Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:26:25 Player: Dumalacath Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (117) 585 Value Destroyed (3673) 3673 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 10613 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 420 Friendly Fire -91 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer 0b10 Decoder Chip [Looter] Advanced Targeting Computer Experimental Target Analyzer Makeshift Light Armor Plating Advanced Dynamic Insulation System Sensor Drone Bay > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg High-capacity Matter Pod Improved Transmission Jammer Hardened Medium Armor Plating Layered Heavy Armor Plating Medium Reactive Plating Improved Powered Armor Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield Experimental System Shield Smartbomb Launcher [Rating: 109] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Sensor Drone Bay Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Mass Driver Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 1 . . . 1 . Utility 6 | . . . 1 . . . 1 1 . . . 2 1 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 166 | 8 4 2 14 4 . . 48 34 6 8 2 8 28 Power 16 | 1 . . 2 . . . 3 4 1 1 . 1 3 Engine 7 | 1 . . 1 . . . 1 3 1 . . . . Core 9 | . . . 1 . . . 2 1 . 1 . 1 3 Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 . 1 5 1 . . 9 5 . . . 2 9 Treads 6 | . . . 2 . . . . . . . . . 4 Leg 19 | . . . 3 1 . . 9 3 . . . . 3 Wheel 9 | 2 . 1 . . . . . 2 . . . 2 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 68 | 2 2 1 3 . . . 20 13 3 5 2 4 13 Device 29 | 1 1 1 1 . . . 8 6 2 1 1 2 5 Storage 4 | 1 1 . . . . . 1 1 . . . . . Processor 7 | . . . . . . . 1 1 . 4 . 1 . Hackware . | . . . . . . . . . . . . . . Protection 28 | . . . 2 . . . 10 5 1 . 1 1 8 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 3 2 . 4 3 . . 16 12 2 2 . 1 3 Energy Gun 5 | 1 . . 1 . . . . 2 . . . . 1 Energy Cannon 2 | . . . 1 . . . . . 1 . . . . Ballistic Gun 22 | 2 1 . 2 1 . . 11 5 . . . . . Ballistic Cannon 9 | . . . . . . . 1 4 1 1 . 1 1 Launcher 9 | . 1 . . 2 . . 4 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 1 . . . 2 3 . 5 . . 3 Parts Lost 31 | . 2 1 . . . . 2 1 1 1 . . 23 Power 5 | . . . . . . . . 1 1 . . . 3 Propulsion 12 | . . 1 . . . . 1 . . . . . 10 Utility 9 | . 1 . . . . . 1 . . 1 . . 6 Weapon 5 | . 1 . . . . . . . . . . . 4 Highest Loss Streak 9 | . 2 1 . . . . 1 1 1 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 93 100 100 100 99 94 92 92 92 81 69 Engine 3 | . 14 14 5 . . . 2 6 7 3 . . . Core 4 | . . . 5 11 11 11 6 . . 3 7 5 7 Leg 21 | . . . 13 33 33 33 35 27 23 23 23 . 1 Wheel 7 | . 28 28 13 . . . . 4 7 7 7 17 11 Device 10 | . 10 14 13 11 11 11 12 9 14 11 6 10 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 4 Processor 10 | . . . . . . . 6 15 15 18 23 23 18 Protection 4 | . . . 7 11 11 11 8 5 . . . . 5 Ballistic Gun 8 | . 24 14 8 16 11 11 16 12 . . . . . Ballistic Cannon 5 | . . . . . . . 1 2 14 11 15 17 8 Launcher 2 | . . 14 7 5 11 11 . . . . . . . Peak Build Rating 109 | 7 8 15 29 30 28 28 43 58 58 72 72 97 109 Average Rating 47 | 5 7 10 22 28 28 28 39 50 57 63 71 94 87 On Entrance 38 | . 7 8 15 29 28 28 28 41 58 57 72 72 97 Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 119 | 15 21 34 42 38 38 38 57 82 82 87 88 100 119 Greatest Support 90 | 26 26 26 45 45 45 45 60 75 28 28 28 84 90 Greatest Overweight (x) 3 | . . 1 2 . . . . 2 2 3 3 1 2 Average Overweight (x) . | . . . . . . . . 1 2 2 2 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 15 20 20 20 20 20 20 Average Capacity 15 | 7 9 10 10 10 10 10 13 19 20 20 20 20 18 Most Carried 20 | 8 10 10 10 10 10 10 15 20 20 20 20 20 20 Average Carried 14 | 5 9 9 9 9 9 10 12 17 18 19 20 18 17 Final Capacity 20 | 8 10 10 10 10 10 10 15 20 20 20 20 20 5 Final Carried 20 | 8 10 10 10 10 10 10 15 20 18 20 20 20 4 Class Distribution -------------------- 91% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Matter Collected 4723 | 306 254 82 340 111 . 60 1346 469 395 159 141 128 932 Remotely . | . . . . . . . . . . . . . . Salvage Created 4057 | 113 264 39 420 136 . 73 1401 480 97 . 99 54 881 Parts 221 | 8 20 2 22 13 . 4 70 36 2 . 2 8 34 Haulers Intercepted 6 | . 1 . 3 . . . 2 . . . . . . Recyclers Shooed 11 | . 2 . . . . . 2 1 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 4 . 6 . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 76 | . 5 1 7 6 . 3 23 8 3 . 2 1 17 Guns 28 | . 5 . . 2 . . 16 5 . . . . . Cannons 26 | . . . 5 . . . 4 1 3 . 2 1 10 AOE 22 | . . 1 2 4 . 3 3 2 . . . . 7 Classes Destroyed 13 | 2 3 1 2 . . 1 1 2 . . . . 1 Worker 7 | . . 1 1 . . . 4 . . . . . 1 Builder 4 | . . . . . . . . 1 . . . . 3 Tunneler 4 | 2 . . . 1 . . . 1 . . . . . Hauler 6 | . 1 . 3 . . . 2 . . . . . . Recycler 10 | 1 . . . . . . 3 3 . . . . 3 Operator 3 | . . . . . . . 1 . . . . 2 . Watcher 7 | . 1 . 1 . . . 4 . . . . . 1 Swarmer 19 | . . . 2 2 . . 7 3 1 . . . 4 Grunt 31 | . 5 1 2 4 . 2 8 2 1 . 2 . 4 Brawler 2 | . . . . . . 1 1 . . . . . . Sentry 14 | . . . 3 . . . 7 . 1 . . 1 2 Hunter 1 | . . . . . . . . . . . . . 1 Programmer 9 | . . . . . . . . 3 . . . . 6 Best Kill Streak 13 | 2 2 2 3 2 . 3 6 4 1 . 2 2 13 Combat Bots Only 7 | . 2 1 3 2 . 3 3 3 1 . 2 1 7 Max Kills in Single Turn 5 | 1 1 2 1 2 . 2 3 3 1 . 1 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 1 2 . 2 2 2 . . . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Hostile Shots Fired 806 | . 50 6 13 13 . 9 126 50 25 . 2 12 500 Missed 272 | . 16 1 4 4 . 3 27 19 12 . 1 3 182 Damage Taken 8959 | . 408 96 149 104 . 123 1388 552 131 . 16 207 5785 Core 1543 | . 128 40 14 . . . 107 77 20 . . . 1157 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . . . . . 50 Ignored by Resistances 261 | . . . . . . . . . . . . . 261 Regen/Repaired (Parts) 231 | . . . . . . . 231 . . . . . . Core Remaining (%) 82 | 100 . 32 . . . 96 80 . . . 86 100 . Volleys Fired 343 | 7 51 3 25 8 . 6 113 34 10 4 5 12 65 Largest 3 | 2 2 1 2 2 . 1 2 2 2 2 2 3 3 Hottest 195 | 40 40 30 68 50 . 30 73 76 114 114 114 171 195 Shots Fired 575 | 14 84 3 36 12 . 6 210 54 18 8 10 28 92 Gun 354 | 14 84 1 22 8 . . 183 41 . . . . 1 Cannon 194 | . . . 12 . . . 21 12 18 8 10 28 85 Launcher 27 | . . 2 2 4 . 6 6 1 . . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 533 | 14 84 1 22 8 . . 204 53 16 8 10 28 85 Thermal 15 | . . . 12 . . . . . 2 . . . 1 Explosive 20 | . . 2 2 4 . 6 . . . . . . 6 Electromagnetic 7 | . . . . . . . 6 1 . . . . . Robot Hit Streak 18 | 3 5 3 7 10 . 1 12 18 11 5 6 13 10 Robot Miss Streak 8 | 1 4 . 5 1 . 1 5 3 2 2 3 1 8 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . Shots Hit Robots 357 | 8 48 2 24 8 . 1 140 33 12 6 7 20 48 Core Hits 192 | 4 14 5 17 10 . 10 58 16 4 . 5 7 42 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 1 . . . . . Critical Strikes 20 | . 1 . . . . . 2 3 2 . 3 2 7 Destroy 3 | . 1 . . . . . 1 1 . . . . . Blast 17 | . . . . . . . 1 2 2 . 3 2 7 Melee Attacks 1 | . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11480 | 101 665 204 608 516 . 389 2800 960 350 139 310 677 3761 Guns 4035 | 101 665 12 332 175 . . 2178 548 . . . . 24 Cannons 4056 | . . . 182 . . . 318 246 350 139 310 677 1834 Explosions 3321 | . . 192 94 327 . 389 262 166 . . . . 1891 Melee . | . . . . . . . . . . . . . . Ramming 68 | . . . . 14 . . 42 . . . . . 12 Kinetic 7885 | 101 665 12 332 175 . . 2496 794 350 139 310 677 1834 Thermal 364 | . . . 182 87 . . . 71 . . . . 24 Explosive 2806 | . . 192 94 240 . 389 . . . . . . 1891 Electromagnetic 357 | . . . . . . . 262 95 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 2 1 . . . 18 Average Corruption 5 | . . . . . . . . 1 1 . . . 8 Corruption Purged 4 | . . . . . . . . 3 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . . . 6 . . . . 38 Message Errors 9 | . . . . . . . . 1 . . . . 8 Matter Fused 10 | . . . . . . . . 3 . . . . 7 Heat Flow Errors 5 | . . . . . . . . 2 . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 404 | . . . . . . . 18 33 . . . 8 345 Projectiles 161 | . . . . . . . . 33 . . . 8 120 Explosions 242 | . . . . . . . 17 . . . . . 225 Melee 1 | . . . . . . . 1 . . . . . . Knockbacks 40 | . . . . 1 . . 3 3 2 3 . 2 26 Impact 2 | . . . . 1 . . 1 . . . . . . Kinetic 35 | . . . . . . . 2 3 2 3 . 2 23 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 194 | . . 29 29 3 . 28 . . . . . . 105 Shots 6 | . . 1 1 1 . 1 . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 13 | . . . . 3 . . 6 . . . . . 4 Kicked 12 | . . . . 3 . . 6 . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . 8 5 165 23 . 24 288 257 102 144 153 360 412 Average Temperature 74 | . 3 3 59 16 . 10 52 51 45 74 69 139 110 Received Heat Transfer 1604 | . 228 39 63 51 . 54 585 42 12 . . 36 494 Effects 8 | . . . . . . . . . . . . . 8 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . . Heat Transferred 570 | . . . 333 150 . . . 50 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Peak Influence 537 | 15 209 79 364 246 . 114 366 131 . . . 77 537 Initial 88 | . 9 8 . 88 . . . 20 . . . . . Average 95 | 6 102 7 159 119 . 88 121 20 . . . 40 170 Maximum Alert Level 2 | . 1 . 1 1 . . 1 . . . . . 2 Low Security (%) 85 | 100 98 100 71 86 . 100 74 100 . . . 100 68 Level 1 11 | . 1 . 28 13 . . 25 . . . . . 8 Level 2 3 | . . . . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 1 . . . 5 . . . . 8 Investigation 4 | . . . . 1 . . . 2 . . . . 1 Extermination 6 | . . . . . . . . 3 . . . . 3 Reinforcement 6 | . 1 . 2 . . . . . . . . . 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Distress Signals 10 | . . . 4 . . . 5 . . . . . 1 Communications Jammed 149 | . . . . . . . 91 . . . . 4 54 Distress Signals 147 | . . . . . . . 89 . . . . 4 54 Times Spotted 155 | . 13 2 19 7 . 3 37 13 5 1 4 3 48 Peak Tracking Total 14 | . 3 2 5 4 . 3 5 3 2 1 3 2 14 Tactical Retreats 14 | . 3 . 1 . . . 1 1 2 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Traps Triggered 3 | . . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Disabled 10 | . . . . 1 . . 3 . . 1 . 1 4 Max in Single Turn 1 | . . . . 1 . . 1 . . 1 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Accessed 40 | . 3 1 1 1 4 . 11 10 . . . 5 4 Terminals 24 | . 3 . 1 . . . 7 8 . . . 4 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 Total Hacks 163 | . 14 1 4 1 49 . 38 24 . . . 20 12 Successful 110 | . 6 1 2 1 49 . 23 11 . . . 10 7 Failed 52 | . 8 . 2 . . . 14 13 . . . 10 5 Catastrophic 10 | . 1 . . . . . 2 2 . . . 4 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 30 | . 3 . 3 . . . 8 6 . . . 9 1 Terminals 85 | . 14 . 4 . . . 27 20 . . . 17 3 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 7 | . . . . . . . 7 . . . . . . Recycling Units 10 | . . . . . . . . . . . . 3 7 Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 6 | . . . . . . . 2 2 . . . . 2 Terminal Hacks 82 | . 4 1 1 1 49 . 11 8 . . . 5 2 Record 50 | . . . . . 49 . . 1 . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . . . 2 1 . . . . 1 Unreport Threat 4 | . . . . . . . 2 1 . . . 1 . Locate Traps 5 | . 1 . . . . . 2 1 . . . 1 . Dispatch Records 2 | . 1 . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . Repair 3 | . . . . . . . 3 . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . 3 4 Process 2 | . . . . . . . . . . . . 1 1 Report Inventory 1 | . . . . . . . . . . . . . 1 Retrieve Matter 4 | . . . . . . . . . . . . 2 2 Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 11 | . 2 . 1 . . . 3 2 . . . 2 1 Terminals 11 | . 2 . 1 . . . 3 2 . . . 2 1 Botnet 11 | . 2 . 1 . . . 3 2 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 1 . . . 11 9 . . . 5 3 Full Trace Events 2 | . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . Time 114 | . . . . . . . 114 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . . . . . . . . 3 15 Retrieved Matter 18 | . . . . . . . . . . . . 3 15 Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total Allies 7 | . . 5 . . . . . . . 2 . . . Largest Group 5 | . . 5 5 . . . . . . 2 2 1 1 Highest-Rated Group 83 | . . 83 83 . . . . . . 53 53 39 39 Highest-Rated Ally 39 | . . 31 31 . . . . . . 39 39 39 39 Total Orders 43 | . . 1 7 . . . 24 3 6 . . . 2 STAY 9 | . . . 2 . . . 4 . 2 . . . 1 FOLLOW 8 | . . 1 1 . . . 4 . 1 . . . 1 RETURN 26 | . . . 4 . . . 16 3 3 . . . . Ally Attacks 77 | . . 5 39 . . . . . . 7 14 11 1 Total Damage 994 | . . 62 508 . . . . . . 58 162 179 25 Kills 13 | . . 1 6 . . . . . . 1 4 1 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Robot Analysis Total 2 | . . . . . . . 2 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 1 . . Drone Launches 42 | . . 1 8 1 . . 19 6 4 . . . 3 Drone Recoveries 39 | . . . 8 1 . . 19 5 3 . . . 3 Decoded 0b10 Intel 92 | . . . . . . . . . . . . 25 67 Items 92 | . . . . . . . . . . . . 25 67 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Turns Passed 12306 | 110 501 737 685 658 612 505 2214 1454 1189 1142 776 460 1263 Spaces Moved 7824 | 66 350 640 385 483 506 368 992 917 737 812 571 284 713 Core 23 | 6 . . . . . . . . . . . . 17 Treads 37 | . . . . . . . . . . . . . 37 Legs 2873 | . . . 161 483 506 368 992 311 . . . . 52 Wheels 4891 | 60 350 640 224 . . . . 606 737 812 571 284 607 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 120 120 120 120 120 130 130 130 115 50 Average Speed 119 | 86 90 94 111 120 120 120 120 128 130 135 130 115 117 Slowest Speed 260 | 90 90 105 130 120 120 120 120 190 130 145 145 115 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 47 94 25 79 93 79 65 28 61 85 75 6 26 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . . 1 1 . . . Known Exits Taken 8 | . . 1 1 . 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 . . . . . 1 . 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . 2 4 . . Spaces Dug 23 | . . . . . . . 5 4 . . . 2 12 Terrain Destroyed 254 | . . 20 20 28 . 45 8 11 9 1 4 10 98 Melee . | . . . . . . . . . . . . . . Projectile 77 | . . . . . . . 8 7 9 1 4 10 38 AOE 177 | . . 20 20 28 . 45 . 4 . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total 10246 | 103 454 767 611 551 511 425 1844 1144 948 849 591 399 1049 Wait 1732 | 13 41 118 162 44 2 52 655 135 194 7 12 77 220 Move 7811 | 65 349 639 384 482 505 367 991 916 736 811 570 283 713 Hop . | . . . . . . . . . . . . . . Pick Up 85 | 8 5 3 12 4 1 . 14 11 1 7 1 10 8 Fast Attach 27 | 8 1 . 1 . . . 2 . . 4 . . 11 Attach 31 | . 1 1 2 . . . 4 8 1 . . 5 9 Detach 8 | 1 . . 1 . . . . 5 . . . . 1 Swap 109 | . 2 1 11 4 . . 42 26 5 5 2 3 8 Drop 84 | 1 4 2 13 6 1 . 17 9 1 10 1 9 10 Fire 343 | 7 51 3 25 8 . 6 113 34 10 4 5 12 65 Melee 1 | . . . . . . . . . . 1 . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 12 | . . . . 3 . . 6 . . . . . 3 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Core integrity fell below 50% 612 | -10/Materials | Entered Mines 988 | -10/Mines | Discovered new exit (range 14) 996 | -10/Mines | Discovered new exit (range 15) 1011 | -10/Mines | Learned Materials garrison access intel 1075 | -10/Mines | Found the Drone Emporium 1079 | -10/Mines | Found Prototype Device 1080 | -10/Mines | Identified Sensor Drone Bay 1158 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1214 | -10/Mines | Identified exit to Materials 1349 | -10/Mines | Entered Materials 1349 | -9/Materials | Accompanied by 6 allies 1349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1390 | -9/Materials | Discovered new exit (range 16) 1443 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Discovered exit to Mines (range 9) 2034 | -9/Materials | Entered Mines 2034 | -9/Mines | Accompanied by 1 ally 2291 | -9/Mines | Met a Derelict shopkeep closing up shop 2620 | -9/Mines | Discovered new exit (range 8) 2635 | -9/Mines | Identified exit to Materials 2685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2687 | -9/Mines | Discovered new exit (range 5) 2692 | -9/Mines | Entered Exiles 2692 | -9/Exiles | Accompanied by 1 ally 2713 | -9/Exiles | Discovered new exit (range 14) 2731 | -9/Exiles | Identified exit to Mines 2756 | -9/Exiles | Met 8R-AWN 2775 | -9/Exiles | Met EX-HEX 2857 | -9/Exiles | Met EX-DEC 2889 | -9/Exiles | Visited The Gauntlet 3080 | -9/Exiles | Met EX-BIN 3216 | -9/Exiles | Learned location of Zion (-6) 3288 | -9/Exiles | Discovered exit to Mines (range 14) 3304 | -9/Exiles | Entered Mines 3304 | -8/Mines | Accompanied by 1 ally 3787 | -8/Mines | Discovered exit to Materials (range 7) 3809 | -8/Mines | Entered Materials 3809 | -8/Materials | Accompanied by 1 ally 3809 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3810 | -8/Materials | Loaded intel: 1 garrison access location 4319 | -8/Materials | Repaired Carbon-fiber Leg 5657 | -8/Materials | Repaired Carbon-fiber Leg 5696 | -8/Materials | Repaired Carbon-fiber Leg 5733 | -8/Materials | Central database locked down 5768 | -8/Materials | Discovered new exit (range 9) 5800 | -8/Materials | Identified exit to Factory 6023 | -8/Materials | Entered Factory 6023 | -7/Factory | Accompanied by 1 ally 6023 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6080 | -7/Factory | Discovered new exit (range 19) 6105 | -7/Factory | Identified exit to Factory 6274 | -7/Factory | Identified exit to DSF 7015 | -7/Factory | Identified exit to Storage 7015 | -7/Factory | Identified exit to Lower Caves 7477 | -7/Factory | Entered Lower Caves 7734 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8066 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8122 | -7/Lower Caves | Encountered a Warlord checkpoint 8368 | -7/Lower Caves | Spotted B-75 Beast 8466 | -7/Lower Caves | Identified exit to Zion 8659 | -7/Lower Caves | Lost 3 allies 8666 | -7/Lower Caves | Entered Zion 8666 | -6/Zion | Accompanied by 1 ally 8676 | -6/Zion | Given A8's code to call for help 8859 | -6/Zion | Received a visual enhancement algorithm 8870 | -6/Zion | Discovered new exit (range 12) 8982 | -6/Zion | Gained Derelict followers 9136 | -6/Zion | Learned Factory terminal intel 9367 | -6/Zion | Found Prototype Hackware 9369 | -6/Zion | Found Prototype Processor 9369 | -6/Zion | Identified Exp. Melee Analysis Suite 9372 | -6/Zion | Found Prototype Processor 9372 | -6/Zion | Identified Exp. Signal Interpreter 9377 | -6/Zion | Found Prototype Processor 9377 | -6/Zion | Identified Exp. Targeting Computer 9379 | -6/Zion | Found Prototype Processor 9379 | -6/Zion | Identified Spectral Analyzer 9387 | -6/Zion | Found Prototype Processor 9387 | -6/Zion | Identified Exp. Target Analyzer 9808 | -6/Zion | Entered Proximity Caves 9808 | -5/Proximity Caves | Accompanied by 3 allies 10112 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10426 | -5/Proximity Caves | Learned Factory security intel 10568 | -5/Proximity Caves | Discovered new exit (range 5) 10579 | -5/Proximity Caves | Identified exit to Factory 10584 | -5/Proximity Caves | Entered Factory 10584 | -5/Factory | Accompanied by 2 allies 10584 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10586 | -5/Factory | Loaded intel: 26 terminal locations 10760 | -5/Factory | Discovered new exit (range 15) 10822 | -5/Factory | Identified exit to Upper Caves 10839 | -5/Factory | Found Imp. Powered Armor 10895 | -5/Factory | Build established: Gunner 11044 | -5/Factory | Entered another Factory area 11044 | -4/Factory | Accompanied by 2 allies 11044 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11064 | -4/Factory | Found Prototype Hackware 11328 | -4/Factory | Build established: Derelict-Gunner 11651 | -4/Factory | Build established: Mutant 11749 | -4/Factory | Found Quantum Capacitor 11838 | -4/Factory | Found Quantum Capacitor 11972 | -4/Factory | System corruption reached 10% 12013 | -4/Factory | Destroyed 7 combat bots 12044 | -4/Factory | First assault squad dispatched 12045 | -4/Factory | Lost 9 parts (2p2n2u3w) 12165 | -4/Factory | Lost 7 parts (1p4n2u) 12181 | -4/Factory | Core integrity fell below 50% 12218 | -4/Factory | Released all parts (5) 12268 | -4/Factory | Core integrity fell below 20% 12305 | -4/Factory | Released all parts (1) 12305 | -4/Factory | Discovered new exit (range 12) 12307 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12261_ System corrupted: Component data lost. 12261_ Centrium Wheel severed. 12264_ Acquired Centrium Wheel. 12264_ M-36 Artificer repairs L-61 Swordsman. 12265_ Kicked L-61 Swordsman. 12267_ Kicked L-61 Swordsman out of the way. 12271_ Slug penetrates Wall. 12276_ 5C5PEAOTTVB 9IJL/C4PIO9QX>CSM65Y FY#,< 12292_ System corrupted: Heat flow error (+118). 12294_ ALERT: Rogue bot located, Programmers report to Factory Zone 3I. 12297_ Triggered Alarm Trap. 12297_ An alarm sounds. 12297_ ALERT: Alarm triggered, dispatching investigation squad. 12303_ Adv. Myomer Leg destroyed. 12304_ Critical hit (Burn: +37). 12305_ Released Centrium Wheel. 12305_ EXIT=FOUND 12307_ Door malfunctions. Map ----- +----------------------------------------------------+ | ???????????????????????? # #?????????? | | ???????????????????????""" """ ?# #?????????? | | ???????????????????????""" """ ?# #?????????? | | ?????????????????????????" """ ??# #?????????? | | ?????????????????????????? ??# #?????????? | | ?????????????????????????######### #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# !# #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# " " " # #?????????? | | ????????????????????? ???+ " " " # #?????????? | | ?????????????????????# ??# " " " / #?????????? | | ?????????????????????# ??# " " " # #?????????? | | ?????????????????????# ??# " " " # #?????????? | | ?????????????????????# ??# " " " # #?????????? | | ?????????????#?????### ### " " " # #?????????? | | ????????????## ##### # " " " # #?????????? | | ???????????? # " " " # #?????????? | | ????????????? # # #?????????? | | ?????????????? # + #?????????? | | ????????????????? # # #?????????? | | ???????????????????# # # #?????????? | | ???????????????????# ######### #?????????? | | ???????????????????# = p #?????????? | | ???????????????????# @ #?????????? | | ???????????????????# #?????????? | | ???????????????? / #?????????? | | ?????????????" """ # #?????????? | | ???????????????""??# gg###############?????????? | | ???????????????????# #???????????????????????? | | ???????????????????# g #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# < ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# k ????????????????????????? | | ???????????????????# ####????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 EM Shielding 4 Armor Coverage 625 Resistance: KI 30 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 10 Recoil Reduction 3 Item Schematics ----------------- Fission Core | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive System Guard | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Railgun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed SegregatorConcussivePendant Manual? 0 Play Time 02:32:21 Cumulative 87.9 hours Start 2024.08.12 @ 20:01:45 End 2024.08.13 @ 17:26:25 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0151d394-d690-4059-bcec-e95e53358838