Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 21:53:04 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (179) 895 Value Destroyed (5122) 5122 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1829) 1829 TOTAL SCORE: 14626 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 177 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -146 Cogmind --------- Core Integrity 1000/1000 Matter 202/300 Energy 385/385 System Corruption 1% Temperature Cool (0) Movement Flying (680) Ox8 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (5) --- VTOL Module > --- UTILITY (8) ------ Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Improved Proton Missile Launcher Makeshift Axe > --- INVENTORY (4) ---- Neutrino Core Advanced Terrain Scanner Improved Propulsion Shielding Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- VTOL Module Flying Fortress v7 > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Makeshift Axe > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Particle Reactor VTOL Module Large Matter Pod Long-range Sensor Array Advanced Terrain Scanner Advanced Melee Analysis Suite Microactuators Microactuators Transmission Jammer Transmission Jammer Improved ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Advanced Plasma Cannon Improved Proton Missile Launcher Heavy Missile Launcher Improved Remote Datajack Katana [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Axe Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Utility 6 | . . . 1 . . . 1 . . 1 . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 290 | 7 12 3 32 11 1 16 29 9 45 60 16 27 8 3 . 8 1 2 Power 23 | 1 2 . 4 1 . . 2 2 2 3 . 3 . . . 3 . . Engine 12 | 1 2 . 4 1 . . 1 1 1 1 . . . . . . . . Core 11 | . . . . . . . 1 1 1 2 . 3 . . . 3 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 5 1 . 2 5 2 6 3 . 1 1 . . . . . Treads 24 | 2 . . 5 1 . 2 5 . 6 3 . . . . . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 1 1 . . . . . Utility 121 | 2 3 1 10 2 . 2 12 2 19 26 10 18 5 2 . 5 1 1 Device 67 | 1 1 . 7 2 . 2 6 1 9 19 6 8 3 . . 1 1 . Storage 22 | 1 1 . 1 . . . 1 . 9 2 1 6 . . . . . . Processor 6 | . . . 1 . . . 1 . 1 . . 1 . 1 . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . Protection 25 | . 1 1 1 . . . 4 1 . 5 3 2 2 1 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 7 2 13 7 1 12 10 3 18 28 6 5 2 1 . . . 1 Energy Gun 28 | 1 3 1 5 2 1 3 . . 2 8 1 . 1 . . . . . Energy Cannon 11 | . . . . . . . . . 2 5 2 1 . 1 . . . . Ballistic Gun 21 | 1 1 1 5 1 . 4 5 1 2 . . . . . . . . . Ballistic Cannon 17 | . . . 1 1 . . 2 1 4 6 1 1 . . . . . . Launcher 16 | . 2 . 1 1 . 5 . 1 1 1 2 1 . . . . . 1 Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . 1 . . 3 . 7 8 . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . 2 1 . . . . . . . . Parts Lost 24 | . . 2 1 5 . 2 1 5 1 1 3 3 . . . . . . Power 3 | . . . . 1 . . . 1 . . 1 . . . . . . . Propulsion 8 | . . . . 1 . 2 1 2 1 . 1 . . . . . . . Utility 4 | . . . . 2 . . . 1 . . . 1 . . . . . . Weapon 9 | . . 2 1 1 . . . 1 . 1 1 2 . . . . . . Highest Loss Streak 5 | . . 2 1 3 . 2 1 5 1 1 3 3 . . . . . . Average Slot Usage (%) 92 | . 100 99 98 98 100 99 97 92 94 91 81 72 66 76 76 75 76 67 Engine 6 | . 14 14 11 11 11 11 7 . 3 6 7 3 . . . . . . Core 4 | . . . . . . . 1 6 5 7 2 11 13 11 11 10 11 11 Treads 27 | . 28 28 33 32 33 32 33 27 35 30 25 . . . . . . . Flight 1 | . . . . . . . . . . . . 7 6 11 11 11 11 5 Device 10 | . 12 9 9 10 11 11 7 4 8 13 12 11 11 11 11 10 11 5 Storage 14 | . 14 14 21 22 22 22 18 18 14 7 7 11 6 5 5 5 5 2 Processor 6 | . . . . . . . 9 9 9 7 7 10 13 17 17 17 17 17 Protection 1 | . 1 4 . . . . 1 2 . . 2 . 1 5 5 5 5 11 Energy Gun 5 | . 12 13 10 10 11 6 3 . 4 3 . . 4 . . . . . Energy Cannon 2 | . . . . . . . . . 3 4 5 7 1 5 5 5 5 2 Ballistic Gun 5 | . 14 14 9 5 11 14 12 13 2 . . . . . . . . . Ballistic Cannon 2 | . . . . 4 . . . 3 3 3 6 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 4 2 . 6 7 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 10 25 24 49 52 48 50 67 64 64 42 43 63 34 34 34 47 46 42 Greatest Support 91 | 40 40 40 62 64 64 66 88 82 80 91 91 72 77 77 77 77 77 5 Greatest Overweight (x) 8 | . . . . . . . . 2 2 . . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 8 Largest Inventory Capacity 38 | 6 10 10 16 16 16 16 18 18 32 32 24 38 24 24 24 24 24 24 Average Capacity 19 | 5 8 10 15 16 16 16 17 18 20 24 24 20 24 24 24 24 24 13 Most Carried 24 | 4 10 10 16 16 16 16 18 18 24 24 23 21 23 22 22 24 24 24 Average Carried 17 | 2 7 9 14 12 12 15 17 17 20 23 22 15 17 19 21 23 24 13 Final Capacity 24 | 6 10 10 16 16 16 16 18 18 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 3 10 10 16 10 16 15 18 17 24 23 21 15 23 20 22 24 24 4 Class Distribution -------------------- 28% | Mutant 15% | Skirmisher 13% | Hauler-Skirmisher 10% | Hauler-Scout 9% | Hauler-Mutant 8% | Hauler-Assassin 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Garrison Scout | -7/Factory Hauler-Scout | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -5/Waste Hauler-Scout | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Matter Collected 4997 | 283 200 104 390 170 107 344 372 253 1004 691 495 170 310 . 80 10 14 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6294 | 165 601 104 413 234 . 766 536 331 1111 1091 424 62 310 . . 116 . 30 Parts 364 | 17 25 8 24 15 . 40 39 18 78 44 19 12 20 . . 1 . 4 Haulers Intercepted 7 | . 2 . 3 . . . . . 1 . . . . . . 1 . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 140 | . 11 2 7 20 . 16 10 13 20 21 11 3 5 . . . . 1 Melee 7 | . . . . . . . . . 1 . . . 5 . . . . 1 Guns 63 | . 7 2 4 7 . 9 10 7 11 4 2 . . . . . . . Cannons 22 | . . . . 7 . . . . 6 5 4 . . . . . . . AOE 45 | . 4 . 3 6 . 7 . 6 2 9 5 3 . . . . . . Classes Destroyed 18 | 2 4 . 3 2 . 2 1 . 1 2 . . . . . . . 1 Worker 9 | . 1 . 1 1 . 1 1 . 3 1 . . . . . . . . Builder 9 | . 1 1 1 . . . 1 . 1 3 . 1 . . . . . . Tunneler 9 | 5 . . 1 . . 2 . . 1 . . . . . . . . . Hauler 7 | . 2 . 3 . . . . . 1 . . . . . . 1 . . Recycler 7 | 1 1 . . . . 2 . . 1 1 . . 1 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 2 . 3 . . . 1 . . . . . Swarmer 41 | . . . 3 7 . 6 3 6 4 5 . 2 5 . . . . . Grunt 56 | . 11 2 1 1 . 8 . 7 9 8 8 1 . . . . . . Brawler 4 | . . . . . . 1 . . 1 1 1 . . . . . . . Duelist 2 | . . . . . . . . . . 1 1 . . . . . . . Sentry 18 | . . . 3 . . . 6 . 6 3 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 1 . . . 1 . . . . . . . Programmer 3 | . . . . . . . . . . 3 . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . 1 Assembled 11 | . . . . 11 . . . . . . . . . . . . . . Best Kill Streak 13 | 6 3 2 4 11 . 8 5 13 7 6 9 3 4 . . 1 . 1 Combat Bots Only 13 | . 3 2 3 11 . 5 2 13 6 5 9 3 4 . . . . 1 Max Kills in Single Turn 4 | 1 3 1 4 3 . 3 2 3 4 3 2 3 1 . . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 3 . 3 . 3 2 3 2 3 . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Damage Taken 7068 | . 427 170 281 900 . 554 481 1061 802 1017 832 352 112 . . 25 . 54 Core 874 | . 106 56 19 214 . 77 52 93 95 67 63 32 . . . . . . Absorbed by Shields 94 | . . . 54 40 . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 35 . . . 22 . . 56 . . 76 100 . . . . . Volleys Fired 338 | 13 39 8 26 26 . 30 30 26 55 46 24 3 . . . 7 2 3 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . . . 1 1 1 Hottest 115 | 60 100 60 100 89 . 73 73 67 113 115 113 113 . . . 90 90 90 Shots Fired 618 | 26 76 15 50 49 . 59 57 46 102 80 41 5 . . . 7 2 3 Gun 447 | 26 70 15 47 22 . 52 55 40 62 50 8 . . . . . . . Cannon 134 | . . . 1 21 . . 2 3 39 27 27 4 . . . 7 2 1 Launcher 35 | . 5 . 1 6 . 7 . 3 1 3 6 1 . . . . . 2 Special 2 | . 1 . 1 . . . . . . . . . . . . . . . Kinetic 318 | 13 37 8 24 23 . 32 55 43 51 15 15 2 . . . . . . Thermal 163 | 13 34 7 23 . . . . . 50 12 12 2 . . . 7 2 1 Explosive 33 | . 5 . 1 6 . 7 . 3 1 3 6 1 . . . . . . Electromagnetic 104 | . . . 2 20 . 20 2 . . 50 8 . . . . . . 2 Robot Hit Streak 25 | 11 22 13 21 12 . 12 22 25 14 17 16 7 . . . . . 10 Robot Miss Streak 10 | 1 2 1 2 10 . 2 4 3 7 3 2 . . . . . . . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . Secondary Targets 12 | . . . . 1 . 3 . 2 5 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 479 | 21 57 13 37 36 . 47 43 32 77 61 27 8 14 . . 2 . 4 Core Hits 333 | 8 29 7 18 49 . 35 18 23 62 44 25 5 7 . . 1 . 2 Critical Hits 9 | . . . . . . 1 1 1 1 3 . . 2 . . . . . Critical Kills 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 . 1 1 . . 2 . . . . . Melee Attacks 111 | . . . . 2 . . 8 . 21 17 . 17 25 . . 16 3 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . 1 . . 8 . 21 17 . 17 25 . . 16 3 2 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 4 1 . 2 5 . . 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 14136 | 212 997 167 749 900 . 1407 1077 986 2334 2259 1213 543 900 . . 232 . 160 Guns 5898 | 212 582 163 475 253 . 721 1059 485 993 853 102 . . . . . . . Cannons 1887 | . . . . 299 . . . 68 630 370 381 109 . . . . . 30 Explosions 4144 | . 397 . 258 339 . 666 . 433 160 935 730 134 . . . . . 92 Melee 2100 | . . . . . . . . . 533 97 . 300 900 . . 232 . 38 Ramming 107 | . 18 4 16 9 . 20 18 . 18 4 . . . . . . . . Kinetic 4114 | 80 296 85 155 316 . 445 1059 553 770 108 192 55 . . . . . . Thermal 2773 | 132 286 78 338 . . 32 . . 853 739 231 54 . . . . . 30 Explosive 3457 | . 397 . 214 339 . 634 . 433 160 458 688 134 . . . . . . Electromagnetic 1585 | . . . 26 236 . 276 . . . 853 102 . . . . . . 92 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2100 | . . . . . . . . . 533 97 . 300 900 . . 232 . 38 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 . . . . . . . . . . . 1 Average Corruption 1 | . . . . 2 2 2 . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . 2 3 8 . . . . . . . . . . . . Message Errors 4 | . . . . 2 . 2 . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . 1 2 . . . . . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 2 . . . . . . . . . . . . Targeting Errors 2 | . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 435 | . . . 30 10 . 5 . 31 157 57 . 20 125 . . . . . Projectiles 6 | . . . . . . . . . 3 . . 3 . . . . . . Explosions 80 | . . . 30 10 . 5 . 31 . . . 4 . . . . . . Melee 349 | . . . . . . . . . 154 57 . 13 125 . . . . . Knockbacks 16 | . . . . 14 . . . . 1 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 11 . . . . 1 . 1 . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . . . 34 . . 54 . 32 . 13 85 44 . . . . . 54 Shots 10 | . . . 1 . . 2 . 1 . 1 2 1 . . . . . 2 Rammed 14 | . 3 1 3 . . 3 1 . 3 . . . . . . . . . Targets Rammed 18 | . 4 1 4 1 . 3 1 . 3 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 1 1 . . . . . 1 . . . . . . . . Highest Temperature 378 | 40 114 144 122 255 202 328 1 12 306 378 354 182 . . . 112 124 52 Average Temperature 95 | 24 40 79 34 98 102 177 1 4 88 102 188 101 . . . 42 63 27 Received Heat Transfer 2393 | . 240 96 85 214 . 180 90 477 351 336 243 72 . . . 9 . . Effects 7 | . . . . . . 2 . . . 4 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . . 2 1 . . . . . . . Interference 4 | . . . . . . 2 . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . Parts Fried 14 | . . . . . . . . . . 12 . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 6 . . . . . 1 . . . . . . . . . Heat Transferred 4452 | 300 650 175 805 . . . . . 1369 733 309 74 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . 1 . . . 4 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Peak Influence 602 | 30 304 66 230 124 . 338 356 370 333 426 602 501 340 166 58 560 . . Initial 315 | . 19 31 25 48 . . 113 133 180 110 298 315 161 166 58 40 . . Average 186 | 11 116 41 98 26 . 190 176 253 161 197 527 376 223 166 58 213 . . Maximum Alert Level 2 | . 1 . 1 . . 1 1 1 1 2 2 2 1 . . 2 . . Low Security (%) 61 | 100 90 100 98 100 . 62 70 46 59 51 . . 34 100 100 62 . . Level 1 30 | . 9 . 1 . . 37 29 53 40 40 20 68 65 . . 17 . . Level 2 7 | . . . . . . . . . . 7 80 31 . . . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 2 . . 1 2 . 4 9 . 2 2 . . 3 . . Investigation 8 | . 1 . . . . . 1 . . 2 . 2 1 . . 1 . . Extermination 3 | . . . . . . . . . . 3 . . . . . . . . Reinforcement 14 | . 1 . 2 . . 1 1 . 4 2 . . 1 . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Distress Signals 10 | . 1 . 1 . . . 2 . 3 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 16 2 14 29 . 15 13 14 38 30 11 10 7 . . 4 . 3 Peak Tracking Total 16 | . 5 2 4 16 . 5 4 10 6 5 6 4 4 . . 2 . 3 Tactical Retreats 14 | . . . . 1 . . 1 . 1 3 2 6 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Traps Triggered 11 | . 1 . . . . . 1 1 1 2 . 3 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Machines Disabled 8 | . 2 . . . . 2 2 . 1 . 1 . . . . . . . Max in Single Turn 2 | . 1 . . . . 2 1 . 1 . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Machines Accessed 50 | . 6 . 6 1 1 . 6 . 5 4 . 7 6 . . 8 . . Terminals 41 | . 6 . 6 1 . . 5 . 5 3 . 5 4 . . 6 . . Fabricators 3 | . . . . . . . . . . . . 1 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 1 . . 1 . . Total Hacks 163 | . 23 . 33 4 1 . 20 . 21 9 . 18 15 . . 19 . . Successful 82 | . 13 . 18 2 1 . 9 . 11 3 . 10 7 . . 8 . . Failed 80 | . 9 . 15 2 . . 11 . 10 6 . 8 8 . . 11 . . Catastrophic 11 | . . . 2 . . . 1 . 1 3 . 1 1 . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 101 | . 16 . 30 1 1 . 16 . 12 3 . 4 8 . . 10 . . Terminals 148 | . 23 . 33 4 . . 19 . 21 8 . 13 13 . . 14 . . Fabricators 9 | . . . . . . . . . . . . 4 1 . . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 1 . . 1 . . Terminal Hacks 42 | . 6 . 11 2 1 . 4 . 8 1 . 3 3 . . 3 . . Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 4 | . . . 2 . . . 1 . . . . . 1 . . . . . Robot Analysis 6 | . 1 . 4 . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . 1 . 1 . . . 1 . . 1 . 1 . . . 1 . . Unreport Threat 5 | . 1 . 1 1 . . . . 2 . . . . . . . . . Locate Traps 9 | . 1 . 1 . . . 1 . 3 . . 1 1 . . 1 . . Zone Layout 4 | . 1 . 1 1 . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . . . . . . . 1 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . 1 1 . . 1 . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 1 . . 1 . . Unauthorized Hacks 31 | . 7 . 7 . . . 4 . 3 1 . 4 3 . . 2 . . Terminals 28 | . 7 . 7 . . . 4 . 3 1 . 2 2 . . 2 . . Track 10 | . 4 . 4 . . . 1 . 1 . . . . . . . . . Botnet 15 | . 2 . 2 . . . 2 . 2 1 . 2 2 . . 2 . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 1 . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 6 1 . . 5 . 5 4 . 6 4 . . 7 . . Full Trace Events 3 | . . . . . . . . . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . . . . . 1 . . . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . 2 . . Matter 270 | . . . . . . . . . . . . 102 . . . 168 . . Time 135 | . . . . . . . . . . . . 51 . . . 84 . . Total Part Build Rating 9 | . . . . . . . . . . . . 1 . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Total Allies 5 | . . 3 . 2 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . . . . . . . . . Highest-Rated Group 45 | . . 40 40 45 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . 56 10 . . . . . . . . . . . . . . Total Damage 801 | . . . 687 114 . . . . . . . . . . . . . . Kills 11 | . . . 10 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Robot Analysis Total 6 | . 1 . 4 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Turns Passed 9628 | 95 578 223 857 452 395 638 828 273 1894 1522 395 533 297 12 30 482 103 21 Spaces Moved 6604 | 42 261 121 440 233 261 338 442 108 950 762 186 791 462 16 67 905 218 1 Core 20 | 20 . . . . . . . . . . . . . . . . . . Treads 4080 | 22 261 121 440 233 261 338 442 78 936 762 186 . . . . . . . Legs 44 | . . . . . . . . 30 14 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2460 | . . . . . . . . . . . . 791 462 16 67 905 218 1 Fastest Speed 42 | 50 160 160 155 150 150 145 145 158 165 165 163 50 42 42 42 42 42 680 Average Speed 116 | 107 160 160 157 152 150 148 147 169 165 165 163 50 49 42 42 42 42 680 Slowest Speed 680 | 160 160 160 160 155 150 150 158 185 190 167 165 50 50 42 42 42 42 680 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . 9 12 . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 55 52 49 52 64 60 59 44 85 30 48 32 19 1 81 37 58 3 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 . 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 7 | . . . . 2 . 2 . . . . . . . . . . 3 . Spaces Dug 94 | . 1 . 1 1 . . 9 . 16 21 . 13 7 . . 20 5 . Terrain Destroyed 316 | . 24 . 11 31 . 58 10 7 34 76 16 17 7 . . 20 5 . Melee 74 | . . . . 1 . . 8 . 13 16 . 13 7 . . 13 3 . Projectile 30 | . 1 . 1 . . . 2 . 11 6 . . . . . 7 2 . AOE 212 | . 23 . 10 30 . 58 . 7 10 54 16 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Total 7709 | 66 340 135 560 277 267 407 548 150 1139 904 231 896 490 22 68 978 223 8 Wait 133 | . 9 . 7 1 . 16 6 1 15 6 4 40 . . . 28 . . Move 6530 | 41 260 120 439 232 260 337 441 106 949 761 184 772 441 16 66 887 217 1 Hop 25 | . . . . . . . . . . . . 9 8 . . 8 . . Pick Up 130 | 5 10 2 22 1 4 2 15 2 24 4 1 14 10 1 2 11 . . Fast Attach 40 | 5 . 1 5 . . 2 6 3 9 3 . 4 1 . . 1 . . Attach 45 | 2 1 1 5 7 1 2 2 2 2 3 2 9 2 2 . 2 . . Detach 13 | . . . 3 1 . . . . 5 . 1 2 . . . 1 . . Swap 206 | . 11 1 23 4 . 12 21 4 34 54 14 14 5 1 . 5 1 2 Drop 117 | . 6 1 26 2 2 3 18 1 22 9 1 12 1 2 . 11 . . Fire 338 | 13 39 8 26 26 . 30 30 26 55 46 24 3 . . . 7 2 3 Melee 108 | . . . . 2 . . 8 . 21 17 . 17 22 . . 16 3 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 18 | . 4 1 4 1 . 3 1 . 3 1 . . . . . . . . Escape Stasis 6 | . . . . . . . . 5 . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Sto] / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 332 | -10/Materials | Central database locked down 443 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Entered Mines 803 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 839 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Discovered new exit (range 6) 889 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Entered Materials 897 | -9/Materials | Accompanied by 3 allies 897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Discovered new exit (range 14) 1292 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Entered Mines 1754 | -9/Mines | Accompanied by 2 allies 1809 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1824 | -9/Mines | Learned location of Storage (-7) 1831 | -9/Mines | Assembled infested the area 1835 | -9/Mines | Learned Materials security intel 1918 | -9/Mines | Destroyed 11 combat bots 2042 | -9/Mines | Core integrity fell below 50% 2072 | -9/Mines | Lost 3 parts (1p1n1w) 2200 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2200 | -9/Mines | Discovered new exit (range 5) 2206 | -9/Mines | Entered Exiles 2241 | -9/Exiles | Met 8R-AWN 2265 | -9/Exiles | Met EX-HEX 2367 | -9/Exiles | Met EX-BIN 2383 | -9/Exiles | Aligned with FarCom system 2385 | -9/Exiles | Given EX-Vault access code 2419 | -9/Exiles | Opened EX-Vault 2427 | -9/Exiles | Found Lightpack 2.0 2431 | -9/Exiles | Found Chronowheel 2440 | -9/Exiles | Found Flying Fortress v7 2469 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2518 | -9/Exiles | Met EX-DEC 2589 | -9/Exiles | Discovered new exit (range 10) 2601 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Lightpack 2.0, Chronowheel 2601 | -9/Exiles | Entered Mines 2888 | -8/Mines | Build established: Skirmisher 3228 | -8/Mines | Discovered new exit (range 8) 3239 | -8/Mines | Entered Materials 3239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3634 | -8/Materials | Discovered new exit (range 15) 4064 | -8/Materials | Identified exit to Garrison 4067 | -8/Materials | Entered Garrison 4075 | -8/Garrison | Installed Relay Interface Framework 4139 | -8/Garrison | Triggered checkpoint 4185 | -8/Garrison | Triggered checkpoint 4201 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Destroyed 13 combat bots 4255 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4325 | -8/Garrison | Discovered new exit (range 8) 4340 | -8/Garrison | Entered Materials 4832 | -8/Materials | Build established: Assassin 5079 | -8/Materials | Discovered new exit (range 20) 5616 | -8/Materials | Build established: Hauler-Skirmisher 5743 | -8/Materials | Discovered new exit (range 16) 5956 | -8/Materials | Discovered new exit (range 12) 6234 | -8/Materials | Entered Factory 6234 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6236 | -7/Factory | FarCom data flow suspended 6609 | -7/Factory | Discovered new exit (range 4) 6671 | -7/Factory | Discovered new exit (range 8) 7337 | -7/Factory | Discovered new exit (range 20) 7598 | -7/Factory | Garrison activated, responded to threat 7754 | -7/Factory | Identified exit to Garrison 7756 | -7/Factory | Entered Garrison 7808 | -7/Garrison | Triggered checkpoint 7809 | -7/Garrison | Triggered checkpoint 7890 | -7/Garrison | Destroyed 9 combat bots 7924 | -7/Garrison | Lost 3 parts (1p1n1w) 7995 | -7/Garrison | Discovered new exit (range 12) 8053 | -7/Garrison | Build established: Hauler-Mutant 8089 | -7/Garrison | Discovered new exit (range 18) 8137 | -7/Garrison | Activated Chronowheel 8142 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8151 | -7/Garrison | Entered Factory 8244 | -7/Factory | Lost 3 parts (1u2w) 8272 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 8383 | -7/Factory | Discovered new exit (range 17) 8478 | -7/Factory | Identified exit to Lower Caves 8663 | -7/Factory | Discovered new exit (range 15) 8675 | -7/Factory | Identified exit to Factory 8684 | -7/Factory | Entered another Factory area 8684 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8839 | -6/Factory | Identified exit to Factory 8981 | -6/Factory | Entered another Factory area 8981 | -5/Factory | Evolved 2 slots: Utility x2 8993 | -5/Factory | Sucked down chute 8993 | -5/Factory | Entered Waste 8993 | -5/Waste | The area was eerily silent 9007 | -5/Waste | Build established: Hauler-Scout 9014 | -5/Waste | Discovered new exit (range 21) 9023 | -5/Waste | Identified exit to Factory 9023 | -5/Waste | Entered Factory 9135 | -5/Factory | Fabricated Microactuators (x2) 9325 | -5/Factory | Local fabrication network quarantined 9328 | -5/Factory | Discovered new exit (range 11) 9342 | -5/Factory | Identified exit to Factory 9370 | -5/Factory | Spotted B-75 Beast 9397 | -5/Factory | Identified exit to Upper Caves 9505 | -5/Factory | Entered Upper Caves 9515 | -5/Upper Caves | Learned Factory interactive machine intel 9564 | -5/Upper Caves | Spotted B-75 Beast 9603 | -5/Upper Caves | Discovered new exit (range 14) 9608 | -5/Upper Caves | Identified exit to Upper Caves 9608 | -5/Upper Caves | Entered another Upper Caves area 9608 | -5/Upper Caves | Spotted O2-0WS(f) 9608 | -5/Upper Caves | Spotted 82-V6W(f) 9609 | -5/Upper Caves | Encountered a Master Thief 9609 | -5/Upper Caves | Encountered a Master Thief 9609 | -5/Upper Caves | Flying Fortress v7 stolen by Master Thief 9611 | -5/Upper Caves | Spotted D7-SUB(f) 9612 | -5/Upper Caves | Encountered a Master Thief 9618 | -5/Upper Caves | Lightpack 2.0 stolen by Master Thief 9620 | -5/Upper Caves | Destroyed 82-V6W(f) 9629 | -5/Upper Caves | Self-destructed Last Messages --------------- 09512_ Found Imp. Core Analyzer. 09512_ Found 16 Matter. 09515_ Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. 09593_ Searching scrap... 09593_ Found Imp. Shock Absorption System. 09593_ Found 14 Matter. 09594_ Acquired 14 matter. 09603_ EXIT=FOUND 09608_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 09609_ O2-0WS(f): "Someone's put a hefty bounty on whatever we can steal from you!" 09609_ Flying Fortress v7 ripped off. 09612_ Destroyed Maneuvering Thrusters. 09618_ Lightpack 2.0 ripped off. 09620_ Nuclear Pulse Thruster fried. 09620_ Mak. Cloaking Device fried. 09620_ 82-V6W(f) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????? ##?????##????????????????????????? | | ???????????????? ##?### ????????????????????????? | | ???????????????? ## ????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????? ##??????????????????????? | | ???????????????????? ##?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# ##???#??????##???????? | | ??????????????????????# *!/!## ## #???????? | | ??????????????????????# !@]!] #??????? | | ??????????????????????#/!|!!=*## #?????? | | ??????????????????????#%*!!!!##??????????????????? | | ??????????????????????#=#!!###???????????????????? | | ??????????????????????# ####?????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 32 Energy Capacity 385 Matter Stores 401 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 375 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Microactuators | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Microactuators | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaLightningWeb Manual? 0 Play Time 02:31:06 Cumulative 514.8 hours Start 2022.02.06 @ 16:55:30 End 2022.02.06 @ 21:53:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 120 Adventurer 125 Explorer 2 Win Type - Total 44 Types 37/3/2/0/1/0/0/0/1 Lore% 67 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ab8cd2f-6d73-47d2-a1db-733bfc9c32c3