Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.27 @ 01:15:06 Player: cptwinky Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (356) 1780 Value Destroyed (15323) 15323 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (8045) 8045 TOTAL SCORE: 35628 Bonus ------- High Alert Combat Kills 926 Follower Combat Kills 2938 Entered Garrisons 1200 Used RIF Installer 3000 Met Data Miner 300 Friendly Fire -319 Cogmind --------- Core Integrity 0/1300 Matter 281/550 Energy 99/100 System Corruption 20% Temperature Cool (42) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Matter Compressor Advanced Targeting Computer Relay Coupler [Swarmer] (30) Relay Coupler [Sentry] (31) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Smartbomb Launcher Advanced Datajack Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter Transport Network Coupler Improved Target Analyzer Improved Weapon Cycler Reflective Plating Relay Coupler [NC] Relay Coupler [Hunter] Mini Drone Bay > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Railgun > --- INVENTORY -------- Matter Compressor Advanced Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Advanced Component Analysis Suite Advanced Plasma Cannon Advanced Datajack Improved Remote Datajack Improved Remote Datajack Advanced Remote Datajack Force Lance [Rating: 125] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Surge Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Slots Evolved 14 | . . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 8 | . . . 1 . 1 . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 482 | 6 4 . 7 25 26 8 36 11 14 9 69 7 8 . 4 10 10 44 18 10 . 3 32 8 13 2 . 4 18 34 32 10 Power 28 | 1 . . . 4 . . 1 . 1 1 2 . . . 1 . 1 3 . . . . 1 1 1 . . 1 3 4 2 . Engine 14 | 1 . . . 4 . . 1 . 1 1 1 . . . 1 . 1 1 . . . . 1 . . . . . . 1 . . Core 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 3 1 . Propulsion 83 | 2 1 . 2 7 9 3 8 2 1 . 11 . 2 . 1 2 . 4 3 1 . . 5 2 . . . 1 1 6 7 2 Treads 52 | 2 1 . 2 7 9 1 5 . . . 6 . 2 . . 2 . 1 2 . . . 1 2 . . . 1 1 6 . 1 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Wheel 23 | . . . . . . 2 3 2 1 . 5 . . . 1 . . 3 1 1 . . 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 165 | 1 2 . 1 5 4 1 10 3 6 4 30 1 1 . . 5 3 14 9 6 . 1 11 3 8 1 . . 6 12 11 6 Device 63 | . 1 . . 3 1 . 1 . 2 1 14 1 . . . 3 . 1 7 3 . 1 3 1 6 . . . 3 6 5 . Storage 12 | 1 1 . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . 1 1 1 Processor 10 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 . . . . . . . . . 3 . 2 Hackware 31 | . . . . . . . 2 1 1 3 5 . . . . . 1 6 . . . . 2 1 . . . . 2 1 5 1 Protection 49 | . . . 1 1 2 . 7 1 3 . 9 . 1 . . . 2 6 2 2 . . 6 1 1 . . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 2 1 . 4 9 13 4 17 6 6 4 26 6 5 . 2 3 6 23 6 3 . 2 15 2 4 1 . 2 8 12 12 2 Energy Gun 11 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . Energy Cannon 31 | . . . . 4 4 1 6 . 1 . . . . . . . 1 2 1 . . . . . 1 1 . 1 4 3 1 . Ballistic Gun 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 Ballistic Cannon 80 | . . . 3 2 3 1 5 3 3 2 14 3 2 . 1 3 3 11 3 2 . 1 10 2 . . . 1 1 . . 1 Launcher 16 | . . . . . 3 2 1 3 . . . 1 1 . . . 2 1 . . . . 2 . . . . . . . . . Special Weapon 28 | . . . 1 2 . . . . . 2 6 . . . . . . 7 1 . . . 1 . 1 . . . 3 3 1 . Impact Weapon 9 | . . . . . . . 1 . . . 3 . 2 . . . . . . 1 . . . . 2 . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 19 | . . . . 1 1 . 4 . 2 . 3 2 . . 1 . . 2 1 . . . 1 . . . . . . 1 . . Unidentified Prototypes 8 | . . . . 1 2 . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 Parts Lost 87 | . 1 . . 3 2 . 4 . . 3 6 . 1 . . . 1 6 . . . . 11 . . . . . 2 14 25 8 Power 9 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 3 3 . Propulsion 25 | . . . . 2 . . . . . . 4 . 1 . . . . 3 . . . . 3 . . . . . . 3 6 3 Utility 38 | . . . . 1 2 . 3 . . 2 2 . . . . . 1 1 . . . . 6 . . . . . 1 6 9 4 Weapon 15 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 2 7 1 Highest Loss Streak 10 | . 1 . . 1 1 . 1 . . 2 5 . 1 . . . 1 4 . . . . 10 . . . . . 1 10 10 4 Average Slot Usage (%) 89 | . 93 100 92 99 99 99 99 100 99 96 92 92 90 84 80 83 85 82 85 86 86 86 89 29 68 70 70 67 71 84 57 33 Engine 6 | . 14 14 11 11 9 9 9 9 7 6 5 7 7 7 7 6 6 2 6 6 6 6 4 . . . . . . . . . Treads 15 | . 28 28 33 33 35 30 18 18 . . 13 15 15 15 7 7 13 8 6 2 . . . 9 11 11 11 10 10 17 . 3 Wheel 8 | . . . . . . 5 17 18 29 30 9 7 7 7 10 8 6 5 11 16 20 20 20 . . . . . . . . . Device 10 | . 7 14 11 16 19 9 3 . 2 6 7 14 13 7 7 12 6 7 10 12 13 13 9 4 12 11 11 10 14 15 9 1 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 . 3 5 5 5 5 4 3 2 Processor 7 | . . . . . . . . . 7 7 14 15 15 15 15 20 20 16 13 13 13 13 9 . . . . . . 10 6 4 Hackware 4 | . . . . . . . 5 9 15 14 6 . . . . . . 7 6 6 6 6 7 . 5 5 5 5 5 8 13 11 Protection 8 | . . . 4 5 7 18 18 17 12 5 7 7 7 7 7 6 11 8 7 6 6 6 10 . 10 11 11 10 10 4 . 3 Energy Gun 1 | . 28 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Energy Cannon 2 | . . . . 9 8 8 6 9 2 . . . . . . . . . . . . . . . . 1 5 4 3 3 . . Ballistic Cannon 10 | . . . 11 12 8 8 9 8 11 14 13 14 14 15 15 13 12 11 12 12 13 13 15 8 11 11 11 9 8 1 . . Naked Turns 61 | . . . . . . . . . . . . . . . . . . . . . . . 23 38 . . . . . . . . Heaviest Build 166 | 10 26 26 34 63 74 114 133 121 139 128 111 112 115 115 122 132 148 150 151 146 127 122 166 79 98 102 102 118 118 96 52 27 Greatest Support 210 | 40 40 40 60 60 80 80 24 56 48 48 52 28 28 28 56 56 40 75 40 52 52 52 70 140 140 140 140 140 140 210 70 70 Greatest Overweight (x) 42 | . . . . 1 . 6 5 5 3 2 4 3 4 4 4 4 5 5 4 3 42 2 5 . . . . . . 1 4 2 Average Overweight (x) 2 | . . . . . . 1 4 4 2 2 2 3 3 4 2 3 4 3 3 2 8 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 15 15 15 15 15 15 5 Average Capacity 21 | 6 14 15 15 19 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 8 12 15 15 15 15 13 5 Most Carried 25 | 4 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 12 12 15 15 15 15 5 Average Carried 20 | 2 12 14 14 18 19 20 24 21 24 24 24 24 24 25 24 24 24 23 24 24 24 25 24 4 7 10 12 13 14 14 12 4 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 15 15 15 15 15 5 5 Final Carried 25 | 4 15 15 15 20 20 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 12 12 15 15 15 5 5 Class Distribution -------------------- 58% | Bothacker-Mutant 17% | Mutant 6% | Scavenger-Mutant 5% | Botlord-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Matter Collected 13121 | 205 95 . 64 709 567 255 916 212 183 181 2188 292 281 . 172 228 578 1430 685 270 . 50 952 422 199 147 . . 686 597 367 190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12240 | . 311 . 306 1245 1089 581 1112 311 94 231 1367 178 259 . 99 39 525 974 250 32 . . 1001 . . . . . 299 1180 527 230 Parts 588 | . 14 . 20 69 61 29 68 27 7 13 51 12 11 . 4 2 25 34 11 2 . . 37 . . . . . 14 45 19 13 Haulers Intercepted 23 | . 1 . 1 6 6 . 3 . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . Recyclers Shooed 9 | . . . . 2 . . . . . . 4 . . . . . . . . . . . 1 . . . . . . 1 . 1 Parts Field Recycled 11 | . . . . . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 272 | . . . . . . . . . 239 33 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . 12 13 . 15 . . . 16 2 . . . . . 7 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Combat Hostiles Destroyed 289 | . 6 . 5 23 30 18 28 15 2 11 23 5 9 . 3 2 20 21 7 1 . . 17 . . 1 . . 13 15 10 4 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Guns 28 | . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 . Cannons 204 | . . . 3 23 22 12 26 8 2 11 21 3 5 . 3 2 9 17 6 1 . . 8 . . 1 . . 13 3 1 4 AOE 52 | . . . . . 8 6 2 7 . . . 2 4 . . . 10 4 . . . . 9 . . . . . . . . . Classes Destroyed 19 | . 4 . 2 5 . . 2 . 1 1 1 . . . . . 1 . . . . . . . . . . . 2 . . . Worker 9 | . . . . 1 1 . 1 . . . 4 . . . . . . 1 . . . . 1 . . . . . . . . . Builder 7 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . 1 6 6 . 3 . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . Recycler 18 | . . . . 2 . . 1 . . . 10 . . . . . . 1 . . . . 3 . . . . . . 1 . . Operator 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 78 | . 1 . . . 17 12 7 14 . 3 2 . 4 . 1 1 2 3 . . . . 1 . . . . . 8 . 2 . Cutter 10 | . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . 3 . Grunt 106 | . 5 . 2 14 9 4 9 . 1 3 5 3 4 . 1 . 9 11 2 . . . 11 . . . . . . 6 5 2 Brawler 5 | . . . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 35 | . . . 2 8 5 2 6 1 . 1 5 1 1 . . . 2 1 . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 5 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 20 | . . . . . . . 2 . . 1 2 . . . . . 2 2 4 1 . . . . . 1 . . 2 1 . 2 Programmer 27 | . . . . . . . . . 1 . 7 . . . 1 1 . 3 1 . . . 4 . . . . . 2 7 . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 3 . 2 5 6 8 4 4 1 5 3 4 6 . 1 1 10 6 2 1 . . 11 . . 1 . . 5 3 3 4 Combat Bots Only 10 | . 3 . 2 4 5 8 3 4 1 5 3 4 6 . 1 1 10 4 2 1 . . 7 . . 1 . . 5 3 3 4 Max Kills in Single Turn 5 | . 1 . 1 2 3 2 2 4 1 1 1 2 3 . 1 1 3 3 1 1 . . 5 . . 1 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 1 4 . . . 2 3 . . . 3 2 . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Damage Taken 25723 | . 290 . 155 788 773 631 1623 182 31 662 1897 54 215 . 186 81 1286 2286 852 4 . . 4114 . 68 257 . . 1500 3384 2457 1947 Core 3314 | . 18 . 26 83 18 27 157 18 16 67 247 2 15 . 19 . 114 173 87 . . . 807 . . . . . 106 270 521 523 Absorbed by Shields 2507 | . . . . . . 102 . . . . 244 42 39 . . . 51 275 633 4 . . 287 . . . . . 286 470 74 . Reduced by Siege Mode 253 | . . . . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . 20 156 . 61 Core Remaining (%) 67 | 100 . 92 . 72 . . . 60 . . . . . . 47 . . . . . . 56 . . . . 19 . 90 . . . Volleys Fired 1055 | . 27 . 25 94 51 62 90 45 6 34 162 12 8 . 11 6 43 79 35 2 . . 42 . 4 4 . . 53 107 39 14 Largest 3 | . 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 . . 3 . 1 2 . . 3 3 3 2 Hottest 274 | . 80 . 100 107 112 112 116 116 96 96 96 96 96 . 96 96 143 143 143 101 . . 167 . 81 106 . . 241 274 185 110 Shots Fired 1852 | . 54 . 49 176 96 90 160 61 12 52 271 21 13 . 22 9 69 138 67 4 . . 95 1 7 8 . . 101 189 71 16 Gun 238 | . 54 . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . 94 54 2 Cannon 1520 | . . . 14 174 90 86 158 59 12 47 252 20 11 . 22 9 63 120 64 4 . . 89 1 7 8 . . 95 90 11 14 Launcher 32 | . . . . . 6 4 2 2 . . . 1 2 . . . 6 5 . . . . 4 . . . . . . . . . Special 62 | . . . 1 2 . . . . . 5 19 . . . . . . 13 3 . . . 2 . . . . . 6 5 6 . Kinetic 1161 | . . . 14 120 45 28 96 16 12 47 252 20 11 . 22 9 60 112 57 4 . . 89 1 3 8 . . 74 18 27 16 Thermal 596 | . 54 . 35 56 45 58 62 43 . . . . . . . . 3 8 7 . . . . . . . . . 21 166 38 . Explosive 30 | . . . . . 6 4 . 2 . . . 1 2 . . . 6 5 . . . . 4 . . . . . . . . . Electromagnetic 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Hit Streak 25 | . 9 . 5 17 16 25 8 24 7 8 10 7 12 . 14 8 12 13 6 3 . . 8 2 4 16 . . 6 15 6 8 Robot Miss Streak 10 | . 2 . 4 3 2 3 4 2 2 2 4 2 . . 2 1 5 4 3 1 . . 6 4 10 6 . . 7 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1211 | . 36 . 24 110 69 60 98 37 13 35 176 15 10 . 16 5 45 100 41 3 . . 59 1 2 7 . . 85 111 42 11 Core Hits 607 | . 15 . 12 36 47 29 42 23 3 12 47 7 11 . 7 2 36 55 14 2 . . 40 3 4 9 . . 76 48 22 5 Critical Kills 6 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Critical Strikes 65 | . . . . 4 1 . 5 2 . 3 13 2 1 . 1 . 1 7 3 . . . 7 . . . . . . 9 5 1 Burn 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Meltdown 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Blast 48 | . . . . 4 . . 5 2 . 3 13 2 1 . 1 . . 7 2 . . . 7 . . . . . . . . 1 Melee Attacks 52 | . . . . . 1 . 7 . 6 . 17 2 5 . 1 . . 2 1 6 . . 1 . 2 . . . . 1 . . Impact 28 | . . . . . . . 1 . . . 14 . 5 . . . . . . 6 . . . . 2 . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 2 . 6 . 9 2 . . 1 . . 2 1 . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36364 | . 424 . 372 2369 2148 1751 2566 1232 216 900 4895 458 627 . 443 177 2360 3573 1174 74 . . 3107 56 85 150 . . 1757 3431 1085 934 Guns 3674 | . 424 . 192 . . . . . . . . . . . . . . . . . . . . . . . . . . 2222 818 18 Cannons 26508 | . . . 175 2323 1494 1367 2444 870 216 900 4137 308 319 . 443 177 1157 2639 1174 74 . . 1884 56 85 150 . . 1744 1189 267 916 Explosions 5244 | . . . . . 596 374 108 362 . . . 150 308 . . . 1203 934 . . . . 1209 . . . . . . . . . Melee 758 | . . . . . . . . . . . 758 . . . . . . . . . . . . . . . . . . . . . Ramming 180 | . . . 5 46 58 10 14 . . . . . . . . . . . . . . . 14 . . . . . 13 20 . . Kinetic 21674 | . . . 175 1712 786 405 1749 325 216 900 4137 308 319 . 443 177 1054 2465 1068 74 . . 1884 56 85 150 . . 1429 368 455 934 Thermal 8508 | . 424 . 192 611 708 962 695 545 . . . . . . . . 103 174 106 . . . . . . . . . 315 3043 630 . Explosive 5136 | . . . . . 596 374 . 362 . . . 150 308 . . . 1203 934 . . . . 1209 . . . . . . . . . Electromagnetic 108 | . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 758 | . . . . . . . . . . . 758 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 1 1 . . . . . . . . 7 2 2 2 2 . . 3 4 4 . . 22 22 23 23 23 . 2 16 20 20 Average Corruption 6 | . 1 1 . . . . . . . . 5 2 2 2 2 . . 2 3 3 . . 6 22 22 23 23 . 2 8 17 20 Corruption Purged 15 | . . . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . . . . Effects 350 | . . . . . . . . . . . 88 7 11 1 9 . . 18 23 14 . . 16 11 39 30 3 . 7 30 29 14 Message Errors 99 | . . . . . . . . . . . 34 3 4 . 4 . . 7 5 4 . . 1 1 11 5 1 . 1 10 4 4 Matter Fused 74 | . . . . . . . . . . . 16 . . . . . . 4 7 4 . . 5 4 8 9 2 . . 7 6 2 Heat Flow Errors 49 | . . . . . . . . . . . 7 2 2 1 5 . . 1 5 3 . . 2 1 5 6 . . 2 2 5 . Energy Discharges 52 | . . . . . . . . . . . 9 1 4 . . . . 3 5 1 . . 3 4 6 7 . . 1 3 5 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 39 | . . . . . . . . . . . 13 1 1 . . . . 3 1 2 . . 3 . 3 2 . . 3 4 2 1 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 1 2 Misfires 10 | . . . . . . . . . . . 4 . . . . . . . . . . . 1 1 3 . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 4 Weapon Failures 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 915 | . . . . 21 11 27 14 18 31 55 343 . . . . . 19 86 47 . . . 104 . . . . . . 10 . 129 Projectiles 532 | . . . . 21 6 27 14 18 31 55 26 . . . . . 9 35 47 . . . 104 . . . . . . 10 . 129 Explosions 66 | . . . . . 5 . . . . . . . . . . . 10 51 . . . . . . . . . . . . . . Melee 317 | . . . . . . . . . . . 317 . . . . . . . . . . . . . . . . . . . . . Knockbacks 169 | . . . . 14 9 3 20 2 3 8 18 1 1 . . 2 3 22 4 2 . . 15 2 4 2 . . 30 . . 4 Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 162 | . . . . 14 9 3 19 2 3 7 16 1 1 . . 2 3 22 4 2 . . 14 1 4 2 . . 29 . . 4 Secondary 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . Self-Inflicted Damage 212 | . . . . . 48 . 7 . . . . . 17 . . . 56 78 . . . . 6 . . . . . . . . . Shots 5 | . . . . . 2 . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Rammed 23 | . . 1 1 6 5 1 1 . . . . . . . . . . . . . . . 3 . . . . . 2 3 . . Targets Rammed 25 | . . 1 1 8 5 1 1 . . . . . . . . . . . . . . . 3 . . . . . 2 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | . 251 . . 60 180 250 351 225 90 308 327 244 265 203 305 . 51 111 208 219 . . 245 134 254 237 . . 381 587 218 11 Average Temperature 86 | . 115 . . 14 49 62 118 65 36 82 71 68 78 111 102 . 23 28 73 105 . . 61 60 84 82 . . 107 145 111 5 Received Heat Transfer 4493 | . 165 . 63 321 234 161 486 9 . 171 469 14 64 . 36 12 236 462 84 . . . 399 . . 9 . . 9 411 366 312 Effects 14 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 6 2 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Energy Bleed 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 3 . 1 Total Turns 261 | . . . . . . . . . . . . . . . . . . 28 . . . . 5 . . . . . 59 138 . 31 Longest Duration 71 | . . . . . . . . . . . . . . . . . . 28 . . . . 5 . . . . . 48 71 . 31 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Parts Melted 24 | . 5 . . 1 2 3 . . . . . . . . . . 1 . 3 . . . . . . . . . . 8 1 . Heat Transferred 13260 | . 900 . 425 1036 1184 1587 1184 962 . . . . . . . . 150 250 150 . . . . . . . . . 372 3423 1637 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Peak Influence 934 | . 224 36 185 460 500 934 676 690 472 525 440 . . . . 202 537 911 . . . . 427 91 614 . . 202 376 223 128 131 Initial 455 | . . 30 13 5 194 235 455 215 361 181 275 . . . . 73 86 281 . . . . . 91 63 . . 162 122 211 6 6 Average 309 | . 54 30 89 297 246 744 418 504 339 383 229 . . . . 81 356 581 . . . . 157 91 284 . . 170 253 81 44 82 Maximum Alert Level 3 | . 1 . . 2 2 3 2 2 2 2 2 . . . . 1 2 3 . . . . 2 . 2 . . 1 1 1 . . Low Security (%) 32 | 100 98 100 100 16 39 . 1 . . 7 34 . . . . 92 9 4 . . . . 61 100 32 . . 83 12 80 100 100 Level 1 42 | . 1 . . 65 49 7 44 41 84 39 62 . . . . 7 61 35 . . . . 26 . 53 . . 16 87 19 . . Level 2 17 | . . . . 17 10 31 53 58 15 53 2 . . . . . 29 7 . . . . 11 . 13 . . . . . . . Level 3 7 | . . . . . . 60 . . . . . . . . . . . 51 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 2 . 3 9 5 . 6 . 2 . 11 . . . . 2 . 12 . . . . 5 . 4 . . 2 . 8 . 2 Investigation 18 | . 1 . 1 2 1 . 1 . . . 3 . . . . . . 3 . . . . . . 1 . . 2 . 2 . 1 Extermination 13 | . . . . . . . . . 1 . 4 . . . . 1 . 2 . . . . 1 . . . . . . 3 . 1 Reinforcement 28 | . 1 . 2 2 1 . 5 . . . 3 . . . . 1 . 4 . . . . 4 . 2 . . . . 3 . . Assault 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison 11 | . . . . 5 3 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Distress Signals 29 | . 1 . . 4 4 . 4 . . . 2 . . . . . . 5 . . . . 4 . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 586 | . 9 . 12 37 64 22 52 16 4 16 60 5 10 . 9 6 22 55 12 1 . . 51 . 21 5 2 2 20 25 27 21 Peak Tracking Total 12 | . 2 . 4 3 7 9 6 5 1 4 4 4 3 . 4 3 10 10 4 1 . . 12 . 5 3 3 2 7 8 7 10 Tactical Retreats 27 | . . . . 1 1 2 2 . . 2 3 . 1 . . . . 3 . . . . 4 . 1 . . . 1 . 4 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Traps Triggered 37 | . . . . 1 . 8 . 2 2 2 7 . . . . . 3 3 . . . . 4 . . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 82 | . . . . 6 22 . 38 . 2 . 14 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 21 | . . . . 7 . . 10 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . Triggered 7 | . . . . . . . 1 4 . . 1 . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Machines Disabled 56 | . . . . 6 3 3 4 2 1 4 6 . 2 . . . 2 9 . . . . 6 . 1 . . . 4 1 2 . Max in Single Turn 4 | . . . . 1 1 1 1 1 . 1 1 . 1 . . . 1 4 . . . . 1 . . . . . 1 1 1 . Garrison Access 5 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . Garrison Relay 11 | . . . . . . 3 . 2 . 2 . . . . . . 1 . . . . . . . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Machines Accessed 113 | . 6 1 3 11 10 . 14 . 6 . 20 . 2 3 . 3 . 8 1 1 . . 7 . 6 1 . 2 . 5 . 3 Terminals 57 | . 5 1 3 7 6 . 9 . 2 . 7 . 1 . . 1 . 2 1 1 . . 4 . 1 1 . . . 2 . 3 Fabricators 8 | . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . Repair Stations 12 | . . . . 2 1 . 1 . . . 3 . . . . . . 2 . . . . . . 2 . . 1 . . . . Recycling Units 16 | . 1 . . 1 2 . 1 . 2 . 4 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 12 | . . . . 1 1 . 1 . 1 . 3 . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . Total Hacks 319 | . 20 2 12 29 34 . 44 . 14 . 50 . 4 22 . 8 . 23 1 1 . . 15 . 13 1 . 10 . 11 . 5 Successful 166 | . 9 1 4 14 18 . 21 . 10 . 26 . 4 22 . 3 . 9 1 1 . . 7 . 4 1 . 7 . 4 . . Failed 152 | . 11 1 8 15 15 . 23 . 4 . 24 . . . . 5 . 14 . . . . 8 . 9 . . 3 . 7 . 5 Catastrophic 24 | . . . 2 . 1 . 3 . 1 . 4 . . . . . . 5 . . . . 2 . 2 . . . . 3 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 10 2 12 11 23 . 23 . 7 . 13 . . . . 3 . 6 . . . . 8 . 2 . . 2 . 3 . 2 Terminals 154 | . 16 2 12 15 21 . 28 . 4 . 19 . 3 . . 4 . 7 1 1 . . 9 . 2 1 . . . 4 . 5 Fabricators 23 | . . . . . . . . . 3 . 7 . . . . . . 4 . . . . 2 . 4 . . . . 3 . . Repair Stations 36 | . . . . 8 2 . 3 . . . 7 . . . . . . 8 . . . . . . 2 . . 6 . . . . Recycling Units 39 | . 4 . . 3 6 . 4 . 3 . 8 . . . . 2 . 2 . . . . 4 . 3 . . . . . . . Scanalyzers 13 | . . . . . . . 7 . . . 3 . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 31 | . . . . 3 5 . 2 . 4 . 6 . . . . 2 . 2 . . . . . . 2 . . 4 . 1 . . Terminal Hacks 70 | . 7 1 4 6 8 . 6 . 1 . 5 . 4 22 . . . . 1 1 . . 3 . . 1 . . . . . . Record 12 | . . . . . . . . . . . . . 3 6 . . . . 1 1 . . . . . 1 . . . . . . Part Schematic 9 | . 1 . . . . . . . . . . . . 7 . . . . . . . . 1 . . . . . . . . . Robot Schematic 7 | . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . 2 1 4 . 3 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . 3 . . . . . . . . . . . 2 . 1 . . . . . . . Load Schematic 5 | . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . Build 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 24 | . . . . 5 2 . 2 . . . 6 . . . . . . 5 . . . . . . . . . 4 . . . . Scan Component 13 | . . . . 3 1 . 1 . . . 3 . . . . . . 3 . . . . . . . . . 2 . . . . Repair 11 | . . . . 2 1 . 1 . . . 3 . . . . . . 2 . . . . . . . . . 2 . . . . Recycling Unit Hacks 13 | . . . . 1 2 . 1 . 2 . 4 . . . . . . 1 . . . . 1 . 1 . . . . . . . Process 5 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 11 | . . . . . . . 7 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Insert Component 5 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Analyze 6 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 15 | . . . . . 1 . 1 . 2 . 3 . . . . 1 . 2 . . . . . . 2 . . 2 . 1 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Seal Access 5 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . Coupler Status 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Unauthorized Hacks 25 | . 2 . . 2 5 . 4 . 3 . 3 . . . . 2 . 1 . . . . 1 . . . . 1 . 1 . . Terminals 11 | . 1 . . 1 1 . 3 . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . . 1 1 . 3 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 6 1 3 8 10 . 14 . 4 . 19 . . . . 3 . 6 . . . . 5 . 6 . . 2 . 5 . 3 Full Trace Events 17 | . 1 . 1 3 1 . 1 . . . 3 . . . . . . 2 . . . . . . 1 . . 1 . 2 . 1 Feedback Events 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Corruption 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . 3 . . . . . . 7 . . . . . . . . 1 . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 228 | . . . . . . . . . . . 126 . . . . . . . . . . . 102 . . . . . . . . . Time 135 | . . . . . . . . . . . 84 . . . . . . . . . . . 51 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . . 2 1 . 1 . . . 3 . . . . . . 2 . . . . . . . . . 2 . . . . Time 418 | . . . . 70 13 . 16 . . . 114 . . . . . . 152 . . . . . . . . . 53 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 547 | . . . . . . . . . . . 151 . . . . . . 343 . . . . . . 53 . . . . . . . Retrieved Matter 151 | . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . . . . 1 11 . 10 . 2 . . . . . . . . . . . . . 7 . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 57 | . . . . . . . 6 . 4 4 14 . . . 1 . . 10 2 . . . 2 . . . . . 4 4 5 1 Non-combat 19 | . . . . . . . 3 . 4 . 1 . . . . . . 5 1 . . . . . . . . . 2 3 . . Combat 38 | . . . . . . . 3 . . 4 13 . . . 1 . . 5 1 . . . 2 . . . . . 2 1 5 1 Autoassimilated 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 62 | . . . . . . . 6 . 5 4 16 2 . . 1 . . 11 2 . . . 2 . . . . . 4 5 4 . parse_system 8 | . . . . . . . 1 . 2 . 2 2 . . 1 . . . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . ignore_parts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . redirect_shields 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . amplify_resonance 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . reboot_system 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 15 | . . . . . . . 2 . . 2 6 . . . . . . 2 . . . . . . . . . . 1 . 2 . formatsys_low 4 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . formatsys_high 19 | . . . . . . . . . . 1 7 . . . . . . 4 1 . . . 2 . . . . . 3 . 1 . Relay Couplers Released 54 | . . . . . . 15 . 9 . 6 . . . . . . 4 3 . . . . . . . . . 4 8 . 5 . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 46 | . . . . . . 11 . 9 . 6 . . . . . . 4 3 . . . . . . . . . . 8 . 5 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 29 | . . . . . . . 2 1 . 3 5 . . . . . 1 6 . . . . 2 1 . . . . 2 1 5 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Total Allies 85 | . 1 . . 10 1 1 2 . 5 3 13 . . . 1 3 . 8 2 . . . 5 20 . . . . 4 1 4 1 Largest Group 20 | . 1 1 1 11 7 2 2 . 5 5 3 1 1 1 2 3 3 3 4 3 3 3 6 20 19 7 7 5 2 2 2 1 Highest-Rated Group 775 | . 10 10 10 98 66 39 45 . 135 112 108 82 82 82 177 177 87 139 124 90 90 90 184 775 729 270 270 191 80 91 112 64 Highest-Rated Ally 110 | . 10 10 10 16 16 38 29 . 32 32 82 82 82 82 95 95 29 110 40 40 40 40 49 50 50 50 50 46 65 65 56 64 Total Orders 80 | . 2 . 2 11 4 . . . 2 4 7 6 6 2 2 . . 4 13 2 2 . 4 . . . . . 3 4 . . STAY 38 | . 1 . 1 6 2 . . . 1 3 4 3 3 1 1 . . 1 4 1 1 . 2 . . . . . 1 2 . . FOLLOW 35 | . 1 . 1 5 2 . . . 1 1 3 3 3 1 1 . . 1 6 1 1 . 1 . . . . . 1 2 . . AID 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 530 | . . . . 70 47 18 6 . 13 12 53 . 1 . 15 10 23 38 21 . . . 53 . 98 17 3 3 7 . 15 7 Total Damage 11068 | . . . . 639 432 472 51 . 172 248 755 . 61 . 611 494 356 788 293 . . . 739 . 3101 527 165 77 189 . 647 251 Kills 98 | . . . . 11 5 6 1 . 4 1 9 . . . 7 3 1 10 4 . . . 3 . 24 4 1 . . . 2 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Robot Analysis Total 6 | . 2 . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . . . . 2 1 . 1 . . . 3 2 . 1 . . . 1 1 . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Turns Passed 34090 | 81 613 396 441 2640 1961 1809 2711 921 875 730 3936 1280 1474 122 688 634 808 1793 1293 1031 1096 262 1065 274 956 628 57 341 950 1385 557 282 Spaces Moved 17552 | 45 293 243 215 1006 986 879 1085 391 614 431 2093 837 947 77 434 355 317 837 777 754 238 208 586 197 542 375 32 174 453 639 239 253 Core 308 | 3 . . . . . . . . . . . . . . . . . . . . 39 . 37 91 . . . . . . 21 117 Treads 5712 | 42 293 243 215 1006 986 543 . 8 . . 3 . . . . . 1 17 . . . . 1 106 542 375 32 174 453 639 19 14 Legs 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 . Wheels 11211 | . . . . . . 336 1085 383 614 431 2090 837 947 77 434 355 316 820 777 754 199 208 548 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 122 Fastest Speed 27 | 50 160 160 160 160 160 135 150 120 120 120 105 145 145 160 130 130 160 160 140 123 123 123 50 50 160 160 160 160 160 145 27 30 Average Speed 153 | 152 160 160 160 198 161 160 157 167 120 120 142 145 147 160 144 146 173 162 142 130 455 123 118 109 160 160 160 160 160 150 113 83 Slowest Speed 2150 | 160 160 160 160 260 165 370 165 360 135 120 365 145 160 160 160 160 470 470 160 140 2150 123 360 160 160 160 160 160 160 245 250 150 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 63 54 30 94 66 59 82 49 20 57 47 93 91 72 58 8 51 27 94 96 12 42 20 85 14 63 8 6 61 23 37 10 Regions Visited 32 Branch Regions 12 Pre-discovered Areas 7 | . 1 . . 1 . . . . . . . . . 1 . . . . 2 1 . . . . . . 1 . . . . . Known Exits Taken 13 | . . . 1 . 1 . 1 . 1 . 1 1 . . 1 1 . 1 1 1 . . . . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 . . . . . . . . 1 1 . . . . . . 1 1 . . 1 1 1 . . . . . Scrap Searched 34 | . . . . . . . . . . . . 3 11 . 2 . . . 4 12 . 1 . . . 1 . . . . . . Spaces Dug 64 | . . . 1 2 1 1 6 . . . 17 1 4 . . 2 15 . . 5 . . 1 . . . . . . 8 . . Terrain Destroyed 420 | . . . 3 5 34 14 37 10 2 . 50 16 22 . 4 3 61 87 13 6 . . 35 . . . . . . 14 2 2 Melee 14 | . . . . . 1 . 1 . . . 3 . 4 . . . . . . 5 . . . . . . . . . . . . Projectile 170 | . . . 3 5 5 . 27 . 2 . 47 8 1 . 4 3 9 16 13 1 . . 8 . . . . . . 14 2 2 AOE 236 | . . . . . 28 14 9 10 . . . 8 17 . . . 52 71 . . . . 27 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Gar Res Gar Res Total 22854 | 54 384 251 261 1468 1254 1184 1908 596 732 594 2753 879 997 76 475 463 505 1127 891 791 251 214 874 254 624 398 38 237 614 942 465 300 Wait 3018 | . 44 3 7 283 135 206 627 117 77 94 319 18 24 . 15 79 109 121 52 12 12 1 162 46 50 15 7 52 64 133 113 21 Move 17513 | 44 292 242 214 1005 985 878 1084 390 613 430 2092 836 946 76 433 354 316 836 776 753 237 207 586 196 541 374 31 173 452 638 238 245 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 222 | 4 13 2 3 23 15 6 8 8 6 7 22 2 1 . 5 5 5 18 4 3 1 . 10 2 7 2 . 6 10 9 14 1 Fast Attach 150 | 6 2 . 2 6 1 2 6 1 6 1 21 . 3 . 1 7 1 11 1 2 . 2 6 5 9 . . 1 3 17 19 8 Attach 81 | . 1 . 1 3 4 . 2 2 2 3 11 . . . 1 2 2 6 2 1 . . 10 3 . . . 3 7 4 9 2 Detach 34 | . 1 . . 2 . . 1 2 . 1 6 . . . . . 2 7 . . . 1 2 . . . . 1 5 2 1 . Swap 251 | . 1 . 4 16 21 6 28 8 6 5 37 7 5 . 2 1 7 27 15 7 . 1 16 . 4 2 . . 8 13 4 . Drop 216 | . 3 2 4 22 14 4 16 7 8 3 30 2 5 . 6 9 4 13 4 5 1 2 13 . 7 1 . 1 7 14 5 4 Fire 1055 | . 27 . 25 94 51 62 90 45 6 34 162 12 8 . 11 6 43 79 35 2 . . 42 . 4 4 . . 53 107 39 14 Melee 52 | . . . . . 1 . 7 . 6 . 17 2 5 . 1 . . 2 1 6 . . 1 . 2 . . . . 1 . . Ram 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . 1 1 8 5 1 . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Escape Stasis 124 | . . . . . . 19 . 12 . 16 18 . . . . . 16 3 . . . . 16 . . . . . 1 . 23 . Rewire 20 | . . 1 . . . . . . . . 4 . . . . . . 4 1 . . . 4 2 . . . . 2 1 . 1 Trap 89 | . . . . 6 22 . 38 4 2 . 14 . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 3) 610 | -10/Materials | Discovered new exit (range 12) 695 | -10/Materials | Entered Mines 695 | -10/Mines | Accompanied by 1 ally 769 | -10/Mines | Met a Derelict bent on vengeance 902 | -10/Mines | Learned Materials stockpile data 1026 | -10/Mines | Discovered new exit (range 6) 1042 | -10/Mines | Met a Derelict testing a Signal Generator 1050 | -10/Mines | Found Signal Generator 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Accompanied by 1 ally 1091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Identified exit to Storage 1532 | -9/Materials | Entered Storage 1532 | -9/Storage | Accompanied by 1 ally 1582 | -9/Storage | Learned location of Armory (-4) 2163 | -9/Storage | Garrison activated, responded to threat 2715 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3028 | -9/Storage | Build established: Commander-Mutant 3624 | -9/Storage | Repaired Imp. Heat Sink 3658 | -9/Storage | Repaired Imp. Light Cannon 4058 | -9/Storage | Garrison activated, responded to threat 4103 | -9/Storage | Discovered new exit (range 8) 4172 | -9/Storage | Entered Materials 4172 | -8/Materials | Accompanied by 7 allies 4172 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -8/Materials | Central database locked down 4544 | -8/Materials | Garrison activated, responded to threat 4597 | -8/Materials | Discovered new exit (range 16) 4858 | -8/Materials | Build established: Mutant 4988 | -8/Materials | Discovered new exit (range 4) 5157 | -8/Materials | Identified exit to Garrison 5699 | -8/Materials | Repaired Lgt. Treads 5903 | -8/Materials | Discovered new exit (range 15) 6133 | -8/Materials | Entered Garrison 6133 | -8/Garrison | Accompanied by 1 ally 6267 | -8/Garrison | Triggered checkpoint 6324 | -8/Garrison | Destroyed 8 combat bots 6364 | -8/Garrison | Discovered new exit (range 13) 6397 | -8/Garrison | Installed Relay Interface Framework 6541 | -8/Garrison | Triggered checkpoint 6631 | -8/Garrison | Garrison Relay disabled 6824 | -8/Garrison | Triggered checkpoint 6844 | -8/Garrison | Garrison Relay disabled 6917 | -8/Garrison | Triggered checkpoint 7039 | -8/Garrison | Discovered new exit (range 13) 7124 | -8/Garrison | Triggered checkpoint 7267 | -8/Garrison | Garrison Relay disabled 7942 | -8/Garrison | Entered Materials 7943 | -8/Materials | Build established: Bothacker-Mutant 8750 | -8/Materials | Discovered new exit (range 16) 9021 | -8/Materials | Repaired Arm. Wheel 9235 | -8/Materials | Discovered new exit (range 15) 10312 | -8/Materials | Discovered new exit (range 16) 10630 | -8/Materials | Identified exit to Garrison 10653 | -8/Materials | Entered Garrison 10732 | -8/Garrison | Triggered checkpoint 10744 | -8/Garrison | Triggered checkpoint 10946 | -8/Garrison | Discovered new exit (range 10) 10974 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 11026 | -8/Garrison | Triggered checkpoint 11067 | -8/Garrison | Garrison Relay disabled 11267 | -8/Garrison | Triggered checkpoint 11301 | -8/Garrison | Garrison Relay disabled 11574 | -8/Garrison | Entered Factory 11574 | -7/Factory | Evolved 2 slots: Utility x2 11751 | -7/Factory | Discovered new exit (range 8) 11881 | -7/Factory | Allied Derelicts emerged from ambush trap array 11896 | -7/Factory | Identified exit to Garrison 11912 | -7/Factory | Garrison activated, responded to threat 11926 | -7/Factory | Fabricated O-16 Technician (x1) 12065 | -7/Factory | Discovered new exit (range 8) 12449 | -7/Factory | Entered Garrison 12449 | -7/Garrison | Accompanied by 3 allies 12494 | -7/Garrison | Triggered checkpoint 12524 | -7/Garrison | Triggered checkpoint 12665 | -7/Garrison | Discovered new exit (range 13) 12689 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 12735 | -7/Garrison | Triggered checkpoint 12792 | -7/Garrison | Garrison Relay disabled 12904 | -7/Garrison | Triggered checkpoint 13018 | -7/Garrison | Garrison Relay disabled 13179 | -7/Garrison | Entered Factory 13179 | -7/Factory | Accompanied by 1 ally 13291 | -7/Factory | Fabricated Med. Reactive Plating (x1) 13686 | -7/Factory | Lost 5 parts (3n2u) 13933 | -7/Factory | Identified exit to Lower Caves 14018 | -7/Factory | Repaired Hvy. Ion Engine? 14019 | -7/Factory | Repaired Arm. Treads 14296 | -7/Factory | Found Powered Armor 14532 | -7/Factory | Discovered new exit (range 7) 15326 | -7/Factory | Garrison activated, responded to threat 15651 | -7/Factory | Repaired Gauss Cannon? 16704 | -7/Factory | Discovered new exit (range 20) 17115 | -7/Factory | Entered Lower Caves 17115 | -7/Lower Caves | Accompanied by 1 ally 17116 | -7/Lower Caves | Encountered a Warlord checkpoint 17209 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17725 | -7/Lower Caves | Learned location of 1 exit from Factory 17764 | -7/Lower Caves | Spotted B-75 Beast 17845 | -7/Lower Caves | Identified exit to Lower Caves 18395 | -7/Lower Caves | Entered another Lower Caves area 18395 | -7/Lower Caves | Accompanied by 1 ally 18410 | -7/Lower Caves | Discovered new exit (range 7) 18562 | -7/Lower Caves | Attracted the attention of an 0b10 base 18595 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 18595 | -7/Lower Caves | Learned Extension emergency access door positions 18595 | -7/Lower Caves | Learned Factory security intel 18764 | -7/Lower Caves | Spotted B-75 Beast 18968 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19010 | -7/Lower Caves | Encountered a Warlord checkpoint 19653 | -7/Lower Caves | Discovered new exit (range 7) 19869 | -7/Lower Caves | Entered Data Miner 19869 | -7/Data Miner | Accompanied by 1 ally 19869 | -7/Data Miner | Discovered new exit (range 6) 19893 | -7/Data Miner | Met Data Miner 19930 | -7/Data Miner | Learned location of Section 7 (-2) 19930 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19953 | -7/Data Miner | Received God Mode back door access code from Data Miner 19991 | -7/Data Miner | Entered Proximity Caves 19991 | -6/Proximity Caves | Accompanied by 1 ally 19992 | -6/Proximity Caves | Identified exit to Factory 20041 | -6/Proximity Caves | Core integrity fell below 50% 20145 | -6/Proximity Caves | Escorted by Enhanced Grunt 20318 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 20457 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20679 | -6/Proximity Caves | Entered Factory 20679 | -6/Factory | Accompanied by 2 allies 20679 | -6/Factory | Evolved 2 slots: Utility x2 20680 | -6/Factory | Identified exit to Lower Caves 21285 | -6/Factory | Identified exit to Garrison 21313 | -6/Factory | Entered Garrison 21313 | -6/Garrison | Accompanied by 3 allies 21382 | -6/Garrison | Spotted B-75 Beast 21428 | -6/Garrison | Destroyed B-75 Beast 21449 | -6/Garrison | Destroyed 10 combat bots 21528 | -6/Garrison | Triggered checkpoint 21593 | -6/Garrison | Discovered new exit (range 9) 21710 | -6/Garrison | Triggered checkpoint 21831 | -6/Garrison | Discovered new exit (range 10) 21859 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 21937 | -6/Garrison | Triggered checkpoint 22049 | -6/Garrison | Garrison Relay disabled 22121 | -6/Garrison | Entered Factory 22253 | -6/Factory | Incoming investigation squad redirected 22624 | -6/Factory | Incoming investigation squad redirected 22919 | -6/Factory | Cargo convoy interrupted 22982 | -6/Factory | Lost 4 parts (1p1n1u1w) 22985 | -6/Factory | Found Prototype Device 22985 | -6/Factory | Identified Adv. Kinecellerator 23171 | -6/Factory | First assault squad dispatched 23190 | -6/Factory | Incoming assault squad redirected 23276 | -6/Factory | Repaired Arm. Huge Wheel 23316 | -6/Factory | Spotted B-75 Beast 23322 | -6/Factory | Build established: Botlord-Mutant 23341 | -6/Factory | Destroyed B-75 Beast 23391 | -6/Factory | Repaired Cld. Antimatter Reactor? 23587 | -6/Factory | Discovered new exit (range 8) 23686 | -6/Factory | Build established: Bothacker-Mutant 23858 | -6/Factory | Discovered exit to Lower Caves (range 6) 23892 | -6/Factory | Incoming assault squad redirected 23914 | -6/Factory | Entered Lower Caves 23914 | -6/Lower Caves | Accompanied by 3 allies 23915 | -6/Lower Caves | Encountered a Warlord checkpoint 23915 | -6/Lower Caves | Identified exit to Lower Caves 23976 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24885 | -6/Lower Caves | Learned Factory emergency access door positions 25207 | -6/Lower Caves | Entered another Lower Caves area 25207 | -6/Lower Caves | Accompanied by 3 allies 25270 | -6/Lower Caves | Discovered new exit (range 12) 25689 | -6/Lower Caves | Identified exit to Zion 25918 | -6/Lower Caves | Learned location of Zion (-6) 26017 | -6/Lower Caves | Encountered a Warlord checkpoint 26238 | -6/Lower Caves | Entered Zion 26238 | -6/Zion | Accompanied by 3 allies 26315 | -6/Zion | Discovered new exit (range 22) 26328 | -6/Zion | Found CR-A16's Pointy Stick 27334 | -6/Zion | Entered Proximity Caves 27334 | -5/Proximity Caves | Accompanied by 3 allies 27454 | -5/Proximity Caves | Learned Factory terminal intel 27572 | -5/Proximity Caves | Discovered new exit (range 8) 27596 | -5/Proximity Caves | Entered Factory 27596 | -5/Factory | Accompanied by 3 allies 27596 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 27597 | -5/Factory | Identified exit to Extension 27599 | -5/Factory | Loaded intel: 20 terminal locations 27657 | -5/Factory | Allied Derelicts emerged from ambush trap array 27894 | -5/Factory | Build established: Bothacker-Tank 28035 | -5/Factory | Fabricated Huge Storage Unit? 28169 | -5/Factory | Destroyed 7 combat bots 28542 | -5/Factory | Cargo convoy interrupted 28586 | -5/Factory | System corruption reached 10% 28638 | -5/Factory | Released all parts (11) 28645 | -5/Factory | Core integrity fell below 50% 28653 | -5/Factory | Core integrity fell below 20% 28661 | -5/Factory | Sucked down chute 28661 | -5/Factory | Entered Waste 28662 | -5/Waste | Joined by Warlord forces that had cleared the area 28664 | -5/Waste | Lost 10 parts (3n5u2w) 28836 | -5/Waste | Discovered new exit (range 13) 28918 | -5/Waste | Found Damper Plating 28935 | -5/Waste | Entered Factory 28935 | -5/Factory | Accompanied by 19 allies 29096 | -5/Factory | Build established: Scavenger-Mutant 29257 | -5/Factory | Garrison activated, responded to threat 29362 | -5/Factory | Discovered new exit (range 16) 29432 | -5/Factory | Discovered new exit (range 16) 29891 | -5/Factory | Entered Upper Caves 29891 | -5/Upper Caves | Accompanied by 9 allies 30335 | -5/Upper Caves | Discovered new exit (range 16) 30519 | -5/Upper Caves | Entered another Upper Caves area 30519 | -5/Upper Caves | Accompanied by 7 allies 30534 | -5/Upper Caves | Discovered new exit (range 13) 30556 | -5/Upper Caves | Learned location of Warlord (-4) 30576 | -5/Upper Caves | Entered Factory 30576 | -4/Factory | Accompanied by 5 allies 30576 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 30577 | -4/Factory | Identified exit to Armory 30597 | -4/Factory | Build established: Scavenger-Tank 30840 | -4/Factory | Repaired Hvy. Treads 30866 | -4/Factory | Repaired Hvy. Flak Cannon 30914 | -4/Factory | Identified exit to Garrison 30917 | -4/Factory | Entered Garrison 30917 | -4/Garrison | Accompanied by 2 allies 31038 | -4/Garrison | Triggered checkpoint 31054 | -4/Garrison | Triggered checkpoint 31235 | -4/Garrison | Discovered new exit (range 10) 31411 | -4/Garrison | Discovered new exit (range 10) 31434 | -4/Garrison | Expanded RIF knowledge: Robot Detection 31470 | -4/Garrison | Triggered checkpoint 31535 | -4/Garrison | Garrison Relay disabled 31678 | -4/Garrison | Triggered checkpoint 31719 | -4/Garrison | Garrison Relay disabled 31867 | -4/Garrison | Entered Research 31867 | -3/Research | Accompanied by 1 ally 31867 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32018 | -3/Research | Build established: Botlord-Mutant 32042 | -3/Research | Incoming investigation squad redirected 32348 | -3/Research | Lost 3 parts (3u) 32468 | -3/Research | P-80 Master assimilated allied Archangel 7b 32941 | -3/Research | Spotted B-86 Titan 33082 | -3/Research | System corruption reached 10% 33233 | -3/Research | Identified exit to Garrison 33237 | -3/Research | Spotted B-86 Titan 33252 | -3/Research | Entered Garrison 33265 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 33271 | -3/Garrison | Lost 10 parts (2p3n3u2w) 33302 | -3/Garrison | Triggered checkpoint 33319 | -3/Garrison | Triggered checkpoint 33358 | -3/Garrison | Lost 3 parts (1p1n1w) 33433 | -3/Garrison | Triggered checkpoint 33469 | -3/Garrison | Garrison Relay disabled 33478 | -3/Garrison | Lost 3 parts (2u1w) 33543 | -3/Garrison | Triggered checkpoint 33562 | -3/Garrison | Triggered checkpoint 33583 | -3/Garrison | Spotted B-86 Titan 33621 | -3/Garrison | Lost 10 parts (1p1n5u3w) 33765 | -3/Garrison | Core integrity fell below 50% 33798 | -3/Garrison | Lost 6 parts (1p3n1u1w) 33806 | -3/Garrison | Discovered new exit (range 13) 33809 | -3/Garrison | Entered Research 33915 | -3/Research | Incoming investigation squad redirected 33936 | -3/Research | Lost 3 parts (1n2u) 34085 | -3/Research | Spotted B-86 Titan 34088 | -3/Research | Core integrity fell below 20% 34091 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 34009_ U-05 Engineer builds a Door. 34010_ R-10 Processor collects Coil Gun. 34028_ System corrupted: Substantial component data lost. 34044_ 9YXGP LDRJ7PXFFNR9TWO9BX 34045_ K-01 Serf cleans the Terminal. 34059_ ALERT: Rogue bot located, Programmers report to Research Zone 1J. 34060_ K-01 Serf cleans the Terminal. 34063_ GZAVQ |V4Z2OHC,OB,J| 34063_ K-01 Serf cleans the Terminal. 34079_ BD,YPJBGPK2X2 ZTB7YOXF 34086_ Imp. Targeting Computer destroyed. 34087_ Knocked back. 34087_ Penetrated by Slug. 34087_ Adv. Heavy Treads destroyed. 34089_ Imp. Core Shielding destroyed. 34091_ Knocked back. 34091_ Penetrated by Slug. 34091_ Critical hit (Destroy). 34091_ Myomer Leg destroyed. 34091_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????s?????????????????????????????????????????? | | ???????s?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#??###???????????????????????????? | | ???????????? ??? """ ???????????????????????????? | | ???????????? ""F"" ??????????????????????????? | | ???????????? sss "" "" ??????????????????????????? | | ???????????!] s ?????????????????????????? | | ???????????! k ?????????????????????????? | | ??????????!] ! g ????????????????????????? | | ?????????? g #########???????????????? | | ?????????? g @ ;##??????####????? | | ?????????? g % # #???? | | ?????????? BB % # ???? #???? | | ??????????? BB # """? #???? | | ???????????####### ######## # """" #???? | | ?????????????????# ????????# # """" #???? | | ?????????????????#########?# # """" #???? | | ?????????????????# ?# # #???? | | ?????????????????# # # ! #???? | | ?????????????????# # + #???? | | ?????????????????# + # ?##### | | ?????????????????# # # ???# | | ?????????????????# "" "" # #?? ?????# | | ?????????????????# ""S"" ?# #####+##?????# | | ??????????????????? ?""" ?# ^ #?????? | | ?????????????????????####??# #?????? | | ???????????????????????????# #??????? | | ???????????????????????????# "" #??????? | | ???????????????????????????# "" ! ##???????? | | ???????????????????????????# ^ "T * #????????? | | ???????????????????????????# "" ###########+ | | ???????????????????????????# "" % | | ???????????????????????????# %% | | ???????????????????????????# | | ???????????????????????????+ % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 3500 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 120 Relay Coupler Value 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Siege Treads | -5/Factory | Hacked Helical Railgun | -3/Research | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ O-16 Technician | x1 | -7/Factory Med. Reactive Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMappingTerrabomb Manual? 0 Play Time 03:32:21 Cumulative 917.0 hours Start 2021.08.25 @ 02:37:48 End 2021.08.27 @ 01:15:06 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 635 Rogue 631 Adventurer 4 Explorer 0 Win Type - Total 98 Types 76/9/4/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9f2d303-b79d-4bc0-9314-e9684f5ab760