Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 12:06:49 Player: Minty Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2917) 2917 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 6746 Bonus ------- High Alert Combat Kills 159 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Hovering (170) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (6) ------ Coolant Injector Medium Storage Unit > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Armored Treads Weapon Cycler Advanced ECM Suite Improved Shield Generator Heavy Laser Heavy Laser Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Medium Storage Unit Weapon Cycler Advanced ECM Suite Improved Shield Generator System Shield > --- WEAPON ----------- Lightning Gun Lightning Gun Heavy Mace > --- INVENTORY -------- Aerolev Unit Small Storage Unit Heavy Laser Heavy Laser Flak Gun Flak Cannon Improved Grenade Launcher Plasma Cutter [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 1 . . 1 . Weapon 1 | . . . 1 . . . . Parts Attached 95 | . 2 9 26 5 9 23 21 Power 12 | . . 2 4 1 1 2 2 Engine 10 | . . 2 3 1 1 2 1 Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 30 | . . 3 5 1 3 7 11 Treads 8 | . . . . . . 3 5 Leg 6 | . . 1 4 1 . . . Wheel 5 | . . 2 1 . . 2 . Hover 11 | . . . . . 3 2 6 Flight . | . . . . . . . . Utility 26 | . 1 1 10 1 3 7 3 Device 13 | . 1 . 5 1 . 4 2 Storage 2 | . . . . . . 1 1 Processor 3 | . . 1 2 . . . . Hackware 3 | . . . 2 . . 1 . Protection 5 | . . . 1 . 3 1 . Artifact . | . . . . . . . . Weapon 27 | . 1 3 7 2 2 7 5 Energy Gun 11 | . 1 2 2 . . 5 1 Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 5 | . . . 1 1 1 . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon 3 | . . . . . 1 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Corrupted Parts 1 | . . . . 1 . . . System Corruption 10 | . . . . 10 . . . Parts Lost 41 | . . 2 7 3 6 10 13 Power 5 | . . . . 1 . 2 2 Propulsion 14 | . . 2 1 1 1 4 5 Utility 12 | . . . 4 . 4 3 1 Weapon 10 | . . . 2 1 1 1 5 Highest Loss Streak 7 | . . 1 4 2 3 7 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 79 | . 95 83 86 87 83 64 70 Engine 5 | . 14 11 6 1 9 3 1 Core 2 | . . . 2 7 . . . Treads 3 | . . . . . . 7 16 Leg 8 | . 28 15 11 17 4 . . Wheel 1 | . . 5 6 . . 1 . Hover 2 | . . . . . 11 3 3 Device 10 | . 9 11 12 9 8 7 18 Storage 8 | . 14 11 9 9 9 7 7 Processor 5 | . . 7 15 9 . . . Hackware 4 | . . . . 9 7 5 2 Protection 5 | . . . . 9 18 4 . Energy Gun 10 | . 28 22 18 . . 15 4 Energy Cannon 2 | . . . 1 9 5 . . Launcher 1 | . . . . 4 . . . Impact Weapon 3 | . . . . . 7 5 6 Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 15 19 24 24 29 39 34 Greatest Support 60 | 20 20 26 26 28 28 40 60 Greatest Overweight (x) 4 | . . 1 2 1 4 3 3 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 10 | . 8 8 8 8 8 10 10 Average Capacity 8 | . 8 8 8 8 8 9 10 Most Carried 10 | . 6 8 8 8 8 10 10 Average Carried 8 | . 6 7 7 7 7 8 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 Final Carried 10 | 6 6 8 8 7 7 10 8 Class Distribution -------------------- 68% | Mutant 19% | Scavenger-Mutant 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Matter Collected 1398 | 200 20 90 203 195 107 112 471 Remotely . | . . . . . . . . Salvage Created 2981 | . 181 535 686 290 318 134 837 Parts 173 | . 15 40 30 23 11 15 39 Haulers Intercepted 5 | . . 1 . . . 2 2 Recyclers Shooed 4 | . . 1 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Combat Hostiles Destroyed 66 | . 4 12 11 13 5 3 18 Melee 5 | . . . . . 1 1 3 Guns 35 | . 4 12 9 . . 2 8 Cannons 7 | . . . . 3 1 . 3 AOE 15 | . . . 1 9 2 . 3 Classes Destroyed 13 | . 2 6 3 . . . 2 Worker 4 | . . . 1 . . 1 2 Builder 4 | . . 1 . . . . 3 Hauler 5 | . . 1 . . . 2 2 Recycler 2 | . . . 1 . . . 1 Mechanic 1 | . . . . . . . 1 Operator 2 | . 1 1 . . . . . Watcher 6 | . . 1 1 . 3 1 . Swarmer 17 | . . 4 . 7 . 3 3 Grunt 32 | . 4 6 8 5 3 . 6 Brawler 1 | . . . . . . . 1 Duelist 3 | . . 1 . . . . 2 Sentry 10 | . . 1 2 . 2 . 5 Hunter 3 | . . . 1 1 . . 1 Best Kill Streak 9 | . 2 9 5 4 6 3 9 Combat Bots Only 8 | . 2 8 4 4 2 3 7 Max Kills in Single Turn 4 | . 1 1 1 4 4 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . 1 4 2 . 1 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Hostile Shots Fired 708 | . 33 53 62 34 41 92 393 Missed 236 | . 10 22 20 12 6 20 146 Damage Taken 6297 | . 277 333 642 362 878 1334 2471 Core 1138 | . 87 119 89 97 44 304 398 Absorbed by Shields 162 | . . . . 6 . 156 . Redirected to Shielding 132 | . . . . . . 132 . Regen/Repaired (Parts) 57 | . . . 57 . . . . Core Remaining (%) 73 | 100 65 70 . . 58 . . Volleys Fired 184 | . 16 35 32 19 10 12 60 Largest 3 | . 2 2 3 2 2 3 2 Hottest 207 | . 90 112 168 92 56 207 97 Shots Fired 317 | . 32 70 76 25 11 28 75 Gun 246 | . 32 70 69 . . 28 47 Cannon 49 | . . . 4 18 10 . 17 Launcher 22 | . . . 3 7 1 . 11 Special . | . . . . . . . . Kinetic 42 | . . . . . . . 42 Thermal 184 | . 16 68 69 . . 15 16 Explosive 22 | . . . 3 7 1 . 11 Electromagnetic 69 | . 16 2 4 18 10 13 6 Robot Hit Streak 13 | . 5 7 13 6 3 4 8 Robot Miss Streak 6 | . 2 4 2 3 3 6 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 242 | . 21 44 51 13 16 15 82 Core Hits 179 | . 10 19 25 19 8 8 90 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 17 | . 1 3 6 . 3 2 2 Burn 10 | . 1 3 6 . . . . Corrupt 1 | . . . . . . 1 . Smash 6 | . . . . . 3 1 2 Melee Attacks 45 | . . . 1 . 12 9 23 Impact 44 | . . . . . 12 9 23 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7654 | . 320 772 1081 999 965 567 2950 Guns 2873 | . 269 772 767 . . 285 780 Cannons 841 | . . . 97 217 145 . 382 Explosions 2595 | . 47 . 216 782 441 . 1109 Melee 1312 | . . . . . 379 254 679 Ramming 33 | . 4 . 1 . . 28 . Kinetic 849 | . . . . . . . 849 Thermal 2133 | . 162 745 829 . . 148 249 Explosive 2486 | . . . 154 782 441 . 1109 Electromagnetic 841 | . 154 27 97 217 145 137 64 Impact 1312 | . . . . . 379 254 679 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 10 10 1 3 Average Corruption 4 | . . . . 10 10 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . 7 20 3 10 Message Errors 12 | . . . . 2 5 1 4 Matter Fused 4 | . . . . 1 3 . . Heat Flow Errors 4 | . . . . 1 3 . . Energy Discharges 3 | . . . . . 1 . 2 Parts Rejected 2 | . . . . 1 . 1 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . . 2 . 2 Data Loss (major) 3 | . . . . . 1 1 1 Misfires 2 | . . . . 1 1 . . Alerts 1 | . . . . . 1 . . Misdirections 2 | . . . . 1 1 . . Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 274 | . . . . 26 154 82 12 Projectiles . | . . . . . . . . Explosions 26 | . . . . 26 . . . Melee 248 | . . . . . 154 82 12 Knockbacks 8 | . . . . . 2 . 6 Impact 7 | . . . . . 2 . 5 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 260 | . . . . 137 99 . 24 Shots 6 | . . . . 3 2 . 1 Rammed 9 | . . . 1 . . 8 . Targets Rammed 13 | . 3 . 1 . . 9 . Kicked 3 | . 3 . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 318 | . 265 45 318 186 153 285 71 Average Temperature 68 | . 117 16 106 63 42 102 21 Received Heat Transfer 1866 | . 153 96 225 54 252 387 699 Effects 3 | . 2 . 1 . . . . Interference 2 | . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 8 | . . . . . 5 1 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . 6 4 . 1 . . Heat Transferred 5243 | . 457 1850 2159 . . 296 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Peak Influence 725 | . 127 401 425 725 554 179 476 Initial 352 | . . 53 169 193 352 112 11 Average 274 | . 63 209 263 419 445 92 253 Maximum Alert Level 3 | . . 2 2 3 2 . 2 Low Security (%) 41 | . 100 48 32 20 . 100 26 Level 1 32 | . . 43 64 28 26 . 51 Level 2 23 | . . 7 2 35 73 . 22 Level 3 3 | . . . . 15 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 3 4 . 3 2 5 Investigation 8 | . 2 1 1 . 1 1 2 Extermination . | . . . . . . . . Reinforcement 9 | . . 2 2 . 2 1 2 Assault 1 | . . . . . . . 1 Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Distress Signals 5 | . . 2 . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 9 23 12 14 12 14 22 Peak Tracking Total 7 | . 4 7 4 5 6 5 6 Tactical Retreats 4 | . . . 1 1 1 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Traps Triggered 5 | . . . 1 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 16 | . . . . 16 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Machines Disabled 6 | . . . 1 . 2 1 2 Max in Single Turn 1 | . . . 1 . 1 1 1 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Machines Accessed 20 | . 3 3 3 3 5 1 2 Terminals 13 | . 3 3 1 3 2 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 2 | . . . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 74 | . 8 8 10 13 24 5 6 Successful 36 | . 6 6 5 3 15 1 . Failed 38 | . 2 2 5 10 9 4 6 Catastrophic 6 | . 1 . . 3 . 1 1 Database Lockouts . | . . . . . . . . Manual 13 | . 4 2 1 5 1 . . Terminals 44 | . 8 8 4 13 8 . 3 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 5 . . . 3 Recycling Units 10 | . . . . . 5 5 . Scanalyzers 7 | . . . . . 7 . . Garrison Access 5 | . . . 1 . 4 . . Terminal Hacks 14 | . 3 5 . 2 4 . . Prototype ID Bank 2 | . 2 . . . . . . Emergency Access Points 2 | . . 1 . . 1 . . Alert Level 3 | . . 2 . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 1 1 . . 1 . . Patrol Status 1 | . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . Security Stations 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . Report Inventory 2 | . . . . . 1 1 . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 3 | . . . 1 . 2 . . Unlock Access 2 | . . . 1 . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . 3 1 1 1 1 . . Terminals 6 | . 3 1 1 1 . . . Assimilate 2 | . 2 . . . . . . Botnet 1 | . 1 . . . . . . Disrupt 2 | . . 1 1 . . . . Override 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 3 3 3 3 4 1 2 Full Trace Events 9 | . 2 1 1 2 . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 44 | . . . 44 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . parse_system 1 | . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Turns Passed 3168 | . 174 298 489 639 479 572 517 Spaces Moved 1586 | 1 96 159 255 337 270 287 181 Core . | . . . . . . . . Treads 235 | . . . . . . 130 105 Legs 769 | 1 96 98 150 337 87 . . Wheels 281 | . . 61 105 . . 105 10 Hover 301 | . . . . . 183 52 66 Flight . | . . . . . . . . Fastest Speed 42 | 120 120 90 80 120 116 110 42 Average Speed 139 | 120 120 108 114 166 145 158 126 Slowest Speed 310 | 120 120 190 260 190 310 240 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 2 30 18 20 59 27 10 28 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 195 | . . . 37 56 43 . 59 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 194 | . . . 37 56 43 . 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Total 2140 | . 121 213 381 387 329 356 353 Wait 133 | . 5 3 48 2 15 6 54 Move 1579 | . 95 158 255 335 269 286 181 Hop . | . . . . . . . . Pick Up 17 | . . 3 3 . 5 4 2 Fast Attach 55 | . 1 4 20 2 5 15 8 Attach 19 | . . 1 2 1 1 4 10 Detach 19 | . . 2 4 . 1 4 8 Swap 21 | . 1 4 4 2 3 4 3 Drop 29 | . . 3 11 . 8 3 4 Fire 184 | . 16 35 32 19 10 12 60 Melee 45 | . . . 1 . 12 9 23 Ram 1 | . . . 1 . . . . Kick 3 | . 3 . . . . . . Crush 9 | . . . . . . 9 . Escape Stasis 10 | . . . . 10 . . . Rewire . | . . . . . . . . Trap 16 | . . . . 16 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 368 | -9/Materials | Destroyed 8 combat bots 463 | -9/Materials | Discovered new exit (range 8) 473 | -9/Materials | Entered another Materials area 473 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 531 | -8/Materials | Repaired Broken Imp. Ion Engine 678 | -8/Materials | Lost 3 parts (1n2u) 868 | -8/Materials | Garrison activated, responded to threat 924 | -8/Materials | Lost 4 parts (2u2w) 962 | -8/Materials | Identified exit to Garrison 962 | -8/Materials | Entered Garrison 1149 | -8/Garrison | Build established: Scavenger-Mutant 1190 | -8/Garrison | Triggered checkpoint 1283 | -8/Garrison | Discovered new exit (range 13) 1306 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1393 | -8/Garrison | Learned Materials security intel 1419 | -8/Garrison | Identified exit to Materials 1452 | -8/Garrison | System corruption reached 10% 1601 | -8/Garrison | Entered Materials 1792 | -8/Materials | Build established: Mutant 1963 | -8/Materials | Identified exit to Garrison 2057 | -8/Materials | Discovered new exit (range 6) 2080 | -8/Materials | Entered Factory 2080 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2109 | -7/Factory | Lost 3 parts (3u) 2319 | -7/Factory | Lost 7 parts (1p2n3u1w) 2635 | -7/Factory | Discovered new exit (range 15) 2652 | -7/Factory | Entered Storage 2771 | -7/Storage | Core integrity fell below 50% 3072 | -7/Storage | Core integrity fell below 20% 3089 | -7/Storage | Lost 4 parts (1p2n1w) 3126 | -7/Storage | Destroyed 7 combat bots 3169 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03123_ K-01 Serf destroyed. 03126_ Acquired 18 matter. 03129_ K-01 Serf collects debris. 03144_ Acquired 3 matter. 03145_ A-02 Transporter calls for reinforcements. 03145_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03151_ C-30 ARC bursts open, deploying its payload. 03151_ H-55 Commando unfolds itself. 03153_ H-55 Commando destroyed. 03156_ Aerolev Unit destroyed. 03159_ R-06 Scavenger destroyed. 03161_ Y-54 Guardian destroyed. 03161_ A-02 Transporter destroyed. 03162_ Aerolev Unit destroyed. 03164_ U-05 Engineer lays Concrete. 03165_ U-05 Engineer destroyed. 03165_ K-01 Serf collects debris. 03165_ Lgt. 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Medium Laser | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingSurveybotNanosword Manual? 0 Play Time 00:34:55 Cumulative 795.8 hours Start 2024.07.12 @ 16:39:51 End 2024.07.13 @ 12:06:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 923 Rogue 645 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 85 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9bcab1e-af50-4767-bbd6-4a729940779d