Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.24 @ 11:14:03 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (4223) 4223 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 8198 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 20 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 148/290 System Corruption 7% Temperature Cool (0) Movement Walking (210) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (16) --- Light Fission Core Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Shock Rifle Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Shield Generator Heavy Laser Heavy Laser Gauss Cannon Proton Missile Launcher Heavy Mace [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 6 | . . 2 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 146 | . 5 9 23 39 70 Power 12 | . . 1 2 2 7 Engine 10 | . . 1 2 1 6 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 35 | . 1 2 6 9 17 Treads 7 | . . . . 1 6 Leg 20 | . 1 2 1 5 11 Wheel 3 | . . . . 3 . Hover 5 | . . . 5 . . Flight . | . . . . . . Utility 43 | . 2 3 5 13 20 Device 25 | . . . 3 8 14 Storage 5 | . 2 . . . 3 Processor 5 | . . . 1 2 2 Hackware . | . . . . . . Protection 8 | . . 3 1 3 1 Artifact . | . . . . . . Weapon 56 | . 2 3 10 15 26 Energy Gun 22 | . . . 5 5 12 Energy Cannon 9 | . . . 1 3 5 Ballistic Gun 4 | . 2 1 1 . . Ballistic Cannon 13 | . . 2 3 4 4 Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 1 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 1 2 Parts Lost 71 | . . . 5 18 48 Power 7 | . . . . 1 6 Propulsion 19 | . . . 1 6 12 Utility 17 | . . . 3 4 10 Weapon 28 | . . . 1 7 20 Highest Loss Streak 20 | . . . 3 4 20 Average Slot Usage (%) 96 | . 95 100 96 97 94 Engine 6 | . 14 11 9 4 5 Treads 3 | . . . . . 8 Leg 12 | . 28 22 9 13 9 Wheel 1 | . . . . 5 . Hover 3 | . . . 17 2 . Device 18 | . . . 13 22 25 Storage 15 | . 23 22 18 15 13 Processor 5 | . . . . 3 10 Protection 4 | . . 22 10 3 . Energy Gun 6 | . 6 . 4 5 10 Energy Cannon 2 | . . . 2 4 2 Ballistic Gun 3 | . 21 17 . . . Ballistic Cannon 5 | . . 4 11 10 1 Naked Turns . | . . . . . . Heaviest Build 67 | 10 41 57 60 66 67 Greatest Support 86 | 20 20 26 36 47 86 Greatest Overweight (x) 6 | . 2 2 2 6 4 Average Overweight (x) 2 | . 1 1 1 4 . Largest Inventory Capacity 16 | . 16 16 16 16 16 Average Capacity 15 | . 12 16 16 16 16 Most Carried 16 | . 16 16 16 16 16 Average Carried 14 | . 11 14 15 14 14 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 16 13 16 13 5 Class Distribution -------------------- 39% | Mutant 25% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Scavenger-Assassin 5% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 3090 | 177 48 346 530 1061 928 Remotely . | . . . . . . Salvage Created 4380 | . 97 519 689 1551 1524 Parts 206 | . 10 30 47 72 47 Haulers Intercepted 5 | . . 1 2 1 1 Recyclers Shooed 5 | . . . . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 99 | . 3 13 19 33 31 Guns 31 | . 3 13 3 4 8 Cannons 52 | . . . 15 24 13 AOE 12 | . . . 1 4 7 Classes Destroyed 14 | . 2 5 3 3 1 Worker 3 | . . . 1 2 . Builder 6 | . . 1 3 2 . Hauler 5 | . . 1 2 1 1 Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 6 | . 2 . 3 . 1 Swarmer 32 | . 3 6 9 7 7 Grunt 37 | . . 2 7 14 14 Brawler 7 | . . . 1 4 2 Duelist 2 | . . 1 . 1 . Sentry 12 | . . 4 2 4 2 Hunter 3 | . . . . 1 2 Programmer 5 | . . . . 2 3 Behemoth 1 | . . . . . 1 Best Kill Streak 8 | . 3 5 5 8 4 Combat Bots Only 6 | . 3 4 3 6 4 Max Kills in Single Turn 4 | . 2 2 3 2 4 Gunslinging 1 | . 1 1 . . . Exploded 4 | . . . 1 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 10610 | . 38 665 1173 3001 5733 Core 1404 | . 15 53 184 291 861 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 94 86 66 58 . Volleys Fired 331 | . 7 32 73 117 102 Largest 3 | . 2 2 2 3 3 Hottest 199 | . 60 46 121 176 199 Shots Fired 676 | . 14 63 136 268 195 Gun 285 | . 14 63 37 63 108 Cannon 382 | . . . 99 202 81 Launcher 9 | . . . . 3 6 Special . | . . . . . . Kinetic 321 | . 10 63 70 132 46 Thermal 265 | . 4 . 65 89 107 Explosive . | . . . . . . Electromagnetic 90 | . . . 1 47 42 Robot Hit Streak 20 | . 4 10 13 10 20 Robot Miss Streak 8 | . 2 5 8 6 6 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 2 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 445 | . 8 39 94 163 141 Core Hits 269 | . 5 23 71 78 92 Critical Hits 5 | . . . . 3 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . 3 . Melee Attacks 8 | . . . . 1 7 Impact 8 | . . . . 1 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11467 | . 117 617 2031 4270 4432 Guns 3814 | . 117 617 420 995 1665 Cannons 5517 | . . . 1181 2825 1511 Explosions 2111 | . . . 430 443 1238 Melee 16 | . . . . . 16 Ramming 9 | . . . . 7 2 Kinetic 4309 | . 84 617 885 1888 835 Thermal 4510 | . 33 . 716 1514 2247 Explosive 882 | . . . 430 . 452 Electromagnetic 1741 | . . . . 861 880 Impact 16 | . . . . . 16 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 1 . 4 7 Average Corruption 2 | . . 1 . 2 2 Corruption Purged . | . . . . . . Effects 49 | . . 2 . 25 22 Message Errors 17 | . . 1 . 8 8 Matter Fused 7 | . . . . 6 1 Heat Flow Errors 8 | . . . . 3 5 Energy Discharges 7 | . . . . 4 3 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Targeting Errors 5 | . . . . 2 3 Weapon Failures 3 | . . 1 . 2 . Overload Shots . | . . . . . . Overflow Damage 227 | . . . 53 50 124 Projectiles 51 | . . . 2 37 12 Explosions 176 | . . . 51 13 112 Melee . | . . . . . . Knockbacks 40 | . . . 17 13 10 Impact . | . . . . . . Kinetic 40 | . . . 17 13 10 Secondary . | . . . . . . Self-Inflicted Damage 263 | . . . 85 14 164 Shots 6 | . . . 1 2 3 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | . 12 120 393 342 258 Average Temperature 103 | . 6 40 173 91 90 Received Heat Transfer 2307 | . . 168 414 786 939 Effects 3 | . . . 1 2 . Shutdowns 1 | . . . 1 . . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 14 | . . . 1 1 12 Heat Transferred 7734 | . 75 . 1258 2528 3873 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . . 5 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 510 | . 114 288 387 510 418 Initial 238 | . . 48 101 168 238 Average 251 | . 77 165 196 361 235 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 35 | . 100 48 55 5 39 Level 1 54 | . . 51 44 63 60 Level 2 9 | . . . . 31 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . . . . 9 12 Investigation 4 | . . . . . 4 Extermination 6 | . . . . 3 3 Reinforcement 5 | . . . . 3 2 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Construction Impeded 3 | . . . . 2 1 Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . . . 4 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 7 14 26 44 42 Peak Tracking Total 7 | . 3 4 6 6 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 8 | . . 1 . 3 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . 3 . . . Reprogrammed 2 | . . . . 2 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . 1 4 1 6 Max in Single Turn 4 | . . 1 2 1 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 21 | . . 2 5 7 7 Terminals 14 | . . 2 4 5 3 Fabricators 2 | . . . . 1 1 Repair Stations 3 | . . . 1 1 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 54 | . . 6 14 19 15 Successful 27 | . . 3 8 7 9 Failed 27 | . . 3 6 12 6 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 26 | . . 5 8 8 5 Terminals 37 | . . 6 10 15 6 Fabricators 4 | . . . . 2 2 Repair Stations 9 | . . . 4 2 3 Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 9 | . . 2 2 3 2 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . 1 1 . . Alert Level 3 | . . . . 2 1 Disarm Traps 1 | . . 1 . . . Reprogram Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 1 1 Network Status 1 | . . . . . 1 Build 1 | . . . . 1 . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . . 1 4 3 2 Terminals 10 | . . 1 4 3 2 Botnet 10 | . . 1 4 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 17 | . . 1 4 5 7 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Matter 252 | . . . . 252 . Time 134 | . . . . 134 . Total Robot Build Rating 12 | . . . . 12 . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 101 | . . . 76 . 25 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 90 | . . . . 90 . Highest-Rated Ally 30 | . . . . 30 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 104 | . . . . 104 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6458 | . 329 728 950 1936 2515 Spaces Moved 3406 | 1 190 365 559 1040 1251 Core . | . . . . . . Treads 381 | . . . . . 381 Legs 1730 | 1 190 365 172 132 870 Wheels 788 | . . . . 788 . Hover 507 | . . . 387 120 . Flight . | . . . . . . Fastest Speed 102 | 120 120 150 102 102 150 Average Speed 147 | 120 151 166 120 139 159 Slowest Speed 300 | 120 180 180 180 300 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 36 31 60 33 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . 1 5 Terrain Destroyed 85 | . . . 19 28 38 Melee 6 | . . . . 1 5 Projectile 23 | . . . 5 13 5 AOE 56 | . . . 14 14 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4206 | . 221 433 701 1285 1566 Wait 171 | . . 12 11 54 94 Move 3401 | . 189 364 558 1039 1251 Hop . | . . . . . . Pick Up 67 | . 13 4 14 11 25 Fast Attach 57 | . 2 3 15 13 24 Attach 48 | . . 2 2 14 30 Detach 5 | . . . 1 2 2 Swap 41 | . 3 4 6 12 16 Drop 67 | . 7 12 21 13 14 Fire 331 | . 7 32 73 117 102 Melee 8 | . . . . 1 7 Ram 1 | . . . . 1 . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 956 | -9/Materials | Discovered new exit (range 5) 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1563 | -8/Materials | Repaired Broken Aerolev Unit 1614 | -8/Materials | Lost 3 parts (1n2u) 1952 | -8/Materials | Discovered new exit (range 7) 2008 | -8/Materials | Entered Factory 2008 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2062 | -7/Factory | Discovered new exit (range 8) 2249 | -7/Factory | Lost 4 parts (2n1u1w) 2298 | -7/Factory | Garrison activated, responded to threat 2832 | -7/Factory | Build established: Scavenger-Mutant 3743 | -7/Factory | Fabricated L-41 Fighter? 3903 | -7/Factory | Discovered new exit (range 15) 3944 | -7/Factory | Entered another Factory area 3944 | -6/Factory | Evolved 2 slots: Utility x2 3963 | -6/Factory | Discovered new exit (range 17) 4287 | -6/Factory | Lost 4 parts (1p1n2w) 4453 | -6/Factory | Identified exit to Factory 4626 | -6/Factory | Build established: Scavenger-Assassin 4715 | -6/Factory | Spotted B-75 Beast 4747 | -6/Factory | Destroyed B-75 Beast 4750 | -6/Factory | Garrison activated, responded to threat 4793 | -6/Factory | Lost 8 parts (1p1n4u2w) 5039 | -6/Factory | Repaired Imp. Medium Treads 5496 | -6/Factory | Build established: Scavenger-Mutant 5670 | -6/Factory | Lost 6 parts (2n1u3w) 5694 | -6/Factory | Discovered exit to Factory (range 16) 6062 | -6/Factory | Core integrity fell below 50% 6317 | -6/Factory | Garrison activated, responded to threat 6438 | -6/Factory | Core integrity fell below 20% 6459 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06446_ R-10 Processor collects Imp. Light Armor Plating. 06447_ K-01 Serf collects debris. 06448_ Slug penetrates Wall. 06449_ Acquired Gatling Laser. 06450_ System corrupted: Energy discharge (-21). 06450_ R-10 Processor collects Imp. Heat Sink. 06450_ R-10 Processor collects Lgt. Treads. 06451_ K-01 Serf collects debris. 06451_ Penetrated by Slug. 06452_ Acquired Imp. Deuterium Engine. 06452_ Penetrated by Slug. 06452_ Gatling Laser destroyed. 06455_ R-10 Processor destroyed. 06455_ K-01 Serf collects debris. 06455_ R-10 Processor collects Carbon-fiber Leg. 06455_ Penetrated by Slug. 06456_ R-10 Processor collects Adv. Heat Sink. 06458_ K-01 Serf collects debris. 06458_ R-10 Processor collects Imp. Heat Sink. 06459_ Penetrated by Slug. 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"h #??????????????????? | | ????# # !! "k #??????????????????? | | ????# # ]! " h#??????????????????? | | ????# ###### # " #??????????????????? | | ##### #????# # ""Y #??????????????????? | | #????/ # uu #??????????????????? | | #????# ########+#####??????????????????? | | #????# #??????# #??????????????????????? | | #????# ?????? +??????????????????????? | | #????###??????# #??????????????????????? | | ########?????????????# #??????????????????????? | | # ** #??????????????# #??????????????????????? | | # * !#??????????????# #??????????????????????? | | # = #??????????????# ??????????????????????? | | # #????###???????? ??????????????????????? | | ##+####??? ???????? #??????????????????????? | | %= #??????""""???????? ???????????????????????? | | [#????? """"???????? ???????????????????????? | | #####? """" ""????? ???????????????????????? | | """ # """" """" #? ???????????????????????? | | """ # #? ???????????????????????? | | """ + ! ! ! #?????????????????????????? | | # #?????????????????????????? | | ! # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 300 Resistance: TH 20 Resistance: EM 15 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledGravmagRay Manual? 0 Play Time 01:15:38 Cumulative 28.6 hours Start 2021.06.23 @ 16:44:50 End 2021.06.24 @ 11:14:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e09d8fb-4bda-490f-aad9-030a5cb2946d