Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 20:47:35 Player: ZK Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (213) 1065 Value Destroyed (12104) 12104 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (6804) 6804 TOTAL SCORE: 28013 Bonus ------- High Alert Combat Kills 674 Follower Combat Kills 1549 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -319 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Location -3/Research Parts ------- Power (2) Propulsion (4) Utility (11) Relay Coupler [Swarmer] (41) Relay Coupler [Duelist] (30) Weapon (4) Inventory (4) Heavy Siege Treads Improved Phase Shifter Advanced Remote Datajack Peak State ------------ Power Neutrino Core Light Particle Reactor Propulsion Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Utility Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Advanced Focal Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] Weapon Gamma Rifle Gamma Rifle Coil Gun Advanced Remote Datajack Inventory Improved Deuterium Engine Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Heavy Siege Treads Myomer Leg Myomer Leg Advanced Cooling System Advanced Target Analyzer Improved Phase Shifter Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Dynamic Insulation System Long-range Tractor Beam Gamma Rifle Wave Gun Long-range Proton Cannon [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 . 2 . . 2 . . . 2 . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 1 . . 2 . . . 2 . . . . . 1 . 2 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 292 | 6 2 5 8 8 13 17 14 12 10 22 32 7 2 . 27 1 29 4 28 5 8 32 Power 26 | 1 . 1 1 1 2 1 . 1 2 2 2 1 . . 1 . 3 1 . 1 . 5 Engine 11 | 1 . 1 1 1 . . . . 1 1 2 1 . . . . . 1 . . . 1 Core 10 | . . . . . 2 1 . 1 1 1 . . . . . . 3 . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . . . 4 Propulsion 61 | 2 . 1 4 2 4 6 9 1 . 7 2 . 1 . 7 . 4 1 3 1 . 6 Treads 31 | . . . 3 1 . 1 9 1 . 4 2 . 1 . 1 . 3 1 3 1 . . Leg 27 | 2 . 1 1 1 4 5 . . . . . . . . 6 . 1 . . . . 6 Wheel 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 63 | 1 2 . . . 1 3 1 5 3 2 5 4 1 . 6 . 6 1 7 2 6 7 Device 14 | . . . . . 1 1 . 2 . . 1 2 . . 2 . 1 . 1 . . 3 Storage 6 | 1 2 . . . . . . . . . 1 1 . . 1 . . . . . . . Processor 4 | . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Hackware 29 | . . . . . . . . 1 2 2 3 . . . 2 . 3 1 6 1 6 2 Protection 10 | . . . . . . 2 1 1 . . . 1 . . 1 . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 . 3 3 5 6 7 4 5 5 11 23 2 . . 13 1 16 1 18 1 2 14 Energy Gun 24 | 1 . 2 . . . 1 3 . . 1 4 . . . 5 . 2 . 1 . . 4 Energy Cannon 4 | . . . . . . . . . . . . . . . 1 1 1 . . . . 1 Ballistic Gun 75 | 1 . . 3 4 4 5 . 4 2 7 10 1 . . 4 . 11 1 13 . 1 4 Ballistic Cannon 6 | . . . . . . . 1 . . . 4 . . . 1 . . . . . . . Launcher 7 | . . 1 . 1 2 1 . . 2 . . . . . . . . . . . . . Special Weapon 25 | . . . . . . . . 1 1 3 5 1 . . 2 . 2 . 4 1 1 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 87 | . . 1 4 1 1 4 2 . 2 1 5 . . . 12 . 16 . 3 1 . 34 Power 12 | . . . . . 1 . . . 1 1 1 . . . 1 . 2 . . 1 . 4 Propulsion 22 | . . . 2 1 . 2 1 . . . 1 . . . 2 . 5 . 1 . . 7 Utility 17 | . . . . . . . . . . . 1 . . . 2 . 2 . . . . 12 Weapon 36 | . . 1 2 . . 2 1 . 1 . 2 . . . 7 . 7 . 2 . . 11 Highest Loss Streak 27 | . . 1 3 1 1 1 2 . 2 1 2 . . . 4 . 10 . 1 1 . 27 Average Slot Usage (%) 96 | . 92 100 81 99 100 99 99 99 99 96 95 99 97 93 90 100 95 95 99 96 94 91 Engine 3 | . 14 14 11 11 5 . . . 5 6 5 6 6 6 1 . . 3 5 2 . . Core 2 | . . . . . 3 9 9 6 1 . 1 . . . . . 3 1 . 1 5 3 Treads 14 | . . . 20 41 18 1 26 30 30 23 6 13 10 6 4 . 3 18 22 19 15 7 Leg 8 | . 28 28 7 1 17 33 9 . . . . . . . 14 26 19 . . . . 8 Wheel 2 | . . . . . . . . . . 4 19 13 13 13 . . . . . . . . Device 3 | . . . . . 9 6 . 6 1 . 4 6 6 6 4 13 9 . . . . 1 Storage 17 | . 21 28 22 22 18 18 18 15 15 15 15 20 20 20 20 20 20 17 17 15 15 13 Processor 4 | . . . . . . . . 7 13 15 14 6 9 13 7 . . . . . . 3 Hackware 11 | . . . . . . . . . 2 7 2 6 6 6 12 13 14 23 27 31 31 25 Protection 2 | . . . . . . 2 9 7 4 . . 5 3 . . . . 5 . 5 5 3 Energy Gun 2 | . 14 14 2 . . 2 9 9 . . 2 . . . 3 . 1 . 1 . . . Ballistic Gun 16 | . 14 14 17 22 24 24 8 9 22 19 18 19 20 20 10 13 13 23 19 17 15 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 13 41 41 42 45 52 48 52 63 64 54 79 86 86 79 81 84 84 74 76 86 88 104 Greatest Support 140 | 20 20 20 60 80 60 51 80 80 80 80 60 32 32 32 140 80 80 80 93 128 128 128 Greatest Overweight (x) 25 | . 2 2 2 . . 1 1 . . 1 2 2 2 2 25 1 20 1 1 1 . 2 Average Overweight (x) . | . . 2 . . . . . . . . . 2 2 2 . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 18 | 5 10 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 21 Most Carried 22 | 6 7 10 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 Average Carried 17 | 3 6 7 11 15 15 15 15 15 15 15 15 19 21 22 19 22 20 20 21 20 21 19 Final Capacity 16 | . . . . . . . . . 16 . . . . . . . . . . . . 4 Final Carried 15 | . . . . . . . . . 15 . . . . . . . . . . . . 4 Class Distribution -------------------- 15% | Botlord-Tank 12% | Bothacker-Skirmisher 12% | Botlord-Mutant 10% | Botlord-Gunner 9% | Mutant 8% | Scavenger-Tank 7% | Bothacker-Gunner 5% | Scavenger-Mutant 4% | Bothacker-Mutant 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Waste Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Tank | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 8217 | 240 40 130 213 134 251 464 273 338 451 438 1011 459 260 . 855 18 629 . 770 25 372 846 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10962 | . . 254 437 203 394 727 565 532 678 304 960 905 1504 . 717 18 422 . 518 25 226 1573 Parts 542 | . . 12 30 23 24 41 26 26 33 17 43 35 43 . 39 3 25 . 29 1 11 81 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 186 | . . 8 11 11 13 19 8 8 18 4 17 7 5 . 13 . 11 . 13 1 6 13 Guns 159 | . . 5 11 8 9 16 6 8 14 4 16 7 5 . 12 . 7 . 12 1 6 12 Cannons 7 | . . . . . . . 2 . . . 1 . . . 1 . 3 . . . . . AOE 19 | . . 3 . 3 4 3 . . 4 . . . . . . . 1 . 1 . . . Classes Destroyed 16 | . . 2 4 . 1 . 3 2 . 1 2 . 1 . . . . . . . . . Worker 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 Builder 5 | . . . . . . . 1 . . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Recycler 10 | . . . 1 . . . 2 1 . . . 3 . . . . . . . . . 3 Operator 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Watcher 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Swarmer 71 | . . 3 7 9 6 7 2 . 8 . 4 . . . 3 . 8 . 8 1 5 . Grunt 60 | . . 5 1 2 5 6 2 5 9 2 7 4 . . 5 . 1 . 2 . . 4 Brawler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . 1 . 1 1 . . . . . . . . . . Sentry 24 | . . . 2 . 1 6 4 1 . 2 1 2 . . 1 . 2 . 2 . . . Hunter 7 | . . . . . 1 . . 1 . . . . . . 2 . . . 1 . . 2 Programmer 10 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . 7 Behemoth 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Best Kill Streak 7 | . . 3 7 6 6 4 6 6 5 3 3 3 2 . 4 1 2 . 3 1 3 6 Combat Bots Only 6 | . . 3 4 6 6 4 3 4 5 3 3 2 2 . 4 . 2 . 3 1 3 3 Max Kills in Single Turn 3 | . . 2 1 3 2 3 1 2 3 1 2 2 1 . 1 1 1 . 2 1 2 2 Gunslinging 2 | . . . . 1 1 1 . . 2 . 1 . . . . . . . 1 . 1 1 Exploded 3 | . . 2 . 3 1 3 . . 2 . . . . . . . 1 . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Damage Taken 17628 | . 11 368 611 458 409 1052 585 665 1025 482 1119 555 . . 2464 . 1703 . 947 151 359 4664 Core 2808 | . . 57 76 50 . 187 57 44 118 44 60 49 . . 420 . 254 . 69 . 22 1301 Absorbed by Shields 394 | . . . . . . 91 . . . . . . . . 32 . 251 . 20 . . . Core Remaining (%) 70 | 100 . 77 . 68 . . 55 . . . 62 . . . . . 14 . 93 . 98 . Volleys Fired 632 | . . 27 49 23 21 51 23 23 30 25 71 26 16 . 63 4 44 . 40 6 26 64 Largest 4 | . . 2 2 2 3 3 3 3 3 3 3 3 3 . 3 2 3 . 4 3 4 4 Hottest 306 | . . 70 60 43 63 118 163 163 84 125 177 105 105 . 224 58 213 . 149 94 124 306 Shots Fired 1537 | . . 52 70 45 40 145 69 61 84 61 164 72 48 . 153 7 88 . 130 10 57 181 Gun 1387 | . . 50 70 44 35 144 46 56 81 55 148 69 48 . 132 7 67 . 121 6 45 163 Cannon 72 | . . . . . . . 23 1 . . 9 . . . 16 . 14 . . . . 9 Launcher 11 | . . 2 . 1 5 1 . . 2 . . . . . . . . . . . . . Special 67 | . . . . . . . . 4 1 6 7 3 . . 5 . 7 . 9 4 12 9 Kinetic 1247 | . . 25 60 44 35 132 56 44 81 44 148 69 48 . 106 7 60 . 102 6 45 135 Thermal 112 | . . 15 . . . 12 4 1 . 11 4 . . . 31 . 7 . 19 . . 8 Explosive 11 | . . 2 . 1 5 1 . . 2 . . . . . . . . . . . . . Electromagnetic 100 | . . 10 10 . . . 9 12 . . 5 . . . 11 . 14 . . . . 29 Robot Hit Streak 25 | . . 10 13 17 19 13 17 7 25 6 19 13 9 . 10 . 8 . 25 6 8 9 Robot Miss Streak 8 | . . 3 5 2 4 4 3 1 2 4 8 3 2 . 6 1 8 . 6 1 4 5 Penetration Max 2 | . . . . . 1 1 . . 1 . 1 1 1 . . . . . 1 . 1 2 Secondary Targets 25 | . . . . 2 1 4 . . 5 1 3 . 1 . 1 . 1 . 2 . 2 2 Max Gunslinging Chain 2 | . . . . 1 1 1 . . 2 1 1 . 1 . 1 . 1 . 1 . 1 1 Shots Hit Robots 968 | . . 36 49 34 26 94 44 40 55 31 99 50 35 . 91 . 52 . 82 8 29 113 Core Hits 461 | . . 14 19 16 29 39 23 20 29 18 58 22 7 . 45 1 23 . 37 3 9 49 Critical Hits 78 | . . . . . . 2 . 1 2 1 10 23 18 . 11 . 1 . . . 4 5 Critical Kills 30 | . . . . . . 1 . 1 2 1 4 9 5 . 5 . . . . . . 2 Critical Parts Destroyed 32 | . . . . . . 1 . . . . 6 12 3 . 4 . 1 . . . 2 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17683 | . . 625 558 427 729 1432 1148 838 1538 526 1501 474 423 . 1468 21 963 . 1186 111 617 3098 Guns 15183 | . . 397 558 246 412 1292 499 838 1269 526 1385 474 423 . 1205 21 680 . 1186 111 617 3044 Cannons 879 | . . . . . . . 229 . . . 116 . . . 263 . 236 . . . . 35 Explosions 1602 | . . 228 . 181 317 140 420 . 269 . . . . . . . 47 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Kinetic 13100 | . . 167 487 246 412 1145 515 645 1269 393 1337 474 423 . 797 21 601 . 882 111 617 2558 Thermal 1608 | . . 113 . . . 147 77 . . 133 90 . . . 475 . 126 . 304 . . 143 Explosive 1497 | . . 228 . 181 317 140 362 . 269 . . . . . . . . . . . . . Electromagnetic 1459 | . . 117 71 . . . 194 193 . . 74 . . . 196 . 236 . . . . 378 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . . . 6 . 29 29 29 29 29 . . . . 21 Average Corruption 17 | . . . . . . . . . . . 1 . 14 29 29 29 29 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 338 | . . . . . . . . . . . 9 . 28 3 132 20 121 . . . . 25 Message Errors 39 | . . . . . . . . . . . 3 . 2 1 12 6 8 . . . . 7 Matter Fused 42 | . . . . . . . . . . . 2 . . . 22 1 15 . . . . 2 Heat Flow Errors 22 | . . . . . . . . . . . . . 4 1 9 1 6 . . . . 1 Energy Discharges 24 | . . . . . . . . . . . 1 . 1 1 8 2 6 . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 27 | . . . . . . . . . . . 2 . 4 . 5 1 14 . . . . 1 Data Loss (major) 14 | . . . . . . . . . . . 1 . . . 8 1 4 . . . . . Misfires 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . . Alerts 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 Misdirections 53 | . . . . . . . . . . . . . 6 . 15 5 25 . . . . 2 Targeting Errors 86 | . . . . . . . . . . . . . 11 . 40 1 29 . . . . 5 Weapon Failures 21 | . . . . . . . . . . . . . . . 7 1 12 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 133 | . . . . . 7 . 93 . 18 . 15 . . . . . . . . . . . Projectiles 13 | . . . . . . . . . . . 13 . . . . . . . . . . . Explosions 120 | . . . . . 7 . 93 . 18 . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . 25 . 69 . . . 80 . . . . . 52 . . . . 9 Shots 5 | . . . . . 1 . 2 . . . 1 . . . . . 1 . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 560 | . . 177 7 34 28 198 250 339 114 179 226 228 295 129 560 222 208 . 405 . 33 440 Average Temperature 93 | . . 78 3 13 8 66 91 111 43 48 59 83 121 73 159 118 58 . 117 . 15 109 Received Heat Transfer 3228 | . 6 198 117 87 72 399 171 222 234 132 243 174 . . 562 . 273 . 134 36 21 147 Effects 19 | . . . . . . . . 1 . . 2 1 . . 9 . . . 1 . . 5 Shutdowns 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . . 1 . . 2 . . . . . . 1 Interference 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . . 1 . . . . . . 2 . . . 1 . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2761 | . . 333 . . . 259 161 . . 259 186 . . . 838 . 198 . 342 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Peak Influence 1016 | . 15 105 294 200 424 812 746 322 747 520 1016 643 205 158 395 249 331 171 420 249 446 250 Average Influence 325 | . 11 64 122 116 157 598 580 224 519 384 745 564 205 143 279 230 251 159 268 228 314 107 Maximum Alert Level 3 | . . . 1 1 2 3 3 1 3 2 3 2 1 . 1 1 1 . 2 1 2 1 Low Security (%) 31 | . . . . . . . . . . . . . . . . . . . . . . . Level 1 39 | . . . . . . . . . . . . . . . . . . . . . . . Level 2 19 | . . . . . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . 1 . 5 1 . 5 . 1 . . . 1 . . . . . 12 Investigation 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . 4 Reinforcement 9 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . 6 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 8 | . . . . . 1 . 3 . . 3 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Alert ID Control Effect 27 | . . . . . . . . . . . . . . . . . 3 . . 1 12 11 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 8 | . . . 3 . . . 2 1 . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 5 8 16 11 15 19 18 17 25 14 27 13 5 1 17 1 26 1 20 4 22 46 Peak Tracking Total 12 | . 3 3 6 5 5 5 4 5 6 4 5 5 3 1 4 1 8 1 5 3 9 12 Tactical Retreats 31 | . . . 1 . 1 1 1 1 5 . 5 2 . . 3 . 6 . 4 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 23 | . . . . . . 3 . . . 3 9 1 . . 3 . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 33 | . . 1 . . 1 3 4 1 3 2 5 . . . 2 1 2 . 4 . 4 . Max in Single Turn 2 | . . 1 . . 1 1 1 1 1 1 2 . . . 1 1 1 . 1 . 1 . Garrison Relay 21 | . . . . . . 3 . . 3 . 3 . . . 2 . 2 . 4 . 4 . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 25 | . . 1 1 . 2 . 4 3 . 1 . 2 . 2 . 3 . 4 . 2 . . Terminals 8 | . . 1 1 . 1 . 2 . . . . . . 1 . 1 . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Recycling Units 6 | . . . . . . . 2 . . . . 1 . . . 1 . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . . Total Hacks 49 | . . 4 3 . 4 . 9 6 . 1 . 4 . 2 . 5 . 7 . 4 . . Successful 28 | . . 1 1 . 1 . 4 6 . 1 . 1 . 1 . 5 . 3 . 4 . . Failed 21 | . . 3 2 . 3 . 5 . . . . 3 . 1 . . . 4 . . . . Catastrophic 6 | . . 1 . . 1 . 3 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . . 3 1 . 3 . 1 . . . . . . 1 . 1 . 1 . . . . Terminals 18 | . . 4 3 . 3 . 4 . . . . . . 1 . 2 . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 2 . . . 3 . . . . . 2 . . . . Recycling Units 12 | . . . . . . . 5 . . . . 1 . . . 1 . 3 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 2 . 1 . . . 1 . 2 . 1 . 2 . . Terminal Hacks 6 | . . 1 1 . . . 2 . . . . . . . . 2 . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . . Scan Component 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 2 . . . . . . . . 1 . 1 . 2 . . Report Inventory 5 | . . . . . . . 2 . . . . . . . . 1 . 1 . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . . 2 . 1 . . . 1 . 2 . 1 . 2 . . Unlock Access 7 | . . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . . Coupler Status 3 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 16 | . . 1 1 . 1 . 4 2 . 1 . 2 . . . . . 3 . 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Matter 234 | . . . . . . . . 234 . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 7 | . . . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 57 | . . . . . . . . 3 1 3 4 1 . . 3 . 7 . 8 3 14 10 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 57 | . . . . . . . . 3 1 3 4 1 . . 3 . 7 . 8 3 14 10 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Autoassimilated 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Robot Hacks Applied 50 | . . . . . . . . 3 1 4 4 1 . . 3 . 7 . 8 3 9 7 find_garrison 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . overload_power 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . 2 disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . reboot_system 7 | . . . . . . . . . . . 1 . . . . . . . 3 1 . 2 go_dormant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . 1 streamctrl_high 7 | . . . . . . . . . . . 1 . . . . . 5 . . . 1 . formatsys_high 26 | . . . . . . . . 2 1 3 1 . . . 2 . 1 . 4 2 8 2 Relay Couplers Released 83 | . . . . . . 11 . . 11 . 13 . . . 8 . 8 . 17 . 15 . Machine Destruction 83 | . . . . . . 11 . . 11 . 13 . . . 8 . 8 . 17 . 15 . Attached 29 | . . . . . . . . 1 2 2 3 . . . 2 . 3 1 6 1 6 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 43 | . . . . 1 . . . 2 1 3 2 . . . 2 . 6 . 4 2 14 6 Largest Group 8 | . . . . 1 . . . 1 1 3 1 . . . 2 . 3 . 1 2 8 7 Highest-Rated Group 370 | . . . . 31 . . . 29 21 75 81 . . . 54 . 51 . 49 94 370 323 Highest-Rated Ally 81 | . . . . 31 . . . 29 21 32 81 . . . 29 . 32 . 49 47 58 58 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 251 | . . . . 7 . . . 1 8 28 11 . . . 7 . 20 . . 3 91 75 Total Damage 7261 | . . . . 129 . . . 19 313 530 461 . . . 133 . 355 . . 94 2635 2592 Kills 44 | . . . . 3 . . . . 3 5 4 . . . . . 3 . . 1 12 13 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 16298 | 80 108 864 461 628 362 881 499 954 1099 610 1459 579 337 76 1301 252 1160 402 1192 249 1315 1430 Spaces Moved 8551 | 58 73 400 174 339 146 503 232 418 554 327 1009 339 219 70 647 157 596 217 604 136 721 612 Core 68 | 5 . . . . . . . . . . . . . . 5 . 2 . . . . 56 Treads 4434 | . . . 143 339 91 . 202 418 554 264 85 . . . 186 . 118 217 604 136 721 356 Legs 2404 | 53 73 400 31 . 55 503 30 . . . . . . . 426 157 476 . . . . 200 Wheels 1645 | . . . . . . . . . . 63 924 339 219 70 30 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 150 160 120 120 150 167 167 93 93 110 110 110 110 125 125 160 160 160 160 50 Average Speed 147 | 113 143 180 168 160 144 126 163 168 167 152 104 110 110 110 152 150 153 175 160 160 160 145 Slowest Speed 1300 | 120 180 180 180 160 160 150 180 170 167 180 180 110 110 110 1300 155 1050 180 180 180 160 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 22 78 15 64 12 62 25 11 75 8 95 8 96 3 76 4 50 7 98 6 94 17 Regions Visited 22 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 182 | . . 16 . 7 31 2 23 4 10 7 58 . . . 3 . 9 . 6 1 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . . 3 4 4 7 3 . . . 3 . . . 6 1 1 4 AOE 146 | . . 16 . 7 31 2 20 . 6 . 55 . . . . . 9 . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Total 11086 | 69 76 490 273 390 260 654 306 620 663 386 1289 490 281 69 826 167 759 239 762 161 843 1013 Wait 1321 | . . 57 35 10 72 48 25 153 64 7 111 111 35 . 57 2 83 7 67 10 84 283 Move 8523 | 57 72 399 173 338 145 501 231 417 552 326 1007 339 218 69 645 156 594 216 602 135 719 612 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 6 1 2 8 4 4 8 2 8 5 2 11 6 3 . 12 2 6 8 11 1 4 11 Fast Attach 49 | 6 1 . 2 1 1 1 3 2 . 8 3 1 1 . 7 . 5 . 1 2 . 4 Attach 75 | . . 1 4 1 3 3 2 2 3 2 5 1 . . 11 . 10 3 4 2 . 18 Detach 11 | . . . . . 1 . . . . 2 1 . 1 . 3 . . . . 2 . 1 Swap 168 | . 1 4 2 6 9 13 9 8 7 12 24 5 1 . 9 1 14 1 23 1 8 10 Drop 100 | . 1 . . 7 4 14 11 7 2 2 10 1 6 . 4 2 1 4 14 2 2 6 Fire 632 | . . 27 49 23 21 51 23 23 30 25 71 26 16 . 63 4 44 . 40 6 26 64 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . 15 . . . . 43 . . . 15 . 2 . . . . . Rewire 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 12) 189 | -10/Materials | Entered Mines 240 | -10/Mines | Learned location of Mines (-8) 312 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 8) 722 | -10/Mines | Discovered new exit (range 9) 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Evolved 2 slots: Propulsion x2 1201 | -9/Materials | Lost 3 parts (2n1w) 1289 | -9/Materials | Discovered new exit (range 14) 1514 | -9/Materials | Entered Mines 1585 | -9/Mines | Learned Materials terminal intel 1652 | -9/Mines | Received a Mining Laser from a helpful Derelict 1720 | -9/Mines | Discovered new exit (range 9) 1762 | -9/Mines | Build established: Scavenger-Mutant 2128 | -9/Mines | Discovered new exit (range 9) 2142 | -9/Mines | Entered Materials 2142 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2143 | -8/Materials | Loaded intel: 12 terminal locations 2434 | -8/Materials | Garrison activated, responded to threat 2500 | -8/Materials | Identified exit to Garrison 2504 | -8/Materials | Entered Garrison 2540 | -8/Garrison | Triggered checkpoint 2603 | -8/Garrison | Garrison Relay disabled 2673 | -8/Garrison | Triggered checkpoint 2766 | -8/Garrison | Triggered checkpoint 2776 | -8/Garrison | Build established: Scavenger-Skirmisher 2822 | -8/Garrison | Garrison Relay disabled 2887 | -8/Garrison | Discovered new exit (range 8) 2904 | -8/Garrison | Installed Relay Interface Framework 2990 | -8/Garrison | Triggered checkpoint 3084 | -8/Garrison | Discovered new exit (range 13) 3090 | -8/Garrison | Build established: Scavenger-Tank 3152 | -8/Garrison | Triggered checkpoint 3249 | -8/Garrison | Garrison Relay disabled 3385 | -8/Garrison | Entered Materials 3446 | -8/Materials | Garrison activated, responded to threat 3785 | -8/Materials | First assault squad dispatched 3807 | -8/Materials | Discovered new exit (range 16) 3884 | -8/Materials | Entered Factory 3884 | -7/Factory | Evolved 2 slots: Utility x2 3999 | -7/Factory | Repaired Lgt. Nuclear Core 4093 | -7/Factory | Fabricated Centrium Wheel (x2) 4114 | -7/Factory | Discovered new exit (range 7) 4124 | -7/Factory | Identified exit to Factory 4154 | -7/Factory | Build established: Bothacker-Skirmisher 4334 | -7/Factory | Found Powered Armor 4595 | -7/Factory | Discovered new exit (range 13) 4836 | -7/Factory | Identified exit to Garrison 4838 | -7/Factory | Entered Garrison 4847 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4926 | -7/Garrison | Triggered checkpoint 5023 | -7/Garrison | Triggered checkpoint 5073 | -7/Garrison | Triggered checkpoint 5210 | -7/Garrison | Triggered checkpoint 5265 | -7/Garrison | Garrison Relay disabled 5325 | -7/Garrison | Discovered new exit (range 10) 5340 | -7/Garrison | Identified exit to Factory 5466 | -7/Garrison | Triggered checkpoint 5500 | -7/Garrison | Garrison Relay disabled 5574 | -7/Garrison | Build established: Bothacker-Tank 5636 | -7/Garrison | Discovered exit to Factory (range 16) 5696 | -7/Garrison | Triggered checkpoint 5743 | -7/Garrison | Garrison Relay disabled 5874 | -7/Garrison | Build established: Bothacker-Skirmisher 5937 | -7/Garrison | Entered Factory 6546 | -7/Factory | Identified exit to Garrison 6547 | -7/Factory | Entered Garrison 6547 | -7/Garrison | Accompanied by 1 ally 6594 | -7/Garrison | Triggered checkpoint 6628 | -7/Garrison | Garrison Relay disabled 6744 | -7/Garrison | Triggered checkpoint 6849 | -7/Garrison | Triggered checkpoint 7076 | -7/Garrison | Spotted B-75 Beast 7098 | -7/Garrison | Discovered exit to Factory (range 8) 7133 | -7/Garrison | Hijacked Beast 4a control node with streamctrl_high 7148 | -7/Garrison | Destroyed Beast 4a 7311 | -7/Garrison | Phase Generator disabled 7394 | -7/Garrison | Triggered checkpoint 7546 | -7/Garrison | Triggered checkpoint 7606 | -7/Garrison | Garrison Relay disabled 7635 | -7/Garrison | Build established: Scavenger-Gunner 7680 | -7/Garrison | Discovered exit to Factory (range 14) 7699 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7881 | -7/Garrison | Discovered exit to Factory (range 6) 7898 | -7/Garrison | Triggered checkpoint 7953 | -7/Garrison | Garrison Relay disabled 8006 | -7/Garrison | Entered Factory 8006 | -6/Factory | Evolved 2 slots: Utility x2 8585 | -6/Factory | Build established: Bothacker-Gunner 8585 | -6/Factory | Sucked down chute 8585 | -6/Factory | Entered Waste 8600 | -6/Waste | EMP discharged 8603 | -6/Waste | Spotted C-40 Crusher 8603 | -6/Waste | Spotted C-40 Crusher 8645 | -6/Waste | Spotted C-40 Crusher 8676 | -6/Waste | Spotted C-40 Crusher 8700 | -6/Waste | EMP discharged 8700 | -6/Waste | System corruption reached 10% 8734 | -6/Waste | Spotted C-40 Crusher 8748 | -6/Waste | Destroyed C-40 Crusher 8755 | -6/Waste | Destroyed C-40 Crusher 8776 | -6/Waste | Destroyed C-40 Crusher 8799 | -6/Waste | Destroyed C-40 Crusher 8800 | -6/Waste | EMP discharged 8831 | -6/Waste | Destroyed C-40 Crusher 8900 | -6/Waste | EMP discharged 8907 | -6/Waste | Discovered new exit (range 12) 8922 | -6/Waste | Entered Factory 8997 | -6/Factory | Identified exit to Garrison 8998 | -6/Factory | Entered Garrison 9006 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9026 | -6/Garrison | Triggered checkpoint 9161 | -6/Garrison | Garrison Relay disabled 9241 | -6/Garrison | Spotted B-75 Beast 9371 | -6/Garrison | Triggered checkpoint 9399 | -6/Garrison | Triggered checkpoint 9481 | -6/Garrison | Lost 4 parts (1p3w) 9542 | -6/Garrison | Lost 4 parts (2n2w) 9562 | -6/Garrison | Discovered new exit (range 17) 9576 | -6/Garrison | Triggered checkpoint 9594 | -6/Garrison | Garrison Relay disabled 9682 | -6/Garrison | Destroyed B-75 Beast 9779 | -6/Garrison | Core integrity fell below 50% 10026 | -6/Garrison | Triggered checkpoint 10248 | -6/Garrison | Discovered new exit (range 6) 10287 | -6/Garrison | Build established: Botlord-Gunner 10299 | -6/Garrison | Entered Factory 10543 | -6/Factory | Identified exit to Garrison 10551 | -6/Factory | Entered Garrison 10559 | -6/Garrison | Expanded RIF knowledge: Program Shield 10622 | -6/Garrison | Triggered checkpoint 10675 | -6/Garrison | Garrison Relay disabled 10785 | -6/Garrison | Spotted B-75 Beast 10932 | -6/Garrison | Triggered checkpoint 11013 | -6/Garrison | Triggered checkpoint 11061 | -6/Garrison | Lost 3 parts (1p1u1w) 11436 | -6/Garrison | Triggered checkpoint 11447 | -6/Garrison | Core integrity fell below 20% 11490 | -6/Garrison | Lost 10 parts (1p4n1u4w) 11570 | -6/Garrison | Garrison Relay disabled 11626 | -6/Garrison | Discovered new exit (range 14) 11711 | -6/Garrison | Entered Factory 11711 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11844 | -5/Factory | Build established: Botlord-Tank 12111 | -5/Factory | Identified exit to Garrison 12113 | -5/Factory | Entered Garrison 12227 | -5/Garrison | Garrison Relay disabled 12398 | -5/Garrison | Triggered checkpoint 12404 | -5/Garrison | Triggered checkpoint 12438 | -5/Garrison | Triggered checkpoint 12576 | -5/Garrison | Discovered new exit (range 5) 12590 | -5/Garrison | Expanded RIF knowledge: Autooverride 12620 | -5/Garrison | Triggered checkpoint 12685 | -5/Garrison | Garrison Relay disabled 12818 | -5/Garrison | Discovered new exit (range 10) 12828 | -5/Garrison | Triggered checkpoint 12904 | -5/Garrison | Garrison Relay disabled 13067 | -5/Garrison | Garrison Relay disabled 13082 | -5/Garrison | Triggered checkpoint 13138 | -5/Garrison | Discovered new exit (range 10) 13177 | -5/Garrison | Build established: Botlord-Gunner 13305 | -5/Garrison | Entered Factory 13305 | -4/Factory | Evolved 2 slots: Utility x2 13547 | -4/Factory | Identified exit to Garrison 13554 | -4/Factory | Entered Garrison 13554 | -4/Garrison | Accompanied by 2 allies 13562 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 13632 | -4/Garrison | Triggered checkpoint 13653 | -4/Garrison | Garrison Relay disabled 13821 | -4/Garrison | Triggered checkpoint 13858 | -4/Garrison | Spotted B-86 Titan 14034 | -4/Garrison | Destroyed B-86 Titan 14100 | -4/Garrison | Garrison Relay disabled 14156 | -4/Garrison | Triggered checkpoint 14281 | -4/Garrison | Discovered new exit (range 5) 14326 | -4/Garrison | Triggered checkpoint 14363 | -4/Garrison | Garrison Relay disabled 14494 | -4/Garrison | Discovered new exit (range 9) 14580 | -4/Garrison | Triggered checkpoint 14606 | -4/Garrison | Triggered checkpoint 14692 | -4/Garrison | Discovered new exit (range 5) 14728 | -4/Garrison | Triggered checkpoint 14766 | -4/Garrison | Garrison Relay disabled 14869 | -4/Garrison | Entered Research 14869 | -3/Research | Accompanied by 7 allies 14869 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15321 | -3/Research | Garrison activated, responded to threat 15541 | -3/Research | Build established: Botlord-Tank 15609 | -3/Research | Lost 4 parts (1n2u1w) 16116 | -3/Research | Lost 3 parts (3w) 16188 | -3/Research | System corruption reached 10% 16257 | -3/Research | Core integrity fell below 50% 16281 | -3/Research | Core integrity fell below 20% 16299 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16262_ Slug penetrates Wall. 16269_ Lrg. Storage Unit destroyed. 16270_ Relay Coupler [Grunt] destroyed. 16270_ Myomer Leg destroyed. 16278_ S-43 Plague IFF system glitched. 16278_ P-80 Master resets S-43 Plague, system corruption cleaned. 16280_ System corrupted: Matter fused (-10). 16280_ Slammed into S-43 Plague. 16282_ Adv. Terrain Scan Processor destroyed. 16284_ Slug penetrates Wall. 16284_ Relay Coupler [Behemoth] destroyed. 16288_ RIF reveals location of hidden door. 16292_ Connecting with Terminal... 16292_ Current location identified: Research 16294_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16296_ YPUOC :FW|1NHHDL NT4U|IN HP 16298_ O-24 Administrator uses terminal to summon reinforcements. 16298_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 16298_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | #?????? #??????????????????????????????? | | #????? ????????????????????????????????? | | "#############"#### ????????????????????????????? | | ????????????????????????????? | | ??????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #####??# #?????????????????????????? | | #??????# #?????????????????????????? | | #??????# #?????????????????????????? | | ######### #??????# #?????????????????????????? | | ????????# #??????# #?????????????????????????? | | ????#####/######## #?????????????????????????? | | ????# """"" # +?????????????????????????? | | ????# ""T"" # #?????????????????????????? | | ????# o # #?????????????????????????? | | ????# # #?????????????????????????? | | ????# # #?????????????????????????? | | ????# ss #?????????????????????????? | | ????# s# #?????????????????????????? | | ????# """ """ + ss #?????????????????????????? | | ????# """ """ # #?????????????????????????? | | ????# """ """ !# ###############???????????? | | ????# # t ????????? | | ????# # @ ????????? | | ????#######+###### ????????? | | ?????????????????# ????????? | | ?????????????????# ?????????? | | ?????????????????#####+## ##########?????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????A #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????ss #??????????????????? | | ?????????????????????s??s ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 400 Resistance: KI 30 Evasion (%) 50 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Gunslinger Infiltrator Pwned Challenges ------------ None Game ------ Seed EnhancedCannonShockpuncher Manual? 0 Play Time 02:47:37 Cumulative 49.3 hours Start 2019.10.27 @ 09:35:15 End 2019.10.27 @ 20:47:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97d23041-1ee3-45a6-bf12-a096faadb1e1