Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 21:11:48 Player: Kate+Gabe4evr Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (3900) 3900 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 9672 Bonus ------- High Alert Combat Kills 162 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nanoactuators Nanoactuators Plasma Cutter Heavy Flail Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Signal Interpreter Improved Target Analyzer Nanoactuators Nanoactuators Transmission Jammer Improved Recalibrator > --- WEAPON ----------- Plasma Rifle Phase Gun Force Lance > --- INVENTORY -------- Nanoactuators Nanoactuators Railgun Plasma Cutter [Rating: 109] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Hover Unit Antigrav System Flight Unit Q-thruster Utility Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Launcher Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 1 1 1 . . . Utility 8 | . . 1 1 1 1 1 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 126 | 6 5 4 22 6 3 25 43 12 Power 26 | 1 1 1 2 1 . 8 9 3 Engine 8 | 1 1 1 1 1 . 2 1 . Core 12 | . . . 1 . . 6 2 3 Reactor 6 | . . . . . . . 6 . Propulsion 33 | 2 . 1 10 1 1 6 8 4 Treads 1 | . . . . . . . 1 . Leg 25 | 2 . 1 10 1 1 6 4 . Wheel . | . . . . . . . . . Hover 6 | . . . . . . . 3 3 Flight 1 | . . . . . . . . 1 Utility 37 | 1 1 1 6 3 2 7 14 2 Device 19 | . . 1 3 . . 4 9 2 Storage 2 | 1 . . 1 . . . . . Processor 8 | . 1 . . . 1 1 5 . Hackware 3 | . . . . 1 1 1 . . Protection 5 | . . . 2 2 . 1 . . Artifact . | . . . . . . . . . Weapon 30 | 2 3 1 4 1 . 4 12 3 Energy Gun 14 | . 3 1 3 . . 1 5 1 Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 4 | 2 . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 7 | . . . . . . 1 5 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 . 2 . . Parts Lost 56 | . . . 6 1 . 18 13 18 Power 5 | . . . . . . 1 2 2 Propulsion 25 | . . . 3 . . 10 6 6 Utility 19 | . . . 2 1 . 6 2 8 Weapon 7 | . . . 1 . . 1 3 2 Highest Loss Streak 13 | . . . 3 1 . 8 8 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 90 82 97 97 99 96 61 26 Engine 3 | . 14 11 5 7 6 2 . . Core 2 | . . . 3 . . 7 . 1 Reactor 1 | . . . . . . . 6 . Leg 25 | . 28 24 33 36 39 34 8 . Device 11 | . . 3 15 7 6 9 18 10 Storage 5 | . 14 11 9 7 6 4 . . Processor 8 | . 5 11 9 7 13 10 9 4 Hackware 3 | . . . . 6 5 8 . . Protection 2 | . . . 1 7 6 3 . . Energy Gun 9 | . 15 22 12 11 6 9 7 . Energy Cannon 1 | . . . 5 3 6 . . . Peak Build Rating 109 | 6 11 14 33 47 57 84 109 96 Average Rating 50 | 4 6 12 22 43 54 72 70 34 On Entrance 29 | . 6 11 14 33 47 57 2 91 Naked Turns 167 | . . . . . . 3 7 157 Heaviest Build 80 | 13 16 19 67 65 65 80 53 53 Greatest Support 108 | 20 20 30 68 86 86 108 90 36 Greatest Overweight (x) 17 | . . . 1 . . 1 10 17 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 5 5 Average Capacity 12 | 7 8 8 9 20 20 19 5 5 Most Carried 20 | 2 8 8 15 20 20 20 5 5 Average Carried 11 | 1 4 8 7 17 19 19 3 4 Final Capacity 20 | 8 8 8 20 20 20 5 5 5 Final Carried 20 | 2 8 8 15 20 20 5 5 5 Class Distribution -------------------- 67% | Mutant 16% | Hacker-Mutant 11% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1499 | 157 29 170 200 55 40 246 437 165 Remotely 10 | . . . . . . . 10 . Salvage Created 4018 | . 29 142 1260 347 38 704 1135 363 Parts 180 | . 4 7 55 19 2 26 45 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 78 | . 2 5 26 10 2 14 12 7 Melee 14 | . . . . . . . 9 5 Guns 45 | . 2 5 9 10 2 12 3 2 Cannons 16 | . . . 16 . . . . . Classes Destroyed 9 | . 1 1 3 1 . 2 1 . Worker 5 | . . . 2 1 . . 1 1 Builder 1 | . . . . . . 1 . . Recycler 2 | . . . . . . . 2 . Swarmer 18 | . 2 . 3 4 2 3 . 4 Grunt 35 | . . 5 17 3 . 4 6 . Brawler 2 | . . . 1 . . 1 . . Sentry 11 | . . . 5 1 . 3 2 . Hunter 3 | . . . . 2 . . . 1 Programmer 9 | . . . . . . 3 4 2 Best Kill Streak 6 | . 2 3 6 4 2 4 3 4 Combat Bots Only 6 | . 2 3 6 4 2 4 2 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 665 | . 7 23 115 48 12 145 123 192 Missed 198 | . 1 4 35 16 6 45 24 67 Damage Taken 9527 | . 55 245 1223 410 91 2734 2290 2479 Core 2702 | . . 85 244 49 . 512 501 1311 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 100 78 55 93 100 48 56 . Volleys Fired 199 | . 6 19 73 21 4 42 31 3 Largest 3 | . 2 2 2 2 2 2 3 2 Hottest 251 | . 60 121 121 160 110 160 251 68 Shots Fired 384 | . 12 32 143 38 5 81 67 6 Gun 338 | . 12 32 103 38 4 76 67 6 Cannon 41 | . . . 40 . 1 . . . Launcher 5 | . . . . . . 5 . . Special . | . . . . . . . . . Kinetic 22 | . 6 . . . . . 10 6 Thermal 357 | . 6 32 143 38 5 76 57 . Explosive 5 | . . . . . . 5 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 5 12 18 12 2 12 11 4 Robot Miss Streak 8 | . 4 3 3 3 3 5 8 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 1 . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 Shots Hit Robots 325 | . 6 26 107 35 4 64 60 23 Core Hits 196 | . 2 21 42 30 4 60 27 10 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 25 | . . 2 9 . . . 8 6 Burn 15 | . . 2 9 . . . 4 . Destroy 2 | . . . . . . . . 2 Impale 8 | . . . . . . . 4 4 Melee Attacks 57 | . . . . . . . 26 31 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 57 | . . . . . . . 26 31 Sneak Attacks 4 | . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8086 | . 62 433 2325 796 69 1478 2041 882 Guns 5237 | . 62 433 1336 783 69 1457 974 123 Cannons 956 | . . . 956 . . . . . Explosions . | . . . . . . . . . Melee 1816 | . . . . . . . 1062 754 Ramming 77 | . . . 33 13 . 21 5 5 Kinetic 241 | . 18 . . . . . 100 123 Thermal 5952 | . 44 433 2292 783 69 1457 874 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1816 | . . . . . . . 1062 754 Highest Corruption 15 | . . . . . . 15 8 2 Average Corruption 4 | . . . . . . 4 4 1 Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . . 30 12 4 Message Errors 9 | . . . . . . 7 1 1 Matter Fused 10 | . . . . . . 4 5 1 Heat Flow Errors 6 | . . . . . . 6 . . Energy Discharges 6 | . . . . . . 5 1 . Parts Rejected 3 | . . . . . . . 1 2 Data Loss (minor) 6 | . . . . . . 4 2 . Data Loss (major) 3 | . . . . . . 1 2 . Misfires 2 | . . . . . . 2 . . Misdirections 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 398 | . . . 22 . . 63 279 34 Projectiles 22 | . . . 22 . . . . . Explosions 63 | . . . . . . 63 . . Melee 313 | . . . . . . . 279 34 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 357 | . . . . . . 355 . 2 Shots 6 | . . . . . . 6 . . Rammed 2 | . . . . . . 1 . 1 Targets Rammed 11 | . . . 4 1 . 3 2 1 Kicked 9 | . . . 4 1 . 2 2 . Crushed . | . . . . . . . . . Highest Temperature 457 | . 20 407 249 356 . 232 457 . Average Temperature 117 | . 15 198 100 140 . 32 176 . Received Heat Transfer 1869 | . 6 159 675 84 . 393 294 258 Effects 12 | . . 4 . 2 . 1 5 . Shutdowns 7 | . . 3 . 1 . . 3 . Energy Bleed 1 | . . . . . . 1 . . Interference 4 | . . 1 . 1 . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 . . 2 . . Combat Hostiles 3 | . . . 1 . . 2 . . Parts Melted 34 | . . 2 13 4 1 9 5 . Heat Transferred 12512 | . 100 899 4625 1800 150 3150 1788 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 555 | . 75 151 529 555 177 305 205 220 Initial 240 | . . 31 63 240 114 86 61 15 Average 185 | . 39 78 337 359 132 154 86 108 Maximum Alert Level 2 | . . . 2 2 . 1 1 1 Low Security (%) 65 | 100 100 100 28 . 100 72 99 78 Level 1 24 | . . . 29 81 . 27 . 21 Level 2 9 | . . . 41 18 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 1 1 6 1 . 11 4 4 Investigation 4 | . . 1 1 . . . 1 1 Extermination 6 | . . . . . . 3 3 . Reinforcement 9 | . 1 . 2 1 . 2 . 3 Assault . | . . . . . . . . . Garrison 9 | . . . 3 . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 13 | . 1 1 6 1 . . 1 3 Communications Jammed 6 | . . . . . . . 6 . Distress Signals 6 | . . . . . . . 6 . Times Spotted 142 | . 6 5 43 14 3 27 19 25 Peak Tracking Total 12 | . 3 3 8 4 3 7 4 12 Tactical Retreats 21 | . 1 . 6 2 . 4 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . . 1 . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 11 | . . . 1 . . 9 1 . Max in Single Turn 5 | . . . 1 . . 5 1 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 20 | . 1 2 4 3 2 3 5 . Terminals 19 | . 1 2 4 2 2 3 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 56 | . 4 5 8 7 6 9 17 . Successful 25 | . 2 3 1 5 1 3 10 . Failed 31 | . 2 2 7 2 5 6 7 . Catastrophic 6 | . . . 2 . 1 1 2 . Database Lockouts . | . . . . . . . . . Manual 51 | . 4 5 8 6 6 9 13 . Terminals 55 | . 4 5 8 6 6 9 17 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 8 | . . . . 1 . 2 5 . Record 3 | . . . . . . . 3 . Level Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 15 | . 1 3 1 3 1 1 5 . Terminals 15 | . 1 3 1 3 1 1 5 . Botnet 12 | . 1 2 1 2 1 1 4 . Operators 3 | . . 1 . 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 1 2 4 2 2 3 5 . Full Trace Events 2 | . . 1 . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6115 | 76 208 218 1063 805 357 1634 1305 449 Spaces Moved 3993 | 56 145 122 547 542 261 1018 746 556 Core 610 | 2 . . . . . 10 115 483 Treads 170 | . . . . . . . 170 . Legs 3030 | 54 145 122 547 542 261 1008 351 . Wheels . | . . . . . . . . . Hover 156 | . . . . . . . 110 46 Flight 27 | . . . . . . . . 27 Fastest Speed 50 | 50 120 120 120 128 128 50 50 50 Average Speed 117 | 117 120 120 124 128 128 125 129 63 Slowest Speed 900 | 120 120 120 197 130 128 192 550 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 21 | 4 35 16 48 18 11 30 19 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . . . . . . 16 . . Terrain Destroyed 200 | . . . 5 . 1 191 1 2 Melee . | . . . . . . . . . Projectile 9 | . . . 5 . 1 . 1 2 AOE 191 | . . . . . . 191 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4945 | 63 171 161 786 602 279 1295 965 623 Wait 440 | . 2 15 116 29 2 163 100 13 Move 3986 | 55 144 121 546 541 260 1018 745 556 Hop . | . . . . . . . . . Pick Up 50 | 2 7 . 12 3 5 16 4 1 Fast Attach 66 | 6 3 2 5 3 2 6 31 8 Attach 32 | . 1 . 6 1 1 12 7 4 Detach 23 | . 3 . 1 1 1 6 8 3 Swap 28 | . 1 2 11 2 . 7 5 . Drop 54 | . 4 2 12 . 4 23 6 3 Fire 199 | . 6 19 73 21 4 42 31 3 Melee 57 | . . . . . . . 26 31 Ram 1 | . . . . . . . . 1 Kick 9 | . . . 4 1 . 2 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 481 | -9/Materials | Discovered new exit (range 16) 503 | -9/Materials | Entered another Materials area 503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -8/Materials | Lost 3 parts (1n1u1w) 808 | -8/Materials | Garrison activated, responded to threat 1533 | -8/Materials | Discovered new exit (range 16) 1566 | -8/Materials | Entered Factory 1566 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2354 | -7/Factory | Discovered new exit (range 13) 2371 | -7/Factory | Entered another Factory area 2371 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2687 | -6/Factory | Discovered new exit (range 16) 2728 | -6/Factory | Entered another Factory area 2728 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3108 | -5/Factory | Garrison activated, responded to threat 3456 | -5/Factory | Identified exit to Factory 3600 | -5/Factory | Build established: Hacker-Mutant 3796 | -5/Factory | Garrison activated, responded to threat 4311 | -5/Factory | Crushed by falling debris 4311 | -5/Factory | System corruption reached 10% 4342 | -5/Factory | Lost 3 parts (1n2u) 4362 | -5/Factory | Core integrity fell below 50% 4362 | -5/Factory | Entered another Factory area 4362 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4381 | -4/Factory | Discovered new exit (range 3) 4390 | -4/Factory | Lost 8 parts (4n3u1w) 4411 | -4/Factory | Identified exit to Research 4618 | -4/Factory | Build established: Mutant 4966 | -4/Factory | Spotted B-86 Titan 5434 | -4/Factory | Discovered exit to Research (range 10) 5493 | -4/Factory | Lost 8 parts (1p5n1u1w) 5667 | -4/Factory | Entered Research 5667 | -3/Research | Evolved 2 slots: Utility x2 5743 | -3/Research | Lost 4 parts (2n1u1w) 5868 | -3/Research | Core integrity fell below 50% 5870 | -3/Research | Spotted B-86 Titan 5883 | -3/Research | Spotted B-86 Titan 5885 | -3/Research | Core integrity fell below 20% 5906 | -3/Research | Lost 13 parts (2p4n6u1w) 6116 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05871_ Penetrated by Slug. 05871_ Adv. Heat Sink destroyed. 05871_ Slug penetrates Wall. 05871_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05875_ Imp. Recalibrator destroyed. 05886_ Knocked back. 05886_ Slug penetrates Wall. 05909_ VC/ZLT8,HN283C1 Map ----- +----------------------------------------------------+ | # #???????# #????????????????????????????????????? | | # #???????# #????????????????????????????????????? | | # #???????# #????????????????????????????????????? | | #???????+ ????????????????????????????????????? | | #???????# ????????????????????????????????????? | | #???????? ???????????????????????????????????? | | ######### ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #######+##???????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?##############?????????????????????????????? | | ### """T""" #?????????????????????????????? | | + #?????????????????????????????? | | #### #?????????????????????????????? | | #####?# #?????????????????????????????? | | #?# #?????????????????????????????? | | #?# #######+##????????????????????? | | #?# + @ #????????????????????? | | #?# """ """ ##### #????????????????????? | | #?# """ """ #???# #????????????????????? | | #?# """ """ #???# #????????????????????? | | ####### #???# #????????????????????? | | ## #???# #????????????????????? | | = #######+#########?# #????????????????????? | | ##### #?# h #????????????????????? | | " + #?# #????????????????????? | | " # #?# +????????????????????? | | " ! + #?# #????????????????????? | | ############ #?# #????????????????????? | | #??????????? #?# h #????????????????????? | | ########?????????? #?? #????????????????????? | | #??????????? #?? #????????????????????? | | #???????????? #?? ?????????????????????? | | #?????????????#???????????????????????????? | | #???####??????????????????????????????????? | | #??? #??????????????????????????????????? | | #?? #????? #???????????????????????????? | | ### ### ##??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ### ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionForceInjector Manual? 0 Play Time 00:56:27 Cumulative 39.0 hours Start 2024.10.20 @ 19:55:07 End 2024.10.20 @ 21:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d239bdb-d100-4599-a554-2feadb1b40b6