Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 21:05:06 Player: SnaveSutit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1728) 1728 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 6941 Bonus ------- High Alert Combat Kills 93 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 68/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Targeting Computer Targeting Computer Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Cooling System Improved Coolant Injector Targeting Computer Advanced ECM Suite Authchip [R/Combat] > --- WEAPON ----------- Plasma Rifle Cooled Particle Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Datajack Remote Datajack [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Power Shielding Weapon Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . 4 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 2 1 1 . 2 Weapon 1 | . . . . . . 1 . . Parts Attached 85 | 6 4 3 10 26 16 1 10 9 Power 7 | 1 . 1 1 2 2 . . . Engine 6 | 1 . 1 1 2 1 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 1 1 3 6 4 . 4 2 Treads 8 | 2 1 1 . . . . 4 . Leg 3 | . . . 1 . 2 . . . Wheel 4 | . . . 2 . 2 . . . Hover 4 | . . . . 2 . . . 2 Flight 4 | . . . . 4 . . . . Utility 27 | 1 2 1 4 7 5 1 2 4 Device 17 | . 2 . 2 5 3 1 1 3 Storage 3 | 1 . 1 1 . . . . . Processor 3 | . . . . 1 1 . . 1 Hackware 2 | . . . . 1 . . 1 . Protection 2 | . . . 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 . 2 11 5 . 4 3 Energy Gun 3 | . . . . 1 1 . . 1 Energy Cannon 8 | . . . 2 2 2 . 2 . Ballistic Gun 8 | 2 1 . . 4 . . . 1 Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . . . . 3 1 . 1 . Unidentified Prototypes 3 | . . . . 1 1 . 1 . Parts Lost 35 | . . 3 4 10 1 . 7 10 Power 4 | . . 1 1 1 . . . 1 Propulsion 11 | . . 1 2 5 . . 1 2 Utility 10 | . . . 1 2 1 . 3 3 Weapon 10 | . . 1 . 2 . . 3 4 Highest Loss Streak 5 | . . 3 3 5 1 . 4 4 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 68 | . 96 56 63 69 63 80 68 73 Engine 6 | . 14 12 6 7 4 6 6 4 Core 2 | . . . . . 5 6 6 3 Treads 3 | . 27 17 5 . . . 1 1 Wheel 3 | . . . 10 . 5 13 10 . Hover 5 | . . . . 14 . . . 8 Device 16 | . 12 4 6 14 20 26 18 25 Storage 1 | . 14 12 . . . . . . Processor 4 | . . . . 6 5 6 6 6 Hackware 3 | . . . . 7 . . 5 5 Protection 1 | . . . 4 . 2 6 . . Energy Gun 2 | . . . . . 7 6 2 3 Energy Cannon 9 | . . . 27 7 5 6 6 4 Ballistic Gun 2 | . 28 9 . 2 . . . . Ballistic Cannon 1 | . . . . . 1 . . 4 Special Melee Weapon 1 | . . . . 6 . . . . Peak Build Rating 72 | 6 7 7 10 17 41 45 48 72 Average Rating 25 | 4 6 4 6 12 28 45 40 62 On Entrance 17 | . 6 7 3 3 9 41 45 40 Naked Turns 61 | . . 32 . 29 . . . . Heaviest Build 83 | 11 12 83 83 11 28 29 38 42 Greatest Support 112 | 40 40 40 40 16 56 56 112 112 Greatest Overweight (x) 4 | . . 4 4 2 2 . . 2 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 5 5 5 5 5 Average Capacity 6 | 7 8 17 5 5 5 5 5 5 Most Carried 8 | 4 5 7 8 5 5 4 5 4 Average Carried 3 | 1 4 5 4 4 3 4 2 2 Final Capacity 25 | 8 8 25 5 5 5 5 5 5 Final Carried 6 | 1 5 6 5 5 5 4 2 3 Class Distribution -------------------- 59% | Mutant 17% | Gunner 16% | Scavenger-Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Matter Collected 1011 | 207 . 125 105 198 288 . 34 54 Remotely . | . . . . . . . . . Salvage Created 1677 | . . . 265 310 549 . 449 104 Parts 84 | . . . 7 24 18 . 29 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Combat Hostiles Destroyed 32 | . . . 6 7 8 . 9 2 Guns 9 | . . . . 6 3 . . . Cannons 15 | . . . 4 1 3 . 5 2 AOE 4 | . . . . . . . 4 . Classes Destroyed 13 | . . . 1 7 3 . 2 . Worker 2 | . . . . 1 . . . 1 Builder 1 | . . . . 1 . . . . Recycler 3 | . . . . 1 2 . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . Swarmer 7 | . . . . 4 . . 3 . Grunt 8 | . . . . 2 6 . . . Sentry 1 | . . . . 1 . . . . Specialist 5 | . . . . . . . 5 . Hunter 2 | . . . . . 1 . . 1 Programmer 2 | . . . . . 1 . . 1 Heavy 1 | . . . . . . . 1 . Subdweller 6 | . . . 6 . . . . . Best Kill Streak 4 | . . . 3 4 3 . 4 2 Combat Bots Only 4 | . . . 3 4 3 . 4 1 Max Kills in Single Turn 1 | . . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Hostile Shots Fired 455 | . . 35 40 90 45 . 49 196 Missed 141 | . . 8 13 31 12 . 10 67 Damage Taken 5726 | . . 525 577 765 662 . 901 2296 Core 1923 | . . 97 16 252 185 . 356 1017 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 19 | . . . . . 19 . . . Core Remaining (%) 67 | 100 . . 54 54 73 . 58 . Volleys Fired 137 | . . 2 23 28 37 . 20 27 Largest 3 | . . 2 2 2 2 . 3 3 Hottest 162 | . . 40 120 120 135 . 153 162 Shots Fired 245 | . . 4 46 40 66 . 42 47 Gun 74 | . . 4 . 20 34 . 4 12 Cannon 162 | . . . 46 20 32 . 29 35 Launcher 9 | . . . . . . . 9 . Special . | . . . . . . . . . Kinetic 45 | . . 4 . 20 6 . . 15 Thermal 191 | . . . 46 20 60 . 33 32 Explosive 9 | . . . . . . . 9 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . . 1 10 11 8 . 9 5 Robot Miss Streak 4 | . . 1 2 4 3 . 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 163 | . . 2 29 33 46 . 28 25 Core Hits 78 | . . 1 10 18 18 . 24 7 Critical Kills 3 | . . . 2 . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 2 . 4 . . 2 Burn 2 | . . . . . 2 . . . Meltdown 3 | . . . 2 . 1 . . . Blast 3 | . . . . . 1 . . 2 Melee Attacks 10 | . . . . 5 3 . 2 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4344 | . . 25 526 547 1102 . 1226 918 Guns 884 | . . 25 . 263 431 . 43 122 Cannons 2690 | . . . 526 284 588 . 514 778 Explosions 752 | . . . . . 83 . 669 . Melee . | . . . . . . . . . Ramming 18 | . . . . . . . . 18 Kinetic 741 | . . 25 . 263 82 . . 371 Thermal 2916 | . . . 526 284 1020 . 557 529 Explosive 669 | . . . . . . . 669 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 1 . 3 9 Average Corruption 2 | . . . . . 1 . 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . 5 . . 9 Message Errors 2 | . . . . . 1 . . 1 Matter Fused 3 | . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . 1 . . 1 Data Loss (major) 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 120 | . . . . 6 92 . 9 13 Projectiles 39 | . . . . 6 11 . 9 13 Explosions 81 | . . . . . 81 . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 185 | . . . . . 149 . 28 8 Shots 3 | . . . . . 2 . 1 . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 369 | . . 82 43 216 369 . . 128 Average Temperature 95 | . . 43 23 53 139 . . 65 Received Heat Transfer 1044 | . . 240 66 351 225 . 36 126 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 2 . 2 . . . Combat Hostiles 4 | . . . 2 . 2 . . . Parts Melted 14 | . . . 7 1 6 . . . Heat Transferred 5226 | . . . 1110 592 1962 . 857 705 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Peak Influence 640 | . 5 30 . 472 640 222 361 206 Initial 222 | . . 1 . . 172 222 158 189 Average 146 | . 1 12 . 65 431 222 249 95 Maximum Alert Level 2 | . . . . 2 2 1 1 1 Low Security (%) 64 | 100 100 100 . 83 10 . 47 71 Level 1 23 | . . . . 14 22 100 52 28 Level 2 12 | . . . . 2 67 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 13 | . . . . 2 4 . 2 5 Investigation 3 | . . . . 1 . . . 2 Extermination 3 | . . . . . 1 . . 2 Reinforcement 6 | . . . . 1 2 . 2 1 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Distress Signals 2 | . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . . 20 10 29 12 . 11 19 Peak Tracking Total 20 | . . 20 5 9 4 . 5 7 Tactical Retreats 11 | . . 2 . 5 . . 1 3 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Disabled 15 | . . . . 1 11 . 1 2 Max in Single Turn 10 | . . . . 1 10 . 1 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Accessed 18 | . 1 . 1 7 5 1 . 3 Terminals 13 | . 1 . . 5 4 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 52 | . 1 . 9 22 11 2 . 7 Successful 30 | . 1 . 9 11 6 1 . 2 Failed 21 | . . . . 11 4 1 . 5 Catastrophic 6 | . . . . 4 1 . . 1 Database Lockouts 1 | . . . . . 1 . . . Manual 6 | . . . 3 . 2 . . 1 Terminals 35 | . 1 . . 18 9 2 . 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 2 2 . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 27 | . 1 . 9 8 6 1 . 2 Record 13 | . . . 8 . 3 . . 2 Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 3 | . . . . . 2 1 . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Security Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Zone Layout 2 | . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . 5 4 1 . 3 Full Trace Events 4 | . . . . 2 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . . . 4 . . 1 . Non-combat 3 | . . . . 3 . . . . Combat 2 | . . . . 1 . . 1 . Robot Hacks Applied 7 | . . . . 5 . . 2 . parse_system 4 | . . . . 2 . . 2 . no_distress 3 | . . . . 3 . . . . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Turns Passed 5266 | 80 148 482 946 1282 767 226 212 1123 Spaces Moved 2928 | 49 87 215 591 790 585 62 135 414 Core 442 | 8 . 57 15 147 32 . . 183 Treads 458 | 41 87 158 130 . . . 5 37 Legs 161 | . . . 74 3 84 . . . Wheels 1033 | . . . 372 . 469 62 130 . Hover 644 | . . . . 450 . . . 194 Flight 190 | . . . . 190 . . . . Fastest Speed 31 | 50 160 50 100 31 100 100 100 50 Average Speed 105 | 142 160 219 140 59 105 100 102 72 Slowest Speed 480 | 160 160 480 480 200 150 100 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 24 55 29 54 19 3 84 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 3 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 72 | . . . . . 26 . 42 4 Melee . | . . . . . . . . . Projectile 5 | . . . . . 1 . . 4 AOE 67 | . . . . . 25 . 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total 4854 | 58 94 225 661 1551 668 225 175 1197 Wait 1634 | . . 4 24 695 19 163 . 729 Move 2918 | 48 86 214 590 787 584 61 134 414 Hop 1 | . . . . 1 . . . . Pick Up 38 | 4 4 2 6 2 5 . 6 9 Fast Attach 41 | 3 4 2 3 19 8 . 1 1 Attach 35 | 3 . 1 7 1 5 1 9 8 Detach 2 | . . . 1 . . . 1 . Swap 9 | . . . . 6 3 . . . Drop 23 | . . . 6 7 4 . 2 4 Fire 137 | . . 2 23 28 37 . 20 27 Melee 10 | . . . . 5 3 . 2 . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Entered Mines 230 | -10/Mines | Learned location of Storage (-9) 318 | -10/Mines | Build established: Mutant 353 | -10/Mines | Assembled infested the area 358 | -10/Mines | Assisted by a Guerilla fighting off Assembled 388 | -10/Mines | Released all parts (4) 418 | -10/Mines | Lost 3 parts (1p1n1w) 697 | -10/Mines | Discovered new exit (range 3) 711 | -10/Mines | Entered Subcaves 1044 | -10/Subcaves | Ambushed by swarm of Subdwellers 1097 | -10/Subcaves | Lost 3 parts (1p1n1u) 1122 | -10/Subcaves | Visited 4L-MR0's lab 1383 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1444 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1480 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1564 | -10/Subcaves | Discovered new exit (range 5) 1618 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1657 | -10/Subcaves | Entered Materials 1657 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2071 | -8/Materials | Build established: Scavenger-Scout 2671 | -8/Materials | Released all parts (4) 2702 | -8/Materials | Lost 5 parts (1p2n1u1w) 2851 | -8/Materials | Lost 3 parts (2n1u) 2924 | -8/Materials | Discovered new exit (range 16) 2939 | -8/Materials | Entered Factory 2939 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3085 | -7/Factory | Build established: Mutant 3590 | -7/Factory | Central database locked down 3681 | -7/Factory | Discovered new exit (range 8) 3706 | -7/Factory | Entered another Factory area 3706 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3932 | -6/Factory | Identified exit to DSF 3932 | -6/Factory | Entered DSF 3987 | -6/DSF | Additional patrols routed to DSF 4098 | -6/DSF | Sterilization system engaged 4101 | -6/DSF | Lost 4 parts (1n2u1w) 4116 | -6/DSF | Discovered new exit (range 15) 4118 | -6/DSF | Ambient heat levels rising (+10) 4133 | -6/DSF | Ambient heat levels rising (+10) 4144 | -6/DSF | Entered Factory 4144 | -5/Factory | Evolved 2 slots: Utility x2 4492 | -5/Factory | Build established: Gunner 5135 | -5/Factory | Lost 4 parts (1n1u2w) 5207 | -5/Factory | Core integrity fell below 50% 5232 | -5/Factory | Core integrity fell below 20% 5254 | -5/Factory | Discovered new exit (range 16) 5267 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- manufacturing facility dropped on [Tau Ceti IV] for reference by [MAIN.C]. Now also home to the [Revision Series] and other old experiments. 05254_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 05254_ EXIT=FOUND 05255_ Slug penetrates Wall. 05255_ Penetrated by Slug. 05255_ K-01 Serf destroyed. 05255_ Penetrated by Slug. 05255_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05257_ System corrupted: Energy discharge (-31). 05257_ Acquired 29 matter. 05258_ Slug penetrates Wall. 05266_ Slammed into H-66 Slayer. 05267_ Slug penetrates Wall. 05267_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????? ##### #? !????????? | | ??????????? ^ # ???????? | | ??????????? ||| # ???????? | | ??????????? ||| """ # ""??????? | | ?????????????? ##### ||| """ # ""??????? | | ???????????????????# """ # """?????? | | ???????????????????# !][ # ??????? | | ???????????????????#" !][ """ # "???????? | | ???????????????????#T ]][ """ # "???????? | | ???????????????????#" """ # "???????? | | ???????????????????# # ???????? | | ????????############ p #####????????? | | ???????? # ########????????????? | | ?????????" # #???????????????????? | | ?????????" #p #???????????????????? | | ????????"T """ # #???????????????????? | | ??????? "" """ * # = #???????????????????? | | ??????# "" """ + #???????????????????? | | ??????# # #???????????????????? | | ??????# """ """ # #???????????????????? | | ??????????" """ # #???????????????????? | | ??????# """ """ # h #???????????????????? | | ??????# #h #???????????????????? | | ??????# = + #???????????????????? | | ??????############## +???????????????????? | | ???????????????????# @< # ??????????????????? | | ???????????????????# # ?????????????????? | | ???????????????????# #? ????????????????? | | ???????????????????#######?? ???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 800 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Just Browsing No Signal Challenges ------------ None Game ------ Seed InsulatedSniperRedistributor Manual? 0 Play Time 01:05:56 Cumulative 17.2 hours Start 2024.10.03 @ 19:59:25 End 2024.10.03 @ 21:05:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe6b13a2-3a43-4ffd-b087-e9d197645f90