Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 16:32:29 Player: opdo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1488) 1488 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 6078 Bonus ------- Follower Combat Kills 20 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Improved Ion Engine Gravmag System Huge Storage Unit Force Field Remote Shield Shock Rifle Advanced Assault Cannon Grenade Launcher CPS Tube (2) Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Leg Cargo Legs > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array Experimental Terrain Scanner Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Ion Engine Reinforced Deuterium Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Force Field Scrapoid Pod Advanced Assault Cannon Grenade Launcher CPS Tube Botcube [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 68 | 6 5 . 8 . 5 44 Power 15 | 1 1 . 2 . 1 10 Engine 11 | 1 1 . 2 . 1 6 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 20 | 2 1 . 1 . . 16 Treads 8 | 2 1 . . . . 5 Leg 10 | . . . 1 . . 9 Wheel 1 | . . . . . . 1 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 24 | 1 3 . 1 . 2 17 Device 12 | . 2 . . . . 10 Storage 3 | 1 1 . . . 1 . Processor 3 | . . . . . . 3 Hackware 1 | . . . . . . 1 Protection 5 | . . . 1 . 1 3 Artifact . | . . . . . . . Weapon 9 | 2 . . 4 . 2 1 Energy Gun 3 | 2 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . 2 . . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 46 | . . . 2 . . 44 Power 11 | . . . . . . 11 Propulsion 15 | . . . . . . 15 Utility 17 | . . . . . . 17 Weapon 3 | . . . 2 . . 1 Highest Loss Streak 11 | . . . 1 . . 11 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 8 10 13 14 11 10 Power . | . 1 1 1 1 . . Propulsion 4 | 1 2 4 6 7 4 4 Utility 2 | . . 1 2 3 4 1 Weapon 2 | . 3 4 3 3 1 2 Tool/Special . | . . . . . . . Unused Backups 42 | . . 1 . . 24 17 Power 7 | . . . . . 5 2 Propulsion 10 | . . . . . 6 4 Utility 16 | . . 1 . . 9 6 Weapon 8 | . . . . . 4 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 72 | . 99 100 89 66 54 71 Engine 10 | . 14 14 13 11 11 5 Treads 9 | . 28 28 19 . . 2 Leg 8 | . . . 3 11 11 14 Device 12 | . 13 14 9 10 11 14 Storage 10 | . 14 14 13 11 8 5 Processor 1 | . . . . . . 10 Protection 1 | . . . 3 . 1 3 Energy Gun 8 | . 28 28 12 . 1 . Ballistic Cannon 1 | . . . 6 11 . . Slashing Weapon 4 | . . . . . 9 5 Peak Build Rating 67 | 6 8 8 27 26 30 67 Average Rating 25 | 4 7 8 14 23 27 52 On Entrance 14 | . 6 8 8 26 23 30 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 59 | 12 30 30 35 35 32 59 Greatest Support 84 | 40 40 40 55 55 55 84 Greatest Overweight (x) 3 | 1 . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 13 15 Most Carried 15 | 4 10 11 15 15 15 15 Average Carried 11 | 2 8 10 13 15 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 10 10 15 15 15 10 Class Distribution -------------------- 92% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1541 | 146 205 46 201 184 143 616 Remotely . | . . . . . . . Salvage Created 1746 | . 274 38 64 . . 1370 Parts 67 | . 8 5 7 . . 47 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 33 | . 5 3 5 . . 20 Melee 20 | . . . . . . 20 Guns 9 | . 5 3 1 . . . Cannons 3 | . . . 3 . . . AOE 1 | . . . 1 . . . Classes Destroyed 11 | . 3 1 2 . . 5 Worker 1 | . 1 . . . . . Hauler 3 | . 1 . . . . 2 Turret 1 | . . . 1 . . . Swarmer 5 | . . 3 2 . . . Grunt 13 | . 5 . . . . 8 Brawler 2 | . . . . . . 2 Sentry 4 | . . . . . . 4 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Subdweller 3 | . . . 3 . . . Best Kill Streak 4 | . 2 3 3 . . 4 Combat Bots Only 4 | . 2 3 2 . . 4 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 542 | . 16 13 26 . . 487 Missed 147 | . 6 2 6 . . 133 Hits 395 | . 10 11 20 . . 354 Melee 9 | . . . . . . 9 Projectile 386 | . 10 11 20 . . 345 AOE 4 | . . . . . . 4 Critical Strikes 14 | . . . . . . 14 Damage Taken 6009 | . 114 90 405 . . 5400 Core 958 | . 46 7 53 . . 852 Absorbed by Shields 597 | . . . . . . 597 Ignored by Resistances 2 | . . . 2 . . . Core Remaining (%) 78 | 100 . . . . 57 . Volleys Fired 59 | . 20 7 32 . . . Largest 2 | . 2 2 2 . . . Hottest 150 | . 100 100 150 . . . Shots Fired 118 | . 41 14 63 . . . Gun 79 | . 41 14 24 . . . Cannon 22 | . . . 22 . . . Launcher 8 | . . . 8 . . . Special 9 | . . . 9 . . . Kinetic 22 | . . . 22 . . . Thermal 88 | . 41 14 33 . . . Explosive 8 | . . . 8 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 8 7 13 . . . Robot Miss Streak 3 | . 3 3 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 150 | . 28 8 24 . . 90 Core Hits 69 | . 14 4 14 1 . 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 2 1 2 . . 4 Burn 5 | . 2 1 2 . . . Melee Attacks 126 | . . . . . . 126 Impact . | . . . . . . . Slashing 126 | . . . . . . 126 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4542 | . 375 179 547 10 . 3431 Guns 666 | . 369 120 177 . . . Cannons 163 | . . . 163 . . . Explosions 183 | . . . 183 . . . Melee 3431 | . . . . . . 3431 Ramming 75 | . 6 59 . 10 . . Kinetic 163 | . . . 163 . . . Thermal 690 | . 369 120 201 . . . Explosive 183 | . . . 183 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3431 | . . . . . . 3431 Piercing . | . . . . . . . Highest Corruption 12 | . 2 2 2 2 2 12 Average Corruption 3 | . 2 2 2 2 2 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 133 | . 5 19 13 9 39 48 Message Errors 28 | . 1 5 1 2 6 13 Matter Fused 40 | . 1 8 4 5 11 11 Heat Flow Errors 19 | . 2 2 2 1 6 6 Energy Discharges 17 | . . 1 2 . 8 6 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 16 | . . 3 2 1 3 7 Data Loss (major) 7 | . . . 1 . 4 2 Misfires 1 | . 1 . . . . . Alerts 3 | . . . . . 1 2 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . . . . . 91 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 91 | . . . . . . 91 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . 17 . . . Shots 1 | . . . 1 . . . Rammed 16 | 1 2 13 . . . . Targets Rammed 17 | 1 2 13 . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 273 | . 219 273 227 92 237 260 Average Temperature 97 | . 81 121 109 47 109 92 Received Heat Transfer 1319 | . 60 . 48 . . 1211 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2344 | . 1221 407 716 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 91 | . 76 60 . 41 . 91 Initial 19 | . . 13 . 19 . . Average 10 | . 16 3 . 5 . 13 Influence Increases 1057 | . 247 70 60 90 . 590 Destroy 0b10 Robot/C 640 | . 100 60 60 . . 420 Destroy 0b10 Robot/NC 20 | . 10 . . . . 10 Destroy Leader 136 | . 32 10 . . . 94 Allied During Kill 2 | . . . . . . 2 Successful Hack 68 | . 29 . . 30 . 9 Select Force Hacks 120 | . 60 . . 60 . . Destroy Structure 11 | . 1 . . . . 10 Lose Combat Pursuer 60 | . 15 . . . . 45 Influence Decreases 1036 | . 212 105 18 132 . 569 Entered New Map 45 | . . 22 . 23 . . Time Decay 697 | . 212 83 18 109 . 275 Lost Part 282 | . . . . . . 282 Lost Ally 12 | . . . . . . 12 Squads Dispatched 10 | . 4 . . . . 6 Investigation 3 | . 3 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 4 | . 3 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 8 3 10 . . 36 Peak Tracking Total 5 | . 2 3 3 . . 5 Tactical Retreats 9 | . 1 . 5 . . 3 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . 1 . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 31 | . 8 . 2 8 5 8 Terminals 15 | . 6 . . 6 . 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . 2 . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 92 | . 22 . 6 25 16 23 Successful 58 | . 11 . 6 15 16 10 Failed 34 | . 11 . . 10 . 13 Catastrophic 5 | . . . . 2 . 3 Database Lockouts . | . . . . . . . Manual 51 | . 19 . . 18 . 14 Terminals 52 | . 20 . . 20 . 12 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 11 | . 2 . . 5 . 4 Scanalyzers 5 | . . . . . . 5 Garrison Access 1 | . . . . . . 1 Terminal Hacks 30 | . 3 . 6 4 16 1 Record 20 | . . . 5 . 15 . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . . 1 . Terminal Index 2 | . 1 . . 1 . . Recycling Unit Index 1 | . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 1 | . . . . . . 1 Registered Components 1 | . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . 2 Report Inventory 4 | . . . . 2 . 2 Scanalyzer 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 22 | . 8 . . 9 . 5 Terminals 18 | . 6 . . 7 . 5 Botnet 4 | . 1 . . 1 . 2 Skim 14 | . 5 . . 6 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . 2 . . Tunnel 4 | . 2 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 6 . . 8 . 7 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 46 | . . . . . 46 46 Highest-Rated Ally 46 | . . . . . 46 46 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . . 19 Total Damage 116 | . . . . . . 116 Kills 1 | . . . . . . 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 9173 | . 1030 1176 821 725 3782 1639 Optics 1318 | . . . . . . 1318 Sensors 410 | . 410 . . . . . Terrain 825 | . . . . . . 825 Structural 7933 | . 620 1176 821 725 3782 809 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 7 | . . 3 1 . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 9563 | 68 1050 1176 1119 729 3782 1639 Spaces Moved 6134 | 43 455 708 653 559 2838 878 Core 14 | 14 . . . . . . Treads 1666 | 29 455 708 412 . . 62 Legs 4351 | . . . 241 559 2838 713 Wheels 103 | . . . . . . 103 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 130 130 130 115 Average Speed 138 | 126 160 160 148 130 130 138 Slowest Speed 330 | 160 160 160 160 130 130 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 81 98 28 92 85 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 11 | . 3 2 1 4 1 . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 16 | . . 1 9 . 6 . Spaces Dug 14 | . . . 4 . . 10 Terrain Destroyed 26 | . . . 16 . . 10 Melee 10 | . . . . . . 10 Projectile 5 | . . . 5 . . . AOE 11 | . . . 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6852 | 53 737 730 713 560 2945 1114 Wait 324 | . 246 1 2 . 35 40 Move 6128 | 42 454 707 652 558 2837 878 Hop . | . . . . . . . Pick Up 77 | 4 7 1 7 . 36 22 Fast Attach 31 | 6 . . 1 . 4 20 Attach 29 | . 1 . 2 . . 26 Detach . | . . . . . . . Swap 20 | . 4 . 12 1 2 1 Drop 40 | . 3 1 4 . 31 1 Fire 59 | . 20 7 32 . . . Melee 125 | . . . . . . 125 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 16 | 1 2 13 . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap 1 | . . . 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: Fac x2 / Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Met 8R-AWN 319 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 585 | -10/Materials | Identified exit to Materials 645 | -10/Materials | Learned Storage trap positions 694 | -10/Materials | Learned 2 Storage zone layouts 760 | -10/Materials | Identified exit to Subcaves 760 | -10/Materials | Learned location of 1 exit from Materials 778 | -10/Materials | Learned location of 1 exit from Recycling 785 | -10/Materials | Learned location of Mines (-10) 801 | -10/Materials | Learned Storage emergency access door positions 863 | -10/Materials | Learned 4 Subcaves zone layouts 909 | -10/Materials | Learned Storage interactive machine intel 1119 | -10/Materials | Entered Mines 1121 | -10/Mines | Followed 8R-AWN into the Mines 1148 | -10/Mines | Met a Derelict bent on vengeance 1158 | -10/Mines | Learned Materials terminal intel 1195 | -10/Mines | Learned location of Zion (-7) 1423 | -10/Mines | Learned Materials stockpile data 1428 | -10/Mines | Discovered exit to Subcaves (range 4) 1491 | -10/Mines | Learned location of Storage (-9) 1804 | -10/Mines | Discovered exit to Materials (range 8) 2036 | -10/Mines | Discovered exit to Materials (range 13) 2295 | -10/Mines | Entered Subcaves 2296 | -10/Subcaves | Identified exit to Materials 2377 | -10/Subcaves | Learned 2 Materials zone layouts 2416 | -10/Subcaves | Visited Clippyterm 2420 | -10/Subcaves | Learned location of Section 7 (-2) 2420 | -10/Subcaves | Learned Factory stockpile data 3029 | -10/Subcaves | Visited 4L-MR0's lab 3055 | -10/Subcaves | Found Cargo Legs 3056 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3286 | -10/Subcaves | Disturbed a concealed Subdweller 3354 | -10/Subcaves | Discovered new exit (range 14) 3414 | -10/Subcaves | Entered Recycling 3415 | -9/Recycling | Identified exit to Scraptown 3824 | -9/Recycling | Learned Storage trap positions 3875 | -9/Recycling | Learned location of 1 exit from Recycling 3917 | -9/Recycling | Learned location of 1 exit from Recycling 3922 | -9/Recycling | Discovered new exit (range 13) 3972 | -9/Recycling | Learned location of 2 exits from Materials 4006 | -9/Recycling | Learned Storage garrison access intel 4063 | -9/Recycling | Learned Storage interactive machine intel 4111 | -9/Recycling | Scanned before Scraplab entrance 4131 | -9/Recycling | Entered Scraplab 4143 | -9/Recycling | Entered Scraptown 4269 | -9/Scraptown | Visited UFD Registry 4272 | -9/Scraptown | Registered with UFD as "Shortroller" 4347 | -9/Scraptown | Visited Scrapoid Research Area 4378 | -9/Scraptown | Visited Botcube Research 4415 | -9/Scraptown | Visited A0-MCA Data Center 4449 | -9/Scraptown | Visited Scrapoid Pod Storage 4467 | -9/Scraptown | Visited Sword Containment 4480 | -9/Scraptown | Found Prototype Slashing Weapon 4480 | -9/Scraptown | Identified Companion Sword 4640 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4644 | -9/Scraptown | Learned 12 Factory zone layouts 4645 | -9/Scraptown | Learned 8 Research zone layouts 4646 | -9/Scraptown | Learned location of Warlord (-4) 4705 | -9/Scraptown | Visited Awakened 4715 | -9/Scraptown | Visited Spacefarers 4829 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4841 | -9/Scraptown | Found DCF Scrap (32 items) 5278 | -9/Scraptown | Given a B rating by A0-MCA 5706 | -9/Scraptown | Visited Cyclists 5715 | -9/Scraptown | Entered Cyclist Reading Room 5756 | -9/Scraptown | Visited TADAMA 6104 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6181 | -9/Scraptown | Visited LU-1G1's Boring Crew 6311 | -9/Scraptown | Visited Observation Area 6365 | -9/Scraptown | Visited Infowarlord's Domain 6375 | -9/Scraptown | Found Exp. Terrain Scanner 6499 | -9/Scraptown | Found Botcube 7358 | -9/Scraptown | Visited Symbiants 7373 | -9/Scraptown | Visited Artisan Demo Area 7499 | -9/Scraptown | Visited IN-MT5's Study 7586 | -9/Scraptown | Botcube activated 7606 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 7739 | -9/Scraptown | Found Scrapoid Pod 7810 | -9/Scraptown | Met Optimus 7810 | -9/Scraptown | Accepted into 0bPrime 7886 | -9/Scraptown | Discovered new exit (range 3) 7925 | -9/Scraptown | Entered Factory 7925 | -6/Factory | Accompanied by 1 ally 7925 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7926 | -6/Factory | Identified exit to Extension 7926 | -6/Factory | Identified exit to Factory 8096 | -6/Factory | Found Botcube 8296 | -6/Factory | Lost 4 parts (1p3u) 8787 | -6/Factory | Lost 9 parts (2p3n4u) 8810 | -6/Factory | Core integrity fell below 50% 8857 | -6/Factory | Lost 7 parts (3p2n1u1w) 9210 | -6/Factory | Lost 4 parts (1n3u) 9311 | -6/Factory | System corruption reached 10% 9379 | -6/Factory | Lost 6 parts (2p4n) 9483 | -6/Factory | Core integrity fell below 20% 9564 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09532_ Force Field destroyed. 09537_ K-01 Serf collects debris. 09538_ Critical hit (Burn: +37). 09540_ Med. Treads destroyed. 09541_ K-01 Serf collects debris. 09544_ U-05 Engineer builds a Door. 09546_ K-01 Serf collects debris. 09546_ Critical hit (Burn: +37). 09547_ Gravmag System destroyed. 09550_ 6DREBVGRJWBND9WPJ#EGL,OIXCYQTQZT 09550_ K-01 Serf collects debris. 09550_ Acquired Mic. Nuclear Core. 09550_ Lgt. Angular Momentum Engine destroyed. 09550_ K-01 Serf suffers critical hit (Burn). 09550_ K-01 Serf destroyed. 09551_ Scrapoid Pod destroyed. 09555_ Destroyed Lgt. Angular Momentum Engine. 09560_ R-10 Processor collects Imp. Heat Sink. 09562_ G-50 Soldier destroyed. 09563_ Acquired 69 matter. Map ----- +----------------------------------------------------+ | ?????????????????# #??????# #?# "" | | ?????????????????########??????# """ #?# | | ?????##????????????????????????# """ """ ######### | | ????? #????????????????????????# """ """ # """""" | | ????? #????????????????????????# "S # """""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ????????????????## """"""" #??????????????????? | | ????????????????## #??????????????????? | | ??????? ######## #??????????????????? | | ????????"""""""""# " " #??????????????????? | | ????????T######### "Y" #??????????????????? | | ????????????????## """!% #??????????????????? | | ?????????????????# [%R= #??????????????????? | | ?????????????????#######g######??????????????????? | | ????+ ############## =%@ #################?????? | | ????# ?????? | | ????# ^ ?????? | | ????# ?????? | | ????################## ############/####?????? | | ?????????????????????## u##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????############## #??????????????????????? | | ?????????# / # o#??????????????????????? | | ?????????? # u#??????????????????????? | | ????????????""" """ # #??????????????????????? | | ??????????? """ """ # #??????????????????????? | | ?????????# """ """ # w#?????#######??????????? | | ?????????# + u####### #??????????? | | ?????????# """ """ # #??????????? | | ?????????# """ """ # " #??????????? | | ?????????# """ """ # [#??????????? | | ???????????? ########### #??????????? | | ?????????? #?????????## ##??????????? | | ?????????? #??????????#! #???????????? | | ??????????#######/#####??????????#[ %#???????????? | | ????????????????# ???????????????# #???????????? | | ????????????????# ???????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 30 Terrain Scan Density 85 Armor Coverage 375 Resistance: TH 10 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Follow The Leader Challenges ------------ None Game ------ Seed SuperdenseThermalFlamer Manual? 0 Play Time 00:48:59 Cumulative 122.3 hours Start 2025.11.05 @ 14:01:00 End 2025.11.05 @ 16:32:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 311 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 61 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf619ca-66f6-44ec-bc5d-c49d8f6feb79