Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.11 @ 19:40:53 Player: klibe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (920) 920 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2905 Bonus ------- None Cogmind --------- Core Integrity 527/550 Matter 42/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Shield Generator > --- WEAPON (3) ------- EM Shotgun Grenade Launcher Grenade Launcher > --- INVENTORY (8) ---- Light Treads Utility Shielding Hardlight Generator Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- EM Shotgun Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Treads Utility Shielding Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 21 | 6 8 . 5 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . . 1 Treads 4 | 2 1 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 . 2 . Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 9 | 2 4 . 2 1 Energy Gun 6 | 2 3 . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 100 98 90 Engine 17 | . 14 14 22 18 Treads 25 | . 28 28 22 27 Device 5 | . . . 11 9 Storage 12 | . 14 14 11 9 Protection 10 | . 12 14 9 . Energy Gun 18 | . 24 28 12 9 Launcher 5 | . . . 8 18 Peak Build Rating 12 | 6 9 9 11 12 Average Rating 9 | 4 8 9 10 11 On Entrance 6 | . 6 9 9 9 Naked Turns . | . . . . . Heaviest Build 24 | 12 18 18 24 22 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 1 6 8 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 7 Class Distribution -------------------- 87% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 552 | 247 93 . 169 43 Remotely . | . . . . . Salvage Created 909 | . 349 149 321 90 Parts 80 | . 32 19 27 2 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 10 5 9 3 Guns 18 | . 10 5 1 2 AOE 9 | . . . 8 1 Classes Destroyed 9 | . 4 . 4 1 Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . . 1 Watcher 5 | . 2 . 3 . Swarmer 9 | . 6 3 . . Grunt 13 | . 4 2 5 2 Brawler 1 | . . . 1 . Sentry 4 | . . . 3 1 Best Kill Streak 5 | . 4 3 5 4 Combat Bots Only 4 | . 4 3 4 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 1 . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 83 | . 22 10 37 14 Missed 30 | . 8 4 15 3 Damage Taken 486 | . 109 46 178 153 Core 42 | . 13 . 6 23 Absorbed by Shields 111 | . . . 49 62 Ignored by Resistances 177 | . 34 15 67 61 Core Remaining (%) 97 | 100 . 94 98 . Volleys Fired 57 | . 23 7 19 8 Largest 3 | . 2 2 2 3 Hottest 105 | . 100 85 85 105 Shots Fired 116 | . 40 14 38 24 Gun 70 | . 34 14 14 8 Cannon . | . . . . . Launcher 40 | . . . 24 16 Special 6 | . 6 . . . Kinetic . | . . . . . Thermal 6 | . 6 . . . Explosive 40 | . . . 24 16 Electromagnetic 70 | . 34 14 14 8 Robot Hit Streak 25 | . 15 16 21 25 Robot Miss Streak 3 | . 2 1 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 78 | . 25 10 27 16 Core Hits 61 | . 15 6 30 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2209 | . 391 137 1171 510 Guns 770 | . 391 137 146 96 Cannons . | . . . . . Explosions 1439 | . . . 1025 414 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 1439 | . . . 1025 414 Electromagnetic 770 | . 391 137 146 96 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . 21 . Projectiles . | . . . . . Explosions 21 | . . . 21 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . . . . 86 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 291 | . 222 213 121 291 Average Temperature 72 | . 62 90 46 155 Received Heat Transfer 212 | . 39 18 101 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 361 | . 224 152 361 283 Initial 129 | . . 32 49 129 Average 121 | . 117 122 110 213 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 78 | 100 80 100 76 44 Level 1 21 | . 19 . 23 55 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 15 4 15 4 Peak Tracking Total 5 | . 5 2 5 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 . 4 1 Successful 5 | . 3 . 1 1 Failed 3 | . . . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Record 2 | . 2 . . . Alert Level 2 | . 1 . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1978 | 98 562 319 752 247 Spaces Moved 1022 | 59 290 187 350 136 Core 8 | 8 . . . . Treads 1014 | 51 290 187 350 136 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 145 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 41 50 33 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 192 | . 5 . 94 93 Melee . | . . . . . Projectile 5 | . 5 . . . AOE 187 | . . . 94 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1259 | 72 340 193 507 147 Wait 124 | . . . 124 . Move 1018 | 58 289 186 349 136 Hop . | . . . . . Pick Up 25 | 8 11 . 5 1 Fast Attach . | . . . . . Attach 20 | 6 7 . 5 2 Detach 6 | . 5 . 1 . Swap 1 | . 1 . . . Drop 8 | . 4 . 4 . Fire 57 | . 23 7 19 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 6) 661 | -10/Materials | Entered Mines 787 | -10/Mines | Learned Materials garrison access intel 956 | -10/Mines | Discovered new exit (range 15) 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1710 | -9/Materials | Discovered new exit (range 14) 1732 | -9/Materials | Entered another Materials area 1732 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1733 | -8/Materials | Loaded intel: 1 garrison access location 1979 | -8/Materials | Self-destructed Last Messages --------------- >>Alert(Check) Current Alert Level: 1-L 01890_ U-05 Engineer builds a Wall. 01892_ K-01 Serf collects debris. 01894_ U-05 Engineer lays Concrete. 01896_ K-01 Serf collects debris. 01900_ U-05 Engineer lays Concrete. 01901_ U-05 Engineer builds a Wall. 01903_ The unstable cave ceiling collapses. 01904_ U-05 Engineer lays Concrete. 01905_ U-05 Engineer builds a Wall. 01911_ U-05 Engineer builds a Door. 01913_ U-05 Engineer lays Concrete. 01913_ U-05 Engineer builds a Wall. 01914_ U-05 Engineer builds a Door. 01915_ U-05 Engineer builds a Wall. 01918_ U-05 Engineer lays Concrete. 01919_ U-05 Engineer builds a Wall. 01924_ U-05 Engineer lays Concrete. 01925_ U-05 Engineer builds a Wall. 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