Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.16 @ 04:17:21 Player: cptwinky Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2182) 2182 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4724 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 339/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Utility Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (28) --- Nuclear Core Nuclear Core Light Nuclear Core Light Fission Core Light Treads Light Treads Armored Wheel Armored Wheel High-capacity Matter Pod (200) Hardened Light Armor Plating System Shield System Backup Module Trap Extractor Gatling Laser Gatling Laser Gatling Laser Gatling Laser Improved Spread Laser Improved Spread Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Bore Cannon Missile Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Analyzer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Light Fission Core Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod Utility Shielding Tractor Beam Gatling Laser Gatling Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Assault Rifle Light Assault Rifle Light Cannon Bore Cannon Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 78 | 6 10 . 4 11 47 Power 8 | 1 1 . . 1 5 Engine 7 | 1 1 . . 1 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 2 . . 4 8 Treads 7 | 1 1 . . . 5 Leg 2 | . . . . 1 1 Wheel 7 | 1 1 . . 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 2 . 2 . 19 Device 10 | . 1 . . . 9 Storage 7 | 1 1 . 2 . 3 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 30 | 2 5 . 2 6 15 Energy Gun 16 | 2 1 . . . 13 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 3 . 2 3 1 Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 18 | . 3 . . 8 7 Power 2 | . 1 . . 1 . Propulsion 6 | . . . . 3 3 Utility 1 | . . . . . 1 Weapon 9 | . 2 . . 4 3 Highest Loss Streak 7 | . 2 . . 7 2 Average Slot Usage (%) 87 | . 93 100 94 49 99 Engine 7 | . 13 14 14 2 7 Treads 11 | . 22 14 14 . 15 Wheel 4 | . 6 14 14 3 2 Device 9 | . 9 14 3 . 13 Storage 21 | . 14 14 19 14 26 Protection 7 | . . . . . 12 Energy Gun 11 | . 15 . . . 17 Ballistic Gun 4 | . 12 28 28 1 . Ballistic Cannon 6 | . . . . 26 . Naked Turns . | . . . . . . Heaviest Build 120 | 10 39 38 87 89 120 Greatest Support 40 | 10 40 10 10 20 40 Greatest Overweight (x) 28 | . 3 3 8 28 11 Average Overweight (x) 3 | . 1 3 5 13 2 Largest Inventory Capacity 48 | 6 12 12 24 24 48 Average Capacity 24 | 5 7 12 18 24 27 Most Carried 28 | 4 10 11 17 19 28 Average Carried 20 | 2 5 10 12 14 26 Final Capacity 28 | 6 12 12 24 24 28 Final Carried 28 | 4 10 11 17 19 28 Class Distribution -------------------- 86% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1269 | 260 48 44 118 316 483 Remotely . | . . . . . . Salvage Created 2518 | 86 229 44 . 171 1988 Parts 156 | . 16 8 . 16 116 Haulers Intercepted 6 | . . . . . 6 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 63 | . 7 3 . 8 45 Guns 50 | . 7 3 . . 40 Cannons 4 | . . . . 4 . AOE 8 | . . . . 4 4 Classes Destroyed 13 | 1 3 . . 4 5 Worker 4 | . . . . 1 3 Tunneler 2 | . . . . 2 . Hauler 6 | . . . . . 6 Recycler 3 | 1 . . . 1 1 Operator 1 | . . . . . 1 Watcher 5 | . 1 . . . 4 Swarmer 24 | . 3 3 . 4 14 Grunt 25 | . 4 . . 2 19 Duelist 1 | . . . . . 1 Sentry 10 | . . . . . 10 Demolisher 1 | . . . . 1 . Hunter 1 | . . . . . 1 Assembled 1 | . . . . 1 . Best Kill Streak 7 | 1 3 3 . 4 7 Combat Bots Only 6 | . 3 3 . 4 6 Max Kills in Single Turn 5 | 1 1 1 . 4 5 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3314 | . 470 72 . 1097 1675 Core 436 | . 57 6 . 162 211 Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 171 | 2 26 9 . 24 110 Largest 2 | 2 2 2 . 2 2 Hottest 160 | 90 90 40 . 70 160 Shots Fired 338 | 4 51 18 . 47 218 Gun 293 | 4 51 18 . 3 217 Cannon 43 | . . . . 43 . Launcher 2 | . . . . 1 1 Special . | . . . . . . Kinetic 69 | . 3 18 . 46 2 Thermal 267 | 4 48 . . . 215 Explosive 2 | . . . . 1 1 Electromagnetic . | . . . . . . Robot Hit Streak 25 | 4 12 2 . 4 25 Robot Miss Streak 8 | . 8 4 . 3 8 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 261 | 4 32 9 . 26 190 Core Hits 210 | 2 14 3 . 15 176 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4566 | 47 352 69 . 601 3497 Guns 3809 | 47 352 69 . 18 3323 Cannons 438 | . . . . 438 . Explosions 319 | . . . . 145 174 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 555 | . 12 69 . 456 18 Thermal 3692 | 47 340 . . . 3305 Explosive 319 | . . . . 145 174 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 1 1 1 6 1 Average Corruption 2 | . 1 1 1 5 1 Corruption Purged 1 | . . . . . 1 Effects 46 | . . 2 1 36 7 Message Errors 13 | . . 1 . 11 1 Matter Fused 6 | . . . . 6 . Heat Flow Errors 5 | . . . . 5 . Energy Discharges 6 | . . . . 4 2 Data Loss (minor) 7 | . . . 1 4 2 Data Loss (major) 2 | . . . . 2 . Targeting Errors 7 | . . 1 . 4 2 Overload Shots . | . . . . . . Overflow Damage 15 | . . . . 15 . Projectiles 15 | . . . . 15 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . 6 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary . | . . . . . . Self-Inflicted Damage 57 | . . . . 32 25 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | 60 192 . . 238 120 Average Temperature 37 | 33 92 . . 48 16 Received Heat Transfer 928 | . 132 . . 184 612 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . . . 6 Heat Transferred 6872 | 124 953 . . . 5795 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 449 | 5 210 157 . 95 449 Average Influence 188 | 1 134 119 . 16 267 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 48 | 100 76 100 . 100 20 Level 1 49 | . 23 . . . 76 Level 2 1 | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . . . 7 Investigation 5 | . . . . . 5 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . . . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 14 3 . 26 71 Peak Tracking Total 15 | . 6 3 . 15 8 Tactical Retreats 5 | . 2 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts 6 | . 6 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 3 | . . . . . 3 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . . 1 1 . 14 Terminals 10 | . . 1 . . 9 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 62 | . . 2 1 . 59 Successful 31 | . . 1 1 . 29 Failed 31 | . . 1 . . 30 Catastrophic 7 | . . . . . 7 Database Lockouts . | . . . . . . Manual 34 | . . 2 . . 32 Terminals 42 | . . 2 . . 40 Fabricators . | . . . . . . Repair Stations 10 | . . . . . 10 Recycling Units 2 | . . . . . 2 Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 13 | . . 1 1 . 11 Record 1 | . . . 1 . . Robot Analysis 2 | . . 1 . . 1 Prototype ID Bank 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Zone Layout 5 | . . . . . 5 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . . 9 Scan Component 5 | . . . . . 5 Repair 4 | . . . . . 4 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . . 1 . . 14 Full Trace Events 6 | . . . . . 6 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . . 4 Time 228 | . . . . . 228 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . . 1 . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5533 | 62 277 335 347 1233 3279 Spaces Moved 2173 | 45 134 265 236 185 1308 Core 66 | 2 . . . 64 . Treads 1105 | . 37 . . . 1068 Legs 23 | . . . . 23 . Wheels 979 | 43 97 265 236 98 240 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 80 120 120 Average Speed 203 | 78 112 110 135 617 188 Slowest Speed 1450 | 80 160 110 160 1450 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 24 55 54 33 95 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . 6 5 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 10 | . . . . 5 5 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2932 | 64 208 294 263 227 1876 Wait 389 | 8 19 20 . . 342 Move 2168 | 44 133 264 235 184 1308 Hop . | . . . . . . Pick Up 75 | 4 10 1 19 7 34 Fast Attach 28 | 6 3 . 2 3 14 Attach 22 | . 2 . . 6 14 Detach 10 | . . . . 1 9 Swap 28 | . 5 . 2 2 19 Drop 35 | . 4 . 5 . 26 Fire 171 | 2 26 9 . 24 110 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 6 | . 6 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: [*Fac x3] / [*Sto x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 419 | -10/Mines | Learned location of Mines (-9) 428 | -10/Mines | Learned location of Storage (-8) 670 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 671 | -10/Mines | Discovered new exit (range 5) 675 | -10/Mines | Entered Exiles 710 | -10/Exiles | Met 8R-AWN 728 | -10/Exiles | Met EX-HEX 811 | -10/Exiles | Met EX-DEC 836 | -10/Exiles | Learned location of Zion (-6) 1004 | -10/Exiles | Discovered new exit (range 14) 1022 | -10/Exiles | Entered Mines 1023 | -9/Mines | Assembled infested the area 1028 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1060 | -9/Mines | Core integrity fell below 50% 1089 | -9/Mines | Build established: Hauler-Mutant 1098 | -9/Mines | Lost 7 parts (1p3n3w) 1709 | -9/Mines | Core integrity fell below 20% 1778 | -9/Mines | Identified exit to Materials 2255 | -9/Mines | Entered Materials 2255 | -8/Materials | Evolved 4 slots: Utility x4 2324 | -8/Materials | Discovered new exit (range 14) 2918 | -8/Materials | Discovered new exit (range 15) 3163 | -8/Materials | Repaired Lgt. Armor Plating? 3286 | -8/Materials | Repaired Gatling Laser 3357 | -8/Materials | Repaired Imp. Spread Laser 3526 | -8/Materials | Discovered new exit (range 6) 3931 | -8/Materials | Repaired Broken Imp. Spread Laser 4162 | -8/Materials | Discovered new exit (range 16) 4645 | -8/Materials | Discovered new exit (range 5) 5534 | -8/Materials | Self-destructed Last Messages --------------- Aluminum Leg Mic. Nuclear Core Imp. Ion Engine Lgt. Ion Engine Flak Gun 05074_ K-01 Serf cleans the Terminal. 05329_ K-01 Serf cleans the Matter Pump. 05348_ R-06 Scavenger collects Hvy. Assault Rifle. 05356_ Connecting with Terminal... 05362_ K-01 Serf cleans the Repair Station. 05440_ K-01 Serf cleans the Terminal. 05500_ Connecting with Terminal... 05500_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 05508_ Connecting with Terminal... 05518_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 05532_ Connecting with Terminal... 05532_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | """" # #?# #??????# # """"????# ] ?????? | | """" # #?# #??????# # """"????# ?????? | | ! """" # #??????????# # """"""" # #???# | | # #+######?????# + """"""" # ! ##### | | ####### # # [ !#?????# # # + + | | ######### # #?????# #! # # # | | # """#?????# ################## # | | + """#?????# % %= # | | # ] """#?????# + | | # #?????# # | | ## ############## ###################### | | ?# #???# # #####????????????????# | | ?# #####???# """ # ######???????????????? | | ?# ### #???????# """ !# ##"T"###?????????????? | | ?# #?# #???????# """ # #?????????????? | | ?# #?# #???????# + [ ##????????????? | | ?# #?# #???????# """ # "#########????? | | ##+### #???????# """ # ! T## !!]]#????? | | # #???????#! """ # """ "## [!!]]#????? | | "" #!#???????# # """ ###[[ #????? | | "" #%################## """ ### ###### | | "" #!## #????????# ! | | ]#%## """ ########## | | +#####%## """ + "T" | | #?#%## """ ###########+###############+####### | | % ###=## #???# @% #????# #??? | | < *%%## #???## "" """ """ #????# """" #??? | | *#############????# "T """ """ #????# """" #??? | | #????????????????# "" """ """ #????#[ """" #??? | | ####????????????????# #????# #??? | | ????????????????????##############????#########??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 44 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Imp. Spread Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterSlugMeganuke Manual? 0 Play Time 00:30:05 Cumulative 580.8 hours Start 2020.06.16 @ 03:51:17 End 2020.06.16 @ 04:17:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 426 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6ebc384-8847-45c9-aa6e-04cd71dd4ee0