Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 04:03:20 Player: petrodigitator Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2293) 2293 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5288 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (6) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Target Analyzer Kinecellerator Reaction Control System Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Core Analyzer Core Analyzer Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod Trap Scanner Visual Processing Unit Improved Sensor Array Core Analyzer Core Analyzer Kinecellerator Authchip [Propulsion] Authchip [Storage] Authchip [Weapon] Tractor Beam Tractor Beam Rocket Launcher Plasma Cutter Katana [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 78 | 8 8 . 12 18 32 Power 8 | 1 2 . 2 2 1 Engine 7 | 1 2 . 2 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . . 2 4 7 Treads 13 | 2 . . 2 4 5 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 2 2 . 5 7 16 Device 7 | . 1 . 1 2 3 Storage 6 | 2 1 . 1 1 1 Processor 7 | . . . . . 7 Hackware . | . . . . . . Protection 12 | . . . 3 4 5 Artifact . | . . . . . . Weapon 23 | 3 4 . 3 5 8 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 2 . 3 5 3 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 10 | . . . 3 6 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 4 . Weapon 4 | . . . 1 2 1 Highest Loss Streak 2 | . . . 2 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 100 99 99 68 Engine 10 | . 14 14 11 9 4 Treads 24 | . 28 28 22 26 18 Device 10 | . 12 14 10 13 3 Storage 14 | . 15 14 22 17 4 Processor 3 | . . . . . 13 Protection 5 | . . . 11 13 4 Ballistic Gun 20 | . 26 28 22 17 8 Naked Turns 57 | . . . . . 57 Heaviest Build 69 | 14 52 50 63 69 69 Greatest Support 90 | 40 40 40 44 67 90 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 7 16 20 20 20 14 Most Carried 20 | 7 20 20 20 20 20 Average Carried 15 | 5 13 19 19 18 13 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 7 20 20 20 20 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3117 | 301 943 24 494 596 759 Remotely 2201 | . 786 24 494 596 301 Salvage Created 3213 | 113 667 44 648 858 883 Parts 221 | 6 54 7 52 42 60 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 66 | . 14 3 22 14 13 Melee 1 | . . . . . 1 Guns 62 | . 14 3 22 14 9 AOE 3 | . . . . . 3 Classes Destroyed 12 | 3 5 . 1 1 2 Worker 5 | 1 2 . 1 . 1 Tunneler 2 | 1 . . . . 1 Hauler 3 | . 1 . 2 . . Recycler 9 | 1 2 . . 2 4 Operator 1 | . 1 . . . . Watcher 5 | . 3 . 1 . 1 Swarmer 27 | . 6 3 14 . 4 Grunt 20 | . 8 . 3 6 3 Brawler 1 | . . . . . 1 Sentry 13 | . . . 5 6 2 Hunter 2 | . . . . 2 . Programmer 3 | . . . . . 3 Best Kill Streak 6 | 1 4 3 6 3 6 Combat Bots Only 5 | . 4 3 5 3 3 Max Kills in Single Turn 3 | 1 2 1 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 490 | . 50 5 125 126 184 Missed 137 | . 14 2 34 26 61 Damage Taken 4458 | . 371 23 866 1406 1792 Core 1161 | . 42 . 141 267 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 208 | . . . . 208 . Ignored by Resistances 47 | . . . . . 47 Regen/Repaired (Parts) 154 | . . . . 154 . Core Remaining (%) 74 | 100 . 83 64 51 . Volleys Fired 217 | 6 45 3 48 67 48 Largest 2 | 1 2 2 2 2 2 Hottest 56 | 40 46 46 50 50 56 Shots Fired 419 | 6 87 6 96 134 90 Gun 412 | 6 87 6 96 134 83 Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 407 | 1 87 6 96 134 83 Thermal 5 | 5 . . . . . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 3 10 2 6 10 9 Robot Miss Streak 8 | 1 6 3 8 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . 2 3 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 246 | 4 54 4 59 80 45 Core Hits 175 | 4 38 3 33 38 59 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 7 | . . . . . 7 Impact 7 | . . . . . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4969 | 47 792 44 965 1309 1812 Guns 4184 | 47 792 44 965 1308 1028 Cannons . | . . . . . . Explosions 738 | . . . . . 738 Melee 46 | . . . . . 46 Ramming 1 | . . . . 1 . Kinetic 4151 | 14 792 44 965 1308 1028 Thermal 33 | 33 . . . . . Explosive 317 | . . . . . 317 Electromagnetic 421 | . . . . . 421 Impact 46 | . . . . . 46 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 8 | . . . . . 8 Matter Fused 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . . . 19 Shots 2 | . . . . . 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 116 | . 4 . 16 116 6 Average Temperature 17 | . 2 . 6 23 2 Received Heat Transfer 1128 | . 138 . 105 675 210 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 75 | 75 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 398 | 15 231 82 369 386 398 Initial 120 | . 9 12 31 114 120 Average 153 | 4 67 69 201 215 229 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 63 | 100 95 100 38 37 47 Level 1 36 | . 4 . 61 62 52 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 1 4 2 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . 3 . 1 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . 2 . 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 32 3 32 24 34 Peak Tracking Total 10 | . 5 3 6 3 10 Tactical Retreats 8 | . . . 3 . 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 4 . 4 3 2 Terminals 8 | . 2 . 3 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 26 | . 7 . 10 6 3 Successful 16 | . 5 . 9 2 . Failed 10 | . 2 . 1 4 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . 1 2 . Terminals 11 | . 3 . 3 2 3 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 4 | . 4 . . . . Scanalyzers 7 | . . . 7 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 2 . 3 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 1 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 19 | . . . . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6079 | 170 2228 83 1379 920 1299 Spaces Moved 3094 | 90 931 31 515 385 1142 Core 610 | 5 . . . . 605 Treads 2317 | 85 931 31 515 385 370 Legs 167 | . . . . . 167 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 225 145 50 Average Speed 161 | 153 217 240 225 152 87 Slowest Speed 240 | 160 240 240 240 230 152 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 97 13 55 38 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 25 | . . . . . 25 Terrain Destroyed 50 | . . . . . 50 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 46 | . . . . . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3782 | 114 1058 35 643 598 1334 Wait 240 | . 29 . 47 96 68 Move 3089 | 89 930 30 514 384 1142 Hop . | . . . . . . Pick Up 79 | 8 27 1 10 17 16 Fast Attach 21 | 6 4 . . 2 9 Attach 20 | 2 . . 5 10 3 Detach 5 | 2 . . . . 3 Swap 38 | . 4 . 7 7 20 Drop 65 | 1 19 1 12 14 18 Fire 217 | 6 45 3 48 67 48 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 14) 954 | -10/Materials | Discovered new exit (range 4) 1429 | -10/Materials | Discovered new exit (range 16) 1858 | -10/Materials | Discovered new exit (range 5) 2399 | -10/Materials | Entered Mines 2402 | -10/Mines | Discovered new exit (range 10) 2482 | -10/Mines | Entered Materials 2482 | -9/Materials | Evolved 2 slots: Utility x2 2962 | -9/Materials | Discovered new exit (range 8) 3076 | -9/Materials | Discovered new exit (range 13) 3258 | -9/Materials | Discovered new exit (range 7) 3861 | -9/Materials | Entered another Materials area 3861 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4173 | -8/Materials | Garrison activated, responded to threat 4450 | -8/Materials | Repaired Adv. Treads 4714 | -8/Materials | Discovered new exit (range 3) 4781 | -8/Materials | Entered Factory 4781 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5023 | -7/Factory | Build established: Scavenger-Mutant 5544 | -7/Factory | Cargo convoy interrupted 5574 | -7/Factory | Released all parts (13) 5578 | -7/Factory | Core integrity fell below 50% 5583 | -7/Factory | Core integrity fell below 20% 5825 | -7/Factory | Build established: Mutant 6080 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05849_ Acquired 76 matter. 05857_ System corrupted: Energy discharge (-36). 05865_ ALERT: Rogue bot located, Programmers report to Factory Zone 3O. 05907_ System corrupted: Component data lost. 05928_ P-60 Hacker destroyed. 05933_ Acquired Mic. Nuclear Core. 05934_ Acquired 10 matter. 05938_ R-06 Scavenger collects Shock Rifle. 05964_ K-01 Serf collects debris. 06004_ RF:X9T/R&E>RZUQ5P#0 =FK1T9=S Map ----- +----------------------------------------------------+ | ################### ###########??????????????? | | ######????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ##############???????????? | | ?????############## # """ #???????????? | | ?????# # # ""T"" ! #???????????? | | ?????#* */[ # # "" "" #???????????? | | ?????# */[ # # ! #???????????? | | ?????# """ *[ # # ! #???????????? | | ?##### """ # # #???????????? | | ## ## """ + + % #???????????? | | # # # % %# #???????????? | | # """ """ # % # !#???????????? | | # """ """ # # #???????????? | | # """ """ # # #???????????? | | ## # #! #???????????? | | ## # ##############???????????? | | ############### ## ##???????????????#???? | | #?????????????# ##############?????? #???? | | #????????????## # #?????? #???? | | #????????????# # ####### #???? | | #????????????#T # + #???? | | #??????######## # # #???? | | #??????# # # #???? | | +####??????# # + #???? | | #?????????# /@ # #???? | | #?????????# # # ##??? | | #?????????# ^ # k g/ #??? | | #?????????###+#### # #### / " | | #????????????????# # r #??# # | | #????????????????# # #??# #??? | | ########?????????+ ##########+###??# #??? | | +???????? # #????????# #????# #??? | | #??????? # #????????# #????# ?? | | +???????"?# #????????# #????# ? | | #??????"??# #????????# #????# | | #?????????# ########?# #????? | | ########?????????# ### #?????% | | #????????????????# ??? | | #????????????????# """ ??? | | #????????????????# """ ???? ###? | | #????????????????# " ######????###+#???? | | #????????????????# "F" ###?????????????????? | | #????????????????# ^""" #???????????????????? | | #????????????????# #???????????????????? | | #????????????????# #???????????????????? | | #????????????????# #???????????????????? | | #????????????????# """" #???????????????????? | | #????????????????# """" #???????????????????? | | #????????????????# """" #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 58 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonUltimateBroadsword Manual? 0 Play Time 01:44:12 Cumulative 63.4 hours Start 2024.07.22 @ 21:38:55 End 2024.07.27 @ 04:03:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 33 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd10d521-f033-4f4d-ab36-f9729c132af8