Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 16:57:02 Player: Necroptosis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1361) 1361 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 7625 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/1450 Matter 37/300 Energy 10/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thunder Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Cloaking Device Cloaking Device Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Improved VTOL Module Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Proton Missile Launcher Long-range Missile Launcher [Rating: 104] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility System Shield Device Cloaking Device Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 1 1 1 . 1 . . Utility 10 | . . 2 . 1 . 2 1 2 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 104 | 7 2 24 9 10 9 12 2 8 21 Power 16 | 1 1 3 3 2 3 2 . . 1 Engine 12 | 1 1 3 2 2 3 . . . . Core 3 | . . . 1 . . 2 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 32 | 2 . 6 1 4 1 3 1 5 9 Treads 12 | 2 . 6 1 . . . . . 3 Leg 3 | . . . . . 1 1 . . 1 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight 15 | . . . . 4 . 2 1 5 3 Utility 31 | 2 1 8 3 2 5 3 1 2 4 Device 13 | 1 . 3 . 1 4 1 1 . 2 Storage 6 | 1 1 3 1 . . . . . . Processor 4 | . . . 1 . . . . 1 2 Hackware 4 | . . . . . 1 2 . 1 . Protection 4 | . . 2 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 . 7 2 2 . 4 . 1 7 Energy Gun 3 | 1 . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 7 | . . 4 2 1 . . . . . Launcher 3 | . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . 1 . 1 . 3 . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 1 1 1 3 Parts Lost 37 | . . 4 4 . . 3 . 11 15 Power 8 | . . 2 2 . . 1 . 2 1 Propulsion 12 | . . . . . . 2 . 4 6 Utility 13 | . . 2 1 . . . . 5 5 Weapon 4 | . . . 1 . . . . . 3 Highest Loss Streak 11 | . . 2 3 . . 2 . 11 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 99 89 82 85 84 80 44 Engine 7 | . 14 10 4 7 12 9 5 3 . Core 1 | . . . 4 . . . 5 3 . Treads 13 | . 28 21 27 . . . . . 4 Leg 1 | . . . . . . 5 5 1 2 Flight 8 | . . . . 29 26 21 23 24 4 Device 14 | . 14 17 9 12 19 17 18 18 4 Storage 8 | . 14 17 15 1 . . . . . Processor 3 | . . . 2 7 6 5 5 6 11 Hackware 5 | . . . . . 2 13 15 16 8 Protection 3 | . . 9 9 11 1 . . . . Energy Gun 3 | . 14 7 . . . . . . . Ballistic Gun 2 | . 14 3 . . . . . . . Ballistic Cannon 7 | . . 11 27 11 6 2 . . . Impact Weapon 1 | . . . . 6 6 4 5 3 . Peak Build Rating 104 | 7 8 17 29 41 54 65 79 104 94 Average Rating 37 | 5 7 12 25 37 47 58 73 85 65 On Entrance 32 | . 7 8 17 28 40 54 64 79 26 Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 11 18 98 32 22 22 23 20 25 12 Greatest Support 66 | 40 40 44 66 22 22 23 30 50 35 Greatest Overweight (x) 3 | . . 2 . . . 1 . 3 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 10 10 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 5 5 5 5 5 5 Most Carried 11 | 6 10 11 10 9 5 5 4 5 5 Average Carried 6 | 3 8 9 9 5 4 4 4 4 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 10 10 9 5 4 4 4 4 1 Class Distribution -------------------- 30% | Hacker-Mutant 20% | Scavenger-Mutant 20% | Mutant 10% | Skirmisher 7% | Hacker-Sprinter 6% | Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scout | -7/Factory Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1626 | 224 64 477 606 . . 186 . 26 43 Remotely . | . . . . . . . . . . Salvage Created 1466 | 13 121 667 542 . . . . 26 97 Parts 80 | 4 11 35 22 . . . . . 8 Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 34 | . 3 13 14 . . . . . 4 Guns 10 | . 3 7 . . . . . . . Cannons 19 | . . 5 14 . . . . . . AOE 5 | . . 1 . . . . . . 4 Classes Destroyed 10 | 1 1 7 1 . . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . Recycler 4 | . . 2 2 . . . . . . Operator 3 | . . 1 1 . . . . 1 . Watcher 2 | . . 1 1 . . . . . . Swarmer 12 | . . 4 4 . . . . . 4 Grunt 13 | . 3 4 6 . . . . . . Brawler 2 | . . 1 1 . . . . . . Sentry 7 | . . 4 3 . . . . . . Best Kill Streak 7 | 1 2 7 6 . . . . 1 4 Combat Bots Only 5 | . 2 5 5 . . . . . 4 Max Kills in Single Turn 3 | 1 1 2 2 . . . . 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 525 | . 10 112 74 . . 32 6 54 237 Missed 186 | . 2 36 13 . . 19 1 24 91 Damage Taken 6597 | . 136 976 795 . . 203 96 948 3443 Core 2129 | . . 176 87 . . 24 24 357 1461 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 22 | . . . 22 . . . . . . Core Remaining (%) 89 | 100 100 56 84 100 100 97 97 72 . Volleys Fired 114 | 1 7 58 45 1 . . . . 2 Largest 3 | 2 2 2 3 2 . . . . 1 Hottest 117 | 60 60 79 117 78 . . . . 43 Shots Fired 263 | 2 14 116 127 2 . . . . 2 Gun 92 | 2 14 76 . . . . . . . Cannon 169 | . . 40 127 2 . . . . . Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 204 | 1 7 67 127 2 . . . . . Thermal 57 | 1 7 49 . . . . . . . Explosive 1 | . . . . . . . . . 1 Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 25 | 1 14 25 7 . . . . . 5 Robot Miss Streak 6 | . . 6 4 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 172 | 1 13 84 71 . . . . 1 2 Core Hits 77 | 1 7 33 28 . . . . . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 1 3 . . . . . . Blast 4 | . . 1 3 . . . . . . Melee Attacks 50 | . . . . . 1 9 7 16 17 Impact 34 | . . . . . 1 9 7 16 1 Slashing . | . . . . . . . . . . Piercing 16 | . . . . . . . . . 16 Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3365 | 12 127 1265 1571 . . . . 64 326 Guns 702 | 12 127 563 . . . . . . . Cannons 2149 | . . 578 1571 . . . . . . Explosions 450 | . . 124 . . . . . . 326 Melee 64 | . . . . . . . . 64 . Ramming . | . . . . . . . . . . Kinetic 2354 | . 49 734 1571 . . . . . . Thermal 540 | 12 78 450 . . . . . . . Explosive 290 | . . . . . . . . . 290 Electromagnetic 117 | . . 81 . . . . . . 36 Impact 64 | . . . . . . . . 64 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . 5 . . . 1 . 4 20 Average Corruption 4 | . . 4 . . . 1 . 2 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . 24 . . . . . 2 8 Message Errors 10 | . . 7 . . . . . . 3 Matter Fused 7 | . . 6 . . . . . 1 . Heat Flow Errors 2 | . . 1 . . . . . . 1 Energy Discharges 3 | . . 3 . . . . . . . Parts Rejected 3 | . . 2 . . . . . 1 . Data Loss (minor) 4 | . . 1 . . . . . . 3 Data Loss (major) 3 | . . 2 . . . . . . 1 Misfires 1 | . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . 8 19 . . . . 49 . Projectiles 19 | . . . 19 . . . . . . Explosions 8 | . . 8 . . . . . . . Melee 49 | . . . . . . . . 49 . Knockbacks 15 | . . 2 12 . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 13 | . . 2 11 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 154 | . . 62 . . . . . . 92 Shots 4 | . . 2 . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 351 | 20 38 154 351 20 . . . 81 197 Average Temperature 102 | 15 18 26 145 12 . . . 21 103 Received Heat Transfer 972 | . 51 327 315 . . 45 . 27 207 Effects 9 | . . . 9 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 7 | . . . 7 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 1225 | 25 175 1025 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 455 | 5 151 345 455 154 105 274 160 300 361 Initial 168 | . 3 . 103 154 74 51 60 84 168 Average 168 | 1 80 188 279 154 85 128 121 167 224 Maximum Alert Level 2 | . . 1 2 . . 1 . 1 1 Low Security (%) 68 | 100 100 55 27 100 100 80 100 73 58 Level 1 29 | . . 44 54 . . 19 . 26 41 Level 2 2 | . . . 17 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 3 1 . . 4 1 2 2 Investigation 4 | . . 1 1 . . 1 . . 1 Extermination 2 | . . . . . . 1 . . 1 Reinforcement 8 | . 1 2 . . . 2 1 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 4 | . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 7 20 18 . 3 19 3 28 37 Peak Tracking Total 22 | . 4 6 5 . 3 10 2 19 22 Tactical Retreats 26 | . 1 3 1 . . 6 1 3 11 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 2 | . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 5 | . . 2 1 . . . 2 . . Max in Single Turn 1 | . . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 29 | . 3 5 2 . 4 9 2 2 2 Terminals 26 | . 2 4 2 . 4 8 2 2 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 11 14 5 . 12 27 6 14 4 Successful 45 | . 6 10 2 . 5 15 . 7 . Failed 48 | . 5 4 3 . 7 12 6 7 4 Catastrophic 12 | . . 1 1 . 2 3 1 2 2 Database Lockouts . | . . . . . . . . . . Manual 75 | . 5 13 5 . 8 22 6 12 4 Terminals 85 | . 9 9 5 . 12 26 6 14 4 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 5 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 2 2 . . 3 10 . 4 . Record 2 | . . . . . . . . 2 . Prototype ID Bank 2 | . 1 . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . 1 1 . . . Locate Traps 5 | . 1 . . . 1 2 . 1 . Reprogram Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . Patrol Status 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 3 | . . . . . . 2 . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 3 4 2 . 2 4 . 3 . Terminals 18 | . 3 4 2 . 2 4 . 3 . Track 4 | . 1 1 . . . 1 . 1 . Botnet 14 | . 2 3 2 . 2 3 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used 2 | . . . 1 . . . . 1 . Hacking Detections 28 | . 3 4 2 . 4 9 2 2 2 Full Trace Events 3 | . . 1 . . . 1 . . 1 Feedback Events 2 | . . 1 . . . . . . 1 Corruption 2 | . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 3847 | 112 462 988 522 70 245 477 120 367 484 Spaces Moved 3482 | 62 264 422 235 181 497 625 259 505 432 Core 9 | 5 . . . . . . . 1 3 Treads 979 | 57 264 422 235 . . . . . 1 Legs 79 | . . . . . . . . . 79 Wheels . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 2414 | . . . . 181 497 625 259 504 348 Fastest Speed 22 | 50 160 145 145 28 28 38 37 22 35 Average Speed 73 | 151 160 159 145 28 28 40 37 29 80 Slowest Speed 320 | 160 160 320 145 28 38 113 39 200 200 Overloaded Moves 94 | . . . . . . . . 94 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . . . . 1 1 . 6 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 18 | 4 41 35 21 7 13 22 12 18 15 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 41 | . . . . . . 9 5 13 14 Terrain Destroyed 64 | . . 5 8 . . 9 5 13 24 Melee 41 | . . . . . . 9 5 13 14 Projectile 10 | . . 2 8 . . . . . . AOE 13 | . . 3 . . . . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 4438 | 76 292 629 320 200 601 833 268 693 526 Wait 598 | . 14 95 16 1 80 178 1 165 48 Move 3449 | 61 263 421 234 180 494 622 258 492 424 Hop 12 | . . . . . 1 1 . 6 4 Pick Up 43 | 7 4 13 9 . 6 2 . 1 1 Fast Attach 42 | 6 . 5 2 2 2 6 2 5 12 Attach 38 | 1 . 6 5 5 5 6 . 1 9 Detach 14 | . . . . 1 3 5 . . 5 Swap 24 | . 2 13 2 3 2 . . 2 . Drop 54 | . 2 18 7 7 7 4 . 5 4 Fire 114 | 1 7 58 45 1 . . . . 2 Melee 50 | . . . . . 1 9 7 16 17 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research -2/Research (discovered 1 exit: [Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 555 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 1019 | -9/Materials | Build established: Scavenger-Mutant 1150 | -9/Materials | Discovered new exit (range 14) 1509 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1768 | -8/Materials | Lost 3 parts (2p1u) 2021 | -8/Materials | Build established: Skirmisher 2063 | -8/Materials | Discovered new exit (range 16) 2083 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2146 | -7/Factory | Discovered new exit (range 15) 2150 | -7/Factory | Identified exit to Factory 2155 | -7/Factory | Entered another Factory area 2155 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2295 | -6/Factory | Discovered new exit (range 15) 2299 | -6/Factory | Identified exit to Lower Caves 2395 | -6/Factory | Discovered new exit (range 15) 2400 | -6/Factory | Identified exit to Factory 2400 | -6/Factory | Entered another Factory area 2400 | -5/Factory | Evolved 2 slots: Utility x2 2672 | -5/Factory | Discovered new exit (range 12) 2679 | -5/Factory | Identified exit to Upper Caves 2690 | -5/Factory | Build established: Hacker-Mutant 2831 | -5/Factory | Identified exit to Factory 2877 | -5/Factory | Entered another Factory area 2877 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -4/Factory | Spotted B-86 Titan 2991 | -4/Factory | Discovered new exit (range 16) 2996 | -4/Factory | Identified exit to Research 2997 | -4/Factory | Entered Research 2997 | -3/Research | Evolved 2 slots: Utility x2 3347 | -3/Research | Spotted B-86 Titan 3351 | -3/Research | Spotted B-86 Titan 3358 | -3/Research | Discovered new exit (range 9) 3364 | -3/Research | Entered another Research area 3364 | -2/Research | Evolved 2 slots: Utility x2 3383 | -2/Research | Lost 11 parts (2p4n5u) 3481 | -2/Research | Found Prototype Processor 3481 | -2/Research | Identified Exp. Core Analyzer 3636 | -2/Research | Discovered new exit (range 20) 3745 | -2/Research | System corruption reached 10% 3776 | -2/Research | Lost 4 parts (2n2u) 3818 | -2/Research | Core integrity fell below 50% 3843 | -2/Research | Core integrity fell below 20% 3848 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 03830_ 3|HAZRUTREJY&W3DYDEY2E 03834_ Enh. Force Lance destroyed. 03837_ S-43 Plague destroyed. 03838_ Lrn. Missile Launcher destroyed. 03840_ Acquired Xenon Bombardment Thruster. 03841_ Imp. VTOL Module destroyed. 03841_ Xenon Bombardment Thruster destroyed. 03842_ Acquired Lgt. Antimatter Reactor. 03842_ Penetrated by Slug. 03844_ P-80 Master resets P-80 Master, system corruption cleaned. 03844_ Lgt. Antimatter Reactor destroyed. 03845_ Acquired 43 matter. 03846_ System corrupted: Component data lost. 03846_ ALERT: Cargo convoy en route, clear transfer corridor. 03847_ S-43 Plague destroyed. 03848_ Penetrated by Slug. 03848_ Imp. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????##############??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# [[@ #??????????????????? | | ?????????????????##### %= ##??????????????????? | | ??????????############[%p ##?#####?????????????? | | ??????????# ] = # ?????????????? | | ??????????# ] # #????????????? | | ??????????# """ # p # #????????????? | | ??????????# """ # # ##???????????? | | ??????????# ! """ # # #????????????? | | ????????#?# #h # ##?##????????? | | ???????#??# ! /w " = # ????????? | | #####??#??############# # ##??###??????? | | #?#????#### ##gpg##############?????????? | | #??##??#?## # ######?#######?#??????? | | #?????#?#?# # ## ? ??##????#?? | | "" #?#???#??## / + ? #? ???? ?? | | "" ##??#??#?## # ## ? ? ? ? ? ?? | | " ##???????##] # #? ? ? # ?"?????? | | #???######"######### #### ? ? # ?" ?? ? | | ##?########"######## #?## ? #? "? ? ? | | ###########"" """###### #### ? # S ??? | | # #??"" ? ? | | # # ?""????? | | + # ""? ??? | | # # ? ?? | | ######+### /| #### # [ #? ? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 27 Energy Capacity 350 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 3 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 65 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Hunted Omniscient Cartographer Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed SubatomicSpikedConstruct Manual? 0 Play Time 00:58:34 Cumulative 8.0 hours Start 2024.08.11 @ 15:53:39 End 2024.08.11 @ 16:57:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7294d076-21c1-438b-b0cc-224f71859485