Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 16:48:49 Player: LoNine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (545) 545 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2250 Bonus ------- None Cogmind --------- Core Integrity 445/550 Matter 171/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Light Treads Hardened Light Armor Plating Medium Laser Beam Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Hardened Light Armor Plating Medium Laser Assault Rifle EMP Blaster [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 18 | 6 2 7 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 6 | 3 7 7 6 Power . | . 1 1 . Propulsion 1 | 1 2 1 1 Utility 2 | . 2 2 1 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 7 | . 5 1 1 Power 1 | . 1 . . Propulsion 3 | . 2 . 1 Utility 1 | . 1 . . Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 84 Engine 11 | . 14 11 6 Treads 30 | . 28 32 31 Storage 12 | . 14 11 9 Protection 17 | . 13 21 19 Energy Gun 10 | . 14 8 6 Ballistic Gun 12 | . 14 11 11 Peak Build Rating 15 | 6 9 13 15 Average Rating 10 | 4 8 12 12 On Entrance 7 | . 6 9 13 Naked Turns . | . . . . Heaviest Build 26 | 14 19 26 25 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 3 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 654 | 259 124 124 147 Remotely . | . . . . Salvage Created 909 | . 269 368 272 Parts 37 | . 10 19 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 5 6 3 Guns 9 | . 5 1 3 AOE 5 | . . 5 . Classes Destroyed 7 | . 3 4 . Builder 1 | . 1 . . Hauler 1 | . . 1 . Recycler 2 | . . 1 1 Watcher 3 | . 1 1 1 Swarmer 4 | . . 4 . Grunt 9 | . 5 1 3 Sentry 1 | . . 1 . Best Kill Streak 6 | . 2 6 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 109 | . 40 41 28 Missed 24 | . 8 14 2 Hits 85 | . 32 27 26 Projectile 85 | . 32 27 26 Critical Strikes 7 | . 1 3 3 Damage Taken 1267 | . 400 356 511 Core 264 | . 77 82 105 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 69 79 . Volleys Fired 79 | . 31 18 30 Largest 2 | . 2 2 2 Hottest 76 | . 70 76 76 Shots Fired 141 | . 62 36 43 Gun 131 | . 62 26 43 Cannon . | . . . . Launcher 10 | . . 10 . Special . | . . . . Kinetic 82 | . 31 18 33 Thermal 49 | . 31 8 10 Explosive . | . . . . Electromagnetic 10 | . . 10 . Robot Hit Streak 12 | . 12 3 8 Robot Miss Streak 11 | . 4 11 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | . 44 10 29 Core Hits 41 | . 14 13 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1437 | . 546 526 365 Guns 1035 | . 543 127 365 Cannons . | . . . . Explosions 394 | . . 394 . Melee . | . . . . Ramming 8 | . 3 5 . Kinetic 661 | . 282 114 265 Thermal 420 | . 261 59 100 Explosive . | . . . . Electromagnetic 348 | . . 348 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . . 53 . Shots 3 | . . 3 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 528 | . 291 141 528 Average Temperature 138 | . 109 44 299 Received Heat Transfer 636 | . 246 102 288 Effects 17 | . 1 . 16 Shutdowns 2 | . . . 2 Energy Bleed 5 | . 1 . 4 Matter Decay 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1371 | . 925 187 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 5 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 119 | . 83 119 57 Initial 29 | . . . 29 Average 25 | . 18 40 27 Influence Increases 480 | . 148 205 127 Destroy 0b10 Robot/C 280 | . 100 120 60 Destroy 0b10 Robot/NC 35 | . 10 15 10 Destroy Leader 58 | . 22 24 12 Disable Machine 15 | . . 15 . Destroy Structure 17 | . 1 16 . Lose Combat Pursuer 75 | . 15 15 45 Influence Decreases 433 | . 148 135 150 Entered New Map 41 | . . . 41 Time Decay 362 | . 148 135 79 Lost Part 30 | . . . 30 Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 13 10 Peak Tracking Total 4 | . 2 4 3 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 3 . Successful 1 | . 1 . . Failed 6 | . 3 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1561 | 98 761 483 219 Spaces Moved 711 | 57 333 238 83 Core 12 | 12 . . . Treads 699 | 45 333 238 83 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 150 160 160 160 Slowest Speed 200 | 200 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 47 22 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 15 . Melee . | . . . . Projectile . | . . . . AOE 15 | . . 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 995 | 66 501 303 125 Wait 159 | . 118 33 8 Move 708 | 56 332 237 83 Hop . | . . . . Pick Up 17 | 4 9 4 . Fast Attach 10 | 6 3 1 . Attach 6 | . . 3 3 Detach 1 | . 1 . . Swap 5 | . . 4 1 Drop 8 | . 6 2 . Fire 79 | . 31 18 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Discovered new exit (range 14) 854 | -10/Materials | Discovered new exit (range 14) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1099 | -9/Materials | Discovered new exit (range 6) 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -8/Materials | Lost 3 parts (2p1u) 1562 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Overheating: Matter decay (-16). Overheating: Core damaged (-71). Overheating: Lgt. Treads damaged (-6). Overheating: Ion Engine damaged (-28). Assault Rifle broken. Overheating: Short circuit. R-06 Scavenger collects Carbon-fiber Leg. Overheating: Matter decay (-25). Ion Engine destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired 47 matter. Overheating: Matter decay (-31). Acquired 100 matter. R-06 Scavenger collects Aluminum Leg. Overheating: Energy bleed (-14). R-06 Scavenger destroyed. W-25 Informer destroyed. R-06 Scavenger collects Visual Processing Unit. 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T ???????????? | | ????????????????????? ???????????? | | ?????????????????????# ???????????? | | ?????????????????????######???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanHackingStorage Manual? 0 Play Time 00:21:44 Cumulative 7.3 hours Start 2025.05.06 @ 09:02:16 End 2025.05.07 @ 16:48:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 58x46 Zoom Use 60% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe456590-28d0-4eb0-925e-3ba056cd4fea