Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.13 @ 20:36:24 Player: Eddie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (6836) 6836 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3662) 3662 TOTAL SCORE: 14728 Bonus ------- High Alert Combat Kills 1565 Follower Combat Kills 14 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -17 Cogmind --------- Core Integrity 387/700 Matter 90/300 Energy 290/290 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine (fused) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg (fused) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Relay Coupler [Sentry] Relay Coupler [Sentry] Gauss Rifle Heavy Rocket Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 92 | 6 5 . . 3 14 16 1 25 7 15 Power 12 | 1 . . . 1 2 2 . 3 2 1 Engine 4 | 1 . . . 1 . . . 1 1 . Core 8 | . . . . . 2 2 . 2 1 1 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 2 . . 1 6 5 . 12 3 6 Treads 21 | 2 2 . . 1 6 5 . 5 . . Leg 16 | . . . . . . . . 7 3 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 1 . . . 3 3 1 5 2 1 Device 1 | . . . . . . . . 1 . . Storage 2 | 1 . . . . . 1 . . . . Processor 3 | . 1 . . . 2 . . . . . Hackware 2 | . . . . . . . . 1 1 . Protection 9 | . . . . . 1 2 1 3 1 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 . . 1 3 6 . 5 . 7 Energy Gun 5 | . 2 . . 1 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 2 . . . . 2 3 . 5 . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . 2 Special Weapon 3 | . . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 40 | . 1 . . 2 2 1 2 13 1 18 Power 5 | . . . . 1 . . 1 1 . 2 Propulsion 16 | . . . . . 1 . 1 7 1 6 Utility 9 | . . . . . . . . 4 . 5 Weapon 10 | . 1 . . 1 1 1 . 1 . 5 Highest Loss Streak 9 | . 1 . . 1 2 1 2 5 1 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 99 86 95 95 86 81 51 Engine 5 | . 14 14 14 13 2 . . 1 1 7 Core 4 | . . . . . 6 9 6 4 7 2 Treads 23 | . 28 28 28 28 30 36 33 14 . . Leg 6 | . . . . . . . . 16 26 20 Device 1 | . . . . . . . . 3 7 2 Storage 8 | . 14 14 14 14 9 5 9 9 7 3 Processor 12 | . 11 14 14 14 18 18 18 10 . . Protection 5 | . . . . . 1 8 9 8 13 3 Energy Gun 6 | . 9 14 14 25 14 . . . . 2 Ballistic Gun 10 | . 18 14 14 2 3 12 9 16 15 1 Launcher 1 | . . . . . . 4 9 . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 13 15 15 15 16 21 36 29 41 62 44 Greatest Support 80 | 40 40 40 40 40 80 80 80 80 60 60 Greatest Overweight (x) 2 | . . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 8 8 8 6 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 2 6 8 8 7 7 6 8 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 8 8 8 8 1 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 3275 | 260 165 18 . 59 172 827 8 1199 224 343 Remotely . | . . . . . . . . . . . Salvage Created 4726 | . 455 54 . 288 506 1258 18 1369 224 554 Parts 263 | . 38 5 . 20 31 55 4 80 6 24 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 120 | . 13 3 . 9 8 31 3 32 4 17 Guns 99 | . 13 3 . 8 8 22 1 32 4 8 AOE 21 | . . . . 1 . 9 2 . . 9 Classes Destroyed 11 | . 4 . . 2 2 2 . 1 . . Worker 2 | . . . . 1 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 26 | . 6 3 . 4 . 4 2 6 . 1 Grunt 54 | . 7 . . 4 3 16 . 10 3 11 Brawler 3 | . . . . 1 . . . 1 1 . Duelist 4 | . . . . . . . . 2 . 2 Sentry 17 | . . . . . 4 5 1 7 . . Specialist 3 | . . . . . . 3 . . . . Hunter 6 | . . . . . 1 2 . . . 3 Programmer 7 | . . . . . . 1 . 6 . . Best Kill Streak 6 | . 6 3 . 4 3 4 2 4 3 5 Combat Bots Only 5 | . 5 3 . 4 3 4 2 4 3 5 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 1 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 7418 | . 327 139 . 154 657 1550 187 2252 235 1917 Core 850 | . 44 63 . 37 99 154 . 140 18 295 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 42 . . . 28 . . Volleys Fired 384 | . 39 6 . 16 28 84 8 134 14 55 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 104 | . 65 65 . 90 90 100 67 56 56 104 Shots Fired 698 | . 77 12 . 32 55 149 14 245 28 86 Gun 648 | . 77 12 . 32 55 127 8 245 28 64 Cannon . | . . . . . . . . . . . Launcher 37 | . . . . . . 11 6 . . 20 Special 13 | . . . . . . 11 . . . 2 Kinetic 517 | . 45 6 . 13 13 127 8 245 28 32 Thermal 43 | . . . . . . 11 . . . 32 Explosive 37 | . . . . . . 11 6 . . 20 Electromagnetic 99 | . 32 6 . 19 42 . . . . . Robot Hit Streak 16 | . 10 2 . 7 15 16 3 11 5 6 Robot Miss Streak 5 | . 2 3 . 2 3 3 3 5 4 3 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 16 | . 3 1 . 3 . 4 . 3 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 . 1 Shots Hit Robots 410 | . 44 4 . 20 41 89 7 138 15 52 Core Hits 213 | . 20 3 . 12 18 55 5 54 9 37 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . 4 . 2 Critical Strikes 13 | . . . . . 2 . . 5 . 6 Burn 3 | . . . . . . . . . . 3 Destroy 8 | . . . . . . . . 5 . 3 Corrupt 2 | . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9993 | . 645 63 . 430 759 2522 194 3015 311 2054 Guns 7322 | . 612 63 . 290 679 1503 93 3015 311 756 Cannons . | . . . . . . . . . . . Explosions 2660 | . 30 . . 132 80 1019 101 . . 1298 Melee . | . . . . . . . . . . . Ramming 11 | . 3 . . 8 . . . . . . Kinetic 5913 | . 268 25 . 63 180 1503 93 3015 311 455 Thermal 543 | . 30 . . 132 80 . . . . 301 Explosive 2418 | . . . . . . 1019 101 . . 1298 Electromagnetic 1108 | . 344 38 . 227 499 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 10 . 11 Average Corruption 8 | . . . . . . . . 7 . 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . . . . . 26 . 21 Message Errors 15 | . . . . . . . . 5 . 10 Matter Fused 6 | . . . . . . . . 3 . 3 Heat Flow Errors 5 | . . . . . . . . 3 . 2 Energy Discharges 2 | . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . 8 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . . . . . 15 . . . 40 Projectiles . | . . . . . . . . . . . Explosions 55 | . . . . . . 15 . . . 40 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 347 | . 35 . . . 133 71 50 . . 58 Shots 9 | . 1 . . . 2 3 1 . . 2 Rammed 2 | . 1 . . 1 . . . . . . Targets Rammed 3 | . 1 . . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 386 | . 57 36 . 30 150 198 18 205 147 386 Average Temperature 59 | . 11 18 . 10 64 52 6 31 72 128 Received Heat Transfer 2292 | . 60 18 . 27 198 747 36 738 135 333 Effects 1 | . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 1 . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1275 | . 50 . . 200 100 . . . . 925 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 1583 | . 283 121 . 222 330 1469 914 1583 926 1180 Initial 830 | . . 51 . . 21 94 715 594 830 648 Average 622 | . 116 119 . 93 129 724 785 1012 882 1065 Maximum Alert Level 4 | . 1 . . 1 1 4 3 4 3 4 Low Security (%) 30 | 100 78 100 . 77 76 10 . . . . Level 1 11 | . 21 . . 22 23 16 . . . . Level 2 11 | . . . . . . 26 . 16 . 5 Level 3 25 | . . . . . . 18 100 52 100 32 Level 4 21 | . . . . . . 27 . 30 . 61 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 3 . . . . . Investigation 3 | . 2 . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 7 | . 3 . . . 1 . . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 22 3 . 14 9 31 5 36 5 17 Peak Tracking Total 10 | . 5 3 . 4 3 5 2 10 4 5 Tactical Retreats 8 | . 1 . . 1 . . . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 4 | . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 23 | . 1 . . 2 3 5 1 8 . 3 Max in Single Turn 2 | . 1 . . 1 2 1 1 2 . 1 Garrison Relay 9 | . . . . . . 5 . 2 . 2 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 15 | . 5 . . . 4 1 3 1 1 . Terminals 11 | . 5 . . . 2 1 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 42 | . 14 . . . 13 1 11 2 1 . Successful 25 | . 8 . . . 7 1 7 1 1 . Failed 17 | . 6 . . . 6 . 4 1 . . Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 12 . . . 8 . 8 . . . Terminals 36 | . 14 . . . 9 1 10 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Terminal Hacks 12 | . 4 . . . 2 1 4 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . Terminal Index 2 | . 1 . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 2 | . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 8 | . 4 . . . 2 . 2 . . . Terminals 8 | . 4 . . . 2 . 2 . . . Botnet 8 | . 4 . . . 2 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 . . . 4 1 2 1 1 . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 2 . . Zone Cloak 1 | . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . 22 . 8 . 8 Machine Destruction 34 | . . . . . . 18 . 8 . 8 Programmers 4 | . . . . . . 4 . . . . Attached 2 | . . . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 6 | . . 3 . 3 . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . . Highest-Rated Group 74 | . . 74 74 40 29 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . 20 6 . . . . . Total Damage 216 | . . . . 173 43 . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 8225 | 110 874 309 162 984 463 2232 197 1558 242 1094 Spaces Moved 4020 | 65 421 175 101 573 204 1205 103 781 125 267 Core 9 | 9 . . . . . . . . . . Treads 3180 | 56 421 175 101 573 204 1205 103 342 . . Legs 831 | . . . . . . . . 439 125 267 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 160 122 122 120 Average Speed 153 | 144 160 160 160 160 160 162 161 138 148 122 Slowest Speed 260 | 160 160 160 160 160 163 162 162 160 193 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 3 Exploration Rate (%) 42 | 5 69 62 13 100 20 85 12 67 3 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 18 | . . . . . . 18 . . . . Terrain Destroyed 426 | . 6 . . 7 39 109 91 72 . 102 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . 2 3 . . AOE 421 | . 6 . . 7 39 109 89 69 . 102 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 5392 | 79 547 192 102 609 289 1348 120 1004 154 948 Wait 810 | 4 69 12 2 9 26 16 8 57 3 604 Move 4008 | 64 420 174 100 572 203 1203 102 779 124 267 Hop . | . . . . . . . . . . . Pick Up 38 | 5 8 . . 4 7 9 . 3 1 1 Fast Attach 37 | 5 1 . . . 6 5 . 13 3 4 Attach 25 | 1 1 . . 2 3 3 . 5 1 9 Detach 2 | . . . . . . . . . . 2 Swap 30 | . 3 . . 1 5 8 1 7 3 2 Drop 55 | . 5 . . 3 11 20 1 6 5 4 Fire 384 | . 39 6 . 16 28 84 8 134 14 55 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . 1 . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 111 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 12) 529 | -10/Materials | Discovered new exit (range 14) 703 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Discovered new exit (range 11) 985 | -10/Materials | Entered Mines 1001 | -10/Mines | Escorted by a lone wolf Derelict 1016 | -10/Mines | Learned Materials terminal intel 1021 | -10/Mines | Learned location of Storage (-9) 1069 | -10/Mines | Discovered new exit (range 7) 1271 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -10/Mines | Discovered new exit (range 5) 1277 | -10/Mines | Identified exit to Exiles 1294 | -10/Mines | Entered Exiles 1294 | -10/Exiles | Accompanied by 3 allies 1324 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1329 | -10/Exiles | Discovered new exit (range 15) 1347 | -10/Exiles | Met 8R-AWN 1455 | -10/Exiles | Identified exit to Mines 1456 | -10/Exiles | Entered Mines 1474 | -9/Mines | Core integrity fell below 50% 1786 | -9/Mines | Discovered new exit (range 9) 1805 | -9/Mines | Identified exit to Materials 1871 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2024 | -9/Mines | Discovered exit to Materials (range 6) 2440 | -9/Mines | Entered Materials 2440 | -8/Materials | Accompanied by 2 allies 2440 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2441 | -8/Materials | Loaded intel: 12 terminal locations 2717 | -8/Materials | Garrison activated, responded to threat 2901 | -8/Materials | Identified exit to Garrison 2903 | -8/Materials | Entered Garrison 2992 | -8/Garrison | Triggered checkpoint 3023 | -8/Garrison | Garrison Relay disabled 3192 | -8/Garrison | Triggered checkpoint 3246 | -8/Garrison | Triggered checkpoint 3330 | -8/Garrison | Discovered new exit (range 15) 3365 | -8/Garrison | Identified exit to Materials 3379 | -8/Garrison | Installed Relay Interface Framework 3731 | -8/Garrison | Build established: Scavenger-Mutant 3804 | -8/Garrison | Triggered checkpoint 3978 | -8/Garrison | Discovered exit to Materials (range 11) 4002 | -8/Garrison | Triggered checkpoint 4025 | -8/Garrison | Garrison Relay disabled 4058 | -8/Garrison | Triggered checkpoint 4121 | -8/Garrison | Discovered exit to Materials (range 6) 4220 | -8/Garrison | Triggered checkpoint 4235 | -8/Garrison | Triggered checkpoint 4409 | -8/Garrison | Discovered exit to Materials (range 14) 4487 | -8/Garrison | Triggered checkpoint 4524 | -8/Garrison | Garrison Relay disabled 4951 | -8/Garrison | Garrison Relay disabled 4989 | -8/Garrison | Garrison Relay disabled 5135 | -8/Garrison | Entered Materials 5330 | -8/Materials | Identified exit to Garrison 5332 | -8/Materials | Entered Garrison 5364 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5644 | -8/Garrison | Core integrity fell below 50% 5778 | -8/Garrison | Triggered checkpoint 5806 | -8/Garrison | Discovered new exit (range 5) 5856 | -8/Garrison | Triggered checkpoint 5910 | -8/Garrison | Garrison Relay disabled 5924 | -8/Garrison | Triggered checkpoint 6064 | -8/Garrison | Triggered checkpoint 6205 | -8/Garrison | Lost 5 parts (1p3n1u) 6338 | -8/Garrison | Discovered new exit (range 10) 6433 | -8/Garrison | Build established: Mutant 6438 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 6500 | -8/Garrison | Phase Generator disabled 6607 | -8/Garrison | Triggered checkpoint 6657 | -8/Garrison | Garrison Relay disabled 6679 | -8/Garrison | System corruption reached 10% 6782 | -8/Garrison | Triggered checkpoint 6824 | -8/Garrison | Discovered new exit (range 10) 6890 | -8/Garrison | Entered Factory 6890 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7103 | -7/Factory | Discovered new exit (range 5) 7110 | -7/Factory | Identified exit to Garrison 7132 | -7/Factory | Entered Garrison 7152 | -7/Garrison | Triggered checkpoint 7342 | -7/Garrison | Spotted B-75 Beast 7342 | -7/Garrison | Spotted B-75 Beast 7371 | -7/Garrison | Build established: Scavenger-Mutant 7444 | -7/Garrison | Triggered checkpoint 7537 | -7/Garrison | Triggered checkpoint 7538 | -7/Garrison | Lost 5 parts (1p3n1w) 7547 | -7/Garrison | Triggered checkpoint 7587 | -7/Garrison | Triggered checkpoint 7612 | -7/Garrison | Crushed by falling debris 7614 | -7/Garrison | Crushed by falling debris 7645 | -7/Garrison | Lost 9 parts (1p3n2u3w) 7680 | -7/Garrison | Crushed by falling debris 7680 | -7/Garrison | System corruption reached 10% 7909 | -7/Garrison | Build established: Mutant 8226 | -7/Garrison | Self-destructed Last Messages --------------- 07680_ System corrupted by crushing effect (+3). 07698_ System corrupted: Heat flow error (+119). 07722_ System corrupted: IFF burst signal emitted. 07791_ VETR7DXSY/LLE/F6DY VTL 08001_ XKGMODXSURFFPALCNA0|RWUEQCEQNZ M9 08126_ System corrupted: Rnf. Deuterium Engine fused. 08162_ System corrupted: Component data lost. 08182_ Dropped Mic. Nuclear Core. 08200_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ### # #?????????????????????????????????????? | | ## ### #?????????????????????????????????????? | | ## #?# #?????????????????????????????????????? | | #?# #?# #?????????????????????????????????????? | | ##?# #?# #?????????????????????????????????????? | | ???# #?# #?????????????????????????????????????? | | #### #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #### #?# #???????????#?????????????????????????? | | ???# #?# #?????????? ????????????????????????? | | ???# ### ##????????? ????????????????????????? | | ??## ### #######??? ?????????????????????????? | | ??# * # #??? ?????????????????????????? | | ###! ## # #####?? ?????????????????????????? | | = ##?????? ??????????????????????????? | | ## #?????? ??????????????????????????? | | ## # # ! #?##?????? #??????????????????????????? | | ?### # # #?????? #??????????????????????????? | | ???# # # #?????? #??????????????????????????? | | ???# ### #??????? #??????????????????????????? | | ######## ######### #???####???????????????????? | | #???# #???????????????????? | | #???# ##???????????????????? | | ###"""## ######### #???# ##???????????????????? | | ???????# #???????# #?### #???????????????????? | | ???????# #???????# #?#@# #??#????????????????? | | ???????# #???????# #?###% #? #????????????????? | | ???????# #???????# ##### ##? #????????????????? | | ???????# #???????# ## #? #????????????????? | | ???????# ######### ## = ## ##???????????????? | | ???????# * #???????????????? | | ######## * #???????????????? | | % #???????????????? | | ################### # #???????????????? | | ????????????????### ## ###?????????????? | | ????????????????# = #?????????????? | | ????????????????# %!#?????????????? | | ????????????????# * #?????????????? | | ????????????????# =#?????????????? | | ????????????????### ## ###?????????????? | | ??????????????????# #? #???????????????? | | ????????????????? ??????????????? | | ??????????????? ????????????? | | ??????????????##### #####???????????? | | ??????????????????## ##""""######???????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Infiltrator Challenges ------------ None Game ------ Seed FrostRefineryGreatsword Manual? 0 Play Time 00:57:52 Cumulative 28.7 hours Start 2024.02.12 @ 21:31:32 End 2024.02.13 @ 20:36:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a112f80-1b9a-4c12-864d-8e76da9d9325