Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 15:22:31 Player: cabin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (700) 700 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1252) 1252 TOTAL SCORE: 3632 Bonus ------- Follower Combat Kills 652 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 285/300 System Corruption 0% Temperature Cool (9) Movement Flying (55) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Makeshift Flight Unit > --- UTILITY (3) ------ Compact Battery Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Shield Generator Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Makeshift Flight Unit > --- UTILITY ---------- Compact Battery Launcher Guidance Computer Makeshift Light Armor Plating > --- WEAPON ----------- Spread Laser Makeshift Laser > --- INVENTORY -------- Flight Unit Shield Generator Mini Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Flight Unit Makeshift Flight Unit Utility Launcher Guidance Computer Device Shield Generator Storage Small Storage Unit Processor Launcher Guidance Computer Protection Makeshift Light Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 7 4 14 5 11 10 Power 11 | 1 1 3 . 1 5 Engine 9 | 1 1 3 . . 4 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 2 6 1 2 3 Treads 7 | 2 2 3 . . . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 3 1 1 3 Utility 12 | 1 1 2 2 4 2 Device 3 | . . . 1 2 . Storage 4 | 1 . . 1 . 2 Processor 4 | . 1 2 . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 3 . 3 2 4 . Energy Gun 5 | 1 . 1 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 12 | . 1 10 . . 1 Power 4 | . 1 3 . . . Propulsion 5 | . . 4 . . 1 Utility . | . . . . . . Weapon 3 | . . 3 . . . Highest Loss Streak 9 | . 1 9 . . 1 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 75 | . 90 89 39 57 92 Engine 6 | . 7 17 . . 10 Core 3 | . . . . . 9 Treads 5 | . 27 20 . . . Leg 4 | . . . . 5 9 Flight 8 | . . . 1 11 12 Storage 7 | . 14 10 9 . 10 Processor 11 | . 11 20 . 10 11 Protection 6 | . . . . 9 9 Energy Gun 12 | . . 7 9 12 18 Ballistic Gun 3 | . 28 3 . . . Ballistic Cannon 1 | . . 7 . . . Impact Weapon 2 | . . . . 7 . Peak Build Rating 33 | 6 11 19 8 23 33 Average Rating 19 | 4 8 15 6 19 30 On Entrance 6 | . 6 11 . 1 23 Naked Turns 15 | . . 15 . . . Heaviest Build 32 | 12 12 22 11 11 32 Greatest Support 46 | 40 46 46 4 20 12 Greatest Overweight (x) 7 | . 2 1 3 2 7 Average Overweight (x) . | . . . 1 . 2 Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 6 8 7 7 5 5 Most Carried 8 | 2 8 8 5 5 5 Average Carried 4 | . 5 6 1 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 1 8 5 5 5 4 Class Distribution -------------------- 54% | Derelict-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 919 | 202 159 185 71 202 100 Remotely 142 | . . . . 142 . Salvage Created 791 | . 272 481 . 38 . Parts 54 | . 21 33 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 23 | . . . . . 23 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 10 14 . . . Guns 17 | . 10 7 . . . Cannons 6 | . . 6 . . . AOE 1 | . . 1 . . . Classes Destroyed 5 | . 2 3 . . . Worker 2 | . . 2 . . . Builder 2 | . . 2 . . . Swarmer 8 | . 5 3 . . . Grunt 15 | . 5 10 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 4 . . . Combat Bots Only 5 | . 5 4 . . . Max Kills in Single Turn 3 | . 2 3 . . . Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 301 | . 84 192 19 . 6 Missed 95 | . 27 51 15 . 2 Damage Taken 2133 | . 530 1514 30 . 59 Core 513 | . 111 346 18 . 38 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 81 | . 28 42 . 9 2 Largest 2 | . 2 2 . 2 2 Hottest 115 | . 40 100 . 115 115 Shots Fired 147 | . 56 77 . 11 3 Gun 102 | . 56 32 . 11 3 Cannon 36 | . . 36 . . . Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic 95 | . 56 39 . . . Thermal 43 | . . 29 . 11 3 Explosive 9 | . . 9 . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 8 . . 7 Robot Miss Streak 9 | . 8 9 . . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 80 | . 34 42 . 1 3 Core Hits 45 | . 21 24 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1909 | . 350 1388 . 119 52 Guns 745 | . 344 349 . . 52 Cannons 407 | . . 407 . . . Explosions 628 | . . 628 . . . Melee 119 | . . . . 119 . Ramming 10 | . 6 4 . . . Kinetic 760 | . 344 416 . . . Thermal 392 | . . 340 . . 52 Explosive 628 | . . 628 . . . Electromagnetic . | . . . . . . Impact 119 | . . . . 119 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 139 | . . 35 . 104 . Projectiles 4 | . . 4 . . . Explosions 31 | . . 31 . . . Melee 104 | . . . . 104 . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 172 | . . 172 . . . Shots 3 | . . 3 . . . Rammed 4 | . 2 2 . . . Targets Rammed 4 | . 2 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 383 | . 26 383 . 45 72 Average Temperature 89 | . 13 111 . 18 31 Received Heat Transfer 348 | . 144 186 . . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 5 | . . . . 5 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 871 | . . 777 . . 94 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 326 | . 235 326 289 . . Initial 106 | . . 14 106 . . Average 114 | . 104 137 127 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 83 | 100 92 69 90 . . Level 1 16 | . 7 30 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 3 . . 1 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 14 27 10 . 20 Peak Tracking Total 8 | . 5 7 6 . 8 Tactical Retreats 6 | . . 2 3 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . . 4 . . 1 Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 5 . . . Successful 4 | . 1 3 . . . Failed 3 | . 1 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 3 . . . Record 2 | . 1 1 . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . 3 6 . Largest Group 6 | . . . 3 6 6 Highest-Rated Group 347 | . . . 40 347 347 Highest-Rated Ally 96 | . . . 16 96 96 Total Orders 1 | . . . 1 . . GUARD 1 | . . . 1 . . Ally Attacks 83 | . . . 19 . 64 Total Damage 2540 | . . . 118 . 2422 Kills 22 | . . . 4 . 18 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 1 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4945 | 137 516 704 367 1699 1522 Spaces Moved 2856 | 89 266 378 269 1329 525 Core 551 | 16 2 48 156 328 1 Treads 644 | 73 264 307 . . . Legs 451 | . . . . 451 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1210 | . . 23 113 550 524 Fastest Speed 40 | 50 150 40 40 40 50 Average Speed 157 | 140 159 144 132 119 277 Slowest Speed 605 | 160 160 250 200 200 605 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 2 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 43 39 60 89 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . 74 . . . Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 72 | . . 72 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3157 | 99 311 458 278 1425 586 Wait 114 | 1 1 1 2 70 39 Move 2845 | 88 265 373 266 1328 525 Hop 3 | . . 2 1 . . Pick Up 17 | 2 7 7 . 1 . Fast Attach 33 | 5 4 6 1 8 9 Attach 15 | 2 . 7 4 1 1 Detach 15 | 1 2 7 4 . 1 Swap 3 | . . 1 . 2 . Drop 26 | . 2 10 . 5 9 Fire 81 | . 28 42 . 9 2 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 2 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 11) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1313 | -9/Materials | Core integrity fell below 50% 1344 | -9/Materials | Core integrity fell below 20% 1350 | -9/Materials | Discovered new exit (range 15) 1358 | -9/Materials | Entered Mines 1379 | -9/Mines | Lost 9 parts (3p4n2w) 1388 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1508 | -9/Mines | Learned 2 Materials zone layouts 1721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1725 | -9/Mines | Entered Zion 1758 | -7/Zion | Given A8's code to call for help 1829 | -7/Zion | Identified exit to Deep Caves 2184 | -7/Zion | Build established: Derelict-Mutant 2639 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2643 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2788 | -7/Zion | Met Imprinter 2813 | -7/Zion | Imprinted 2816 | -7/Zion | Declared Zion's savior 3402 | -7/Zion | Discovered new exit (range 12) 3424 | -7/Zion | Entered Proximity Caves 3424 | -6/Proximity Caves | Accompanied by 6 allies 3444 | -6/Proximity Caves | Spotted B-75 Beast 3453 | -6/Proximity Caves | Allies destroyed B-75 Beast 3938 | -6/Proximity Caves | Learned 4 Factory zone layouts 4541 | -6/Proximity Caves | Learned Factory terminal intel 4882 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4932 | -6/Proximity Caves | Lost 5 allies 4946 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- mechanism malfunctions. 04909_ G-50 Soldier destroyed. 04912_ Slug penetrates S1-NGF(M). 04915_ Slug penetrates Wall. 04917_ Y-64 Sentinel destroyed. 04923_ Corrupted Carbon-fiber Leg fries itself beyond repair. 04939_ Acquired Angular Momentum Engine. 04940_ C-30 ARC bursts open, deploying its payload. 04940_ G-67 Veteran unfolds itself. 04940_ G-50 Soldier unfolds itself. 04940_ E-15 Imp unfolds itself. 04940_ VTOL Module destroyed. 04943_ Rnf. Deuterium Engine blown off. 04943_ Angular Momentum Engine blown off. 04943_ Mak. Flight Unit blown off. 04943_ E-15 Imp destroyed. 04944_ S1-NGF(M) destroyed. 04945_ Acquired Mak. Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????######?????? | | ??????????????????????????????????????# #####?? | | ??????????????????????????????????????# ## ##? | | ??????????????????????????????????????## ## | | ???????????????????????????????????###?### # | | ???????????????????????????????????# ##??## | | ????????????????????????############ ##??#### | | ????????????????????????# ##??### | | ????????????????????????# ######## ##?# | | ?????????????????????#### #""""" # #?# | | ?????????????????????# # # ### | | ?????????????????????# =[+% %/ | | ?????????????????????# =%#;%% ; # | | ?????????????????????# @*/!%%!%gg# ######## # | | ?????????????????????# * ;[%*%=Y# ##??????#### | | ?????????????????????## ; %% %;# ##??????????? | | ??????????????????????## !!%=!g #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #### ############???? | | ???????????????????????##???## ##??## ???? | | ?????????????????????????????## #??## ???? | | ??????????????????????????????# ? ##?? | | ??????????????????????????????# ###?# ## | | ??????????????????????????????# #????# | | ??????????????????????????????# ?????# | | ??????????????????????????????# #?????# | | ?????????????????????????????? ##?????# | | ?????????????????????????????? #??????# | | ??????????????????????????????? #??????# | | ???????????????????????????????? ???????# | | ????????????????????????????????????????# ## | | ????????????????????????????????????????## ??## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????### | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## | | ????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 29 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Armor Coverage 100 Evasion (%) 62 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- Recalibrator | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite The One Challenges ------------ None Game ------ Seed DeuteriumLightBattery Manual? 0 Play Time 00:45:48 Cumulative 10.2 hours Start 2024.08.24 @ 13:38:23 End 2024.08.24 @ 15:22:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f61a1253-8bbe-42a0-bead-58633e3ff4f9