Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.28 @ 19:40:54 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (184) 920 Value Destroyed (4714) 4714 Prototype IDs (154) 3080 Alien Tech Used (4) 800 Bonus (7232) 7232 TOTAL SCORE: 27646 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 359 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -51 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 148/160 System Corruption 0% Temperature Cool (12) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (3) --- Improved Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY (18) ----- Medium Storage Unit Medium Storage Unit Large Storage Unit Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Advanced Datajack Longsword +1 > --- INVENTORY (18) --- Experimental Q-thruster Experimental Q-thruster Improved Fusion Compressor Improved Fusion Compressor Superbattery (2000) Improved Matter Compressor (300) Quantum Shading Machine Dimensional Manipulator Experimental Actuator Array Advanced Powered Armor Advanced Powered Armor Experimental Force Field High-powered Transdimensional Reconstructor Subatomic Replicator Mini Smartbomb Launcher Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Quantum Shading Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Advanced Datajack Longsword +1 > --- INVENTORY -------- Experimental Q-thruster Experimental Q-thruster Improved Fusion Compressor Improved Fusion Compressor Superbattery Improved Matter Compressor Dimensional Manipulator Experimental Actuator Array Advanced Powered Armor Advanced Powered Armor Experimental Force Field High-powered Transdimensional Reconstructor Subatomic Replicator Mini Smartbomb Launcher Plasma Lance Plasma Lance [Rating: 201] Favorites ----------- Power Mini Fusion Reactor Engine Light Deuterium Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Armored Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Stasis Generator Weapon Longsword +1 Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Smartbomb Launcher Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 16 | . . . . . 4 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 6 24 4 1 . 37 34 . 2 . 10 . 14 13 1 12 . . 8 . 16 . 13 . . 5 1 8 5 6 9 2 6 Power 17 | 1 5 . . . 4 4 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Engine 8 | 1 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Propulsion 42 | 2 7 . . . 7 3 . . . . . 1 2 . 6 . . 2 . 3 . 3 . . . . 1 1 . 1 . 3 Treads 6 | 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . 1 3 . . . . . 1 2 . 6 . . 2 . 3 . 3 . . . . 1 1 . 1 . 3 Utility 114 | 1 4 . . . 13 14 . . . 9 . 9 11 1 3 . . 6 . 9 . 7 . . 5 . 6 2 4 8 . 2 Device 41 | . . . . . 6 3 . . . 2 . 4 2 1 1 . . 4 . 2 . 2 . . 2 . 5 1 1 5 . . Storage 16 | 1 4 . . . . 2 . . . . . . 1 . . . . . . 2 . 2 . . . . 1 1 1 1 . . Processor 7 | . . . . . 1 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . 2 . . . Hackware 23 | . . . . . 1 3 . . . 3 . 3 3 . 1 . . 1 . 4 . 1 . . 1 . . . . . . 2 Protection 26 | . . . . . 5 5 . . . 3 . 2 4 . 1 . . 1 . . . 2 . . 2 . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 64 | 2 8 4 1 . 13 13 . 2 . 1 . 4 . . 2 . . . . 4 . 2 . . . 1 1 2 2 . 2 . Energy Gun 9 | 1 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 3 1 1 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 1 . . 2 2 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 1 6 . 1 . 1 . 3 . . 1 . . . . 3 . . . . . . . 1 1 . 1 . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . 3 . 1 . . . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . Unidentified Prototypes 22 | . . . . . 2 1 . . . 1 . . 1 . 2 . . 5 . 1 . 1 . . 3 . 1 1 . 3 . . Parts Lost 11 | . 4 . . . 5 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 4 | . 2 . . . 4 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 98 99 100 100 100 99 100 99 100 100 100 100 100 99 100 98 94 97 100 100 99 100 99 100 100 99 100 100 Engine 2 | . 14 14 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 7 7 7 7 6 6 6 5 5 1 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 8 Treads 3 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 13 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 13 15 15 15 13 13 13 11 11 11 11 11 11 11 9 10 10 10 10 10 10 8 9 8 8 8 12 Device 13 | . . . . . 11 13 15 15 15 12 13 13 11 16 16 11 11 11 11 10 10 14 15 15 14 10 18 19 21 24 30 24 Storage 12 | . 27 28 28 28 18 7 7 7 7 6 6 6 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 14 13 13 13 12 Processor 5 | . . . . . 5 7 7 7 7 6 6 6 5 5 5 5 5 5 5 8 5 5 5 5 5 5 4 4 9 13 13 12 Hackware 25 | . . . . . 8 22 23 23 23 32 33 33 41 41 41 41 41 41 41 40 42 37 36 36 36 42 36 33 28 22 17 19 Protection 4 | . . . . . 8 6 7 7 7 6 6 5 5 . . 5 5 4 5 5 5 4 5 5 5 5 4 4 4 3 4 4 Energy Gun 1 | . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 2 13 14 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 18 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . 1 . 2 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 4 3 4 Special Melee Weapon 3 | . . . . . . 6 7 5 7 6 6 6 5 5 5 5 5 5 5 4 . 2 5 5 5 1 3 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 11 41 44 44 44 63 50 19 21 19 21 20 20 20 18 21 21 21 21 21 29 28 31 31 31 31 32 39 47 49 54 52 58 Greatest Support 65 | 20 20 10 10 10 20 21 21 21 21 21 21 21 22 22 28 26 26 30 26 30 30 35 35 35 35 35 43 49 49 57 52 65 Greatest Overweight (x) 5 | 3 4 4 4 4 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | 1 1 4 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 16 18 18 18 18 18 Average Capacity 12 | 5 11 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 12 12 12 12 12 12 13 16 18 18 18 18 Most Carried 18 | 4 16 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 15 18 18 18 18 17 Average Carried 12 | 2 10 16 15 15 15 8 8 8 8 7 8 7 7 8 7 8 7 7 8 8 12 11 12 12 11 12 12 16 17 17 18 16 Final Capacity 18 | 6 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 16 18 18 18 18 18 Final Carried 18 | 4 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 15 18 18 18 18 17 Class Distribution -------------------- 50% | Wizard-Sprinter 15% | Scavenger-Mutant 12% | Mutant 11% | Hacker-Sprinter 6% | Machinist-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Machinist-Sprinter | -2/Section 7 Machinist-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 3869 | 183 616 22 . 61 746 368 . . . 120 . 140 120 . 160 20 . . 80 460 . 135 . . 118 90 80 50 50 90 100 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7506 | . 1078 34 . . 1467 346 . . . 336 . 539 149 . 432 . . . . 576 . 135 . . 124 198 610 516 70 369 354 173 Parts 401 | . 73 3 . . 86 31 . . . 20 . 17 12 . 22 . . . . 28 . 6 . . 3 1 25 22 3 14 22 13 Haulers Intercepted 25 | . 2 . . . 6 2 . . . 2 . 4 . . 2 . . . . . . 1 . . . . 3 1 . 2 . . Recyclers Shooed 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 3 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 66 | . 22 3 . . 18 5 . . . 1 . 1 . . 5 . . . . . . . . . . 3 . . . . 8 . Melee 7 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . Guns 25 | . 16 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . 6 2 . . 6 4 . . . . . . . . 5 . . . . . . . . . . 3 . . . . 4 . Classes Destroyed 12 | . 8 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Worker 10 | . . 1 . . 2 1 . . . . . 2 . . 1 . . . . . . . . . . . 1 1 . 1 . . Builder 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 25 | . 2 . . . 6 2 . . . 2 . 4 . . 2 . . . . . . 1 . . . . 3 1 . 2 . . Recycler 10 | . 2 . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . Operator 27 | . 5 . . . 1 3 . . . 1 . . 3 . 2 . . . . 2 . 1 . . . . 2 1 1 3 . 2 Watcher 39 | . 1 . . . 4 3 . . . 3 . 1 3 . 3 . . . . 4 . . . . . . 6 3 1 3 2 2 Swarmer 33 | . 9 3 . . 7 4 . . . . . . . . 5 . . . . . . . . . . . . . . . 5 . Grunt 21 | . 13 . . . 4 . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Sentry 8 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 6 4 . . 5 4 . . . 2 . 2 1 . 5 . . . . 2 . 2 . . . 3 2 2 1 2 6 3 Combat Bots Only 6 | . 4 3 . . 4 4 . . . 1 . 1 . . 5 . . . . . . . . . . 3 . . . . 6 . Max Kills in Single Turn 5 | . 4 1 . . 2 2 . . . 1 . 1 1 . 5 . . . . 1 . 1 . . . 2 1 1 1 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 1 . . 2 2 . . . . . . . . 5 . . . . . . . . . . 2 . . . . 3 . Melee 1 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 3329 | . 863 201 . . 1347 233 17 45 . 48 . 154 . . . 18 18 . . 74 . 31 . . . 18 40 . . 117 59 46 Core 583 | . 95 41 . . 142 71 17 . . 16 . 100 . . . . . . . . . . . . . . 40 . . 32 29 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 45 74 . . . 87 . . 86 . . . . . . 100 . . . . . . 93 . 96 . . 95 100 Volleys Fired 223 | . 92 7 . 2 101 3 . . . . . . . . 1 . . . . . . . . . . 4 . . 10 . 3 . Largest 2 | . 2 2 . 2 2 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Hottest 86 | . 80 80 . 83 86 33 . . . . . . . . 80 . . . . . . . . . . 80 . . 78 . 80 . Shots Fired 405 | . 181 9 . 4 190 3 . . . . . . . . 1 . . . . . . . . . . 4 . . 10 . 3 . Gun 358 | . 175 4 . 2 167 . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Cannon 26 | . 4 2 . 2 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 2 3 . . 5 3 . . . . . . . . 1 . . . . . . . . . . 4 . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 229 | . 127 4 . 2 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 16 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Explosive 21 | . 2 3 . . 5 3 . . . . . . . . 1 . . . . . . . . . . 4 . . . . 3 . Electromagnetic 139 | . 48 . . 2 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 26 2 . 3 12 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Miss Streak 6 | . 6 1 . 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 473 | . 120 4 . 3 126 28 . 2 . 14 . 18 18 . 21 . . . . 18 . 6 . . 4 2 31 12 9 14 11 12 Core Hits 237 | . 53 4 . . 55 16 . . . 7 . 7 6 . 13 . . . . 9 . 2 . . 1 11 12 7 2 8 19 5 Critical Hits 14 | . 1 . . . 3 . . . . . . 2 . . 2 . . . . 1 . . . . . . 2 1 . . 2 . Critical Kills 6 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . . 1 . Critical Parts Destroyed 8 | . 1 . . . 2 . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . 1 . Melee Attacks 727 | . . . . . 2 87 . 13 6 35 . 36 66 . 66 11 3 4 6 57 2 39 . 3 4 9 119 20 31 48 31 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 640 | . . . . . 2 60 . . . 18 . 33 60 . 63 11 3 4 6 55 2 39 . 3 1 9 116 19 31 46 30 29 Piercing 55 | . . . . . . 27 . 11 6 11 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 83 | . . . . . . 9 . 2 . 10 . 9 7 . 7 . . . . 9 . 3 . . 3 1 8 8 . 5 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22727 | . 1750 302 . 32 2942 1877 . 115 . 777 . 1353 779 . 1800 . . . . 1615 . 650 . . 146 928 2178 1256 501 1381 1489 856 Guns 3513 | . 1406 7 . 6 1990 . . . . . . . . . . . . . . . . . . . . . . . 104 . . . Cannons 449 | . 35 36 . 26 352 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3316 | . 309 259 . . 600 273 . . . . . . . . 293 . . . . . . . . . . 755 . . . . 827 . Melee 15449 | . . . . . . 1604 . 115 . 777 . 1353 779 . 1507 . . . . 1615 . 650 . . 146 173 2178 1256 397 1381 662 856 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1659 | . 904 7 . 6 742 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 448 | . 156 36 . . 152 . . . . . . . . . . . . . . . . . . . . . . . 104 . . . Explosive 3043 | . 188 259 . . 448 273 . . . . . . . . 293 . . . . . . . . . . 755 . . . . 827 . Electromagnetic 2128 | . 502 . . 26 1600 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14621 | . . . . . . 1121 . . . 547 . 1353 779 . 1507 . . . . 1615 . 650 . . 146 173 2178 1256 397 1381 662 856 Piercing 828 | . . . . . . 483 . 115 . 230 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 1 1 . . . . . . . . . 5 5 . . 1 . . 6 6 4 3 3 . . . . . . . Average Corruption 3 | . . 1 1 1 . . . . . . . . . 5 3 . . 1 . . 6 5 3 3 2 . . . . . . . Corruption Purged 11 | . . . . . . . . . . . . . . . 5 . . . . . . 2 1 . 3 . . . . . . . Effects 49 | . . 1 . . . . . . . . . . . . 15 . . . . . . 24 3 2 4 . . . . . . . Message Errors 13 | . . 1 . . . . . . . . . . . . 3 . . . . . . 6 2 . 1 . . . . . . . Matter Fused 10 | . . . . . . . . . . . . . . . 3 . . . . . . 5 . 1 1 . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . Energy Discharges 8 | . . . . . . . . . . . . . . . 2 . . . . . . 2 1 1 2 . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . Targeting Errors 5 | . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 3051 | . 3 48 . . 84 351 . 55 . 190 . 122 168 . 207 . . . . 420 . 94 . . . 154 313 214 135 119 254 120 Projectiles 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 347 | . 3 48 . . 61 . . . . . . . . . . . . . . . . . . . . 47 . . . . 188 . Melee 2681 | . . . . . . 351 . 55 . 190 . 122 168 . 207 . . . . 420 . 94 . . . 107 313 214 135 119 66 120 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . 46 86 . . 194 20 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Shots 11 | . 2 3 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 100 40 . 64 40 11 . . . . . . . . 269 . . . . . . 250 . . . 122 . . 100 . 52 1 Average Temperature 44 | . 28 26 . 33 14 6 . . . . . . . . 126 . . . . . . 113 . . . 66 . . 47 . 25 1 Received Heat Transfer 962 | . 396 20 . . 441 45 9 6 . . . 18 . . . 9 9 . . . . . . . . 9 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 648 | . 324 74 . . 150 . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 554 | . 438 156 . . 274 520 . . . 431 35 450 400 6 554 . . . . 453 19 420 . . . . 422 108 514 91 396 365 Average Influence 93 | . 254 112 . . 106 83 . . . 106 35 63 40 4 220 . . . . 81 8 38 . . . . 55 41 74 32 131 269 Maximum Alert Level 2 | . 2 . . . 1 2 . . . 2 . 2 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . 1 1 Low Security (%) 87 | 100 30 100 . 100 95 96 . . . 74 100 94 96 100 57 . . . . 88 100 94 . . . . 98 100 94 100 81 21 Level 1 7 | . 56 . . . 4 1 . . . 11 . . 3 . 9 . . . . . . 2 . . . . . . 5 . 18 78 Level 2 4 | . 12 . . . . 1 . . . 13 . 5 . . 33 . . . . 11 . 2 . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 6 . . . 4 4 . . . 3 . 4 4 . 1 . . . . 1 . 2 . . . . 2 1 1 3 2 2 Investigation 8 | . 1 . . . 2 1 . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . Extermination 16 | . . . . . . 2 . . . 1 . 1 2 . . . . . . 1 . 1 . . . . 2 1 1 3 1 . Reinforcement 16 | . 5 . . . 2 1 . . . 1 . 2 1 . 1 . . . . . . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 6 | . . . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Times Spotted 237 | . 33 9 . . 40 26 4 4 1 7 . 4 9 4 8 3 5 . . 9 4 16 . 2 . 2 12 4 2 9 11 9 Peak Tracking Total 16 | . 4 16 . . 5 6 4 4 2 4 . 1 2 4 3 5 3 . . 3 5 8 . 2 . 5 2 2 1 3 5 2 Tactical Retreats 46 | . 5 3 . . . 5 1 . 1 1 . 1 . . 2 2 5 . . 4 . 5 . . . 2 4 . . 3 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 16 | . . 1 . . 1 1 . . . 2 . 1 4 . . . . . . 3 . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 41 | . . . . . . . . . . 5 . . 5 . 1 . . . . . . . . . . . . . 4 26 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 37 | . . . . . . . . . . 1 . . 26 . 5 . . . . . . . . . . . . . 1 4 . . Reused 10 | . . . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . 2 . . Traps Extracted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 15 | . 1 . . . . . . . . . . . 7 . 2 2 . . 1 . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 21 | . 4 . . . 6 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . 1 . 5 . . Max in Single Turn 2 | . 2 . . . 1 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Garrison Access 18 | . . . . . 1 2 . . . 1 . 2 3 . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . 1 . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 226 | . 2 1 2 1 13 24 . 2 . 14 . 23 21 . 20 1 . 3 . 23 . 11 2 . 3 . 19 11 8 14 3 5 Terminals 142 | . 2 . . 1 10 16 . . . 7 . 13 13 . 14 1 . . . 14 . 5 . . . . 13 7 6 12 3 5 Fabricators 28 | . . . . . . 4 . . . 4 . 4 3 . 1 . . . . 3 . 2 . . . . 3 2 2 . . . Repair Stations 12 | . . . . . 1 2 . . . 1 . 3 . . . . . . . 1 . 2 . . . . 1 . . 1 . . Recycling Units 11 | . . . . . 1 . . . . 1 . 1 2 . 3 . . . . 1 . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access 18 | . . . . . 1 2 . . . 1 . 2 3 . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . Total Hacks 811 | . 5 1 2 1 33 88 . 11 . 44 . 75 80 . 67 6 . 12 . 74 . 50 8 . 13 . 75 50 40 53 10 13 Successful 666 | . 4 1 2 . 18 65 . 11 . 33 . 64 66 . 51 6 . 12 . 66 . 46 8 . 13 . 61 47 36 41 6 9 Failed 144 | . 1 . . 1 14 23 . . . 11 . 11 14 . 16 . . . . 8 . 4 . . . . 14 3 4 12 4 4 Catastrophic 18 | . . . . . 1 3 . . . 1 . 3 1 . 2 . . . . 1 . . . . . . 3 . . 1 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 420 | . 5 . 1 1 19 38 . . . 20 . 47 44 . 36 . . . . 41 . 26 . . . . 39 24 24 39 7 9 Terminals 568 | . 5 . . 1 25 64 . . . 31 . 54 59 . 56 6 . . . 54 . 25 . . . . 57 31 27 50 10 13 Fabricators 126 | . . . . . . 15 . . . 7 . 11 15 . 6 . . . . 12 . 17 . . . . 14 16 13 . . . Repair Stations 33 | . . . . . 4 7 . . . 4 . 6 . . . . . . . 2 . 6 . . . . 2 . . 2 . . Recycling Units 14 | . . . . . 3 . . . . 1 . 1 3 . 3 . . . . 1 . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Garrison Access 19 | . . . . . 1 2 . . . 1 . 3 3 . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . Terminal Hacks 408 | . 1 1 2 . 10 38 . 11 . 20 . 36 37 . 36 6 . 12 . 39 . 19 8 . 13 . 37 19 18 33 5 7 Record 26 | . . . 1 . . . . 6 . . . . . . . 6 . 5 . . . . 7 . 1 . . . . . . . Part Schematic 35 | . . . . . 1 3 . 2 . 3 . 3 2 . 3 . . . . 4 . . . . 4 . 8 1 . 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 9 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . 1 . . . 1 Prototype ID Bank 52 | . . . . . . 3 . 3 . . . 4 5 . 5 . . 6 . 5 . . . . 4 . 5 3 4 4 . 1 Open Door 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 Branch Access Points 8 | . . . . . . 1 . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 10 | . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . . Terminal Index 5 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 Fabricator Index 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 26 | . . . . . 2 5 . . . 1 . 4 1 . 1 . . . . 3 . 3 . . . . 2 2 . 1 1 . Unreport Threat 42 | . . . . . 2 5 . . . 4 . 3 5 . 4 . . . . 4 . 4 . . . . 6 . 4 . 1 . Locate Traps 76 | . 1 . . . 1 8 . . . 4 . 8 8 . 10 . . . . 11 . 4 . . . . 4 5 4 7 1 . Reprogram Traps 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recall Extermination 15 | . . . . . . 2 . . . 1 . 1 2 . . . . . . 1 . 1 . . . . 2 1 1 3 . . Recall Reinforcements 5 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 11 | . . . . . . 1 . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . . Registered Components 6 | . . . . . . 1 . . . 1 . 1 1 . 1 . . . . . . . . . . . 1 . . . . . Registered Prototypes 9 | . . . . . . 1 . . . 1 . 1 1 . . . . . . 2 . 1 . . . . 1 1 . . . . Zone Layout 48 | . . . . . 1 4 . . . . . 3 4 . 6 . . . . 4 . 3 . . . . 5 2 2 11 1 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 80 | . . . . . . 7 . . . 4 . 8 10 . 3 . . . . 7 . 12 . . . . 9 11 9 . . . Network Status 15 | . . . . . . . . . . 2 . 1 1 . . . . . . 2 . 3 . . . . 2 3 1 . . . Load Schematic 27 | . . . . . . 3 . . . 1 . 3 4 . 1 . . . . 2 . 3 . . . . 3 3 4 . . . Build 38 | . . . . . . 4 . . . 1 . 4 5 . 2 . . . . 3 . 6 . . . . 4 5 4 . . . Repair Station Hacks 30 | . . . . . 4 5 . . . 3 . 6 . . . . . . . 2 . 6 . . . . 2 . . 2 . . Scan Component 14 | . . . . . 2 2 . . . 1 . 3 . . . . . . . 1 . 3 . . . . 1 . . 1 . . Repair 14 | . . . . . 2 2 . . . 1 . 3 . . . . . . . 1 . 3 . . . . 1 . . 1 . . Refit 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . 1 . . . . 1 . 1 3 . 3 . . . . 1 . 1 . . . . 1 . . . . . Report Inventory 10 | . . . . . 1 . . . . 1 . 1 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . 1 2 . . . 1 . 2 3 . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . Seal Access 18 | . . . . . 1 2 . . . 1 . 2 3 . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . Unauthorized Hacks 114 | . 3 . . . 2 13 . . . 4 . 11 13 . 7 . . . . 12 . 7 . . . . 11 14 9 5 1 2 Terminals 73 | . 3 . . . 2 7 . . . 3 . 8 8 . 5 . . . . 7 . 2 . . . . 6 9 5 5 1 2 Track 6 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 63 | . 2 . . . 2 6 . . . 3 . 7 7 . 5 . . . . 6 . 2 . . . . 6 7 4 4 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Fabricators 41 | . . . . . . 6 . . . 1 . 3 5 . 2 . . . . 5 . 5 . . . . 5 5 4 . . . Report 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 1 . . . . Prioritize 16 | . . . . . . 3 . . . . . . 2 . 1 . . . . 2 . 2 . . . . 2 2 2 . . . Siphon 18 | . . . . . . 3 . . . . . 3 2 . 1 . . . . 2 . 1 . . . . 2 2 2 . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 19 | . 1 . . . . 3 . . . . . . 2 . 1 . . . . 2 . 1 . . . . 2 1 1 3 . 2 Used 9 | . . . . . . 2 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 2 . . Hacking Detections 140 | . 2 . . 1 10 19 . . . 9 . 15 14 . 10 1 . . . 9 . 5 . . . . 14 9 6 9 3 4 Full Trace Events 4 | . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 1 3 . 2 . 3 . 3 2 . 3 . . . . 5 . . . . 4 . 8 1 . 1 . . Parts Built 36 | . . . . . . 5 . . . 1 . 4 4 . 2 . . . . 3 . 4 . . . . 4 5 4 . . . Matter 8727 | . . . . . . 513 . . . 285 . 715 902 . 526 . . . . 789 . 1238 . . . . 1224 1456 1079 . . . Time 2191 | . . . . . . 158 . . . 76 . 434 236 . 92 . . . . 279 . 187 . . . . 213 254 262 . . . Total Part Build Rating 246 | . . . . . . 15 . . . 5 . 24 22 . 14 . . . . 21 . 32 . . . . 35 45 33 . . . Parts Repaired 14 | . . . . . 2 2 . . . 1 . 3 . . . . . . . 1 . 3 . . . . 1 . . 1 . . Time 642 | . . . . . 76 82 . . . 26 . 117 . . . . . . . 89 . 143 . . . . 29 . . 80 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . 1 . 4 . 1 6 . . . . . . 2 . . . . 3 . 2 1 . . . . Non-combat 15 | . . . . . . . . . . 4 . 1 6 . . . . . . 2 . . . . . . 2 . . . . . Combat 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 . . . . Robot Hacks Applied 21 | . . . . . . . . 1 . 5 . 1 6 . . . . . . 2 . . . . 3 . 2 1 . . . . parse_system 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 3 . . . . . . . find_chute 10 | . . . . . . . . . . 2 . . 6 . . . . . . 2 . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . find_recycling 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 29 | . . . . 5 . 3 . . . . 20 . . 1 . . . . . . . . . . . . . . . . . . Largest Group 20 | . . . . 5 5 3 . . . . 20 . . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 758 | . . . . 86 86 93 . . . . 758 . . 31 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 50 | . . . . 31 31 31 . . . . 50 . . 31 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . 46 41 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 1133 | . . . . . 649 484 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 11 | . . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 9 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . 1 . . . 1 Derelict Logs Recovered 9 | . . 1 . 1 . . 2 . 1 . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 22157 | 54 1242 514 460 476 3383 1701 101 66 182 760 59 952 1652 71 971 238 210 148 366 1381 29 924 93 74 309 259 1488 784 579 1640 650 341 Spaces Moved 31225 | 34 709 379 301 381 1914 2179 271 100 320 1264 183 1891 2224 78 1788 649 282 521 561 2662 74 1453 287 250 183 528 3283 1652 1111 2349 893 471 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4 | 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3793 | 18 707 379 301 381 1913 94 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27413 | . . . . . . 2085 271 100 320 1264 183 1891 2224 78 1788 649 282 521 561 2662 74 1453 287 250 183 528 3283 1652 1111 2349 893 471 Fastest Speed 22 | 50 90 120 120 120 120 32 32 32 32 32 32 32 27 27 22 22 22 22 22 22 27 27 27 27 27 27 27 24 24 24 32 24 Average Speed 39 | 106 106 120 120 120 128 37 32 32 32 32 32 32 29 27 23 22 22 22 22 24 27 27 27 27 27 27 27 25 24 29 32 24 Slowest Speed 210 | 200 160 120 120 120 210 184 32 32 32 32 32 32 32 27 27 22 22 27 22 27 27 27 27 27 27 27 27 27 24 32 32 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 2 2 . . . . . 3 . 13 . 2 . . . . . . . . . 2 9 1 7 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 59 | 4 62 72 70 80 96 55 47 77 62 30 93 41 60 74 56 81 53 81 75 58 69 28 52 48 60 62 59 94 34 91 20 13 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 5 | . . . 1 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 2 . . 2 . . . . . . . . 1 3 . 4 . . . 1 1 . 2 . . . . . . Spaces Dug 446 | . . . . . 2 44 . 7 4 16 . 17 42 . 41 11 2 3 6 37 2 32 . 3 . 7 80 7 24 26 19 14 Terrain Destroyed 643 | . 16 24 . . 65 50 . 7 4 16 . 17 42 . 46 11 2 3 6 37 2 32 . 3 . 28 80 7 31 26 74 14 Melee 445 | . . . . . 2 44 . 7 4 16 . 17 42 . 41 11 2 3 6 37 2 32 . 3 . 7 80 7 23 26 19 14 Projectile 15 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 8 . . . AOE 183 | . 16 24 . . 56 6 . . . . . . . . 5 . . . . . . . . . . 21 . . . . 55 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 40169 | 48 1040 431 400 397 2667 2949 282 114 389 1575 182 2202 3150 126 2255 732 424 552 796 3338 80 1948 301 252 440 629 3807 2008 1412 3296 1250 697 Wait 7359 | 5 167 38 95 9 558 602 14 . 64 223 . 241 771 48 387 73 140 5 230 583 5 425 15 . 240 88 393 320 242 864 324 190 Move 31111 | 33 708 378 300 380 1913 2174 267 99 319 1264 182 1890 2218 77 1761 648 278 520 560 2662 73 1452 286 249 182 527 3278 1633 1108 2334 888 470 Hop 41 | . . . . . . 2 1 . . . . . 3 . 13 . 1 . . . . . . . . . 2 9 1 7 2 . Pick Up 138 | 4 25 1 2 3 21 13 . . . 7 . 10 8 . 4 . 1 4 . 8 . 7 . . 1 . 3 10 4 2 . . Fast Attach 93 | 6 2 . . . 11 8 . . . 7 . 4 3 . 6 . . 7 . 9 . 5 . . 7 . 6 2 3 5 . 2 Attach 38 | . 4 . . . 7 9 . . . 1 . 1 3 . 1 . . . . 3 . 3 . . . . . . 2 2 . 2 Detach 7 | . . . . . . 2 . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . 1 Swap 109 | . 18 4 1 . 19 17 . 2 . 2 . 9 7 1 5 . . 1 . 4 . 5 . . . 1 2 3 1 3 2 2 Drop 209 | . 24 3 2 3 35 32 . . . 13 . 11 10 . 10 . 1 11 . 10 . 11 . . 6 . 4 11 6 5 . 1 Fire 223 | . 92 7 . 2 101 3 . . . . . . . . 1 . . . . . . . . . . 4 . . 10 . 3 . Melee 727 | . . . . . 2 87 . 13 6 35 . 36 66 . 66 11 3 4 6 57 2 39 . 3 4 9 119 20 31 48 31 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . 18 . . 54 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 42 | . . . . . . . . . . 5 . . 6 . 1 . . . . . . . . . . . . . 4 26 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Zio / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 9) 870 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Entered Mines 1312 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1312 | -10/Mines | Discovered new exit (range 5) 1355 | -10/Mines | Core integrity fell below 50% 1358 | -10/Mines | Met a Derelict bent on vengeance 1588 | -10/Mines | Learned location of 1 exit from Materials 1608 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1630 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1772 | -10/Mines | Assembled infested the area 1811 | -10/Mines | Entered Exiles 1840 | -10/Exiles | Met 8R-AWN 1861 | -10/Exiles | Met EX-HEX 1910 | -10/Exiles | Met EX-DEC 1972 | -10/Exiles | Learned location of Zion (-6) 1997 | -10/Exiles | Met EX-BIN 2014 | -10/Exiles | Aligned with FarCom system 2015 | -10/Exiles | Given EX-Vault access code 2044 | -10/Exiles | Opened EX-Vault 2055 | -10/Exiles | Found Longsword +1 2061 | -10/Exiles | Found Superbattery 2088 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2166 | -10/Exiles | Discovered new exit (range 10) 2271 | -10/Exiles | Stole two prototypes: Superbattery, Longsword +1 2271 | -10/Exiles | Entered Mines 2466 | -9/Mines | Found a hidden stash of uninstalled traps 2541 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2567 | -9/Mines | Learned Materials terminal intel 2664 | -9/Mines | Learned location of Storage (-9) 2727 | -9/Mines | Discovered new exit (range 5) 2747 | -9/Mines | Entered Materials 2747 | -8/Materials | Accompanied by 5 allies 2747 | -8/Materials | Evolved 4 slots: Utility x4 2748 | -8/Materials | Identified exit to Factory 2749 | -8/Materials | Loaded intel: 12 terminal locations 2752 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3233 | -8/Materials | Build established: Scavenger-Mutant 4067 | -8/Materials | Discovered exit to Factory (range 16) 4653 | -8/Materials | Discovered exit to Factory (range 5) 5017 | -8/Materials | Central database locked down 5566 | -8/Materials | Lost 4 parts (1p2u1w) 5668 | -8/Materials | Repaired Lgt. Nuclear Core 5708 | -8/Materials | Repaired Lgt. Nuclear Core 6130 | -8/Materials | Entered Factory 6130 | -7/Factory | Evolved 2 slots: Utility x2 6132 | -7/Factory | FarCom data flow suspended 6346 | -7/Factory | Identified exit to Lower Caves 6446 | -7/Factory | Build established: Hacker-Mutant 6713 | -7/Factory | Allied Derelicts emerged from ambush trap array 6768 | -7/Factory | Fabricated Adv. Sensor Array (x1) 6942 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6993 | -7/Factory | Fabricated Imp. Flight Unit (x1) 7124 | -7/Factory | Discovered new exit (range 16) 7167 | -7/Factory | Identified exit to Factory 7174 | -7/Factory | Fabricated Spear? 7257 | -7/Factory | Build established: Hacker-Sprinter 7569 | -7/Factory | Discovered exit to Factory (range 7) 7616 | -7/Factory | Local fabrication network quarantined 7683 | -7/Factory | Repaired Imp. Light Armor Plating 7728 | -7/Factory | Repaired Imp. Medium Armor Plating 7831 | -7/Factory | Entered Lower Caves 7839 | -7/Lower Caves | Learned Factory stockpile data 7865 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7867 | -7/Lower Caves | Identified exit to Zion 7876 | -7/Lower Caves | Learned Factory security intel 7914 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7917 | -7/Lower Caves | Identified exit to Data Miner 7932 | -7/Lower Caves | Entered Data Miner 7932 | -7/Data Miner | Discovered new exit (range 6) 7939 | -7/Data Miner | Met Data Miner 7944 | -7/Data Miner | Learned location of Section 7 (-2) 7944 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7949 | -7/Data Miner | Received God Mode back door access code from Data Miner 7966 | -7/Data Miner | Data Conduit disabled 7997 | -7/Data Miner | Identified exit to Proximity Caves 7998 | -7/Data Miner | Entered Proximity Caves 8003 | -6/Proximity Caves | Learned 8 Factory zone layouts 8177 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8180 | -6/Proximity Caves | Entered Factory 8180 | -6/Factory | Evolved 2 slots: Utility x2 8181 | -6/Factory | Identified exit to Factory 8202 | -6/Factory | Discovered new exit (range 15) 8310 | -6/Factory | Identified exit to Lower Caves 8321 | -6/Factory | Fabricated Exp. Sensor Array? 8478 | -6/Factory | Local fabrication network quarantined 8600 | -6/Factory | Found Prototype Processor 8600 | -6/Factory | Identified Exp. Targeting Computer 8618 | -6/Factory | Identified exit to Extension 8824 | -6/Factory | Repaired Exp. Sensor Array 8940 | -6/Factory | Manually triggered Chute Trap 8940 | -6/Factory | Sucked down chute 8940 | -6/Factory | Entered Waste 8941 | -6/Waste | Joined by Warlord forces that had cleared the area 8996 | -6/Waste | Discovered new exit (range 10) 8998 | -6/Waste | Identified exit to Factory 8999 | -6/Waste | Entered Factory 9041 | -6/Factory | Repaired Imp. Light Armor Plating 9119 | -6/Factory | Spotted B-75 Beast 9147 | -6/Factory | Fabricated Adv. System Shield? 9192 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9205 | -6/Factory | Local fabrication network quarantined 9289 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 9301 | -6/Factory | Fabricated Adv. Hacking Suite? 9600 | -6/Factory | Repaired Imp. VTOL Module 9694 | -6/Factory | Build established: Wizard-Sprinter 9736 | -6/Factory | Repaired Imp. Light Armor Plating 9951 | -6/Factory | Entered another Factory area 9951 | -5/Factory | Evolved 2 slots: Utility x2 9992 | -5/Factory | Identified exit to Upper Caves 10952 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 10988 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 10997 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11066 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 11118 | -5/Factory | Discovered new exit (range 5) 11120 | -5/Factory | Identified exit to Factory 11159 | -5/Factory | Local fabrication network quarantined 11603 | -5/Factory | Manually triggered Chute Trap 11603 | -5/Factory | Sucked down chute 11603 | -5/Factory | Entered Waste 11604 | -5/Waste | Met a frightened Derelict 11618 | -5/Waste | EMP discharged 11618 | -5/Waste | Spotted C-40 Crusher 11618 | -5/Waste | Spotted C-40 Crusher 11618 | -5/Waste | Spotted C-40 Crusher 11621 | -5/Waste | Discovered new exit (range 16) 11625 | -5/Waste | Identified exit to Factory 11674 | -5/Waste | Spotted C-40 Crusher 11674 | -5/Waste | Spotted C-40 Crusher 11674 | -5/Waste | Entered Factory 11974 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 12023 | -5/Factory | Fabricated Mni. Fusion Reactor? 12079 | -5/Factory | Local fabrication network quarantined 12475 | -5/Factory | Discovered exit to Factory (range 11) 12544 | -5/Factory | Discovered exit to Factory (range 12) 12645 | -5/Factory | Entered Upper Caves 12656 | -5/Upper Caves | Spotted B-75 Beast 12817 | -5/Upper Caves | Learned Factory garrison access intel 12851 | -5/Upper Caves | Discovered new exit (range 3) 12868 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 12868 | -5/Upper Caves | Learned Factory terminal intel 12868 | -5/Upper Caves | Learned Extension terminal intel 12880 | -5/Upper Caves | Identified exit to Upper Caves 12883 | -5/Upper Caves | Entered another Upper Caves area 12883 | -5/Upper Caves | Discovered exit to Factory (range 12) 12884 | -5/Upper Caves | Identified exit to Warlord 12899 | -5/Upper Caves | Encountered a Warlord checkpoint 13093 | -5/Upper Caves | Entered Warlord 13094 | -5/Warlord | Identified exit to Proximity Caves 13101 | -5/Warlord | System corruption cleaned by Quarantine Array 13178 | -5/Warlord | Found Ghost Barrier 13182 | -5/Warlord | Found Prototype Device 13182 | -5/Warlord | Identified Exp. Focal Shield 13187 | -5/Warlord | Found Prototype Device 13187 | -5/Warlord | Identified Exp. Phase Shifter 13201 | -5/Warlord | Found Prototype Processor 13241 | -5/Warlord | Entered Proximity Caves 13605 | -4/Proximity Caves | Discovered exit to Factory (range 5) 13606 | -4/Proximity Caves | Learned location of Armory (-3) 13607 | -4/Proximity Caves | Entered Factory 13607 | -4/Factory | Evolved 2 slots: Utility x2 13608 | -4/Factory | Loaded intel: 20 terminal locations 13609 | -4/Factory | Loaded intel: 4 garrison access locations 13628 | -4/Factory | Identified exit to Upper Caves 13738 | -4/Factory | Identified Exp. Core Analyzer 13943 | -4/Factory | Spotted B-86 Titan 13959 | -4/Factory | Found Prototype Slashing Weapon 13959 | -4/Factory | Identified Vibroblade 14134 | -4/Factory | Repaired Exp. Cesium-ion Thruster 14195 | -4/Factory | Discovered new exit (range 9) 14339 | -4/Factory | Fabricated Imp. Fusion Compressor? 14453 | -4/Factory | Discovered new exit (range 15) 14514 | -4/Factory | Fabricated Imp. Fusion Compressor? 14595 | -4/Factory | Fabricated Plasma Lance? 14605 | -4/Factory | Local fabrication network quarantined 14988 | -4/Factory | Sucked down chute 14988 | -4/Factory | Entered Waste 14995 | -4/Waste | Spotted C-40 Crusher 15002 | -4/Waste | Spotted C-40 Crusher 15003 | -4/Waste | EMP discharged 15003 | -4/Waste | Spotted C-40 Crusher 15003 | -4/Waste | Spotted C-40 Crusher 15004 | -4/Waste | Discovered new exit (range 16) 15005 | -4/Waste | Spotted C-40 Crusher 15017 | -4/Waste | Identified exit to Factory 15017 | -4/Waste | Entered Factory 15287 | -4/Factory | Repaired Mni. Fusion Reactor 15342 | -4/Factory | Repaired Cld. Impulse Thruster 15465 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 15481 | -4/Factory | Fabricated Imp. Q-thruster? 15530 | -4/Factory | Found Prototype Device 15530 | -4/Factory | Identified EM Disruption Field 15577 | -4/Factory | Fabricated Imp. Q-thruster (x1) 15611 | -4/Factory | Local fabrication network quarantined 15626 | -4/Factory | Fabricated Plasma Lance (x1) 15816 | -4/Factory | Repaired Exp. Utility Shielding 15941 | -4/Factory | Entered Upper Caves 15942 | -4/Upper Caves | Identified exit to Upper Caves 15989 | -4/Upper Caves | Learned location of 1 exit from Factory 15989 | -4/Upper Caves | Learned Extension trap positions 15989 | -4/Upper Caves | Learned Research emergency access door positions 16034 | -4/Upper Caves | Entered another Upper Caves area 16036 | -4/Upper Caves | Discovered new exit (range 7) 16069 | -4/Upper Caves | Learned Research emergency access door positions 16099 | -4/Upper Caves | Discovered new exit (range 13) 16102 | -4/Upper Caves | Identified exit to Zhirov 16108 | -4/Upper Caves | Entered Zhirov 16108 | -4/Zhirov | Discovered new exit (range 3) 16113 | -4/Zhirov | Met Zhirov 16126 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16131 | -4/Zhirov | Found Alien Artifact 16131 | -4/Zhirov | Identified Integrated Reactor 16131 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 16138 | -4/Zhirov | Found Alien Artifact 16138 | -4/Zhirov | Identified Transdimensional Reconstructor 16138 | -4/Zhirov | Warped through subspace 16417 | -4/Zhirov | Identified exit to Proximity Caves 16417 | -4/Zhirov | Entered Proximity Caves 16512 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16672 | -3/Proximity Caves | Discovered new exit (range 15) 16676 | -3/Proximity Caves | Identified exit to Research 16676 | -3/Proximity Caves | Entered Research 16676 | -3/Research | Evolved 2 slots: Utility x2 16705 | -3/Research | Found Prototype Device 16705 | -3/Research | Identified EM Dispersion Field 16764 | -3/Research | Found Exp. Transmission Jammer 16979 | -3/Research | Identified exit to Armory 16979 | -3/Research | Identified exit to Testing 17461 | -3/Research | Fabricated Quantum Shading Machine? 17515 | -3/Research | Fabricated Femtoactuators (x1) 17554 | -3/Research | Fabricated Dimensional Manipulator? 17708 | -3/Research | Fabricated Dimensional Manipulator? 17709 | -3/Research | Repaired Exp. Cesium-ion Thruster 17898 | -3/Research | Discovered new exit (range 15) 17980 | -3/Research | Local fabrication network quarantined 18164 | -3/Research | Entered Testing 18201 | -3/Testing | Spotted Striker 18208 | -3/Testing | Identified exit to Research 18218 | -3/Testing | Spotted Striker 18232 | -3/Testing | Found Prototype Launcher 18232 | -3/Testing | Identified Z-bomb Delivery System 18265 | -3/Testing | Found Adv. Powered Armor 18437 | -3/Testing | Fabricated Exp. Q-thruster? 18490 | -3/Testing | Spotted PL-TPM3Q9AOFI 18557 | -3/Testing | Fabricated Exp. Q-thruster (x1) 18600 | -3/Testing | Fabricated Adv. Reaction Control System? 18730 | -3/Testing | Fabricated Exp. Armor Integrity Analyzer (x1) 18796 | -3/Testing | Fabricated Exp. Q-thruster (x1) 18948 | -3/Testing | Entered Research 18948 | -2/Research | Evolved 2 slots: Utility x2 19039 | -2/Research | Spotted B-90 Cyclops 19108 | -2/Research | Identified exit to Quarantine 19222 | -2/Research | Fabricated Exp. Actuator Array (x1) 19244 | -2/Research | Fabricated Adv. Powered Armor (x1) 19279 | -2/Research | Fabricated Exp. Force Field (x1) 19345 | -2/Research | Local fabrication network quarantined 19374 | -2/Research | Fabricated Exp. Melee Analysis Suite (x1) 19527 | -2/Research | Entered Quarantine 19532 | -2/Quarantine | Found Alien Artifact 19532 | -2/Quarantine | Identified Stasis Generator 19945 | -2/Quarantine | Repaired Exp. Utility Shielding 20069 | -2/Quarantine | Identified exit to Access 20122 | -2/Quarantine | Found Alien Artifact 20122 | -2/Quarantine | Identified Core Reset Matrix 20122 | -2/Quarantine | Used Core Reset Matrix 20126 | -2/Quarantine | Detected hypermatrix surge 20126 | -2/Quarantine | Sensed 16 artifacts in vicinity 20550 | -2/Quarantine | Found Subatomic Replicator 20559 | -2/Quarantine | Cryocooling Duct disabled 20574 | -2/Quarantine | Ambient heat levels rising (+20) 20574 | -2/Quarantine | Non-combat units ordered to evacuate 20718 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20972 | -2/Quarantine | Build established: Machinist-Sprinter 21096 | -2/Quarantine | Spotted Fortress 21118 | -2/Quarantine | Discovered new exit (range 5) 21119 | -2/Quarantine | Identified exit to Section 7 21167 | -2/Quarantine | Entered Section 7 21168 | -2/Section 7 | Sensed 18 artifacts in vicinity 21275 | -2/Section 7 | Discovered exit to Access (range 16) 21817 | -2/Section 7 | Entered Access 21817 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 21838 | -1/Access | Identified exit to Surface 21879 | -1/Access | Spotted B-99 Colossus 22158 | *** | Heading to fleet! Last Messages --------------- 21997_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 22025_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22033_ O-32 Director destroyed. 22034_ Acquired data core, extracted dynamic key. 22034_ Decrypted 5 local trap positions from data. 22035_ K-01 Serf collects debris. 22036_ Destroyed Unknown Hover Unit. 22039_ K-01 Serf collects debris. 22091_ U-05 Engineer builds a Wall. 22154_ Slug penetrates K-01 Serf. 22154_ Slug penetrates U-05 Engineer. 22154_ U-05 Engineer destroyed. 22154_ K-01 Serf collects debris. 22155_ Slug penetrates Sealed Barrier. 22155_ Penetrated by Slug. 22156_ Connecting with Terminal... >>Open Sealed Barrier opened. 22157_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????k???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????k???????????? | | ?????????????????????????????????????????????????? | | ????????????????????uR?R?????????k???u???k???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? k????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????#h ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????#k h "????BB????????????? | | ??????????# "??????????????????? | | ??????????#|%= "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "?????????o????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# #;##### ##########??????????????????? | | ??????????# # ##??######????????????????????????? | | ??????????# ##"##########################???????? | | ??????????# # # """"""""""" #???????? | | ??????????# # # """"T"""" #### #??? | | ??????????+ + # / #??? | | ??????????# # # #???????? | | ??????????# # ]] # #???????? | | ??????????#w?# ] # #???????? | | ??????????# ?# # #???????? | | ??????????#A?# ######+##+######+#####????? | | ???????????gp#####+#####????# ?? | | ????????????g????? #????????# h #?????? | | ?????????????????? #????????# #?????? | | ???????????????????#????????# h #?????? | | ????????????????????????????# #?????? | | ??????????????????R?????????# #?????? | | ????????????????????????##### #?????? | | ????????????????????#####"########## #?????? | | ????????????????????# = # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 59 Energy Capacity 2130 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 45 Armor Coverage 600 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 97 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 78 Defensive Hacking 48 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Spear | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Imp. Fusion Compressor | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Imp. Q-thruster | x1 | -4/Factory Imp. Q-thruster | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Quantum Shading Machine | x1 | -3/Research Femtoactuators | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Q-thruster | x1 | -3/Testing Exp. Q-thruster | x1 | -3/Testing Adv. Reaction Control System | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -3/Testing Exp. Q-thruster | x1 | -3/Testing Exp. Actuator Array | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Exp. Force Field | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Stasis Generator Core Reset Matrix Achievements -------------- Overkill Challenges ------------ None Game ------ Seed WeaponMiniPenetrator Manual? 0 Play Time 04:24:39 Cumulative 808.1 hours Start 2020.04.28 @ 12:37:36 End 2020.04.28 @ 19:40:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 685 Rogue 645 Adventurer 40 Explorer 0 Win Type 2 Total 79 Types 52/2/18/2/1/2/2 Lore% 93 Gallery% 96 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2766bb12-9b2c-4256-9e63-2111e96c0acd