Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 19:28:56 Player: whodovoodoo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (475) 475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 3073 Bonus ------- Follower Combat Kills 265 Met Imprinter 300 Was Imprinted 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Seismic Detector Propulsion Shielding Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Looter] > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Deuterium Engine Wheel Compact Wheel Improved Heat Sink Seismic Detector Propulsion Shielding Makeshift Sword [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 27 | 7 . 3 9 . 1 7 Power 4 | 1 . . 2 . . 1 Engine 4 | 1 . . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . . 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 . 2 1 . 1 . Device 2 | 1 . . 1 . . . Storage 3 | 1 . 2 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 . 1 6 . . 3 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 1 4 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . 3 . . 11 Power 2 | . . . 1 . . 1 Propulsion 5 | . . . . . . 5 Utility 1 | . . . 1 . . . Weapon 6 | . . . 1 . . 5 Highest Loss Streak 9 | . . . 3 . . 9 To Critical Strikes . | . . . . . . . Average Backups 9 | 3 8 8 8 10 10 9 Power 2 | 1 2 2 2 3 3 3 Propulsion 2 | 1 3 3 3 3 3 2 Utility 2 | . 1 1 3 3 2 2 Weapon 1 | . 2 2 . 1 1 1 Tool/Special . | . . . . . . . Unused Backups 11 | 1 1 . 1 . 1 7 Power 4 | . . . . . . 4 Propulsion 1 | 1 . . . . . . Utility 4 | . . . . . 1 3 Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 94 100 100 92 Engine 11 | . 14 14 7 11 11 11 Leg 19 | . 28 28 22 22 22 13 Device 3 | . 14 14 9 11 1 . Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . . . 9 11 Energy Gun 11 | . 14 14 16 11 11 10 Ballistic Gun 30 | . 14 14 23 33 33 33 Peak Build Rating 26 | 9 9 10 18 18 22 26 Average Rating 19 | 5 9 9 11 18 21 22 On Entrance 12 | . 9 9 10 18 18 22 Naked Turns . | . . . . . . . Heaviest Build 32 | 11 11 16 30 30 30 32 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 3 | 3 . . 1 1 1 3 Average Overweight (x) 1 | . . . . 1 1 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 Most Carried 10 | 8 8 10 10 10 10 10 Average Carried 9 | 3 8 8 8 10 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 8 8 10 10 10 10 7 Class Distribution -------------------- 81% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 633 | 290 . 34 64 44 15 186 Remotely . | . . . . . . . Salvage Created 665 | 159 . 32 225 44 . 205 Parts 46 | 10 . 3 16 4 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 31 | . . . . . . 31 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 17 | . . 2 6 3 . 6 Melee 2 | . . . . . . 2 Guns 14 | . . 2 5 3 . 4 Cannons 1 | . . . 1 . . . Classes Destroyed 8 | 2 . 1 1 . . 4 Tunneler 3 | 3 . . . . . . Recycler 2 | 1 . . 1 . . . Swarmer 10 | . . 2 3 3 . 2 Saboteur 1 | . . . . . . 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . 3 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 3 | 3 . 2 3 3 . 2 Combat Bots Only 3 | . . 2 3 3 . 2 Max Kills in Single Turn 2 | 1 . 1 2 2 . 1 Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 157 | . . 13 35 8 . 101 Missed 39 | . . 5 9 3 . 22 Hits 118 | . . 8 26 5 . 79 Melee 7 | . . . . . . 7 Projectile 111 | . . 8 26 5 . 72 Critical Strikes 9 | . . . 4 . . 5 Damage Taken 1937 | . . 59 370 38 . 1470 Core 413 | . . 7 18 13 . 375 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 68 | . . . . . 68 . Core Remaining (%) 98 | 100 . 97 . . . . Volleys Fired 56 | 20 . 4 10 2 . 20 Largest 4 | 2 . 2 4 4 . 4 Hottest 180 | 60 . 60 180 131 . 131 Shots Fired 156 | 38 . 8 36 8 . 66 Gun 155 | 38 . 8 35 8 . 66 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic 102 | 20 . 4 20 6 . 52 Thermal 50 | 18 . 4 16 2 . 10 Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 14 | 8 . 3 14 1 . 7 Robot Miss Streak 25 | 2 . 3 2 4 . 25 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 85 | 27 . 4 23 4 . 27 Core Hits 38 | 7 1 2 11 3 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | 1 . . . 1 . . Critical Strikes 3 | 1 . . 1 1 . . Burn 1 | . . . 1 . . . Destroy 2 | 1 . . . 1 . . Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1307 | 265 22 53 321 56 . 590 Guns 1106 | 265 . 49 268 55 . 469 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 119 | . . . . . . 119 Ramming 58 | . 22 4 29 1 . 2 Kinetic 716 | 107 . 28 134 55 . 392 Thermal 380 | 158 . 21 158 . . 43 Explosive . | . . . . . . . Electromagnetic 34 | . . . . . . 34 Impact . | . . . . . . . Slashing 119 | . . . . . . 119 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 20 | . 4 1 13 1 . 1 Kicked 20 | . 4 1 13 1 . 1 Crushed . | . . . . . . . Highest Temperature 230 | 60 . 40 104 34 . 230 Average Temperature 49 | 27 . 25 47 17 . 64 Received Heat Transfer 537 | . . . 189 . . 348 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 946 | 350 . 50 435 . . 111 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 111 | 10 5 85 111 70 . . Initial 27 | . . . . 27 . . Average 21 | 1 . 20 43 23 . . Influence Increases 889 | 20 5 95 181 70 . 518 Destroy 0b10 Robot/C 560 | . . 40 120 60 . 340 Destroy 0b10 Robot/NC 25 | 20 . . 5 . . . Destroy Leader 100 | . . 10 40 10 . 40 Allied During Kill 108 | . . . . . . 108 Successful Hack 5 | . 5 . . . . . Destroy Structure 1 | . . . 1 . . . Lose Combat Pursuer 90 | . . 45 15 . . 30 Influence Decreases 865 | 20 5 95 110 91 50 494 Entered New Map 94 | . . . . 44 50 . Time Decay 571 | 20 5 95 90 47 . 314 Lost Part 120 | . . . 20 . . 100 Lost Ally 80 | . . . . . . 80 Squads Dispatched 2 | . 1 . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 1 4 9 3 . 29 Peak Tracking Total 9 | . 1 3 3 3 . 9 Tactical Retreats 4 | . . 1 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 3 1 2 . . . Successful 3 | . 1 1 1 . . . Failed 3 | . 2 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Open Door 1 | . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 148 | . . . . . 148 148 Highest-Rated Ally 38 | . . . . . 38 38 Total Orders . | . . . . . . . Ally Attacks 49 | . . . . . . 49 Total Damage 702 | . . . . . . 702 Kills 11 | . . . . . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 3565 | 50 89 407 60 . 1458 1501 Terrain 606 | 50 89 407 60 . . . Decoding 2959 | . . . . . 1458 1501 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . . . 2 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4217 | 151 89 407 233 151 1685 1501 Spaces Moved 2236 | 68 70 316 118 71 886 707 Core 17 | 16 . . . . . 1 Treads . | . . . . . . . Legs 1978 | 52 70 316 118 71 886 465 Wheels 241 | . . . . . . 241 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 110 Average Speed 175 | 115 120 120 144 190 190 198 Slowest Speed 260 | 200 120 120 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 6 18 47 12 21 88 56 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 1 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2397 | 106 75 337 154 82 888 755 Wait 20 | . . 10 . 9 . 1 Move 2230 | 67 69 315 117 70 885 707 Hop . | . . . . . . . Pick Up 20 | 10 1 2 2 . 1 4 Fast Attach 13 | 7 . . 3 . . 3 Attach 7 | . . . 2 . . 5 Detach . | . . . . . . . Swap 10 | . . 3 4 . 1 2 Drop 12 | 2 1 2 3 . 1 3 Fire 56 | 20 . 4 10 2 . 20 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick 20 | . 4 1 13 1 . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat] / Exi / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 70 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 614 | -10/Mines | Discovered new exit (range 11) 628 | -10/Mines | Found the Drone Emporium 636 | -10/Mines | Found Prototype Device 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Weapon x2 751 | -9/Materials | Lost 3 parts (1p1u1w) 818 | -9/Materials | Discovered new exit (range 16) 881 | -9/Materials | Entered Mines 929 | -9/Mines | Learned location of Zion (-7) 952 | -9/Mines | Identified exit to Exiles 1010 | -9/Mines | Discovered new exit (range 8) 1011 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1032 | -9/Mines | Entered Zion 1138 | -7/Zion | Build established: Gunner 1655 | -7/Zion | Met Imprinter 1699 | -7/Zion | Imprinted 1701 | -7/Zion | Declared Zion's savior 2001 | -7/Zion | Given A8's code to call for help 2688 | -7/Zion | Discovered new exit (range 16) 2690 | -7/Zion | Learned Factory terminal intel 2717 | -7/Zion | Entered Proximity Caves 2717 | -6/Proximity Caves | Accompanied by 4 allies 3465 | -6/Proximity Caves | Spotter reported a threat 3511 | -6/Proximity Caves | Spotter reported a threat 3772 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3780 | -6/Proximity Caves | Spotter reported a threat 3793 | -6/Proximity Caves | Spotter reported a threat 3849 | -6/Proximity Caves | Spotter reported a threat 3870 | -6/Proximity Caves | Spotter reported a threat 4069 | -6/Proximity Caves | Spotter reported a threat 4150 | -6/Proximity Caves | Spotter reported a threat 4185 | -6/Proximity Caves | Spotter reported a threat 4203 | -6/Proximity Caves | Core integrity fell below 50% 4209 | -6/Proximity Caves | Core integrity fell below 20% 4218 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Cesium-ion Thruster fries itself beyond repair. Hpw. Shotgun destroyed. Critical hit (Burn: +37). Riot Gun destroyed. Critical hit (Burn: +37). G-67 Veteran IFF system glitched. Wheel destroyed. B-48 Gladiator suffers critical hit (Burn). Aluminum Leg destroyed. Hpw. Shotgun destroyed. Com. Wheel destroyed. System corrupted by crushing effect (+2). Imp. Deuterium Engine destroyed. Wheel destroyed. B-48 Gladiator destroyed. Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ???????# ### ##### #???????? | | ???????# #???????? | | ???????## #????????? | | ???????## ##????????? | | ??????## ## ### # #?????????? | | ####### ### #?# " " " ### #?????????? | | #####?# ### """""" ## ##?????????? | | #????## ## """"""" ###??????????? | | ## ##????# # #????????????? | | #?###?????## ## " " " #????????????? | | #??????????###### """""" #????????????? | | #???????????????# """"""" ##????????????? | | ##???????????????# #?????????????? | | #????????????????# ###???????????? | | ##???????????????############# #???????????? | | #????????????????????##?????### #???????????? | | #???????????????????## ???????## ##???????????? | | #???????? ??????#### ##?????## #????????????? | | ##?????????"%" ## ###??## n ##???????????? | | #?????????????# #### ####????????? | | ????????????????????# ##???????? | | ????????????????????###### ### ##??????? | | ?????????????????????????## #?## ##?????? | | ?????????????????????????## % ##??# #?????? | | ###????#???????????????### g #???# #?????? | | ##?? #??????????????## @g ##?### #?????? | | ## #??????????????# % ##??# #?????? | | #?????????????# g ##???# #?????? | | #?????????????# ###????# ##?????? | | #####?????????????######??????## ##??????? | | ##???????? ?????????????????????# ##???????? | | #??????? ?????????????????????# ##????????? | | ###????? # ??????##?????????????# #?????????? | | #?????# ????? ????????????## ##????????? | | #?????? ????? ?????????????# ##???????? | | ## #??????# ???## ??????###?#### #???????? | | ?# #??????# #### ?????? #?# ###???????? | | ?# #??????# #??????# #?# ###?????????? | | ## #????### #??????# #?# #####???????????? | | # #????? #??????# ### #???????????????? | | %##?????? #??????# ## #???????????????? | | #####???# ##+#???# /% #???????????????? | | ##???# #???# = #???????????????? | | ###### #???# ######???????????????? | | !%=% % ###### #????????????????????? | | # = [% % #????????????????????? | | # =%!% ###### # ####????????????????????? | | # % ##???## # #???????????????????????? | | *%! ######## ## #???????????????????????? | | ## ####### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed MicrowarpHardcellWheel Manual? 0 Play Time 00:36:24 Cumulative 35.6 hours Start 2025.10.05 @ 16:48:14 End 2025.10.05 @ 19:28:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 4 Adventurer 0 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2a6b1d6-6a63-4f29-a609-a04fcf0b8275