Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.05 @ 20:14:35 // AFD2020/Player2 Player: aoemica Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (334) 1670 Value Destroyed (18106) 18106 Prototype IDs (110) 2200 Alien Tech Used (5) 1000 Bonus (66102) 66102 TOTAL SCORE: 100378 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5176 Follower Combat Kills 12854 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 982 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Friendly Fire -5510 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 44/100 System Corruption 2% Temperature Cool (20) Movement Treading (160) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (12) ----- Desublimator Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (5) ------- Neutron Cannon Improved KE Penetrator Blast Cannon > --- INVENTORY (25) --- Zero-point Reactor Centrium Heavy Treads Biometal Heavy Treads Desublimator Experimental Power Amplifier Energy Well (350) Medium Matter Pod (100) Experimental Matter Compressor (178) Experimental Weapon Cycler Experimental Powered Armor Experimental Force Field Long-range Tractor Beam Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Improved KE Penetrator Linked Autogun Multirail Hypervelocity Linear Accelerator Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Centrium Medium Armor Plating Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Multirail Multirail > --- INVENTORY -------- Zero-point Reactor Centrium Heavy Treads Biometal Heavy Treads Advanced Power Amplifier Experimental Power Amplifier Energy Well Medium Matter Pod Medium Matter Pod Experimental Matter Compressor Experimental Targeting Computer Experimental Powered Armor Experimental Force Field Long-range Tractor Beam Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Linked Autogun Blast Cannon Field Lobotomy Kit Meganuke [Rating: 240] Favorites ----------- Power Vortex Chain Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Improved Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Blast Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 2 . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Attached 413 | . 7 2 20 . 2 . 17 9 1 3 10 7 6 2 8 . 1 9 8 8 7 . 33 3 5 29 7 13 27 14 10 13 93 39 Power 19 | . . . 2 . . . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . 4 . . . . . 3 4 . Engine 9 | . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 2 . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 4 . Propulsion 64 | . 5 . 7 . . . 4 2 . . 1 2 1 1 3 . 1 1 . 1 . . 6 . 1 2 . 2 5 . . 2 16 1 Treads 54 | . 5 . 7 . . . 4 2 . . 1 2 1 1 3 . 1 1 . 1 . . 6 . 1 2 . 2 5 . . 2 6 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Utility 182 | . 2 1 4 . . . 5 3 1 . 2 3 3 1 4 . . 5 4 1 7 . 10 . 1 13 4 8 8 8 5 7 46 26 Device 119 | . 1 . 1 . . . 1 2 . . 2 2 2 1 3 . . 3 4 1 5 . 7 . 1 10 2 4 6 4 3 4 30 20 Storage 16 | . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . 1 1 . 1 . . 1 3 4 Processor 14 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . 2 1 3 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Protection 30 | . . 1 2 . . . 2 . 1 . . 1 1 . 1 . . 1 . . 1 . 2 . . 1 . 2 . 3 . . 10 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | . . 1 7 . 2 . 6 4 . 3 6 2 1 . 1 . . 2 4 6 . . 16 3 3 10 3 3 14 6 5 1 27 12 Energy Gun 51 | . . . . . . . 2 2 . 3 2 1 1 . 1 . . 2 2 2 . . 7 3 1 2 2 3 9 1 . . 3 2 Energy Cannon 21 | . . . . . . . . 2 . . 1 . . . . . . . . 3 . . 6 . 2 . 1 . 3 . . . 1 2 Ballistic Gun 58 | . . 1 7 . 1 . 3 . . . . 1 . . . . . . 1 . . . . . . 7 . . 1 5 5 1 19 6 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Launcher 7 | . . . . . . . 1 . . . 2 . . . . . . . 1 1 . . 1 . . 1 . . . . . . . . Special Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . . . 2 1 . . 3 . 2 . 2 . . . . . 3 . 1 . . 5 . 2 3 6 2 2 15 4 Corrupted Parts 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 . . . . . . 1 1 System Corruption 35 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 9 16 . . . . . . 5 2 Parts Lost 24 | . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 5 . 1 . 1 1 . . . 1 2 9 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 1 Utility 12 | . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . . . . 1 1 4 Weapon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Highest Loss Streak 5 | . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 2 . 1 . 1 1 . . . 1 1 5 Average Slot Usage (%) 90 | . 98 100 98 100 100 100 98 99 100 100 100 100 97 99 97 93 93 94 94 94 94 94 91 94 93 91 84 83 76 75 77 83 78 82 Engine 5 | . 14 14 11 11 11 11 8 7 7 7 1 . 2 6 6 6 6 11 11 11 11 11 9 10 10 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 4 4 5 5 4 Treads 20 | . 21 28 22 22 22 22 27 30 30 30 30 30 26 26 23 20 20 23 23 23 23 23 25 26 26 25 21 19 14 14 13 12 10 12 Device 15 | . 13 6 4 . . . 8 15 15 15 15 15 24 27 26 26 26 25 29 29 28 29 26 21 22 22 21 19 19 14 7 14 12 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 7 10 10 9 10 6 4 4 4 4 4 4 Processor 7 | . . . 5 11 11 11 9 7 7 7 7 7 6 4 . . . . . . . . . . . . . 1 7 9 12 14 17 20 Protection 6 | . . 7 11 11 11 11 9 7 7 7 7 7 5 6 12 13 13 8 5 5 5 5 5 10 8 8 10 10 5 7 8 4 5 7 Energy Gun 6 | . 14 6 . . . . 7 6 7 12 12 15 13 13 13 13 13 15 16 9 17 17 13 13 5 . 4 14 17 3 . . . 3 Energy Cannon 2 | . . . . . . . . 7 15 9 6 7 6 6 6 6 6 1 . 6 . . 1 1 9 1 2 4 1 . . . . 2 Ballistic Gun 11 | . 14 21 32 33 29 33 19 7 . . . . . . . . . . . . . . . . . 13 8 . . 15 21 20 16 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 13 49 51 58 58 58 58 59 68 73 73 71 67 78 79 89 89 89 107 98 103 103 99 115 113 113 122 128 143 139 136 140 141 200 219 Greatest Support 260 | 20 40 40 44 44 44 44 64 85 85 85 85 85 85 83 123 123 123 145 145 153 153 153 186 186 186 186 181 216 240 240 240 260 260 220 Greatest Overweight (x) 64 | . 1 1 1 1 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 64 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | . 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 Most Carried 25 | . 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 19 | . 13 17 19 20 20 20 19 19 20 19 19 20 19 19 19 20 20 19 19 19 19 20 19 20 19 19 19 19 19 19 19 19 21 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 25 | 6 18 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 23 Class Distribution -------------------- 26% | Scavenger-Gunner 26% | Scavenger-Tank 11% | Mutant 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Hacker-Gunner 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -3/Lab Hacker-Tank | -2/Research Hacker-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 12627 | 194 251 83 503 27 . 79 420 142 30 10 74 157 9 71 80 . 10 90 100 40 129 . 385 68 91 470 389 125 248 90 691 783 5075 1713 Remotely 1867 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 876 991 Salvage Created 20292 | . 356 71 753 37 . . 615 176 . . . 278 9 419 209 . 223 53 88 378 . 71 3170 57 693 583 420 595 2519 . 766 1173 4700 1880 Parts 823 | . 31 9 48 1 . . 32 7 . . . 8 . 12 6 . 21 2 8 15 . . 98 1 23 28 16 21 70 . 47 61 147 111 Haulers Intercepted 14 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . 3 . . . . 1 . . 1 3 . . Recyclers Shooed 6 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 205 | . . . . . . . . . . 7 6 23 . . . . . . 11 12 . 13 . 9 18 81 25 . . . . . . . Prevented 59 | . . . . . . . . . 1 3 . . . . . . . . . 7 6 . . . 17 23 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 248 | . 7 5 10 1 . . 9 2 . . . 5 . 6 5 . 4 1 6 8 . 1 34 1 10 7 6 7 31 . 7 8 48 19 Guns 187 | . 6 5 10 1 . . 9 1 . . . 2 . 4 3 . 3 . 1 . . 1 14 1 3 7 6 4 25 . 7 8 48 18 Cannons 23 | . . . . . . . . 1 . . . 2 . 1 . . 1 . . 1 . . 6 . 6 . . 3 1 . . . . 1 AOE 19 | . 1 . . . . . . . . . . . . . . . . 1 5 4 . . 8 . . . . . . . . . . . Classes Destroyed 25 | . 5 3 2 . . . 1 . . . . 2 . . . . . 1 . . . . 3 1 . . 1 . 2 . 1 1 2 . Worker 23 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . 6 . . . . 2 . . 1 3 6 . Builder 16 | . . 1 1 . . . 1 . . . . . 1 2 . . 2 . . . . . 6 . . . . . . . 1 1 . . Tunneler 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 14 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . 3 . . . . 1 . . 1 3 . . Recycler 17 | . . . 2 . . . 2 . . . . . . 1 . . . . . . . . 5 . . . . 1 . . 1 . 5 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . 1 . . Swarmer 47 | . 2 3 4 . . . 2 . . . . 1 . 1 2 . 2 . 6 . . . 5 1 2 . 2 5 1 . 3 . 5 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 77 | . 5 . 5 1 . . 5 1 . . . 1 . 5 . . . . . 7 . . 10 . 5 5 1 2 10 . . 3 11 . Brawler 9 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . 3 . . . 3 . Duelist 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 2 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . Sentry 14 | . . . 2 . . . 2 1 . . . 1 . . . . 2 . . 1 . . 2 . 1 . . . . . . 1 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 28 | . . . . . . . . . . . . . . . . . . 1 . . . 1 9 . 2 . 1 . 1 . . . 13 . Programmer 23 | . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . 2 1 . 7 . 1 3 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 3 3 1 . . 3 2 . . . 2 1 3 2 . 5 1 5 4 . 1 11 1 3 3 2 5 9 . 4 4 11 7 Combat Bots Only 11 | . 2 3 2 1 . . 2 1 . . . 2 . 3 2 . 3 1 5 4 . 1 10 1 3 3 2 4 8 . 3 2 11 7 Max Kills in Single Turn 5 | . 2 2 1 1 . . 2 1 . . . 1 1 1 1 . 2 1 5 2 . 1 4 1 2 1 1 2 2 . 1 2 2 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Exploded 5 | . 1 . . . . . . . . . . . . . . . . 1 5 2 . . 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 A5 (-3/Lab) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 18844 | . 58 263 330 . . 119 423 327 69 49 . 693 . 80 608 . 317 228 100 281 . 239 2017 61 380 161 724 298 1275 . 238 572 1941 6993 Core 1125 | . 15 70 89 . . 14 9 10 18 . . . . 8 43 . . . . 14 . . 142 . . . 22 . 46 . . . 147 478 Absorbed by Shields 6597 | . . . . . . . . . . . . . . . . . . 85 38 101 . 89 106 . . . . 15 461 . 80 203 846 4573 Reduced by Siege Mode 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 14 75 32 Core Remaining (%) 81 | 100 . 52 . . . 59 93 . . . . 79 . . . . 94 . . . . 92 . . . . 48 . . 94 100 . . . Volleys Fired 969 | . 35 14 45 3 . 7 36 12 . 1 1 16 1 23 19 . 5 11 5 11 . 10 143 8 17 16 40 25 87 9 33 39 169 128 Largest 5 | . 2 2 3 3 . 3 3 3 . 3 1 3 1 3 3 . 3 3 3 2 . 3 3 3 3 3 3 4 4 4 5 5 5 5 Hottest 405 | . 60 60 66 66 . 66 107 221 . 202 80 202 60 161 180 . 180 242 242 144 . 242 285 229 232 240 261 355 355 140 175 178 188 405 Shots Fired 2897 | . 58 28 135 9 . 21 107 36 . 3 1 48 1 62 55 . 15 33 13 19 . 30 269 12 51 46 109 76 311 27 93 155 613 461 Gun 2615 | . 58 28 135 9 . 21 107 30 . 2 . 32 1 39 36 . 10 33 12 . . 30 220 12 29 46 97 51 291 27 93 155 613 398 Cannon 269 | . . . . . . . . 6 . 1 1 16 . 23 19 . 5 . . 16 . . 42 . 22 . 12 25 20 . . . . 61 Launcher 6 | . . . . . . . . . . . . . . . . . . . 1 3 . . 2 . . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 Kinetic 1689 | . 35 20 135 9 . 21 77 18 . . . . . . . . . . . . . . . . . 45 81 . . 27 93 155 613 360 Thermal 1062 | . . . . . . . 30 18 . 3 1 48 1 62 55 . 15 33 12 . . 30 209 12 18 1 28 76 311 . . . . 99 Explosive 11 | . . . . . . . . . . . . . . . . . . . 1 3 . . 7 . . . . . . . . . . . Electromagnetic 133 | . 23 8 . . . . . . . . . . . . . . . . . 16 . . 53 . 33 . . . . . . . . . Robot Hit Streak 39 | . 7 7 11 5 . 11 15 16 . 7 . 16 . 17 16 . 4 6 2 10 . 7 18 10 8 5 18 8 14 2 14 29 23 39 Robot Miss Streak 9 | . 2 3 3 2 . 3 6 2 . . . 2 . 2 9 . 2 9 3 1 . 3 4 4 6 4 4 6 4 4 2 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 Secondary Targets 45 | . 3 1 2 1 . . 4 . . . . . . . . . . . . . . . 6 . 1 2 1 . 10 . 1 1 6 6 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . 1 1 1 1 Shots Hit Robots 1794 | . 42 18 76 5 4 17 66 27 . 3 . 37 . 41 32 . 7 18 5 16 . 17 148 7 29 24 58 33 192 11 51 105 331 374 Core Hits 889 | . 17 10 37 2 . 5 26 12 1 . . 11 . 14 13 . 9 5 11 23 1 4 117 4 16 15 16 19 74 3 23 39 161 201 Critical Kills 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 6 9 20 11 Critical Parts Destroyed 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 1 4 23 31 36 Critical Strikes 234 | . . . . . . . 3 1 . . . 2 . 5 1 . . . . 1 . . 7 2 1 3 6 3 31 1 10 37 58 62 Burn 53 | . . . . . . . 3 1 . . . 2 . 5 1 . . . . . . . 5 2 . . . 3 31 . . . . . Destroy 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . 1 10 37 58 59 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 26 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57092 | . 679 233 1022 65 . 279 1345 521 14 64 . 896 10 1063 818 . 266 564 453 1065 115 518 6822 172 857 921 1552 1452 4867 187 1398 3718 12829 12327 Guns 43839 | . 485 220 989 65 . 269 1296 397 . 40 . 520 . 612 490 . 170 479 134 . . 518 3216 172 361 921 1325 995 4728 187 1343 3597 11072 9238 Cannons 6983 | . . . . . . . . 124 . 24 . 376 . 411 328 . 78 . . 377 . . 1386 . 496 . 227 447 139 . . . . 2570 Explosions 3654 | . 63 . . . . . . . . . . . . . . . . 85 319 682 . . 1986 . . . . . . . . . . 519 Melee 528 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 528 . Ramming 1885 | . 131 13 33 . . 10 49 . 14 . . . 10 40 . . 18 . . 6 115 . 31 . . . . 10 . . 55 121 1229 . Kinetic 30496 | . 206 163 989 65 . 269 764 197 . . . . . . . . . . . . . . . . . 921 929 . . 187 1343 3597 11072 9794 Thermal 17956 | . 63 . . . . . 532 324 . 64 . 896 . 1023 818 . 248 479 134 . . 518 3128 172 92 . 623 1442 4867 . . . . 2533 Explosive 3072 | . . . . . . . . . . . . . . . . . . 85 319 682 . . 1986 . . . . . . . . . . . Electromagnetic 2952 | . 279 57 . . . . . . . . . . . . . . . . . 377 . . 1474 . 765 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . . . . . . . . . . . . . . . . . . . . 203 . . . . . . . . . . . Piercing 528 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 528 . Highest Corruption 25 | . . 4 . . . . . . . . . 3 . . . . 1 . . . . . 16 16 25 25 1 2 4 4 . 9 17 2 Average Corruption 8 | . . 3 . . . . . . . . . 3 . . . . 1 . . . . . 8 16 18 15 1 1 2 4 . 8 11 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 492 | . . 19 . . . . . . . . . 16 . . . . . . . . . . 54 23 20 5 2 3 17 6 . 20 300 7 Message Errors 131 | . . 8 . . . . . . . . . 4 . . . . . . . . . . 14 2 4 . . 2 7 5 . 8 75 2 Matter Fused 116 | . . 5 . . . . . . . . . 5 . . . . . . . . . . 9 5 3 . . . 1 1 . 6 81 . Heat Flow Errors 53 | . . 4 . . . . . . . . . 1 . . . . . . . . . . 8 5 1 1 . . 1 . . . 29 3 Energy Discharges 66 | . . . . . . . . . . . . 5 . . . . . . . . . . 3 7 5 . 1 . 4 . . . 40 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . Data Loss (minor) 55 | . . 2 . . . . . . . . . 1 . . . . . . . . . . 5 1 5 2 . 1 2 . . 3 32 1 Data Loss (major) 22 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . 17 . Misfires 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 1 11 . Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . 2 . . 1 6 . Overload Shots 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . . . . . . . . Overflow Damage 111 | . . . . . . . . . . . . 18 . . . . 2 . . 4 13 . 5 . . . . . . . . . 34 35 Projectiles 60 | . . . . . . . . . . . . 18 . . . . 2 . . . . . 5 . . . . . . . . . . 35 Explosions 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Melee 47 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . 34 . Knockbacks 22 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 18 3 Impact 19 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 195 | . 9 2 4 . . 5 4 . 1 . . . . 2 . . 5 . . 1 16 . 4 . . . . 2 . . 4 4 132 . Targets Rammed 235 | . 41 4 5 . . 5 4 . 1 . . . 1 3 . . 5 . . 1 16 . 4 . . . . 2 . . 5 5 133 . Kicked 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 1 2 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 . Highest Temperature 321 | . 40 223 40 12 . 87 58 66 . 48 . 224 . 22 211 . 70 299 248 50 . 321 217 190 193 167 . . 181 . . . 236 189 Average Temperature 59 | . 20 78 9 6 . 45 20 28 . 24 . 97 . 13 76 . 35 129 119 21 . 132 44 89 92 71 . . 89 . . . 88 23 Received Heat Transfer 1373 | . . 9 75 . . 72 126 156 . 36 . 111 . 42 90 . 45 12 6 93 . 6 84 . 27 24 24 18 175 . . 18 4 120 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 3 2 Total Turns 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 11 101 37 20 Longest Duration 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 11 76 18 15 Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . 3 . . 6 . 1 . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . 3 . . 6 . 1 . . . . . . . . . Parts Fried 32 | . . . . . . . . . . . . . . . . . . . . 1 . . 20 . 5 . 2 . 4 . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . Robots Melted 9 | . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 5 . . . . . Combat Hostiles 9 | . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 5 . . . . . Parts Melted 130 | . . . . . . . 3 3 . . . 5 . 4 3 . 2 1 . . . 1 14 1 . . 1 7 81 . 2 . 1 1 Heat Transferred 31413 | . 100 . . . . . 1072 694 . 124 . 1735 . 2317 1519 . 446 703 185 . . 647 4745 407 148 . 881 2181 12406 . . . . 1103 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 1863 | . 302 95 521 264 . 62 458 323 . . . . 131 270 461 141 411 363 . . . . 1863 . . . . 490 1826 . 354 714 1051 . Initial 202 | . . 8 5 202 . . . 89 . . . . 123 9 151 141 49 200 . . . . . . . . . . 165 . . 93 3 . Average 281 | . 80 11 323 227 . 5 187 171 . . . . 93 78 267 141 174 244 . . . . 488 . . . . 225 905 . 163 340 656 . Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 . . . . . 1 2 . 2 1 . . . . 5 . . . . 2 5 . 1 3 5 . Low Security (%) 39 | . 93 100 14 10 . 100 59 75 . . . . 100 87 8 100 66 6 . . . . 59 . . . . 38 5 . 45 23 1 . Level 1 23 | . 6 . 59 89 . . 38 24 . . . . . 12 89 . 31 93 . . . . 7 . . . . 56 21 . 54 46 1 . Level 2 5 | . . . 25 . . . 2 . . . . . . . 1 . 1 . . . . . 1 . . . . 4 8 . . 22 5 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 21 . . 7 8 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 41 . . . 2 . Level 5 22 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 . . . 79 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . 6 . . . 3 2 . . . . . 1 . . 3 3 . . . . 10 . . . . 2 14 . 4 8 7 . Investigation 10 | . 1 . 4 . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . Extermination 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 5 . . 2 3 . Reinforcement 22 | . 2 . 2 . . . 3 1 . . . . . 1 . . 1 1 . . . . 3 . . . . 1 . . 3 2 2 . Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 8 . . . 2 . Garrison 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 39 | . 1 . 1 . . . 1 . . . . . . 3 2 . . . . . . . 5 . . . . 1 3 . 6 . 16 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Times Spotted 634 | . 23 10 43 2 . 3 29 9 5 7 . 23 . 22 19 . 19 5 10 11 . 5 58 3 15 28 11 21 82 1 22 22 73 53 Peak Tracking Total 15 | . 4 4 5 2 . 3 5 2 3 4 . 5 . 4 5 . 11 2 5 5 . 3 7 4 5 8 4 6 11 1 9 4 15 9 Tactical Retreats 5 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 13 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . . 9 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 53 | . . . 2 . . . 1 . . . . . . 1 2 . 1 3 . . . . 12 . . 1 . . 12 2 . . 14 2 Max in Single Turn 2 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . 2 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 69 | . 7 . 7 . 2 . 5 4 1 . . . 4 2 . . 3 3 1 . 4 . 4 . . . . 2 4 . 2 10 4 . Terminals 42 | . 5 . 5 . . . 3 1 . . . . 3 2 . . 2 2 . . . . 1 . . . . 1 4 . 2 8 3 . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Repair Stations 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Recycling Units 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Total Hacks 225 | . 25 . 23 . 2 . 12 8 1 . . . 7 9 . . 7 8 1 . 17 . 28 . . . . 9 18 . 9 31 10 . Successful 133 | . 17 . 16 . 2 . 6 2 1 . . . 3 5 . . 2 2 1 . 17 . 18 . . . . 2 5 . 4 22 8 . Failed 90 | . 7 . 6 . . . 6 6 . . . . 4 4 . . 5 6 . . . . 10 . . . . 7 13 . 5 9 2 . Catastrophic 15 | . . . 1 . . . 1 1 . . . . 2 1 . . 1 1 . . . . 1 . . . . 2 2 . 1 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 15 . 15 . 1 . 3 7 . . . . 6 6 . . 4 8 . . . . 3 . . . . 5 3 . 7 14 2 . Terminals 155 | . 20 . 21 . . . 8 4 . . . . 4 9 . . 4 7 . . . . 9 . . . . 5 18 . 9 29 8 . Fabricators 10 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 5 . . . . . . . . 1 . . Repair Stations 23 | . 4 . . . . . 2 1 . . . . . . . . . . . . . . 14 . . . . . . . . . 2 . Recycling Units 5 | . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 1 . . . . . . . . 3 . . . . . . . . . . 4 . . . 1 . . Terminal Hacks 83 | . 8 . 11 . 2 . 4 . 1 . . . . 3 . . . 1 1 . 17 . 5 . . . . 2 4 . 3 17 4 . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 2 . . Prototype ID Bank 13 | . 3 . 3 . . . . . . . . . . 1 . . . . . . 4 . 1 . . . . . . . . . 1 . Open Door 6 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Alert Level 10 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 4 . . Unreport Threat 11 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 18 | . 4 . . . . . 2 . . . . . . . . . . . . . . . 10 . . . . . . . . . 2 . Scan Component 11 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 7 . . . . . . . . . 1 . Repair 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 5 . 5 . . . . 1 . . . . 3 2 . . 2 1 . . . . 2 . . . . . 1 . 1 3 2 . Terminals 23 | . 4 . 3 . . . . 1 . . . . 1 2 . . 2 1 . . . . 2 . . . . . 1 . 1 3 2 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 2 . 2 . . . . 1 . . . . 1 1 . . 1 1 . . . . 1 . . . . . 1 . . 3 1 . Operators 6 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . 4 . . . 4 3 . . . . 3 2 . . 3 3 . . . . 3 . . . . 2 4 . 2 7 4 . Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Part Schematics Acquired 21 | . . . 1 . . . . . . . 16 . . . . . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Time 382 | . 52 . . . . . 32 . . . . . . . . . . . . . . . 244 . . . . . . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . 4 . . 4 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 37 | . 1 6 . . . . . . . . 7 . . 12 . . . . . . . . . . . 4 . . 4 . . 1 . 2 Largest Group 9 | . 1 6 5 1 1 1 1 1 1 1 8 6 1 9 8 2 2 1 1 1 1 1 1 1 1 5 4 1 4 1 1 2 1 1 Highest-Rated Group 401 | . 60 165 136 74 74 74 82 92 93 93 250 222 106 362 337 156 156 138 145 151 151 151 176 173 183 380 332 199 401 218 240 345 261 277 Highest-Rated Ally 277 | . 60 60 75 74 74 74 82 92 93 93 101 102 106 115 126 126 126 138 145 151 151 151 176 173 183 186 185 199 211 218 240 252 261 277 Total Orders 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 1189 | . 32 23 118 4 . 9 23 10 4 7 . 44 . 56 71 . 6 9 5 9 . 9 93 4 20 82 82 28 124 8 30 46 140 93 Total Damage 54054 | . 596 318 1934 101 . 207 1309 395 777 743 . 2633 . 1319 1983 . 388 451 241 331 . 547 4830 200 393 2741 1629 2464 9146 572 1321 2709 9491 4285 Kills 367 | . 8 5 35 1 . 2 19 6 5 7 . 20 . 12 15 . 4 5 4 4 . 4 34 4 5 22 7 18 41 1 13 19 41 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 11 | . 3 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 2 . . Derelict Logs Recovered 14 | . . . . 1 . . . . 1 1 . 3 . . . . . . 1 1 . 3 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 42145 | . 2162 2113 3018 448 708 1229 1093 575 755 837 1608 1561 566 1396 543 55 258 701 1314 727 298 548 1591 592 498 1256 1242 777 1896 357 1482 1219 7860 862 Spaces Moved 21451 | 1 918 617 1111 195 310 527 516 327 429 421 1016 889 341 737 225 35 145 406 800 432 149 333 486 351 258 633 617 290 819 168 528 563 5600 258 Core 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . Treads 18916 | . 631 617 1111 195 310 527 516 327 429 421 1016 889 341 737 225 35 145 406 800 432 149 333 486 351 258 633 617 290 819 168 528 563 3353 258 Legs 288 | 1 287 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2182 . Fastest Speed 25 | 120 120 240 225 225 225 225 150 156 156 156 156 156 156 160 160 160 160 156 156 156 156 156 154 162 162 162 162 160 150 160 160 160 25 163 Average Speed 157 | 120 202 240 237 225 225 225 151 156 156 156 156 156 156 160 186 160 160 156 156 156 156 156 176 162 162 162 162 161 157 160 160 160 110 163 Slowest Speed 3250 | 120 240 240 240 225 225 225 155 156 156 156 156 156 160 160 240 160 160 156 156 156 156 156 232 162 162 162 162 162 160 160 160 160 3250 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 54 | 2 97 98 81 51 66 96 51 7 63 55 84 89 10 85 56 60 19 10 87 59 60 49 18 51 47 82 69 9 56 96 17 15 89 24 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 14 | . 1 . 2 1 1 . . . . . 1 1 . . . . . . . 1 3 2 . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 . 1 1 1 . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 . . . 1 . Scrap Searched 12 | . . 1 . . . . . . 1 2 . 3 . . . . . . 1 . . 1 . . 2 . 1 . . . . . . . Spaces Dug 63 | . . . . . . . . . . . . . 1 . . . . . . . . . 20 . . . 4 3 2 . 1 6 22 4 Terrain Destroyed 770 | . 6 . . . . . . . . . . . 1 . 1 . 2 26 36 59 . 3 98 . 3 2 17 12 9 . 10 26 226 233 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Projectile 505 | . . . . . . . . . . . . . 1 . 1 . 2 5 . . . 3 41 . 3 2 15 12 9 . 8 26 144 233 AOE 248 | . 6 . . . . . . . . . . . . . . . . 21 36 59 . . 57 . . . . . . . . . 69 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 27721 | . 1152 1219 1415 198 317 550 752 373 515 600 1040 1027 373 917 319 34 160 460 859 467 208 349 1000 363 304 830 779 550 1230 236 1103 790 6768 464 Wait 3805 | . 135 582 176 1 . 10 147 8 84 170 . 109 18 60 55 . 4 25 42 10 25 7 317 2 14 103 98 200 176 29 512 155 520 11 Move 21417 | . 917 616 1110 194 309 526 515 326 428 420 1015 888 340 736 224 34 145 405 799 431 148 332 484 350 257 632 616 289 818 167 527 562 5599 258 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | . 13 1 23 . 1 1 15 8 . 1 6 . 3 6 2 . . 3 . 2 3 . 9 . 5 5 7 8 15 4 8 6 57 8 Fast Attach 179 | . 6 . 4 . . . 4 4 . 2 2 5 3 . 3 . . 3 3 2 6 . 8 . 1 17 3 4 14 9 3 7 57 9 Attach 69 | . . 2 1 . . . 5 2 . 1 1 . 3 1 1 . . 4 1 . 1 . 9 . . 2 . 5 2 . 1 5 15 7 Detach 33 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . . 2 1 3 . . . . 15 8 Swap 172 | . 1 . 15 . 2 . 8 3 1 . 7 2 . 1 4 . 1 2 4 6 1 . 16 3 4 10 4 4 12 7 6 1 23 24 Drop 367 | . 4 . 36 . 1 1 18 10 1 3 8 6 4 6 10 . 1 6 4 4 8 . 8 . 6 22 10 10 34 11 8 10 106 11 Fire 969 | . 35 14 45 3 . 7 36 12 . 1 1 16 1 23 19 . 5 11 5 11 . 10 143 8 17 16 40 25 87 9 33 39 169 128 Melee 26 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 203 | . 10 4 5 . . 5 4 . 1 . . . 1 3 . . 4 . . 1 16 . 4 . . . . 2 . . 5 5 133 . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 36 . Rewire 193 | . . . . . . . . . . 2 . 1 . 81 . . . . . . . . . . . 21 . . 72 . . . 16 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Qua) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x3 / Tes) -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 11) 681 | -10/Materials | Central database locked down 1158 | -10/Materials | Discovered new exit (range 9) 1298 | -10/Materials | Repaired Lgt. Treads 1325 | -10/Materials | Repaired Lgt. Treads 1472 | -10/Materials | Discovered new exit (range 11) 1580 | -10/Materials | Discovered new exit (range 8) 2163 | -10/Materials | Entered Mines 2163 | -10/Mines | Accompanied by 1 ally 2175 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2324 | -10/Mines | Discovered new exit (range 6) 2338 | -10/Mines | Assembled infested the area 2343 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3267 | -10/Mines | Received a Mining Laser from a helpful Derelict 3368 | -10/Mines | Discovered new exit (range 15) 4276 | -10/Mines | Entered Materials 4276 | -9/Materials | Accompanied by 5 allies 4276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4281 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4666 | -9/Materials | Build established: Scavenger-Tank 5365 | -9/Materials | Discovered new exit (range 15) 6082 | -9/Materials | Central database locked down 6130 | -9/Materials | Discovered new exit (range 12) 6217 | -9/Materials | Build established: Scavenger-Gunner 6423 | -9/Materials | Discovered new exit (range 15) 7064 | -9/Materials | Build established: Gunner 7294 | -9/Materials | Entered Mines 7294 | -9/Mines | Accompanied by 1 ally 7295 | -9/Mines | Learned location of Storage (-7) 7391 | -9/Mines | Learned 2 Materials zone layouts 7476 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7733 | -9/Mines | Discovered new exit (range 5) 7742 | -9/Mines | Entered Exiles 7742 | -9/Exiles | Accompanied by 1 ally 7799 | -9/Exiles | Met 8R-AWN 7838 | -9/Exiles | Met EX-HEX 7908 | -9/Exiles | Met EX-BIN 7979 | -9/Exiles | Met EX-DEC 7995 | -9/Exiles | Learned location of Zion (-7) 8120 | -9/Exiles | Aligned with FarCom system 8122 | -9/Exiles | Given EX-Vault access code 8181 | -9/Exiles | Opened EX-Vault 8197 | -9/Exiles | Found Field Lobotomy Kit 8248 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8412 | -9/Exiles | Discovered new exit (range 14) 8450 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8450 | -9/Exiles | Entered Mines 8450 | -8/Mines | Accompanied by 1 ally 8538 | -8/Mines | Discovered new exit (range 6) 8750 | -8/Mines | Build established: Skirmisher 8801 | -8/Mines | Discovered new exit (range 6) 9679 | -8/Mines | Entered Materials 9679 | -8/Materials | Accompanied by 1 ally 9679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9680 | -8/Materials | Identified exit to Factory 10061 | -8/Materials | Build established: Scavenger-Skirmisher 10217 | -8/Materials | Repaired Imp. Ion Engine 10364 | -8/Materials | Build established: Skirmisher 10706 | -8/Materials | Build established: Scavenger-Skirmisher 10772 | -8/Materials | Entered Factory 10772 | -7/Factory | Accompanied by 1 ally 10772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10921 | -7/Factory | Discovered new exit (range 6) 11269 | -7/Factory | Discovered new exit (range 15) 11314 | -7/Factory | Identified exit to Lower Caves 11347 | -7/Factory | Entered Lower Caves 11347 | -7/Lower Caves | Accompanied by 1 ally 11645 | -7/Lower Caves | Build established: Scavenger-Gunner 11949 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12079 | -7/Lower Caves | Discovered new exit (range 16) 12102 | -7/Lower Caves | Entered another Lower Caves area 12102 | -7/Lower Caves | Accompanied by 1 ally 12113 | -7/Lower Caves | Encountered a Warlord checkpoint 12307 | -7/Lower Caves | Discovered new exit (range 6) 12647 | -7/Lower Caves | Learned Factory trap positions 12927 | -7/Lower Caves | Discovered new exit (range 5) 12939 | -7/Lower Caves | Entered Zion 12939 | -7/Zion | Accompanied by 1 ally 13034 | -7/Zion | Found Prototype Special Weapon 13037 | -7/Zion | Found Prototype Launcher 13037 | -7/Zion | Identified Rocket Array 13124 | -7/Zion | Discovered new exit (range 9) 13268 | -7/Zion | Learned Factory emergency access door positions 13602 | -7/Zion | Rebuked by Imprinter 13785 | -7/Zion | Visited the Megawrench Repair Shop 13806 | -7/Zion | Build established: Scavenger-Mutant 13833 | -7/Zion | Learned location of Recycling (-7) 13921 | -7/Zion | Gained Derelict followers 14116 | -7/Zion | Megawrench repaired 11 parts 14350 | -7/Zion | Identified RU-N14's Throwing Claymores 14444 | -7/Zion | Found Prototype Device 14448 | -7/Zion | Identified Phasing AFG 14547 | -7/Zion | Entered Proximity Caves 14547 | -6/Proximity Caves | Accompanied by 8 allies 14641 | -6/Proximity Caves | Build established: Scavenger-Gunner 14745 | -6/Proximity Caves | Spotted B-75 Beast 14751 | -6/Proximity Caves | Allies destroyed B-75 Beast 15267 | -6/Proximity Caves | Discovered new exit (range 13) 15280 | -6/Proximity Caves | Learned Factory stockpile data 15286 | -6/Proximity Caves | Learned location of 1 exit from Factory 15663 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16108 | -6/Proximity Caves | Entered Factory 16108 | -6/Factory | Accompanied by 1 ally 16108 | -6/Factory | Evolved 2 slots: Utility x2 16109 | -6/Factory | Identified exit to Extension 16110 | -6/Factory | Identified exit to Factory 16111 | -6/Factory | Loaded intel: 92 trap records 16199 | -6/Factory | Discovered new exit (range 15) 16465 | -6/Factory | Discovered exit to Factory (range 12) 16674 | -6/Factory | Entered Extension 16674 | -6/Extension | Accompanied by 1 ally 16684 | -6/Extension | Rescued a captive Derelict 16684 | -6/Extension | Rescued a captive Derelict 16685 | -6/Extension | Rescued a captive Derelict 16686 | -6/Extension | Rescued a captive Derelict 16688 | -6/Extension | Rescued a captive Derelict 16694 | -6/Extension | Rescued a captive Derelict 16696 | -6/Extension | Rescued a captive Derelict 16697 | -6/Extension | Rescued a captive Derelict 16697 | -6/Extension | Rescued a captive Derelict 16698 | -6/Extension | Rescued a captive Derelict 16698 | -6/Extension | Rescued a captive Derelict 16705 | -6/Extension | Rescued a captive Derelict 16706 | -6/Extension | Rescued a captive Derelict 16711 | -6/Extension | Rescued a captive Derelict 17271 | -6/Extension | Spotted B-75 Beast 17283 | -6/Extension | Allies destroyed B-75 Beast 17297 | -6/Extension | Discovered exit to Factory (range 16) 17299 | -6/Extension | Spotted B-75 Beast 17308 | -6/Extension | Allies destroyed B-75 Beast 17374 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18020 | -6/Extension | Discovered exit to Factory (range 10) 18022 | -6/Extension | Discovered new exit (range 6) 18070 | -6/Extension | Entered Cetus 18070 | -6/Cetus | Accompanied by 8 allies 18092 | -6/Cetus | Spotted Cetus Guard 18092 | -6/Cetus | Spotted Cetus Guard 18097 | -6/Cetus | Spotted Cetus Guard 18097 | -6/Cetus | Spotted Cetus Guard 18103 | -6/Cetus | Allies destroyed Cetus Guard 18110 | -6/Cetus | Allies destroyed Cetus Guard 18113 | -6/Cetus | Allies destroyed Cetus Guard 18115 | -6/Cetus | Allies destroyed Cetus Guard 18230 | -6/Cetus | Discovered new exit (range 16) 18347 | -6/Cetus | Spotted Cetus Guard 18347 | -6/Cetus | Spotted Cetus Guard 18352 | -6/Cetus | Spotted Cetus Guard 18355 | -6/Cetus | Spotted Cetus Guard 18364 | -6/Cetus | Destroyed Cetus Guard 18366 | -6/Cetus | Allies destroyed Cetus Guard 18367 | -6/Cetus | Allies destroyed Cetus Guard 18371 | -6/Cetus | Destroyed Cetus Guard 18381 | -6/Cetus | Discovered exit to Factory (range 16) 18395 | -6/Cetus | Met Revision 17 18434 | -6/Cetus | Build established: Scavenger-Tank 18613 | -6/Cetus | Entered Archives 18613 | -6/Archives | Accompanied by 2 allies 18633 | -6/Archives | Met Zhirov 18639 | -6/Archives | Reinforcements dispatched to Archives 18647 | -6/Archives | Discovered new exit (range 13) 18668 | -6/Archives | Entered Hub_04(d) 18668 | -6/Hub_04(d) | Accompanied by 2 allies 18833 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 18845 | -6/Hub_04(d) | Garrison activated, responded to threat 18917 | -6/Hub_04(d) | Network Hub disabled 18919 | -6/Hub_04(d) | Spotted Lightning 18920 | -6/Hub_04(d) | Spotted Lightning 18920 | -6/Hub_04(d) | Spotted Lightning 18921 | -6/Hub_04(d) | Spotted Lightning 18921 | -6/Hub_04(d) | Spotted Lightning 18921 | -6/Hub_04(d) | Spotted Lightning 18926 | -6/Hub_04(d) | Spotted Lightning 18926 | -6/Hub_04(d) | Spotted Lightning 18926 | -6/Hub_04(d) | Entered Factory 18926 | -5/Factory | Accompanied by 1 ally 18926 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19231 | -5/Factory | Identified exit to Upper Caves 19433 | -5/Factory | Garrison activated, responded to threat 19627 | -5/Factory | Entered Upper Caves 19627 | -5/Upper Caves | Accompanied by 1 ally 20267 | -5/Upper Caves | Learned Factory terminal intel 20380 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20888 | -5/Upper Caves | Discovered new exit (range 8) 20941 | -5/Upper Caves | Entered another Upper Caves area 20941 | -5/Upper Caves | Accompanied by 1 ally 20967 | -5/Upper Caves | Encountered a Warlord checkpoint 21042 | -5/Upper Caves | Discovered new exit (range 15) 21316 | -5/Upper Caves | Build established: Scavenger-Mutant 21405 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21466 | -5/Upper Caves | Discovered new exit (range 11) 21668 | -5/Upper Caves | Entered Zhirov 21668 | -5/Zhirov | Accompanied by 1 ally 21668 | -5/Zhirov | Discovered new exit (range 3) 21725 | -5/Zhirov | Learned location of Quarantine (-3) 21725 | -5/Zhirov | Learned location of Testing (-2) 21725 | -5/Zhirov | Learned location of Command (-1) 21742 | -5/Zhirov | Build established: Scavenger-Tank 21763 | -5/Zhirov | Found Alien Artifact 21763 | -5/Zhirov | Identified Integrated Dissipator 21763 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21787 | -5/Zhirov | Found Alien Artifact 21966 | -5/Zhirov | Entered Proximity Caves 21966 | -4/Proximity Caves | Accompanied by 1 ally 22096 | -4/Proximity Caves | Learned Research terminal intel 22510 | -4/Proximity Caves | Discovered new exit (range 3) 22514 | -4/Proximity Caves | Entered Factory 22514 | -4/Factory | Accompanied by 1 ally 22514 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22515 | -4/Factory | Loaded intel: 26 terminal locations 22604 | -4/Factory | Identified exit to Upper Caves 22604 | -4/Factory | Identified exit to Research 23054 | -4/Factory | Repaired Centrium Heavy Treads 23114 | -4/Factory | Repaired Imp. Weapon Cycler 23202 | -4/Factory | Repaired F-cell Engine 23523 | -4/Factory | Crushed by falling debris 23524 | -4/Factory | System corruption reached 10% 23556 | -4/Factory | Garrison activated, responded to threat 23625 | -4/Factory | Destroyed 10 combat bots 23764 | -4/Factory | First assault squad dispatched 24105 | -4/Factory | Entered Upper Caves 24105 | -4/Upper Caves | Accompanied by 1 ally 24186 | -4/Upper Caves | Learned 8 Research zone layouts 24665 | -4/Upper Caves | Discovered new exit (range 10) 24697 | -4/Upper Caves | Entered another Upper Caves area 24697 | -4/Upper Caves | Accompanied by 1 ally 24704 | -4/Upper Caves | Discovered exit to Research (range 14) 24736 | -4/Upper Caves | Learned location of Armory (-3) 24995 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25148 | -4/Upper Caves | Discovered new exit (range 16) 25195 | -4/Upper Caves | Entered Warlord 25195 | -4/Warlord | Accompanied by 1 ally 25249 | -4/Warlord | System corruption cleaned by Quarantine Array 25280 | -4/Warlord | System corruption cleaned by Quarantine Array 25326 | -4/Warlord | System corruption cleaned by Quarantine Array 25458 | -4/Warlord | Found Prototype Device 25458 | -4/Warlord | Identified Minesniffer Drone Bay 25462 | -4/Warlord | Found Minesniffer Drone Bay 25920 | -4/Warlord | Met Warlord 25945 | -4/Warlord | Warlord's base attacked by MAIN.C 25945 | -4/Warlord | Found Prototype Reactor 25945 | -4/Warlord | Identified Vortex Chain Reactor 25957 | -4/Warlord | Found Prototype Device 25957 | -4/Warlord | Identified Thermal Barrier 25966 | -4/Warlord | Found Prototype Processor 25966 | -4/Warlord | Identified Exp. Core Analyzer 25983 | -4/Warlord | Found Prototype Hackware 26295 | -4/Warlord | Warlord forces counterattacked 26360 | -4/Warlord | P-70 Sage assimilated allied 77-DDP(g) 26361 | -4/Warlord | Spotted Executioner 26364 | -4/Warlord | Allies destroyed Executioner 26430 | -4/Warlord | Discovered new exit (range 12) 26451 | -4/Warlord | Entered Proximity Caves 26451 | -3/Proximity Caves | Accompanied by 4 allies 26820 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26888 | -3/Proximity Caves | Spotted B-86 Titan 27244 | -3/Proximity Caves | Core integrity fell below 50% 27268 | -3/Proximity Caves | Destroyed B-86 Titan 27292 | -3/Proximity Caves | Discovered exit to Research (range 15) 27693 | -3/Proximity Caves | Entered Research 27693 | -3/Research | Accompanied by 1 ally 27693 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27694 | -3/Research | Identified exit to Armory 27694 | -3/Research | Identified exit to Research 27694 | -3/Research | Identified exit to Quarantine 27695 | -3/Research | Loaded intel: 22 terminal locations 27716 | -3/Research | Identified Ghost Barrier 28470 | -3/Research | Entered Armory 28470 | -3/Armory | Accompanied by 1 ally 29245 | -3/Armory | P-80 Master assimilated allied Assassin 8a 29255 | -3/Armory | First assault squad dispatched 29348 | -3/Armory | Destroyed 8 combat bots 29608 | -3/Armory | Spotted B-86 Titan 29617 | -3/Armory | Destroyed B-86 Titan 29729 | -3/Armory | P-80 Master assimilated allied Archangel 8b 29734 | -3/Armory | P-80 Master assimilated allied Archangel 8c 30115 | -3/Armory | Identified Transdimensional Reconstructor 30115 | -3/Armory | Warped through subspace to slip node 30115 | -3/Armory | Discovered new exit (range 1) 30337 | -3/Armory | High security lockdown imminent 30366 | -3/Armory | Entered Lab 30366 | -3/Lab | Accompanied by 1 ally 30366 | -3/Lab | Discovered exit to Research (range 9) 30384 | -3/Lab | Hidden lab's door opened automatically 30384 | -3/Lab | Sensor layout match revealed 30385 | -3/Lab | Gained access to the hidden lab's interior 30447 | -3/Lab | Detected by scanners 30456 | -3/Lab | Confronted by A5 30478 | -3/Lab | Allies destroyed A5 30494 | -3/Lab | Found Prototype Protection 30494 | -3/Lab | Identified Med. Regenerative Plating 30535 | -3/Lab | Found Integrated Dissipator 30535 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 30550 | -3/Lab | Found Transdimensional Reconstructor 30580 | -3/Lab | Found Alien Artifact 30580 | -3/Lab | Identified Core Regenerator 30580 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 30610 | -3/Lab | Found Prototype Protection 30622 | -3/Lab | Found Prototype Energy Gun 30622 | -3/Lab | Identified Hyp. EM Gauss Rifle 30634 | -3/Lab | Found Prototype Hackware 30634 | -3/Lab | Identified Deep Network Scanner 30637 | -3/Lab | Identified Exp. Powered Armor 30697 | -3/Lab | Found Alien Artifact 30723 | -3/Lab | Entered Research 30723 | -2/Research | Accompanied by 1 ally 30723 | -2/Research | Warlord forces began assault on 0b10 30723 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30724 | -2/Research | Identified exit to Testing 30780 | -2/Research | Identified exit to Access 30833 | -2/Research | Research machine network offline 30876 | -2/Research | Met up with Warlord 30914 | -2/Research | Build established: Hacker-Tank 30977 | -2/Research | Found Fusion Bomb Launcher 31073 | -2/Research | Borebot progress halted 31080 | -2/Research | Borebot progress halted 31285 | -2/Research | Spotted Executioner 31294 | -2/Research | Destroyed Executioner 31329 | -2/Research | Spotted Executioner 31336 | -2/Research | Destroyed Executioner 31349 | -2/Research | Borebot progress halted 31354 | -2/Research | Found Prototype Device 31418 | -2/Research | Found Prototype Device 31418 | -2/Research | Identified Adv. Kinecellerator (x2) 31423 | -2/Research | Spotted Striker 32027 | -2/Research | Build established: Hacker-Mutant 32176 | -2/Research | Spotted Striker 32183 | -2/Research | Allies destroyed Striker 32193 | -2/Research | Warlord invited to help at Command 32205 | -2/Research | Entered Access 32205 | -1/Access | Accompanied by 1 ally 32205 | -1/Access | Evolved 2 slots: Utility x2 32427 | -1/Access | Found Exp. Targeting Computer 32433 | -1/Access | Found Exp. Targeting Computer 32445 | -1/Access | Identified exit to Command 32704 | -1/Access | Fabricated A-27 Freighter? 32799 | -1/Access | Intercept squad dispatched 32819 | -1/Access | Spotted Tracker 32819 | -1/Access | Spotted Tracker 32822 | -1/Access | Allies destroyed Tracker 32831 | -1/Access | Allies destroyed Tracker 32839 | -1/Access | Spotted Combat Programmer 32846 | -1/Access | Garrison activated, responded to threat 32849 | -1/Access | Spotted Combat Programmer 32858 | -1/Access | Allies destroyed Combat Programmer 32863 | -1/Access | Allies destroyed Combat Programmer 33025 | -1/Access | Build established: Hacker-Gunner 33424 | -1/Access | Entered Command 33424 | -1/Command | Accompanied by 1 ally 33533 | -1/Command | Spotted B-99 Colossus 33554 | -1/Command | Destroyed B-99 Colossus 33893 | -1/Command | Repaired Centrium Heavy Treads 34391 | -1/Command | Disengaged cave seal 34391 | -1/Command | Derelicts emerged from the dark tunnel 34391 | -1/Command | Welcomed Warlord to Command 34498 | -1/Command | Spotted M Guard 34502 | -1/Command | Spotted M Guard 34502 | -1/Command | Spotted Combat Programmer 34502 | -1/Command | Spotted Combat Programmer 34508 | -1/Command | Combat Programmer assimilated allied JH-V9V(s) 34509 | -1/Command | Warlord commented on Warlord statues 34526 | -1/Command | Destroyed Combat Programmer 34534 | -1/Command | Destroyed M Guard 34535 | -1/Command | Spotted OH-ONB(L) 34538 | -1/Command | Destroyed OH-ONB(L) 34542 | -1/Command | All MAIN.C guards destroyed 34702 | -1/Command | First assault squad dispatched 34762 | -1/Command | Met MAIN.C 34762 | -1/Command | 0b10 Conduit disabled 34767 | -1/Command | Warlord shut down involuntarily 34779 | -1/Command | Found Meganuke 34789 | -1/Command | MAIN.C activated Command garrisons 34813 | -1/Command | Destroyed MAIN.C 34860 | -1/Command | Destroyed 11 combat bots 35002 | -1/Command | Build established: Scavenger-Gunner 35064 | -1/Command | System corruption reached 10% 35087 | -1/Command | Destroyed 9 combat bots 35430 | -1/Command | Discovered new exit (range 13) 35863 | -1/Command | Spotted B-99 Colossus 35877 | -1/Command | Allies destroyed B-99 Colossus 35899 | -1/Command | Found Prototype Ballistic Gun 35899 | -1/Command | Identified Multirail 36472 | -1/Command | Found Enh. Force Lance 37276 | -1/Command | Found Unknown Protection 37276 | -1/Command | Identified Hvy. Reflective Plating 37396 | -1/Command | Discovered new exit (range 9) 37540 | -1/Command | Phase Generator disabled 37558 | -1/Command | Build established: Scavenger-Sprinter 37823 | -1/Command | Found Prototype Device 37823 | -1/Command | Identified AEGIS Remote Shield 37825 | -1/Command | Found Prototype Device 37825 | -1/Command | Identified Adv. Particle Accelerator 37827 | -1/Command | Found Prototype Device 37827 | -1/Command | Identified Exp. Cloaking Device 37830 | -1/Command | Found Prototype Device 37830 | -1/Command | Identified Exp. Force Field 37881 | -1/Command | Found Prototype Reactor 37882 | -1/Command | Found Vortex Chain Reactor 37883 | -1/Command | Found Prototype Protection 37883 | -1/Command | Identified Centrium Heavy Armor Plating 37897 | -1/Command | Identified Zero-point Reactor 38363 | -1/Command | Build established: Scavenger-Gunner 38945 | -1/Command | Attacked by Warlord forces 39190 | -1/Command | Build established: Scavenger-Mutant 39609 | -1/Command | Found Exp. Powered Armor 39622 | -1/Command | Found Exp. Targeting Computer 39656 | -1/Command | Found Prototype Ballistic Cannon 39656 | -1/Command | Identified Blast Cannon 39875 | -1/Command | Build established: Scavenger-Gunner 41196 | -1/Command | Identified Core Reset Matrix 41196 | -1/Command | Used Core Reset Matrix 41261 | -1/Command | Discovered new exit (range 23) 41274 | -1/Command | Warped through subspace to slip node 41274 | -1/Command | Discovered new exit (range 5) 41284 | -1/Command | Entered Access_0 41284 | -1/Access_0 | Accompanied by 1 ally 41285 | -1/Access_0 | Sensed 3 artifacts in vicinity 41287 | -1/Access_0 | Met Architect 41289 | -1/Access_0 | Architect warped through subspace 41303 | -1/Access_0 | Allies destroyed A8 41335 | -1/Access_0 | Architect warped through subspace 41372 | -1/Access_0 | Architect warped through subspace 41409 | -1/Access_0 | Architect warped through subspace 41441 | -1/Access_0 | Architect warped through subspace 41449 | -1/Access_0 | Found Prototype Device 41449 | -1/Access_0 | Identified Desublimator 41459 | -1/Access_0 | Subspace Access Node disabled 41469 | -1/Access_0 | Architect warped through subspace 41485 | -1/Access_0 | Found Corrupted Multirail 41494 | -1/Access_0 | Architect warped through subspace 41520 | -1/Access_0 | Architect warped through subspace 41545 | -1/Access_0 | Architect warped through subspace 41590 | -1/Access_0 | Architect warped through subspace 41598 | -1/Access_0 | A6 warped into view 41604 | -1/Access_0 | Destroyed 7 combat bots 41618 | -1/Access_0 | Allies destroyed A6 41621 | -1/Access_0 | Core integrity fell below 50% 41633 | -1/Access_0 | Architect warped through subspace 41669 | -1/Access_0 | Architect warped through subspace 41722 | -1/Access_0 | Architect warped through subspace 41748 | -1/Access_0 | Architect warped through subspace 41850 | -1/Access_0 | Architect warped through subspace 41860 | -1/Access_0 | Found Integrated Reactor 41860 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 41889 | -1/Access_0 | Architect warped through subspace 41927 | -1/Access_0 | Architect warped through subspace 41964 | -1/Access_0 | Architect warped through subspace 41980 | -1/Access_0 | Assimilated Enhanced Hunter with FLK Orb 41983 | -1/Access_0 | Assimilated Enhanced Hunter with FLK Orb 41989 | -1/Access_0 | Architect warped through subspace 41997 | -1/Access_0 | Found Prototype Device 41997 | -1/Access_0 | Identified Exp. Weapon Cycler 42005 | -1/Access_0 | Architect warped through subspace 42018 | -1/Access_0 | Found Desublimator 42028 | -1/Access_0 | Architect warped through subspace 42034 | -1/Access_0 | Found Exp. Weapon Cycler 42041 | -1/Access_0 | Architect warped through subspace 42060 | -1/Access_0 | Architect warped through subspace 42095 | -1/Access_0 | Architect warped through subspace 42108 | -1/Access_0 | Architect warped through subspace 42146 | -1/Access_0 | Triggered Meganuke 42146 | -1/Access_0 | Allies destroyed Architect 42146 | -1/Access_0 | Core destroyed Last Messages --------------- 42130_ Acquired 3 matter. 42132_ HV Slug penetrates Wall. 42132_ HV Slug penetrates Architect. 42132_ HV Slug penetrates Wall. 42134_ Penetrated by Quantum Shear. 42139_ HV Slug penetrates Architect. 42141_ Penetrated by Quantum Shear. 42143_ Architect suffers critical hit (Destroy). 42143_ HV Slug penetrates Architect. 42143_ HV Slug penetrates Wall. 42145_ Penetrated by Quantum Shear. 42146_ Dropped Meganuke. 42146_ Triggered Meganuke. 42146_ Exp. Powered Armor destroyed. 42146_ Centrium Medium Armor Plating destroyed. 42146_ Arm. Heavy Treads destroyed. 42146_ Vortex Chain Reactor destroyed. 42146_ Exp. Power Amplifier destroyed. 42146_ Architect: "If I can't win, no one wins!" 42146_ Architect destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ??#??????????????????????? | | ??????????????????## ## ??????????????????????? | | ??????????????????# ??????????????????????? | | ?????????????????## #?????????????????????? | | ?????????????????? ####????????????????### | | ?????????????????? ##?????????????? # | | ?????????########## ;;;;;;;;;;?###? | | ???????? ; ;;;; ;;; ; ?# #? | | ????????]] ; ;;; ;;;; ; ; ;;## ## | | ??????? ]] ;;; ; ;; ; ; ;# ? | | ??????? ;; ;;; ; ;; ; ?? | | ??????? !! ;; ; ; ; ; ; ; ; ??? | | ??????? !! ;; ; ; ;;; ; #???? | | ????????? ; ; ;; ;;; ;; #???? | | ??????????#; ;; ; ;; ; ;;# ####? | | ?????????## ;; ; ;;; ; ; ;; ; #? | | ?????## ## ; ;; # | | ?????# ; ;;;;;;; ;; ; # | | ?????# ;;;; ;; ; ; ; ;# | | ???? ;; ; %;; ;# | | ??? ;; ; ; ; # | | ??????????#;; $ @ ; ; ; | | ??????????# ;; ; ; ; | | ??????????# ;;;; ;; ; ; ; ; ; | | ??????????# ; ;;; ; ; ; | | ??????????# ;;;; ; ;;;##; % | | ??????????# ;; ?## | | ??????????# ;; ??# | | ??????????# ;;; ??? | | ??????????#; ; ??? | | ????????? ;; ; ;;; ??? ! | | ??????? ; ; ;; ??" | | ??????? ;;;; ; ; ##" ! " | | ??????? ;; ;; ; # " | | ????????# ; ; ;; ; | | ????????# ;; ; ; ; | | ????????? ####### % @ ; | | ????????? #?????# ;; ;;;;; ;; ; | | ??????????? ??????# ;! ;; !;; | | ???????????????????# !! !! ! * ; | | ???????????????????# * ! | | ???????????????????## ! !;;!= ! | | ????????????????????#; !!*; ! % | | ????????????????????## !!! ! | | ???????????????????# =!=! | | ???????????????????#### ! # ###### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 100 Energy Capacity 1240 Matter Stores 445 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 70 Armor Coverage 1650 Resistance: TH 50 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 36 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 39 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-27 Freighter | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Core Reset Matrix Integrated Reactor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 2 1 . . . Weapon 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 373 | . 18 2 16 1 1 . 9 5 1 1 4 12 10 9 7 . . 3 3 2 . . 23 . 13 9 9 21 66 3 20 12 79 14 Parts Lost 78 | . . . . . . . 1 . . . . 2 . . 4 . . . . . . . 12 . 2 . 7 4 4 . 2 1 27 12 Damage Taken 20759 | . 211 22 235 51 . 32 384 24 132 112 . 386 . 20 387 . 103 120 54 67 . 192 2776 27 128 2 1538 1052 2237 263 487 670 4838 4209 Core 1946 | . 33 . 61 . . . 26 12 11 43 . 52 . . . . . . . 13 . 52 332 . 15 2 84 62 225 . . 30 377 516 Player 2/Cogmind (%) 63 | . 68 . 40 . . . 74 54 37 100 . 100 . . . . . . . 48 . 100 70 . 100 100 79 100 83 . . 100 71 51 Absorbed by Shields 2540 | . . . . . . . . . . . . . . . . . . . . . . . . 18 54 6 450 54 646 . . . 15 1297 Damage Inflicted 47308 | . 596 48 1215 101 . 207 1309 395 777 743 . 2335 . 478 1078 . 388 451 241 331 . 547 4830 200 393 533 1555 2464 7762 572 1321 2709 9491 4238 Player 2/Cogmind (%) 45 | . 46 17 54 60 . 42 49 43 98 92 . 72 . 31 56 . 59 44 34 23 . 51 41 53 31 36 50 62 61 75 48 42 42 25 Combat Hostiles Destroyed 257 | . 5 . 19 1 . 2 14 6 5 7 . 16 . 5 6 . 4 4 4 4 . 4 18 3 5 4 5 13 32 1 11 17 36 6 Player 2/Cogmind (%) 50 | . 41 . 65 50 . 100 60 75 100 100 . 76 . 45 54 . 50 80 40 33 . 80 34 75 33 36 45 65 50 100 61 68 42 24 Game ------ Seed CloakMobileCapacitor Manual? 0 Play Time 04:43:19 Cumulative 604.1 hours Start 2022.01.05 @ 14:34:13 End 2022.01.05 @ 20:14:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 273 Rogue 272 Adventurer 1 Explorer 0 Win Type - Total 60 Types 20/7/9/3/1/0/19/1/0 Lore% 96 Gallery% 100 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6c0b138-6c3b-40e8-ae56-82355dcc8af9