Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 22:58:25 Player: coopco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1411) 1411 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4086 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 160/160 System Corruption 10% Temperature Cool (9) Movement Walking (108) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Cryofiber Web Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Reaction Control System Propulsion Shielding Hacking Suite Hacking Suite System Shield System Shield System Shield Missile Launcher Heavy Hammer Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Improved Hover Unit Cryofiber Web Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Reaction Control System Propulsion Shielding Hacking Suite System Shield System Shield System Shield Heavy Assault Rifle Advanced EMP Blaster [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 59 | 6 3 13 . 15 . 22 Power 8 | 1 . 2 . 1 . 4 Engine 6 | 1 . 2 . 1 . 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 25 | 2 2 4 . 7 . 10 Treads 6 | . 2 1 . 2 . 1 Leg 13 | . . 3 . 1 . 9 Wheel 2 | 2 . . . . . . Hover 4 | . . . . 4 . . Flight . | . . . . . . . Utility 9 | 1 1 2 . 4 . 1 Device 1 | . . . . 1 . . Storage 2 | 1 1 . . . . . Processor 4 | . . 2 . 1 . 1 Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 17 | 2 . 5 . 3 . 7 Energy Gun 5 | 1 . 3 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 2 . . . 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 3 | . . . . 2 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 30 | . 1 9 . 6 3 11 Power 3 | . 1 1 . . . 1 Propulsion 16 | . . 3 . 3 3 7 Utility 3 | . . . . 3 . . Weapon 8 | . . 5 . . . 3 Highest Loss Streak 7 | . 1 7 . 4 3 6 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 11 15 16 17 20 19 Power 2 | . 1 1 2 2 2 2 Propulsion 3 | 2 6 6 6 3 2 . Utility 8 | . 2 5 7 9 14 12 Weapon 2 | . 1 1 1 1 2 3 Tool/Special . | . . . . . . . Unused Backups 22 | . . 3 . 2 . 17 Power 3 | . . . . 1 . 2 Propulsion 3 | . . 3 . . . . Utility 15 | . . . . 1 . 14 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 86 80 100 87 98 76 Engine 7 | . 9 6 11 8 9 3 Treads 7 | . 26 12 . . 1 7 Leg 12 | . . 17 33 11 . 15 Hover 9 | . . . . 20 33 1 Storage 10 | . 19 11 11 9 9 9 Processor 8 | . . 11 22 7 9 11 Hackware 4 | . . . . 4 9 9 Protection 1 | . . . . 3 9 . Energy Gun 5 | . 14 11 11 5 . . Ballistic Gun 8 | . 14 10 11 7 . 7 Slashing Weapon 5 | . . . . 4 18 8 Peak Build Rating 32 | 6 8 17 17 32 31 32 Average Rating 19 | 4 6 12 17 20 30 25 On Entrance 14 | . 6 6 17 17 31 26 Avg Prop Armor Cover (%) 7 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 62 | 11 51 49 49 62 62 55 Greatest Support 60 | 32 40 60 39 49 40 51 Greatest Overweight (x) 14 | . 1 1 1 1 3 14 Average Overweight (x) . | . . . 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 Most Carried 20 | 6 16 19 16 20 20 20 Average Carried 16 | 3 11 15 16 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 16 16 16 20 18 19 Class Distribution -------------------- 85% | Mutant 8% | Scientist-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1079 | 210 93 155 . 128 . 493 Remotely . | . . . . . . . Salvage Created 1602 | . 146 414 . 276 . 766 Parts 80 | . 8 25 . 11 . 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 38 | . 5 12 . 6 . 15 Melee 9 | . . . . 1 . 8 Guns 26 | . 5 11 . 3 . 7 Classes Destroyed 5 | . 2 2 . 1 . . Worker 1 | . . 1 . . . . Swarmer 8 | . 3 5 . . . . Grunt 19 | . 2 5 . 2 . 10 Brawler 1 | . . . . 1 . . Sentry 10 | . . 2 . 3 . 5 Best Kill Streak 5 | . 3 5 . 2 . 5 Combat Bots Only 5 | . 3 5 . 2 . 5 Max Kills in Single Turn 2 | . 1 1 . 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 2 | . . . . 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 475 | . 49 142 3 42 63 176 Missed 120 | . 12 38 1 9 13 47 Hits 355 | . 37 104 2 33 50 129 Melee 10 | . . . 1 9 . . Projectile 345 | . 37 104 1 24 50 129 Critical Strikes 9 | . 1 2 . 1 . 5 Damage Taken 4527 | . 454 1045 44 585 388 2011 Core 966 | . 119 280 . 110 58 399 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 52 . 30 . . . Volleys Fired 125 | . 18 47 . 32 . 28 Largest 2 | . 2 2 . 2 . 2 Hottest 105 | . 70 105 . 85 . 50 Shots Fired 239 | . 36 91 . 60 . 52 Gun 238 | . 36 91 . 60 . 51 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 137 | . 18 40 . 28 . 51 Thermal 101 | . 18 51 . 32 . . Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 20 | . 7 8 . 20 . 16 Robot Miss Streak 4 | . 3 4 . 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 195 | . 21 64 . 47 . 63 Core Hits 73 | . 9 24 . 12 . 28 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 3 4 . 2 . 3 Burn 9 | . 3 4 . 2 . . Sever 3 | . . . . . . 3 Melee Attacks 39 | . . . . 2 . 37 Impact . | . . . . . . . Slashing 39 | . . . . 2 . 37 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3024 | . 215 717 8 570 . 1514 Guns 2084 | . 215 717 . 536 . 616 Cannons . | . . . . . . . Explosions 51 | . . . . . . 51 Melee 877 | . . . . 34 . 843 Ramming 12 | . . . 8 . . 4 Kinetic 1096 | . 78 219 . 183 . 616 Thermal 988 | . 137 498 . 353 . . Explosive . | . . . . . . . Electromagnetic 51 | . . . . . . 51 Impact . | . . . . . . . Slashing 877 | . . . . 34 . 843 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 7 7 10 Average Corruption 7 | . . . . 6 7 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 57 | . . . . 19 5 33 Message Errors 9 | . . . . 5 1 3 Matter Fused 16 | . . . . 1 3 12 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 8 | . . . . 2 . 6 Parts Rejected 4 | . . . . 1 1 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 10 | . . . . 6 . 4 Data Loss (major) 4 | . . . . 2 . 2 Misfires 2 | . . . . 1 . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 . . 1 Kicked 2 | . . . 1 . . 1 Crushed . | . . . . . . . Highest Temperature 211 | . 132 197 . 211 . 24 Average Temperature 59 | . 61 53 . 80 . 7 Received Heat Transfer 1677 | . 219 300 6 153 . 999 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 . 2 . . Combat Hostiles 3 | . . 1 . 2 . . Parts Melted 9 | . . 2 . 7 . . Heat Transferred 3224 | . 629 1596 . 999 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 123 | . 60 95 9 30 45 123 Initial 9 | . . . 9 . . 7 Average 27 | . 14 38 4 5 11 56 Influence Increases 1165 | . 120 361 . 183 45 456 Destroy 0b10 Robot/C 760 | . 100 240 . 120 . 300 Destroy 0b10 Robot/NC 5 | . . 5 . . . . Destroy Leader 210 | . 20 60 . 40 . 90 Successful Hack 19 | . . 11 . 8 . . Disable Machine 15 | . . . . 15 . . Destroy Structure 6 | . . . . . . 6 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 135 | . . 45 . . 30 60 Influence Decreases 1119 | . 120 335 26 183 30 425 Entered New Map 25 | . . . 17 . . 8 Time Decay 775 | . 110 183 9 152 . 321 Lost Part 257 | . 10 90 . 31 30 96 Purge Threat 62 | . . 62 . . . . Squads Dispatched 4 | . . 2 . . . 2 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 5 | . 2 1 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 10 14 3 12 7 26 Peak Tracking Total 7 | . 4 6 3 4 7 6 Tactical Retreats 6 | . . 1 . . 1 4 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 18 | . 1 3 . 9 1 4 Terminals 13 | . 1 2 . 6 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 . 2 . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 48 | . 1 14 . 24 1 8 Successful 20 | . . 10 . 10 . . Failed 27 | . 1 4 . 13 1 8 Catastrophic 8 | . . . . 2 1 5 Database Lockouts 1 | . . . . 1 . . Manual 21 | . . 8 . 6 . 7 Terminals 31 | . 1 8 . 14 1 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 16 | . . 6 . 9 . 1 Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . . 3 . 3 . . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . 1 . . . . Unreport Threat 3 | . . 2 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . 6 . 6 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Retrieve Study 8 | . . 6 . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 3 . 7 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . 6 . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 528 | . . . . 304 . 224 Seismic 304 | . . . . 304 . . Machine Analysis 224 | . . . . . . 224 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 2870 | 55 327 483 42 947 156 860 Spaces Moved 1509 | 42 113 176 24 636 135 383 Core 3 | 2 . . . . . 1 Treads 299 | . 109 66 . . 2 122 Legs 567 | . . 110 24 173 . 260 Wheels 44 | 40 4 . . . . . Hover 596 | . . . . 463 133 . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 175 108 108 108 Average Speed 148 | 97 233 176 175 124 115 165 Slowest Speed 750 | 100 240 190 175 180 236 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 28 | 3 32 26 11 65 33 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 6 | . . . . . . 6 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 1860 | 53 144 266 24 731 136 506 Wait 55 | . 1 10 . 25 . 19 Move 1503 | 41 112 175 23 635 134 383 Hop . | . . . . . . . Pick Up 54 | 6 9 15 . 14 . 10 Fast Attach 26 | 6 1 3 . 5 . 11 Attach 22 | . . 10 . 5 2 5 Detach 1 | . 1 . . . . . Swap 18 | . 2 1 . 7 . 8 Drop 17 | . . 5 . 6 . 6 Fire 125 | . 18 47 . 32 . 28 Melee 36 | . . . . 2 . 34 Ram 1 | . . . . . . 1 Kick 2 | . . . 1 . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Core integrity fell below 50% 608 | -9/Materials | Lost 7 parts (1p3n3w) 776 | -9/Materials | Discovered new exit (range 16) 866 | -9/Materials | Entered Mines 867 | -9/Mines | Learned location of Storage (-7) 882 | -9/Mines | Discovered new exit (range 8) 908 | -9/Mines | Entered Materials 908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -8/Materials | Central database locked down 1318 | -8/Materials | Lost 4 parts (2n2u) 1848 | -8/Materials | Identified exit to Garrison 1855 | -8/Materials | Entered Garrison 1903 | -8/Garrison | Triggered checkpoint 1913 | -8/Garrison | Triggered checkpoint 1961 | -8/Garrison | Discovered new exit (range 13) 2009 | -8/Garrison | Identified exit to Materials 2011 | -8/Garrison | Entered Materials 2038 | -8/Materials | Lost 3 parts (3n) 2307 | -8/Materials | Core integrity fell below 50% 2384 | -8/Materials | Lost 4 parts (3n1w) 2474 | -8/Materials | Core integrity fell below 20% 2495 | -8/Materials | Crushed by falling debris 2495 | -8/Materials | System corruption reached 10% 2526 | -8/Materials | Lost 6 parts (1p3n2w) 2871 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02682_ System corrupted: Matter fused (-5). 02686_ Connecting with Terminal... 02710_ System corrupted: Matter fused (-7). 02725_ System corrupted: Energy discharge (-38). 02742_ Acquired 49 matter. 02745_ System corrupted: Matter fused (-9). 02754_ >> Machine Analyzer network decryption results: 02754_ Recycling Unit x2 02754_ Terminal x1 02765_ Acquired Hacking Suite. 02783_ System corrupted: Matter fused (-10). 02798_ System corrupted: Component data lost. 02818_ Discarded Minigun. 02828_ Acquired 59 matter. 02838_ System corrupted: FCS attempts to trigger Enh. Autogun. 02838_ System corrupted: Enh. Autogun misfires. 02865_ System corrupted: Substantial component data lost. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed SpliceDirectedFrame Manual? 0 Play Time 00:35:09 Cumulative 16.6 hours Start 2026.04.23 @ 22:20:56 End 2026.04.23 @ 22:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d00d2a47-84b5-446c-aedc-0214bfefa5ca