Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 14:10:49 Player: BigP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2034) 2034 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 4264 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 422/550 Matter 129/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (10) --- Cryofiber Web Improved Heat Sink Large Matter Pod (150) Improved Targeting Computer Improved Targeting Computer Transmission Jammer Shock Absorption System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Treads Heat Sink Large Matter Pod Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Shock Absorption System Improved Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 52 | 6 15 7 24 Power 9 | 1 3 1 4 Engine 5 | 1 2 1 1 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 13 | 2 3 2 6 Treads 11 | 2 1 2 6 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 4 7 Device 2 | . . . 2 Storage 5 | 1 2 1 1 Processor 4 | . . 2 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 16 | 2 7 . 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 2 5 . 4 Ballistic Cannon 3 | . 2 . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 . 3 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . 2 . 1 Highest Loss Streak 3 | . 3 . 1 Average Slot Usage (%) 97 | . 98 99 96 Engine 7 | . 10 11 3 Core 3 | . 1 . 5 Treads 18 | . 21 14 18 Wheel 4 | . 6 7 . Device 5 | . . . 12 Storage 18 | . 27 11 9 Processor 13 | . . 22 27 Protection 2 | . . 10 2 Ballistic Gun 13 | . 22 . 7 Ballistic Cannon 7 | . 5 22 6 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 46 | 12 22 28 46 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 6 8 14 Average Capacity 7 | 4 6 7 8 Most Carried 9 | 2 6 8 9 Average Carried 5 | . 4 6 7 Final Capacity 10 | 6 6 8 10 Final Carried 7 | 1 6 7 7 Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1868 | 247 452 397 772 Remotely . | . . . . Salvage Created 2245 | . 591 523 1131 Parts 168 | . 50 39 79 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 55 | . 16 11 28 Guns 22 | . 14 . 8 Cannons 19 | . 2 11 6 AOE 14 | . . . 14 Classes Destroyed 11 | . 5 4 2 Worker 5 | . 3 . 2 Builder 3 | . . 1 2 Hauler 3 | . . 2 1 Recycler 5 | . . 2 3 Operator 2 | . 1 1 . Watcher 7 | . 2 2 3 Swarmer 17 | . 6 4 7 Grunt 29 | . 10 6 13 Brawler 1 | . . . 1 Sentry 6 | . . 1 5 Hunter 2 | . . . 2 Best Kill Streak 13 | . 5 7 13 Combat Bots Only 10 | . 3 3 10 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2172 | . 711 256 1205 Core 229 | . 82 19 128 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 67 95 . Volleys Fired 176 | . 63 33 80 Largest 2 | . 2 2 2 Hottest 78 | . 78 78 78 Shots Fired 307 | . 121 66 120 Gun 168 | . 109 . 59 Cannon 114 | . 12 66 36 Launcher 25 | . . . 25 Special . | . . . . Kinetic 282 | . 121 66 95 Thermal . | . . . . Explosive 25 | . . . 25 Electromagnetic . | . . . . Robot Hit Streak 16 | . 13 10 16 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 191 | . 81 37 73 Core Hits 118 | . 33 19 66 Critical Hits 3 | . . 2 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4808 | . 911 833 3064 Guns 1382 | . 721 . 661 Cannons 1618 | . 190 833 595 Explosions 1808 | . . . 1808 Melee . | . . . . Ramming . | . . . . Kinetic 3000 | . 911 833 1256 Thermal . | . . . . Explosive 1808 | . . . 1808 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 148 | . 6 19 123 Projectiles 60 | . 6 19 35 Explosions 88 | . . . 88 Melee . | . . . . Knockbacks 28 | . 3 12 13 Impact . | . . . . Kinetic 25 | . 3 11 11 Secondary 3 | . . 1 2 Self-Inflicted Damage 82 | . . . 82 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | . 162 243 108 Average Temperature 53 | . 34 75 34 Received Heat Transfer 804 | . 342 57 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 907 | . 257 447 907 Initial 188 | . . 20 188 Average 218 | . 109 223 357 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 58 | 100 79 51 32 Level 1 31 | . 20 41 44 Level 2 2 | . . 7 4 Level 3 7 | . . . 17 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 3 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 8 | . 1 3 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . 6 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 26 18 40 Peak Tracking Total 11 | . 5 5 11 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 1 3 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 8 3 6 Successful 7 | . 4 1 2 Failed 10 | . 4 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Prototype ID Bank 1 | . 1 . . Reprogram Traps 1 | . . . 1 Transport Status 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 1 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3110 | 79 1417 375 1239 Spaces Moved 1326 | 47 552 159 568 Core 7 | 7 . . . Treads 1120 | 40 419 93 568 Legs . | . . . . Wheels 199 | . 133 66 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 157 Average Speed 147 | 143 141 131 159 Slowest Speed 180 | 160 160 180 177 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 59 19 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 196 | . 1 3 192 Melee . | . . . . Projectile 4 | . 1 3 . AOE 192 | . . . 192 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2200 | 59 1087 261 793 Wait 547 | . 413 52 82 Move 1323 | 46 551 158 568 Hop . | . . . . Pick Up 51 | 7 23 5 16 Fast Attach 13 | . 4 2 7 Attach 18 | 6 3 3 6 Detach 1 | . . 1 . Swap 21 | . 8 2 11 Drop 49 | . 22 5 22 Fire 176 | . 63 33 80 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 6) 844 | -10/Materials | Lost 3 parts (1p2w) 1264 | -10/Materials | Discovered new exit (range 8) 1497 | -10/Materials | Entered another Materials area 1497 | -9/Materials | Evolved 2 slots: Utility x2 1833 | -9/Materials | Discovered new exit (range 15) 1872 | -9/Materials | Entered another Materials area 1872 | -8/Materials | Evolved 2 slots: Utility x2 2186 | -8/Materials | Build established: Scavenger-Skirmisher 2883 | -8/Materials | Destroyed 10 combat bots 3015 | -8/Materials | Build established: Mutant 3111 | -8/Materials | Self-destructed Last Messages --------------- 03008_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03019_ G-47 Trooper destroyed. 03028_ Acquired 58 matter. 03031_ Acquired Lgt. Nuclear Core. 03034_ Dropped Lgt. Nuclear Core. 03038_ Acquired Imp. Heat Sink. 03039_ Dropped Imp. Heat Sink. 03039_ Acquired 53 matter. 03056_ Imp. Grenade Launcher destroyed. 03058_ Acquired Cryofiber Web. 03066_ Y-45 Defender destroyed. 03073_ Acquired Lgt. Armor Plating. 03076_ Acquired Lgt. Treads. 03080_ Dropped Arm. Treads. 03081_ Dropped Adv. Treads. 03081_ Acquired 59 matter. 03092_ Penetrated by Slug. 03107_ Slug penetrates Wall. 03110_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????##############???????????????? | | ????# !! """"" #????##########?? | | ????# !! ""T"" #????# #?? | | ???##[!! #????# #?? | | ???# == ###### #?? | | ???##! o # + #?? | | ??#########/###### !# #?? | | # ! # =[=# #?? | | # """ h@ =**; #?? | | # """ # """ ### ! #?? | | ? """ # """ #?# #?? | | ? """ ?## """ #?#####+####?? | | ? ???# """ ##### #???? | | ? 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[ ### | | ??????????+??????######+# | | ??????????????????????# # | | ?????????????# ######## # ### # | | ?????????????# ##???# | | ?????????????+ #????? | | ?????????????# +????? | | ?????????????####+### #????? | | ????????????????????# """ #????? | | ????????????????????# """ #????? | | ????????????????????# """ #??#?? | | ????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 429 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystRemoteSpear Manual? 0 Play Time 00:33:16 Cumulative 9.8 hours Start 2021.11.27 @ 13:35:41 End 2021.11.27 @ 14:10:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da4360b6-086e-498d-b5ea-3352e735e5db