Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 10:22:42 Player: ktur Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (241) 1205 Value Destroyed (6943) 6943 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1244) 1244 TOTAL SCORE: 14892 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 555 Met Imprinter 300 Cogmind --------- Core Integrity 333/850 Matter 147/300 Energy 160/160 System Corruption 1% Temperature Cool (24) Movement Hovering (125) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Hypervelocity Mass Driver Heavy Missile Launcher > --- INVENTORY (15) --- Advanced Power Amplifier Matter Compressor (250) Advanced Sensor Array Experimental Utility Shielding Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Heavy Pick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Airjet Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Experimental Thermal Generator Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Fission Core Advanced Power Amplifier Matter Compressor Advanced ECM Suite Experimental Utility Shielding Advanced Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Heavy Missile Launcher [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . Utility 6 | . . . 1 . 2 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 237 | 6 4 4 29 11 41 27 3 11 . 2 1 2 74 6 16 Power 18 | 1 . . 2 1 2 2 2 1 . . . . 6 . 1 Engine 6 | 1 . . 2 . 1 1 . . . . . . 1 . . Core 11 | . . . . 1 1 1 1 1 . . . . 5 . 1 Reactor 1 | . . . . . . . 1 . . . . . . . . Propulsion 57 | 2 . . 9 2 12 9 1 5 . 1 . . 14 . 2 Treads 24 | 2 . . 9 2 11 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 32 | . . . . . . 9 1 5 . 1 . . 14 . 2 Flight 1 | . . . . . 1 . . . . . . . . . . Utility 70 | 1 2 1 6 2 7 9 . 1 . . . . 25 6 10 Device 18 | . . . . . 3 2 . . . . . . 2 6 5 Storage 4 | 1 1 1 . . . 1 . . . . . . . . . Processor 6 | . . . 2 . . 1 . . . . . . 3 . . Hackware 19 | . . . . . . 4 . . . . . . 13 . 2 Protection 23 | . 1 . 4 2 4 1 . 1 . . . . 7 . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 92 | 2 2 3 12 6 20 7 . 4 . 1 1 2 29 . 3 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 3 . . . . . . . . . . Ballistic Gun 31 | 2 1 2 8 4 13 . . 1 . . . . . . . Ballistic Cannon 14 | . . . . . . . . . . . . . 13 . 1 Launcher 19 | . 1 1 4 2 4 3 . . . 1 . . 1 . 2 Special Weapon 6 | . . . . . . . . . . . 1 2 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 . 2 . . . . 2 . . Piercing Weapon 10 | . . . . . . . . . . . . . 10 . . Special Melee Weapon 2 | . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . 1 2 . . 1 . 2 1 . Parts Lost 36 | . . . . 8 8 5 . 2 . . . 3 6 . 4 Power 7 | . . . . 1 1 1 . 1 . . . . 2 . 1 Propulsion 12 | . . . . 3 4 2 . . . . . 1 1 . 1 Utility 12 | . . . . 2 2 2 . . . . . 2 2 . 2 Weapon 5 | . . . . 2 1 . . 1 . . . . 1 . . Highest Loss Streak 7 | . . . . 7 4 2 . 1 . . . 2 3 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 88 100 100 88 95 93 99 100 92 92 92 87 89 93 91 Engine 4 | . 14 14 11 1 2 . . . . . . . . . . Core 4 | . . . . 8 6 6 7 7 7 7 7 7 5 6 6 Treads 13 | . 28 28 33 23 26 . . . . . . . . . . Hover 13 | . . . . . . 29 29 30 30 30 30 28 24 26 25 Device 2 | . . . . . 12 4 . . . . . . . 6 4 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 Processor 8 | . . . 11 11 9 7 7 7 7 7 7 7 13 13 12 Hackware 11 | . . . . . . 22 23 22 15 15 15 15 24 26 26 Protection 7 | . 2 14 11 11 11 2 7 7 15 15 15 10 3 . . Ballistic Gun 10 | . 28 27 21 14 17 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 7 7 7 7 7 7 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 4 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 32 53 60 60 60 35 33 36 35 42 35 41 43 33 46 Greatest Support 63 | 40 40 40 60 60 63 37 36 37 37 41 41 41 42 41 42 Greatest Overweight (x) 2 | . . 1 . 1 2 1 . . . 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 12 16 20 20 20 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Carried 16 | 2 11 16 19 17 19 14 14 14 15 14 14 14 14 14 14 Final Capacity 20 | 8 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 15 20 20 18 20 15 15 15 15 15 15 14 15 15 12 Class Distribution -------------------- 45% | Hacker-Mutant 35% | Mutant 13% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 6225 | 242 262 102 977 499 1292 343 30 60 45 73 97 10 1979 114 100 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8585 | . 489 169 1024 455 2346 801 . 210 25 64 . 243 2298 . 461 Parts 469 | . 39 13 74 20 124 47 . 10 . 1 . 8 114 . 19 Haulers Intercepted 12 | . 1 . 3 . 5 2 . 1 . . . . . . . Recyclers Shooed 11 | . 2 . 1 . 3 1 . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 1 . 7 . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 183 | . 8 7 29 30 39 10 . 2 . 4 . 12 32 . 10 Melee 20 | . . . . . . 4 . 2 . . . . 9 . 5 Guns 64 | . 8 5 15 9 27 . . . . . . . . . . Cannons 20 | . . . . . . . . . . . . 1 17 . 2 AOE 78 | . . 2 14 21 11 6 . . . 4 . 11 6 . 3 Classes Destroyed 18 | . 5 2 2 3 4 1 . . 1 . . . . . . Worker 18 | . 2 . 1 . 2 4 . . . . . . 9 . . Builder 4 | . . . 2 . . 1 . . . . . . 1 . . Tunneler 5 | . . . . . 2 . . . . . . . 3 . . Hauler 12 | . 1 . 3 . 5 2 . 1 . . . . . . . Recycler 14 | . . . . . 3 4 . . . . . . 6 . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . Operator 11 | . 2 . 3 . 3 1 . 2 . . . . . . . Watcher 11 | . 1 . 2 . 4 . . 1 . . . . 3 . . Swarmer 53 | . . 5 14 3 6 6 . . . . . . 12 . 7 Grunt 59 | . 8 . 7 6 20 2 . 2 . 3 . 3 7 . 1 Brawler 6 | . . . . 1 2 . . . . . . 2 . . 1 Duelist 7 | . . . 1 . . . . . . 1 . 4 1 . . Protector 2 | . . . . . 1 . . . . . . 1 . . . Sentry 25 | . . 2 7 . 8 . . . . . . 2 6 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 7 | . . . . . 2 1 . . . . . . 4 . . Programmer 4 | . . . . . . 1 . . . . . . 2 . 1 Assembled 18 | . . . . 18 . . . . . . . . . . . Best Kill Streak 19 | . 5 3 7 19 6 12 . 2 1 4 . 12 9 . 5 Combat Bots Only 19 | . 3 3 5 19 3 3 . 2 . 4 . 12 5 . 5 Max Kills in Single Turn 5 | . 1 1 4 2 3 3 . 1 1 1 . 2 5 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 2 3 2 . . . 1 . 2 3 . 2 Melee 1 | . . . . . . 1 . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Damage Taken 8526 | . 175 121 803 1373 2364 653 . 266 . 177 . 294 1685 . 615 Core 1234 | . 40 9 102 162 159 156 . 22 . 38 . 29 357 . 160 Absorbed by Shields 128 | . . . . . 115 . . . . . . . 13 . . Redirected to Shielding 151 | . . . . . . . . 17 . 57 . 31 18 . 28 Regen/Repaired (Parts) 1149 | . . . . . . . . 190 . . . . 742 . 217 Core Remaining (%) 70 | 100 . 80 . 34 71 . . . . . . 65 . . . Volleys Fired 490 | . 35 9 82 46 156 11 . . . 10 . 14 115 . 12 Largest 2 | . 2 2 2 2 2 2 . . . 1 . 1 1 . 1 Hottest 86 | . 40 40 46 46 86 58 . . . 39 . . 61 . 66 Shots Fired 753 | . 69 16 152 68 284 12 . . . 10 . 14 116 . 12 Gun 546 | . 68 14 140 48 271 5 . . . . . . . . . Cannon 127 | . . . . . 5 . . . . . . . 112 . 10 Launcher 62 | . 1 2 12 20 8 7 . . . 10 . . . . 2 Special 18 | . . . . . . . . . . . . 14 4 . . Kinetic 668 | . 68 14 140 48 271 5 . . . . . . 112 . 10 Thermal . | . . . . . . . . . . . . . . . . Explosive 79 | . 1 2 12 20 8 6 . . . 10 . 14 4 . 2 Electromagnetic 6 | . . . . . 5 1 . . . . . . . . . Robot Hit Streak 18 | . 15 7 18 11 17 5 . . . 1 . 6 7 . 3 Robot Miss Streak 5 | . 5 2 4 4 3 1 . . . 2 . 1 5 . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 11 | . 1 . 4 2 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . Shots Hit Robots 614 | . 48 10 105 45 218 34 . 18 4 2 . 12 102 . 16 Core Hits 380 | . 29 9 56 50 110 20 . 5 . 8 . 23 62 . 8 Critical Kills 24 | . 1 . . . 1 . . . . . . . 20 . 2 Critical Parts Destroyed 27 | . . . . . . . . . . . . . 25 . 2 Critical Strikes 63 | . 1 . . . 1 . . . . . . 3 50 . 8 Destroy 51 | . 1 . . . 1 . . . . . . . 45 . 4 Sever 6 | . . . . . . . . . . . . 3 3 . . Impale 6 | . . . . . . . . . . . . . 2 . 4 Melee Attacks 231 | . . . . . . 44 . 44 5 7 1 3 105 . 22 Impact . | . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . 40 . 44 5 7 1 3 23 . . Piercing 104 | . . . . . . . . . . . . . 82 . 22 Sneak Attacks 37 | . . . . . . 15 . 2 2 . . 1 16 . 1 Combat Hostiles 4 | . . . . . . 3 . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21712 | . 659 253 2802 2186 4573 1814 . 794 255 727 . 2684 4144 . 821 Guns 6090 | . 636 126 1509 528 3218 73 . . . . . . . . . Cannons 1436 | . . . . . 154 . . . . . . . 1174 . 108 Explosions 8658 | . . 122 1263 1656 1101 508 . . . 727 . 2212 778 . 291 Melee 4819 | . . . . . . 1178 . 794 255 . . 82 2088 . 422 Ramming 215 | . 23 5 30 2 100 55 . . . . . . . . . Kinetic 7372 | . 636 126 1509 528 3218 73 . . . . . . 1174 . 108 Thermal 85 | . . . . . 85 . . . . . . . . . . Explosive 8479 | . . 122 1263 1656 1016 414 . . . 727 . 2212 778 . 291 Electromagnetic 248 | . . . . . 154 94 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3227 | . . . . . . 1178 . 794 255 . . 472 528 . . Piercing 2086 | . . . . . . . . . . . . . 1664 . 422 Highest Corruption 4 | . . . . . . . . . . . . . 4 4 1 Average Corruption 3 | . . . . . . . . . . . . . 3 3 1 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . . . . . . . 53 4 1 Message Errors 15 | . . . . . . . . . . . . . 14 1 . Matter Fused 22 | . . . . . . . . . . . . . 18 3 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . . Energy Discharges 2 | . . . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . . . . . . 12 . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1385 | . . 2 136 43 21 228 . 148 154 3 . 81 357 . 212 Projectiles . | . . . . . . . . . . . . . . . . Explosions 326 | . . 2 136 43 21 . . . . 3 . 44 . . 77 Melee 1059 | . . . . . . 228 . 148 154 . . 37 357 . 135 Knockbacks 8 | . . . . 1 2 . . . . . . . 4 . 1 Impact 3 | . . . . 1 2 . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 4 . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . . 60 34 24 27 . . . . . 87 . . . Shots 9 | . . . 5 2 1 . . . . . . 1 . . . Rammed 22 | . 6 2 3 1 9 1 . . . . . . . . . Targets Rammed 24 | . 6 2 4 1 10 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . Highest Temperature 264 | . 2 14 28 58 28 18 . 5 . 8 . 11 264 . 69 Average Temperature 33 | . 2 8 8 21 9 10 . 5 . 4 . 10 59 . 27 Received Heat Transfer 2186 | . 102 27 204 135 1007 189 . 87 . 21 . 69 318 . 27 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Peak Influence 799 | . 170 240 799 373 643 758 229 589 . . . . 505 14 201 Initial 263 | . . 10 . 154 40 263 193 160 . . . . 242 14 9 Average 258 | . 51 97 413 256 342 455 218 284 . . . . 236 14 67 Maximum Alert Level 3 | . . 1 3 1 2 3 1 2 . . . . 2 . 1 Low Security (%) 43 | 100 100 97 13 21 24 3 15 47 . . . . 40 100 99 Level 1 35 | . . 2 35 78 36 23 84 31 . . . . 50 . . Level 2 18 | . . . 32 . 39 68 . 21 . . . . 9 . . Level 3 2 | . . . 18 . . 4 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 2 1 7 7 . 12 . . . 1 14 . 4 Investigation 23 | . . . . . 1 5 . 8 . . . . 7 . 2 Extermination 6 | . . . . . . 1 . . . . . . 4 . 1 Reinforcement 19 | . 2 . 2 1 5 1 . 4 . . . . 3 . 1 Assault 2 | . . . . . 1 . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 9 | . . . 3 1 2 1 . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 346 | . 17 8 48 32 67 51 . 22 . 5 . 26 54 . 16 Peak Tracking Total 13 | . 3 3 6 8 6 7 . 7 . 4 . 13 6 . 5 Tactical Retreats 45 | . . 1 2 . 12 15 . 4 . 1 . 6 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 15 | . . . 1 . 2 3 . 1 . . . . 7 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . . . . . . . . . 16 . . Reused 6 | . . . . . . . . . . . . . 6 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 1 . . . 1 . 1 6 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 8 | . . 2 . . 1 2 . . . . . . 1 . 2 Max in Single Turn 2 | . . 2 . . 1 2 . . . . . . 1 . 1 Garrison Access 7 | . . . . . . 1 . 1 . . . . 3 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 105 | . 6 . 10 . 10 12 . 18 1 . . . 37 . 11 Terminals 52 | . 4 . 7 . 7 4 . 7 . . . . 18 . 5 Fabricators 16 | . . . . . . 5 . 6 . . . . 4 . 1 Repair Stations 7 | . . . . . . . . 1 . . . . 5 . 1 Recycling Units 13 | . 2 . 2 . 1 1 . 1 . . . . 5 . 1 Scanalyzers 8 | . . . 1 . 2 1 . 1 . . . . 2 . 1 Garrison Access 8 | . . . . . . 1 . 2 . . . . 3 . 2 Total Hacks 353 | . 12 . 36 . 30 33 . 45 1 . . . 157 . 39 Successful 246 | . 5 . 17 . 18 24 . 28 1 . . . 119 . 34 Failed 106 | . 6 . 19 . 12 9 . 17 . . . . 38 . 5 Catastrophic 11 | . . . 3 . 3 1 . 1 . . . . 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 165 | . 10 . 21 . 18 14 . 18 . . . . 65 . 19 Terminals 206 | . 10 . 30 . 21 14 . 19 . . . . 91 . 21 Fabricators 53 | . . . . . . 13 . 13 . . . . 24 . 3 Repair Stations 32 | . . . . . . . . 5 . . . . 23 . 4 Recycling Units 21 | . 2 . 4 . 2 2 . 1 . . . . 7 . 3 Scanalyzers 30 | . . . 2 . 7 3 . 3 . . . . 9 . 6 Garrison Access 10 | . . . . . . 1 . 4 . . . . 3 . 2 Terminal Hacks 84 | . 2 . 9 . 7 8 . 9 1 . . . 39 . 9 Record 1 | . . . . . . . . . 1 . . . . . . Part Schematic 16 | . 1 . . . . 3 . . . . . . 8 . 4 Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . 1 . . 2 . . . . 2 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . Alert Level 16 | . . . 3 . 2 2 . . . . . . 7 . 2 Unreport Threat 17 | . . . 2 . 2 2 . 3 . . . . 8 . . Locate Traps 4 | . . . . . . . . 1 . . . . 3 . . Reprogram Traps 3 | . . . . . . . . . . . . . 3 . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . . . . 2 . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . Hauler Manifests 4 | . 1 . 1 . 1 . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . 1 . 1 Fabricator Hacks 29 | . . . . . . 5 . 4 . . . . 18 . 2 Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 19 | . . . . . . 3 . 4 . . . . 11 . 1 Build 9 | . . . . . . 1 . . . . . . 7 . 1 Repair Station Hacks 26 | . . . . . . . . 4 . . . . 18 . 4 Scan Component 14 | . . . . . . . . 2 . . . . 10 . 2 Repair 12 | . . . . . . . . 2 . . . . 8 . 2 Recycling Unit Hacks 15 | . 2 . 1 . 1 1 . 1 . . . . 7 . 2 Process 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 14 | . 2 . 1 . 1 1 . 1 . . . . 6 . 2 Scanalyzer 24 | . . . 2 . 7 2 . 1 . . . . 7 . 5 Insert Component 12 | . . . 1 . 4 1 . 1 . . . . 2 . 3 Analyze 12 | . . . 1 . 3 1 . . . . . . 5 . 2 Garrison Access Hacks 7 | . . . . . . 1 . 1 . . . . 3 . 2 Seal Access 7 | . . . . . . 1 . 1 . . . . 3 . 2 Unauthorized Hacks 61 | . 1 . 5 . 3 7 . 8 . . . . 27 . 10 Terminals 41 | . 1 . 5 . 3 2 . 1 . . . . 21 . 8 Track 5 | . . . . . . . . 1 . . . . 2 . 2 Assimilate 9 | . . . 1 . 1 . . . . . . . 6 . 1 Botnet 20 | . . . 2 . 1 1 . . . . . . 12 . 4 Operators 7 | . 1 . 2 . 1 1 . . . . . . 1 . 1 Fabricators 19 | . . . . . . 5 . 7 . . . . 6 . 1 Prioritize 3 | . . . . . . . . . . . . . 2 . 1 Liberate 1 | . . . . . . . . 1 . . . . . . . Recompile 15 | . . . . . . 5 . 6 . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 79 | . 5 . 10 . 10 9 . 14 . . . . 23 . 8 Full Trace Events 4 | . . . . . . . . . . . . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . 1 . 3 4 . . . . 15 . 10 . 6 Parts Built 9 | . . . . . . 1 . . . . . . 7 . 1 Authchips 8 | . . . . . . . . . . . . . 7 . 1 Time 438 | . . . . . . 95 . . . . . . 259 . 84 Total Part Build Rating 52 | . . . . . . 5 . . . . . . 41 . 6 Parts Repaired 12 | . . . . . . . . 2 . . . . 8 . 2 Time 545 | . . . . . . . . 55 . . . . 428 . 62 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 218 | . . . . . . . . . . . . . 218 . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 68 | . 19 . 10 . 10 9 . 1 . . . . 19 . . Parts Scanalyzed 9 | . . . 1 . 3 1 . 1 . . . . 1 . 2 Part Schematics Acquired 9 | . . . 1 . 3 1 . . . . . . 2 . 2 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 30 | . . 1 . . . 1 19 3 . . 2 . 3 . 1 Largest Group 19 | . . 1 . . . 1 19 14 . . 2 2 2 1 2 Highest-Rated Group 465 | . . 31 . . . 21 465 395 . . 59 59 26 26 36 Highest-Rated Ally 35 | . . 31 . . . 21 35 35 . . 31 31 26 26 26 Total Orders 2 | . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 223 | . . 5 . . . 10 63 137 . . . 8 . . . Total Damage 5836 | . . 104 . . . 271 2416 2889 . . . 156 . . . Kills 39 | . . 2 . . . . 10 26 . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 15652 | 77 1108 1220 2004 1322 2016 923 240 925 128 393 506 292 3780 170 548 Spaces Moved 13744 | 44 589 647 1037 516 909 1222 198 1274 256 709 814 447 4314 144 624 Core 7 | 7 . . . . . . . . . . . . . . . Treads 3735 | 37 589 647 1037 516 909 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 10002 | . . . . . . 1222 198 1274 256 709 814 447 4314 144 624 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 160 160 160 155 43 50 45 45 45 53 53 52 55 55 Average Speed 85 | 142 160 181 160 230 159 47 50 49 45 49 53 54 55 55 55 Slowest Speed 305 | 160 160 240 160 240 305 118 50 50 45 118 53 128 117 55 125 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 94 99 81 85 76 36 88 41 60 82 85 63 78 81 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . . . . . . 2 1 . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . 1 1 1 1 . . . Scrap Searched 10 | . . 1 . 1 . . . . 2 2 3 1 . . . Spaces Dug 152 | . 2 9 10 11 . 12 . 21 . 20 . 2 48 . 17 Terrain Destroyed 673 | . 2 9 71 133 69 38 . 21 . 129 . 83 94 . 24 Melee 98 | . . . . . . 12 . 21 . 7 . 2 48 . 8 Projectile 4 | . . . . . . . . . . . . 2 2 . . AOE 571 | . 2 9 71 133 69 26 . . . 122 . 79 44 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total 16530 | 55 687 675 1262 589 1196 1495 338 1512 260 728 887 475 5376 235 760 Wait 1516 | . 22 7 54 11 38 153 134 152 . . 67 9 714 76 79 Move 13731 | 43 588 646 1036 515 908 1222 197 1273 255 708 813 446 4314 143 624 Hop . | . . . . . . . . . . . . . . . . Pick Up 130 | 6 20 5 21 5 15 15 1 14 . . 2 . 23 2 1 Fast Attach 73 | 6 2 1 4 . 14 7 2 4 . . 1 . 23 6 3 Attach 56 | . . . 3 7 6 14 1 3 . 1 . 2 14 . 5 Detach 13 | . . 1 1 . 1 2 . . . 1 . 1 4 . 2 Swap 108 | . 2 3 22 4 21 6 . 4 . 1 . . 37 . 8 Drop 147 | . 12 1 35 . 27 20 3 18 . . 3 . 16 8 4 Fire 490 | . 35 9 82 46 156 11 . . . 10 . 14 115 . 12 Melee 231 | . . . . . . 44 . 44 5 7 1 3 105 . 22 Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 23 | . 6 2 4 1 10 . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Discovered new exit (range 14) 915 | -10/Materials | Central database locked down 969 | -10/Materials | Discovered new exit (range 12) 1186 | -10/Materials | Entered Mines 1189 | -10/Mines | Received a Mining Laser from a helpful Derelict 1207 | -10/Mines | Met a Derelict bent on vengeance 1518 | -10/Mines | Learned 2 Materials zone layouts 1664 | -10/Mines | Discovered new exit (range 3) 1732 | -10/Mines | Discovered new exit (range 5) 1838 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2245 | -10/Mines | Discovered new exit (range 5) 2406 | -10/Mines | Entered Materials 2406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2901 | -9/Materials | Identified exit to Mines 2926 | -9/Materials | Discovered new exit (range 16) 3206 | -9/Materials | Build established: Scavenger-Mutant 3620 | -9/Materials | Build established: Mutant 3809 | -9/Materials | Discovered new exit (range 3) 4410 | -9/Materials | Entered Mines 4456 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4543 | -9/Mines | Assembled infested the area 4548 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4600 | -9/Mines | Core integrity fell below 50% 4635 | -9/Mines | Destroyed 19 combat bots 4638 | -9/Mines | Lost 7 parts (1p3n1u2w) 4753 | -9/Mines | Discovered new exit (range 9) 4756 | -9/Mines | Learned location of Storage (-7) 5450 | -9/Mines | Learned 4 Materials zone layouts 5732 | -9/Mines | Entered Materials 5732 | -8/Materials | Evolved 2 slots: Utility x2 5733 | -8/Materials | Identified exit to Factory 6279 | -8/Materials | Build established: Scavenger-Mutant 7144 | -8/Materials | Discovered exit to Factory (range 4) 7332 | -8/Materials | First assault squad dispatched 7484 | -8/Materials | Lost 4 parts (1p2n1u) 7748 | -8/Materials | Entered Factory 7748 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7941 | -7/Factory | Discovered new exit (range 16) 8070 | -7/Factory | Build established: Hacker-Mutant 8322 | -7/Factory | Fabricated Enh. Optical Array (x1) 8413 | -7/Factory | Discovered new exit (range 8) 8534 | -7/Factory | Discovered new exit (range 16) 8548 | -7/Factory | Search patrols dispatched 8671 | -7/Factory | Sucked down chute 8671 | -7/Factory | Entered Waste 8686 | -7/Waste | Warlord forces began an assault 8690 | -7/Waste | Spotted C-40 Crusher 8705 | -7/Waste | Allies destroyed C-40 Crusher 8730 | -7/Waste | Spotted C-40 Crusher 8737 | -7/Waste | Allies destroyed C-40 Crusher 8737 | -7/Waste | Spotted C-40 Crusher 8738 | -7/Waste | Allies destroyed C-40 Crusher 8741 | -7/Waste | Allies destroyed C-40 Crusher 8742 | -7/Waste | Spotted C-40 Crusher 8742 | -7/Waste | Allies destroyed C-40 Crusher 8753 | -7/Waste | Spotted C-40 Crusher 8788 | -7/Waste | Discovered new exit (range 13) 8911 | -7/Waste | Entered Factory 8911 | -7/Factory | Accompanied by 14 allies 8915 | -7/Factory | Identified exit to Storage 8915 | -7/Factory | Identified exit to Lower Caves 9067 | -7/Factory | Repaired Aerolev Unit 9093 | -7/Factory | Repaired Cmb. Airjet 9581 | -7/Factory | Discovered new exit (range 4) 9610 | -7/Factory | Discovered new exit (range 12) 9806 | -7/Factory | Discovered new exit (range 17) 9836 | -7/Factory | Entered Lower Caves 9885 | -7/Lower Caves | Learned 8 Factory zone layouts 9902 | -7/Lower Caves | Encountered a Warlord checkpoint 9960 | -7/Lower Caves | Discovered new exit (range 8) 9964 | -7/Lower Caves | Entered another Lower Caves area 10036 | -7/Lower Caves | Spotted B-75 Beast 10306 | -7/Lower Caves | Learned Factory stockpile data 10354 | -7/Lower Caves | Discovered new exit (range 5) 10357 | -7/Lower Caves | Entered Zion 10407 | -7/Zion | Found Prototype Special Weapon 10407 | -7/Zion | Identified RU-N14's Throwing Claymores 10412 | -7/Zion | Found RU-N14's Throwing Claymores 10425 | -7/Zion | Discovered new exit (range 18) 10431 | -7/Zion | Learned 4 Factory zone layouts 10502 | -7/Zion | Identified exit to Deep Caves 10508 | -7/Zion | Given A8's code to call for help 10519 | -7/Zion | Learned location of Quarantine (-3) 10602 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10748 | -7/Zion | Gained Derelict followers 10863 | -7/Zion | Entered Proximity Caves 10863 | -6/Proximity Caves | Accompanied by 2 allies 10953 | -6/Proximity Caves | Learned location of Extension (-5) 10974 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11097 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11149 | -6/Proximity Caves | Destroyed 12 combat bots 11151 | -6/Proximity Caves | Discovered new exit (range 7) 11155 | -6/Proximity Caves | Entered Factory 11155 | -6/Factory | Evolved 2 slots: Utility x2 11156 | -6/Factory | Identified exit to Factory 11156 | -6/Factory | Identified exit to Lower Caves 11433 | -6/Factory | Spotted B-75 Beast 11640 | -6/Factory | Repaired Hyp. Gauss Cannon 11893 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11921 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12435 | -6/Factory | Repaired Imp. Airjet 12493 | -6/Factory | Repaired Hyp. Gauss Cannon 12544 | -6/Factory | Repaired Cmb. Airjet 12590 | -6/Factory | Repaired Imp. Medium Armor Plating 12819 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12876 | -6/Factory | Fabricated Adv. System Shield (x1) 13153 | -6/Factory | Discovered exit to Factory (range 5) 13912 | -6/Factory | Lost 3 parts (1p1n1u) 14063 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 14068 | -6/Factory | Fabricated Adv. Hacking Suite? 14092 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14349 | -6/Factory | Discovered exit to Factory (range 21) 14419 | -6/Factory | Repaired Cmb. Airjet 14503 | -6/Factory | Repaired Cld. Aerolev Unit 14554 | -6/Factory | Repaired Cmb. Airjet 14935 | -6/Factory | Manually triggered Chute Trap 14935 | -6/Factory | Sucked down chute 14935 | -6/Factory | Entered Waste 14935 | -6/Waste | The area was eerily silent 14975 | -6/Waste | 1 allies followed down the chute 15095 | -6/Waste | Discovered new exit (range 11) 15104 | -6/Waste | Identified exit to Factory 15105 | -6/Waste | Entered Factory 15105 | -6/Factory | Accompanied by 1 ally 15352 | -6/Factory | Repaired Broken Hyp. Mass Driver 15363 | -6/Factory | Build established: Hacker-Scout 15393 | -6/Factory | Core integrity fell below 50% 15433 | -6/Factory | Repaired Airjet 15500 | -6/Factory | Discovered exit to Factory (range 9) 15505 | -6/Factory | Discovered exit to Lower Caves (range 22) 15627 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 15653 | -6/Factory | Self-destructed Last Messages --------------- 15639_ K-01 Serf collects debris. 15640_ U-05 Engineer builds a Wall. 15640_ Gravmag System destroyed. 15642_ U-05 Engineer lays Concrete. 15643_ U-05 Engineer builds a Wall. 15644_ K-01 Serf collects debris. 15644_ U-05 Engineer builds a Wall. 15647_ HV Slug penetrates B-48 Gladiator. 15647_ B-48 Gladiator suffers critical hit (Destroy). 15647_ B-48 Gladiator destroyed. 15647_ K-01 Serf collects debris. 15648_ U-05 Engineer builds a Wall. 15649_ HV Slug penetrates Manufacturing Mainframe. 15649_ Adv. Hacking Suite destroyed. 15650_ U-05 Engineer lays Concrete. 15650_ K-01 Serf collects debris. 15651_ HV Slug penetrates Manufacturing Mainframe. 15651_ U-05 Engineer lays Concrete. 15653_ U-05 Engineer builds a Wall. 15653_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????# """" " # #?????? | | ????????# """" # ! # ! ##????? | | ????????# """" # # "#????? | | ????????# """" # # ##????? | | ????????# """" # # #?????? | | ????????# """" #^ # #?????? | | ????????# """" # # #?????? | | ????????# # # #?????? | | ????????# # # #?????? | | ################+######+#############+############ | | | | | | " """ """ | | " """ """ | | " """ """ u | | ###### ###+############+####### #### | | """ """ # u #????# #?#??? | | * """ """ #[ %[ % ]#????#"" #????? | | * """ """ %# % " #????#"" #????? | | * k """s #????#"T """ #????? | | " #????#"" """ ! #????? | | # " " """ #????#"" """ #????? | | # # % /#????# #????? | | # # """" """"!%#????# """ """ #????? | | # """ # """" """" *#????# """ """ #????? | | # ""F"" # """" """" @#????# """ """ #????? | | # "" "" # """" """" #????# #????? | | # /] # #????# #????? | | # ] ##############????##############????? | | #########+#####??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# ""G"" #??????????????????????????????????? | | ????# " " #??????????????????????????????????? | | ????# " " #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????####+######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Corruption Containment 8 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 14 Authchip Count 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Adv. Trap Extractor | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Weapon Cycler | -7/Zion | Archive Remote Shield | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. System Shield | -6/Factory | Hacked Imp. Medium Armor Plating | -6/Factory | Scanalyzed Hyp. Gauss Cannon | -6/Factory | Scanalyzed Imp. Cloaking Device | -6/Factory | Hacked Imp. Kinecellerator | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Exp. Weapon Shielding | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Imp. Fusion Compressor | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Scanalyzed Adv. Power Amplifier | -6/Factory | Scanalyzed Imp. System Guard | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Adv. Actuator Array | -6/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Enh. Optical Array | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryTerrainRouter Manual? 0 Play Time 02:10:00 Cumulative 394.8 hours Start 2022.05.04 @ 17:25:12 End 2022.05.05 @ 10:22:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1abfd77f-baa6-476a-a7cb-22fb5dc5ad01