Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:49:19 Player: MasterLemons Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1152) 1152 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3697 Bonus ------- None Cogmind --------- Core Integrity 184/700 Matter 254/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- Mace Mace > --- INVENTORY (25) --- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Trap Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Improved Light Armor Plating Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Terrain Scanner > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Trap Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Improved Light Armor Plating Arc Projector Minigun Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Mace Mace Mace Katana Katana [Rating: 42] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Huge Storage Unit Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Proton Missile Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 1 | . . 1 . . Weapon 2 | . . . 1 1 Parts Attached 39 | 6 2 11 3 17 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | 2 . 3 1 5 Treads . | . . . . . Leg 11 | 2 . 3 1 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 3 1 1 Device 2 | . . 1 . 1 Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 18 | 2 . 4 1 11 Energy Gun 3 | 2 . . . 1 Energy Cannon 4 | . . 1 . 3 Ballistic Gun 5 | . . 3 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . . 14 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 85 94 100 89 Engine 3 | . 14 6 . . Core 5 | . . 4 9 6 Leg 32 | . 28 31 36 33 Device 8 | . . 9 9 8 Storage 9 | . 14 11 9 7 Protection 6 | . . 9 9 3 Energy Gun 5 | . 28 7 . . Energy Cannon 2 | . . . . 4 Ballistic Gun 16 | . . 13 27 18 Naked Turns . | . . . . . Heaviest Build 115 | 12 27 41 104 115 Greatest Support 69 | 20 20 33 43 69 Greatest Overweight (x) 29 | 1 1 1 2 29 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 19 | 7 9 15 22 25 Most Carried 25 | 8 7 15 17 25 Average Carried 14 | 3 5 10 13 20 Final Capacity 25 | 8 15 15 25 25 Final Carried 17 | 4 6 15 17 16 Class Distribution -------------------- 51% | Mutant 35% | Tank 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 889 | 206 54 205 100 324 Remotely . | . . . . . Salvage Created 1311 | . 30 540 106 635 Parts 74 | . . 35 5 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 1 12 2 13 Melee 2 | . . . . 2 Guns 24 | . 1 10 2 11 AOE 2 | . . 2 . . Classes Destroyed 7 | . 1 2 . 4 Recycler 1 | . . . . 1 Swarmer 5 | . . . . 5 Grunt 14 | . 1 8 . 5 Brawler 1 | . . 1 . . Sentry 6 | . . 3 2 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | . 1 3 2 4 Combat Bots Only 4 | . 1 3 2 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 339 | . 7 35 8 289 Missed 118 | . 4 15 1 98 Damage Taken 2767 | . 32 295 111 2329 Core 547 | . 21 10 . 516 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 91 97 100 . Volleys Fired 57 | . 8 21 5 23 Largest 4 | . 2 2 3 4 Hottest 262 | . 100 100 75 262 Shots Fired 151 | . 16 42 15 78 Gun 136 | . 16 38 15 67 Cannon 11 | . . 4 . 7 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 102 | . . 22 15 65 Thermal 32 | . 16 16 . . Explosive . | . . . . . Electromagnetic 17 | . . 4 . 13 Robot Hit Streak 10 | . 5 7 10 6 Robot Miss Streak 3 | . 3 2 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | . 11 32 11 50 Core Hits 54 | . 2 18 4 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 2 1 . 2 Burn 3 | . 2 1 . . Smash 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 12 | . . . . 12 Impact 4 | . . . . 4 Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 1869 | . 137 580 189 963 Guns 1311 | . 137 445 189 540 Cannons 128 | . . 69 . 59 Explosions 94 | . . 63 . 31 Melee 315 | . . . . 315 Ramming 21 | . . 3 . 18 Kinetic 1018 | . . 292 189 537 Thermal 353 | . 137 216 . . Explosive . | . . . . . Electromagnetic 162 | . . 69 . 93 Impact 81 | . . . . 81 Slashing 234 | . . . . 234 Piercing . | . . . . . Highest Corruption 11 | . . 1 . 11 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 2 . 6 Message Errors 1 | . . 1 . . Matter Fused 2 | . . 1 . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 56 | . . . . 56 Projectiles . | . . . . . Explosions . | . . . . . Melee 56 | . . . . 56 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . 39 . 17 Shots 2 | . . 1 . 1 Rammed 1 | . . . . 1 Targets Rammed 6 | . . 1 . 5 Kicked 5 | . . 1 . 4 Crushed . | . . . . . Highest Temperature 291 | . 291 144 93 168 Average Temperature 65 | . 134 47 40 54 Received Heat Transfer 618 | . 18 123 27 450 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1123 | . 555 568 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 297 | . 30 297 161 256 Initial 80 | . . 12 80 72 Average 109 | . 7 110 123 127 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 90 | 100 100 89 100 86 Level 1 9 | . . 10 . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 3 1 5 Investigation 3 | . . 2 . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 3 23 7 26 Peak Tracking Total 6 | . 1 6 4 4 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 4 3 3 Terminals 9 | . 1 3 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 2 9 3 6 Successful 9 | . . 4 3 2 Failed 11 | . 2 5 . 4 Catastrophic 3 | . . 2 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 2 8 2 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 3 2 2 Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . . 1 1 Open DSF 1 | . . . . 1 Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 1 1 . Report Inventory 2 | . . 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 2 2 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2653 | 61 179 966 373 1074 Spaces Moved 1106 | 41 115 427 135 388 Core 19 | 16 . . . 3 Treads . | . . . . . Legs 1087 | 25 115 427 135 385 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 197 | 110 129 188 237 223 Slowest Speed 1500 | 120 190 190 260 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 26 39 21 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1441 | 56 130 555 180 520 Wait 137 | . . 57 32 48 Move 1102 | 40 114 426 134 388 Hop . | . . . . . Pick Up 60 | 10 4 24 5 17 Fast Attach 1 | . . 1 . . Attach 23 | 6 1 6 2 8 Detach 1 | . . . . 1 Swap 15 | . 1 4 1 9 Drop 29 | . 2 15 1 11 Fire 57 | . 8 21 5 23 Melee 10 | . . . . 10 Ram 1 | . . . . 1 Kick 5 | . . 1 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 1191 | -9/Materials | Discovered new exit (range 8) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1505 | -8/Materials | Build established: Tank 1544 | -8/Materials | Discovered new exit (range 11) 1580 | -8/Materials | Entered Factory 1580 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2433 | -7/Factory | Build established: Skirmisher 2574 | -7/Factory | Lost 9 parts (1p3n1u4w) 2631 | -7/Factory | Core integrity fell below 50% 2641 | -7/Factory | System corruption reached 10% 2654 | -7/Factory | Self-destructed Last Messages --------------- 02602_ R-06 Scavenger collects Lgt. Ion Engine. 02603_ R-06 Scavenger collects Wheel. 02603_ K-01 Serf collects debris. 02607_ Gravmag System fried. 02607_ P-60 Hacker destroyed. 02608_ K-01 Serf collects debris. 02624_ Katana destroyed. 02635_ System corrupted: Heat flow error (+125). 02636_ Katana destroyed. 02638_ K-01 Serf collects debris. 02640_ Critical hit (Burn: +37). 02640_ Slammed into G-47 Trooper. 02640_ Destabilizing: System corrupted (+2). 02644_ K-01 Serf cleans the Power Conduit. 02646_ Imp. Cooling System destroyed. 02650_ K-01 Serf collects debris. 02651_ K-01 Serf cleans the Power Conduit. 02652_ P-60 Hacker resets A-02 Transporter, system corruption cleaned. 02652_ K-01 Serf cleans the Power Conduit. 02654_ K-01 Serf destroyed. 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""" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSwarmNukerbomber Manual? 0 Play Time 00:23:03 Cumulative 16.2 hours Start 2024.04.03 @ 19:24:37 End 2024.04.03 @ 19:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f35cbcd7-3253-4e7d-89dc-8f80a3275e93