Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 18:44:40 Player: Asimov Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1534) 1534 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6169 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 835/850 Matter 112/300 Energy 335/350 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Target Analyzer Jamming Amplifier Improved Utility Shielding Shield Generator > --- WEAPON (4) ------- Gatling Laser Flak Gun Advanced Assault Cannon > --- INVENTORY (20) --- Light Treads Armored Treads Armored Treads Advanced Treads Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Guided Plasma Cannon AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Armored Treads Advanced Treads Structural Scanner Shield Generator Ion Cannon Heavy Assault Rifle Flak Gun [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Armored Treads Leg Potential Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 2 | . . 1 . . . 1 . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . 1 . . . . 1 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 61 | 6 2 16 1 3 . 6 20 7 Power 16 | 1 . 7 . . . 1 7 . Engine 13 | 1 . 6 . . . 1 5 . Core 3 | . . 1 . . . . 2 . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 4 . 2 . 1 4 3 Treads 8 | . . 2 . . . . 3 3 Leg 7 | . 1 2 . 2 . 1 1 . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 1 2 . 1 . 2 3 3 Device 2 | . 1 . . . . . . 1 Storage 2 | 1 . . . 1 . . . . Processor 5 | . . . . . . 2 1 2 Hackware . | . . . . . . . . . Protection 4 | . . 2 . . . . 2 . Artifact . | . . . . . . . . . Weapon 15 | 2 . 3 1 . . 2 6 1 Energy Gun 5 | 1 . 2 . . . . 2 . Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 6 | 1 . 1 1 . . . 3 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 22 | . 1 5 . . 1 2 12 1 Power 7 | . . . . . . 1 5 1 Propulsion 6 | . 1 2 . . . . 3 . Utility 4 | . . 2 . . 1 . 1 . Weapon 5 | . . 1 . . . 1 3 . Highest Loss Streak 8 | . 1 4 . . 1 1 8 1 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 4 | 1 4 4 5 5 7 5 5 2 Power 1 | . 2 2 2 1 2 1 . . Propulsion 2 | . . . 1 1 3 3 2 2 Utility . | . . . 1 . . . 1 . Weapon 1 | . 1 2 1 1 2 1 . . Tool/Special . | . . . . . . . . . Unused Backups 7 | . . 2 . 1 . 1 2 1 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . . 1 1 1 Utility 1 | . . . . 1 . . . . Weapon 2 | . . 2 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 95 85 88 91 94 86 87 98 Engine 15 | . 14 18 11 15 22 18 13 6 Core 4 | . . 3 11 6 . 2 4 12 Treads 8 | . . 5 22 13 . . 12 20 Leg 10 | . 1 11 . 8 22 17 6 . Wheel 1 | . 23 2 . . . . . . Device 7 | . 12 11 11 11 11 8 . 5 Storage 7 | . 14 7 . 2 11 9 7 6 Processor 7 | . . . . . . 8 16 13 Protection 4 | . . 4 11 11 6 . 4 6 Energy Gun 6 | . 14 14 11 11 11 1 4 6 Energy Cannon 5 | . . . . . . 11 7 5 Ballistic Gun 8 | . 14 7 11 11 11 9 6 6 Peak Build Rating 63 | 6 7 13 11 31 31 45 63 58 Average Rating 32 | 5 6 9 11 18 30 36 41 49 On Entrance 19 | . 6 7 11 11 31 30 39 41 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 14 15 32 19 59 59 71 90 86 Greatest Support 90 | 32 32 40 40 60 60 60 62 90 Greatest Overweight (x) 3 | . 1 3 . . . 2 2 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 5 20 20 20 20 20 Average Capacity 16 | 7 8 6 5 8 20 20 20 20 Most Carried 12 | 2 5 8 5 8 8 8 12 6 Average Carried 5 | 1 4 4 5 5 8 6 5 2 Final Capacity 20 | 8 8 5 5 20 20 20 20 20 Final Carried 8 | 2 5 5 5 8 8 8 3 4 Class Distribution -------------------- 38% | Mutant 17% | Scavenger-Mutant 16% | Scavenger-Tank 16% | Skirmisher 7% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1088 | 246 80 256 53 . 97 50 194 112 Remotely . | . . . . . . . . . Salvage Created 1668 | . 140 437 53 . 125 280 524 109 Parts 97 | . 7 29 2 . 18 16 21 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 46 | . 3 11 3 . 7 5 15 2 Guns 35 | . 3 11 3 . 7 . 9 2 Cannons 10 | . . . . . . 5 5 . Classes Destroyed 9 | . 2 3 . . 1 2 1 . Worker 3 | . 1 1 . . . . . 1 Builder 1 | . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . Swarmer 21 | . . 4 3 . 7 . 7 . Grunt 12 | . 3 4 . . . 1 2 2 Brawler 2 | . . 1 . . . 1 . . Sentry 7 | . . 2 . . . 2 3 . Hunter 2 | . . . . . . 1 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 6 | . 2 6 3 . 3 1 4 3 Combat Bots Only 5 | . 1 5 3 . 3 1 4 2 Max Kills in Single Turn 2 | . 1 1 2 . 2 1 2 2 Gunslinging 1 | . . . 1 . . . 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 457 | . 22 92 8 . 31 24 250 30 Missed 125 | . 8 19 4 . 4 6 72 12 Hits 332 | . 14 73 4 . 27 18 178 18 Projectile 332 | . 14 73 4 . 27 18 178 18 AOE 3 | . . . . . . . 3 . Critical Strikes 8 | . 1 . . . . 1 5 1 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 4991 | . 172 861 28 . 210 268 3179 273 Core 891 | . 11 190 7 . 21 46 601 15 Absorbed by Shields 99 | . . . . . . . . 99 Redirected to Shielding 8 | . . . . . . . 8 . Core Remaining (%) 69 | 100 95 . . . 45 91 14 . Volleys Fired 172 | . 17 36 17 . 18 14 60 10 Largest 4 | . 2 2 2 . 2 1 3 4 Hottest 213 | . 70 96 63 . 63 120 173 213 Shots Fired 273 | . 34 64 34 . 36 14 78 13 Gun 231 | . 34 64 34 . 36 . 52 11 Cannon 42 | . . . . . . 14 26 2 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 99 | . 17 27 17 . 18 . 18 2 Thermal 138 | . 17 36 . . . 14 60 11 Explosive . | . . . . . . . . . Electromagnetic 36 | . . 1 17 . 18 . . . Robot Hit Streak 26 | . 7 7 5 . 6 17 26 7 Robot Miss Streak 7 | . 4 3 3 . 4 . 7 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 3 1 . 2 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . Shots Hit Robots 175 | . 22 40 4 . 19 14 64 12 Core Hits 98 | . 8 20 3 . 8 6 40 13 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 2 . . . . . 1 Burn 2 | . . 2 . . . . . . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3567 | . 279 573 58 . 277 505 1523 352 Guns 2166 | . 279 573 58 . 277 . 682 297 Cannons 1400 | . . . . . . 505 840 55 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . 1 . Kinetic 805 | . 101 236 47 . 157 . 214 50 Thermal 2615 | . 178 322 . . . 505 1308 302 Explosive . | . . . . . . . . . Electromagnetic 146 | . . 15 11 . 120 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . . 6 4 Message Errors 2 | . . . . . . . 2 . Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . . . . 17 31 . Projectiles 48 | . . . . . . 17 31 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 723 | . 108 567 338 . 243 507 723 466 Average Temperature 183 | . 52 234 152 . 112 147 213 264 Received Heat Transfer 1118 | . 114 303 . . . 54 579 68 Effects 78 | . . 29 1 . . 2 43 3 Shutdowns 26 | . . 7 . . . 2 15 2 Energy Bleed 5 | . . 1 1 . . . 3 . Interference 7 | . . 4 . . . . 3 . Matter Decay 5 | . . 1 . . . . 4 . Short Circuit 3 | . . 2 . . . . . 1 Damage (minor) 11 | . . 5 . . . . 6 . Damage (major) 17 | . . 8 . . . . 9 . Damage (core) 4 | . . 1 . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . 2 2 . . . 2 4 . Heat Transferred 6212 | . 518 1036 . . . 1120 2876 662 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 160 | . 50 160 109 . 70 57 160 27 Initial 39 | . . 12 39 . . . . 25 Average 24 | . 12 94 67 . 21 4 45 2 Influence Increases 1312 | . 100 290 70 . 165 177 465 45 Destroy 0b10 Robot/C 920 | . 60 220 60 . 140 100 300 40 Destroy 0b10 Robot/NC 25 | . 5 5 . . 5 5 . 5 Destroy Leader 232 | . 20 50 10 . 20 42 90 . Disable Machine 30 | . . . . . . . 30 . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 90 | . 15 15 . . . 15 45 . Influence Decreases 1312 | . 70 220 141 29 165 177 411 99 Entered New Map 137 | . . 18 61 29 . . . 29 Time Decay 982 | . 60 152 80 . 155 167 308 60 Lost Part 193 | . 10 50 . . 10 10 103 10 Squads Dispatched 9 | . 1 . . . . 2 5 1 Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . . . . . . 2 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . 2 . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 4 17 3 . 7 10 28 10 Peak Tracking Total 8 | . 2 8 3 . 3 3 6 7 Tactical Retreats 6 | . 1 1 . . . 1 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 7 | . 1 . . 4 . . 1 1 Terminals 3 | . 1 . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 1 . . 27 . . 1 1 Successful 29 | . . . . 27 . . 1 1 Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 3 | . 1 . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . . . . 27 . . 1 1 Record 26 | . . . . 26 . . . . Open DSF 2 | . . . . . . . 1 1 Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5289 | . 215 160 176 683 505 1726 1277 547 Optics 1845 | . . . . . . 21 1277 547 Structural 3444 | . 215 160 176 683 505 1705 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5657 | 72 223 330 176 683 505 1726 1277 665 Spaces Moved 2912 | 63 147 103 78 545 492 617 553 314 Core 3 | 3 . . . . . . . . Treads 995 | . . 46 78 251 . . 306 314 Legs 1717 | . 10 57 . 294 492 617 247 . Wheels 197 | 60 137 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 160 160 90 90 170 158 160 Average Speed 155 | 97 106 186 160 122 90 188 197 200 Slowest Speed 330 | 100 190 330 160 160 90 250 250 246 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 22 8 13 65 72 33 17 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3758 | 70 179 175 95 561 518 1167 660 333 Wait 545 | . 11 . . . 9 521 4 . Move 2904 | 62 146 102 77 544 491 616 552 314 Hop . | . . . . . . . . . Pick Up 35 | 2 3 9 . 6 . 5 8 2 Fast Attach 26 | 6 2 3 . 1 . 3 11 . Attach 13 | . . 3 . . . 2 6 2 Detach 2 | . . . . . . . 2 . Swap 29 | . . 11 1 3 . 2 7 5 Drop 28 | . . 11 . 4 . 4 9 . Fire 172 | . 17 36 17 . 18 14 60 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 318 | -9/Materials | Build established: Mutant 418 | -9/Materials | Discovered new exit (range 15) 544 | -9/Materials | Lost 4 parts (1n2u1w) 626 | -9/Materials | Entered Mines 626 | -9/Mines | Discovered new exit (range 6) 704 | -9/Mines | Build established: Scavenger-Mutant 791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -9/Mines | Entered Exiles 858 | -9/Exiles | Met 8R-AWN 894 | -9/Exiles | Met EX-HEX 1026 | -9/Exiles | Met EX-BIN 1057 | -9/Exiles | Aligned with FarCom system 1058 | -9/Exiles | Given EX-Vault access code 1193 | -9/Exiles | Opened EX-Vault 1206 | -9/Exiles | Found Potential Leg 1209 | -9/Exiles | Found Potential Leg 1218 | -9/Exiles | Found AWS/Gauss 1245 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1270 | -9/Exiles | Met EX-DEC 1380 | -9/Exiles | Found Gui. Plasma Cannon 1474 | -9/Exiles | Discovered new exit (range 12) 1485 | -9/Exiles | Stole three prototypes: Potential Leg, Gui. Plasma Cannon, AWS/Gauss 1485 | -9/Exiles | Entered Mines 1514 | -8/Mines | Build established: Mutant 1738 | -8/Mines | Core integrity fell below 50% 1988 | -8/Mines | Discovered new exit (range 4) 1990 | -8/Mines | Entered Materials 1990 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2305 | -8/Materials | Build established: Skirmisher 2632 | -8/Materials | Build established: Mutant 3479 | -8/Materials | Build established: Skirmisher 3664 | -8/Materials | Discovered new exit (range 16) 3690 | -8/Materials | Identified exit to Factory 3716 | -8/Materials | Entered Factory 3716 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3718 | -7/Factory | FarCom data flow suspended 3737 | -7/Factory | Identified exit to DSF 4092 | -7/Factory | Build established: Tank 4190 | -7/Factory | Core integrity fell below 50% 4261 | -7/Factory | Lost 8 parts (3p2n1u2w) 4499 | -7/Factory | Core integrity fell below 20% 4932 | -7/Factory | Discovered new exit (range 17) 4937 | -7/Factory | Build established: Scavenger-Tank 4988 | -7/Factory | Identified exit to Factory 4993 | -7/Factory | Entered another Factory area 4993 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5253 | -6/Factory | Identified exit to DSF 5658 | -6/Factory | Self-destructed Last Messages --------------- 05593_ K-01 Serf collects debris. 05594_ Acquired 28 matter. 05596_ System corrupted: Matter fused (-9). 05596_ K-01 Serf collects debris. 05599_ K-01 Serf cleans the Pressure Siphon. 05601_ R-10 Processor collects Hvy. Ion Cannon. 05602_ K-01 Serf collects debris. 05613_ Acquired 42 matter. 05617_ Acquired 3 matter. 05622_ R-10 Processor collects Wheel. 05626_ K-01 Serf destroyed. 05627_ K-01 Serf collects debris. 05637_ Penetrated by Slug. 05638_ System corrupted: Energy discharge (-114). 05639_ Pressure Siphon disabled. 05642_ R-10 Processor collects Sml. Matter Pod. 05647_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 05653_ K-01 Serf collects debris. 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