Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 19:32:16 Player: Redbrew Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (630) 630 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1032) 1032 TOTAL SCORE: 4962 Bonus ------- Pacifist 200 Follower Combat Kills 232 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Micro Nuclear Core Ripper Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Small Storage Unit Tactical Coordination Suite Force Field > --- WEAPON ----------- Ripper Phasing Sabre Phasing Sabre > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Deuterium Engine Micro Nuclear Core Spear Makeshift Spear [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tactical Coordination Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . . . 2 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 34 | 6 1 9 . 6 . 12 Power 6 | 1 . 1 . . . 4 Engine 6 | 1 . 1 . . . 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 5 . 1 . 3 Treads . | . . . . . . . Leg 11 | 2 . 5 . 1 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 1 . 1 . 3 Device 5 | . 1 1 . 1 . 2 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 10 | 2 . 2 . 4 . 2 Energy Gun 3 | 1 . 1 . 1 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 3 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . . . . 16 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility 5 | . . . . . . 5 Weapon 2 | . . . . . . 2 Highest Loss Streak 13 | . . . . . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 89 100 100 99 100 72 Engine 11 | . 14 11 11 11 11 10 Leg 41 | . 28 44 44 44 44 27 Device 10 | . 4 11 11 11 11 7 Storage 10 | . 14 11 11 11 11 4 Energy Gun 4 | . 14 11 11 5 . . Energy Cannon 1 | . . 8 11 . . . Slashing Weapon 14 | . . . . 16 22 15 Naked Turns 20 | . . . . . . 20 Heaviest Build 49 | 11 12 20 20 24 24 49 Greatest Support 78 | 20 20 40 40 48 48 78 Greatest Overweight (x) 4 | 3 . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 7 8 8 8 8 8 Average Carried 7 | 1 5 6 8 7 8 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 8 5 Class Distribution -------------------- 57% | Derelict-Mutant 22% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 566 | 227 . 147 . 45 40 107 Remotely . | . . . . . . . Salvage Created 644 | . . 314 . . 154 176 Parts 42 | . . 22 . . 10 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . Prevented 4 | . . . . . 4 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 18 | . . 10 . . 5 3 Melee 8 | . . . . . 5 3 Guns 3 | . . 3 . . . . Cannons 6 | . . 6 . . . . Classes Destroyed 6 | . . 3 . . 1 2 Builder 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Swarmer 8 | . . 4 . . 4 . Grunt 8 | . . 5 . . . 3 Sentry 1 | . . 1 . . . . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | . . 3 . . 2 4 Combat Bots Only 3 | . . 3 . . 2 2 Max Kills in Single Turn 1 | . . 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 2703 | . . 277 . . 384 2042 Core 957 | . . 53 . . 54 850 Absorbed by Shields 89 | . . . . . . 89 Core Remaining (%) 91 | 100 100 . . . 73 . Volleys Fired 20 | . . 20 . . . . Largest 2 | . . 2 . . . . Hottest 124 | . . 124 . . . . Shots Fired 40 | . . 40 . . . . Gun 20 | . . 20 . . . . Cannon 20 | . . 20 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 40 | . . 40 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . . 12 . . . . Robot Miss Streak 2 | . . 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 48 | . . 27 . . 12 9 Core Hits 26 | . . 14 . . 4 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 . . 1 1 Burn 2 | . . 2 . . . . Sever 2 | . . . . . 1 1 Melee Attacks 38 | . . . . . 22 16 Impact . | . . . . . . . Slashing 38 | . . . . . 22 16 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 11 | . . . . . 7 4 Damage Inflicted 1413 | . . 447 . . 482 484 Guns 179 | . . 179 . . . . Cannons 268 | . . 268 . . . . Explosions . | . . . . . . . Melee 948 | . . . . . 482 466 Ramming 18 | . . . . . . 18 Kinetic . | . . . . . . . Thermal 447 | . . 447 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 948 | . . . . . 482 466 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 1 7 Average Corruption 4 | . . . . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 4 11 Message Errors 4 | . . . . . 2 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 5 | . . . . . 2 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 45 | . . 1 . . 44 . Projectiles 1 | . . 1 . . . . Explosions . | . . . . . . . Melee 44 | . . . . . 44 . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . . . . 8 Shots . | . . . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 333 | . . 333 . . 223 285 Average Temperature 122 | . . 131 . . 97 108 Received Heat Transfer 381 | . . 90 . . . 291 Effects 1 | . . 1 . . . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1147 | . . 1147 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 367 | . 15 367 84 . . 275 Initial 103 | . . 5 84 . . 103 Average 132 | . 9 170 84 . . 136 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 68 | 100 100 58 100 . . 65 Level 1 31 | . . 41 . . . 34 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 . . . 5 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . . 1 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 2 15 . . 15 15 Peak Tracking Total 7 | . 2 4 . . 4 7 Tactical Retreats 7 | . . 2 . . 4 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 1 2 . 1 1 2 Terminals 6 | . 1 2 . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 1 3 . 5 1 3 Successful 9 | . . 2 . 5 1 1 Failed 4 | . 1 1 . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . 1 . 3 1 3 Terminals 8 | . 1 3 . . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 2 . 5 1 1 Record 2 | . . 1 . . 1 . Part Schematic 5 | . . . . 5 . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 7 | . . . . 4 . 3 Largest Group 7 | . . . . 4 4 7 Highest-Rated Group 369 | . . . . 159 159 369 Highest-Rated Ally 70 | . . . . 40 40 70 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 14 22 Total Damage 740 | . . . . . 179 561 Kills 8 | . . . . . 3 5 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 3567 | 65 69 487 74 1536 796 540 Spaces Moved 2692 | 41 52 285 62 1241 626 385 Core 92 | 10 . . . . . 82 Treads . | . . . . . . . Legs 2600 | 31 52 285 62 1241 626 303 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 120 | 129 120 120 120 120 120 124 Slowest Speed 250 | 200 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 21 34 31 87 88 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . 37 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 37 | . . 37 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 2927 | 50 59 393 61 1291 646 427 Wait 112 | . . 68 . 30 6 8 Move 2686 | 40 51 284 61 1240 625 385 Hop . | . . . . . . . Pick Up 22 | 4 5 4 . 5 . 4 Fast Attach 15 | 6 1 2 . 3 . 3 Attach 8 | . . 2 . . . 6 Detach 3 | . . 1 . . . 2 Swap 11 | . . 5 . 3 . 3 Drop 22 | . 2 7 . 10 . 3 Fire 20 | . . 20 . . . . Melee 25 | . . . . . 15 10 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 491 | -9/Materials | Discovered new exit (range 15) 622 | -9/Materials | Entered Mines 630 | -9/Mines | Learned Materials stockpile data 682 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 695 | -9/Mines | Met a Derelict bent on vengeance 696 | -9/Mines | Entered Zion 856 | -7/Zion | Learned Factory emergency access door positions 885 | -7/Zion | Build established: Scavenger-Mutant 1195 | -7/Zion | Imprinted 1197 | -7/Zion | Declared Zion's savior 1327 | -7/Zion | Learned Factory stockpile data 1691 | -7/Zion | Build established: Derelict-Mutant 1962 | -7/Zion | Visited the Megawrench Repair Shop 2188 | -7/Zion | Discovered new exit (range 13) 2232 | -7/Zion | Entered Proximity Caves 2232 | -6/Proximity Caves | Accompanied by 4 allies 2621 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2742 | -6/Proximity Caves | P-60 Hacker assimilated allied H5-NZZ(c) 2967 | -6/Proximity Caves | Learned 4 Factory zone layouts 3013 | -6/Proximity Caves | Discovered new exit (range 3) 3028 | -6/Proximity Caves | Entered Factory 3028 | -6/Factory | Accompanied by 4 allies 3028 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3029 | -6/Factory | Identified exit to Extension 3045 | -6/Factory | Zion Light squad teleported in 3061 | -6/Factory | Identified exit to DSF 3458 | -6/Factory | Core integrity fell below 50% 3496 | -6/Factory | Core integrity fell below 20% 3514 | -6/Factory | Lost 13 parts (2p5n5u1w) 3568 | -6/Factory | Core destroyed Last Messages --------------- 03538_ U-05 Engineer lays Concrete. 03539_ QD9UWGH7W,BWP#J 03540_ U-05 Engineer builds a Wall. 03551_ Slug penetrates Wall. 03552_ U-05 Engineer lays Concrete. 03555_ U-05 Engineer builds a Wall. 03557_ Acquired Welding Torch. 03558_ Penetrated by Slug. 03559_ U-05 Engineer lays Concrete. 03560_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03560_ U-05 Engineer lays Concrete. 03562_ Penetrated by Slug. 03562_ Welding Torch destroyed. 03562_ Penetrated by Slug. 03563_ Angular Momentum Engine destroyed. 03564_ U-05 Engineer builds a Wall. 03566_ Slammed into H-66 Slayer. 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""%!#"S # /% | ###+##### #??# #??????? | | Y"[=#""" # % #? ???# #??# ######## | | ""% # "" # # ???# #??# ## | | # # ! #"" %??# #?##*## | | # # #"T ## ###=% # """ | | + # #"" [ + !! + """ | | # # # ###### # """ | | ###"# #####################????##### | | #?#?# """ #????????????????????????????####### | | ###?# """ #?????????????????????????!????????? | | ""#?# """ #??????????????????????????????????? | | ""#?# "" #??????????????????????????????????? | | T"#?# "" #??????????????????????????????????? | | ""#?# #?????????????????????# ?? | | ""#?########??????????????????????# ?? | | ###???????????????????????????????# ?? | | #?????????????????????????#################+##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Serviceable Loadout Challenges ------------ None Game ------ Seed TrackerTrackerBay Manual? 0 Play Time 01:05:54 Cumulative 11.5 hours Start 2022.03.30 @ 23:37:58 End 2022.03.31 @ 19:32:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa46a090-28da-4a61-92fb-52a491a35a76