Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.29 @ 18:15:52 Player: gallo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (136) 136 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1281 Bonus ------- None Cogmind --------- Core Integrity 273/400 Matter 187/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Terrain Scanner Weapon Shielding > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Light Ion Engine Hover Unit Light Armor Plating EM Pulse Gun Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Weapon Shielding > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Hover Unit Light Armor Plating EM Pulse Gun Light Assault Rifle Mining Laser Mining Laser Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 13 | 7 2 . 4 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 100 85 Engine 12 | . 14 14 11 Leg 25 | . 28 28 22 Device 11 | . 11 14 11 Storage 12 | . 14 14 11 Protection 4 | . . . 10 Energy Gun 13 | . 16 14 11 Launcher 9 | . 11 14 6 Special Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 17 | 14 16 16 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 5 | . 3 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 293 | 133 15 101 44 Remotely . | . . . . Salvage Created 198 | . 30 124 44 Parts 16 | . 5 9 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 7 | . 3 3 1 Guns 2 | . 1 1 . AOE 4 | . 2 2 . Classes Destroyed 4 | . 1 2 1 Builder 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 6 | . 3 3 . Sentry 1 | . . . 1 Best Kill Streak 5 | . 3 5 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 340 | . 24 129 187 Core 127 | . . . 127 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . . 7 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 13 | . 2 3 8 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 70 Shots Fired 21 | . 4 6 11 Gun 13 | . 2 3 8 Cannon . | . . . . Launcher 8 | . 2 3 3 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 8 | . 2 3 3 Electromagnetic 13 | . 2 3 8 Robot Hit Streak 4 | . 1 2 4 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 12 | . 2 2 8 Core Hits 11 | . 3 6 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 404 | . 66 199 139 Guns 78 | . 12 10 56 Cannons . | . . . . Explosions 297 | . 54 189 54 Melee . | . . . . Ramming 29 | . . . 29 Kinetic . | . . . . Thermal . | . . . . Explosive 297 | . 54 189 54 Electromagnetic 78 | . 12 10 56 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 125 | . . 96 29 Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 18 | . 9 18 6 Average Temperature 7 | . 6 9 5 Received Heat Transfer 18 | . . . 18 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 141 | . 113 136 141 Initial 52 | . . 43 52 Average 75 | . 65 94 104 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 8 | . 3 3 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 8 | . 8 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Retrieve Matter 5 | . 5 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 565 | 82 174 103 206 Spaces Moved 406 | 63 133 79 131 Core 10 | 10 . . . Treads . | . . . . Legs 396 | 53 133 79 131 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 113 120 120 130 Slowest Speed 190 | 190 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 19 25 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 51 | . 13 19 19 Melee . | . . . . Projectile . | . . . . AOE 51 | . 13 19 19 Terrain Rammed 4 | . . . 4 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 445 | 70 143 81 151 Wait . | . . . . Move 403 | 62 132 78 131 Hop . | . . . . Pick Up 8 | 1 7 . . Fast Attach 8 | 6 . . 2 Attach 1 | . 1 . . Detach . | . . . . Swap 4 | 1 1 . 2 Drop 3 | . . . 3 Fire 13 | . 2 3 8 Melee . | . . . . Ram 4 | . . . 4 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 83 | -11/Junkyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 7) 257 | -10/Materials | Entered Mines 285 | -10/Mines | Learned Materials terminal intel 296 | -10/Mines | Discovered new exit (range 13) 304 | -10/Mines | Build established: Mutant 360 | -10/Mines | Entered Materials 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 360 | -9/Materials | Discovered new exit (range 7) 361 | -9/Materials | Loaded intel: 12 terminal locations 566 | -9/Materials | Self-destructed Last Messages --------------- 00531_ U-05 Engineer lays Concrete. 00534_ U-05 Engineer builds a Wall. 00534_ U-05 Engineer lays Concrete. 00538_ U-05 Engineer builds a Wall. 00539_ U-05 Engineer lays Concrete. 00540_ R-06 Scavenger collects Corrupted Lgt. Treads. 00542_ Kicked K-01 Serf. 00542_ U-05 Engineer builds a Wall. 00544_ R-06 Scavenger collects Mining Laser. 00551_ U-05 Engineer builds a Wall. 00552_ U-05 Engineer lays Concrete. 00553_ K-01 Serf collects debris. 00555_ U-05 Engineer lays Concrete. 00560_ DCL/OHIVN9SR