Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 19:30:31 Player: MrEBitz Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (617) 617 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 4184 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Large Battery Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Xenon Bombardment Thruster Small Storage Unit Small Laser Advanced Beam Cannon Grenade Launcher Rocket Launcher [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 2 1 . . Weapon . | . . . . . . . Parts Attached 37 | 6 3 14 1 2 11 . Power 2 | 1 . 1 . . . . Engine 1 | 1 . . . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . 5 . 1 9 . Treads . | . . . . . . . Leg 11 | 2 . 5 . . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . 1 5 . Utility 7 | 1 1 3 1 1 . . Device 2 | . . 1 1 . . . Storage 3 | 1 . 1 . 1 . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 5 . . 2 . Energy Gun 2 | 2 . . . . . . Energy Cannon 5 | . 1 3 . . 1 . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . Parts Lost 15 | . . . . . 13 2 Power 1 | . . . . . 1 . Propulsion 6 | . . . . . 5 1 Utility 4 | . . . . . 3 1 Weapon 4 | . . . . . 4 . Highest Loss Streak 10 | . . . . . 8 10 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 81 | . 95 97 86 82 55 7 Engine 2 | . 14 1 . . . . Core 5 | . . 9 9 7 1 . Leg 17 | . 28 20 18 15 8 2 Flight 2 | . . . . 1 8 . Device 7 | . . 10 14 15 2 . Storage 17 | . 14 22 18 20 12 . Processor 8 | . 9 11 9 7 7 4 Energy Gun 1 | . 7 . . . . . Energy Cannon 8 | . 9 10 9 7 6 . Ballistic Gun 4 | . . 2 9 7 6 . Launcher 4 | . 11 8 . . . . Naked Turns 1 | . . . . . . 1 Heaviest Build 63 | 13 17 22 23 63 58 . Greatest Support 45 | 20 20 26 26 26 45 10 Greatest Overweight (x) 8 | 3 . 1 . 2 8 . Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 20 20 5 Average Capacity 11 | 7 8 8 8 18 19 5 Most Carried 13 | 2 8 8 7 9 13 5 Average Carried 7 | 1 6 7 7 7 10 5 Final Capacity 20 | 8 8 8 8 20 5 5 Final Carried 8 | 2 8 7 7 7 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Gar Matter Collected 567 | 260 32 234 41 . . . Remotely . | . . . . . . . Salvage Created 696 | 82 60 272 133 . 149 . Parts 38 | 2 10 13 5 . 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Combat Hostiles Destroyed 19 | . 8 6 2 . 3 . Guns 1 | . . . . . 1 . Cannons 7 | . . 5 1 . 1 . AOE 10 | . 8 1 . . 1 . Classes Destroyed 6 | 1 1 2 1 . 1 . Recycler 1 | 1 . . . . . . Watcher 1 | . . . 1 . . . Swarmer 8 | . 8 . . . . . Grunt 4 | . . 1 1 . 2 . Sentry 6 | . . 5 1 . . . Heavy 1 | . . . . . 1 . Best Kill Streak 3 | 1 3 2 2 . 1 . Combat Bots Only 3 | . 3 2 1 . 1 . Max Kills in Single Turn 3 | 1 3 1 1 . 1 . Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Gar Damage Taken 2143 | . 111 198 85 . 1448 301 Core 787 | . 25 43 . . 490 229 Absorbed by Shields 27 | . . . . . 27 . Regen/Repaired (Parts) 66 | . . 66 . . . . Core Remaining (%) 94 | 100 90 89 100 . . . Volleys Fired 61 | 7 4 14 14 . 22 . Largest 2 | 1 1 2 2 . 2 . Hottest 98 | 40 30 98 91 . 91 . Shots Fired 100 | 7 4 23 28 . 38 . Gun 43 | 7 . 2 14 . 20 . Cannon 45 | . . 14 14 . 17 . Launcher 12 | . 4 7 . . 1 . Special . | . . . . . . . Kinetic 36 | . . 2 14 . 20 . Thermal 45 | . . 14 14 . 17 . Explosive 12 | . 4 7 . . 1 . Electromagnetic 7 | 7 . . . . . . Robot Hit Streak 16 | 1 . 9 6 . 16 . Robot Miss Streak 2 | 2 . 2 2 . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 67 | 3 . 17 18 . 29 . Core Hits 41 | 2 9 11 7 . 12 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1649 | 39 335 333 285 . 657 . Guns 434 | 39 . 30 121 . 244 . Cannons 615 | . . 184 164 . 267 . Explosions 600 | . 335 119 . . 146 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 395 | . . 30 121 . 244 . Thermal 615 | . . 184 164 . 267 . Explosive 600 | . 335 119 . . 146 . Electromagnetic 39 | 39 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 3 7 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 57 | . . 11 . . 46 . Shots 2 | . . 1 . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 141 | . . 141 72 . . . Average Temperature 52 | . . 61 29 . . . Received Heat Transfer 546 | . . 90 . . 414 42 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1110 | . . 333 296 . 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Peak Influence 448 | 5 262 448 156 25 50 36 Initial 110 | . 3 110 104 20 17 21 Average 102 | 2 64 240 70 20 21 26 Maximum Alert Level 2 | . 1 2 . . . . Low Security (%) 82 | 100 96 48 100 100 100 100 Level 1 13 | . 3 40 . . . . Level 2 3 | . . 11 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 1 . 1 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Gar Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 9 7 5 . 10 4 Peak Tracking Total 6 | . 3 2 2 . 6 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Traps Triggered 4 | . . 1 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Gar Machines Accessed 7 | . 1 3 2 1 . . Terminals 5 | . . 2 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 1 10 7 1 . . Successful 15 | . 1 7 6 1 . . Failed 4 | . . 3 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 1 2 4 1 . . Terminals 13 | . . 5 7 1 . . Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 1 6 1 . . Record 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 2 2 1 . . Full Trace Events 3 | . . 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Gar Turns Passed 1439 | 76 236 454 171 144 329 29 Spaces Moved 818 | 42 175 277 104 63 110 47 Core 46 | 6 . . . . 1 39 Treads . | . . . . . . . Legs 731 | 36 175 277 104 63 68 8 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 41 | . . . . . 41 . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 139 | 123 120 120 120 224 225 61 Slowest Speed 680 | 200 120 190 120 260 680 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 29 41 15 2 57 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 66 | . 21 37 . . 8 . Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE 64 | . 21 35 . . 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Gar Total 1012 | 56 196 373 121 68 151 47 Wait 70 | . 7 60 3 . . . Move 812 | 41 174 276 103 62 109 47 Hop . | . . . . . . . Pick Up 12 | 2 7 2 . . 1 . Fast Attach 27 | 6 1 8 1 2 9 . Attach 3 | . . 1 . . 2 . Detach 8 | . . 1 . 2 5 . Swap 7 | . 2 5 . . . . Drop 10 | . 1 6 . 2 1 . Fire 61 | 7 4 14 14 . 22 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 530 | -9/Materials | Discovered new exit (range 9) 547 | -9/Materials | Identified exit to Mines 586 | -9/Materials | Discovered exit to Mines (range 7) 714 | -9/Materials | Repaired Aluminum Leg 742 | -9/Materials | Repaired Aluminum Leg 761 | -9/Materials | Discovered new exit (range 6) 766 | -9/Materials | Identified exit to Materials 767 | -9/Materials | Entered another Materials area 767 | -8/Materials | Evolved 2 slots: Utility x2 910 | -8/Materials | Discovered new exit (range 16) 927 | -8/Materials | Identified exit to Factory 938 | -8/Materials | Entered Factory 938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -7/Factory | Identified exit to DSF 1082 | -7/Factory | Entered DSF 1141 | -7/DSF | Additional patrols routed to DSF 1175 | -7/DSF | Lost 5 parts (1p2n2u) 1243 | -7/DSF | Discovered new exit (range 15) 1396 | -7/DSF | Core integrity fell below 50% 1410 | -7/DSF | Identified exit to Garrison 1411 | -7/DSF | Entered Garrison 1428 | -7/Garrison | Core integrity fell below 20% 1440 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01384_ Adv. Beam Cannon destroyed. 01385_ Carbon-fiber Leg destroyed. 01388_ Critical hit (Burn: +37). 01390_ Rocket Launcher destroyed. 01390_ Destroyed Rocket Launcher. 01390_ G-47 Trooper destroyed. 01392_ Dropped Hcp. Storage Unit. 01393_ Acquired Aluminum Leg. 01406_ G-47 Trooper destroyed. 01406_ Triggered Alarm Trap. 01406_ An alarm sounds. 01406_ X-57 Shotgunner springs to life. 01410_ EXIT=IDENTIFIED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01420_ Aluminum Leg destroyed. 01438_ Knocked back. 01439_ Imp. Signal Interpreter destroyed. 01439_ System corrupted by crushing effect (+4). 01439_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #????????? | | ???????????????????????????????????# ##????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ??????????????????????????????###### ###### #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #### #######???? | | ??????????????????????????????# #??# #?????????? | | ??????????????????????????????# #??# #?????????? | | ??????????????????????#???????# #??# #?????????? | | ??????????????????????# ??????# #??# #?????????? | | ??????????? ##""""### ####### #### #?????????? | | ??????????# #?????????? | | ??????????# c #?????????? | | ??????????# c c@ #?????????? | | ???????????????# ## ###############?????????? | | ?????????????????????# ????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????? ??????????????????????????? | | ??????????????? ??????????????????????????? | | ??????????????## ##???????????????????????????? | | ???????????????# ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????????"????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireGravityStick Manual? 0 Play Time 00:23:48 Cumulative 7.2 hours Start 2022.03.28 @ 19:06:58 End 2022.03.28 @ 19:30:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b91aa10e-c3fa-456e-bb86-12f06afcb1bc