Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.15 @ 09:06:24 Player: PiGuy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2112) 2112 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 4608 Bonus ------- High Alert Combat Kills 276 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 189/300 Energy 57/250 System Corruption 0% Temperature Cool (9) Movement Flying (200) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Heat Sink > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (5) ---- Aluminum Leg Structural Scanner Visual Processing Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Structural Scanner Hardened Light Armor Plating EM Shotgun Improved Assault Rifle Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 58 | 6 4 1 22 5 20 Power 11 | 1 2 . 3 1 4 Engine 7 | 1 2 . 1 . 3 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 17 | 2 . . 9 2 4 Treads 14 | 2 . . 8 2 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . 1 . 2 Utility 14 | 1 2 1 3 1 6 Device 5 | . 1 1 2 . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . 1 1 5 Artifact . | . . . . . . Weapon 16 | 2 . . 7 1 6 Energy Gun 6 | . . . 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 4 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 22 | . . 1 3 3 15 Power 2 | . . . . 1 1 Propulsion 5 | . . . . 1 4 Utility 7 | . . 1 1 . 5 Weapon 8 | . . . 2 1 5 Highest Loss Streak 13 | . . 1 2 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 88 95 99 97 85 Engine 5 | . 14 14 1 . 6 Core 5 | . . . 9 10 3 Treads 22 | . 28 28 22 21 19 Device 7 | . 3 9 11 11 1 Storage 11 | . 14 14 11 11 10 Protection 9 | . . . 10 11 17 Energy Gun 4 | . . . 7 6 5 Ballistic Gun 22 | . 28 28 25 14 18 Launcher 2 | . . . . 11 . Peak Build Rating 19 | 6 7 8 19 18 18 Average Rating 13 | 4 6 6 15 17 14 On Entrance 9 | . 6 7 8 17 18 Naked Turns . | . . . . . . Heaviest Build 35 | 10 18 18 32 32 35 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 4 6 10 10 8 10 Average Carried 7 | 1 4 7 9 7 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 1 6 10 6 7 3 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Tank 27% | Tank 5% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1400 | 159 50 96 489 260 346 Remotely . | . . . . . . Salvage Created 2441 | . 126 210 843 635 627 Parts 189 | . 17 26 65 46 35 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 70 | . 7 6 21 18 18 Guns 64 | . 7 6 21 12 18 AOE 6 | . . . . 6 . Classes Destroyed 8 | . 2 2 4 . . Worker 2 | . . . 2 . . Builder 5 | . . 2 2 1 . Recycler 2 | . . 1 . 1 . Operator 1 | . . . 1 . . Watcher 4 | . . . 2 2 . Swarmer 31 | . 6 6 8 7 4 Grunt 28 | . 1 . 8 5 14 Sentry 11 | . . . 5 6 . Best Kill Streak 8 | . 3 3 8 7 3 Combat Bots Only 8 | . 3 3 8 6 3 Max Kills in Single Turn 3 | . 1 1 3 3 1 Gunslinging 2 | . . . 2 . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 492 | . 52 28 108 67 237 Missed 144 | . 12 11 37 30 54 Damage Taken 3023 | . 246 102 664 289 1722 Core 485 | . 48 29 120 15 273 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . . 101 Ignored by Resistances 914 | . 81 34 186 92 521 Core Remaining (%) 84 | 100 . 69 . . . Volleys Fired 183 | . 18 17 53 34 61 Largest 3 | . 2 2 3 3 3 Hottest 126 | . 40 40 124 109 126 Shots Fired 421 | . 36 34 154 69 128 Gun 411 | . 36 34 154 59 128 Cannon . | . . . . . . Launcher 10 | . . . . 10 . Special . | . . . . . . Kinetic 340 | . 36 34 121 48 101 Thermal 67 | . . . 29 11 27 Explosive 10 | . . . . 10 . Electromagnetic 4 | . . . 4 . . Robot Hit Streak 34 | . 8 9 12 18 34 Robot Miss Streak 4 | . 4 2 4 2 4 Penetration Max . | . . . . . . Secondary Targets 15 | . 3 2 6 1 3 Max Gunslinging Chain 2 | . 1 1 2 1 1 Shots Hit Robots 305 | . 23 25 114 43 100 Core Hits 139 | . 14 11 51 33 30 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 7 | . . 1 3 1 2 Burn 4 | . . . 2 . 2 Destroy 3 | . . 1 1 1 . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4134 | . 203 184 1196 1105 1446 Guns 3606 | . 203 184 1174 599 1446 Cannons . | . . . . . . Explosions 506 | . . . . 506 . Melee . | . . . . . . Ramming 22 | . . . 22 . . Kinetic 2823 | . 203 184 842 468 1126 Thermal 725 | . . . 274 131 320 Explosive 506 | . . . . 506 . Electromagnetic 58 | . . . 58 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles . | . . . . . . Explosions 4 | . . . . 4 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 736 | . 6 . 736 118 500 Average Temperature 131 | . 6 . 177 47 118 Received Heat Transfer 1314 | . 12 . 282 48 972 Effects 43 | . . . 39 . 4 Shutdowns 5 | . . . 4 . 1 Energy Bleed 3 | . . . 2 . 1 Interference 6 | . . . 6 . . Matter Decay 1 | . . . 1 . . Short Circuit 3 | . . . 1 . 2 Damage (minor) 7 | . . . 7 . . Damage (major) 17 | . . . 17 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 2 . 2 Heat Transferred 1956 | . . . 851 333 772 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 780 | . 245 225 466 681 780 Initial 390 | . . 80 73 126 390 Average 337 | . 96 147 302 358 618 Maximum Alert Level 3 | . 1 1 2 2 3 Low Security (%) 28 | 100 92 64 7 36 . Level 1 40 | . 7 35 81 24 9 Level 2 22 | . . . 11 39 53 Level 3 8 | . . . . . 36 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 3 5 . Investigation 5 | . 1 . 3 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 6 | . . . 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 9 6 35 22 31 Peak Tracking Total 12 | . 4 3 8 6 12 Tactical Retreats 9 | . 2 . 3 . 4 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 9 | . . . 5 3 1 Terminals 8 | . . . 5 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . . . 19 8 2 Successful 11 | . . . 7 4 . Failed 18 | . . . 12 4 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 4 | . . . 3 . 1 Terminals 27 | . . . 19 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . . . 7 2 . Record 3 | . . . 2 1 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . . . 2 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 8 | . . . 5 3 . Full Trace Events 5 | . . . 3 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2524 | 63 320 236 948 354 603 Spaces Moved 1167 | 39 161 117 467 150 233 Core 10 | 10 . . . . . Treads 1144 | 29 161 117 467 150 220 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 13 | . . . . . 13 Fastest Speed 50 | 50 160 160 160 160 117 Average Speed 159 | 131 160 160 160 162 160 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 17 25 49 33 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . . . 53 . Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . . . . 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1500 | 51 195 139 573 197 345 Wait 7 | . 1 . . . 6 Move 1163 | 38 160 116 466 150 233 Hop . | . . . . . . Pick Up 51 | 7 9 5 11 6 13 Fast Attach 3 | . . . 2 . 1 Attach 32 | 6 1 1 6 3 15 Detach 1 | . . . . . 1 Swap 25 | . 3 . 14 2 6 Drop 31 | . 3 . 19 2 7 Fire 183 | . 18 17 53 34 61 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 567 | -10/Mines | Discovered new exit (range 12) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 725 | -9/Materials | Destroyed 8 combat bots 812 | -9/Materials | Met 8R-AWN 841 | -9/Materials | Discovered new exit (range 16) 851 | -9/Materials | Discovered new exit (range 15) 1244 | -9/Materials | Build established: Scavenger-Tank 1568 | -9/Materials | Entered Storage 1922 | -9/Storage | Identified exit to Garrison 1922 | -9/Storage | Entered Garrison 1966 | -9/Garrison | Triggered checkpoint 2060 | -9/Garrison | Garrison Relay disabled 2088 | -9/Garrison | Triggered checkpoint 2142 | -9/Garrison | Triggered checkpoint 2402 | -9/Garrison | Triggered checkpoint 2431 | -9/Garrison | Core integrity fell below 50% 2468 | -9/Garrison | Core integrity fell below 20% 2525 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Dropped Broken Lgt. Ion Engine. Nuclear Core destroyed. Acquired Flight Unit. Overheating: Energy bleed (-14). Dropped Lgt. Treads. Med. Armor Plating destroyed. Acquired Pulse Rifle. G-47 Trooper destroyed. Switching to secondary target: G-34 Mercenary. Med. Storage Unit destroyed. G-34 Mercenary suffers critical hit (Burn). Aluminum Leg melted. G-34 Mercenary destroyed. Flight Unit destroyed. G-34 Mercenary destroyed. Acquired Heat Sink. Acquired Ion Engine. Acquired Aluminum Leg. Acquired 38 matter. Y-45 Defender suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???# #????????????????????????????? | | ???# ########### ####????????????????????????????? | | ???#!#?????????#!#???????????????????????????????? | | ???# ###?????###%#?????######????????????????????? | | ???# =!#?????# #?????# #????????????????????? | | ???#=% #?????# =#?????# #????????????????????? | | ???# [ #?????#[%=#?????# #????????????????????? | | ???# ###?????###!#?????# ###????????????????????? | | ???# #?????????# #?????# #??????????????????????? | | ???# #?????????# #?????# #??????????????????????? | | ???# #?????????#=#?????# #??????????????????????? | | ???# #?????????# #?????# #??????????????????????? | | ???# #?????????# #?????# #??????????????????????? | | ???# #?????????#*#?????# #??????????????????????? | | ???# #?????????#%#?????# #??????????????????????? | | ???# #?????????#!#?????# #??????????????????????? | | ???# ###########%####### #??????????????????????? | | ???# =%! * #??????????????????????? | | ???# * * = #??????????????????????? | | ???# ####+#### ##########??????????????????????? | | ???# #???=#### #???????????????????????????????? | | ???# #???? ## #???????????????????????????????? | | ???# #????# ## #?????#?????????????????????????? | | ???# #????# ## #?????# ????????????????????????? | | ??# #????# ##= #????##Y###?????????????????????? | | ## ##???# ##%*#????#[ @[#?????????????????????? | | #####+##^^###### [[#?????????????????????? | | !%= * + = Y%% *!#?????????????????????? | | * [* ###### #?????????????????????? | | ##[%*###########????#!!!!#?????????????????????? | | ?# #??????????????######?????????????????????? | | ? !%?????????????????????????????????????????? | | *?????????????????????????????????????????? | | [ ?????????????????????????????????????????? | | %* ?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??## #??????????????????????????????????????????? | | ???# ???????????????????????????????????????????? | | ???# ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed HeartCryofiberFacilitator Manual? 0 Play Time 00:49:15 Cumulative 6.1 hours Start 2025.01.14 @ 12:29:04 End 2025.01.15 @ 09:06:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 10622424-a0c1-4ee9-a976-078eb4b8e511