Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 14:09:49 Player: Cheeseinator Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3059) 3059 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6677 Bonus ------- High Alert Combat Kills 145 Friendly Fire -97 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 150/150 System Corruption 31% Temperature Cool (6) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (2) ------- Particle Gun Enhanced Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Visual Processing Unit Particle Gun Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 87 | 10 8 . 14 9 26 4 16 Power 13 | 2 1 . 2 1 3 1 3 Engine 8 | 2 1 . 2 . 3 . . Core 5 | . . . . 1 . 1 3 Reactor . | . . . . . . . . Propulsion 23 | 2 3 . 10 . 7 . 1 Treads 4 | . 2 . 1 . 1 . . Leg 19 | 2 1 . 9 . 6 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 1 . . 3 7 1 3 Device 6 | . . . . 1 3 . 2 Storage 4 | 1 . . . 1 1 . 1 Processor 4 | . 1 . . 1 1 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 35 | 5 3 . 2 5 9 2 9 Energy Gun 10 | 3 . . . 1 1 . 5 Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 7 | 2 1 . . 2 1 . 1 Ballistic Cannon 4 | . 2 . 2 . . . . Launcher 10 | . . . . . 5 2 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 3 1 1 1 Corrupted Parts 1 | . . . . . 1 . . System Corruption 6 | . . . . . 6 . . Parts Lost 23 | . 2 . 2 1 13 . 5 Power 7 | . 1 . 2 . 3 . 1 Propulsion 7 | . . . . . 7 . . Utility 7 | . . . . 1 3 . 3 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 4 | . 2 . 1 1 4 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 94 100 89 97 86 10 37 Engine 6 | . 13 14 9 . 3 . . Core 1 | . . . . 8 1 . 4 Treads 4 | . . 28 9 . . . . Leg 21 | . 24 . 25 36 26 . 3 Device 2 | . . . . 4 7 . 3 Storage 9 | . 14 14 11 12 6 . 4 Processor 14 | . 12 14 11 17 21 6 7 Energy Gun 2 | . . . . 3 3 . 9 Ballistic Gun 5 | . 17 . . 7 4 . 1 Ballistic Cannon 9 | . 10 28 22 2 . . . Peak Build Rating 34 | 6 10 9 16 28 34 10 23 Average Rating 16 | 4 7 9 11 24 26 4 15 On Entrance 9 | . 6 9 9 16 28 1 3 Naked Turns 44 | . . . . . 41 3 . Heaviest Build 26 | 14 16 16 18 20 26 14 16 Greatest Support 60 | 20 40 40 60 52 52 3 10 Greatest Overweight (x) 5 | 1 1 . 1 . 1 4 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 6 8 6 8 8 8 5 5 Average Carried 5 | 3 7 6 6 6 5 2 1 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 6 6 8 8 5 3 . Class Distribution -------------------- 68% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2169 | 223 265 169 719 95 458 . 240 Remotely . | . . . . . . . . Salvage Created 3855 | . 261 131 810 504 1682 . 467 Parts 197 | . 19 13 51 25 77 . 12 Haulers Intercepted 2 | . . . 1 . . . 1 Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 71 | . 12 6 18 6 22 . 7 Melee 11 | . . . . . 11 . . Guns 21 | . 6 . . 3 6 . 6 Cannons 34 | . 6 6 18 3 1 . . AOE 5 | . . . . . 4 . 1 Classes Destroyed 11 | . 3 1 5 . 2 . . Worker 15 | . . . 1 2 9 . 3 Builder 2 | . . . 1 . 1 . . Hauler 2 | . . . 1 . . . 1 Recycler 14 | . . 1 2 1 9 . 1 Watcher 6 | . 1 . 1 2 2 . . Swarmer 21 | . 6 6 . . 9 . . Grunt 38 | . 6 . 13 5 8 . 6 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 4 1 2 . . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . 2 . 1 Best Kill Streak 9 | . 3 4 9 9 7 . 2 Combat Bots Only 7 | . 3 3 7 3 6 . 2 Max Kills in Single Turn 4 | . 1 1 2 2 4 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 496 | . 67 28 61 29 237 . 74 Missed 156 | . 19 8 20 5 74 . 30 Damage Taken 4432 | . 547 160 533 367 2081 18 726 Core 910 | . 61 21 33 95 395 . 305 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . 67 91 82 . . . Volleys Fired 210 | . 36 12 54 31 36 2 39 Largest 2 | . 2 2 2 2 2 2 2 Hottest 138 | . 78 78 78 93 96 78 138 Shots Fired 400 | . 70 24 108 61 67 4 66 Gun 194 | . 39 . . 42 53 . 60 Cannon 192 | . 31 24 108 19 10 . . Launcher 14 | . . . . . 4 4 6 Special . | . . . . . . . . Kinetic 270 | . 70 24 108 31 36 . 1 Thermal 116 | . . . . 30 27 . 59 Explosive 14 | . . . . . 4 4 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 5 8 10 9 12 6 6 Robot Miss Streak 4 | . 4 1 3 3 4 . 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . . . . . 2 . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 257 | . 31 14 58 40 68 4 42 Core Hits 146 | . 16 7 28 20 54 1 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 . 2 . 4 . 2 Burn 2 | . . . . . . . 2 Blast 4 | . 2 . 2 . . . . Sever 4 | . . . . . 4 . . Melee Attacks 39 | . . . . . 39 . . Impact . | . . . . . . . . Slashing 39 | . . . . . 39 . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . 9 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8461 | . 721 295 1290 781 3670 510 1194 Guns 2103 | . 216 . . 493 594 . 800 Cannons 2375 | . 337 295 1290 288 165 . . Explosions 1935 | . 168 . . . 865 510 392 Melee 2028 | . . . . . 2028 . . Ramming 20 | . . . . . 18 . 2 Kinetic 2948 | . 553 295 1290 323 465 . 22 Thermal 1752 | . 168 . . 458 294 . 832 Explosive 1682 | . . . . . 834 510 338 Electromagnetic 31 | . . . . . 31 . . Impact . | . . . . . . . . Slashing 2028 | . . . . . 2028 . . Piercing . | . . . . . . . . Highest Corruption 31 | . 2 2 . 2 12 30 31 Average Corruption 10 | . 2 2 . 2 5 19 30 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . 7 2 . . 27 8 31 Message Errors 14 | . 1 . . . 3 3 7 Matter Fused 13 | . 2 1 . . 4 1 5 Heat Flow Errors 11 | . . . . . 6 1 4 Energy Discharges 12 | . . 1 . . 5 . 6 Parts Rejected 1 | . 1 . . . . . . Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 8 | . . . . . 3 1 4 Data Loss (major) 4 | . . . . . 3 . 1 Misfires 2 | . . . . . 1 . 1 Alerts 3 | . 1 . . . 1 . 1 Misdirections 3 | . . . . . . 2 1 Weapon Failures 3 | . 1 . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 482 | . 84 10 7 . 381 . . Projectiles 21 | . 4 10 7 . . . . Explosions 142 | . 80 . . . 62 . . Melee 319 | . . . . . 319 . . Knockbacks 16 | . 3 3 10 . . . . Impact . | . . . . . . . . Kinetic 14 | . 3 2 9 . . . . Secondary 2 | . . 1 1 . . . . Self-Inflicted Damage 479 | . 85 . . . 280 18 96 Shots 9 | . 1 . . . 4 1 3 Rammed 8 | . . . . . 7 . 1 Targets Rammed 8 | . . . . . 7 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 453 | . 153 126 93 453 226 136 343 Average Temperature 76 | . 57 48 32 141 80 56 119 Received Heat Transfer 1422 | . 129 . 276 207 507 . 303 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 1 . 4 Heat Transferred 3184 | . 100 . . 851 555 . 1678 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 689 | . 203 190 460 457 689 263 391 Initial 206 | . . 17 74 135 116 206 184 Average 230 | . 72 90 246 281 353 233 267 Maximum Alert Level 2 | . 1 . 2 2 2 1 2 Low Security (%) 44 | 100 93 100 33 38 24 . 1 Level 1 41 | . 6 . 63 45 35 100 98 Level 2 13 | . . . 2 16 40 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . 2 2 7 . 3 Investigation 6 | . 1 . 1 1 3 . . Extermination 3 | . . . . . 2 . 1 Reinforcement 5 | . . . 1 1 1 . 2 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 4 | . . . 2 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 15 6 24 14 47 6 9 Peak Tracking Total 11 | . 3 3 6 7 11 6 4 Tactical Retreats 6 | . . . 2 3 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 7 | . 2 . . 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 26 | . 4 1 2 . 15 . 4 Max in Single Turn 6 | . 2 1 2 . 6 . 2 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 18 | . 4 . 3 1 9 . 1 Terminals 11 | . 4 . 3 1 3 . . Fabricators 4 | . . . . . 3 . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 52 | . 18 . 9 2 20 . 3 Successful 27 | . 12 . 4 2 8 . 1 Failed 25 | . 6 . 5 . 12 . 2 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 26 | . 7 . 12 2 5 . . Terminals 38 | . 18 . 9 2 9 . . Fabricators 8 | . . . . . 5 . 3 Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 8 . . . . . . Record 5 | . 5 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . 3 . 1 Build 4 | . . . . . 3 . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 11 | . 3 . 4 2 2 . . Terminals 11 | . 3 . 4 2 2 . . Track 3 | . . . 1 1 1 . . Botnet 8 | . 3 . 3 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 . 3 1 6 . 1 Full Trace Events 9 | . 3 . 3 . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . . 4 Authchips . | . . . . . . . . Time 121 | . . . . . 81 . 40 Total Robot Build Rating 4 | . . . . . . . 4 Part Schematics Acquired . | . . . . . . . . Parts Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 212 | . . . . . 212 . . Total Part Build Rating 24 | . . . . . 24 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 132 | . . . . . 132 . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 24 | . . . . . . . 24 Highest-Rated Ally 6 | . . . . . . . 6 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 4662 | 147 823 379 927 425 1305 116 540 Spaces Moved 2651 | 114 508 214 538 245 661 135 236 Core 364 | 26 . . . . 62 135 141 Treads 432 | . 3 214 190 . 25 . . Legs 1855 | 88 505 . 348 245 574 . 95 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 50 50 50 Average Speed 126 | 109 131 160 134 120 115 63 151 Slowest Speed 300 | 120 190 160 190 120 190 250 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 51 42 39 22 21 74 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 235 | . 28 13 3 . 100 41 50 Melee . | . . . . . . . . Projectile 5 | . 1 1 3 . . . . AOE 230 | . 27 12 . . 100 41 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3500 | 133 597 227 632 328 1068 162 353 Wait 407 | 3 23 2 13 34 275 17 40 Move 2645 | 113 507 213 537 244 661 134 236 Hop . | . . . . . . . . Pick Up 34 | 4 12 . 4 3 4 . 7 Fast Attach 42 | 8 1 . 6 5 13 1 8 Attach 32 | 1 6 . . 3 11 3 8 Detach 26 | 2 1 . 1 2 12 3 5 Swap 14 | 1 1 . 8 1 3 . . Drop 43 | 1 10 . 9 5 7 2 9 Fire 210 | . 36 12 54 31 36 2 39 Melee 39 | . . . . . 39 . . Ram 8 | . . . . . 7 . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 698 | -10/Materials | Discovered new exit (range 7) 715 | -10/Materials | Identified exit to Mines 971 | -10/Materials | Entered Mines 1118 | -10/Mines | Learned Materials security intel 1257 | -10/Mines | Discovered new exit (range 14) 1322 | -10/Mines | Identified exit to Materials 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Propulsion x2 1368 | -9/Materials | Discovered new exit (range 16) 1402 | -9/Materials | Identified exit to Storage 1689 | -9/Materials | Destroyed 7 combat bots 1858 | -9/Materials | Discovered exit to Storage (range 6) 2252 | -9/Materials | Discovered new exit (range 15) 2276 | -9/Materials | Identified exit to Materials 2277 | -9/Materials | Entered another Materials area 2277 | -8/Materials | Evolved 2 slots: Utility x2 2634 | -8/Materials | Discovered new exit (range 5) 2675 | -8/Materials | Identified exit to Factory 2702 | -8/Materials | Entered Factory 2702 | -7/Factory | Evolved 2 slots: Utility x2 3231 | -7/Factory | Build established: Scavenger-Mutant 3310 | -7/Factory | Fabricated Adv. Medium Treads? 3581 | -7/Factory | Fabricated Imp. Gravmag System? 3664 | -7/Factory | Lost 4 parts (1p1n2u) 3826 | -7/Factory | System corruption reached 10% 3902 | -7/Factory | First assault squad dispatched 3934 | -7/Factory | Lost 4 parts (1p3n) 3963 | -7/Factory | Released all parts (10) 4005 | -7/Factory | Core integrity fell below 50% 4007 | -7/Factory | Sucked down chute 4007 | -7/Factory | Entered Waste 4022 | -7/Waste | EMP discharged 4037 | -7/Waste | Spotted C-40 Crusher 4042 | -7/Waste | Spotted C-40 Crusher 4047 | -7/Waste | Spotted C-40 Crusher 4076 | -7/Waste | Spotted C-40 Crusher 4078 | -7/Waste | Spotted C-40 Crusher 4080 | -7/Waste | Spotted C-40 Crusher 4101 | -7/Waste | Discovered new exit (range 11) 4122 | -7/Waste | EMP discharged 4122 | -7/Waste | System corruption reached 30% 4123 | -7/Waste | Entered Factory 4171 | -7/Factory | Fabricated K-01 Serf (x4) 4275 | -7/Factory | Build established: Mutant 4341 | -7/Factory | Core integrity fell below 20% 4528 | -7/Factory | Lost 4 parts (1p2u1w) 4663 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04552_ K-01 Serf collects debris. 04553_ U-05 Engineer lays Concrete. 04554_ K-01 Serf collects debris. 04554_ U-05 Engineer lays Concrete. 04555_ UY4HQ:X#URCX9N5EZ%X2YCAPI%>N%FAG09X,A 04555_ K-01 Serf collects debris. 04555_ U-05 Engineer lays Concrete. 04555_ K-01 Serf collects debris. 04555_ U-05 Engineer lays Concrete. 04557_ U-05 Engineer builds a Wall. 04557_ U-05 Engineer lays Concrete. 04559_ K-01 Serf collects debris. 04560_ U-05 Engineer lays Concrete. 04571_ M>>&ZKCXL2BPFEVMFN G4PXSDZ 04587_ System corrupted: Component data lost. 04602_ # LKMJRC0WZX78DEQE1%=DTG3Z%3K XK 04617_ System corrupted: Heat flow error (+275). 04641_ System corrupted: Component data lost. 04647_ W-25 Informer sends out distress signal. 04657_ System corrupted: Energy discharge (-60). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#+#+#####??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ^ ^#????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #??????!!????????????? | | ??????????????????????# #???? !! ???????????? | | ??????????????????????#t #??"" ! #??????????? | | ??????????????????????# Y# """ #??????????? | | ??????????????????????# wt ]#??????????? | | ??????????????????????# # "" "" #??????????? | | ??????????????????????# # ?"S"" ? ???????????? | | ??????????????????????# u #?"??" ??????????????? | | ??????????????????????#k #?##?????????????????? | | ??????????????????????#u #????????????????????? | | ??????????????????????#r #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ????????############### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 378 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -7/Factory | Preloaded Imp. Gravmag System | x2 | -7/Factory | Preloaded K-01 Serf | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Novice Programmer Challenges ------------ None Game ------ Seed SpreadSpreadSegregator Manual? 0 Play Time 00:52:45 Cumulative 17.9 hours Start 2024.11.15 @ 20:02:22 End 2024.11.16 @ 14:09:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 5 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3960e057-3cc7-43bd-ae99-26c19add5dc8