Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 18:23:55 Player: Pitt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (195) 195 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 2147 Bonus ------- Follower Combat Kills 95 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Melee Analysis Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (4) ---- Compact Wheel Compact Wheel Autogun Faulty Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Compact Wheel Compact Wheel Sensor Array Seismic Analyzer Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 26 | 7 5 5 4 5 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 8 | 2 2 4 . . Treads . | . . . . . Leg 6 | 2 2 2 . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 1 1 Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 3 . 3 4 Energy Gun 3 | 1 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . 1 . 2 . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 9 | . . . 7 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 5 | . . . 3 2 Highest Loss Streak 6 | . . . 6 2 Average Slot Usage (%) 85 | . 100 100 73 14 Engine 9 | . 14 13 . . Core 2 | . . . 9 . Leg 20 | . 28 22 19 . Wheel 2 | . . 5 . . Device 11 | . 14 14 9 . Storage 11 | . 14 14 9 . Hackware 2 | . . . 10 . Energy Gun 19 | . 16 28 13 . Ballistic Gun 2 | . 9 . . . Naked Turns 20 | . . . 4 16 Heaviest Build 15 | 14 15 15 15 4 Greatest Support 32 | 20 20 32 20 3 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 5 6 6 5 4 Most Carried 6 | 6 6 6 5 4 Average Carried 5 | 3 6 5 4 3 Final Capacity 6 | 6 6 6 4 4 Final Carried 6 | 6 6 6 3 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 420 | 164 107 109 40 . Remotely . | . . . . . Salvage Created 367 | 103 167 47 50 . Parts 23 | 10 7 4 2 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 4 | . 2 1 1 . Guns 4 | . 2 1 1 . Classes Destroyed 4 | 1 3 . . . Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Grunt 4 | . 2 1 1 . Best Kill Streak 2 | 1 2 1 1 . Combat Bots Only 1 | . 1 1 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1460 | . 149 20 628 663 Core 862 | . 28 . 276 558 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 88 31 . Volleys Fired 52 | 21 12 5 14 . Largest 2 | 1 2 1 2 . Hottest 105 | 40 100 65 105 . Shots Fired 64 | 21 22 5 16 . Gun 59 | 21 21 5 12 . Cannon . | . . . . . Launcher . | . . . . . Special 5 | . 1 . 4 . Kinetic 10 | . 10 . . . Thermal 12 | . 1 5 6 . Explosive . | . . . . . Electromagnetic 42 | 21 11 . 10 . Robot Hit Streak 5 | 5 5 3 4 . Robot Miss Streak 3 | 3 1 1 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 37 | 11 15 3 6 2 Core Hits 17 | 5 7 2 3 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 605 | 203 201 61 78 62 Guns 502 | 165 201 61 75 . Cannons . | . . . . . Explosions 38 | 38 . . . . Melee 62 | . . . . 62 Ramming 3 | . . . 3 . Kinetic 90 | . 90 . . . Thermal 99 | 38 . 61 . . Explosive . | . . . . . Electromagnetic 351 | 165 111 . 75 . Impact 62 | . . . . 62 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 1 5 Average Corruption 4 | . . . 1 5 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 27 84 96 . Average Temperature 25 | . 15 37 26 . Received Heat Transfer 360 | . 87 12 153 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | 2 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 198 | 50 . 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 122 | 20 122 81 27 95 Average Influence 42 | 9 70 42 21 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 5 4 20 11 Peak Tracking Total 15 | . 3 2 15 7 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 7 . 3 2 Successful 8 | . 4 . 3 1 Failed 4 | . 3 . . 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 11 | . 7 . 3 1 Terminals 10 | . 5 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 3 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Locate Traps 1 | . . . . 1 Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 18 | . . 13 5 . Total Damage 240 | . . 163 77 . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1424 | 179 272 594 240 139 Spaces Moved 931 | 102 147 396 127 159 Core 212 | 2 . . 51 159 Treads . | . . . . . Legs 646 | 100 147 323 76 . Wheels 73 | . . 73 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 50 50 Average Speed 106 | 118 120 116 91 72 Slowest Speed 150 | 120 120 150 120 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 34 79 19 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . 1 . 4 1 Terrain Destroyed 8 | 2 1 . 4 1 Melee 1 | . . . . 1 Projectile 5 | . 1 . 4 . AOE 2 | 2 . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1275 | 135 219 523 226 172 Wait 244 | . 51 113 77 3 Move 927 | 101 146 395 126 159 Hop . | . . . . . Pick Up 9 | 6 1 1 1 . Fast Attach 15 | 7 1 2 . 5 Attach 2 | . . . 2 . Detach 3 | . . 1 1 1 Swap 9 | . 4 3 2 . Drop 9 | . 4 3 2 . Fire 52 | 21 12 5 14 . Melee 4 | . . . . 4 Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 18) 452 | -10/Materials | Entered Mines 533 | -10/Mines | Learned Materials terminal intel 554 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 755 | -10/Mines | Learned location of Zion (-7) 962 | -10/Mines | Discovered new exit (range 7) 1046 | -10/Mines | Entered Materials 1046 | -9/Materials | Accompanied by 1 ally 1046 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1047 | -9/Materials | Loaded intel: 12 terminal locations 1262 | -9/Materials | Core integrity fell below 50% 1262 | -9/Materials | Identified exit to Mines 1269 | -9/Materials | Discovered new exit (range 14) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1315 | -8/Materials | Lost 6 parts (1p1n2u2w) 1396 | -8/Materials | Core integrity fell below 50% 1417 | -8/Materials | Core integrity fell below 20% 1425 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01312_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01313_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01330_ System corrupted: Component data lost. 01339_ Connecting with Terminal... 01339_ Current location identified: Materials >>Traps(Locate) Found 12 traps in 2 arrays: 6x Blade Trap 6x Proton Bomb Trap Map updated. 01339_ Connecting with Terminal... 01382_ Hvy. Flail destroyed. 01386_ JEWO% G4:2ZJZR4W=PTRIZ 97P3:QXTDET6 01392_ Imp. Datajack destroyed. 01397_ K-01 Serf collects debris. 01403_ Acquired Melee Analysis Suite. 01404_ System corrupted: Energy discharge (-33). 01406_ K-01 Serf collects debris. 01409_ Acquired Great Maul. 01425_ K-01 Serf cleans the Nuclear Reactor. 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""" """"" # #????????? | | ???????# # #????????? | | ???????# | / ! #????????? | | ???????########" "############### #????????? | | ??????????????#"R"#?????????????# ] #????????? | | ??????????????#"""#?????????????### #####????????? | | ??????????????#####????????????????##????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullImprinterFirepult Manual? 0 Play Time 00:17:35 Cumulative 72.6 hours Start 2020.08.03 @ 18:08:09 End 2020.08.03 @ 18:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd00f03e-4841-4b87-9615-49967c601d4b