Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.09 @ 03:49:51 Player: Peter Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (161) 161 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 596 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/400 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit Heat Sink Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 6 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight 2 | . 2 . Utility 3 | 1 2 . Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 92 | . 97 63 Engine 12 | . 14 5 Wheel 22 | . 25 5 Device 10 | . 12 . Storage 17 | . 15 28 Ballistic Gun 26 | . 28 19 Naked Turns . | . . . Heaviest Build 16 | 7 16 16 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 4 8 8 Average Capacity 7 | 4 7 8 Most Carried 8 | 3 8 8 Average Carried 4 | . 4 6 Final Capacity 8 | 4 8 8 Final Carried 8 | 1 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 408 | 272 127 9 Remotely . | . . . Salvage Created 161 | 34 127 . Parts 17 | 1 16 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | 1 5 . Guns 6 | 1 5 . Classes Destroyed 3 | 1 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | 1 2 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 975 | 33 175 767 Core 259 | . 16 243 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | 3 17 16 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 68 | 6 34 28 Gun 68 | 6 34 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | 6 34 22 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 9 4 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | 4 20 16 Core Hits 17 | 2 12 3 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 327 | 41 193 93 Guns 327 | 41 193 93 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 304 | 41 193 70 Thermal 23 | . . 23 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | 6 15 20 Average Temperature 8 | 6 10 8 Received Heat Transfer 103 | 18 45 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 98 | 20 98 22 Initial 22 | . 13 22 Average 50 | 4 66 8 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | 1 10 12 Peak Tracking Total 10 | 1 4 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 619 | 84 456 79 Spaces Moved 325 | 85 209 31 Core 25 | 18 . 7 Treads . | . . . Legs . | . . . Wheels 300 | 67 209 24 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 82 | 73 81 114 Slowest Speed 200 | 80 90 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 22 | 6 43 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 613 | 100 462 51 Wait 218 | . 218 . Move 323 | 84 208 31 Hop . | . . . Pick Up 17 | 7 10 . Fast Attach . | . . . Attach 12 | 6 2 4 Detach 1 | . 1 . Swap 4 | . 4 . Drop 2 | . 2 . Fire 36 | 3 17 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 541 | -10/Materials | Entered Mines 551 | -10/Mines | Assembled infested the area 554 | -10/Mines | Learned Materials trap positions 560 | -10/Mines | Learned Materials stockpile data 598 | -10/Mines | Crushed by falling debris 598 | -10/Mines | Core integrity fell below 50% 611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 613 | -10/Mines | Core integrity fell below 20% 620 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00603_ The unstable cave ceiling collapses. 00603_ U-05 Engineer builds a Wall. 00604_ Sml. Laser destroyed. 00605_ A derelict emerges from the shadows. 00606_ DU-U1A(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00607_ DU-U1A(g): "Pshh... whatever." 00608_ DU-U1A(g): "Everyone knows a good old rocket launcher goes a long way." 00609_ DU-U1A(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00610_ DU-U1A(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00610_ Lgt. Assault Rifle destroyed. 00611_ DU-U1A(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00611_ DU-U1A(g) slips back into the shadows. 00613_ The unstable cave ceiling collapses. 00617_ U-05 Engineer builds a Wall. 00619_ The unstable cave ceiling collapses. 00620_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????##????????????????########?????? | | ??????????## #####???????## ##????? | | ??????????# ####### ##???? | | ?????????## ?????# "" #???? | | ????????## ????# "" ##??? | | ????????# ????###### ##?? | | ?????????# ???###### | | ?????????# #### # ? | | ??????????# ] #?????? | | ??????????# ##?????? | | ??????????# # # #?????? | | ??????????# # # #?????? | | ??????????# %d @ u# ## ##?????? | | ??????????# d ## # #??????? | | ??????????# # ## # # #??????? | | ?????????????## ## # ###? #??????? | | ????????????? # ##### ##%"#???#??????? | | ???????????? #######????## " #?????????? | | ??????????? ?????????????? ????????? | | ?????????? ??????????????? # ???????? | | ?????????# ???????????????? ??????? | | ?????????# ????????????????? #????? | | ?????????#?????????????????? ### ????? | | ??????????????????????????? ???###? ????? | | ??????????????????????????? ??????? ?????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 308 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed TiamatHypervelocityRay Manual? 0 Play Time 00:16:20 Cumulative 1.4 hours Start 2021.05.09 @ 03:30:04 End 2021.05.09 @ 03:49:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79c64657-4768-473c-bd4f-222901b5f5a6