Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 20:55:24 Player: Golinth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1094) 1094 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3634 Bonus ------- None Cogmind --------- Core Integrity 530/700 Matter 83/300 Energy 140/140 System Corruption 4% Temperature Cool (9) Movement Treading (560) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Huge Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Signal Interpreter Seismic Detector Kinecellerator Hardened Light Armor Plating Hardened Light Armor Plating Particle Cannon Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Propulsion Shielding Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Improved Heat Sink Large Storage Unit Signal Interpreter Seismic Detector Kinecellerator Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Shock Rifle Particle Cannon Particle Cannon Particle Cannon Light Assault Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 59 | 8 10 14 10 17 Power 9 | 1 2 2 2 2 Engine 8 | 1 2 2 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 1 2 1 3 2 Treads 9 | 1 2 1 3 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 4 2 3 2 8 Device 4 | 2 . 1 . 1 Storage 5 | 2 1 . . 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 9 | . 1 1 2 5 Artifact . | . . . . . Weapon 22 | 2 4 8 3 5 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 8 | . 2 5 . 1 Ballistic Gun 11 | 1 2 2 3 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . 6 . 1 16 Power 3 | . 2 . . 1 Propulsion 6 | . 1 . . 5 Utility 5 | . 1 . . 4 Weapon 9 | . 2 . 1 6 Highest Loss Streak 11 | . 5 . 1 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 89 | . 89 99 99 78 Engine 8 | . 14 11 9 2 Core 1 | . . . . 4 Treads 24 | . 26 21 36 21 Device 4 | . 1 8 9 1 Storage 10 | . 14 11 9 7 Processor 3 | . . 11 5 . Protection 8 | . 4 2 3 18 Energy Gun 2 | . 1 3 4 . Energy Cannon 10 | . 8 28 8 . Ballistic Gun 13 | . 17 . 13 19 Peak Build Rating 30 | 8 11 18 25 30 Average Rating 17 | 5 8 16 22 26 On Entrance 12 | . 8 11 18 25 Naked Turns . | . . . . . Heaviest Build 119 | 17 32 42 42 119 Greatest Support 100 | 20 40 40 80 100 Greatest Overweight (x) 5 | . . 1 . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 17 | 7 13 15 15 24 Most Carried 18 | 8 15 15 15 18 Average Carried 13 | 6 11 14 12 15 Final Capacity 25 | 8 15 15 15 25 Final Carried 15 | 7 15 15 15 12 Class Distribution -------------------- 46% | Mutant 20% | Tank 14% | Skirmisher 9% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1009 | 307 155 199 95 253 Remotely 73 | 73 . . . . Salvage Created 1380 | 118 365 449 82 366 Parts 101 | 12 33 28 6 22 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 8 8 3 10 Guns 25 | . 8 5 3 9 Cannons 3 | . . 3 . . Classes Destroyed 11 | 3 5 1 1 1 Worker 3 | 2 . 1 . . Tunneler 1 | 1 . . . . Hauler 4 | . 2 2 . . Recycler 3 | 1 . 2 . . Operator 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 15 | . 5 7 2 1 Grunt 5 | . 3 . . 2 Sentry 3 | . . 1 . 2 Hunter 3 | . . . 1 2 Programmer 3 | . . . . 3 Best Kill Streak 10 | 1 5 10 3 3 Combat Bots Only 6 | . 5 6 3 3 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . 1 . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 423 | . 85 31 33 274 Missed 115 | . 27 6 9 73 Damage Taken 3345 | . 606 272 281 2186 Core 350 | . 108 26 46 170 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . . 106 Core Remaining (%) 85 | 100 56 93 91 . Volleys Fired 123 | 9 44 23 8 39 Largest 3 | 2 2 3 3 3 Hottest 204 | 70 136 204 181 143 Shots Fired 300 | 18 88 69 24 101 Gun 221 | 18 76 15 22 90 Cannon 79 | . 12 54 2 11 Launcher . | . . . . . Special . | . . . . . Kinetic 177 | 9 64 4 17 83 Thermal 100 | 9 24 54 2 11 Explosive . | . . . . . Electromagnetic 23 | . . 11 5 7 Robot Hit Streak 12 | 10 11 12 5 10 Robot Miss Streak 7 | 2 3 4 7 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 197 | 13 56 38 14 76 Core Hits 84 | 5 26 16 6 31 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Meltdown 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3018 | 180 610 767 238 1223 Guns 2028 | 180 465 126 198 1059 Cannons 945 | . 145 596 40 164 Explosions 45 | . . 45 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1614 | 83 391 14 130 996 Thermal 1161 | 97 219 641 40 164 Explosive . | . . . . . Electromagnetic 243 | . . 112 68 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 4 | . 3 1 . . Projectiles 4 | . 3 1 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . 17 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 514 | 27 300 514 75 199 Average Temperature 119 | 10 85 200 39 60 Received Heat Transfer 573 | . 156 18 . 399 Effects 7 | . . 7 . . Shutdowns 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . 1 3 . 1 Heat Transferred 2270 | 296 481 1123 74 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 332 | 20 332 214 175 210 Initial 90 | . 13 64 90 79 Average 117 | 9 187 131 133 79 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 85 | 100 53 84 100 99 Level 1 14 | . 46 15 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 . 6 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 1 . 1 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 24 15 6 18 Peak Tracking Total 9 | . 9 5 5 4 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 1 1 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 8 2 4 3 Successful 11 | . 4 2 3 2 Failed 6 | . 4 . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 2 2 3 3 Terminals 17 | . 8 2 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 2 2 2 Terminals 7 | . 1 2 2 2 Track 1 | . . . . 1 Assimilate 2 | . . 1 1 . Botnet 3 | . 1 1 1 . Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 1 | . . . . 1 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 1 Highest-Rated Group 10 | . . 10 10 10 Highest-Rated Ally 10 | . . 10 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2693 | 246 665 575 315 892 Spaces Moved 1137 | 126 318 249 160 284 Core 8 | 8 . . . . Treads 1129 | 118 318 249 160 284 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 162 Average Speed 185 | 153 160 167 161 257 Slowest Speed 560 | 160 160 240 162 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 7 38 28 13 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1478 | 163 398 360 196 361 Wait 75 | . 4 45 13 13 Move 1133 | 125 317 248 159 284 Hop . | . . . . . Pick Up 66 | 17 19 17 5 8 Fast Attach . | . . . . . Attach 32 | 7 7 4 3 11 Detach . | . . . . . Swap 27 | 1 3 10 7 6 Drop 22 | 4 4 13 1 . Fire 123 | 9 44 23 8 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 359 | -10/Materials | Lost 5 parts (2p1u2w) 526 | -10/Materials | Discovered new exit (range 11) 777 | -10/Materials | Discovered new exit (range 13) 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1462 | -9/Materials | Discovered new exit (range 16) 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Propulsion x2 1628 | -8/Materials | Discovered new exit (range 13) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Accompanied by 1 ally 1802 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -7/Factory | Lost 4 parts (3n1w) 2444 | -7/Factory | Discovered new exit (range 10) 2536 | -7/Factory | Discovered new exit (range 4) 2694 | -7/Factory | Self-destructed Last Messages --------------- 02647_ R-06 Scavenger collects Hpw. Shock Rifle. 02651_ R-06 Scavenger collects Relay Coupler [Duelist]. 02651_ Hpw. Shotgun destroyed. 02654_ R-06 Scavenger collects Imp. Heat Sink. 02654_ Arm. Treads destroyed. 02654_ Hrd. Light Armor Plating destroyed. 02657_ Mic. Nuclear Core destroyed. 02658_ R-06 Scavenger collects Relay Coupler [NC]. 02669_ Y-54 Guardian suffers critical hit (Meltdown). 02672_ Acquired 48 matter. 02675_ C-30 ARC bursts open, deploying its payload. 02675_ G-50 Soldier unfolds itself. 02675_ B-48 Gladiator unfolds itself. 02675_ G-47 Trooper unfolds itself. 02675_ M-28 Smith unfolds itself. 02685_ Shock Rifle destroyed. 02686_ Particle Cannon destroyed. 02690_ System corrupted: Component data lost. 02693_ Hpw. Shotgun destroyed. 02693_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#########????????####?###### | | ??????????????????????# @ ! #???#???? # | | ??????????????????????# ""bggg#???# """" # """ | | ??????????????????????# "G =| #???# """" # """ / | | ?????????#####????????# "" #???# """" [ # """ | | ########## ########## #???# """" # | | < + #???# " ] # """ | | ### ########## """ !#???# "" # """ | | #?#####????????# """ #???# "" # """ | | #?????########## """ ]#???# # | | ###### #?????# ## "% #########+######+### | | ?????# ####### #######+## | | ?????# | | ?????######### < | | ?????????????# | | ?????????????# ###### ### | | ?????????????# #????# #?# #### #### | | ?????????????#########????# #?# #??# #??# | | ??????????????????????????# #?# #??# #??# | | ??????????????????????????# #?# #??# #??# | | ??????????????????????????# #?# #??# #??# | | ????????????????????#######+### #??# #??# | | ????????????????????# ^ # ####+#### | | ????????????????????# """ """ # # # | | ????????????????????# """ """ # # # | | ????????????????????# """ """ # # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedChargeNanoactuators Manual? 0 Play Time 00:27:48 Cumulative 11.0 hours Start 2024.12.28 @ 20:26:03 End 2024.12.28 @ 20:55:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 13 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aa90a50-ee88-429d-9919-150ce5a26257