Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 11:44:52 Player: Evilsquid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (371) 371 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2876 Bonus ------- None Cogmind --------- Core Integrity 523/700 Matter 253/300 Energy 2/100 System Corruption 1% Temperature Cool (4) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- Micro Nuclear Core Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Advanced ECM Suite Reaction Control System Improved Hacking Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Improved Datajack Spear > --- INVENTORY -------- Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Advanced ECM Suite Reaction Control System Improved Hacking Suite Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 52 | 9 11 11 1 20 Power 9 | 1 1 1 . 6 Engine 6 | 1 1 1 . 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 13 | 4 2 6 . 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 2 | 2 . . . . Hover 1 | . . 1 . . Flight 8 | . 2 5 . 1 Utility 18 | 2 4 2 . 10 Device 11 | 1 3 . . 7 Storage 2 | 1 . 1 . . Processor 5 | . 1 1 . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 4 2 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 4 | . . 1 . 3 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 6 | . . 1 1 4 Power 1 | . . . 1 . Propulsion 4 | . . 1 . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Backups 7 | 6 6 5 7 7 Power . | . . . 1 . Propulsion 1 | 3 2 2 2 . Utility 3 | . 1 2 2 4 Weapon 1 | 1 1 . 2 1 Tool/Special . | . . . . . Unused Backups 15 | . 5 1 . 9 Power 1 | . 1 . . . Propulsion 4 | . 3 . . 1 Utility 7 | . 1 . . 6 Weapon 2 | . . 1 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 98 97 97 90 Engine 5 | . 14 11 7 2 Core 4 | . . . . 6 Leg 3 | . 14 . . . Flight 26 | . 13 31 36 29 Device 14 | . 14 14 17 15 Storage 7 | . 7 7 9 7 Processor 11 | . 5 11 9 13 Ballistic Gun 10 | . 26 21 18 3 Piercing Weapon 3 | . . . . 5 Special Melee Weapon 2 | . . . . 4 Peak Build Rating 42 | 8 8 14 17 42 Average Rating 21 | 6 7 10 15 30 On Entrance 8 | . 8 7 14 15 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 21 | 13 13 11 13 21 Greatest Support 26 | 26 20 13 17 21 Greatest Overweight (x) 2 | 2 2 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 6 7 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 6 6 5 7 7 Final Capacity 8 | 8 5 8 8 8 Final Carried 8 | 8 5 8 8 8 Class Distribution -------------------- 30% | Mutant 23% | Scavenger-Scout 21% | Scout 16% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1138 | 352 148 84 . 554 Remotely . | . . . . . Salvage Created 665 | 192 259 84 . 130 Parts 57 | 17 25 6 . 9 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 11 | . 6 5 . . Guns 10 | . 6 4 . . AOE 1 | . . 1 . . Classes Destroyed 8 | 2 4 1 . 1 Tunneler 8 | 6 1 . . 1 Hauler 2 | . 1 . . 1 Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 7 | . 3 4 . . Grunt 3 | . 3 . . . Sentry 1 | . . 1 . . Best Kill Streak 4 | 3 3 4 . 1 Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 159 | . 53 40 8 58 Missed 65 | . 18 13 3 31 Hits 94 | . 35 27 5 27 Melee 9 | . . . . 9 Projectile 85 | . 35 27 5 18 AOE 1 | . . . . 1 Critical Strikes 3 | . . . . 3 Damage Taken 1094 | . 306 251 71 466 Core 289 | . 59 53 . 177 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 76 86 100 . Volleys Fired 84 | 21 36 23 4 . Largest 2 | 2 2 2 2 . Hottest 100 | 40 100 40 40 . Shots Fired 162 | 42 71 41 8 . Gun 156 | 42 70 36 8 . Cannon . | . . . . . Launcher 5 | . . 5 . . Special 1 | . 1 . . . Kinetic 156 | 42 70 36 8 . Thermal 1 | . 1 . . . Explosive 5 | . . 5 . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 5 8 5 9 . Robot Miss Streak 7 | 3 7 4 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 102 | 26 39 21 6 10 Core Hits 44 | 14 18 7 1 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . 1 . . . Impale 1 | . . . . 1 Melee Attacks 49 | . . . . 49 Impact . | . . . . . Slashing . | . . . . . Piercing 45 | . . . . 45 Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1173 | 220 339 240 57 317 Guns 744 | 220 339 128 57 . Cannons . | . . . . . Explosions 112 | . . 112 . . Melee 317 | . . . . 317 Ramming . | . . . . . Kinetic 744 | 220 339 128 57 . Thermal . | . . . . . Explosive 112 | . . 112 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 317 | . . . . 317 Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . . 4 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Alerts 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions . | . . . . . Melee 3 | . . . . 3 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 226 | . 28 7 6 226 Average Temperature 54 | . 8 4 4 64 Received Heat Transfer 132 | . 66 33 18 15 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 194 | 15 163 194 68 105 Initial 68 | . . 65 68 . Average 35 | 1 28 116 39 29 Influence Increases 1016 | 35 399 249 . 333 Destroy 0b10 Robot/C 220 | . 120 100 . . Destroy 0b10 Robot/NC 70 | 35 15 . . 20 Destroy Leader 46 | . 24 20 . 2 Successful Hack 38 | . . . . 38 Disable Machine 75 | . 15 30 . 30 Destroy Structure 42 | . . 9 . 33 Partial Spotted 90 | . . 45 . 45 Lose Combat Pursuer 435 | . 225 45 . 165 Influence Decreases 1001 | 35 244 240 164 318 Entered New Map 186 | . . 90 96 . Time Decay 782 | 35 244 140 58 305 Lost Part 33 | . . 10 10 13 Squads Dispatched 17 | . 4 . . 13 Investigation 4 | . 2 . . 2 Extermination 5 | . . . . 5 Reinforcement 8 | . 2 . . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 28 9 10 28 Peak Tracking Total 11 | . 10 4 11 11 Tactical Retreats 13 | . 4 3 . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 2 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 1 1 6 Terminals 4 | . 1 . 1 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 20 | . 6 3 2 9 Successful 10 | . 2 3 1 4 Failed 10 | . 4 . 1 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 9 | . 3 . 2 4 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 8 | . 3 3 . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Locate Traps 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 2 3 . 1 Process 1 | . . 1 . . Report Inventory 3 | . 1 1 . 1 Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 1 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 13 | . . 13 . . Retrieved Matter 13 | . . 13 . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 4 | . . . . 4 parse_system 2 | . . . . 2 no_distress 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3098 | 31 666 280 124 1997 Optics 2215 | . . 94 124 1997 Sensors 1783 | . 123 88 . 1572 Seismic 2784 | 31 543 278 124 1808 ECM 49 | . 2 . 43 4 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3323 | 256 666 280 124 1997 Spaces Moved 3716 | 149 617 424 222 2304 Core 19 | 17 2 . . . Treads . | . . . . . Legs 297 | 125 172 . . . Wheels 7 | 7 . . . . Hover . | . . . . . Flight 3393 | . 443 424 222 2304 Fastest Speed 29 | 50 37 34 31 29 Average Speed 40 | 117 60 35 31 31 Slowest Speed 150 | 150 150 117 31 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 31 | . 4 6 3 18 Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 36 | 4 72 30 33 44 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 33 | . . . . 33 Terrain Destroyed 41 | . . 8 . 33 Melee 33 | . . . . 33 Projectile . | . . . . . AOE 8 | . . 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5302 | 193 848 509 265 3487 Wait 1292 | 3 163 37 36 1053 Move 3650 | 148 608 411 215 2268 Hop 31 | . 4 6 3 18 Pick Up 40 | 9 7 10 2 12 Fast Attach 24 | 7 3 1 . 13 Attach 10 | . 2 2 2 4 Detach 5 | . 2 . . 3 Swap 45 | 4 10 14 3 14 Drop 42 | 1 13 5 . 23 Fire 84 | 21 36 23 4 . Melee 49 | . . . . 49 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 30 | . . . . 30 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 8) 564 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Identified exit to Mines 922 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1101 | -9/Materials | Discovered new exit (range 9) 1106 | -9/Materials | Identified exit to Mines 1128 | -9/Materials | Discovered new exit (range 9) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -8/Materials | Discovered new exit (range 20) 1327 | -8/Materials | Entered Factory 1327 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1691 | -7/Factory | Build established: Scavenger-Mutant 2034 | -7/Factory | Build established: Scout 2081 | -7/Factory | Crushed by falling debris 2152 | -7/Factory | Discovered new exit (range 18) 2221 | -7/Factory | Cargo convoy interrupted 2383 | -7/Factory | Discovered new exit (range 21) 2416 | -7/Factory | Discovered new exit (range 17) 2669 | -7/Factory | Build established: Scavenger-Scout 3324 | -7/Factory | Self-destructed Last Messages --------------- 03291_ K-01 Serf cleans the Matter Pump. 03292_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03294_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5J. 03296_ W-25 Informer sends out distress signal. 03298_ Flight Unit+ destroyed. 03298_ Knocked back. 03299_ U-05 Engineer lays Concrete. 03299_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03300_ U-05 Engineer lays Concrete. 03303_ Flight Unit+ destroyed. 03303_ K-01 Serf cleans the Subcomponent Replicator. 03306_ Imp. Datajack severed. 03308_ Knocked back. 03310_ Lgt. Nuclear Core severed. 03315_ System corrupted: Component data lost. 03318_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 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