6 2 1 5 21 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 285 | . 5 6 . . . . 64 31 12 19 148 Message Errors 74 | . 2 3 . . . . 16 11 2 3 37 Matter Fused 74 | . 1 2 . . . . 16 6 4 6 39 Heat Flow Errors 31 | . . . . . . . 4 6 1 3 17 Energy Discharges 30 | . . . . . . . 9 2 3 4 12 Parts Rejected 3 | . . . . . . . 2 . . . 1 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 29 | . . . . . . . 5 5 1 . 18 Data Loss (major) 15 | . . . . . . . 3 1 . 2 9 Misfires 8 | . 1 . . . . . 4 . 1 1 1 Alerts 7 | . 1 1 . . . . 4 . . . 1 Misdirections 10 | . . . . . . . . . . . 10 Weapon Failures 2 | . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 3197 | . . . . . . 17 75 258 181 507 2159 Projectiles 13 | . . . . . . . 8 5 . . . Explosions 81 | . . . . . . 17 37 6 . . 21 Melee 3103 | . . . . . . . 30 247 181 507 2138 Knockbacks 30 | . . . . . . . 2 3 2 7 16 Impact 21 | . . . . . . . . 1 . 4 16 Kinetic 7 | . . . . . . . 2 2 2 1 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 114 | . . . . . . 27 42 . . . 45 Shots 5 | . . . . . . 1 1 . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 1 . . Kicked 2 | . . . . . . . . 1 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 281 | . . . 192 . . . 202 227 264 281 242 Average Temperature 69 | . . . 52 . . . 35 68 107 114 98 Received Heat Transfer 1312 | . 6 . 69 . . . 459 40 44 151 543 Effects 3 | . . . . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . 2 2 8 13 Combat Hostiles 18 | . . . . . . . . 1 2 5 10 Parts Fried 35 | . . . . . . . . 4 4 6 21 Impact Corruptions 77 | . . . . . . . . 6 5 18 48 Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . . 1 Heat Transferred 1643 | . . . 925 . . . 518 . . . 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . . 2 1 1 . 2 Low Security (%) 73 | 100 100 100 100 100 . 100 57 67 99 100 52 Level 1 11 | . . . . . . . 29 32 . . 1 Level 2 15 | . . . . . . . 13 . . . 45 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 661 | 5 80 24 60 55 . 184 526 253 200 128 661 Initial 233 | . . . 5 . . . 44 233 119 63 34 Average 139 | . 23 1 18 17 . 60 169 123 60 41 261 Influence Increases 4365 | 10 100 29 226 65 . 209 1064 521 386 309 1446 Destroy 0b10 Robot/C 2300 | . 60 20 140 40 . 160 540 180 80 160 920 Destroy 0b10 Robot/NC 250 | 10 . 5 35 . . 5 75 15 15 30 60 Destroy Leader 630 | . 10 . 40 10 . 20 182 60 40 40 228 Successful Hack 113 | . . . 3 . . . 10 36 14 5 45 Disable Machine 195 | . . . . 15 . . 90 . 30 15 45 Anti-Garrison Action 400 | . . . . . . . . 200 200 . . Destroy Structure 297 | . . 4 8 . . 24 92 30 7 44 88 Partial Spotted 45 | . . . . . . . 30 . . . 15 Lose Combat Pursuer 135 | . 30 . . . . . 45 . . 15 45 Influence Decreases 3796 | 10 100 13 242 40 25 93 666 791 500 369 947 Entered New Map 617 | . . . 11 . 25 . 72 281 125 67 36 Time Decay 2769 | 10 100 13 231 40 . 93 504 500 375 292 611 Lost Part 410 | . . . . . . . 90 10 . 10 300 Squads Dispatched 41 | . 1 1 1 . . 1 5 8 4 7 13 Investigation 9 | . 1 1 . . . . . 2 2 1 2 Extermination 18 | . . . . . . . . 5 2 2 9 Reinforcement 7 | . . . 1 . . 1 2 1 . 1 1 Assault 1 | . . . . . . . . . . . 1 Garrison 6 | . . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 10 | . . . 1 . . . 2 . . . 7 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 178 | . 9 . 14 5 . 8 38 15 6 11 72 Peak Tracking Total 10 | . 5 . 7 4 . 4 5 4 2 4 10 Tactical Retreats 7 | . 1 . . . . . 2 . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 18 | . 2 1 . . . . 4 3 1 . 7 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 13 | . . . . 1 . . 6 . 2 1 3 Max in Single Turn 2 | . . . . 1 . . 2 . 1 1 1 Garrison Access 3 | . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 42 | . . 2 2 . 2 . 3 9 6 8 10 Terminals 17 | . . . . . . . 2 4 3 3 5 Fabricators 5 | . . . . . . . . 3 1 1 . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 6 | . . . 1 . . . 1 1 . 2 1 Scanalyzers 5 | . . . 1 . . . . . 1 1 2 Garrison Access 4 | . . . . . . . . 1 1 1 1 Total Hacks 100 | . . 2 5 . 7 . 7 23 12 19 25 Successful 56 | . . 2 3 . 7 . 3 11 7 8 15 Failed 41 | . . . 1 . . . 4 12 5 10 9 Catastrophic 6 | . . . . . . . . 1 1 2 2 Database Lockouts 3 | . . . 1 . . . . . . 1 1 Manual 65 | . . . 3 . 1 . 7 17 8 13 16 Terminals 39 | . . . . . . . 4 9 5 7 14 Fabricators 14 | . . . . . . . . 8 4 2 . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 17 | . . . 3 . . . 3 4 . 5 2 Scanalyzers 11 | . . . 2 . . . . . 2 2 5 Garrison Access 9 | . . . . . . . . 2 1 3 3 Terminal Hacks 14 | . . 2 . . 7 . . . 2 1 2 Record 6 | . . . . . 6 . . . . . . Open Door 2 | . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 2 1 . Network Status 5 | . . . . . . . . 2 2 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 3 . 1 . Process 1 | . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 8 | . . . 1 . . . . . 2 1 4 Retrieve Study 8 | . . . 1 . . . . . 2 1 4 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 24 | . . . 2 . . . 3 6 1 4 8 Terminals 11 | . . . . . . . 1 4 . 2 4 Track 4 | . . . . . . . . 1 . 1 2 Assimilate 1 | . . . . . . . . 1 . . . Botnet 6 | . . . . . . . 1 2 . 1 2 Fabricators 1 | . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units 7 | . . . 2 . . . 2 . . 1 2 Monitor 2 | . . . 1 . . . . . . . 1 Reject 1 | . . . . . . . 1 . . . . Recyclers 2 | . . . 1 . . . . . . . 1 Mask 2 | . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 1 1 Watchers 2 | . . . . . . . . . . 1 1 Jam 2 | . . . . . . . . 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . . . 1 . . . 3 9 5 6 6 Full Trace Events 5 | . . . 1 . . . . 1 1 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . . . . . 2 1 4 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 42 | . . . . . . . . 42 . . . Retrieved Matter 42 | . . . . . . . . 42 . . . Retrieved Components 9 | . . . . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 12107 | 65 100 402 286 . . 396 2212 2102 1425 1372 3747 Optics 10256 | . . . . . . . 1610 2102 1425 1372 3747 Sensors 1 | . . . . . . . 1 . . . . Structural 2672 | . . . . . . . . . . 268 2404 Traps 500 | . . . . . . . 500 . . . . Seismic 1624 | 65 100 402 286 . . 396 375 . . . . ECM 1 | . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 13579 | 122 351 408 752 169 231 411 2489 2102 1425 1372 3747 Spaces Moved 7568 | 60 226 264 544 153 218 230 1157 1042 894 786 1994 Core 73 | 10 63 . . . . . . . . . . Treads 410 | 50 163 90 . . . . . . . . 107 Legs 4766 | . . . . . . . 647 1042 894 786 1397 Wheels 2319 | . . 174 544 153 218 230 510 . . . 490 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 130 98 98 105 105 105 120 108 110 104 Average Speed 123 | 141 129 140 98 102 105 105 148 142 111 113 119 Slowest Speed 260 | 160 160 160 145 105 105 105 190 190 123 181 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 45 54 43 31 60 50 77 27 20 29 50 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 76 | . . . 6 . . . 10 14 6 17 23 Terrain Destroyed 279 | . . 4 6 . . 25 106 51 7 22 58 Melee 73 | . . . 6 . . . 8 14 6 16 23 Projectile 17 | . . . . . . . 5 2 1 6 3 AOE 189 | . . 4 . . . 25 93 35 . . 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 10966 | 79 261 295 703 159 220 381 1703 1602 1285 1186 3092 Wait 2433 | . 7 4 67 . . 138 328 462 344 305 778 Move 7557 | 59 225 263 543 152 217 229 1156 1041 893 785 1994 Hop . | . . . . . . . . . . . . Pick Up 122 | 4 6 14 17 1 1 . 20 12 8 9 30 Fast Attach 39 | 6 . 3 3 . . . 9 5 . 1 12 Attach 50 | . 3 . 2 1 1 . 12 3 2 4 22 Detach 7 | 1 1 . 1 . . . 2 1 . . 1 Swap 104 | . 2 7 8 1 . 3 25 8 4 11 35 Drop 113 | . 2 2 20 1 1 . 25 18 4 13 27 Fire 242 | 9 15 2 34 3 . 11 110 20 7 15 16 Melee 274 | . . . 8 . . . 16 21 17 43 169 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . 1 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 10 5 . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: [*Res] / *Upp x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Entered Mines 616 | -10/Mines | Met a Derelict shopkeep closing up shop 687 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 856 | -10/Mines | Discovered new exit (range 10) 879 | -10/Mines | System corruption reached 10% 882 | -10/Mines | Entered Materials 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -9/Materials | Central database locked down 1622 | -9/Materials | Discovered new exit (range 14) 1634 | -9/Materials | Entered Mines 1678 | -9/Mines | Assembled infested the area 1709 | -9/Mines | Met 8R-AWN 1784 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1786 | -9/Mines | Found Prototype Device 1799 | -9/Mines | Discovered new exit (range 5) 1803 | -9/Mines | Entered Exiles 1830 | -9/Exiles | Welcomed by 8R-AWN 1847 | -9/Exiles | Met EX-HEX 1876 | -9/Exiles | Met EX-BIN 1887 | -9/Exiles | Aligned with FarCom system 1889 | -9/Exiles | Given EX-Vault access code 1914 | -9/Exiles | Opened EX-Vault 1926 | -9/Exiles | Found Supersonic Drone Bay 1947 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1981 | -9/Exiles | Met EX-DEC 1987 | -9/Exiles | Learned location of Zion (-6) 2022 | -9/Exiles | Discovered new exit (range 14) 2034 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2034 | -9/Exiles | Entered Mines 2436 | -8/Mines | Discovered new exit (range 7) 2445 | -8/Mines | Entered Materials 2445 | -8/Materials | Evolved 2 slots: Utility x2 2446 | -8/Materials | Identified Exp. Sensor Array 3345 | -8/Materials | Lost 3 parts (1p2u) 4137 | -8/Materials | Garrison activated, responded to threat 4772 | -8/Materials | Core integrity fell below 50% 4912 | -8/Materials | Discovered new exit (range 12) 4934 | -8/Materials | Entered Factory 4934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5003 | -7/Factory | Discovered new exit (range 7) 6918 | -7/Factory | Discovered new exit (range 12) 7036 | -7/Factory | Entered another Factory area 7036 | -6/Factory | Evolved 2 slots: Propulsion x2 8275 | -6/Factory | Discovered new exit (range 20) 8458 | -6/Factory | Identified exit to Factory 8461 | -6/Factory | Entered another Factory area 8461 | -5/Factory | Evolved 2 slots: Utility x2 8557 | -5/Factory | Central database locked down 9212 | -5/Factory | Garrison activated, responded to threat 9497 | -5/Factory | Discovered new exit (range 3) 9499 | -5/Factory | Identified exit to Upper Caves 9808 | -5/Factory | Discovered new exit (range 19) 9832 | -5/Factory | Identified exit to Factory 9833 | -5/Factory | Entered another Factory area 9833 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9875 | -4/Factory | Build established: Assassin 10178 | -4/Factory | System corruption reached 10% 10460 | -4/Factory | Build established: Gladiator 11538 | -4/Factory | Identified exit to Upper Caves 11770 | -4/Factory | Lost 3 parts (2p1n) 11833 | -4/Factory | Destroyed 9 combat bots 11917 | -4/Factory | Destroyed 7 combat bots 12012 | -4/Factory | Build established: Scientist-Gladiator 12302 | -4/Factory | Lost 4 parts (1p2n1u) 12733 | -4/Factory | Build established: Gladiator 12823 | -4/Factory | Central database locked down 13251 | -4/Factory | Core integrity fell below 50% 13256 | -4/Factory | System corruption reached 30% 13302 | -4/Factory | Lost 6 parts (1p2n2u1w) 13333 | -4/Factory | First assault squad dispatched 13456 | -4/Factory | Discovered new exit (range 12) 13575 | -4/Factory | Core integrity fell below 20% 13580 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 13566_ U-05 Engineer lays Concrete. 13568_ System corrupted: Component data lost. 13568_ U-05 Engineer lays Concrete. 13569_ Acquired Unknown Reactor. 13569_ Identified Lgt. Antimatter Reactor. 13569_ U-05 Engineer repairs door. 13571_ Centrium Wheel destroyed. 13571_ U-05 Engineer lays Concrete. 13571_ R-10 Processor collects Adv. Medium Treads. 13572_ M-36 Artificer repairs L-61 Swordsman. 13572_ Adv. Medium Treads destroyed. 13573_ Lgt. Antimatter Reactor destroyed. 13574_ M-36 Artificer repairs G-67 Veteran. 13574_ Gravity Flail destroyed. 13575_ P-70 Sage IFF system glitched. 13577_ Flexi-carbon Leg destroyed. 13578_ Hvy. Pick destroyed. 13579_ Adv. Cryofiber Web destroyed. 13580_ Dropped Hcp. Storage Unit. 13580_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ ]#???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###+##???????????????????????????????????????????? | | #?# #????????????????????????????????????????????? | | ### ##???????????????????? ??????????????????????? | | #???????????????????? ??????????????????????? | | #???#################+###???????????????????? | | #???############### ???????????????????? | | ### ##???## # #???????????????????? | | #?# #????## """ """ # #???????????????????? | | #?# #????## """ """ + gg #???????????????????? | | ?## #????## """ """ #g g #???????????????????? | | ### ####### # #???????????????????? | | ###"#########+########## #???????????????????? | | ##???# #???????????????????? | | ##???# #???????????????????? | | """ % " " ##???# < #???????????????????? | | "" "" " [##???# #???????????????????? | | """ """ ##???? #?#######???????????? | | "" "" " ##?????#!!! #? ????????????? | | "" "" ##?????#!@!| # "S ""????????????? | | ##?????#!]l # """ """???????????? | | [ ###????# / "" """???????????? | | ######################## # #?????????? | | ################ ####### ^ ^ #? ! #?????????? | | ?????????????## """ # gg# ?? #?????????? | | ?????????????## "R" # p # #?????????? | | ?????????????## ! " # g %####+####+#####?????? | | ?????????????## # #?????? | | ?????????????## %+ #?????? | | ?????????????## """"" # +?????? | | ?????????????## """" # #?????? | | ?????????????## """ # R|%[ #?????? | | ?????????????## % ##########+######## #?????? | | #########################?## ##???????? | | #########################??# [ """#????????? | | ??????????????# T"#????????? | | ???????????????# """#????????? | | ???????????????+ #????????? | | ?????????????????# #????????? | | ???????????????????+ R #?R??????? | | ##????????????????????# " """"" #????????? | | # ????????????????????# " """"" #????????? | | # ????????????????????# """"""" #????????? | | # ??????"?????????????# """"""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Great Maul | -5/Factory | Hacked Myomer Leg | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedGravjetReplicator Manual? 0 Play Time 05:04:04 Cumulative 290.3 hours Start 2026.02.21 @ 14:38:15 End 2026.04.15 @ 17:12:40 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a59a82c8-8deb-4320-af42-2e11753ce6b3