Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.02 @ 18:26:11 Player: Zish Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (529) 529 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1569 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 20/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Small Storage Unit > --- WEAPON (3) ------- Field Laser > --- INVENTORY (8) ---- Seismic Detector Field Laser Field Laser Field Laser Particle Cannon Particle Cannon Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Field Laser Field Laser Grenade Launcher > --- INVENTORY -------- Field Laser Particle Cannon Particle Cannon Particle Cannon Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 20 | 5 7 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | . 1 3 Device 2 | . . 2 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 85 76 Engine 10 | . 14 5 Treads 10 | . 20 . Wheel 11 | . 7 15 Device 6 | . . 14 Storage 12 | . 14 11 Protection 1 | . . 3 Energy Gun 4 | . . 10 Ballistic Gun 11 | . 19 2 Ballistic Cannon 1 | . . 3 Launcher 8 | . 8 7 Naked Turns . | . . . Heaviest Build 21 | 8 15 21 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 5 7 8 Average Carried 5 | 3 4 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 4 3 8 Class Distribution -------------------- 85% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 349 | 250 87 12 Remotely . | . . . Salvage Created 532 | . 342 190 Parts 30 | . 15 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 8 6 Guns 4 | . 2 2 AOE 10 | . 6 4 Classes Destroyed 7 | . 4 3 Worker 1 | . . 1 Recycler 3 | . 2 1 Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 10 | . 8 2 Sentry 1 | . . 1 Best Kill Streak 8 | . 8 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1344 | . 343 1001 Core 450 | . 43 407 Absorbed by Shields . | . . . Redirected to Shielding 26 | . . 26 Regen/Repaired (Parts) 24 | . 24 . Core Remaining (%) 91 | 100 82 . Volleys Fired 41 | . 14 27 Largest 3 | . 2 3 Hottest 143 | . 50 143 Shots Fired 74 | . 28 46 Gun 51 | . 15 36 Cannon 2 | . . 2 Launcher 21 | . 13 8 Special . | . . . Kinetic 17 | . 15 2 Thermal 27 | . . 27 Explosive 21 | . 13 8 Electromagnetic 9 | . . 9 Robot Hit Streak 8 | . 8 6 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 37 | . 17 20 Core Hits 37 | . 27 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1771 | . 1070 701 Guns 405 | . 140 265 Cannons 18 | . . 18 Explosions 1258 | . 930 328 Melee . | . . . Ramming 90 | . . 90 Kinetic 158 | . 140 18 Thermal 228 | . . 228 Explosive 1220 | . 930 290 Electromagnetic 75 | . . 75 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 36 | . 1 36 Average Corruption 15 | . 1 18 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Energy Discharges 3 | . . 3 Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions 30 | . 30 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 241 | . 151 90 Shots 6 | . 6 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | . 18 198 Average Temperature 99 | . 9 112 Received Heat Transfer 237 | . 84 153 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 581 | . . 581 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 370 | . 343 370 Initial 140 | . . 140 Average 170 | . 129 274 Maximum Alert Level 1 | . 1 1 Low Security (%) 52 | 100 59 28 Level 1 47 | . 40 71 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 11 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 6 | . 5 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 18 3 Successful 15 | . 13 2 Failed 6 | . 5 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 13 3 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Record 5 | . 3 2 Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Maintenance Status 2 | . 2 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 5 | . 4 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 623 | 83 290 250 Spaces Moved 297 | 46 164 87 Core 3 | 3 . . Treads 150 | 43 107 . Legs . | . . . Wheels 144 | . 57 87 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 121 | 152 132 83 Slowest Speed 160 | 160 160 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 3 | . . 3 Exploration Rate (%) 16 | 4 38 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 108 | . 51 57 Melee . | . . . Projectile . | . . . AOE 108 | . 51 57 Terrain Rammed 39 | . . 39 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 456 | 59 209 188 Wait 29 | . 14 15 Move 295 | 45 163 87 Hop . | . . . Pick Up 27 | 9 7 11 Fast Attach . | . . . Attach 14 | 5 4 5 Detach . | . . . Swap 6 | . 3 3 Drop 6 | . 4 2 Fire 41 | . 14 27 Melee . | . . . Ram 38 | . . 38 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 43 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Repaired Lgt. Treads 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired Grenade Launcher 366 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 513 | -9/Materials | Crushed by falling debris 544 | -9/Materials | Lost 3 parts (1p1n1w) 547 | -9/Materials | Crushed by falling debris 556 | -9/Materials | System corruption reached 10% 585 | -9/Materials | Crushed by falling debris 585 | -9/Materials | Core integrity fell below 50% 601 | -9/Materials | System corruption reached 30% 603 | -9/Materials | Core integrity fell below 20% 624 | -9/Materials | Core destroyed Last Messages --------------- Destabilizing: System corrupted (+2). Slammed into Wall. Destabilizing: System corrupted (+1). LAGY1BBEUYDCU&:YERWV HSAMLNTBEGSV&MDBCG Slammed into Wall. Destabilizing: Core damaged (-16). Slammed into Wall. Imp. Propulsion Shielding destroyed. System corrupted by crushing effect (+1). Slammed into Wall. Destabilizing: Core damaged (-16). Slammed into Wall. Destabilizing: Core damaged (-12). Slammed into Wall. Destabilizing: System corrupted (+2). Destabilizing: Core damaged (-4). Slammed into Wall. Destabilizing: Core damaged (-4). Slammed into Wall. Destabilizing: Core damaged (-20). 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[ #????????? | | ?????#" # #???? =%% # #????????? | | ?????#T """ # #???? " " #????????? | | ?????#" """ + #???? "Y" =%* ###???????? | | ?????# """ # #???? """ ! ???????? | | ?????# # #???? =%= " ????????? | | ??########### #?????#??###### ????????? | | ??# # #????????????????????????? | | ??# # #????????????????????????? | | ??# """ # #????????????????????????? | | ??# ! """ + #????????????????????????? | | ??# ! """ # #????????????????????????? | | ??# ! # #????????????????????????? | | ??# # #????????????????????????? | | ??# #####????????????????????????? | | ??###########????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreOpticalVibroblade Manual? 0 Play Time 00:09:40 Cumulative 2.5 hours Start 2023.03.02 @ 15:58:59 End 2023.03.02 @ 18:26:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 753e5766-f225-405a-9fe3-908604e8e8df