Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 21:53:04 Player: Marc Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (696) 696 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4311 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core High-capacity Matter Pod (0) Jamming Amplifier Force Field Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Reaction Control System Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Flight Unit VTOL Module Trap Scanner Weapon Cycler Medium Reactive Plating Spread Laser Advanced Assault Cannon [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Hardlight Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 1 2 . . 1 Weapon . | . . . . . . . . Parts Attached 72 | 3 6 7 16 11 3 2 24 Power 10 | . 2 1 2 1 . 1 3 Engine 4 | . 2 . . . . 1 1 Core 6 | . . 1 2 1 . . 2 Reactor . | . . . . . . . . Propulsion 24 | 2 3 2 7 . 1 1 8 Treads 1 | . . . . . . . 1 Leg 1 | . . . 1 . . . . Wheel 3 | 2 . . . . . 1 . Hover 7 | . 1 . 3 . . . 3 Flight 12 | . 2 2 3 . 1 . 4 Utility 24 | . 1 3 6 6 1 . 7 Device 10 | . . 2 2 2 . . 4 Storage 4 | . 1 . 1 1 . . 1 Processor 4 | . . 1 1 1 . . 1 Hackware 3 | . . . 1 . 1 . 1 Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 14 | 1 . 1 1 4 1 . 6 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . . 2 . . 1 Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 4 | . . 1 . 1 . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Corrupted Parts 3 | . . . . . . . 3 System Corruption 7 | . . . . . . . 7 Parts Lost 27 | . 2 2 4 . 8 1 10 Power 1 | . . . 1 . . . . Propulsion 15 | . 2 2 1 . 5 . 5 Utility 8 | . . . 2 . 3 . 3 Weapon 3 | . . . . . . 1 2 Highest Loss Streak 6 | . 2 2 4 . 6 1 5 To Critical Strikes . | . . . . . . . . Average Backups 3 | 5 4 4 3 4 4 3 3 Power . | 1 1 1 . . 1 1 . Propulsion . | 3 2 1 1 1 . . . Utility 1 | . . 1 1 1 1 1 1 Weapon . | 1 . . . . 2 . . Tool/Special . | . . . . . . . . Unused Backups 14 | . 9 1 1 . . . 3 Power 4 | . 3 . . . . . 1 Propulsion 3 | . 2 . 1 . . . . Utility 5 | . 2 1 . . . . 2 Weapon 2 | . 2 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 46 | . 67 60 64 79 45 7 33 Engine 3 | . 14 3 . . . . 2 Core 4 | . . 6 9 7 6 1 3 Treads 1 | . . . . . . . 2 Wheel 2 | . 10 . . . . 2 2 Hover 3 | . . . 17 21 1 . 2 Flight 8 | . 14 25 10 3 12 . 2 Device 3 | . . 9 8 5 . . 3 Storage 2 | . 6 . . 5 1 . 3 Processor 5 | . . 8 6 11 13 . 1 Hackware 1 | . . . 2 7 . . 1 Ballistic Gun 4 | . 21 6 . 1 1 . 1 Ballistic Cannon 1 | . . . . 3 . 2 3 Slashing Weapon 1 | . . . . . 5 . . Peak Build Rating 41 | 6 6 17 29 41 40 9 36 Average Rating 15 | 5 4 9 19 33 17 4 17 On Entrance 11 | 6 6 4 3 22 40 1 8 Avg Prop Armor Cover (%) 8 | . . . 13 16 . . 7 Naked Turns 134 | . . 10 . . 27 31 66 Heaviest Build 39 | 12 17 10 14 24 21 11 39 Greatest Support 32 | 32 32 12 31 24 24 10 30 Greatest Overweight (x) 6 | . 5 1 1 . 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 10 8 8 8 8 Average Capacity 6 | 8 7 5 5 7 5 5 6 Most Carried 8 | 8 5 5 5 8 7 5 5 Average Carried 3 | 5 4 4 3 4 4 3 3 Final Capacity 8 | 8 5 5 5 8 5 5 5 Final Carried 7 | 3 4 5 3 7 4 2 5 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1115 | 200 45 . 252 . 339 91 188 Remotely . | . . . . . . . . Salvage Created 692 | . 81 . 83 . 156 69 303 Parts 44 | . 8 . 10 . 9 2 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . Prevented 3 | . . . . . 2 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 22 | . 5 . 4 . 5 1 7 Guns 14 | . 5 . 4 . 5 . . Cannons 6 | . . . . . . 1 5 AOE 2 | . . . . . . . 2 Classes Destroyed 6 | . 1 . 1 . 1 . 3 Builder 1 | . . . . . . . 1 Swarmer 15 | . 5 . 3 . 4 . 3 Grunt 3 | . . . . . . . 3 Sentry 2 | . . . 1 . . 1 . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . 1 . . Best Kill Streak 5 | . 5 . 3 . 5 1 3 Combat Bots Only 5 | . 5 . 3 . 5 1 3 Max Kills in Single Turn 2 | . 2 . 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 623 | . 56 35 76 . 74 54 328 Missed 257 | . 18 17 31 . 16 28 147 Hits 366 | . 38 18 45 . 58 26 181 Melee 2 | . . . 1 . 1 . . Projectile 364 | . 38 18 44 . 57 26 181 AOE 3 | . . . . . . . 3 Critical Strikes 10 | . . 1 . . 2 . 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4310 | . 311 207 754 . 902 206 1930 Core 1652 | . 103 110 198 . 274 112 855 Absorbed by Shields 340 | . . . . . . . 340 Core Remaining (%) 67 | 100 58 72 64 . . 44 . Volleys Fired 70 | . 24 . 7 . 12 3 24 Largest 2 | . 2 . 1 . 2 1 1 Hottest 65 | . 40 . 65 . 50 40 44 Shots Fired 96 | . 38 . 7 . 24 3 24 Gun 69 | . 38 . 7 . 24 . . Cannon 19 | . . . . . . 1 18 Launcher 8 | . . . . . . 2 6 Special . | . . . . . . . . Kinetic 81 | . 38 . . . 24 1 18 Thermal 7 | . . . 7 . . . . Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . . 2 6 Robot Hit Streak 9 | . 8 . 9 . 4 2 5 Robot Miss Streak 4 | . 3 . 3 . 4 1 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 71 | . 23 . 7 . 23 2 16 Core Hits 49 | . 9 . 12 . 10 2 16 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 2 | . 2 . . . . . . Destroy 2 | . 2 . . . . . . Melee Attacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Slashing 5 | . . . . . 5 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1831 | . 226 . 103 . 625 66 811 Guns 721 | . 226 . 103 . 392 . . Cannons 466 | . . . . . . 31 435 Explosions 411 | . . . . . . 35 376 Melee 233 | . . . . . 233 . . Ramming . | . . . . . . . . Kinetic 1084 | . 226 . . . 392 31 435 Thermal 103 | . . . 103 . . . . Explosive 126 | . . . . . . . 126 Electromagnetic 285 | . . . . . . 35 250 Impact . | . . . . . . . . Slashing 233 | . . . . . 233 . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 2 2 12 Average Corruption 4 | . . . . . 1 2 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . 6 1 12 Message Errors 4 | . . . . . 1 1 2 Matter Fused 5 | . . . . . 2 . 3 Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 4 | . . . . . 1 . 3 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 68 | . . . . . 46 . 22 Projectiles 16 | . . . . . . . 16 Explosions 6 | . . . . . . . 6 Melee 46 | . . . . . 46 . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 95 | . . . . . . 4 91 Shots 4 | . . . . . . 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 267 | . 6 . 109 . 267 . 127 Average Temperature 50 | . 3 . 38 . 142 . 23 Received Heat Transfer 816 | . 9 51 126 . 81 60 489 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 125 | . . . 125 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 . . 90 Level 1 4 | . . . . . . . 9 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 235 | . 159 97 102 11 . . 235 Initial 62 | . . 62 32 11 . . . Average 65 | . 79 70 63 2 . . 66 Influence Increases 1029 | . 265 75 115 . 185 20 369 Destroy 0b10 Robot/C 440 | . 100 . 80 . 100 20 140 Destroy 0b10 Robot/NC 10 | . . . . . 5 . 5 Destroy Leader 90 | . 20 . 20 . 20 . 30 Successful Hack 10 | . 10 . . . . . . Disable Machine 45 | . . . . . . . 45 Destroy Structure 14 | . . . . . . . 14 Partial Spotted 30 | . . 15 15 . . . . Lose Combat Pursuer 390 | . 135 60 . . 60 . 135 Influence Decreases 905 | . 116 147 165 27 185 20 245 Entered New Map 148 | . . 87 45 16 . . . Time Decay 532 | . 96 40 80 11 140 20 145 Lost Part 215 | . 20 20 40 . 45 . 90 Lost Ally 10 | . . . . . . . 10 Squads Dispatched 9 | . 1 1 1 . . . 6 Investigation 3 | . . . 1 . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 1 . . . . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 21 15 20 . 12 1 33 Peak Tracking Total 14 | . 6 8 14 . 5 1 11 Tactical Retreats 14 | . 5 1 . . 2 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 3 | . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 12 | . 6 1 2 . . . 3 Terminals 7 | . 5 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 31 | . 16 2 6 . . . 7 Successful 11 | . 9 . 2 . . . . Failed 19 | . 7 2 3 . . . 7 Catastrophic 4 | . 1 . 1 . . . 2 Database Lockouts 1 | . . . 1 . . . . Manual 22 | . 15 2 2 . . . 3 Terminals 17 | . 12 2 . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 4 . 2 . . . . Scanalyzers 5 | . . . 4 . . . 1 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 3 | . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . Terminals 3 | . 3 . . . . . . Track 1 | . 1 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 4 1 2 . . . 2 Full Trace Events 5 | . 2 . 1 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 221 | . . 58 121 42 . . . Sensors 58 | . . 58 . . . . . Traps 193 | . . 30 121 42 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 1929 | 8 298 95 174 84 412 96 762 Spaces Moved 2800 | 1 423 202 232 133 975 98 736 Core 319 | . 1 20 . . 54 64 180 Treads 152 | . . . . . . . 152 Legs 20 | . . . 20 . . . . Wheels 130 | 1 90 . . . . 34 5 Hover 352 | . 2 . 164 124 13 . 49 Flight 1827 | . 330 182 48 9 908 . 350 Fastest Speed 29 | 100 37 34 29 34 30 50 29 Average Speed 52 | 100 51 38 48 41 35 67 79 Slowest Speed 515 | 100 300 120 120 42 115 100 515 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . 3 1 1 . 2 . 6 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 63 26 21 4 94 17 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . 4 1 . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 18 | . . . . . 2 . 16 Melee 2 | . . . . . 2 . . Projectile 1 | . . . . . . . 1 AOE 15 | . . . . . . . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3174 | 10 472 219 290 162 1007 126 888 Wait 76 | . 6 . 2 . . 12 56 Move 2769 | . 416 199 230 132 971 97 724 Hop 12 | . 3 1 1 . 1 . 6 Pick Up 65 | 1 8 7 16 8 5 2 18 Fast Attach 14 | . . 2 . 2 . . 10 Attach 77 | 2 3 4 19 8 6 8 27 Detach 37 | 2 2 1 6 6 2 4 14 Swap 11 | 1 3 1 2 4 . . . Drop 38 | 4 7 4 7 2 5 . 9 Fire 70 | . 24 . 7 . 12 3 24 Melee 5 | . . . . . 5 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 385 | -9/Materials | Released all parts (5) 399 | -9/Materials | Discovered new exit (range 8) 402 | -9/Materials | Entered another Materials area 402 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -8/Materials | Central database locked down 569 | -8/Materials | Discovered new exit (range 9) 576 | -8/Materials | Identified exit to Factory 576 | -8/Materials | Entered Factory 576 | -7/Factory | Evolved 2 slots: Utility x2 588 | -7/Factory | Lost 4 parts (1p1n2u) 644 | -7/Factory | Discovered new exit (range 5) 652 | -7/Factory | Identified exit to Lower Caves 660 | -7/Factory | Entered Lower Caves 679 | -7/Lower Caves | Build established: Mutant 723 | -7/Lower Caves | Lost 6 parts (3n3u) 743 | -7/Lower Caves | Learned 4 Factory zone layouts 978 | -7/Lower Caves | Learned Factory emergency access door positions 1045 | -7/Lower Caves | Released all parts (6) 1069 | -7/Lower Caves | Discovered new exit (range 5) 1072 | -7/Lower Caves | Entered another Lower Caves area 1074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1088 | -7/Lower Caves | Core integrity fell below 50% 1119 | -7/Lower Caves | Discovered new exit (range 12) 1168 | -7/Lower Caves | Entered Factory 1168 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1512 | -6/Factory | Released all parts (7) 1695 | -6/Factory | Core integrity fell below 50% 1748 | -6/Factory | System corruption reached 10% 1810 | -6/Factory | Lost 3 parts (2n1u) 1852 | -6/Factory | Core integrity fell below 20% 1879 | -6/Factory | Lost 5 parts (2n2u1w) 1929 | -6/Factory | Cargo convoy interrupted 1930 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 01921_ Connecting with Terminal... 01928_ C-45 Heavy ARC bursts open, deploying its payload. 01928_ H-66 Slayer unfolds itself. 01928_ P-60 Hacker unfolds itself. 01928_ H-66 Slayer unfolds itself. 01928_ X-62 Marksman unfolds itself. 01928_ E-15 Imp unfolds itself. 01928_ Slug penetrates Wall. 01928_ C-45 Heavy ARC bursts open, deploying its payload. 01928_ X-72 Disruptor unfolds itself. 01928_ P-60 Hacker unfolds itself. 01928_ X-72 Disruptor unfolds itself. 01928_ H-66 Slayer unfolds itself. 01928_ M-28 Smith unfolds itself. 01928_ E-15 Imp destroyed. 01929_ ALERT: Cargo convoy interrupted, initiating access lockdown. [Achievement: Jackpot] 01929_ Slug penetrates T-07 Excavator. 01929_ T-07 Excavator destroyed. 01929_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????????????+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????############?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# """"" #?????????????????????????? | | ????????????# """"" #?????????????????????????? | | ????????????# """ "#?????????????????????????? | | ????????????# ""#????????? ??????????????? | | ????????????# """"" ""#????##### "?????????????? | | ????????????# """"" ""#???? + "?????????????? | | ????????????# """ ""#???? # "?"???????????? | | ????????????# T"#??"" # " "????? ????? | | ????????????# """"" ""#"""" # " " " ????? | | ????????????# """"" ""#"""" # " " " [[[#???? | | ????????????# """ ""#"""" + " " " [[ #???? | | ????????????# ""#"""" # " " " [[ ???? | | ????????????# "#"""" # "???? | | ????????????# # # "???? | | ???????????#########+######+##### ""??? | | ???????????# = p*%=@ ""??? | | ???????????# x *% | T"??? | | ???????????# hh ""#?? | | ???????????+ xpm ""#?? | | ???????????# pxh t ""#?? | | ???????????# iA ################ ""#?? | | ???????????# ???????????????# "#?? | | ???????????# ????????????????# " " [[[ ##??? | | ???????????# ????????????????# "Y" [[[ #???? | | ???????????# ?????????????????# """ [[[ #???? | | ???????????# ?????????????????# #???? | | ???????????# ??????????????????# #???? | | ???????????#????????????????????######## #???? | | ????????????????????????????????# # #???? | | ????????????????????????????????# # +???? | | ????????????????????????????????# # #???? | | ????????????????????????????????# = # +???? | | ????????????????????????????????######+# #???? | | ?????????????????????????????????????# # #???? | | ?????????????????????????????????????# ##### #???? | | ?????????????????????????????????????# #???# #???? | | ?????????????????????????????????????# #???# #???? | | ?????????????????????????????????????# #???# #???? | | ?????????????????????????????????????# #???# #???? | | ?????????????????????????????????????# #???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Myspace Challenges ------------ None Game ------ Seed TargetRiotPendant Manual? 0 Play Time 00:42:19 Cumulative 20.6 hours Start 2026.08.13 @ 21:07:10 End 2026.08.13 @ 21:53:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 55 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef7dbf32-4dac-4e75-9e90-14a149a3fcb3