Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.12 @ 21:39:22 Player: Mushboom Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2344) 2344 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7069 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Filter Improved Power Shielding > --- WEAPON ----------- Improved Arc Projector Compact HERF Cannon Mini Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Advanced Heat Sink Small Storage Unit Heavy Laser Gauss Rifle Gauss Rifle Flak Gun Magnetic Acceleration Cannon [Rating: 83] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 2 | . . . 1 . . . 1 Propulsion 3 | . . 1 . 1 . 1 . Utility 2 | . . 1 . . . 1 . Weapon 3 | . . . 1 1 . . 1 Parts Attached 84 | 8 5 9 9 10 15 10 18 Power 16 | 1 1 1 2 1 5 1 4 Engine 11 | 1 1 1 2 . 2 1 3 Core 5 | . . . . 1 3 . 1 Reactor . | . . . . . . . . Propulsion 23 | 4 2 3 2 4 2 2 4 Treads 8 | 2 . 3 2 . . . 1 Leg 11 | . . . . 4 2 2 3 Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 3 1 2 4 4 1 Device 7 | . . 1 1 1 1 2 1 Storage 6 | 1 1 1 . 1 2 . . Processor . | . . . . . . . . Hackware 1 | . . 1 . . . . . Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 28 | 2 1 2 4 3 4 3 9 Energy Gun 10 | 1 . 2 3 . 1 1 2 Energy Cannon 3 | . . . 1 . . 1 1 Ballistic Gun 7 | 1 1 . . 1 1 . 3 Ballistic Cannon 8 | . . . . 2 2 1 3 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 34 | . . . . . 7 1 26 Power 7 | . . . . . 2 . 5 Propulsion 10 | . . . . . 3 . 7 Utility 6 | . . . . . 2 . 4 Weapon 11 | . . . . . . 1 10 Highest Loss Streak 19 | . . . . . 5 1 19 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 91 98 96 99 89 89 79 Engine 11 | . 14 11 16 8 . 13 9 Core 1 | . . . . 5 12 . . Treads 6 | . . 30 26 1 . . . Leg 18 | . . . . 28 27 25 21 Wheel 1 | . 25 1 . . . . . Device 10 | . . 10 9 13 6 11 10 Storage 8 | . 22 17 9 7 7 6 4 Hackware 1 | . . 4 9 1 . . . Protection 3 | . . . . . 2 6 2 Energy Gun 6 | . 6 11 22 13 1 2 4 Energy Cannon 2 | . . . 3 7 1 3 4 Ballistic Gun 3 | . 21 10 . 5 4 . 1 Ballistic Cannon 12 | . . . . 3 21 17 14 Naked Turns 3 | . . . . . . . 3 Heaviest Build 150 | 10 11 24 31 41 119 131 150 Greatest Support 94 | 40 32 66 66 65 65 94 94 Greatest Overweight (x) 39 | . . . . . 2 2 39 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 25 Average Capacity 19 | 6 8 8 10 10 23 25 24 Most Carried 12 | 5 5 8 10 10 12 12 10 Average Carried 8 | 4 4 7 7 8 9 9 6 Final Capacity 25 | 8 8 10 10 10 25 25 5 Final Carried 11 | 4 5 8 9 10 8 11 1 Class Distribution -------------------- 43% | Tank 20% | Gunner 15% | Mutant 6% | Scavenger-Skirmisher 6% | Hacker-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/DSF Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Matter Collected 1994 | 212 23 205 173 . 543 188 650 Remotely . | . . . . . . . . Salvage Created 2305 | . 23 194 339 . 606 143 1000 Parts 125 | . 3 15 15 . 28 5 59 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 46 | . . 2 6 . 13 6 19 Guns 13 | . . 2 5 . 3 . 3 Cannons 30 | . . . 1 . 10 6 13 AOE 2 | . . . . . . . 2 Classes Destroyed 12 | . 1 4 2 . 2 1 2 Worker 6 | . . . 2 . . . 4 Builder 3 | . . . . . . . 3 Recycler 1 | . . 1 . . . . . Operator 1 | . . 1 . . . . . Watcher 4 | . 1 . 1 . . . 2 Swarmer 12 | . . . . . 2 4 6 Grunt 14 | . . 1 2 . 2 . 9 Brawler 3 | . . . 1 . 1 . 1 Sentry 7 | . . 1 3 . 1 1 1 Specialist 7 | . . . . . 7 . . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | . 1 2 6 . 5 4 10 Combat Bots Only 5 | . . 1 4 . 5 4 5 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Damage Taken 6225 | . . 62 576 . 1645 292 3650 Core 1612 | . . 8 258 . 322 16 1008 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 103 | . . . . . . 47 56 Core Remaining (%) 83 | 100 100 98 53 . 54 98 . Volleys Fired 106 | . 7 9 18 . 23 12 37 Largest 5 | . 2 2 3 . 4 4 5 Hottest 317 | . 40 112 189 . 220 238 317 Shots Fired 336 | . 14 18 46 . 88 39 131 Gun 130 | . 14 18 42 . 19 3 34 Cannon 206 | . . . 4 . 69 36 97 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 213 | . 14 8 . . 78 28 85 Thermal 75 | . . 10 46 . 10 . 9 Explosive . | . . . . . . . . Electromagnetic 48 | . . . . . . 11 37 Robot Hit Streak 19 | . 5 9 10 . 19 6 8 Robot Miss Streak 5 | . 4 1 3 . 1 5 4 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 209 | . 8 13 36 . 59 20 73 Core Hits 120 | . 2 6 27 . 24 7 54 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 17 | . . . 2 . 6 3 6 Burn 4 | . . . 2 . 2 . . Destroy 1 | . . . . . 1 . . Blast 10 | . . . . . 3 2 5 Corrupt 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5377 | . 43 170 585 . 1429 516 2634 Guns 1639 | . 43 156 544 . 319 . 577 Cannons 3556 | . . . 41 . 1110 516 1889 Explosions 168 | . . . . . . . 168 Melee . | . . . . . . . . Ramming 14 | . . 14 . . . . . Kinetic 3339 | . 43 54 . . 1274 398 1570 Thermal 1117 | . . 102 585 . 155 . 275 Explosive . | . . . . . . . . Electromagnetic 907 | . . . . . . 118 789 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 . . . . Average Corruption 1 | . . . 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 37 | . . . . . . 1 36 Projectiles 37 | . . . . . . 1 36 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 31 | . . . . . 11 2 18 Impact . | . . . . . . . . Kinetic 28 | . . . . . 11 2 15 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 35 | . . . . . . . 35 Shots 1 | . . . . . . . 1 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 963 | . . 96 963 . 432 361 823 Average Temperature 262 | . . 34 353 . 199 165 286 Received Heat Transfer 909 | . . 39 198 . 60 18 594 Effects 98 | . . . 42 . 4 2 50 Shutdowns 25 | . . . 11 . 2 1 11 Energy Bleed 13 | . . . 6 . 1 1 5 Interference 15 | . . . 5 . 1 . 9 Matter Decay 5 | . . . 3 . . . 2 Short Circuit 5 | . . . 3 . . . 2 Damage (minor) 8 | . . . 2 . . . 6 Damage (major) 23 | . . . 9 . . . 14 Damage (core) 4 | . . . 3 . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . 1 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 6 . . . . Heat Transferred 2476 | . . 259 1377 . 481 . 359 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Peak Influence 370 | . 19 67 231 89 294 191 370 Initial 131 | . . 6 9 89 15 131 4 Average 85 | . 3 28 120 42 154 64 173 Maximum Alert Level 1 | . . . 1 . 1 . 1 Low Security (%) 91 | 100 100 100 85 100 69 100 71 Level 1 8 | . . . 14 . 30 . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 8 | . . . 2 . 2 2 2 Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . . . 2 . 2 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 1 3 10 . 15 8 37 Peak Tracking Total 9 | . 1 2 4 . 4 4 9 Tactical Retreats 4 | . . . . . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Traps Triggered 6 | . 1 . 2 . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Machines Disabled 6 | . . . . . 1 1 4 Max in Single Turn 2 | . . . . . 1 1 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Machines Accessed 16 | . 1 7 1 3 . 4 . Terminals 10 | . 1 5 1 2 . 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . 1 . . . 1 . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 3 16 1 4 . 5 . Successful 21 | . 3 11 1 4 . 2 . Failed 8 | . . 5 . . . 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 3 11 1 3 . 1 . Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . . 1 . . . 1 . Recycling Units 4 | . . 4 . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 3 6 1 3 . . . Record 3 | . . 3 . . . . . Robot Analysis 1 | . . 1 . . . . . Open DSF 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Registered Prototypes 2 | . 1 . 1 . . . . Zone Layout 3 | . 1 1 . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 6 1 1 . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 122 | . . . . . . 122 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Turns Passed 3513 | 55 159 487 271 209 347 1420 565 Spaces Moved 1666 | 44 128 312 128 146 115 626 167 Core 21 | 15 . . . . . . 6 Treads 417 | 5 . 279 128 5 . . . Legs 1043 | . . . . 141 115 626 161 Wheels 185 | 24 128 33 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 145 125 125 192 50 Average Speed 173 | 89 100 140 147 126 189 207 238 Slowest Speed 2000 | 160 100 145 155 155 265 263 2000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 29 23 17 3 69 17 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . . . . . 4 20 Melee . | . . . . . . . . Projectile 21 | . . . . . . 4 17 AOE 3 | . . . . . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Total 2051 | 56 148 343 173 170 189 724 248 Wait 84 | . . . 2 . 14 53 15 Move 1659 | 43 127 311 127 145 114 625 167 Hop . | . . . . . . . . Pick Up 75 | 5 7 9 10 9 12 16 7 Fast Attach 7 | 5 . . . . 2 . . Attach 41 | 1 4 2 5 3 6 6 14 Detach . | . . . . . . . . Swap 36 | 2 1 7 4 7 7 4 4 Drop 42 | . 2 4 7 6 11 8 4 Fire 106 | . 7 9 18 . 23 12 37 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 4) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 682 | -9/Materials | Discovered new exit (range 10) 702 | -9/Materials | Entered another Materials area 702 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 968 | -8/Materials | Discovered new exit (range 3) 973 | -8/Materials | Entered Factory 973 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1074 | -7/Factory | Identified exit to DSF 1182 | -7/Factory | Entered DSF 1236 | -7/DSF | Additional patrols routed to DSF 1442 | -7/DSF | Sterilization system engaged 1462 | -7/DSF | Ambient heat levels rising (+10) 1477 | -7/DSF | Ambient heat levels rising (+10) 1486 | -7/DSF | Discovered new exit (range 11) 1492 | -7/DSF | Ambient heat levels rising (+10) 1507 | -7/DSF | Ambient heat levels rising (+10) 1513 | -7/DSF | Lost 5 parts (2p3n) 1522 | -7/DSF | Ambient heat levels rising (+10) 1529 | -7/DSF | Entered Factory 1529 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -6/Factory | Build established: Gunner 1978 | -6/Factory | Build established: Tank 2118 | -6/Factory | Fabricated Com. HERF Cannon (x1) 2936 | -6/Factory | Discovered new exit (range 3) 2949 | -6/Factory | Entered another Factory area 2949 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3228 | -5/Factory | Lost 3 parts (2p1u) 3336 | -5/Factory | Lost 4 parts (1p2n1u) 3449 | -5/Factory | Core integrity fell below 50% 3462 | -5/Factory | Build established: Gunner 3503 | -5/Factory | Core integrity fell below 20% 3514 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- R-10 Processor collects Carbon-fiber Leg. Rnf. Fission Core destroyed. K-01 Serf collects debris. Slug penetrates Wall. R-10 Processor collects Wheel. K-01 Serf collects debris. R-10 Processor collects Hvy. Mace. Penetrated by Slug. Gauss Rifle destroyed. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor collects Wheel. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"" ??????????? | | ???????????????????????????????????? ??#???????? | | ??????????????????????????????????? ? ##??????? | | ??????????????????????????????????? ?? #???????? | | ?????????????????????????????????? #???????? | | ?????????????????????????????????? #???????? | | ?????????????????????????????????? ? #???????? | | ????????????????????????????????? ?#???????? | | ?????????????????##########??????! % ? ????????? | | ?????????????????# !#########+####?????????? | | ?????????????????# # %% % % ### #?? | | ?????????????????# !!! # !%!% %! #?? | | ?????????????????# !!! @# ||%=%% % ##????????? | | ?????????????????# !!! ; !=!%" "= #?????????? | | ?????????????????# #h % %""" #?????????? | | ?????????????????# #uuhkR"""" #?????????? | | ?????????????????# # u """" ######????? | | ?????????????????# # """ ?? | | ?????????????????####### ##! %w "" ?? | | ???????????????????????##?#! ?? | | ??????????????????????????# %% ?? | | ???????????????????#####??# %k ?? | | ??????????????????""""" ??# %###############??? | | ????????????????? ""T"" ?# # ??????????????? | | ????????????????? ?# #?""?????????????? | | ?????? ??????? # # "??????????????? | | ?????# #???????"" """ # # ???????????????? | | ?????# #???????"" """ + + ???????????????? | | ?????# #???????"" """ # %# "??????????????? | | ?????# #?????? # %# """????????????? | | ?????# #??????#######?# #?"""????????????? | | ?????# #?############## % #?? ?????????????? | | ?????# #?# # % ##########???????? | | ?????# #?# # % # ] #???????? | | ?????# #?# """ + % + """???????????? | | ?????# #?# ! """"" # # """???????????? | | ?????# #?# """"" # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 42 Energy Capacity 540 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Just What I Needed Made in Tau Ceti IV Novice Programmer Oops Please Form A Line Power Corrupts Safety First Serviceable Loadout Tank Challenges ------------ None Game ------ Seed MakeshiftLegMultirail Manual? 0 Play Time 00:50:34 Cumulative 3.4 hours Start 2023.03.12 @ 20:49:56 End 2023.03.12 @ 21:39:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e10936d8-5548-43e3-9a2b-2704020794a5