Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.04 @ 22:19:47

Player: Terminus

Result: Establishing 0b11!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (897)     4485
Value Destroyed (50610)    50610
Prototype IDs (67)         1340
Alien Tech Used (10)       2000
Bonus (59204)              59204
              TOTAL SCORE: 129739

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    28355
Follower Combat Kills      1846
Network Hubs Disabled      200
Met Imprinter              300
Destroyed Z-Imprinter      1000
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met R17 at Cetus           500
Met Warlord at Research    2000
Scanned by Researcher      500
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Win                        3000
Friendly Fire              -1897

 Cogmind 
---------
Core Integrity             575/1600
Matter                     13/300
Energy                     966/980
System Corruption          0%
Temperature                Cool (8)
Movement                   Treading (260) Ox1
Location                   0b11 Command

 Parts 
-------
>              --- POWER (2) --------
               Zero-point Reactor
               Zero-point Reactor
>              --- PROPULSION (4) ---
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY (15) -----
               2N-1CE's Frost Array
               Huge Storage Unit
  Experimental Energy Well
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Target Analyzer
      Advanced Weapon Cycler
               SHELL Armor
               SHELL Armor
>              --- WEAPON (4) -------
               Helical Railgun
               Helical Railgun
>              --- INVENTORY (24) ---
               Biometal Heavy Treads
      Advanced Cooling System
  Experimental Energy Well (600)
  Experimental Energy Well (600)
  Experimental Energy Well (600)
  Experimental Energy Well (600)
  Experimental Matter Compressor (0)
      Advanced Kinecellerator
      Improved Utility Shielding
               Microwarp Drive
               Helical Railgun
               Gamma Bomb Array

 Peak State 
------------
>              --- POWER ------------
               Zero-point Reactor
               Zero-point Reactor
>              --- PROPULSION -------
               Centrium Heavy Treads
  Experimental Biometal Heavy Treads
>              --- UTILITY ----------
               2N-1CE's Frost Array
               Huge Storage Unit
  Experimental Energy Well
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Target Analyzer
      Advanced Weapon Cycler
         Heavy Regenerative Plating
               SHELL Armor
               AEGIS Remote Shield
               Microwarp Drive
>              --- WEAPON -----------
               Sigix Quantum Sheargun
               Sigix Quantum Sheargun
               Sigix Quantum Sheargun
               Sigix Quantum Sheargun
>              --- INVENTORY --------
      Improved Quantum Reactor
               Zero-point Reactor
      Improved Heavy Treads
               Biometal Heavy Treads
      Advanced Heavy Siege Treads
  Experimental Energy Well
  Experimental Energy Well
  Experimental Energy Well
  Experimental Matter Compressor
      Improved Particle Charger
      Improved Force Field
               Transdimensional Reconstructor
               Transdimensional Reconstructor
               Gamma Rifle
        Cooled Nova Cannon
               Helical Railgun
               Helical Railgun
               Helical Railgun
               Helical Railgun
               Proton Missile Launcher
               Gamma Bomb Array
[Rating: 256]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Heavy Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Centrium Heavy Treads
  Treads                   Centrium Heavy Treads
  Leg                      Aluminum Leg
Utility                    Huge Storage Unit
  Device                   Long-range Sensor Array
  Storage                  Huge Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Experimental Hacking Suite
  Protection               SHELL Armor
  Artifact                 Microwarp Drive
Weapon                     Hypervelocity Coil Gun
  Energy Gun               Sigix Quantum Sheargun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Hypervelocity Coil Gun
  Ballistic Cannon         Graviton Cannon
  Launcher                 Proton Missile Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Core Stripper
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   2   2   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   .   2   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   1   .   .   
  Weapon                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Parts Attached             611  | 6   11  1   24  21  16  8   8   7   2   15  7   8   .   15  16  18  3   24  43  8   2   7   11  7   7   5   .   12  4   2   34  37  14  33  62  7   82  24  
  Power                    36   | 1   1   .   2   1   .   .   2   .   .   .   .   .   .   1   1   1   .   2   3   1   .   1   1   .   3   .   .   .   .   .   2   .   2   2   1   .   6   2   
    Engine                 9    | 1   1   .   2   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                26   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   2   2   .   .   1   .   .   3   .   .   .   .   .   2   .   2   2   1   .   6   2   
  Propulsion               42   | 2   3   .   4   3   2   1   1   1   .   .   .   .   .   1   2   3   .   .   2   .   .   .   .   .   1   .   .   .   .   .   2   .   .   3   1   .   9   1   
    Treads                 38   | .   2   .   4   3   2   1   1   1   .   .   .   .   .   1   2   3   .   .   2   .   .   .   .   .   1   .   .   .   .   .   2   .   .   3   1   .   8   1   
    Leg                    4    | 2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  303  | 1   6   .   7   5   6   5   1   2   2   8   7   6   .   11  6   6   3   21  30  3   .   3   1   3   2   4   .   7   2   2   22  21  7   16  29  2   38  8   
    Device                 209  | .   2   .   2   1   2   3   1   .   1   6   2   4   .   8   5   5   3   16  25  2   .   3   1   1   1   3   .   6   2   2   14  17  6   14  24  2   21  4   
    Storage                25   | 1   4   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   8   3   
    Processor              16   | .   .   .   .   .   1   1   .   1   .   .   4   .   .   1   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   2   .   .   1   .   .   1   .   
    Hackware               3    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             46   | .   .   .   2   4   3   1   .   .   1   2   .   2   .   1   1   1   .   4   1   1   .   .   .   .   1   1   .   1   .   .   4   4   1   1   3   .   5   1   
    Artifact               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   
  Weapon                   230  | 2   1   1   11  12  8   2   4   4   .   7   .   2   .   2   7   8   .   1   8   4   2   3   9   4   1   1   .   5   2   .   8   16  5   12  31  5   29  13  
    Energy Gun             29   | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   17  4   
    Energy Cannon          67   | .   1   1   4   7   6   2   3   2   .   1   .   1   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   1   1   .   1   8   2   4   12  1   5   1   
    Ballistic Gun          100  | 2   .   .   3   1   .   .   .   1   .   4   .   1   .   1   5   5   .   1   7   2   1   3   6   3   1   1   .   2   1   .   6   8   3   7   16  .   1   8   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Launcher               28   | .   .   .   2   .   2   .   1   1   .   2   .   .   .   .   2   2   .   .   1   1   1   .   3   .   .   .   .   2   .   .   1   .   .   .   1   1   5   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Slashing Weapon        3    | .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  65   | .   .   .   2   3   .   .   .   2   .   .   4   2   .   2   .   4   .   4   .   .   .   3   2   1   .   .   .   1   1   .   1   4   2   3   7   .   17  .   
Parts Lost                 55   | .   .   1   1   1   2   2   .   .   .   1   .   .   .   .   1   3   .   2   3   2   .   .   3   1   1   1   .   .   .   .   .   .   1   1   5   1   11  11  
  Power                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Propulsion               6    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   
  Utility                  22   | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   1   1   1   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   1   6   4   
  Weapon                   23   | .   .   1   .   .   1   2   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   2   1   1   1   .   .   .   .   .   .   .   .   2   .   3   6   
  Highest Loss Streak      5    | .   .   1   1   1   1   1   .   .   .   1   .   .   .   .   1   1   .   1   1   2   .   .   1   1   1   1   .   .   .   .   .   .   1   1   5   1   4   5   
Average Slot Usage (%)     87   | .   98  100 99  99  99  99  93  92  92  91  91  92  92  85  88  87  86  79  87  87  88  70  87  89  88  89  89  88  89  89  90  89  82  79  77  79  79  74  
  Engine                   2    | .   14  14  11  11  9   7   1   .   .   .   .   .   .   .   6   1   .   .   .   1   5   5   4   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  5    | .   .   .   .   .   .   .   5   7   7   7   7   7   7   5   .   4   6   6   7   3   .   2   5   5   7   10  10  10  10  10  9   9   8   5   4   4   7   8   
  Treads                   12   | .   6   28  21  22  18  23  16  15  15  15  15  15  15  13  15  14  13  13  10  11  11  11  11  10  10  10  10  10  10  10  9   9   8   8   8   8   7   8   
  Device                   13   | .   12  14  12  18  18  21  23  15  14  12  14  14  15  12  13  12  13  8   11  11  11  11  10  10  10  10  10  10  10  10  9   9   8   9   11  15  15  13  
  Storage                  6    | .   14  14  11  11  9   7   7   7   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   7   10  
  Processor                15   | .   .   .   .   .   6   15  15  15  15  15  15  15  15  13  13  13  13  10  16  17  17  17  17  21  21  21  21  21  21  21  28  28  26  23  21  20  14  12  
  Hackware                 4    | .   .   .   .   .   .   .   .   6   7   7   6   7   7   6   6   6   6   6   5   5   5   5   5   10  10  10  10  10  10  10  9   9   8   8   8   8   1   .   
  Protection               5    | .   .   .   20  14  11  1   .   .   .   1   .   .   .   6   6   6   6   6   5   5   5   5   5   5   5   5   5   4   5   5   4   3   4   4   5   4   8   8   
  Energy Gun               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   15  8   1   
  Energy Cannon            5    | .   11  14  17  21  26  22  22  22  23  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   
  Ballistic Gun            10   | .   16  14  4   .   .   .   .   .   .   19  23  22  23  19  19  18  20  20  16  16  16  .   16  15  14  15  15  14  14  15  13  11  11  10  10  .   .   12  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             223  | 14  95  31  103 107 112 111 114 114 120 115 115 115 109 117 119 126 128 163 148 132 122 129 130 130 139 140 140 142 140 140 146 153 176 178 177 188 223 220 
  Greatest Support         180  | 20  40  40  40  40  42  62  92  92  92  92  92  92  92  140 140 160 160 160 160 160 160 160 160 160 160 150 150 150 150 150 160 160 160 180 180 180 180 180 
  Greatest Overweight (x)  65   | 2   4   .   2   2   2   1   1   1   1   1   1   1   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   65  1   
  Average Overweight (x)   .    | .   1   .   1   2   2   1   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Largest Inventory Capacity 24   | 7   24  14  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  
  Average Capacity         23   | 5   16  14  21  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  
  Most Carried             24   | 1   14  14  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  23  
  Average Carried          22   | .   7   13  19  23  23  22  23  23  24  23  23  23  24  23  23  23  23  22  23  23  24  23  22  22  23  23  24  23  23  24  23  23  23  23  23  22  23  19  
  Final Capacity           24   | 7   14  14  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  
  Final Carried            24   | 1   14  14  24  24  24  24  24  24  24  24  24  24  24  24  24  24  24  23  23  24  24  24  24  24  24  24  24  23  24  24  24  24  23  24  24  23  23  14  

 Class Distribution 
--------------------
 39% | Scavenger-Skirmisher
 17% | Scavenger-Mutant
 15% | Scavenger-Gunner
  7% | Hacker-Skirmisher
  6% | Mutant
  5% | Hacker-Gunner
  5% | Hacker-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
     Scavenger-Mutant | -9/Storage
     Scavenger-Gunner | -8/Materials
 Scavenger-Skirmisher | -7/Factory
 Scavenger-Skirmisher | -7/Waste
 Scavenger-Skirmisher | -7/Factory
 Scavenger-Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Zion
 Scavenger-Skirmisher | -7/Deep Caves
 Scavenger-Skirmisher | -6/Proximity Caves
 Scavenger-Skirmisher | -6/Factory
     Scavenger-Gunner | -6/Extension
     Scavenger-Gunner | -6/Cetus
     Scavenger-Gunner | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
 Scavenger-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
 Scavenger-Skirmisher | -4/Proximity Caves
 Scavenger-Skirmisher | -4/Factory
     Scavenger-Gunner | -4/Waste
 Scavenger-Skirmisher | -4/Factory
 Scavenger-Skirmisher | -4/Upper Caves
 Scavenger-Skirmisher | -4/Upper Caves
 Scavenger-Skirmisher | -4/Warlord
 Scavenger-Skirmisher | -3/Proximity Caves
     Scavenger-Gunner | -3/Research
    Hacker-Skirmisher | -3/Testing
    Hacker-Skirmisher | -2/Research
    Hacker-Skirmisher | -2/Quarantine
    Hacker-Skirmisher | -2/Section 7
        Hacker-Gunner | -1/Access
     Scavenger-Mutant | -1/Command
     Scavenger-Gunner | -1/Access_0

 Resources                       | -11   -10   -10   -9    -9    -8    -7    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
-----------                Run   | Scr   Mat   Min   Mat   Sto   Mat   Fac   Was   Fac   Low   Low   Zio   Dee   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Tes   Res   Qua   Sec   Acc   Com   Ac0   
Matter Collected           22521 | 231   524   148   321   216   183   79    249   131   63    389   62    103   42    358   448   344   198   1335  1385  626   27    .     906   232   361   183   24    571   .     196   1630  1030  1066  1047  4432  100   2720  561   
  Remotely                 2171  | .     .     .     66    .     .     .     .     .     .     .     .     .     .     .     .     230   36    333   694   .     .     .     .     .     .     .     .     .     .     .     325   487   .     .     .     .     .     .     
Salvage Created            65311 | .     491   109   1229  1477  738   188   1636  424   178   322   .     65    .     652   809   627   139   2829  2666  604   56    .     1193  449   1743  324   .     977   .     170   1626  1560  3075  2495  13313 865   21791 491   
  Parts                    2561  | .     36    11    83    89    39    6     14    18    7     18    .     5     .     40    37    35    6     124   118   15    6     .     67    14    37    17    .     25    .     10    83    114   137   145   421   42    712   30    
Haulers Intercepted        33    | .     1     .     4     6     3     .     .     3     .     .     .     .     .     2     1     .     .     4     2     .     .     .     .     2     .     .     .     .     .     .     3     .     1     .     .     1     .     .     
Recyclers Shooed           6     | .     .     .     1     2     .     .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      216   | .     .     .     .     .     .     .     .     .     13    14    3     .     6     .     .     .     .     .     .     5     3     .     67    .     .     .     .     23    72    10    .     .     .     .     .     .     .     .     
  Prevented                16    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     10    .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Combat Hostiles Destroyed  720  | .   11  6   23  14  20  3   6   .   4   12  .   2   .   7   12  10  1   24  46  8   5   .   16  3   6   4   .   17  .   2   15  19  29  25  132 11  222 5   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Guns                     421  | .   8   4   4   .   .   .   .   .   .   4   .   2   .   7   6   3   1   24  40  2   .   .   12  3   6   4   .   5   .   2   13  18  29  23  132 4   60  5   
  Cannons                  63   | .   3   2   13  14  12  2   4   .   4   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   4   .   
  AOE                      143  | .   .   .   6   .   8   .   2   .   .   7   .   .   .   .   6   2   .   .   6   .   5   .   4   .   .   .   .   12  .   .   2   .   .   .   .   6   77  .   
Classes Destroyed          28   | .   6   .   3   1   .   1   1   1   .   2   .   1   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   2   2   .   1   .   
  Worker                   30   | .   1   1   .   5   .   .   .   .   .   .   .   .   .   3   2   .   .   10  1   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   4   .   
  Builder                  9    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   33   | .   1   .   4   6   3   .   .   3   .   .   .   .   .   2   1   .   .   4   2   .   .   .   .   2   .   .   .   .   .   .   3   .   1   .   .   1   .   .   
  Recycler                 18   | .   .   .   2   2   .   .   .   3   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   2   .   
  Carrier                  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  .   1   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   3   .   4   .   
  Operator                 16   | .   1   .   2   2   .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   3   .   2   .   
  Watcher                  33   | .   1   .   2   1   1   1   .   .   .   .   .   .   .   .   .   1   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   5   2   8   .   
  Swarmer                  89   | .   3   6   9   .   9   .   .   .   .   8   .   .   .   3   7   3   .   .   13  .   5   .   4   .   .   .   .   2   .   .   2   3   .   .   .   6   6   .   
  Saboteur                 21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   6   1   9   .   
  Grunt                    293  | .   8   .   10  5   10  1   .   .   3   3   .   .   .   3   2   .   .   13  16  4   .   .   3   1   .   3   .   7   .   2   3   8   17  5   57  3   106 .   
  Brawler                  42   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   3   .   .   1   1   1   3   17  .   13  .   
  Duelist                  35   | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   4   .   .   1   .   1   1   7   1   15  .   
  Protector                18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   5   .   11  .   
  Sentry                   53   | .   .   .   5   10  1   1   .   .   .   .   .   .   .   .   3   .   1   2   3   1   .   .   2   .   .   1   .   1   .   .   4   .   4   .   8   .   6   .   
  Demolisher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hunter                   36   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   .   .   2   2   .   .   .   .   .   .   2   .   .   3   8   .   13  .   
  Programmer               65   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   8   .   .   .   .   .   .   .   .   .   .   .   2   6   1   11  15  .   19  .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Compactor                12   | .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Lightning                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Investigator             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Striker                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   7   .   
  Executioner              18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   5   .   10  .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Assembled                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           43   | .   5   3   4   5   6   2   3   2   3   4   .   1   .   5   4   5   2   10  18  4   5   .   4   3   5   3   .   10  .   2   4   5   13  6   25  14  43  3   
  Combat Bots Only         43   | .   4   3   4   4   6   1   3   .   3   4   .   1   .   4   4   4   1   6   15  4   5   .   4   2   5   3   .   10  .   2   3   5   12  6   21  11  43  3   
Max Kills in Single Turn   7    | .   1   1   3   2   3   1   1   2   2   2   .   1   .   2   3   2   1   4   4   1   4   .   3   2   1   1   .   5   .   1   3   4   3   2   4   6   7   1   
  Gunslinging              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   2   .   1   .   
  Exploded                 6    | .   .   .   3   .   3   .   1   .   .   2   .   .   .   .   3   1   .   .   4   .   4   .   3   .   .   .   .   5   .   .   2   .   .   .   .   6   6   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Z-Imprinter (-7/Deep Caves)
  Revision 17 (-6/Cetus)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)

 Combat                           | -11   -10   -10   -9    -9    -8    -7    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run    | Scr   Mat   Min   Mat   Sto   Mat   Fac   Was   Fac   Low   Low   Zio   Dee   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Tes   Res   Qua   Sec   Acc   Com   Ac0   
Damage Taken               34033  | .     485   180   484   356   556   305   .     21    81    492   .     134   81    259   591   651   100   2100  1634  1119  84    .     979   282   32    196   .     393   68    105   808   1024  1070  837   6027  207   8133  4159  
  Core                     2260   | .     74    17    54    29    39    32    .     .     16    75    .     66    33    38    32    103   .     80    143   58    15    .     21    15    .     .     .     36    34    .     56    64    62    5     209   13    233   608   
  Absorbed by Shields      8405   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     99    48    .     .     .     356   150   4598  3143  
  Reduced by Siege Mode    1659   | .     .     .     .     .     .     .     .     .     .     4     .     .     .     8     25    31    6     121   100   135   .     .     55    28    .     22    .     15    .     17    44    87    .     8     346   .     384   223   
Core Remaining (%)         75     | 100   .     63    .     79    92    .     .     .     .     .     .     .     68    .     .     .     .     70    .     .     .     .     76    .     .     .     .     .     .     86    .     90    .     .     70    .     .     35    
Volleys Fired              1737   | .     47    11    61    61    37    19    46    5     8     23    .     13    .     29    34    18    14    93    93    37    4     .     39    16    14    7     .     23    1     8     55    64    57    63    306   13    333   85    
  Largest                  4      | .     2     2     2     2     3     3     3     3     3     3     .     3     .     3     3     3     3     3     3     3     1     .     3     3     3     3     .     3     1     3     3     3     3     3     3     4     4     4     
  Hottest                  400    | .     80    80    136   136   204   204   199   196   196   136   .     75    .     75    84    105   105   105   105   105   39    .     105   105   105   105   .     105   105   105   110   120   140   130   200   400   400   400   
Shots Fired                4532   | .     94    22    111   122   102   53    116   16    24    52    .     23    .     76    94    30    42    277   272   66    6     .     108   48    40    21    .     56    1     24    157   139   154   143   768   37    988   250   
  Gun                      3522   | .     74    11    21    .     .     .     .     1     .     39    .     15    .     71    90    18    42    277   270   44    2     .     106   48    40    21    .     48    .     24    153   111   144   117   720   32    739   244   
  Cannon                   731    | .     20    11    87    122   99    53    102   15    24    6     .     8     .     .     .     .     .     .     .     18    .     .     .     .     .     .     .     3     1     .     2     28    10    26    44    4     42    6     
  Launcher                 274    | .     .     .     3     .     3     .     14    .     .     7     .     .     .     .     4     12    .     .     2     4     4     .     2     .     .     .     .     5     .     .     2     .     .     .     4     1     207   .     
  Special                  5      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2579   | .     74    11    21    .     .     .     .     1     .     39    .     15    .     71    90    18    42    277   270   44    2     .     106   48    40    21    .     48    .     24    153   111   144   117   622   .     .     170   
  Thermal                  700    | .     20    11    87    122   99    53    92    15    24    6     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     3     1     .     2     28    10    26    44    4     42    6     
  Explosive                47     | .     .     .     3     .     3     .     14    .     .     7     .     .     .     .     4     .     .     .     2     .     4     .     .     .     .     .     .     5     .     .     2     .     .     .     .     1     2     .     
  Electromagnetic          295    | .     .     .     .     .     .     .     10    .     .     .     .     8     .     .     .     12    .     .     .     22    .     .     2     .     .     .     .     .     .     .     .     .     .     .     4     .     237   .     
  Slashing                 911    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     98    32    707   74    
  Robot Hit Streak         96     | .     14    4     10    21    17    7     13    6     9     17    .     13    .     11    30    8     13    21    32    71    72    .     96    36    21    37    .     55    .     17    37    19    44    22    54    24    60    26    
  Robot Miss Streak        4      | .     2     2     3     2     3     3     2     1     3     2     .     1     .     1     1     2     1     3     3     .     .     .     4     1     1     .     .     1     .     1     4     2     3     3     3     2     3     2     
  Penetration Max          3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     1     .     .     .     1     1     1     1     .     1     .     1     2     2     3     1     3     1     1     2     
  Secondary Targets        76     | .     .     .     .     .     .     .     .     .     .     2     .     .     .     2     1     1     .     8     11    .     .     .     .     .     1     .     .     1     .     1     1     4     4     8     18    1     11    1     
    Max Gunslinging Chain  2      | .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     1     1     .     1     2     .     .     .     .     .     1     .     .     1     .     1     1     1     1     1     2     1     1     1     
Shots Hit Robots           3279   | .     66    12    70    69    63    34    89    8     16    31    .     13    .     57    70    15    31    210   175   49    1     .     76    36    36    16    .     43    .     18    110   87    104   80    572   24    782   216   
  Core Hits                2084   | .     25    6     38    34    34    8     22    6     7     24    .     8     .     32    37    13    12    92    100   19    7     .     43    12    19    11    .     33    .     6     58    51    62    55    399   25    721   65    
  Critical Hits            1023   | .     .     .     7     9     9     4     14    2     4     .     .     .     .     1     1     2     8     48    40    10    .     .     24    12    9     6     .     12    .     3     52    62    78    64    408   4     92    38    
  Critical Kills           355    | .     .     .     1     2     4     .     3     2     .     .     .     .     .     1     .     1     2     21    14    2     .     .     11    3     5     4     .     4     .     2     16    23    32    26    148   3     23    2     
  Critical Parts Destroyed 563    | .     .     .     6     7     5     4     3     .     4     .     .     .     .     .     1     .     6     26    26    7     .     .     10    9     4     2     .     8     .     1     35    37    45    37    219   1     46    14    
Melee Attacks              9      | .     .     .     7     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Kinetic                  1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 8      | .     .     .     7     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           107188 | .     861   184   1751  1495  1725  625   2690  237   385   1060  .     195   .     1062  1777  1515  932   6055  5387  1067  382   .     701   467   331   150   18    2433  .     174   1589  988   1091  1111  9503  1594  50960 6693  
  Guns                     59079  | .     632   100   202   .     .     .     .     20    .     477   .     195   .     955   1203  135   932   5806  4805  272   7     .     594   467   331   150   .     218   .     174   904   911   1011  913   9503  887   20992 6283  
  Cannons                  8925   | .     227   69    1229  1495  1309  625   1564  169   385   21    .     .     .     .     .     .     .     .     .     437   .     .     .     .     .     .     .     .     .     .     .     77    80    198   .     .     630   410   
  Explosions               38921  | .     .     .     319   .     416   .     1126  .     .     562   .     .     .     .     560   1380  .     247   526   358   375   .     107   .     .     .     .     2215  .     .     685   .     .     .     .     707   29338 .     
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  235    | .     2     15    1     .     .     .     .     48    .     .     .     .     .     79    14    .     .     2     56    .     .     .     .     .     .     .     18    .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  30778  | .     632   100   202   .     .     .     .     20    .     477   .     195   .     955   1203  135   932   5806  4805  272   7     .     594   467   331   150   .     218   .     174   904   911   1011  913   5282  .     .     4082  
  Thermal                  18733  | .     227   69    1229  1495  1309  625   1546  169   385   21    .     .     .     28    .     244   .     .     177   113   .     .     .     .     .     .     .     .     .     .     .     77    80    198   .     .     10331 410   
  Explosive                8024   | .     .     .     319   .     416   .     1126  .     .     562   .     .     .     .     560   .     .     .     349   .     375   .     .     .     .     .     .     2215  .     .     685   .     .     .     .     707   710   .     
  Electromagnetic          21566  | .     .     .     .     .     .     .     18    .     .     .     .     .     .     .     .     1136  .     247   .     682   .     .     107   .     .     .     .     .     .     .     .     .     .     .     .     .     19376 .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 27852  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4221  887   20543 2201  
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         19     | .     .     .     .     1     .     3     3     5     5     5     5     .     .     .     .     .     .     1     8     8     8     8     8     .     19    19    19    19    19    .     4     5     .     2     2     .     .     .     
  Average Corruption       5      | .     .     .     .     1     .     2     3     3     5     5     5     .     .     .     .     .     .     1     5     8     8     8     8     .     13    19    19    19    19    .     3     4     .     1     2     .     .     .     
  Corruption Purged        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  472    | .     .     .     .     2     .     6     23    22    27    20    3     .     .     .     .     .     .     .     60    33    25    7     43    .     10    15    29    49    3     .     12    38    .     11    34    .     .     .     
    Message Errors         124    | .     .     .     .     .     .     2     6     3     11    3     .     .     .     .     .     .     .     .     15    9     7     2     13    .     2     2     7     7     .     .     3     9     .     7     16    .     .     .     
    Matter Fused           102    | .     .     .     .     .     .     1     6     6     6     6     1     .     .     .     .     .     .     .     9     10    6     2     9     .     5     5     4     11    2     .     1     12    .     .     .     .     .     .     
    Heat Flow Errors       52     | .     .     .     .     .     .     .     3     5     5     1     1     .     .     .     .     .     .     .     7     5     2     .     4     .     .     1     .     3     .     .     3     5     .     1     6     .     .     .     
    Energy Discharges      61     | .     .     .     .     2     .     2     4     4     1     4     .     .     .     .     .     .     .     .     7     .     2     2     9     .     2     1     1     6     .     .     3     5     .     1     5     .     .     .     
    Parts Rejected         1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      62     | .     .     .     .     .     .     1     3     2     2     5     .     .     .     .     .     .     .     .     8     6     5     .     4     .     .     1     5     5     1     .     2     3     .     2     7     .     .     .     
    Data Loss (major)      16     | .     .     .     .     .     .     .     .     .     2     1     1     .     .     .     .     .     .     .     5     .     1     1     2     .     .     .     2     .     .     .     .     1     .     .     .     .     .     .     
    Misfires               14     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     3     2     2     .     .     .     .     1     .     4     .     .     .     .     .     .     .     .     .     .     
    Alerts                 1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
    Misdirections          24     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     9     12    .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        15     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     6     1     .     .     1     .     1     1     .     1     .     .     .     3     .     .     .     .     .     .     
Overload Shots             13     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     1     .     5     5     
  Effects                  5      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     
    Energy Bleed           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Short Circuit          1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Meltdown               3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
Overflow Damage            1245   | .     .     10    1     .     51    .     .     16    .     16    .     .     .     11    .     39    .     .     13    .     15    .     .     .     .     .     15    93    .     .     44    .     .     8     .     17    896   .     
  Projectiles              71     | .     .     10    1     .     31    .     .     16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     5     .     
  Explosions               1135   | .     .     .     .     .     20    .     .     .     .     16    .     .     .     .     .     39    .     .     .     .     15    .     .     .     .     .     .     93    .     .     44    .     .     .     .     17    891   .     
  Melee                    39     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     .     .     .     13    .     .     .     .     .     .     .     15    .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      572    | .     .     .     .     .     .     .     .     .     .     29    .     .     .     .     .     25    .     8     .     36    7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     467   .     
  Shots                    32     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     27    .     
  Rammed                   24     | .     .     3     1     2     .     .     .     7     .     .     .     .     .     5     1     .     .     1     3     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             29     | .     1     4     1     2     .     .     .     9     .     .     .     .     .     5     1     .     .     1     4     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   1      | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  4      | .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        333    | .     12    .     267   105   327   133   178   258   222   89    59    .     .     59    64    96    13    333   238   238   188   .     243   57    65    178   .     190   18    40    140   245   41    242   196   132   320   46    
  Average Temperature      61     | .     4     .     69    29    103   63    53    85    86    65    33    .     .     29    29    42    2     85    74    88    65    .     56    26    29    53    .     57    13    21    19    56    18    60    46    67    57    43    
  Received Heat Transfer   3881   | .     240   .     186   111   243   69    .     9     45    63    .     36    30    63    129   63    9     510   156   423   .     .     18    21    .     30    .     60    .     20    77    210   36    63    489   20    428   24    
  Effects                  7      | .     .     .     3     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Energy Bleed           2      | .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           4      | .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Siege Activations          119    | .     .     .     .     .     .     .     .     .     .     1     .     1     .     3     3     2     2     9     13    3     .     .     9     3     .     2     .     4     .     1     4     5     1     2     14    1     29    7     
  Total Turns              2789   | .     .     .     .     .     .     .     .     .     .     5     .     2     .     35    23    18    15    425   351   63    .     .     85    41    .     32    .     90    .     27    181   60    12    26    383   10    778   127   
  Longest Duration         227    | .     .     .     .     .     .     .     .     .     .     5     .     2     .     19    11    11    9     227   91    51    .     .     21    18    .     21    .     70    .     27    121   20    12    18    103   10    219   32    
Robots Corrupted           91     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     82    .     
  Combat Hostiles          89     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     80    .     
  Parts Fried              191    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     2     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     181   .     
  Impact Corruptions       3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              1      | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1      | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             37     | .     1     .     3     6     6     5     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     
  Heat Transferred         21732  | .     481   148   2294  2701  2368  1073  2775  296   666   37    .     .     .     148   .     150   .     .     100   100   .     .     .     .     .     .     .     .     .     .     .     100   74    148   .     .     8019  54    
Parts Sabotaged            1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      54     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     51    .     
Missiles Intercepted       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Peak Influence             6300 | .    201  141  426  452  384  298  53   283  .    .    .    .    .    229  501  355  271  900  1256 .    .    .    .    193  67   149  .    .    .    .    604  642  1305 1020 3300 2408 6300 .    
  Initial                  1980 | .    .    11   24   179  62   156  34   .    .    .    .    .    .    46   22   31   142  94   385  .    .    .    .    47   67   39   .    .    .    .    27   328  324  733  537  1980 752  .    
  Average                  1142 | .    78   45   207  190  182  180  14   115  .    .    .    .    .    87   208  265  231  438  717  .    .    .    .    154  59   85   .    .    .    .    221  437  640  832  1828 1919 4080 .    
Maximum Alert Level        5    | .    1    .    2    2    1    1    .    1    .    .    .    .    .    1    2    1    1    3    4    .    .    .    .    .    .    .    .    .    .    .    2    2    4    3    5    5    5    .    
  Low Security (%)         33   | 100  83   100  50   59   60   55   100  91   .    .    .    .    .    91   67   21   27   22   .    .    .    .    .    100  100  100  .    .    .    .    69   9    .    .    .    .    .    .    
  Level 1                  13   | .    16   .    46   32   39   44   .    8    .    .    .    .    .    8    25   78   72   26   4    .    .    .    .    .    .    .    .    .    .    .    .    39   10   .    .    .    .    .    
  Level 2                  10   | .    .    .    2    7    .    .    .    .    .    .    .    .    .    .    6    .    .    35   46   .    .    .    .    .    .    .    .    .    .    .    30   51   42   .    5    .    .    .    
  Level 3                  13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   43   .    .    .    .    .    .    .    .    .    .    .    .    .    42   100  14   .    6    .    
  Level 4                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    37   18   7    .    
  Level 5                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    81   23   .    
  High Security            16   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    35   .    63   .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Squads Dispatched          140  | .    1    .    6    3    6    2    .    4    .    .    .    .    .    5    1    .    .    10   7    .    .    .    .    2    .    .    .    1    .    .    3    9    1    11   34   2    32   .    
  Investigation            9    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    
  Extermination            28   | .    .    .    .    .    .    1    .    3    .    .    .    .    .    2    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    2    3    .    5    5    1    2    .    
  Reinforcement            27   | .    1    .    4    3    2    .    .    1    .    .    .    .    .    2    1    .    .    3    .    .    .    .    .    2    .    .    .    .    .    .    .    1    1    3    2    .    1    .    
  Assault                  61   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    1    .    .    1    1    .    3    22   1    27   .    
  Garrison                 15   | .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    3    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    1    .    .    1    .    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Distress Signals           77   | .   1   .   1   .   2   .   .   1   .   .   .   .   .   .   5   2   .   1   2   .   .   .   33  .   .   .   .   .   1   .   2   1   6   .   2   1   16  .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              963  | .   17  8   42  24  25  7   7   10  8   9   .   4   1   14  21  18  8   36  58  5   3   .   16  3   4   4   .   19  .   2   20  29  34  30  171 16  274 16  
  Peak Tracking Total      46   | .   4   3   4   4   7   2   3   4   3   4   .   1   1   3   4   5   1   8   7   4   5   .   4   2   4   4   .   9   .   2   4   5   7   5   15  8   46  4   
  Tactical Retreats        53   | .   .   .   5   2   1   3   3   .   1   .   .   .   .   .   .   .   .   2   2   .   .   .   1   .   .   .   .   1   .   .   1   4   1   1   13  1   11  .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Traps Triggered            25   | .   .   .   .   1   .   1   .   2   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   .   2   1   .   .   1   .   10  .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                15   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Machines Disabled          82   | .   .   .   .   5   2   .   .   3   .   .   .   1   .   .   5   .   2   11  10  .   .   .   2   1   .   .   .   2   1   .   1   10  1   3   9   1   12  .   
  Max in Single Turn       8    | .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   1   .   1   5   8   .   .   .   1   .   .   .   .   2   1   .   1   1   1   1   1   1   2   .   
  Garrison Access          6    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Machines Accessed          106  | .   3   .   6   8   6   1   .   5   .   .   .   .   .   6   5   1   .   4   9   3   .   4   .   3   .   2   1   .   2   .   6   4   1   6   11  3   6   .   
  Terminals                76   | .   3   .   4   7   5   .   .   4   .   .   .   .   .   5   5   1   .   3   6   1   .   .   .   1   .   1   1   .   .   .   4   3   .   4   10  3   5   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   1   1   .   .   .   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          6    | .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
Total Hacks                349  | .   8   .   12  35  16  1   .   11  .   .   .   .   .   16  13  1   .   6   54  4   .   17  .   21  .   10  1   .   2   .   26  8   5   14  30  21  17  .   
  Successful               199  | .   3   .   9   18  7   1   .   4   .   .   .   .   .   12  8   1   .   1   25  4   .   17  .   15  .   4   1   .   2   .   17  3   2   9   11  14  11  .   
  Failed                   149  | .   5   .   3   17  9   .   .   7   .   .   .   .   .   4   5   .   .   5   28  .   .   .   .   6   .   6   .   .   .   .   9   5   3   5   19  7   6   .   
    Catastrophic           20   | .   .   .   .   1   2   .   .   3   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   2   3   1   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   224  | .   8   .   12  27  12  .   .   9   .   .   5   .   .   12  11  .   .   2   32  .   .   .   .   14  .   6   .   .   .   .   15  5   .   6   16  18  14  .   
  Terminals                261  | .   8   .   10  33  14  .   .   10  .   .   .   .   .   15  13  1   .   3   33  1   .   .   .   13  .   7   1   .   .   .   20  5   .   9   29  21  15  .   
  Fabricators              25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   8   .   .   .   .   .   .   4   3   5   .   .   .   .   .   
  Repair Stations          14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   2   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              14   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Garrison Access          11   | .   .   .   .   2   2   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
Terminal Hacks             105  | .   1   .   3   11  4   .   .   2   .   .   .   .   .   6   5   1   .   .   9   4   .   17  .   6   .   2   1   .   2   .   7   .   .   4   8   11  1   .   
  Record                   10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   5   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematic           12   | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                12   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   3   .   .   
  Branch Access Points     6    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminal Index           11   | .   1   .   .   1   1   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   1   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              13   | .   .   .   1   2   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   2   1   .   .   
  Unreport Threat          19   | .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   7   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              11   | .   .   .   1   3   1   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   4   2   2   .   .   .   .   .   
  Load Schematic           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   1   1   .   .   .   .   .   
  Build                    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   1   1   .   .   .   .   .   
Repair Station Hacks       10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   2   .   
  Scan Component           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Repair                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Insert Component         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Analyze                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Seal Access              4    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
Unauthorized Hacks         58   | .   2   .   6   6   3   .   .   2   .   .   .   .   .   5   3   .   .   1   4   .   .   .   .   4   .   1   .   .   .   .   4   1   .   3   2   3   8   .   
  Terminals                54   | .   2   .   4   6   3   .   .   2   .   .   .   .   .   5   3   .   .   1   4   .   .   .   .   2   .   1   .   .   .   .   4   1   .   3   2   3   8   .   
    Track                  5    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
    Assimilate             8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   .   
    Botnet                 39   | .   2   .   4   4   2   .   .   2   .   .   .   .   .   4   3   .   .   .   3   .   .   .   .   1   .   1   .   .   .   .   4   .   .   2   .   3   4   .   
    Operators              2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Used                     3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Hacking Detections         82   | .   3   .   3   7   5   .   .   5   .   .   .   .   .   6   4   .   .   4   8   1   .   .   .   3   .   2   .   .   .   .   5   4   1   4   8   3   6   .   
  Full Trace Events        3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Parts Built              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   3   2   1   .   .   .   .   .   
    Matter                 1744 | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   614 .   .   .   .   .   .   640 256 234 .   .   .   .   .   
    Time                   373  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   126 .   .   .   .   .   .   166 42  39  .   .   .   .   .   
  Total Part Build Rating  76   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   29  .   .   .   .   .   .   24  16  7   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Time                     292  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   216 .   .   .   .   .   .   .   .   .   .   .   54  .   .   .   .   .   22  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Robots Rewired             15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   2   .   .   .   .   1   5   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total Allies               60   | .    .    3    .    10   1    .    19   .    .    .    2    .    .    1    12   .    .    .    1    .    .    .    2    .    .    .    .    1    5    .    .    1    .    1    1    .    .    .    
  Largest Group            19   | .    .    3    3    10   1    .    19   19   8    2    3    3    3    3    8    8    1    .    1    .    .    .    2    2    .    .    .    1    5    2    2    1    .    1    1    .    .    .    
  Highest-Rated Group      477  | .    .    40   40   88   26   .    477  477  230  63   222  222  221  191  256  237  32   .    26   .    .    .    98   94   .    .    .    48   284  130  130  26   .    44   44   .    .    .    
  Highest-Rated Ally       156  | .    .    16   16   16   26   .    35   35   35   32   95   95   95   95   156  37   32   .    26   .    .    .    49   49   .    .    .    48   65   65   65   26   .    44   44   .    .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               433  | .    .    8    17   69   .    .    .    89   38   .    .    36   6    26   45   59   7    .    .    .    .    .    25   5    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Total Damage             9894 | .    .    117  112  700  .    .    .    2578 959  .    .    833  212  915  914  971  120  .    .    .    .    .    880  460  .    .    .    123  .    .    .    .    .    .    .    .    .    .    
  Kills                    81   | .    .    2    3    8    .    .    .    20   5    .    .    9    2    6    12   6    3    .    .    .    .    .    3    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   2   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Turns Passed               49387 | 63   1200 781  2228 2300 1121 549  1215 1895 1202 910  2450 2086 915  1059 994  362  195  1244 2238 953  625  245  1184 376  191  213  395  773  693  335  1287 1719 931  2351 3682 517  7470 440  
Spaces Moved               18339 | 42   452  450  656  553  262  174  391  714  449  323  962  752  358  534  393  151  66   298  845  465  369  143  594  149  86   92   245  315  394  180  512  783  269  681  1522 203  2440 72   
  Core                     20    | 19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Treads                   17864 | .    132  450  656  553  262  174  391  714  449  323  962  752  358  534  393  151  66   298  845  465  369  143  594  149  86   92   245  315  394  180  512  783  269  681  1522 203  2327 72   
  Legs                     343   | 23   320  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  160  160  360  352  255  252  252  252  252  252  252  252  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  260  160  160  160  160  260  
  Average Speed            214   | 128  219  160  293  360  357  255  252  252  252  252  252  252  252  160  198  175  160  175  160  160  160  160  160  160  160  160  160  160  160  160  160  160  260  248  160  217  249  263  
  Slowest Speed            3300  | 150  440  160  360  360  360  255  255  252  252  252  252  252  252  160  260  260  160  260  160  160  160  160  160  160  160  160  160  160  160  160  160  160  260  260  160  260  3300 265  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    
  Microwarps               12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    
Exploration Rate (%)       49    | 4    67   96   63   84   33   5    90   19   65   57   85   72   63   15   70   73   69   36   29   62   57   60   63   6    69   3    48   54   72   37   15   62   8    65   75   6    79   8    
  Regions Visited          38
    Branch Regions         24
  Pre-discovered Areas     9     | .    .    2    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        28    | .    .    .    1    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             23    | .    .    2    .    .    .    .    .    .    3    3    5    .    1    .    .    .    .    .    .    3    1    .    .    .    .    .    1    3    .    1    .    .    .    .    .    .    .    .    
Spaces Dug                 94    | .    .    .    4    1    10   .    .    .    .    .    .    .    .    .    .    .    5    1    15   .    .    .    .    .    .    .    .    3    .    .    .    9    2    12   10   4    18   .    
Terrain Destroyed          1330  | .    .    .    37   1    22   .    43   .    .    42   .    .    .    .    63   26   19   218  123  3    42   .    .    3    .    .    .    110  .    .    14   12   5    17   22   45   329  134  
  Melee                    5     | .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               407   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    19   55   70   .    .    .    .    3    .    .    .    3    .    .    1    12   5    17   22   5    55   134  
  AOE                      918   | .    .    .    33   .    22   .    43   .    .    42   .    .    .    .    61   22   .    163  53   3    42   .    .    .    .    .    .    107  .    .    13   .    .    .    .    40   274  .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total                      25846 | 48   565  487  832  742  375  239  530  791  502  390  993  930  372  702  576  227  130  823  1566 636  400  159  767  261  116  142  247  543  456  211  890  1132 393  1231 2332 266  3625 219  
  Wait                     4550  | .    31   19   44   71   32   33   62   35   44   15   5    142  15   107  52   19   46   390  560  123  26   .    111  79   6    37   1    188  29   22   264  237  49   429  406  43   749  29   
  Move                     18202 | 41   451  449  655  552  261  174  390  713  448  322  961  751  357  533  392  150  65   297  844  464  368  142  593  149  85   91   244  314  393  179  511  782  268  680  1521 202  2339 71   
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  241   | 1    16   2    24   10   15   4    8    8    .    7    8    5    .    6    2    9    1    5    11   3    .    1    3    6    1    1    .    1    2    .    9    3    2    9    14   1    40   3    
  Fast Attach              138   | 6    4    .    2    5    .    .    2    2    .    2    5    2    .    3    7    4    .    4    6    .    .    8    4    1    3    .    .    .    2    .    2    3    2    5    15   .    33   6    
  Attach                   94    | .    1    1    1    1    4    4    .    1    .    1    1    .    .    2    1    3    .    7    6    3    .    .    3    3    2    1    .    1    .    .    4    .    2    5    7    3    18   8    
  Detach                   16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    8    2    
  Swap                     392   | .    6    .    21   15   12   4    6    4    2    12   1    6    .    10   8    12   3    13   31   5    2    .    4    3    2    4    .    12   2    2    28   34   10   23   47   4    33   11   
  Drop                     314   | .    8    1    16   24   14   1    16   12   .    8    12   7    .    7    7    12   1    10   11   .    .    8    3    4    3    1    .    1    4    .    17   9    3    15   15   .    60   4    
  Fire                     1737  | .    47   11   61   61   37   19   46   5    8    23   .    13   .    29   34   18   14   93   93   37   4    .    39   16   14   7    .    23   1    8    55   64   57   63   306  13   333  85   
  Melee                    9     | .    .    .    7    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    28    | .    .    4    1    2    .    .    .    9    .    .    .    .    .    5    1    .    .    1    4    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            14    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    
  Rewire                   105   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    72   .    .    .    .    .    .    .    7    .    .    .    .    3    23   .    .    .    .    .    .    .    .    .    
  Trap                     4     | .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto)
-9/Storage
-8/Materials
-7/Factory
-7/Waste
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 2 exits: *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: Upp x2)
-4/Waste
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: Arm / *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Acc / *Qua)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 2 exits: [*Sur] / [*Ac0])
-1/Access_0
0b11 Command

 History 
---------
  Turn | Location           | Event
    13 | -11/Scrapyard      | Discovered new exit (range 15)
    64 | -11/Scrapyard      | Entered Materials
   289 | -10/Materials      | Discovered new exit (range 15)
   320 | -10/Materials      | Build established: Mutant
  1034 | -10/Materials      | Discovered new exit (range 15)
  1148 | -10/Materials      | Discovered new exit (range 13)
  1264 | -10/Materials      | Entered Mines
  1751 | -10/Mines          | Learned location of Mines (-9)
  1755 | -10/Mines          | Discovered new exit (range 4)
  1766 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1821 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1999 | -10/Mines          | Discovered new exit (range 16)
  2045 | -10/Mines          | Entered Materials
  2045 | -9/Materials       | Accompanied by 3 allies
  2045 | -9/Materials       | Evolved 2 slots: Utility x2
  2470 | -9/Materials       | Discovered new exit (range 16)
  2574 | -9/Materials       | Build established: Scavenger-Mutant
  3142 | -9/Materials       | Discovered new exit (range 4)
  3327 | -9/Materials       | Identified exit to Mines
  3327 | -9/Materials       | Identified exit to Storage
  3327 | -9/Materials       | Discovered new exit (range 12)
  3710 | -9/Materials       | Build established: Mutant
  4268 | -9/Materials       | Discovered new exit (range 14)
  4273 | -9/Materials       | Entered Storage
  4293 | -9/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  4839 | -9/Storage         | Build established: Scavenger-Mutant
  5414 | -9/Storage         | Discovered new exit (range 15)
  6573 | -9/Storage         | Entered Materials
  6573 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  6861 | -8/Materials       | Build established: Scavenger-Tank
  7195 | -8/Materials       | Build established: Scavenger-Gunner
  7248 | -8/Materials       | Garrison activated, responded to threat
  7584 | -8/Materials       | Discovered new exit (range 16)
  7677 | -8/Materials       | Garrison activated, responded to threat
  7694 | -8/Materials       | Entered Factory
  7694 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  7760 | -7/Factory         | Discovered new exit (range 15)
  7829 | -7/Factory         | Garrison activated, responded to threat
  8009 | -7/Factory         | Identified exit to Factory
  8205 | -7/Factory         | Build established: Scavenger-Skirmisher
  8243 | -7/Factory         | Sucked down chute
  8243 | -7/Factory         | Entered Waste
  8279 | -7/Waste           | Spotted C-40 Crusher
  8401 | -7/Waste           | Spotted C-40 Crusher
  8417 | -7/Waste           | Destroyed C-40 Crusher
  8422 | -7/Waste           | Spotted C-40 Crusher
  8429 | -7/Waste           | Spotted C-40 Crusher
  8432 | -7/Waste           | Destroyed C-40 Crusher
  8445 | -7/Waste           | Destroyed C-40 Crusher
  8497 | -7/Waste           | Spotted C-40 Crusher
  8511 | -7/Waste           | Destroyed C-40 Crusher
  8555 | -7/Waste           | Spotted C-40 Crusher
  8696 | -7/Waste           | Destroyed C-40 Crusher
  8738 | -7/Waste           | Found Damper Plating
  8784 | -7/Waste           | Destroyed C-40 Crusher
  8803 | -7/Waste           | Found Damper Plating
  8974 | -7/Waste           | Discovered new exit (range 16)
  9156 | -7/Waste           | Identified exit to Factory
  9216 | -7/Waste           | Warlord forces began an assault
  9242 | -7/Waste           | Found Imp. Powered Armor
  9458 | -7/Waste           | Entered Factory
  9458 | -7/Factory         | Accompanied by 19 allies
 10341 | -7/Factory         | Identified exit to Lower Caves
 11353 | -7/Factory         | Entered Lower Caves
 11353 | -7/Lower Caves     | Accompanied by 8 allies
 12144 | -7/Lower Caves     | Learned Factory garrison access intel
 12537 | -7/Lower Caves     | Discovered new exit (range 7)
 12549 | -7/Lower Caves     | Identified exit to Lower Caves
 12555 | -7/Lower Caves     | Entered another Lower Caves area
 12555 | -7/Lower Caves     | Accompanied by 2 allies
 13421 | -7/Lower Caves     | Discovered new exit (range 14)
 13452 | -7/Lower Caves     | Encountered a Warlord checkpoint
 13459 | -7/Lower Caves     | Identified exit to Zion
 13465 | -7/Lower Caves     | Entered Zion
 13465 | -7/Zion            | Accompanied by 1 ally
 13607 | -7/Zion            | System corruption cleaned by Quarantine Array
 13710 | -7/Zion            | Discovered new exit (range 14)
 13894 | -7/Zion            | Found Prototype Processor
 13894 | -7/Zion            | Identified Exp. Target Analyzer
 13902 | -7/Zion            | Found Prototype Processor
 13903 | -7/Zion            | Identified Exp. Terrain Scan Processor
 13909 | -7/Zion            | Found Prototype Processor
 13909 | -7/Zion            | Identified Exp. Melee Analysis Suite
 13916 | -7/Zion            | Found Prototype Processor
 13926 | -7/Zion            | Found Prototype Processor
 13929 | -7/Zion            | Found Prototype Hackware
 13929 | -7/Zion            | Identified Exp. Hacking Suite
 14237 | -7/Zion            | Learned Factory emergency access door positions
 14421 | -7/Zion            | Given the Hacking Drone Bay
 14466 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 14714 | -7/Zion            | Found Faulty Exp. Target Analyzer
 15138 | -7/Zion            | Given A8's code to call for help
 15685 | -7/Zion            | Learned location of Warlord (-4)
 15856 | -7/Zion            | Opened final containment barrier to the Deep Caves
 15879 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 15880 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 15900 | -7/Zion            | Discovered new exit (range 3)
 15900 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 15902 | -7/Zion            | Identified exit to Deep Caves
 15915 | -7/Zion            | Entered Deep Caves
 15915 | -7/Deep Caves      | Accompanied by 3 allies
 16550 | -7/Deep Caves      | Attacked by Z-Imprinter
 16557 | -7/Deep Caves      | Destroyed Z-Imprinter
 16611 | -7/Deep Caves      | Found Prototype Protection
 16628 | -7/Deep Caves      | Identified Zio. Weapon Casing
 16717 | -7/Deep Caves      | Z-Facility disabled
 17091 | -7/Deep Caves      | Discovered new exit (range 7)
 17106 | -7/Deep Caves      | Identified exit to Proximity Caves
 18001 | -7/Deep Caves      | Entered Proximity Caves
 18001 | -6/Proximity Caves | Accompanied by 3 allies
 18893 | -6/Proximity Caves | Discovered exit to Factory (range 7)
 18900 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 18916 | -6/Proximity Caves | Entered Factory
 18916 | -6/Factory         | Accompanied by 2 allies
 18916 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 18918 | -6/Factory         | Loaded intel: 4 garrison access locations
 18946 | -6/Factory         | Identified Exp. Armor Integrity Analyzer
 19038 | -6/Factory         | Identified exit to Lower Caves
 19038 | -6/Factory         | Identified exit to Extension
 19307 | -6/Factory         | Found Prototype Processor
 19307 | -6/Factory         | Identified Exp. Signal Interpreter
 19770 | -6/Factory         | P-60 Hacker assimilated allied Technician 5a
 19975 | -6/Factory         | Entered Extension
 20170 | -6/Extension       | Energy Cycler disabled
 20171 | -6/Extension       | Rescued a captive Derelict
 20171 | -6/Extension       | Rescued a captive Derelict
 20172 | -6/Extension       | Rescued a captive Derelict
 20172 | -6/Extension       | Rescued a captive Derelict
 20172 | -6/Extension       | Rescued a captive Derelict
 20173 | -6/Extension       | Rescued a captive Derelict
 20173 | -6/Extension       | Rescued a captive Derelict
 20174 | -6/Extension       | Rescued a captive Derelict
 20175 | -6/Extension       | Rescued a captive Derelict
 20178 | -6/Extension       | Rescued a captive Derelict
 20179 | -6/Extension       | Rescued a captive Derelict
 20181 | -6/Extension       | Rescued a captive Derelict
 20189 | -6/Extension       | Rescued a captive Derelict
 20313 | -6/Extension       | Spotted B-75 Beast
 20359 | -6/Extension       | Rescued A7
 20360 | -6/Extension       | Allies destroyed B-75 Beast
 20366 | -6/Extension       | Discovered new exit (range 15)
 20400 | -6/Extension       | Disrupted transfer network
 20438 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 20647 | -6/Extension       | Build established: Scavenger-Gunner
 20925 | -6/Extension       | Discovered new exit (range 10)
 20928 | -6/Extension       | Discovered new exit (range 6)
 20963 | -6/Extension       | Identified exit to Cetus
 20969 | -6/Extension       | Disrupted transfer network
 20969 | -6/Extension       | Entered Cetus
 20969 | -6/Cetus           | Accompanied by 8 allies
 21005 | -6/Cetus           | Spotted Cetus Guard
 21005 | -6/Cetus           | Spotted Cetus Guard
 21008 | -6/Cetus           | Spotted Cetus Guard
 21011 | -6/Cetus           | Spotted Cetus Guard
 21014 | -6/Cetus           | Destroyed Cetus Guard
 21018 | -6/Cetus           | Destroyed Cetus Guard
 21018 | -6/Cetus           | Destroyed Cetus Guard
 21021 | -6/Cetus           | Allies destroyed Cetus Guard
 21087 | -6/Cetus           | Identified Spectral Analyzer
 21178 | -6/Cetus           | Discovered new exit (range 15)
 21210 | -6/Cetus           | Spotted Cetus Guard
 21211 | -6/Cetus           | Spotted Cetus Guard
 21213 | -6/Cetus           | Spotted Cetus Guard
 21215 | -6/Cetus           | Spotted Cetus Guard
 21224 | -6/Cetus           | Destroyed Cetus Guard
 21229 | -6/Cetus           | Destroyed Cetus Guard
 21229 | -6/Cetus           | Destroyed Cetus Guard
 21230 | -6/Cetus           | Destroyed Cetus Guard
 21246 | -6/Cetus           | Discovered new exit (range 15)
 21259 | -6/Cetus           | Met Revision 17
 21261 | -6/Cetus           | Destroyed Revision 17
 21323 | -6/Cetus           | Identified exit to Archives
 21331 | -6/Cetus           | Entered Archives
 21331 | -6/Archives        | Accompanied by 1 ally
 21444 | -6/Archives        | Discovered new exit (range 14)
 21485 | -6/Archives        | Discovered new exit (range 15)
 21521 | -6/Archives        | Identified exit to Hub_04(d)
 21526 | -6/Archives        | Entered Hub_04(d)
 21701 | -6/Hub_04(d)       | Discovered new exit (range 9)
 21735 | -6/Hub_04(d)       | Garrison activated, responded to threat
 21750 | -6/Hub_04(d)       | Identified exit to Factory
 22132 | -6/Hub_04(d)       | Network Hub disabled
 22174 | -6/Hub_04(d)       | Spotted Lightning
 22175 | -6/Hub_04(d)       | Destroyed Lightning
 22182 | -6/Hub_04(d)       | Garrison activated, responded to threat
 22226 | -6/Hub_04(d)       | First assault squad dispatched
 22235 | -6/Hub_04(d)       | Found Prototype Device
 22235 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 22245 | -6/Hub_04(d)       | Found Prototype Processor
 22395 | -6/Hub_04(d)       | Garrison activated, responded to threat
 22530 | -6/Hub_04(d)       | Build established: Scavenger-Tank
 22607 | -6/Hub_04(d)       | Spotted Lightning
 22607 | -6/Hub_04(d)       | Spotted Lightning
 22610 | -6/Hub_04(d)       | Spotted Lightning
 22658 | -6/Hub_04(d)       | Destroyed Lightning
 22671 | -6/Hub_04(d)       | Destroyed Lightning
 22709 | -6/Hub_04(d)       | Destroyed Lightning
 22720 | -6/Hub_04(d)       | Found Prototype Device
 22726 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 22743 | -6/Hub_04(d)       | Found Prototype Processor
 22744 | -6/Hub_04(d)       | Identified EM Dispersion Field
 22748 | -6/Hub_04(d)       | Identified Exp. Targeting Computer (x2)
 22752 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 22770 | -6/Hub_04(d)       | Entered Factory
 22770 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 23363 | -5/Factory         | Discovered new exit (range 21)
 23370 | -5/Factory         | First assault squad dispatched
 23431 | -5/Factory         | Identified exit to Factory
 23832 | -5/Factory         | Destroyed 15 combat bots
 23856 | -5/Factory         | Identified exit to Upper Caves
 24095 | -5/Factory         | Build established: Scavenger-Skirmisher
 24242 | -5/Factory         | Repaired Centrium Heavy Treads
 24352 | -5/Factory         | Repaired Centrium Heavy Treads
 24571 | -5/Factory         | Central database locked down
 24897 | -5/Factory         | Identified EMDS
 25008 | -5/Factory         | Entered Upper Caves
 25056 | -5/Upper Caves     | Learned Extension security intel
 25172 | -5/Upper Caves     | Learned Factory terminal intel
 25194 | -5/Upper Caves     | Identified exit to Upper Caves
 25290 | -5/Upper Caves     | Encountered a Warlord checkpoint
 25961 | -5/Upper Caves     | Entered another Upper Caves area
 26474 | -5/Upper Caves     | P-70 Sage assimilated allied AS-9XM(S)
 26564 | -5/Upper Caves     | Discovered new exit (range 15)
 26585 | -5/Upper Caves     | Identified exit to Zhirov
 26586 | -5/Upper Caves     | Entered Zhirov
 26588 | -5/Zhirov          | Discovered new exit (range 3)
 26617 | -5/Zhirov          | Met Zhirov
 26646 | -5/Zhirov          | Learned location of Testing (-3)
 26646 | -5/Zhirov          | Learned location of Command (-1)
 26660 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 26686 | -5/Zhirov          | Found Alien Artifact
 26686 | -5/Zhirov          | Identified Integrated Dissipator
 26686 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 26709 | -5/Zhirov          | Found Alien Artifact
 26829 | -5/Zhirov          | Identified exit to Proximity Caves
 26831 | -5/Zhirov          | Entered Proximity Caves
 26979 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 27206 | -4/Proximity Caves | Spotted B-86 Titan
 27556 | -4/Proximity Caves | Discovered exit to Factory (range 16)
 28015 | -4/Proximity Caves | Entered Factory
 28015 | -4/Factory         | Accompanied by 2 allies
 28015 | -4/Factory         | Evolved 2 slots: Utility x2
 28016 | -4/Factory         | Loaded intel: 19 terminal locations
 28118 | -4/Factory         | Fabricated Adv. Sensor Array (x1)
 28201 | -4/Factory         | Identified exit to Upper Caves
 28251 | -4/Factory         | Fabricated Hyp. Coil Gun (x2)
 28277 | -4/Factory         | Fabricated Hyp. Coil Gun (x2)
 28391 | -4/Factory         | Sucked down chute
 28391 | -4/Factory         | Entered Waste
 28406 | -4/Waste           | EMP discharged
 28421 | -4/Waste           | Spotted C-40 Crusher
 28444 | -4/Waste           | Destroyed C-40 Crusher
 28446 | -4/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 28447 | -4/Waste           | Destroyed C-40 Crusher
 28452 | -4/Waste           | Spotted C-40 Crusher
 28454 | -4/Waste           | Destroyed C-40 Crusher
 28463 | -4/Waste           | Destroyed C-40 Crusher
 28466 | -4/Waste           | Destroyed C-40 Crusher
 28506 | -4/Waste           | EMP discharged
 28506 | -4/Waste           | System corruption reached 10%
 28540 | -4/Waste           | Spotted C-40 Crusher
 28543 | -4/Waste           | Destroyed C-40 Crusher
 28558 | -4/Waste           | Discovered new exit (range 15)
 28581 | -4/Waste           | Identified exit to Factory
 28582 | -4/Waste           | Entered Factory
 28639 | -4/Factory         | Discovered exit to Upper Caves (range 17)
 28795 | -4/Factory         | Entered Upper Caves
 29101 | -4/Upper Caves     | Discovered new exit (range 24)
 29188 | -4/Upper Caves     | Identified exit to Upper Caves
 29190 | -4/Upper Caves     | Entered another Upper Caves area
 29221 | -4/Upper Caves     | Discovered new exit (range 23)
 29237 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 29271 | -4/Upper Caves     | Destroyed 10 combat bots
 29423 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 29706 | -4/Upper Caves     | Spotted B-86 Titan
 29739 | -4/Upper Caves     | Identified Transdimensional Reconstructor
 29739 | -4/Upper Caves     | Warped through subspace
 29914 | -4/Upper Caves     | Discovered new exit (range 20)
 29949 | -4/Upper Caves     | Identified exit to Warlord
 29963 | -4/Upper Caves     | Entered Warlord
 30018 | -4/Warlord         | System corruption cleaned by Quarantine Array
 30150 | -4/Warlord         | Warlord's base attacked by MAIN.C
 30264 | -4/Warlord         | Met Warlord
 30289 | -4/Warlord         | Found Prototype Reactor
 30297 | -4/Warlord         | Found Exp. Target Analyzer
 30305 | -4/Warlord         | Found Prototype Device
 30305 | -4/Warlord         | Identified Exp. Cloaking Device
 30500 | -4/Warlord         | Warlord forces counterattacked
 30612 | -4/Warlord         | Opened side exit
 30637 | -4/Warlord         | Discovered new exit (range 13)
 30654 | -4/Warlord         | Identified exit to Proximity Caves
 30656 | -4/Warlord         | Spotted Striker
 30656 | -4/Warlord         | Entered Proximity Caves
 30656 | -3/Proximity Caves | Accompanied by 2 allies
 30942 | -3/Proximity Caves | Discovered new exit (range 23)
 30986 | -3/Proximity Caves | Identified exit to Research
 30991 | -3/Proximity Caves | Entered Research
 30991 | -3/Research        | Accompanied by 2 allies
 30991 | -3/Research        | Evolved 2 slots: Utility x2
 31233 | -3/Research        | Identified exit to Armory
 31233 | -3/Research        | Identified exit to Testing
 31595 | -3/Research        | Fabricated Hyp. Railgun (x2)
 31701 | -3/Research        | Fabricated Centrium Heavy Treads (x1)
 31886 | -3/Research        | Local fabrication network quarantined
 31919 | -3/Research        | Build established: Scavenger-Gunner
 31991 | -3/Research        | First assault squad dispatched
 31994 | -3/Research        | Repaired Centrium Heavy Treads
 32278 | -3/Research        | Entered Testing
 32327 | -3/Testing         | Found Prototype Protection
 32331 | -3/Testing         | Found Prototype Protection
 32331 | -3/Testing         | Identified Med. Regenerative Plating
 32738 | -3/Testing         | Build established: Hacker-Mutant
 33114 | -3/Testing         | Garrison activated, responded to threat
 33278 | -3/Testing         | First assault squad dispatched
 33299 | -3/Testing         | Garrison activated, responded to threat
 33353 | -3/Testing         | Discovered new exit (range 18)
 33504 | -3/Testing         | Found Prototype Ballistic Gun
 33504 | -3/Testing         | Identified Hyp. Multirail
 33545 | -3/Testing         | Found Prototype Energy Cannon
 33545 | -3/Testing         | Identified Cld. Nova Cannon
 33767 | -3/Testing         | Identified exit to Research
 33948 | -3/Testing         | Fabricated Hyp. Railgun (x2)
 33993 | -3/Testing         | Build established: Scavenger-Mutant
 33997 | -3/Testing         | Entered Research
 33997 | -2/Research        | Warlord forces began assault on 0b10
 33997 | -2/Research        | Evolved 2 slots: Utility x2
 33998 | -2/Research        | Identified SHELL Armor
 34074 | -2/Research        | Fabricated Lrn. Sensor Array?
 34107 | -2/Research        | Research machine network offline
 34420 | -2/Research        | Spotted Executioner
 34423 | -2/Research        | Destroyed Executioner
 34428 | -2/Research        | Spotted Executioner
 34433 | -2/Research        | Destroyed Executioner
 34467 | -2/Research        | Destroyed 9 combat bots
 34480 | -2/Research        | Borebot progress halted
 34486 | -2/Research        | Spotted Striker
 34507 | -2/Research        | Met up with Warlord
 34547 | -2/Research        | Borebot progress halted
 34708 | -2/Research        | Discovered new exit (range 11)
 34743 | -2/Research        | Identified exit to Access
 34770 | -2/Research        | Borebot progress halted
 34785 | -2/Research        | Discovered new exit (range 20)
 34795 | -2/Research        | Destroyed Executioner
 34805 | -2/Research        | Spotted Striker
 34822 | -2/Research        | Destroyed Striker
 34867 | -2/Research        | Destroyed 12 combat bots
 34888 | -2/Research        | Local fabrication network quarantined
 34923 | -2/Research        | Identified exit to Quarantine
 34928 | -2/Research        | Entered Quarantine
 35027 | -2/Quarantine      | Found Alien Artifact
 35178 | -2/Quarantine      | First assault squad dispatched
 35391 | -2/Quarantine      | Discovered exit to Access (range 15)
 35775 | -2/Quarantine      | Found Alien Artifact
 35816 | -2/Quarantine      | Cryocooling Duct disabled
 35831 | -2/Quarantine      | Ambient heat levels rising (+20)
 35831 | -2/Quarantine      | Non-combat units ordered to evacuate
 35868 | -2/Quarantine      | Identified Vortex Chain Reactor
 35872 | -2/Quarantine      | Found Alien Impact Weapon
 36040 | -2/Quarantine      | Identified Core Reset Matrix
 36117 | -2/Quarantine      | Build established: Hacker-Mutant
 36860 | -2/Quarantine      | Identified Core Stripper
 36870 | -2/Quarantine      | Spotted Fortress
 36883 | -2/Quarantine      | Destroyed Fortress
 36899 | -2/Quarantine      | Found Prototype Device
 36921 | -2/Quarantine      | Found Vortex Chain Reactor
 37012 | -2/Quarantine      | Discovered new exit (range 19)
 37038 | -2/Quarantine      | Identified exit to Section 7
 37189 | -2/Quarantine      | Build established: Hacker-Skirmisher
 37279 | -2/Quarantine      | Entered Section 7
 37315 | -2/Section 7       | Spotted S7 Guard
 37335 | -2/Section 7       | Found Alien Artifact
 37335 | -2/Section 7       | Identified Core Membrane
 37335 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 37364 | -2/Section 7       | Found Alien Artifact
 37364 | -2/Section 7       | Identified Integrity Redistributor
 37364 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-146)
 37598 | -2/Section 7       | Destroyed B-90 Cyclops
 37823 | -2/Section 7       | Found Integrated Dissipator
 37823 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 37829 | -2/Section 7       | First assault squad dispatched
 37991 | -2/Section 7       | Spotted S7 Guard
 38003 | -2/Section 7       | Discovered exit to Access (range 10)
 38023 | -2/Section 7       | Found Alien Artifact
 38023 | -2/Section 7       | Identified Integrated Singularity Reactor
 38023 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+20)
 38104 | -2/Section 7       | Destroyed 7 combat bots
 38353 | -2/Section 7       | Destroyed 11 combat bots
 38497 | -2/Section 7       | Found Integrated Dissipator
 38497 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 38660 | -2/Section 7       | Destroyed 8 combat bots
 39026 | -2/Section 7       | Identified Exp. Force Field
 39041 | -2/Section 7       | Destroyed Executioner
 39043 | -2/Section 7       | Destroyed Executioner
 39111 | -2/Section 7       | Found Exp. Targeting Computer
 39224 | -2/Section 7       | Spotted B-99 Colossus
 39482 | -2/Section 7       | Found Alien Artifact
 39482 | -2/Section 7       | Identified LRC Insulator
 39482 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 39493 | -2/Section 7       | Found LRC Insulator
 39493 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 39656 | -2/Section 7       | High security lockdown imminent
 39659 | -2/Section 7       | Build established: Hacker-Gunner
 39685 | -2/Section 7       | Destroyed 11 combat bots
 39736 | -2/Section 7       | High security lockdown engaged
 39858 | -2/Section 7       | Destroyed Striker
 39909 | -2/Section 7       | Destroyed 16 combat bots
 39949 | -2/Section 7       | Spotted Investigator
 39954 | -2/Section 7       | Destroyed Investigator
 39956 | -2/Section 7       | Destroyed Striker
 39967 | -2/Section 7       | Destroyed Executioner
 40008 | -2/Section 7       | Destroyed 15 combat bots
 40123 | -2/Section 7       | Destroyed Striker
 40164 | -2/Section 7       | Sterilization system engaged
 40164 | -2/Section 7       | Non-combat units ordered to evacuate
 40174 | -2/Section 7       | Destroyed 21 combat bots
 40184 | -2/Section 7       | Found Alien Energy Gun
 40189 | -2/Section 7       | Found Alien Energy Gun
 40264 | -2/Section 7       | Combat units ordered to evacuate
 40300 | -2/Section 7       | Spotted Executioner
 40302 | -2/Section 7       | Destroyed Executioner
 40307 | -2/Section 7       | Destroyed Executioner
 40323 | -2/Section 7       | Lost 5 parts (1p1n1u2w)
 40382 | -2/Section 7       | Identified Sigix Quantum Sheargun (x2)
 40464 | -2/Section 7       | Ambient heat levels rising (+10)
 40490 | -2/Section 7       | Found Sigix Quantum Sheargun
 40492 | -2/Section 7       | Found Sigix Quantum Sheargun
 40614 | -2/Section 7       | Ambient heat levels rising (+10)
 40626 | -2/Section 7       | Found Transdimensional Reconstructor
 40629 | -2/Section 7       | Found Transdimensional Reconstructor
 40631 | -2/Section 7       | Found Transdimensional Reconstructor
 40705 | -2/Section 7       | Build established: Hacker-Mutant
 40736 | -2/Section 7       | Found Alien Artifact
 40736 | -2/Section 7       | Identified Microwarp Drive
 40764 | -2/Section 7       | Ambient heat levels rising (+10)
 40914 | -2/Section 7       | Ambient heat levels rising (+10)
 40961 | -2/Section 7       | Entered Access
 40961 | -1/Access          | Evolved 2 slots: Utility x1, Weapon x1
 41054 | -1/Access          | Discovered new exit (range 24)
 41211 | -1/Access          | First assault squad dispatched
 41282 | -1/Access          | Destroyed 11 combat bots
 41475 | -1/Access          | Identified exit to Command
 41478 | -1/Access          | Entered Command
 41529 | -1/Command         | Build established: Hacker-Gunner
 41926 | -1/Command         | Repaired Hyp. Railgun
 42024 | -1/Command         | First assault squad dispatched
 42114 | -1/Command         | Destroyed 10 combat bots
 42317 | -1/Command         | Spotted B-99 Colossus
 42379 | -1/Command         | Lost 3 parts (3u)
 42592 | -1/Command         | High security lockdown imminent
 42616 | -1/Command         | Build established: Scavenger-Gunner
 42650 | -1/Command         | Spotted M Guard
 42650 | -1/Command         | Spotted Combat Programmer
 42651 | -1/Command         | Spotted Combat Programmer
 42662 | -1/Command         | Destroyed M Guard
 42672 | -1/Command         | High security lockdown engaged
 42675 | -1/Command         | Destroyed M Guard
 42682 | -1/Command         | Identified Subatomic Replicator
 42682 | -1/Command         | Used Subatomic Replicator to replicate Sigix Quantum Sheargun
 42698 | -1/Command         | Destroyed Combat Programmer
 42700 | -1/Command         | Destroyed Combat Programmer
 42700 | -1/Command         | All MAIN.C guards destroyed
 42705 | -1/Command         | Lost 4 parts (1p1n2w)
 42728 | -1/Command         | Found Prototype Reactor
 42728 | -1/Command         | Identified Zero-point Reactor
 42739 | -1/Command         | Found Zero-point Reactor
 42746 | -1/Command         | Found Prototype Device
 42747 | -1/Command         | Identified AEGIS Remote Shield
 42768 | -1/Command         | Found Zero-point Reactor
 42779 | -1/Command         | Spotted Executioner
 42780 | -1/Command         | Destroyed Striker
 42783 | -1/Command         | Spotted Executioner
 42789 | -1/Command         | Destroyed Executioner
 42794 | -1/Command         | Destroyed Executioner
 42806 | -1/Command         | Found Prototype Protection
 42815 | -1/Command         | Destroyed 18 combat bots
 42824 | -1/Command         | Identified Hvy. Regenerative Plating
 42858 | -1/Command         | Spotted Striker
 42866 | -1/Command         | Destroyed Striker
 42885 | -1/Command         | Spotted Investigator
 42885 | -1/Command         | Scanned by Researcher
 42890 | -1/Command         | Destroyed Investigator
 42915 | -1/Command         | Destroyed 17 combat bots
 42972 | -1/Command         | Destroyed Executioner
 42982 | -1/Command         | Spotted Striker
 42984 | -1/Command         | Spotted Executioner
 42992 | -1/Command         | Destroyed Executioner
 42993 | -1/Command         | Destroyed Striker
 43018 | -1/Command         | Build established: Scavenger-Mutant
 43023 | -1/Command         | Destroyed 24 combat bots
 43199 | -1/Command         | Destroyed Executioner
 43200 | -1/Command         | Destroyed Striker
 43201 | -1/Command         | Destroyed Striker
 43207 | -1/Command         | Spotted Striker
 43208 | -1/Command         | Spotted Executioner
 43211 | -1/Command         | Destroyed Striker
 43212 | -1/Command         | Destroyed Executioner
 43217 | -1/Command         | Spotted Executioner
 43217 | -1/Command         | Spotted Striker
 43225 | -1/Command         | Destroyed Executioner
 43226 | -1/Command         | Destroyed Striker
 43231 | -1/Command         | Spotted Executioner
 43236 | -1/Command         | Destroyed Investigator
 43241 | -1/Command         | Spotted Executioner
 43242 | -1/Command         | 0b10 Conduit disabled
 43245 | -1/Command         | Destroyed Executioner
 43246 | -1/Command         | Destroyed Executioner
 43267 | -1/Command         | Destroyed 33 combat bots
 45126 | -1/Command         | Spotted Executioner
 45153 | -1/Command         | Spotted B-99 Colossus
 45156 | -1/Command         | Destroyed Executioner
 45166 | -1/Command         | Spotted B-99 Colossus
 45466 | -1/Command         | Build established: Scavenger-Gunner
 45538 | -1/Command         | Found Gamma Bomb Array
 45976 | -1/Command         | Phase Generator disabled
 46392 | -1/Command         | Destroyed 43 combat bots
 46551 | -1/Command         | Build established: Scavenger-Mutant
 47059 | -1/Command         | Found Prototype Device
 47144 | -1/Command         | Found Hvy. Regenerative Plating
 47235 | -1/Command         | Build established: Scavenger-Gunner
 47297 | -1/Command         | Met MAIN.C
 47342 | -1/Command         | MAIN.C activated Command garrisons
 47347 | -1/Command         | Destroyed MAIN.C Shell
 47384 | -1/Command         | Destroyed MAIN.C
 47403 | -1/Command         | Found Zero-point Reactor
 47407 | -1/Command         | Found Unknown Device
 47407 | -1/Command         | Identified Antimissile System
 47659 | -1/Command         | Found Prototype Device
 47659 | -1/Command         | Identified Exp. ECM Suite
 47663 | -1/Command         | Found Prototype Device
 47663 | -1/Command         | Identified Exp. Hardlight Generator
 47668 | -1/Command         | Found Prototype Device
 47668 | -1/Command         | Identified Exp. Transmission Jammer
 47740 | -1/Command         | Identified Adv. Kinecellerator
 48062 | -1/Command         | Discovered new exit (range 10)
 48870 | -1/Command         | Found SHELL Armor
 48929 | -1/Command         | Warped through subspace to slip node
 48929 | -1/Command         | Discovered new exit (range 5)
 48948 | -1/Command         | Entered Access_0
 48951 | -1/Access_0        | Met Architect
 48954 | -1/Access_0        | Architect warped through subspace
 48978 | -1/Access_0        | Destroyed A8
 49033 | -1/Access_0        | Architect warped through subspace
 49084 | -1/Access_0        | Architect warped through subspace
 49129 | -1/Access_0        | Architect warped through subspace
 49172 | -1/Access_0        | Architect warped through subspace
 49209 | -1/Access_0        | Architect warped through subspace
 49284 | -1/Access_0        | Architect warped through subspace
 49311 | -1/Access_0        | Lost 3 parts (1n2w)
 49335 | -1/Access_0        | Architect warped through subspace
 49353 | -1/Access_0        | Core integrity fell below 50%
 49371 | -1/Access_0        | Warped through subspace to slip node
 49371 | -1/Access_0        | Discovered new exit (range 8)
 49388 | ***                | Establishing 0b11!

 Last Messages 
---------------
49352_ Penetrated by Quantum Shear.
49352_ Critical hit.
49352_ Helical Railgun destroyed.
49357_ Penetrated by Quantum Shear. <x3>
49359_ Quantum Shear penetrates Wall.
49362_ Penetrated by Quantum Shear. <x2>
49364_ Critical hit.
49366_ Exp. Targeting Computer permanently disabled.
49366_ Overload: Short circuit.
49367_ Penetrated by Quantum Shear.
49367_ Imp. Particle Charger destroyed.
49367_ Overload: Meltdown.
49367_ 2N-1CE's Frost Array damaged (-6).
49367_ Helical Railgun damaged (-23).
49367_ Zero-point Reactor damaged (-7).
49369_ Dropped Exp. Matter Compressor.
49370_ Extracted 18 matter.
49370_ Acquired Exp. Matter Compressor.
49371_ Warped through subspace, drawn to slip node.
49371_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           243
Energy Generation          81
Energy Capacity            1580
Matter Stores              410
Matter Capacity            700
Sight Range                16
Robot Scan Range           18
Terrain Scan Range         24
Terrain Scan Density       210
Armor Coverage             3600
Resistance: EM             100
Utility Shielding          66
Weapon Shielding           100
Weapon Cycling             25
Evasion (%)                55
Targeting Accuracy         24
Target Analysis            12
Armor Integrity Analysis   90
Recoil Reduction           4
Particle Charging          20
Kinecelleration            50
Salvage Targeting          4
Offensive Hacking          28

 Item Schematics 
-----------------
 Imp. Medium Armor Plating | -9/Storage  | Hacked
      Adv. Terrain Scanner | -9/Storage  | Hacked
         Adv. Sensor Array | -5/Factory  | Hacked
     Centrium Heavy Treads | -5/Factory  | Scanalyzed
         Assault Drone Bay | -5/Zhirov   | Free
            Exp. Heat Sink | -5/Zhirov   | Free
        Exp. Optical Array | -5/Zhirov   | Free
          Imp. Arc Thrower | -5/Zhirov   | Free
         Lrn. Sensor Array | -4/Factory  | Hacked
             Hyp. Coil Gun | -4/Factory  | Hacked
   Adv. Heavy Siege Treads | -3/Research | Hacked
     Biometal Heavy Treads | -3/Research | Hacked
              Hyp. Railgun | -3/Research | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
     Adv. Sensor Array | x1 | -4/Factory  
         Hyp. Coil Gun | x2 | -4/Factory  
         Hyp. Coil Gun | x2 | -4/Factory  
          Hyp. Railgun | x2 | -3/Research 
 Centrium Heavy Treads | x1 | -3/Research 
          Hyp. Railgun | x2 | -3/Testing  
     Lrn. Sensor Array | x1 | -2/Research 

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Core Stripper
Core Membrane
Integrity Redistributor
Integrated Singularity Reactor
LRC Insulator
Sigix Quantum Sheargun
Microwarp Drive
Subatomic Replicator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PhasingDerelictExoskeleton
  Manual?         0
Play Time         05:33:34
  Cumulative      1141.2 hours
  Start           2021.02.04 @ 14:28:41
  End             2021.02.04 @ 22:19:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          379
  Rogue           379
  Adventurer      0
  Explorer        0
Win Type          1
  Total           83
  Types           15/10/37/5/1/2/12/0/1
Lore%             96
Gallery%          96
Achievement%      85
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d73e70a2-853d-4e81-a7d8-37a8e34d25b8