Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.04 @ 22:19:47 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (897) 4485 Value Destroyed (50610) 50610 Prototype IDs (67) 1340 Alien Tech Used (10) 2000 Bonus (59204) 59204 TOTAL SCORE: 129739 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 28355 Follower Combat Kills 1846 Network Hubs Disabled 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -1897 Cogmind --------- Core Integrity 575/1600 Matter 13/300 Energy 966/980 System Corruption 0% Temperature Cool (8) Movement Treading (260) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler SHELL Armor SHELL Armor > --- WEAPON (4) ------- Helical Railgun Helical Railgun > --- INVENTORY (24) --- Biometal Heavy Treads Advanced Cooling System Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (0) Advanced Kinecellerator Improved Utility Shielding Microwarp Drive Helical Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Improved Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Improved Particle Charger Improved Force Field Transdimensional Reconstructor Transdimensional Reconstructor Gamma Rifle Cooled Nova Cannon Helical Railgun Helical Railgun Helical Railgun Helical Railgun Proton Missile Launcher Gamma Bomb Array [Rating: 256] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Utility Huge Storage Unit Device Long-range Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection SHELL Armor Artifact Microwarp Drive Weapon Hypervelocity Coil Gun Energy Gun Sigix Quantum Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Graviton Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . 1 1 . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . 2 . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 611 | 6 11 1 24 21 16 8 8 7 2 15 7 8 . 15 16 18 3 24 43 8 2 7 11 7 7 5 . 12 4 2 34 37 14 33 62 7 82 24 Power 36 | 1 1 . 2 1 . . 2 . . . . . . 1 1 1 . 2 3 1 . 1 1 . 3 . . . . . 2 . 2 2 1 . 6 2 Engine 9 | 1 1 . 2 1 . . . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 26 | . . . . . . . 2 . . . . . . . . 1 . 2 2 . . 1 . . 3 . . . . . 2 . 2 2 1 . 6 2 Propulsion 42 | 2 3 . 4 3 2 1 1 1 . . . . . 1 2 3 . . 2 . . . . . 1 . . . . . 2 . . 3 1 . 9 1 Treads 38 | . 2 . 4 3 2 1 1 1 . . . . . 1 2 3 . . 2 . . . . . 1 . . . . . 2 . . 3 1 . 8 1 Leg 4 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 303 | 1 6 . 7 5 6 5 1 2 2 8 7 6 . 11 6 6 3 21 30 3 . 3 1 3 2 4 . 7 2 2 22 21 7 16 29 2 38 8 Device 209 | . 2 . 2 1 2 3 1 . 1 6 2 4 . 8 5 5 3 16 25 2 . 3 1 1 1 3 . 6 2 2 14 17 6 14 24 2 21 4 Storage 25 | 1 4 . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . 1 . 8 3 Processor 16 | . . . . . 1 1 . 1 . . 4 . . 1 . . . 1 2 . . . . 1 . . . . . . 2 . . 1 . . 1 . Hackware 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protection 46 | . . . 2 4 3 1 . . 1 2 . 2 . 1 1 1 . 4 1 1 . . . . 1 1 . 1 . . 4 4 1 1 3 . 5 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Weapon 230 | 2 1 1 11 12 8 2 4 4 . 7 . 2 . 2 7 8 . 1 8 4 2 3 9 4 1 1 . 5 2 . 8 16 5 12 31 5 29 13 Energy Gun 29 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 17 4 Energy Cannon 67 | . 1 1 4 7 6 2 3 2 . 1 . 1 . . . 1 . . . 1 . . . 1 . . . 1 1 . 1 8 2 4 12 1 5 1 Ballistic Gun 100 | 2 . . 3 1 . . . 1 . 4 . 1 . 1 5 5 . 1 7 2 1 3 6 3 1 1 . 2 1 . 6 8 3 7 16 . 1 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 28 | . . . 2 . 2 . 1 1 . 2 . . . . 2 2 . . 1 1 1 . 3 . . . . 2 . . 1 . . . 1 1 5 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . 2 3 . . . 2 . . 4 2 . 2 . 4 . 4 . . . 3 2 1 . . . 1 1 . 1 4 2 3 7 . 17 . Parts Lost 55 | . . 1 1 1 2 2 . . . 1 . . . . 1 3 . 2 3 2 . . 3 1 1 1 . . . . . . 1 1 5 1 11 11 Power 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Propulsion 6 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Utility 22 | . . . . 1 1 . . . . . . . . . . 2 . 1 1 1 . . 1 . . . . . . . . . 1 1 1 1 6 4 Weapon 23 | . . 1 . . 1 2 . . . 1 . . . . . . . 1 1 . . . 2 1 1 1 . . . . . . . . 2 . 3 6 Highest Loss Streak 5 | . . 1 1 1 1 1 . . . 1 . . . . 1 1 . 1 1 2 . . 1 1 1 1 . . . . . . 1 1 5 1 4 5 Average Slot Usage (%) 87 | . 98 100 99 99 99 99 93 92 92 91 91 92 92 85 88 87 86 79 87 87 88 70 87 89 88 89 89 88 89 89 90 89 82 79 77 79 79 74 Engine 2 | . 14 14 11 11 9 7 1 . . . . . . . 6 1 . . . 1 5 5 4 5 2 . . . . . . . . . . . . . Reactor 5 | . . . . . . . 5 7 7 7 7 7 7 5 . 4 6 6 7 3 . 2 5 5 7 10 10 10 10 10 9 9 8 5 4 4 7 8 Treads 12 | . 6 28 21 22 18 23 16 15 15 15 15 15 15 13 15 14 13 13 10 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 8 7 8 Device 13 | . 12 14 12 18 18 21 23 15 14 12 14 14 15 12 13 12 13 8 11 11 11 11 10 10 10 10 10 10 10 10 9 9 8 9 11 15 15 13 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 7 10 Processor 15 | . . . . . 6 15 15 15 15 15 15 15 15 13 13 13 13 10 16 17 17 17 17 21 21 21 21 21 21 21 28 28 26 23 21 20 14 12 Hackware 4 | . . . . . . . . 6 7 7 6 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 10 10 9 9 8 8 8 8 1 . Protection 5 | . . . 20 14 11 1 . . . 1 . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 5 5 4 3 4 4 5 4 8 8 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 8 1 Energy Cannon 5 | . 11 14 17 21 26 22 22 22 23 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . Ballistic Gun 10 | . 16 14 4 . . . . . . 19 23 22 23 19 19 18 20 20 16 16 16 . 16 15 14 15 15 14 14 15 13 11 11 10 10 . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 14 95 31 103 107 112 111 114 114 120 115 115 115 109 117 119 126 128 163 148 132 122 129 130 130 139 140 140 142 140 140 146 153 176 178 177 188 223 220 Greatest Support 180 | 20 40 40 40 40 42 62 92 92 92 92 92 92 92 140 140 160 160 160 160 160 160 160 160 160 160 150 150 150 150 150 160 160 160 180 180 180 180 180 Greatest Overweight (x) 65 | 2 4 . 2 2 2 1 1 1 1 1 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 65 1 Average Overweight (x) . | . 1 . 1 2 2 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Largest Inventory Capacity 24 | 7 24 14 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 23 | 5 16 14 21 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 1 14 14 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 Average Carried 22 | . 7 13 19 23 23 22 23 23 24 23 23 23 24 23 23 23 23 22 23 23 24 23 22 22 23 23 24 23 23 24 23 23 23 23 23 22 23 19 Final Capacity 24 | 7 14 14 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 1 14 14 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 23 24 24 24 24 24 24 24 24 23 24 24 24 24 23 24 24 23 23 14 Class Distribution -------------------- 39% | Scavenger-Skirmisher 17% | Scavenger-Mutant 15% | Scavenger-Gunner 7% | Hacker-Skirmisher 6% | Mutant 5% | Hacker-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -7/Deep Caves Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Quarantine Hacker-Skirmisher | -2/Section 7 Hacker-Gunner | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 22521 | 231 524 148 321 216 183 79 249 131 63 389 62 103 42 358 448 344 198 1335 1385 626 27 . 906 232 361 183 24 571 . 196 1630 1030 1066 1047 4432 100 2720 561 Remotely 2171 | . . . 66 . . . . . . . . . . . . 230 36 333 694 . . . . . . . . . . . 325 487 . . . . . . Salvage Created 65311 | . 491 109 1229 1477 738 188 1636 424 178 322 . 65 . 652 809 627 139 2829 2666 604 56 . 1193 449 1743 324 . 977 . 170 1626 1560 3075 2495 13313 865 21791 491 Parts 2561 | . 36 11 83 89 39 6 14 18 7 18 . 5 . 40 37 35 6 124 118 15 6 . 67 14 37 17 . 25 . 10 83 114 137 145 421 42 712 30 Haulers Intercepted 33 | . 1 . 4 6 3 . . 3 . . . . . 2 1 . . 4 2 . . . . 2 . . . . . . 3 . 1 . . 1 . . Recyclers Shooed 6 | . . . 1 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 216 | . . . . . . . . . 13 14 3 . 6 . . . . . . 5 3 . 67 . . . . 23 72 10 . . . . . . . . Prevented 16 | . . . . . . . . . . . . . 2 . . . . . . 10 . . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 720 | . 11 6 23 14 20 3 6 . 4 12 . 2 . 7 12 10 1 24 46 8 5 . 16 3 6 4 . 17 . 2 15 19 29 25 132 11 222 5 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guns 421 | . 8 4 4 . . . . . . 4 . 2 . 7 6 3 1 24 40 2 . . 12 3 6 4 . 5 . 2 13 18 29 23 132 4 60 5 Cannons 63 | . 3 2 13 14 12 2 4 . 4 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . 4 . AOE 143 | . . . 6 . 8 . 2 . . 7 . . . . 6 2 . . 6 . 5 . 4 . . . . 12 . . 2 . . . . 6 77 . Classes Destroyed 28 | . 6 . 3 1 . 1 1 1 . 2 . 1 . . . . . 3 . . . . 2 . . . . . . . . . 2 2 2 . 1 . Worker 30 | . 1 1 . 5 . . . . . . . . . 3 2 . . 10 1 . . . . . . . . . . . 1 2 . . . . 4 . Builder 9 | . . . . . . . . 1 . . . . . . 1 . . 5 2 . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 33 | . 1 . 4 6 3 . . 3 . . . . . 2 1 . . 4 2 . . . . 2 . . . . . . 3 . 1 . . 1 . . Recycler 18 | . . . 2 2 . . . 3 . . . . . . 2 . . 3 . . . . . . . . . . . . . . . 1 2 1 2 . Carrier 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . 1 . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 13 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 1 1 3 . 4 . Operator 16 | . 1 . 2 2 . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . . 1 . 1 . 3 . 2 . Watcher 33 | . 1 . 2 1 1 1 . . . . . . . . . 1 . 3 2 . . . . . . . . . . . . 2 2 2 5 2 8 . Swarmer 89 | . 3 6 9 . 9 . . . . 8 . . . 3 7 3 . . 13 . 5 . 4 . . . . 2 . . 2 3 . . . 6 6 . Saboteur 21 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 . 1 6 1 9 . Grunt 293 | . 8 . 10 5 10 1 . . 3 3 . . . 3 2 . . 13 16 4 . . 3 1 . 3 . 7 . 2 3 8 17 5 57 3 106 . Brawler 42 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . 3 . . 1 1 1 3 17 . 13 . Duelist 35 | . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . 1 . . . . 4 . . 1 . 1 1 7 1 15 . Protector 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 5 . 11 . Sentry 53 | . . . 5 10 1 1 . . . . . . . . 3 . 1 2 3 1 . . 2 . . 1 . 1 . . 4 . 4 . 8 . 6 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 36 | . . . . . . . . . . . . . . . . . . 2 2 2 . . 2 2 . . . . . . 2 . . 3 8 . 13 . Programmer 65 | . . . . . . 1 . . . . . . . 1 . . . 1 8 . . . . . . . . . . . 2 6 1 11 15 . 19 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 12 | . . . . . . . 6 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Lightning 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 7 . Executioner 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . 10 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 43 | . 5 3 4 5 6 2 3 2 3 4 . 1 . 5 4 5 2 10 18 4 5 . 4 3 5 3 . 10 . 2 4 5 13 6 25 14 43 3 Combat Bots Only 43 | . 4 3 4 4 6 1 3 . 3 4 . 1 . 4 4 4 1 6 15 4 5 . 4 2 5 3 . 10 . 2 3 5 12 6 21 11 43 3 Max Kills in Single Turn 7 | . 1 1 3 2 3 1 1 2 2 2 . 1 . 2 3 2 1 4 4 1 4 . 3 2 1 1 . 5 . 1 3 4 3 2 4 6 7 1 Gunslinging 2 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 1 2 . 1 . Exploded 6 | . . . 3 . 3 . 1 . . 2 . . . . 3 1 . . 4 . 4 . 3 . . . . 5 . . 2 . . . . 6 6 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Z-Imprinter (-7/Deep Caves) Revision 17 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 34033 | . 485 180 484 356 556 305 . 21 81 492 . 134 81 259 591 651 100 2100 1634 1119 84 . 979 282 32 196 . 393 68 105 808 1024 1070 837 6027 207 8133 4159 Core 2260 | . 74 17 54 29 39 32 . . 16 75 . 66 33 38 32 103 . 80 143 58 15 . 21 15 . . . 36 34 . 56 64 62 5 209 13 233 608 Absorbed by Shields 8405 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 99 48 . . . 356 150 4598 3143 Reduced by Siege Mode 1659 | . . . . . . . . . . 4 . . . 8 25 31 6 121 100 135 . . 55 28 . 22 . 15 . 17 44 87 . 8 346 . 384 223 Core Remaining (%) 75 | 100 . 63 . 79 92 . . . . . . . 68 . . . . 70 . . . . 76 . . . . . . 86 . 90 . . 70 . . 35 Volleys Fired 1737 | . 47 11 61 61 37 19 46 5 8 23 . 13 . 29 34 18 14 93 93 37 4 . 39 16 14 7 . 23 1 8 55 64 57 63 306 13 333 85 Largest 4 | . 2 2 2 2 3 3 3 3 3 3 . 3 . 3 3 3 3 3 3 3 1 . 3 3 3 3 . 3 1 3 3 3 3 3 3 4 4 4 Hottest 400 | . 80 80 136 136 204 204 199 196 196 136 . 75 . 75 84 105 105 105 105 105 39 . 105 105 105 105 . 105 105 105 110 120 140 130 200 400 400 400 Shots Fired 4532 | . 94 22 111 122 102 53 116 16 24 52 . 23 . 76 94 30 42 277 272 66 6 . 108 48 40 21 . 56 1 24 157 139 154 143 768 37 988 250 Gun 3522 | . 74 11 21 . . . . 1 . 39 . 15 . 71 90 18 42 277 270 44 2 . 106 48 40 21 . 48 . 24 153 111 144 117 720 32 739 244 Cannon 731 | . 20 11 87 122 99 53 102 15 24 6 . 8 . . . . . . . 18 . . . . . . . 3 1 . 2 28 10 26 44 4 42 6 Launcher 274 | . . . 3 . 3 . 14 . . 7 . . . . 4 12 . . 2 4 4 . 2 . . . . 5 . . 2 . . . 4 1 207 . Special 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2579 | . 74 11 21 . . . . 1 . 39 . 15 . 71 90 18 42 277 270 44 2 . 106 48 40 21 . 48 . 24 153 111 144 117 622 . . 170 Thermal 700 | . 20 11 87 122 99 53 92 15 24 6 . . . 5 . . . . . . . . . . . . . 3 1 . 2 28 10 26 44 4 42 6 Explosive 47 | . . . 3 . 3 . 14 . . 7 . . . . 4 . . . 2 . 4 . . . . . . 5 . . 2 . . . . 1 2 . Electromagnetic 295 | . . . . . . . 10 . . . . 8 . . . 12 . . . 22 . . 2 . . . . . . . . . . . 4 . 237 . Slashing 911 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 32 707 74 Robot Hit Streak 96 | . 14 4 10 21 17 7 13 6 9 17 . 13 . 11 30 8 13 21 32 71 72 . 96 36 21 37 . 55 . 17 37 19 44 22 54 24 60 26 Robot Miss Streak 4 | . 2 2 3 2 3 3 2 1 3 2 . 1 . 1 1 2 1 3 3 . . . 4 1 1 . . 1 . 1 4 2 3 3 3 2 3 2 Penetration Max 3 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 1 . 1 . 1 2 2 3 1 3 1 1 2 Secondary Targets 76 | . . . . . . . . . . 2 . . . 2 1 1 . 8 11 . . . . . 1 . . 1 . 1 1 4 4 8 18 1 11 1 Max Gunslinging Chain 2 | . . . . . . . . . . 1 . . . 1 1 1 . 1 2 . . . . . 1 . . 1 . 1 1 1 1 1 2 1 1 1 Shots Hit Robots 3279 | . 66 12 70 69 63 34 89 8 16 31 . 13 . 57 70 15 31 210 175 49 1 . 76 36 36 16 . 43 . 18 110 87 104 80 572 24 782 216 Core Hits 2084 | . 25 6 38 34 34 8 22 6 7 24 . 8 . 32 37 13 12 92 100 19 7 . 43 12 19 11 . 33 . 6 58 51 62 55 399 25 721 65 Critical Hits 1023 | . . . 7 9 9 4 14 2 4 . . . . 1 1 2 8 48 40 10 . . 24 12 9 6 . 12 . 3 52 62 78 64 408 4 92 38 Critical Kills 355 | . . . 1 2 4 . 3 2 . . . . . 1 . 1 2 21 14 2 . . 11 3 5 4 . 4 . 2 16 23 32 26 148 3 23 2 Critical Parts Destroyed 563 | . . . 6 7 5 4 3 . 4 . . . . . 1 . 6 26 26 7 . . 10 9 4 2 . 8 . 1 35 37 45 37 219 1 46 14 Melee Attacks 9 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107188 | . 861 184 1751 1495 1725 625 2690 237 385 1060 . 195 . 1062 1777 1515 932 6055 5387 1067 382 . 701 467 331 150 18 2433 . 174 1589 988 1091 1111 9503 1594 50960 6693 Guns 59079 | . 632 100 202 . . . . 20 . 477 . 195 . 955 1203 135 932 5806 4805 272 7 . 594 467 331 150 . 218 . 174 904 911 1011 913 9503 887 20992 6283 Cannons 8925 | . 227 69 1229 1495 1309 625 1564 169 385 21 . . . . . . . . . 437 . . . . . . . . . . . 77 80 198 . . 630 410 Explosions 38921 | . . . 319 . 416 . 1126 . . 562 . . . . 560 1380 . 247 526 358 375 . 107 . . . . 2215 . . 685 . . . . 707 29338 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 235 | . 2 15 1 . . . . 48 . . . . . 79 14 . . 2 56 . . . . . . . 18 . . . . . . . . . . . Kinetic 30778 | . 632 100 202 . . . . 20 . 477 . 195 . 955 1203 135 932 5806 4805 272 7 . 594 467 331 150 . 218 . 174 904 911 1011 913 5282 . . 4082 Thermal 18733 | . 227 69 1229 1495 1309 625 1546 169 385 21 . . . 28 . 244 . . 177 113 . . . . . . . . . . . 77 80 198 . . 10331 410 Explosive 8024 | . . . 319 . 416 . 1126 . . 562 . . . . 560 . . . 349 . 375 . . . . . . 2215 . . 685 . . . . 707 710 . Electromagnetic 21566 | . . . . . . . 18 . . . . . . . . 1136 . 247 . 682 . . 107 . . . . . . . . . . . . . 19376 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27852 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4221 887 20543 2201 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 1 . 3 3 5 5 5 5 . . . . . . 1 8 8 8 8 8 . 19 19 19 19 19 . 4 5 . 2 2 . . . Average Corruption 5 | . . . . 1 . 2 3 3 5 5 5 . . . . . . 1 5 8 8 8 8 . 13 19 19 19 19 . 3 4 . 1 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 472 | . . . . 2 . 6 23 22 27 20 3 . . . . . . . 60 33 25 7 43 . 10 15 29 49 3 . 12 38 . 11 34 . . . Message Errors 124 | . . . . . . 2 6 3 11 3 . . . . . . . . 15 9 7 2 13 . 2 2 7 7 . . 3 9 . 7 16 . . . Matter Fused 102 | . . . . . . 1 6 6 6 6 1 . . . . . . . 9 10 6 2 9 . 5 5 4 11 2 . 1 12 . . . . . . Heat Flow Errors 52 | . . . . . . . 3 5 5 1 1 . . . . . . . 7 5 2 . 4 . . 1 . 3 . . 3 5 . 1 6 . . . Energy Discharges 61 | . . . . 2 . 2 4 4 1 4 . . . . . . . . 7 . 2 2 9 . 2 1 1 6 . . 3 5 . 1 5 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 62 | . . . . . . 1 3 2 2 5 . . . . . . . . 8 6 5 . 4 . . 1 5 5 1 . 2 3 . 2 7 . . . Data Loss (major) 16 | . . . . . . . . . 2 1 1 . . . . . . . 5 . 1 1 2 . . . 2 . . . . 1 . . . . . . Misfires 14 | . . . . . . . . 2 . . . . . . . . . . 3 2 2 . . . . 1 . 4 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 12 . . . . . . . . . . Weapon Failures 15 | . . . . . . . 1 . . . . . . . . . . . 6 1 . . 1 . 1 1 . 1 . . . 3 . . . . . . Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 5 5 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 1245 | . . 10 1 . 51 . . 16 . 16 . . . 11 . 39 . . 13 . 15 . . . . . 15 93 . . 44 . . 8 . 17 896 . Projectiles 71 | . . 10 1 . 31 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 5 . Explosions 1135 | . . . . . 20 . . . . 16 . . . . . 39 . . . . 15 . . . . . . 93 . . 44 . . . . 17 891 . Melee 39 | . . . . . . . . . . . . . . 11 . . . . 13 . . . . . . . 15 . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . . . . . . . 29 . . . . . 25 . 8 . 36 7 . . . . . . . . . . . . . . . 467 . Shots 32 | . . . . . . . . . . 1 . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . 27 . Rammed 24 | . . 3 1 2 . . . 7 . . . . . 5 1 . . 1 3 . . . . . . . 1 . . . . . . . . . . . Targets Rammed 29 | . 1 4 1 2 . . . 9 . . . . . 5 1 . . 1 4 . . . . . . . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 12 . 267 105 327 133 178 258 222 89 59 . . 59 64 96 13 333 238 238 188 . 243 57 65 178 . 190 18 40 140 245 41 242 196 132 320 46 Average Temperature 61 | . 4 . 69 29 103 63 53 85 86 65 33 . . 29 29 42 2 85 74 88 65 . 56 26 29 53 . 57 13 21 19 56 18 60 46 67 57 43 Received Heat Transfer 3881 | . 240 . 186 111 243 69 . 9 45 63 . 36 30 63 129 63 9 510 156 423 . . 18 21 . 30 . 60 . 20 77 210 36 63 489 20 428 24 Effects 7 | . . . 3 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 119 | . . . . . . . . . . 1 . 1 . 3 3 2 2 9 13 3 . . 9 3 . 2 . 4 . 1 4 5 1 2 14 1 29 7 Total Turns 2789 | . . . . . . . . . . 5 . 2 . 35 23 18 15 425 351 63 . . 85 41 . 32 . 90 . 27 181 60 12 26 383 10 778 127 Longest Duration 227 | . . . . . . . . . . 5 . 2 . 19 11 11 9 227 91 51 . . 21 18 . 21 . 70 . 27 121 20 12 18 103 10 219 32 Robots Corrupted 91 | . . . . . . . . . . . . . . . . 5 . . . 4 . . . . . . . . . . . . . . . . 82 . Combat Hostiles 89 | . . . . . . . . . . . . . . . . 5 . . . 4 . . . . . . . . . . . . . . . . 80 . Parts Fried 191 | . . . . . . . . . . . . . . . . 2 . 2 . 6 . . . . . . . . . . . . . . . . 181 . Impact Corruptions 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 37 | . 1 . 3 6 6 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 15 . Heat Transferred 21732 | . 481 148 2294 2701 2368 1073 2775 296 666 37 . . . 148 . 150 . . 100 100 . . . . . . . . . . . 100 74 148 . . 8019 54 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 54 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 51 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 6300 | . 201 141 426 452 384 298 53 283 . . . . . 229 501 355 271 900 1256 . . . . 193 67 149 . . . . 604 642 1305 1020 3300 2408 6300 . Initial 1980 | . . 11 24 179 62 156 34 . . . . . . 46 22 31 142 94 385 . . . . 47 67 39 . . . . 27 328 324 733 537 1980 752 . Average 1142 | . 78 45 207 190 182 180 14 115 . . . . . 87 208 265 231 438 717 . . . . 154 59 85 . . . . 221 437 640 832 1828 1919 4080 . Maximum Alert Level 5 | . 1 . 2 2 1 1 . 1 . . . . . 1 2 1 1 3 4 . . . . . . . . . . . 2 2 4 3 5 5 5 . Low Security (%) 33 | 100 83 100 50 59 60 55 100 91 . . . . . 91 67 21 27 22 . . . . . 100 100 100 . . . . 69 9 . . . . . . Level 1 13 | . 16 . 46 32 39 44 . 8 . . . . . 8 25 78 72 26 4 . . . . . . . . . . . . 39 10 . . . . . Level 2 10 | . . . 2 7 . . . . . . . . . . 6 . . 35 46 . . . . . . . . . . . 30 51 42 . 5 . . . Level 3 13 | . . . . . . . . . . . . . . . . . . 15 43 . . . . . . . . . . . . . 42 100 14 . 6 . Level 4 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 4 . 37 18 7 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 81 23 . High Security 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 63 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 140 | . 1 . 6 3 6 2 . 4 . . . . . 5 1 . . 10 7 . . . . 2 . . . 1 . . 3 9 1 11 34 2 32 . Investigation 9 | . . . 2 . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 2 . 2 . Extermination 28 | . . . . . . 1 . 3 . . . . . 2 . . . 1 3 . . . . . . . . . . . 2 3 . 5 5 1 2 . Reinforcement 27 | . 1 . 4 3 2 . . 1 . . . . . 2 1 . . 3 . . . . . 2 . . . . . . . 1 1 3 2 . 1 . Assault 61 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . 1 . . 1 1 . 3 22 1 27 . Garrison 15 | . . . . . 4 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 77 | . 1 . 1 . 2 . . 1 . . . . . . 5 2 . 1 2 . . . 33 . . . . . 1 . 2 1 6 . 2 1 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 963 | . 17 8 42 24 25 7 7 10 8 9 . 4 1 14 21 18 8 36 58 5 3 . 16 3 4 4 . 19 . 2 20 29 34 30 171 16 274 16 Peak Tracking Total 46 | . 4 3 4 4 7 2 3 4 3 4 . 1 1 3 4 5 1 8 7 4 5 . 4 2 4 4 . 9 . 2 4 5 7 5 15 8 46 4 Tactical Retreats 53 | . . . 5 2 1 3 3 . 1 . . . . . . . . 2 2 . . . 1 . . . . 1 . . 1 4 1 1 13 1 11 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . . 1 . 1 . 2 . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . 2 1 . . 1 . 10 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . 10 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 82 | . . . . 5 2 . . 3 . . . 1 . . 5 . 2 11 10 . . . 2 1 . . . 2 1 . 1 10 1 3 9 1 12 . Max in Single Turn 8 | . . . . 1 1 . . 1 . . . . . . 1 . 1 5 8 . . . 1 . . . . 2 1 . 1 1 1 1 1 1 2 . Garrison Access 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 106 | . 3 . 6 8 6 1 . 5 . . . . . 6 5 1 . 4 9 3 . 4 . 3 . 2 1 . 2 . 6 4 1 6 11 3 6 . Terminals 76 | . 3 . 4 7 5 . . 4 . . . . . 5 5 1 . 3 6 1 . . . 1 . 1 1 . . . 4 3 . 4 10 3 5 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 1 1 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Total Hacks 349 | . 8 . 12 35 16 1 . 11 . . . . . 16 13 1 . 6 54 4 . 17 . 21 . 10 1 . 2 . 26 8 5 14 30 21 17 . Successful 199 | . 3 . 9 18 7 1 . 4 . . . . . 12 8 1 . 1 25 4 . 17 . 15 . 4 1 . 2 . 17 3 2 9 11 14 11 . Failed 149 | . 5 . 3 17 9 . . 7 . . . . . 4 5 . . 5 28 . . . . 6 . 6 . . . . 9 5 3 5 19 7 6 . Catastrophic 20 | . . . . 1 2 . . 3 . . . . . . 1 . . . 4 . . . . . . . . . . . 2 1 . . 2 3 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 224 | . 8 . 12 27 12 . . 9 . . 5 . . 12 11 . . 2 32 . . . . 14 . 6 . . . . 15 5 . 6 16 18 14 . Terminals 261 | . 8 . 10 33 14 . . 10 . . . . . 15 13 1 . 3 33 1 . . . 13 . 7 1 . . . 20 5 . 9 29 21 15 . Fabricators 25 | . . . . . . . . . . . . . . . . . . . 5 . . . . 8 . . . . . . 4 3 5 . . . . . Repair Stations 14 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . 3 . . . . 2 . . . . . 2 . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . 1 . . . . . 1 . . . . 9 . . . . . . . . . . . . . . 3 . . . . Garrison Access 11 | . . . . 2 2 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 1 . . . Terminal Hacks 105 | . 1 . 3 11 4 . . 2 . . . . . 6 5 1 . . 9 4 . 17 . 6 . 2 1 . 2 . 7 . . 4 8 11 1 . Record 10 | . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . 1 . . . . . . 1 . . . . Part Schematic 12 | . . . . 2 . . . . . . . . . . . . . . 1 . . 4 . 2 . . . . . . 3 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 12 | . . . . 1 . . . . . . . . . 1 1 1 . . . 1 . . . . . . . . 2 . . . . . 2 3 . . Branch Access Points 6 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 11 | . 1 . . 1 1 . . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . 1 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . . 1 2 2 . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . 2 1 . . Unreport Threat 19 | . . . . 2 . . . . . . . . . 1 2 . . . 4 . . . . . . . . . . . . . . . 3 7 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 11 | . . . 1 3 1 . . . . . . . . 2 1 . . . . . . . . 1 . 1 . . . . . . . 1 . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 4 2 2 . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 1 . . . . . Build 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 1 . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . 2 . . . . . 2 . Scan Component 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . 1 . Repair 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . 1 . . . . Insert Component 5 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 58 | . 2 . 6 6 3 . . 2 . . . . . 5 3 . . 1 4 . . . . 4 . 1 . . . . 4 1 . 3 2 3 8 . Terminals 54 | . 2 . 4 6 3 . . 2 . . . . . 5 3 . . 1 4 . . . . 2 . 1 . . . . 4 1 . 3 2 3 8 . Track 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Assimilate 8 | . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . 1 2 . . . Botnet 39 | . 2 . 4 4 2 . . 2 . . . . . 4 3 . . . 3 . . . . 1 . 1 . . . . 4 . . 2 . 3 4 . Operators 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . Used 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacking Detections 82 | . 3 . 3 7 5 . . 5 . . . . . 6 4 . . 4 8 1 . . . 3 . 2 . . . . 5 4 1 4 8 3 6 . Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . . . . . . . . . . . . . 2 . . 4 . 2 . . . . . . 3 . . . . . . . Parts Built 11 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 2 1 . . . . . Matter 1744 | . . . . . . . . . . . . . . . . . . . . . . . . 614 . . . . . . 640 256 234 . . . . . Time 373 | . . . . . . . . . . . . . . . . . . . . . . . . 126 . . . . . . 166 42 39 . . . . . Total Part Build Rating 76 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . 24 16 7 . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Time 292 | . . . . . . . . . . . . . . . . . . . 216 . . . . . . . . . . . 54 . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . 7 . . . . . . . 2 . . . . 1 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 60 | . . 3 . 10 1 . 19 . . . 2 . . 1 12 . . . 1 . . . 2 . . . . 1 5 . . 1 . 1 1 . . . Largest Group 19 | . . 3 3 10 1 . 19 19 8 2 3 3 3 3 8 8 1 . 1 . . . 2 2 . . . 1 5 2 2 1 . 1 1 . . . Highest-Rated Group 477 | . . 40 40 88 26 . 477 477 230 63 222 222 221 191 256 237 32 . 26 . . . 98 94 . . . 48 284 130 130 26 . 44 44 . . . Highest-Rated Ally 156 | . . 16 16 16 26 . 35 35 35 32 95 95 95 95 156 37 32 . 26 . . . 49 49 . . . 48 65 65 65 26 . 44 44 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 433 | . . 8 17 69 . . . 89 38 . . 36 6 26 45 59 7 . . . . . 25 5 . . . 3 . . . . . . . . . . Total Damage 9894 | . . 117 112 700 . . . 2578 959 . . 833 212 915 914 971 120 . . . . . 880 460 . . . 123 . . . . . . . . . . Kills 81 | . . 2 3 8 . . . 20 5 . . 9 2 6 12 6 3 . . . . . 3 1 . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 49387 | 63 1200 781 2228 2300 1121 549 1215 1895 1202 910 2450 2086 915 1059 994 362 195 1244 2238 953 625 245 1184 376 191 213 395 773 693 335 1287 1719 931 2351 3682 517 7470 440 Spaces Moved 18339 | 42 452 450 656 553 262 174 391 714 449 323 962 752 358 534 393 151 66 298 845 465 369 143 594 149 86 92 245 315 394 180 512 783 269 681 1522 203 2440 72 Core 20 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Treads 17864 | . 132 450 656 553 262 174 391 714 449 323 962 752 358 534 393 151 66 298 845 465 369 143 594 149 86 92 245 315 394 180 512 783 269 681 1522 203 2327 72 Legs 343 | 23 320 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 360 352 255 252 252 252 252 252 252 252 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 260 160 160 160 160 260 Average Speed 214 | 128 219 160 293 360 357 255 252 252 252 252 252 252 252 160 198 175 160 175 160 160 160 160 160 160 160 160 160 160 160 160 160 160 260 248 160 217 249 263 Slowest Speed 3300 | 150 440 160 360 360 360 255 255 252 252 252 252 252 252 160 260 260 160 260 160 160 160 160 160 160 160 160 160 160 160 160 160 160 260 260 160 260 3300 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Microwarps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Exploration Rate (%) 49 | 4 67 96 63 84 33 5 90 19 65 57 85 72 63 15 70 73 69 36 29 62 57 60 63 6 69 3 48 54 72 37 15 62 8 65 75 6 79 8 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 9 | . . 2 2 . . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Known Exits Taken 28 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 2 . . . . . . 3 3 5 . 1 . . . . . . 3 1 . . . . . 1 3 . 1 . . . . . . . . Spaces Dug 94 | . . . 4 1 10 . . . . . . . . . . . 5 1 15 . . . . . . . . 3 . . . 9 2 12 10 4 18 . Terrain Destroyed 1330 | . . . 37 1 22 . 43 . . 42 . . . . 63 26 19 218 123 3 42 . . 3 . . . 110 . . 14 12 5 17 22 45 329 134 Melee 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 407 | . . . . . . . . . . . . . . . 2 4 19 55 70 . . . . 3 . . . 3 . . 1 12 5 17 22 5 55 134 AOE 918 | . . . 33 . 22 . 43 . . 42 . . . . 61 22 . 163 53 3 42 . . . . . . 107 . . 13 . . . . 40 274 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 25846 | 48 565 487 832 742 375 239 530 791 502 390 993 930 372 702 576 227 130 823 1566 636 400 159 767 261 116 142 247 543 456 211 890 1132 393 1231 2332 266 3625 219 Wait 4550 | . 31 19 44 71 32 33 62 35 44 15 5 142 15 107 52 19 46 390 560 123 26 . 111 79 6 37 1 188 29 22 264 237 49 429 406 43 749 29 Move 18202 | 41 451 449 655 552 261 174 390 713 448 322 961 751 357 533 392 150 65 297 844 464 368 142 593 149 85 91 244 314 393 179 511 782 268 680 1521 202 2339 71 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | 1 16 2 24 10 15 4 8 8 . 7 8 5 . 6 2 9 1 5 11 3 . 1 3 6 1 1 . 1 2 . 9 3 2 9 14 1 40 3 Fast Attach 138 | 6 4 . 2 5 . . 2 2 . 2 5 2 . 3 7 4 . 4 6 . . 8 4 1 3 . . . 2 . 2 3 2 5 15 . 33 6 Attach 94 | . 1 1 1 1 4 4 . 1 . 1 1 . . 2 1 3 . 7 6 3 . . 3 3 2 1 . 1 . . 4 . 2 5 7 3 18 8 Detach 16 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 1 1 . 8 2 Swap 392 | . 6 . 21 15 12 4 6 4 2 12 1 6 . 10 8 12 3 13 31 5 2 . 4 3 2 4 . 12 2 2 28 34 10 23 47 4 33 11 Drop 314 | . 8 1 16 24 14 1 16 12 . 8 12 7 . 7 7 12 1 10 11 . . 8 3 4 3 1 . 1 4 . 17 9 3 15 15 . 60 4 Fire 1737 | . 47 11 61 61 37 19 46 5 8 23 . 13 . 29 34 18 14 93 93 37 4 . 39 16 14 7 . 23 1 8 55 64 57 63 306 13 333 85 Melee 9 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 4 1 2 . . . 9 . . . . . 5 1 . . 1 4 . . . . . . . 1 . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Rewire 105 | . . . . . . . . . . . . . . . 72 . . . . . . . 7 . . . . 3 23 . . . . . . . . . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 1034 | -10/Materials | Discovered new exit (range 15) 1148 | -10/Materials | Discovered new exit (range 13) 1264 | -10/Materials | Entered Mines 1751 | -10/Mines | Learned location of Mines (-9) 1755 | -10/Mines | Discovered new exit (range 4) 1766 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1821 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1999 | -10/Mines | Discovered new exit (range 16) 2045 | -10/Mines | Entered Materials 2045 | -9/Materials | Accompanied by 3 allies 2045 | -9/Materials | Evolved 2 slots: Utility x2 2470 | -9/Materials | Discovered new exit (range 16) 2574 | -9/Materials | Build established: Scavenger-Mutant 3142 | -9/Materials | Discovered new exit (range 4) 3327 | -9/Materials | Identified exit to Mines 3327 | -9/Materials | Identified exit to Storage 3327 | -9/Materials | Discovered new exit (range 12) 3710 | -9/Materials | Build established: Mutant 4268 | -9/Materials | Discovered new exit (range 14) 4273 | -9/Materials | Entered Storage 4293 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4839 | -9/Storage | Build established: Scavenger-Mutant 5414 | -9/Storage | Discovered new exit (range 15) 6573 | -9/Storage | Entered Materials 6573 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6861 | -8/Materials | Build established: Scavenger-Tank 7195 | -8/Materials | Build established: Scavenger-Gunner 7248 | -8/Materials | Garrison activated, responded to threat 7584 | -8/Materials | Discovered new exit (range 16) 7677 | -8/Materials | Garrison activated, responded to threat 7694 | -8/Materials | Entered Factory 7694 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7760 | -7/Factory | Discovered new exit (range 15) 7829 | -7/Factory | Garrison activated, responded to threat 8009 | -7/Factory | Identified exit to Factory 8205 | -7/Factory | Build established: Scavenger-Skirmisher 8243 | -7/Factory | Sucked down chute 8243 | -7/Factory | Entered Waste 8279 | -7/Waste | Spotted C-40 Crusher 8401 | -7/Waste | Spotted C-40 Crusher 8417 | -7/Waste | Destroyed C-40 Crusher 8422 | -7/Waste | Spotted C-40 Crusher 8429 | -7/Waste | Spotted C-40 Crusher 8432 | -7/Waste | Destroyed C-40 Crusher 8445 | -7/Waste | Destroyed C-40 Crusher 8497 | -7/Waste | Spotted C-40 Crusher 8511 | -7/Waste | Destroyed C-40 Crusher 8555 | -7/Waste | Spotted C-40 Crusher 8696 | -7/Waste | Destroyed C-40 Crusher 8738 | -7/Waste | Found Damper Plating 8784 | -7/Waste | Destroyed C-40 Crusher 8803 | -7/Waste | Found Damper Plating 8974 | -7/Waste | Discovered new exit (range 16) 9156 | -7/Waste | Identified exit to Factory 9216 | -7/Waste | Warlord forces began an assault 9242 | -7/Waste | Found Imp. Powered Armor 9458 | -7/Waste | Entered Factory 9458 | -7/Factory | Accompanied by 19 allies 10341 | -7/Factory | Identified exit to Lower Caves 11353 | -7/Factory | Entered Lower Caves 11353 | -7/Lower Caves | Accompanied by 8 allies 12144 | -7/Lower Caves | Learned Factory garrison access intel 12537 | -7/Lower Caves | Discovered new exit (range 7) 12549 | -7/Lower Caves | Identified exit to Lower Caves 12555 | -7/Lower Caves | Entered another Lower Caves area 12555 | -7/Lower Caves | Accompanied by 2 allies 13421 | -7/Lower Caves | Discovered new exit (range 14) 13452 | -7/Lower Caves | Encountered a Warlord checkpoint 13459 | -7/Lower Caves | Identified exit to Zion 13465 | -7/Lower Caves | Entered Zion 13465 | -7/Zion | Accompanied by 1 ally 13607 | -7/Zion | System corruption cleaned by Quarantine Array 13710 | -7/Zion | Discovered new exit (range 14) 13894 | -7/Zion | Found Prototype Processor 13894 | -7/Zion | Identified Exp. Target Analyzer 13902 | -7/Zion | Found Prototype Processor 13903 | -7/Zion | Identified Exp. Terrain Scan Processor 13909 | -7/Zion | Found Prototype Processor 13909 | -7/Zion | Identified Exp. Melee Analysis Suite 13916 | -7/Zion | Found Prototype Processor 13926 | -7/Zion | Found Prototype Processor 13929 | -7/Zion | Found Prototype Hackware 13929 | -7/Zion | Identified Exp. Hacking Suite 14237 | -7/Zion | Learned Factory emergency access door positions 14421 | -7/Zion | Given the Hacking Drone Bay 14466 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14714 | -7/Zion | Found Faulty Exp. Target Analyzer 15138 | -7/Zion | Given A8's code to call for help 15685 | -7/Zion | Learned location of Warlord (-4) 15856 | -7/Zion | Opened final containment barrier to the Deep Caves 15879 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15880 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15900 | -7/Zion | Discovered new exit (range 3) 15900 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15902 | -7/Zion | Identified exit to Deep Caves 15915 | -7/Zion | Entered Deep Caves 15915 | -7/Deep Caves | Accompanied by 3 allies 16550 | -7/Deep Caves | Attacked by Z-Imprinter 16557 | -7/Deep Caves | Destroyed Z-Imprinter 16611 | -7/Deep Caves | Found Prototype Protection 16628 | -7/Deep Caves | Identified Zio. Weapon Casing 16717 | -7/Deep Caves | Z-Facility disabled 17091 | -7/Deep Caves | Discovered new exit (range 7) 17106 | -7/Deep Caves | Identified exit to Proximity Caves 18001 | -7/Deep Caves | Entered Proximity Caves 18001 | -6/Proximity Caves | Accompanied by 3 allies 18893 | -6/Proximity Caves | Discovered exit to Factory (range 7) 18900 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18916 | -6/Proximity Caves | Entered Factory 18916 | -6/Factory | Accompanied by 2 allies 18916 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18918 | -6/Factory | Loaded intel: 4 garrison access locations 18946 | -6/Factory | Identified Exp. Armor Integrity Analyzer 19038 | -6/Factory | Identified exit to Lower Caves 19038 | -6/Factory | Identified exit to Extension 19307 | -6/Factory | Found Prototype Processor 19307 | -6/Factory | Identified Exp. Signal Interpreter 19770 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 19975 | -6/Factory | Entered Extension 20170 | -6/Extension | Energy Cycler disabled 20171 | -6/Extension | Rescued a captive Derelict 20171 | -6/Extension | Rescued a captive Derelict 20172 | -6/Extension | Rescued a captive Derelict 20172 | -6/Extension | Rescued a captive Derelict 20172 | -6/Extension | Rescued a captive Derelict 20173 | -6/Extension | Rescued a captive Derelict 20173 | -6/Extension | Rescued a captive Derelict 20174 | -6/Extension | Rescued a captive Derelict 20175 | -6/Extension | Rescued a captive Derelict 20178 | -6/Extension | Rescued a captive Derelict 20179 | -6/Extension | Rescued a captive Derelict 20181 | -6/Extension | Rescued a captive Derelict 20189 | -6/Extension | Rescued a captive Derelict 20313 | -6/Extension | Spotted B-75 Beast 20359 | -6/Extension | Rescued A7 20360 | -6/Extension | Allies destroyed B-75 Beast 20366 | -6/Extension | Discovered new exit (range 15) 20400 | -6/Extension | Disrupted transfer network 20438 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20647 | -6/Extension | Build established: Scavenger-Gunner 20925 | -6/Extension | Discovered new exit (range 10) 20928 | -6/Extension | Discovered new exit (range 6) 20963 | -6/Extension | Identified exit to Cetus 20969 | -6/Extension | Disrupted transfer network 20969 | -6/Extension | Entered Cetus 20969 | -6/Cetus | Accompanied by 8 allies 21005 | -6/Cetus | Spotted Cetus Guard 21005 | -6/Cetus | Spotted Cetus Guard 21008 | -6/Cetus | Spotted Cetus Guard 21011 | -6/Cetus | Spotted Cetus Guard 21014 | -6/Cetus | Destroyed Cetus Guard 21018 | -6/Cetus | Destroyed Cetus Guard 21018 | -6/Cetus | Destroyed Cetus Guard 21021 | -6/Cetus | Allies destroyed Cetus Guard 21087 | -6/Cetus | Identified Spectral Analyzer 21178 | -6/Cetus | Discovered new exit (range 15) 21210 | -6/Cetus | Spotted Cetus Guard 21211 | -6/Cetus | Spotted Cetus Guard 21213 | -6/Cetus | Spotted Cetus Guard 21215 | -6/Cetus | Spotted Cetus Guard 21224 | -6/Cetus | Destroyed Cetus Guard 21229 | -6/Cetus | Destroyed Cetus Guard 21229 | -6/Cetus | Destroyed Cetus Guard 21230 | -6/Cetus | Destroyed Cetus Guard 21246 | -6/Cetus | Discovered new exit (range 15) 21259 | -6/Cetus | Met Revision 17 21261 | -6/Cetus | Destroyed Revision 17 21323 | -6/Cetus | Identified exit to Archives 21331 | -6/Cetus | Entered Archives 21331 | -6/Archives | Accompanied by 1 ally 21444 | -6/Archives | Discovered new exit (range 14) 21485 | -6/Archives | Discovered new exit (range 15) 21521 | -6/Archives | Identified exit to Hub_04(d) 21526 | -6/Archives | Entered Hub_04(d) 21701 | -6/Hub_04(d) | Discovered new exit (range 9) 21735 | -6/Hub_04(d) | Garrison activated, responded to threat 21750 | -6/Hub_04(d) | Identified exit to Factory 22132 | -6/Hub_04(d) | Network Hub disabled 22174 | -6/Hub_04(d) | Spotted Lightning 22175 | -6/Hub_04(d) | Destroyed Lightning 22182 | -6/Hub_04(d) | Garrison activated, responded to threat 22226 | -6/Hub_04(d) | First assault squad dispatched 22235 | -6/Hub_04(d) | Found Prototype Device 22235 | -6/Hub_04(d) | Identified Exp. Phase Shifter 22245 | -6/Hub_04(d) | Found Prototype Processor 22395 | -6/Hub_04(d) | Garrison activated, responded to threat 22530 | -6/Hub_04(d) | Build established: Scavenger-Tank 22607 | -6/Hub_04(d) | Spotted Lightning 22607 | -6/Hub_04(d) | Spotted Lightning 22610 | -6/Hub_04(d) | Spotted Lightning 22658 | -6/Hub_04(d) | Destroyed Lightning 22671 | -6/Hub_04(d) | Destroyed Lightning 22709 | -6/Hub_04(d) | Destroyed Lightning 22720 | -6/Hub_04(d) | Found Prototype Device 22726 | -6/Hub_04(d) | Found Prototype Energy Cannon 22743 | -6/Hub_04(d) | Found Prototype Processor 22744 | -6/Hub_04(d) | Identified EM Dispersion Field 22748 | -6/Hub_04(d) | Identified Exp. Targeting Computer (x2) 22752 | -6/Hub_04(d) | Found Prototype Energy Cannon 22770 | -6/Hub_04(d) | Entered Factory 22770 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23363 | -5/Factory | Discovered new exit (range 21) 23370 | -5/Factory | First assault squad dispatched 23431 | -5/Factory | Identified exit to Factory 23832 | -5/Factory | Destroyed 15 combat bots 23856 | -5/Factory | Identified exit to Upper Caves 24095 | -5/Factory | Build established: Scavenger-Skirmisher 24242 | -5/Factory | Repaired Centrium Heavy Treads 24352 | -5/Factory | Repaired Centrium Heavy Treads 24571 | -5/Factory | Central database locked down 24897 | -5/Factory | Identified EMDS 25008 | -5/Factory | Entered Upper Caves 25056 | -5/Upper Caves | Learned Extension security intel 25172 | -5/Upper Caves | Learned Factory terminal intel 25194 | -5/Upper Caves | Identified exit to Upper Caves 25290 | -5/Upper Caves | Encountered a Warlord checkpoint 25961 | -5/Upper Caves | Entered another Upper Caves area 26474 | -5/Upper Caves | P-70 Sage assimilated allied AS-9XM(S) 26564 | -5/Upper Caves | Discovered new exit (range 15) 26585 | -5/Upper Caves | Identified exit to Zhirov 26586 | -5/Upper Caves | Entered Zhirov 26588 | -5/Zhirov | Discovered new exit (range 3) 26617 | -5/Zhirov | Met Zhirov 26646 | -5/Zhirov | Learned location of Testing (-3) 26646 | -5/Zhirov | Learned location of Command (-1) 26660 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26686 | -5/Zhirov | Found Alien Artifact 26686 | -5/Zhirov | Identified Integrated Dissipator 26686 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26709 | -5/Zhirov | Found Alien Artifact 26829 | -5/Zhirov | Identified exit to Proximity Caves 26831 | -5/Zhirov | Entered Proximity Caves 26979 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27206 | -4/Proximity Caves | Spotted B-86 Titan 27556 | -4/Proximity Caves | Discovered exit to Factory (range 16) 28015 | -4/Proximity Caves | Entered Factory 28015 | -4/Factory | Accompanied by 2 allies 28015 | -4/Factory | Evolved 2 slots: Utility x2 28016 | -4/Factory | Loaded intel: 19 terminal locations 28118 | -4/Factory | Fabricated Adv. Sensor Array (x1) 28201 | -4/Factory | Identified exit to Upper Caves 28251 | -4/Factory | Fabricated Hyp. Coil Gun (x2) 28277 | -4/Factory | Fabricated Hyp. Coil Gun (x2) 28391 | -4/Factory | Sucked down chute 28391 | -4/Factory | Entered Waste 28406 | -4/Waste | EMP discharged 28421 | -4/Waste | Spotted C-40 Crusher 28444 | -4/Waste | Destroyed C-40 Crusher 28446 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28447 | -4/Waste | Destroyed C-40 Crusher 28452 | -4/Waste | Spotted C-40 Crusher 28454 | -4/Waste | Destroyed C-40 Crusher 28463 | -4/Waste | Destroyed C-40 Crusher 28466 | -4/Waste | Destroyed C-40 Crusher 28506 | -4/Waste | EMP discharged 28506 | -4/Waste | System corruption reached 10% 28540 | -4/Waste | Spotted C-40 Crusher 28543 | -4/Waste | Destroyed C-40 Crusher 28558 | -4/Waste | Discovered new exit (range 15) 28581 | -4/Waste | Identified exit to Factory 28582 | -4/Waste | Entered Factory 28639 | -4/Factory | Discovered exit to Upper Caves (range 17) 28795 | -4/Factory | Entered Upper Caves 29101 | -4/Upper Caves | Discovered new exit (range 24) 29188 | -4/Upper Caves | Identified exit to Upper Caves 29190 | -4/Upper Caves | Entered another Upper Caves area 29221 | -4/Upper Caves | Discovered new exit (range 23) 29237 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29271 | -4/Upper Caves | Destroyed 10 combat bots 29423 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29706 | -4/Upper Caves | Spotted B-86 Titan 29739 | -4/Upper Caves | Identified Transdimensional Reconstructor 29739 | -4/Upper Caves | Warped through subspace 29914 | -4/Upper Caves | Discovered new exit (range 20) 29949 | -4/Upper Caves | Identified exit to Warlord 29963 | -4/Upper Caves | Entered Warlord 30018 | -4/Warlord | System corruption cleaned by Quarantine Array 30150 | -4/Warlord | Warlord's base attacked by MAIN.C 30264 | -4/Warlord | Met Warlord 30289 | -4/Warlord | Found Prototype Reactor 30297 | -4/Warlord | Found Exp. Target Analyzer 30305 | -4/Warlord | Found Prototype Device 30305 | -4/Warlord | Identified Exp. Cloaking Device 30500 | -4/Warlord | Warlord forces counterattacked 30612 | -4/Warlord | Opened side exit 30637 | -4/Warlord | Discovered new exit (range 13) 30654 | -4/Warlord | Identified exit to Proximity Caves 30656 | -4/Warlord | Spotted Striker 30656 | -4/Warlord | Entered Proximity Caves 30656 | -3/Proximity Caves | Accompanied by 2 allies 30942 | -3/Proximity Caves | Discovered new exit (range 23) 30986 | -3/Proximity Caves | Identified exit to Research 30991 | -3/Proximity Caves | Entered Research 30991 | -3/Research | Accompanied by 2 allies 30991 | -3/Research | Evolved 2 slots: Utility x2 31233 | -3/Research | Identified exit to Armory 31233 | -3/Research | Identified exit to Testing 31595 | -3/Research | Fabricated Hyp. Railgun (x2) 31701 | -3/Research | Fabricated Centrium Heavy Treads (x1) 31886 | -3/Research | Local fabrication network quarantined 31919 | -3/Research | Build established: Scavenger-Gunner 31991 | -3/Research | First assault squad dispatched 31994 | -3/Research | Repaired Centrium Heavy Treads 32278 | -3/Research | Entered Testing 32327 | -3/Testing | Found Prototype Protection 32331 | -3/Testing | Found Prototype Protection 32331 | -3/Testing | Identified Med. Regenerative Plating 32738 | -3/Testing | Build established: Hacker-Mutant 33114 | -3/Testing | Garrison activated, responded to threat 33278 | -3/Testing | First assault squad dispatched 33299 | -3/Testing | Garrison activated, responded to threat 33353 | -3/Testing | Discovered new exit (range 18) 33504 | -3/Testing | Found Prototype Ballistic Gun 33504 | -3/Testing | Identified Hyp. Multirail 33545 | -3/Testing | Found Prototype Energy Cannon 33545 | -3/Testing | Identified Cld. Nova Cannon 33767 | -3/Testing | Identified exit to Research 33948 | -3/Testing | Fabricated Hyp. Railgun (x2) 33993 | -3/Testing | Build established: Scavenger-Mutant 33997 | -3/Testing | Entered Research 33997 | -2/Research | Warlord forces began assault on 0b10 33997 | -2/Research | Evolved 2 slots: Utility x2 33998 | -2/Research | Identified SHELL Armor 34074 | -2/Research | Fabricated Lrn. Sensor Array? 34107 | -2/Research | Research machine network offline 34420 | -2/Research | Spotted Executioner 34423 | -2/Research | Destroyed Executioner 34428 | -2/Research | Spotted Executioner 34433 | -2/Research | Destroyed Executioner 34467 | -2/Research | Destroyed 9 combat bots 34480 | -2/Research | Borebot progress halted 34486 | -2/Research | Spotted Striker 34507 | -2/Research | Met up with Warlord 34547 | -2/Research | Borebot progress halted 34708 | -2/Research | Discovered new exit (range 11) 34743 | -2/Research | Identified exit to Access 34770 | -2/Research | Borebot progress halted 34785 | -2/Research | Discovered new exit (range 20) 34795 | -2/Research | Destroyed Executioner 34805 | -2/Research | Spotted Striker 34822 | -2/Research | Destroyed Striker 34867 | -2/Research | Destroyed 12 combat bots 34888 | -2/Research | Local fabrication network quarantined 34923 | -2/Research | Identified exit to Quarantine 34928 | -2/Research | Entered Quarantine 35027 | -2/Quarantine | Found Alien Artifact 35178 | -2/Quarantine | First assault squad dispatched 35391 | -2/Quarantine | Discovered exit to Access (range 15) 35775 | -2/Quarantine | Found Alien Artifact 35816 | -2/Quarantine | Cryocooling Duct disabled 35831 | -2/Quarantine | Ambient heat levels rising (+20) 35831 | -2/Quarantine | Non-combat units ordered to evacuate 35868 | -2/Quarantine | Identified Vortex Chain Reactor 35872 | -2/Quarantine | Found Alien Impact Weapon 36040 | -2/Quarantine | Identified Core Reset Matrix 36117 | -2/Quarantine | Build established: Hacker-Mutant 36860 | -2/Quarantine | Identified Core Stripper 36870 | -2/Quarantine | Spotted Fortress 36883 | -2/Quarantine | Destroyed Fortress 36899 | -2/Quarantine | Found Prototype Device 36921 | -2/Quarantine | Found Vortex Chain Reactor 37012 | -2/Quarantine | Discovered new exit (range 19) 37038 | -2/Quarantine | Identified exit to Section 7 37189 | -2/Quarantine | Build established: Hacker-Skirmisher 37279 | -2/Quarantine | Entered Section 7 37315 | -2/Section 7 | Spotted S7 Guard 37335 | -2/Section 7 | Found Alien Artifact 37335 | -2/Section 7 | Identified Core Membrane 37335 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 37364 | -2/Section 7 | Found Alien Artifact 37364 | -2/Section 7 | Identified Integrity Redistributor 37364 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-146) 37598 | -2/Section 7 | Destroyed B-90 Cyclops 37823 | -2/Section 7 | Found Integrated Dissipator 37823 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37829 | -2/Section 7 | First assault squad dispatched 37991 | -2/Section 7 | Spotted S7 Guard 38003 | -2/Section 7 | Discovered exit to Access (range 10) 38023 | -2/Section 7 | Found Alien Artifact 38023 | -2/Section 7 | Identified Integrated Singularity Reactor 38023 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 38104 | -2/Section 7 | Destroyed 7 combat bots 38353 | -2/Section 7 | Destroyed 11 combat bots 38497 | -2/Section 7 | Found Integrated Dissipator 38497 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38660 | -2/Section 7 | Destroyed 8 combat bots 39026 | -2/Section 7 | Identified Exp. Force Field 39041 | -2/Section 7 | Destroyed Executioner 39043 | -2/Section 7 | Destroyed Executioner 39111 | -2/Section 7 | Found Exp. Targeting Computer 39224 | -2/Section 7 | Spotted B-99 Colossus 39482 | -2/Section 7 | Found Alien Artifact 39482 | -2/Section 7 | Identified LRC Insulator 39482 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 39493 | -2/Section 7 | Found LRC Insulator 39493 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 39656 | -2/Section 7 | High security lockdown imminent 39659 | -2/Section 7 | Build established: Hacker-Gunner 39685 | -2/Section 7 | Destroyed 11 combat bots 39736 | -2/Section 7 | High security lockdown engaged 39858 | -2/Section 7 | Destroyed Striker 39909 | -2/Section 7 | Destroyed 16 combat bots 39949 | -2/Section 7 | Spotted Investigator 39954 | -2/Section 7 | Destroyed Investigator 39956 | -2/Section 7 | Destroyed Striker 39967 | -2/Section 7 | Destroyed Executioner 40008 | -2/Section 7 | Destroyed 15 combat bots 40123 | -2/Section 7 | Destroyed Striker 40164 | -2/Section 7 | Sterilization system engaged 40164 | -2/Section 7 | Non-combat units ordered to evacuate 40174 | -2/Section 7 | Destroyed 21 combat bots 40184 | -2/Section 7 | Found Alien Energy Gun 40189 | -2/Section 7 | Found Alien Energy Gun 40264 | -2/Section 7 | Combat units ordered to evacuate 40300 | -2/Section 7 | Spotted Executioner 40302 | -2/Section 7 | Destroyed Executioner 40307 | -2/Section 7 | Destroyed Executioner 40323 | -2/Section 7 | Lost 5 parts (1p1n1u2w) 40382 | -2/Section 7 | Identified Sigix Quantum Sheargun (x2) 40464 | -2/Section 7 | Ambient heat levels rising (+10) 40490 | -2/Section 7 | Found Sigix Quantum Sheargun 40492 | -2/Section 7 | Found Sigix Quantum Sheargun 40614 | -2/Section 7 | Ambient heat levels rising (+10) 40626 | -2/Section 7 | Found Transdimensional Reconstructor 40629 | -2/Section 7 | Found Transdimensional Reconstructor 40631 | -2/Section 7 | Found Transdimensional Reconstructor 40705 | -2/Section 7 | Build established: Hacker-Mutant 40736 | -2/Section 7 | Found Alien Artifact 40736 | -2/Section 7 | Identified Microwarp Drive 40764 | -2/Section 7 | Ambient heat levels rising (+10) 40914 | -2/Section 7 | Ambient heat levels rising (+10) 40961 | -2/Section 7 | Entered Access 40961 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 41054 | -1/Access | Discovered new exit (range 24) 41211 | -1/Access | First assault squad dispatched 41282 | -1/Access | Destroyed 11 combat bots 41475 | -1/Access | Identified exit to Command 41478 | -1/Access | Entered Command 41529 | -1/Command | Build established: Hacker-Gunner 41926 | -1/Command | Repaired Hyp. Railgun 42024 | -1/Command | First assault squad dispatched 42114 | -1/Command | Destroyed 10 combat bots 42317 | -1/Command | Spotted B-99 Colossus 42379 | -1/Command | Lost 3 parts (3u) 42592 | -1/Command | High security lockdown imminent 42616 | -1/Command | Build established: Scavenger-Gunner 42650 | -1/Command | Spotted M Guard 42650 | -1/Command | Spotted Combat Programmer 42651 | -1/Command | Spotted Combat Programmer 42662 | -1/Command | Destroyed M Guard 42672 | -1/Command | High security lockdown engaged 42675 | -1/Command | Destroyed M Guard 42682 | -1/Command | Identified Subatomic Replicator 42682 | -1/Command | Used Subatomic Replicator to replicate Sigix Quantum Sheargun 42698 | -1/Command | Destroyed Combat Programmer 42700 | -1/Command | Destroyed Combat Programmer 42700 | -1/Command | All MAIN.C guards destroyed 42705 | -1/Command | Lost 4 parts (1p1n2w) 42728 | -1/Command | Found Prototype Reactor 42728 | -1/Command | Identified Zero-point Reactor 42739 | -1/Command | Found Zero-point Reactor 42746 | -1/Command | Found Prototype Device 42747 | -1/Command | Identified AEGIS Remote Shield 42768 | -1/Command | Found Zero-point Reactor 42779 | -1/Command | Spotted Executioner 42780 | -1/Command | Destroyed Striker 42783 | -1/Command | Spotted Executioner 42789 | -1/Command | Destroyed Executioner 42794 | -1/Command | Destroyed Executioner 42806 | -1/Command | Found Prototype Protection 42815 | -1/Command | Destroyed 18 combat bots 42824 | -1/Command | Identified Hvy. Regenerative Plating 42858 | -1/Command | Spotted Striker 42866 | -1/Command | Destroyed Striker 42885 | -1/Command | Spotted Investigator 42885 | -1/Command | Scanned by Researcher 42890 | -1/Command | Destroyed Investigator 42915 | -1/Command | Destroyed 17 combat bots 42972 | -1/Command | Destroyed Executioner 42982 | -1/Command | Spotted Striker 42984 | -1/Command | Spotted Executioner 42992 | -1/Command | Destroyed Executioner 42993 | -1/Command | Destroyed Striker 43018 | -1/Command | Build established: Scavenger-Mutant 43023 | -1/Command | Destroyed 24 combat bots 43199 | -1/Command | Destroyed Executioner 43200 | -1/Command | Destroyed Striker 43201 | -1/Command | Destroyed Striker 43207 | -1/Command | Spotted Striker 43208 | -1/Command | Spotted Executioner 43211 | -1/Command | Destroyed Striker 43212 | -1/Command | Destroyed Executioner 43217 | -1/Command | Spotted Executioner 43217 | -1/Command | Spotted Striker 43225 | -1/Command | Destroyed Executioner 43226 | -1/Command | Destroyed Striker 43231 | -1/Command | Spotted Executioner 43236 | -1/Command | Destroyed Investigator 43241 | -1/Command | Spotted Executioner 43242 | -1/Command | 0b10 Conduit disabled 43245 | -1/Command | Destroyed Executioner 43246 | -1/Command | Destroyed Executioner 43267 | -1/Command | Destroyed 33 combat bots 45126 | -1/Command | Spotted Executioner 45153 | -1/Command | Spotted B-99 Colossus 45156 | -1/Command | Destroyed Executioner 45166 | -1/Command | Spotted B-99 Colossus 45466 | -1/Command | Build established: Scavenger-Gunner 45538 | -1/Command | Found Gamma Bomb Array 45976 | -1/Command | Phase Generator disabled 46392 | -1/Command | Destroyed 43 combat bots 46551 | -1/Command | Build established: Scavenger-Mutant 47059 | -1/Command | Found Prototype Device 47144 | -1/Command | Found Hvy. Regenerative Plating 47235 | -1/Command | Build established: Scavenger-Gunner 47297 | -1/Command | Met MAIN.C 47342 | -1/Command | MAIN.C activated Command garrisons 47347 | -1/Command | Destroyed MAIN.C Shell 47384 | -1/Command | Destroyed MAIN.C 47403 | -1/Command | Found Zero-point Reactor 47407 | -1/Command | Found Unknown Device 47407 | -1/Command | Identified Antimissile System 47659 | -1/Command | Found Prototype Device 47659 | -1/Command | Identified Exp. ECM Suite 47663 | -1/Command | Found Prototype Device 47663 | -1/Command | Identified Exp. Hardlight Generator 47668 | -1/Command | Found Prototype Device 47668 | -1/Command | Identified Exp. Transmission Jammer 47740 | -1/Command | Identified Adv. Kinecellerator 48062 | -1/Command | Discovered new exit (range 10) 48870 | -1/Command | Found SHELL Armor 48929 | -1/Command | Warped through subspace to slip node 48929 | -1/Command | Discovered new exit (range 5) 48948 | -1/Command | Entered Access_0 48951 | -1/Access_0 | Met Architect 48954 | -1/Access_0 | Architect warped through subspace 48978 | -1/Access_0 | Destroyed A8 49033 | -1/Access_0 | Architect warped through subspace 49084 | -1/Access_0 | Architect warped through subspace 49129 | -1/Access_0 | Architect warped through subspace 49172 | -1/Access_0 | Architect warped through subspace 49209 | -1/Access_0 | Architect warped through subspace 49284 | -1/Access_0 | Architect warped through subspace 49311 | -1/Access_0 | Lost 3 parts (1n2w) 49335 | -1/Access_0 | Architect warped through subspace 49353 | -1/Access_0 | Core integrity fell below 50% 49371 | -1/Access_0 | Warped through subspace to slip node 49371 | -1/Access_0 | Discovered new exit (range 8) 49388 | *** | Establishing 0b11! Last Messages --------------- 49352_ Penetrated by Quantum Shear. 49352_ Critical hit. 49352_ Helical Railgun destroyed. 49357_ Penetrated by Quantum Shear. 49359_ Quantum Shear penetrates Wall. 49362_ Penetrated by Quantum Shear. 49364_ Critical hit. 49366_ Exp. Targeting Computer permanently disabled. 49366_ Overload: Short circuit. 49367_ Penetrated by Quantum Shear. 49367_ Imp. Particle Charger destroyed. 49367_ Overload: Meltdown. 49367_ 2N-1CE's Frost Array damaged (-6). 49367_ Helical Railgun damaged (-23). 49367_ Zero-point Reactor damaged (-7). 49369_ Dropped Exp. Matter Compressor. 49370_ Extracted 18 matter. 49370_ Acquired Exp. Matter Compressor. 49371_ Warped through subspace, drawn to slip node. 49371_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 243 Energy Generation 81 Energy Capacity 1580 Matter Stores 410 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 3600 Resistance: EM 100 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 28 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Storage | Hacked Adv. Terrain Scanner | -9/Storage | Hacked Adv. Sensor Array | -5/Factory | Hacked Centrium Heavy Treads | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Sensor Array | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Adv. Heavy Siege Treads | -3/Research | Hacked Biometal Heavy Treads | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -4/Factory Hyp. Coil Gun | x2 | -4/Factory Hyp. Coil Gun | x2 | -4/Factory Hyp. Railgun | x2 | -3/Research Centrium Heavy Treads | x1 | -3/Research Hyp. Railgun | x2 | -3/Testing Lrn. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Core Membrane Integrity Redistributor Integrated Singularity Reactor LRC Insulator Sigix Quantum Sheargun Microwarp Drive Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingDerelictExoskeleton Manual? 0 Play Time 05:33:34 Cumulative 1141.2 hours Start 2021.02.04 @ 14:28:41 End 2021.02.04 @ 22:19:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type 1 Total 83 Types 15/10/37/5/1/2/12/0/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d73e70a2-853d-4e81-a7d8-37a8e34d25b8