Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 10:19:01

Player: winnking222

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (13)      65
Value Destroyed (374)      374
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1059

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     250/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (120) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
      Spiked Treads
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Small Storage Unit
   Makeshift Kinetic Plating
>            --- WEAPON (2) -------
  Subdweller Laser
   Makeshift Hammer
>            --- INVENTORY (8) ----
  Subdweller Optics
             Cobbler Unit
  Subdweller Laser
  Subdweller Beam Cannon
             Powered Cannon
  Subdweller Machine Gun

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Small Storage Unit
   Makeshift Kinetic Plating
>            --- WEAPON -----------
  Subdweller Laser
   Makeshift Hammer
>            --- INVENTORY --------
  Subdweller Optics
             Cobbler Unit
  Subdweller Laser
  Subdweller Beam Cannon
             Powered Cannon
  Subdweller Machine Gun
[Rating: 19]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
Propulsion                 Subdweller Monowheel
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Small Storage Unit
  Device                   Subdweller Optics
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Makeshift Kinetic Plating
Weapon                     Subdweller Beam Cannon
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Makeshift Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             43   | 6   3   34  
  Power                    5    | 1   .   4   
    Engine                 5    | 1   .   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 3    | 2   .   1   
    Leg                    .    | .   .   .   
    Wheel                  3    | .   .   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   2   3   
    Device                 1    | .   .   1   
    Storage                1    | 1   .   .   
    Processor              2    | .   2   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   26   | 2   1   23  
    Energy Gun             9    | 2   1   6   
    Energy Cannon          3    | .   .   3   
    Ballistic Gun          2    | .   .   2   
    Ballistic Cannon       4    | .   .   4   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          7    | .   .   7   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   .   10  
  Power                    3    | .   .   3   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  97  
  Engine                   13   | .   14  13  
  Treads                   13   | .   28  11  
  Wheel                    14   | .   .   16  
  Device                   3    | .   .   3   
  Storage                  14   | .   14  14  
  Processor                2    | .   12  .   
  Protection               7    | .   .   9   
  Energy Gun               10   | .   28  8   
  Energy Cannon            7    | .   .   8   
  Ballistic Gun            2    | .   .   2   
  Ballistic Cannon         5    | .   .   6   
  Impact Weapon            1    | .   .   1   
Peak Build Rating          19   | 6   7   19  
  Average Rating           13   | 4   6   14  
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 11  12  30  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 5   7   8   
  Average Carried          7    | 2   5   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 2   6   8   

 Class Distribution 
--------------------
 60% | Mutant
 36% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           630  | 260 .   370 
  Remotely                 .    | .   .   .   
Salvage Created            490  | 108 28  354 
  Parts                    32   | 4   1   27  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      8    | .   .   8   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  10   | .   .   10  
  Guns                     1    | .   .   1   
  Cannons                  7    | .   .   7   
  AOE                      2    | .   .   2   
Classes Destroyed          6    | 2   1   3   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | 1   .   .   
  Watcher                  1    | .   1   .   
  Swarmer                  2    | .   .   2   
  Sentry                   1    | .   .   1   
  Subdweller               7    | .   .   7   
Best Kill Streak           3    | 1   1   3   
  Combat Bots Only         3    | .   .   3   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        99   | .    .    99   
  Missed                   25   | .    .    25   
Damage Taken               1509 | 14   .    1495 
  Core                     269  | 14   .    255  
  Absorbed by Shields      .    | .    .    .    
  Ignored by Resistances   18   | .    .    18   
Core Remaining (%)         94   | 94   .    .    
Volleys Fired              68   | 6    5    57   
  Largest                  2    | 2    2    2    
  Hottest                  140  | 80   90   140  
Shots Fired                132  | 12   10   110  
  Gun                      88   | 12   10   66   
  Cannon                   42   | .    .    42   
  Launcher                 2    | .    .    2    
  Special                  .    | .    .    .    
  Kinetic                  16   | .    .    16   
  Thermal                  92   | 6    5    81   
  Explosive                2    | .    .    2    
  Electromagnetic          22   | 6    5    11   
  Robot Hit Streak         26   | 6    2    26   
  Robot Miss Streak        4    | 1    3    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           95   | 11   4    80   
  Core Hits                17   | 3    1    13   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Blast                  1    | .    .    1    
Melee Attacks              29   | .    .    29   
  Impact                   29   | .    .    29   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1235 | 161  70   1004 
  Guns                     351  | 132  70   149  
  Cannons                  644  | .    .    644  
  Explosions               182  | 29   .    153  
  Melee                    58   | .    .    58   
  Ramming                  .    | .    .    .    
  Kinetic                  143  | .    .    143  
  Thermal                  769  | 95   24   650  
  Explosive                153  | .    .    153  
  Electromagnetic          112  | 66   46   .    
  Impact                   58   | .    .    58   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            21   | .    .    21   
  Projectiles              21   | .    .    21   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    .    3    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    .    3    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      15   | 15   .    .    
  Shots                    1    | 1    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        90   | 72   90   51   
  Average Temperature      25   | 31   41   18   
  Received Heat Transfer   102  | .    .    102  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    .    2    
  Heat Transferred         1164 | 200  74   890  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | 1    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             17   | 10  17  .   
  Initial                  6    | .   6   .   
  Average                  8    | 2   10  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              16   | .   1   15  
  Peak Tracking Total      4    | .   1   4   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                1    | .   .   1   
  Triggered                2    | .   .   2   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   2   2   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   4   13  
  Successful               15   | .   2   13  
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             15   | .   2   13  
  Record                   12   | .   .   12  
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2620 | 98   284  2238 
Spaces Moved               1342 | 51   132  1159 
  Core                     13   | 13   .    .    
  Treads                   296  | 38   132  126  
  Legs                     .    | .    .    .    
  Wheels                   1033 | .    .    1033 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  110  
  Average Speed            130  | 131  160  126  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       1    | .    .    1    
Exploration Rate (%)       32   | 5    21   70   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 24   | .    .    24   
Terrain Destroyed          42   | 5    .    37   
  Melee                    24   | .    .    24   
  Projectile               2    | .    .    2    
  AOE                      16   | 5    .    11   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2050 | 69   194  1787 
  Wait                     526  | .    49   477  
  Move                     1340 | 50   131  1159 
  Hop                      .    | .    .    .    
  Pick Up                  30   | 7    6    17   
  Fast Attach              5    | 1    .    4    
  Attach                   16   | 5    1    10   
  Detach                   .    | .    .    .    
  Swap                     22   | .    2    20   
  Drop                     13   | .    .    13   
  Fire                     68   | 6    5    57   
  Melee                    29   | .    .    29   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     1    | .    .    1    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   11 | -11/Scrapyard | Discovered new exit (range 15)
   99 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  372 | -10/Materials | Discovered new exit (range 7)
  380 | -10/Materials | Identified exit to Subcaves
  383 | -10/Materials | Entered Subcaves
  387 | -10/Subcaves  | Learned 4 Materials zone layouts
  476 | -10/Subcaves  | Core integrity fell below 50%
  501 | -10/Subcaves  | Ambushed by Subdweller buried in earth
  528 | -10/Subcaves  | Lost 7 parts (2p1n1u3w)
  853 | -10/Subcaves  | Build established: Scavenger-Mutant
  945 | -10/Subcaves  | Visited 4L-MR0's lab
  956 | -10/Subcaves  | Found Powered Cannon
 1151 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 1156 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Kinetic Plating
 1272 | -10/Subcaves  | Discovered new exit (range 9)
 1485 | -10/Subcaves  | Build established: Mutant
 1576 | -10/Subcaves  | Core integrity fell below 20%
 1678 | -10/Subcaves  | Visited Clippyterm
 1682 | -10/Subcaves  | Learned location of Deep Caves (-6)
 1682 | -10/Subcaves  | Learned Research machine intel
 2335 | -10/Subcaves  | Build established: Scavenger-Mutant
 2428 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 2489 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 2619 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2622 | -10/Subcaves  | Crushed by falling debris
 2622 | -10/Subcaves  | Smashed by cave-in

 Last Messages 
---------------
02021_ Acquired 15 matter.
02023_ BL-LK2(R): "LEAVESUB!"
02024_ Acquired Sub. Monowheel.
02025_ Acquired 10 matter.
02046_ Destroyed Sub. Laser.
02157_ Subatomizers dissect the Cobbler Unit. <x6>
02311_ Dropped Sub. Laser.
02312_ Acquired Sub. Machine Gun.
02313_ Dropped Sub. Machine Gun.
02314_ Dropped Sub. Optics.
02315_ Acquired Cobbler Unit.
02316_ Acquired 10 matter.
02369_ Dropped Mak. Kinetic Plating.
Shrapnel Trap falls loose from the Twisted Machinery.
Spk. Treads falls loose from the Twisted Machinery.
02520_ Dropped Sub. Monowheel.
02520_ Acquired Spk. Treads.
02620_ LB-GQU(R): "THANKSYOU!"
02622_ The unstable cave ceiling collapses.
02622_ Crushed by falling debris.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Armor Coverage             100
Resistance: KI             10
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RemoteInsulatedTreads
  Manual?         0
Play Time         00:17:44
  Cumulative      33.4 hours
  Start           2025.03.09 @ 10:01:37
  End             2025.03.09 @ 10:19:01
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          63
  Rogue           63
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          35
Achievement%      30
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9f7532cb-dac5-4f12-a6c0-094002dc2a70