Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 01:39:41 Player: kite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (194) 970 Value Destroyed (7120) 7120 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2148) 2148 TOTAL SCORE: 16198 Bonus ------- High Alert Combat Kills 948 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 780/1000 Matter 300/300 Energy 500/500 System Corruption 7% Temperature Cool (0) Movement Rolling (140) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Wheel Wheel > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Energy Well Spectral Analyzer Improved Hacking Suite > --- WEAPON (4) ------- Heavy Neutron Cannon Shock Maul > --- INVENTORY (15) --- Light Angular Momentum Engine Carbon-fiber Leg Energy Well (350) Spectral Analyzer Transport Network Coupler Improved Weapon Cycler EM Shield Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon Heavy Missile Launcher Improved Remote Datajack Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Energy Well Energy Well Spectral Analyzer Improved Melee Analysis Suite > --- WEAPON ----------- Neutron Cannon Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Light Angular Momentum Engine Spectral Analyzer EM Shield Improved Hacking Suite System Shield Authchip [Weapon] Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon Heavy Missile Launcher Field Lobotomy Kit Shock Maul Shock Maul [Rating: 88] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Core Shielding Weapon Particle Cannon Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 1 Utility 4 | . . . . . . . 1 . . . 1 . 1 1 Weapon 2 | . . . 1 . . . . . . . 1 . . . Parts Attached 126 | 6 10 . 7 1 . . 12 25 1 6 2 13 13 30 Power 11 | 1 1 . 1 . . . . 3 1 . . 1 1 2 Engine 7 | 1 1 . 1 . . . . 1 1 . . . 1 1 Core 4 | . . . . . . . . 2 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 . . 4 . . . 4 9 . 4 . 3 4 9 Treads 17 | 2 . . 4 . . . 4 7 . . . . . . Leg 16 | . . . . . . . . 2 . 4 . 3 4 3 Wheel 6 | . . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | 1 5 . . . . . 4 6 . . 2 4 5 11 Device 14 | . 2 . . . . . 2 4 . . . 2 2 2 Storage 5 | 1 1 . . . . . . . . . . . 2 1 Processor 10 | . 1 . . . . . . . . . 1 2 1 5 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 8 | . 1 . . . . . 2 2 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 4 . 2 1 . . 4 7 . 2 . 5 3 8 Energy Gun 9 | 1 2 . . . . . . . . . . 4 1 1 Energy Cannon 10 | . 2 . 2 . . . . . . . . . . 6 Ballistic Gun 6 | 1 . . . . . . . 5 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . . . 2 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 8 | . . . . . . . 4 2 . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . . . . . . . 1 6 Corrupted Parts 5 | . . . . . . . . 3 . 2 . . . . System Corruption 25 | . . . . . . . . 5 . 20 . . . . Parts Lost 50 | . . . . . . . . 16 . 2 . 12 5 15 Power 4 | . . . . . . . . 1 . . . 1 . 2 Propulsion 25 | . . . . . . . . 9 . . . 4 3 9 Utility 11 | . . . . . . . . 4 . 1 . 2 2 2 Weapon 10 | . . . . . . . . 2 . 1 . 5 . 2 Highest Loss Streak 7 | . . . . . . . . 4 . 1 . 7 2 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Backups 13 | 2 7 10 14 15 15 15 14 14 15 14 10 13 14 14 Power . | . 1 1 . . . . . . 1 1 1 . . . Propulsion 1 | . 2 3 1 1 1 1 1 1 2 3 2 1 2 . Utility 5 | . 1 3 5 4 3 3 6 5 4 4 4 8 7 6 Weapon 5 | . 2 2 5 9 9 9 6 6 7 4 2 1 2 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 48 | . 6 . 7 . 1 . 9 2 . 1 . 4 6 12 Power 3 | . 1 . . . . . . 1 . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . 1 . Utility 26 | . . . 4 . 1 . 5 . . . . 4 5 7 Weapon 14 | . 5 . 1 . . . 3 1 . 1 . . . 3 Tool/Special 2 | . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 93 | . 95 100 99 100 100 100 99 84 100 100 99 72 94 87 Engine 7 | . 14 14 11 11 11 11 9 5 . 9 7 1 5 3 Treads 21 | . 28 28 33 33 33 33 36 20 36 36 . . . . Leg 6 | . . . . . . . . 1 . . 30 20 31 19 Device 7 | . 2 14 11 11 11 11 8 8 . . . 3 9 4 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 7 11 11 Processor 2 | . . . . . . . . . . . 6 8 6 9 Protection 6 | . 7 . . . . . 9 9 18 18 15 3 . 3 Energy Gun 3 | . 12 . . . . . . . . . . 10 24 . Energy Cannon 11 | . 11 28 32 33 33 33 7 . . . . . . 10 Ballistic Gun 2 | . 3 . . . . . . 11 . . . . . . Impact Weapon 9 | . . . . . . . 19 15 27 22 30 10 1 9 Peak Build Rating 88 | 6 14 14 19 19 19 19 24 22 19 24 30 52 67 88 Average Rating 29 | 4 9 14 18 18 18 19 21 19 19 20 29 31 62 78 On Entrance 22 | . 6 14 14 18 18 19 19 21 19 19 23 30 52 64 Avg Prop Armor Cover (%) 6 | . . . . . . . . 7 7 6 . . 4 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 12 39 37 41 41 41 41 48 39 39 48 46 46 55 79 Greatest Support 85 | 40 40 40 60 60 60 60 80 80 60 80 50 50 80 85 Greatest Overweight (x) 12 | . . . . . . . . 12 . . . 2 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 10 10 15 15 15 15 15 15 15 15 13 15 15 15 Average Carried 13 | 2 7 10 14 15 14 15 14 13 15 14 10 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 10 15 15 15 15 15 15 15 11 13 15 14 15 Class Distribution -------------------- 23% | Scavenger-Mutant 20% | Gunner 20% | Mutant 8% | Pyromaniac-Skirmisher 7% | Skirmisher 6% | Scavenger-Skirmisher 5% | Assassin 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gladiator | -7/Factory Pyromaniac-Skirmisher | -7/DSF Pyromaniac-Skirmisher | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Matter Collected 2783 | 260 161 . 70 46 . . 182 673 . 282 . 219 465 425 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6650 | . 265 . 1285 147 . 71 756 1197 . 444 . 350 1136 999 Parts 316 | . 25 . 82 13 . 10 31 43 . 23 . 5 25 59 Haulers Intercepted 10 | . 2 . 3 . . . 2 . . . . . 2 1 Recyclers Shooed 3 | . 1 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Combat Hostiles Destroyed 150 | . 3 . 26 7 . 4 12 30 . 23 . 8 18 19 Melee 27 | . . . . . . . 6 14 . 3 . 1 2 1 Guns 18 | . 3 . . . . . . 8 . . . 2 5 . Cannons 47 | . . . 26 3 . 4 4 . . . . . . 10 AOE 34 | . . . . 4 . . . . . 15 . 3 5 7 Classes Destroyed 15 | . 4 . 3 1 . 1 1 1 . 2 . 2 . . Worker 12 | . 3 . 2 1 . . . . . . . . 4 2 Builder 7 | . . . 1 . . . 1 . . . . . 1 4 Tunneler 2 | . . . . . . 1 . . . . . . . 1 Hauler 10 | . 2 . 3 . . . 2 . . . . . 2 1 Recycler 6 | . . . . 1 . . 2 . . . . . 1 2 Operator 1 | . . . . . . . 1 . . . . . . . Watcher 5 | . 1 . 2 . . . 1 . . . . . . 1 Swarmer 54 | . . . 7 7 . 4 3 8 . 10 . . 6 9 Grunt 59 | . 3 . 10 . . . 6 11 . 9 . 6 11 3 Sentry 23 | . . . 9 . . . 3 9 . . . . . 2 Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 3 | . . . . . . . . . . . . . . 3 Programmer 8 | . . . . . . . . 2 . 3 . . 1 2 Heavy 1 | . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 2 . 9 5 . 4 4 10 . 9 . 3 4 6 Combat Bots Only 10 | . 2 . 4 4 . 4 4 10 . 9 . 3 4 5 Max Kills in Single Turn 3 | . 1 . 2 3 . 1 1 1 . 2 . 2 2 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . . . . 2 . . . . . 2 . 1 2 3 Melee 1 | . . . . . . . 1 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Hostile Shots Fired 745 | . 6 . 47 27 . 12 32 274 . 76 . 92 63 116 Missed 205 | . 1 . 15 8 . 4 4 74 . 26 . 30 19 24 Hits 540 | . 5 . 32 19 . 8 28 200 . 50 . 62 44 92 Projectile 540 | . 5 . 32 19 . 8 28 200 . 50 . 62 44 92 Critical Strikes 23 | . . . 1 1 . . 2 10 . 2 . 2 1 4 Actively Blocked 3 | . . . . . . . . 3 . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 8146 | . 67 . 395 212 . 65 315 2236 . 706 . 1519 839 1792 Core 1083 | . 22 . 46 22 . . 13 367 . 34 . 311 48 220 Absorbed by Shields 530 | . . . . . . . 47 483 . . . . . . Redirected to Shielding 86 | . . . . . . . . 78 . 8 . . . . Ignored by Resistances 16 | . . . . . . . . . . . . . 16 . Core Remaining (%) 74 | 100 . 91 . . . 83 . . . 24 . 55 94 . Volleys Fired 242 | . 19 . 41 11 . 7 11 37 . 24 . 10 28 54 Largest 4 | . 2 . 3 3 . 3 3 3 . 1 . 4 4 2 Hottest 300 | . 136 . 204 204 . 204 204 66 . 39 . 300 300 220 Shots Fired 564 | . 37 . 123 19 . 21 31 98 . 24 . 18 89 104 Gun 216 | . 23 . . . . . . 98 . . . 12 83 . Cannon 309 | . 14 . 123 17 . 21 31 . . . . . . 103 Launcher 38 | . . . . 2 . . . . . 24 . 6 5 1 Special 1 | . . . . . . . . . . . . . 1 . Kinetic 108 | . 10 . . . . . . 98 . . . . . . Thermal 417 | . 27 . 123 17 . 21 31 . . . . 12 83 103 Explosive 38 | . . . . 2 . . . . . 24 . 6 5 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 9 . 9 2 . 7 6 10 . 8 . 9 13 8 Robot Miss Streak 6 | . 2 . 3 4 . 2 3 3 . 2 . 1 6 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 . . Shots Hit Robots 466 | . 26 . 62 5 . 8 40 148 . 24 1 31 66 55 Core Hits 213 | . 13 . 36 8 . 5 12 32 . 26 . 18 32 31 Critical Kills 8 | . . . . . . . 1 5 . 1 . 1 . . Critical Parts Destroyed 28 | . . . . . . . 5 13 . 4 . 1 4 1 Critical Strikes 46 | . . . . . . . 6 21 . 5 . 3 10 1 Burn 7 | . . . . . . . . . . . . 1 6 . Smash 39 | . . . . . . . 6 21 . 5 . 2 4 1 Melee Attacks 272 | . . . . . . . 38 153 . 28 3 23 14 13 Impact 272 | . . . . . . . 38 153 . 28 3 23 14 13 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 11 . . 1 1 2 2 4 Combat Hostiles 5 | . . . . . . . 3 . . 1 . . 1 . Follow-up Attacks 38 | . . . . . . . 5 27 . 3 . 3 . . Damage Inflicted 16720 | . 372 . 1325 550 . 165 1401 3046 . 2165 69 1482 2560 3585 Guns 2372 | . 188 . . . . . . 876 . . . 87 1221 . Cannons 4428 | . 184 . 1325 123 . 165 327 . . . . . . 2304 Explosions 4327 | . . . . 427 . . . . . 1658 . 875 628 739 Melee 5584 | . . . . . . . 1074 2170 . 507 69 520 702 542 Ramming 9 | . . . . . . . . . . . . . 9 . Kinetic 936 | . 60 . . . . . . 876 . . . . . . Thermal 6527 | . 312 . 1325 189 . 165 327 . . . . 87 1344 2778 Explosive 3664 | . . . . 361 . . . . . 1658 . 875 505 265 Electromagnetic . | . . . . . . . . . . . . . . . Impact 5584 | . . . . . . . 1074 2170 . 507 69 520 702 542 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . 1 1 . . . . . 10 10 32 . . . 7 Average Corruption 6 | . 1 1 . . . . . 5 10 11 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 127 | . 6 . . . . . . 69 . 42 . . . 10 Message Errors 40 | . 4 . . . . . . 22 . 9 . . . 5 Matter Fused 29 | . 1 . . . . . . 16 . 9 . . . 3 Heat Flow Errors 17 | . . . . . . . . 9 . 7 . . . 1 Energy Discharges 12 | . 1 . . . . . . 4 . 7 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 18 | . . . . . . . . 11 . 7 . . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 5 | . . . . . . . . 2 . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2159 | . . . 12 57 . . 408 486 . 257 39 80 372 448 Projectiles 102 | . . . 12 1 . . . . . . . . . 89 Explosions 224 | . . . . 56 . . . . . 98 . 4 31 35 Melee 1833 | . . . . . . . 408 486 . 159 39 76 341 324 Knockbacks 19 | . . . . . . . . 4 . 6 1 1 4 3 Impact 17 | . . . . . . . . 3 . 6 1 1 3 3 Kinetic . | . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 . . . . 1 . Self-Inflicted Damage 280 | . . . . 57 . . . . . 72 . 12 98 41 Shots 9 | . . . . 2 . . . . . 2 . 1 3 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 511 | . 234 . 318 321 . 261 511 269 . 273 . 462 419 454 Average Temperature 111 | . 56 . 89 188 . 118 229 63 . 97 . 216 153 116 Received Heat Transfer 2230 | . 30 . 147 . . . 129 775 . 207 . 450 240 252 Effects 14 | . 1 . . 2 . . 1 . . 1 . 1 5 3 Shutdowns 2 | . . . . . . . . . . . . . 1 1 Energy Bleed 2 | . 1 . . . . . . . . . . 1 . . Interference 3 | . . . . 2 . . . . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 27 | . . . . . . . 4 8 . 5 . 2 5 3 Combat Hostiles 22 | . . . . . . . 2 8 . 5 . 2 4 1 Parts Fried 41 | . . . . . . . 6 14 . 7 . 4 7 3 Impact Corruptions 72 | . . . . . . . 13 25 . 8 1 4 10 11 Robots Melted 3 | . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Melted 20 | . . . 4 1 . . 1 . . . . . 13 1 Heat Transferred 8547 | . 632 . 2405 322 . 296 592 . . . . 300 3400 600 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Maximum Alert Level 5 | . . . 2 1 . . . 5 3 4 3 2 2 2 Low Security (%) 43 | 100 100 100 89 . . 100 100 12 . . . . 25 47 Level 1 21 | . . . 8 100 . . . 8 . . . . 70 49 Level 2 11 | . . . 1 . . . . 23 . 14 15 100 4 2 Level 3 11 | . . . . . . . . 33 100 19 84 . . . Level 4 10 | . . . . . . . . 18 . 66 . . . . Level 5 1 | . . . . . . . . 4 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . Peak Influence 1738 | . 50 1 405 377 . 80 86 1738 850 1404 737 593 442 476 Initial 846 | . . 1 . 154 . . 29 19 846 546 737 480 310 213 Average 403 | . 5 . 67 302 . 7 32 763 847 1068 712 543 249 247 Influence Increases 6184 | . 128 . 796 323 . 101 370 1879 4 878 20 233 593 859 Destroy 0b10 Robot/C 3000 | . 60 . 520 140 . 80 240 600 . 460 . 160 360 380 Destroy 0b10 Robot/NC 215 | . 30 . 40 10 . 5 35 . . . . . 40 55 Destroy Leader 500 | . 26 . 160 20 . 10 66 20 . 30 . 20 64 84 Allied During Kill 7 | . . . . . . . . . . 7 . . . . Successful Hack 67 | . 12 . 12 . . 6 5 21 4 . 5 . 2 . Disable Machine 255 | . . . . 120 . . . 30 . 45 15 . 45 . Anti-Garrison Action 1250 | . . . . . . . . 950 . 100 . . . 200 Destroy Structure 575 | . . . 4 33 . . 9 48 . 236 . 38 67 140 Lose Combat Pursuer 315 | . . . 60 . . . 15 210 . . . 15 15 . Influence Decreases 5762 | . 122 6 399 513 207 23 418 171 902 314 737 327 749 874 Entered New Map 3082 | . . 5 . 243 207 . 49 11 892 294 667 207 283 224 Time Decay 2170 | . 122 1 399 270 . 23 369 . 10 . 70 . 416 490 Lost Part 500 | . . . . . . . . 160 . 20 . 120 50 150 Lost Ally 10 | . . . . . . . . . . . . . . 10 Squads Dispatched 22 | . 2 . 1 . . . 2 . . . . 1 7 9 Investigation 7 | . 2 . . . . . 1 . . . . . 3 1 Extermination 4 | . . . . . . . . . . . . . 2 2 Reinforcement 8 | . . . 1 . . . 1 . . . . 1 2 3 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Distress Signals 7 | . . . 3 . . . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 194 | . 10 . 32 7 . 4 14 42 . 19 . 8 30 28 Peak Tracking Total 11 | . 2 . 5 4 . 4 6 5 . 4 . 4 11 9 Tactical Retreats 18 | . . . 2 . . . 1 13 . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Traps Triggered 9 | . 1 . . . . . 1 6 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Machines Disabled 27 | . 1 . . 8 . . . 6 . 7 1 1 3 . Max in Single Turn 4 | . 1 . . 4 . . . 1 . 1 1 1 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . 4 . 1 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Machines Accessed 22 | . 2 . 1 . 2 1 4 3 1 . 1 . 5 2 Terminals 12 | . 2 . . . . 1 2 3 . . 1 . 2 1 Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . 1 Total Hacks 48 | . 5 . 4 . 5 2 9 4 1 . 1 . 12 5 Successful 25 | . 2 . 1 . 5 1 4 2 1 . 1 . 6 2 Failed 23 | . 3 . 3 . . 1 5 2 . . . . 6 3 Catastrophic 3 | . . . . . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 5 . . . 1 2 5 . . . . . 3 1 Terminals 22 | . 5 . . . . 2 5 4 . . 1 . 4 1 Fabricators 8 | . . . . . . . . . . . . . 8 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . 3 . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . 4 Terminal Hacks 12 | . 1 . . . 5 1 . 2 . . 1 . 1 1 Record 4 | . . . . . 4 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . Load Schematic 3 | . . . . . . . . . . . . . 3 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . 2 . . . . . . . Retrieve Study 3 | . . . 1 . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 4 | . 1 . . . . . 1 . . . . . 1 1 Terminals 3 | . 1 . . . . . 1 . . . . . 1 . Botnet 3 | . 1 . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 . . 1 3 3 1 . . . 5 2 Full Trace Events 5 | . . . . . . . 1 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . Part Studies Acquired 3 | . . . 1 . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 15 . 5 . . . . Machine Destruction 20 | . . . . . . . . 15 . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Total Allies 3 | . . . . . . . . 2 . . . . 1 . Largest Group 2 | . . . . . . . . 2 2 2 . . 1 1 Highest-Rated Group 113 | . . . . . . . . 64 64 64 . . 113 93 Highest-Rated Ally 113 | . . . . . . . . 39 39 39 . . 113 93 Initial Warlord ECA Mod 20 | . . . . . . . . . 8 8 11 11 20 19 Total Orders 2 | . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . 1 Ally Attacks 8 | . . . . . . . . . . 8 . . . . Total Damage 189 | . . . . . . . . . . 85 . . 25 79 Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Active Infowar (turns) 1273 | . 16 . . . . . . . . . . . 2 1255 Optics 1271 | . 16 . . . . . . . . . . . . 1255 T.N.C. 645 | . . . . . . . . . . . . . 2 643 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Turns Passed 11128 | 88 817 28 1348 592 365 416 945 2707 21 1019 140 341 1018 1283 Spaces Moved 5626 | 49 454 18 705 344 228 246 388 1096 13 524 119 151 620 671 Core 3 | 2 . . . . . . . 1 . . . . . . Treads 3958 | 47 454 18 705 344 228 246 388 992 13 523 . . . . Legs 1505 | . . . . . . . . 103 . 1 119 151 620 511 Wheels 160 | . . . . . . . . . . . . . . 160 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 108 108 105 112 95 Average Speed 156 | 155 160 160 160 160 160 160 160 190 160 159 108 145 116 134 Slowest Speed 650 | 160 160 160 160 160 160 160 160 650 160 160 108 245 120 265 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 75 9 56 62 61 51 39 84 4 72 4 84 15 25 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . Spaces Dug 35 | . . . . . . . 8 3 . . . . 1 23 Terrain Destroyed 474 | . . . . 35 . . 8 3 . 246 . 43 70 69 Melee 17 | . . . . . . . 8 3 . . . . 1 5 Projectile 42 | . . . . . . . . . . . . . . 42 AOE 415 | . . . . 35 . . . . . 246 . 43 69 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Fac Total 7097 | 58 514 17 839 368 229 253 644 1435 14 639 126 218 825 918 Wait 594 | . 4 . 59 12 . 1 161 105 . 37 . 2 117 96 Move 5613 | 48 453 17 704 343 227 245 388 1095 12 523 118 150 619 671 Hop . | . . . . . . . . . . . . . . . Pick Up 110 | 4 13 . 16 . 1 . 17 10 . 10 3 13 11 12 Fast Attach 68 | 6 7 . . . . . 3 14 . . . 7 6 25 Attach 38 | . . . 2 . . . 5 11 . 4 2 7 2 5 Detach 5 | . . . . . . . . 3 . . . . . 2 Swap 65 | . 3 . 5 2 . . 6 17 1 6 1 1 12 11 Drop 121 | . 15 . 12 . 1 . 22 13 1 12 . 6 15 24 Fire 242 | . 19 . 41 11 . 7 11 37 . 24 . 10 28 54 Melee 210 | . . . . . . . 30 108 . 23 2 20 14 13 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis 11 | . . . . . . . . 6 . . . . . 5 Rewire 18 | . . . . . . . . 16 . . . 2 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 342 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Discovered new exit (range 13) 830 | -10/Materials | Discovered new exit (range 13) 906 | -10/Materials | Entered Mines 914 | -10/Mines | Discovered new exit (range 11) 934 | -10/Mines | Entered Materials 934 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1240 | -9/Materials | Build established: Gunner 1339 | -9/Materials | Discovered new exit (range 16) 1981 | -9/Materials | Discovered new exit (range 5) 2262 | -9/Materials | Discovered new exit (range 10) 2282 | -9/Materials | Entered Mines 2356 | -9/Mines | Learned location of Zion (-6) 2867 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2867 | -9/Mines | Discovered new exit (range 5) 2874 | -9/Mines | Entered Exiles 2914 | -9/Exiles | Met 8R-AWN 2942 | -9/Exiles | Met EX-HEX 2985 | -9/Exiles | Met EX-BIN 3004 | -9/Exiles | Aligned with FarCom system 3006 | -9/Exiles | Given EX-Vault access code 3044 | -9/Exiles | Opened EX-Vault 3056 | -9/Exiles | Found Field Lobotomy Kit 3086 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3134 | -9/Exiles | Met EX-DEC 3226 | -9/Exiles | Discovered new exit (range 10) 3239 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3239 | -9/Exiles | Entered Mines 3532 | -8/Mines | Build established: Skirmisher 3606 | -8/Mines | Discovered new exit (range 6) 3655 | -8/Mines | Entered Materials 3655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4127 | -8/Materials | Build established: Mutant 4505 | -8/Materials | Discovered new exit (range 11) 4600 | -8/Materials | Identified exit to Garrison 4600 | -8/Materials | Entered Garrison 4636 | -8/Garrison | Build established: Scavenger-Mutant 4943 | -8/Garrison | Garrison Relay disabled 5196 | -8/Garrison | Destroyed 10 combat bots 5396 | -8/Garrison | Triggered checkpoint 5462 | -8/Garrison | Build established: Mutant 5515 | -8/Garrison | Discovered new exit (range 12) 5576 | -8/Garrison | Triggered checkpoint 5637 | -8/Garrison | Lost 4 parts (3n1w) 5644 | -8/Garrison | Garrison Relay disabled 5742 | -8/Garrison | Triggered checkpoint 6124 | -8/Garrison | Triggered checkpoint 6321 | -8/Garrison | Build established: Scavenger-Skirmisher 6366 | -8/Garrison | Triggered checkpoint 6389 | -8/Garrison | Core integrity fell below 50% 6447 | -8/Garrison | Garrison Relay disabled 6498 | -8/Garrison | Discovered new exit (range 11) 6721 | -8/Garrison | Discovered new exit (range 7) 6818 | -8/Garrison | Triggered checkpoint 7172 | -8/Garrison | System corruption reached 10% 7192 | -8/Garrison | Garrison Relay disabled 7307 | -8/Garrison | Entered Materials 7307 | -8/Materials | Accompanied by 2 allies 7312 | -8/Materials | Build established: Scavenger-Mutant 7315 | -8/Materials | Identified exit to Garrison 7328 | -8/Materials | Entered Garrison 7328 | -8/Garrison | Accompanied by 2 allies 7475 | -8/Garrison | Triggered checkpoint 7482 | -8/Garrison | P-60 Hacker assimilated allied CF-KK6(h) 7497 | -8/Garrison | Triggered checkpoint 7521 | -8/Garrison | Destroyed 9 combat bots 7579 | -8/Garrison | Triggered checkpoint 7758 | -8/Garrison | Discovered new exit (range 11) 7938 | -8/Garrison | Triggered checkpoint 8046 | -8/Garrison | Triggered checkpoint 8072 | -8/Garrison | Discovered new exit (range 13) 8154 | -8/Garrison | Triggered checkpoint 8211 | -8/Garrison | Garrison Relay disabled 8251 | -8/Garrison | Discovered new exit (range 10) 8296 | -8/Garrison | Phase Generator disabled 8342 | -8/Garrison | System corruption reached 30% 8347 | -8/Garrison | Entered Factory 8347 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8487 | -7/Factory | Identified exit to DSF 8487 | -7/Factory | Entered DSF 8541 | -7/DSF | Additional patrols routed to DSF 8638 | -7/DSF | Lost 7 parts (1p3n1u2w) 8699 | -7/DSF | Lost 5 parts (1n1u3w) 8721 | -7/DSF | Sterilization system engaged 8741 | -7/DSF | Ambient heat levels rising (+10) 8756 | -7/DSF | Ambient heat levels rising (+10) 8771 | -7/DSF | Ambient heat levels rising (+10) 8786 | -7/DSF | Ambient heat levels rising (+10) 8801 | -7/DSF | Ambient heat levels rising (+10) 8801 | -7/DSF | Discovered new exit (range 14) 8816 | -7/DSF | Ambient heat levels rising (+10) 8828 | -7/DSF | Entered Factory 8828 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9019 | -6/Factory | Build established: Pyromaniac-Skirmisher 9734 | -6/Factory | Discovered new exit (range 11) 9837 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9843 | -6/Factory | Cargo convoy interrupted 9843 | -6/Factory | Assimilated A-27 Freighter with FLK Orb 9846 | -6/Factory | Entered another Factory area 9846 | -5/Factory | Accompanied by 1 ally 9846 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9856 | -5/Factory | Found Prototype Processor 9856 | -5/Factory | Identified Spectral Analyzer 9858 | -5/Factory | Found Prototype Processor 9858 | -5/Factory | Identified Exp. Signal Interpreter 9871 | -5/Factory | Found Spectral Analyzer 9894 | -5/Factory | Found Spectral Analyzer 10018 | -5/Factory | Garrison activated, responded to threat 10317 | -5/Factory | Discovered new exit (range 12) 10434 | -5/Factory | Identified exit to Factory 10533 | -5/Factory | Build established: Assassin 10888 | -5/Factory | Identified exit to Upper Caves 11129 | -5/Factory | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 11102_ U-05 Engineer lays Concrete. 11103_ U-05 Engineer builds a Wall. 11104_ Imp. Heat Sink destroyed. 11104_ S-27 Virus destroyed. 11104_ Chain reaction triggered in Imp. Ion Engine. 11104_ Destroyed Lgt. Ion Engine. 11104_ Destroyed Welding Torch. 11104_ U-05 Engineer destroyed. 11106_ U-05 Engineer lays Concrete. 11108_ U-05 Engineer builds a Wall. 11109_ K-01 Serf cleans the Matter Pump. 11111_ Wheel destroyed. 11111_ U-05 Engineer lays Concrete. 11112_ U-05 Engineer builds a Wall. 11118_ TWNUX1WBJFNICBVL=SR>PH20,>L7B C RYC 11120_ Wheel destroyed. 11128_ Shock Maul destroyed. 11128_ Hvy. Neutron Cannon destroyed. Map ----- +----------------------------------------------------+ | #???????????????? #???????????????? | | #?????????????????#####???????????????? | | #?????????????????????????????????????? | | ####+##############????????????????????????????? | | ### #????????????????????????????? | | #?# ] #????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | #?# ! #????????????????????????????? | | ########################?????????????????????????? | | # #???????? #?????????????????????????? | | # # ????? #?????????????????????????? | | # """ """ #! ??""""" #?????????????????????????? | | # """ """ # """"""" #?????????????????????????? | | # """ """ # """"""" #?????????????????????????? | | # # w """"""" #?????????????????????????? | | # """ """ # #?????????????????????????? | | # """ """ # """"""" #????p????????????????????? | | + """ """ # """"""" #?????????????????????????? | | # # ] """"""" #?????p???????????????????? | | # """ """ # """"""" ##??????##????????????????? | | # """ """ # p"#???? ##### #??????? | | # """ """ ########+####;### T" ! #??????? | | # ###??# p @ "" > ss????? | | # ! # #??# ###### #??????? | | # = !# ??#g #??????? ! ##### [ #??????? | | ######""#" ### #?????????##????????????????? | | !%= =% h #???????????????????????????? | | *! %[ =## #???????????????????????????? | | %*##[=## #???????????????????????????? | | [=/ # #???????????????????????????? | | #### # #???????????????????????????? | | ???# # #???????????????????????????? | | ????# ]] # #???????????????????????????? | | ????+ ]] # #???????????????????????????? | | ???# ] # #???????????????????????????? | | ??###### #???????????????????????????? | | ?????? #???????????????????????????? | | ?????? #???????????????????????????? | | ?????""" #???????????????????????????? | | "" """" ????""" #???????????????????????????? | | "" """" "???""" #???????????????????????????? | | "" ""??? ??? #???????????????????????????? | | ?? ???? ????""" #???????????????????????????? | | ?? "???????????""" ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Core Shielding 20 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hammer | -8/Materials | Hacked Mace | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightRelayBlasthammer Manual? 0 Play Time 01:08:30 Cumulative 420.1 hours Start 2026.07.04 @ 23:51:43 End 2026.07.05 @ 01:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7499813-4fd6-422c-9df2-7daa9e50d3a1