Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 10:47:56 Player: Moddy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1917) 1917 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 5856 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 328/850 Matter 152/300 Energy 75/100 System Corruption 12% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Improved Terrain Scan Processor Core Analyzer Hacking Suite Field Laser Flak Gun Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Improved Lightning Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Medium Treads Aluminum Leg Carbon-fiber Leg Improved Cooling System Improved Terrain Scan Processor Core Analyzer Weapon Cycler Improved Light Armor Plating Hardlight Generator Hacking Suite Field Laser Flak Gun Assault Cannon Heavy Missile Launcher Makeshift Hammer [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 Utility 5 | . . . 2 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 68 | 6 3 2 4 23 14 4 1 11 Power 12 | 1 . 1 1 4 1 1 . 3 Engine 6 | 1 . 1 1 3 . . . . Core 6 | . . . . 1 1 1 . 3 Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 1 9 4 . . 1 Treads 2 | . . . . 1 1 . . . Leg 12 | 2 . . 1 6 2 . . 1 Wheel 3 | . . . . 2 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 1 . 2 7 7 2 . 2 Device 9 | . 1 . 1 2 2 1 . 2 Storage 3 | 1 . . . 1 1 . . . Processor 5 | . . . 1 3 . 1 . . Hackware . | . . . . . . . . . Protection 5 | . . . . 1 4 . . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 1 . 3 2 1 1 5 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon 3 | . . 1 . 1 1 . . . Ballistic Gun 6 | 1 1 . . 1 1 1 . 1 Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 2 | . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 36 | . . 1 . 10 2 . . 23 Power 7 | . . . . 2 1 . . 4 Propulsion 11 | . . . . 4 . . . 7 Utility 11 | . . 1 . 1 1 . . 8 Weapon 7 | . . . . 3 . . . 4 Highest Loss Streak 17 | . . 1 . 4 1 . . 17 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 7 8 8 8 12 15 15 13 Power 1 | . 1 1 1 1 1 1 1 . Propulsion 3 | 2 4 4 4 2 3 4 4 2 Utility 3 | . . . . 2 4 6 6 6 Weapon 2 | . 2 3 3 2 1 3 3 4 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 2 . . 5 4 . 2 5 Power 2 | . . . . 2 . . . . Propulsion 3 | . . . . 2 1 . . . Utility 7 | . . . . 1 2 . . 4 Weapon 5 | . 2 . . . 1 . 1 1 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 88 86 81 96 90 89 92 82 Engine 3 | . 14 14 11 4 3 . . . Core 4 | . . . . 4 1 7 7 10 Leg 13 | . 28 28 22 19 12 7 7 10 Wheel 5 | . . . . 6 4 7 7 5 Device 12 | . 2 1 5 8 6 20 23 19 Storage 8 | . 14 14 11 9 7 7 7 6 Processor 14 | . . . 9 19 15 15 15 12 Protection 9 | . . . . 5 21 7 7 3 Energy Cannon 4 | . . 12 11 4 1 7 7 2 Ballistic Gun 7 | . 14 14 11 8 6 7 7 5 Ballistic Cannon 1 | . . . . 1 5 . . . Launcher 1 | . 11 1 . 2 . . . . Peak Build Rating 63 | 6 11 11 14 33 44 52 52 63 Average Rating 37 | 4 9 10 12 28 39 46 51 52 On Entrance 23 | . 6 11 10 14 24 43 52 52 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 14 18 17 19 31 53 43 43 57 Greatest Support 53 | 20 20 20 20 53 40 37 37 37 Greatest Overweight (x) 5 | 4 . . . 5 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 Average Capacity 12 | 7 8 8 8 9 14 15 15 15 Most Carried 15 | 6 8 8 8 10 15 15 15 15 Average Carried 11 | 4 7 8 8 8 12 14 15 13 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 Final Carried 15 | 6 8 8 8 7 15 15 15 7 Class Distribution -------------------- 82% | Mutant 12% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1859 | 216 20 67 103 734 269 310 60 80 Remotely . | . . . . . . . . . Salvage Created 2056 | . 20 55 281 1318 242 30 . 110 Parts 98 | . 2 7 15 63 6 . . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 42 | . . 3 6 23 5 1 . 4 Melee 3 | . . . . . . . . 3 Guns 17 | . . 2 4 9 1 . . 1 Cannons 19 | . . 1 2 11 4 1 . . AOE 1 | . . . . 1 . . . . Classes Destroyed 11 | . 1 1 2 5 1 . . 1 Builder 2 | . . . . 2 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 5 | . . . . 4 1 . . . Swarmer 11 | . . 3 . 4 . 1 . 3 Grunt 16 | . . . 5 9 2 . . . Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . 1 3 1 . . . Specialist 4 | . . . . 4 . . . . Hunter 4 | . . . . 3 1 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 4 | . 1 3 3 4 1 1 . 1 Combat Bots Only 4 | . . 3 3 4 1 1 . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 605 | . 6 24 21 143 78 2 . 331 Missed 187 | . 2 1 9 36 19 1 . 119 Hits 418 | . 4 23 12 107 59 1 . 212 Melee 18 | . . . . . . . . 18 Projectile 400 | . 4 23 12 107 59 1 . 194 AOE 1 | . . . . . . . . 1 Critical Strikes 12 | . . . . 3 4 1 . 4 Actively Blocked 1 | . . . . . 1 . . . Damage Taken 5479 | . 53 183 175 1543 871 22 . 2632 Core 1069 | . . 45 76 279 125 22 . 522 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . . 70 31 . . . Core Remaining (%) 78 | 100 . 82 81 49 . . 79 . Volleys Fired 195 | . 1 6 12 107 40 4 . 25 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 102 | . 70 79 79 91 69 102 . 93 Shots Fired 340 | . 2 12 24 188 66 8 . 40 Gun 204 | . 2 6 12 104 40 4 . 36 Cannon 132 | . . 5 12 83 26 4 . 2 Launcher 4 | . . 1 . 1 . . . 2 Special . | . . . . . . . . . Kinetic 260 | . 1 6 12 142 65 4 . 30 Thermal 1 | . 1 . . . . . . . Explosive 2 | . . . . . . . . 2 Electromagnetic 77 | . . 6 12 46 1 4 . 8 Robot Hit Streak 18 | . 1 4 10 18 8 5 . 5 Robot Miss Streak 9 | . 1 2 2 6 9 2 . 3 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 212 | . 1 6 17 112 39 5 . 32 Core Hits 88 | . 1 3 8 45 16 3 . 12 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . 3 1 . . 2 Critical Strikes 17 | . . . 1 10 2 . . 4 Destroy 7 | . . . . 4 1 . . 2 Blast 3 | . . . . 2 1 . . . Corrupt 5 | . . . 1 4 . . . . Smash 2 | . . . . . . . . 2 Melee Attacks 15 | . . . . . . . . 15 Impact 15 | . . . . . . . . 15 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4485 | . 15 111 352 2450 699 70 . 788 Guns 1708 | . 15 79 120 923 361 14 . 196 Cannons 1986 | . . 20 200 1335 331 56 . 44 Explosions 249 | . . 12 32 161 . . . 44 Melee 504 | . . . . . . . . 504 Ramming 38 | . . . . 31 7 . . . Kinetic 2482 | . 15 79 120 1436 664 14 . 154 Thermal 169 | . . . 32 137 . . . . Explosive 44 | . . . . . . . . 44 Electromagnetic 1248 | . . 32 200 846 28 56 . 86 Impact 504 | . . . . . . . . 504 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 3 3 3 12 Average Corruption 3 | . . . . . 2 3 3 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . . . 12 16 9 3 Message Errors 8 | . . . . . 4 3 . 1 Matter Fused 11 | . . . . . 3 6 1 1 Heat Flow Errors 7 | . . . . . 1 3 3 . Energy Discharges 4 | . . . . . . 2 2 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . 2 . 2 . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . . 30 . . . 50 Projectiles 37 | . . . . 25 . . . 12 Explosions 5 | . . . . 5 . . . . Melee 38 | . . . . . . . . 38 Knockbacks 17 | . . . . 10 6 . . 1 Impact 1 | . . . . . . . . 1 Kinetic 14 | . . . . 9 5 . . . Secondary 2 | . . . . 1 1 . . . Self-Inflicted Damage 93 | . . 4 24 63 . . . 2 Shots 5 | . . 1 1 2 . . . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 7 | . . . . 4 3 . . . Kicked 6 | . . . . 3 3 . . . Crushed . | . . . . . . . . . Highest Temperature 319 | . 9 90 48 228 186 210 226 319 Average Temperature 73 | . 6 47 25 50 37 82 89 195 Received Heat Transfer 1212 | . 27 . 75 477 336 27 . 270 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 8 | . . . . 6 . . . 2 Impact Corruptions 4 | . . . . 1 . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . . . 50 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 1 4 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . 2 . . . . Low Security (%) 91 | 100 100 100 100 76 100 . . 100 Level 1 6 | . . . . 17 . . . . Level 2 2 | . . . . 5 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 420 | . 5 70 81 420 186 . . 138 Initial 186 | . . . 7 29 186 . . . Average 66 | . . 37 29 119 40 . . 35 Influence Increases 1693 | . 5 70 163 948 193 20 . 294 Destroy 0b10 Robot/C 840 | . . 60 120 460 100 20 . 80 Destroy 0b10 Robot/NC 45 | . 5 . . 35 5 . . . Destroy Leader 190 | . . 10 10 118 42 . . 10 Successful Hack 46 | . . . 12 18 . . . 16 Disable Machine 135 | . . . . 90 30 . . 15 Destroy Structure 62 | . . . 6 32 1 . . 23 Lose Combat Pursuer 375 | . . . 15 195 15 . . 150 Influence Decreases 1693 | . 5 50 112 607 605 20 . 294 Entered New Map 281 | . . . 13 42 226 . . . Time Decay 1094 | . 5 50 99 465 369 20 . 86 Lost Part 318 | . . . . 100 10 . . 208 Squads Dispatched 11 | . . . . 5 3 . . 3 Investigation 2 | . . . . 1 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 5 | . . . . 4 . . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 6 | . 2 . . 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 7 3 8 40 10 4 . 20 Peak Tracking Total 7 | . 7 3 3 5 4 5 . 7 Tactical Retreats 16 | . . . 1 7 1 2 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 9 | . . . . 5 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 9 | . . . . 6 2 . . 1 Max in Single Turn 1 | . . . . 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 12 | . 2 . 1 4 3 . . 2 Terminals 5 | . 1 . . 3 . . . 1 Fabricators 2 | . . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 29 | . 7 . 4 9 5 . . 4 Successful 13 | . 2 . 2 5 2 . . 2 Failed 16 | . 5 . 2 4 3 . . 2 Catastrophic 3 | . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . 3 . . 8 . . . 3 Fabricators 2 | . . . . . 2 . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 2 | . . . . 1 . . . 1 Terminal Hacks 7 | . 1 . . 4 . . . 2 Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 1 2 2 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 42 | . . . . . 42 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Active Infowar (turns) 3626 | . 40 1 228 972 351 1069 751 214 Optics 818 | . . . 228 590 . . . . Sensors 3067 | . . . . 682 351 1069 751 214 Terrain 41 | . 40 1 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 5414 | 64 184 114 248 1368 1294 1069 751 322 Spaces Moved 3730 | 40 144 78 162 883 694 896 648 185 Core 21 | 20 . . . 1 . . . . Treads 40 | . . . . 14 26 . . . Legs 1010 | 20 144 78 162 195 408 . . 3 Wheels 2659 | . . . . 673 260 896 648 182 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 115 115 100 115 Average Speed 124 | 124 120 120 120 111 166 115 114 115 Slowest Speed 300 | 250 120 120 120 300 240 115 115 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 25 14 19 50 16 94 48 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . 1 . . . 2 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . . . 4 33 . . . 27 Melee . | . . . . . . . . . Projectile 10 | . . . . 10 . . . . AOE 54 | . . . 4 23 . . . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 4172 | 51 153 86 191 1075 781 929 655 251 Wait 61 | . . . 12 20 . 20 1 8 Move 3722 | 39 143 77 161 882 693 895 647 185 Hop . | . . . . . . . . . Pick Up 44 | 6 4 . . 12 16 2 2 2 Fast Attach 27 | 6 1 . 2 13 . 1 1 3 Attach 24 | . . . . 8 6 . . 10 Detach 2 | . . . . . 2 . . . Swap 38 | . 2 2 2 15 10 3 1 3 Drop 36 | . 2 1 2 14 11 3 3 . Fire 195 | . 1 6 12 107 40 4 . 25 Melee 15 | . . . . . . . . 15 Ram 1 | . . . . 1 . . . . Kick 6 | . . . . 3 3 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Entered Mines 250 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 10) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Utility x2 608 | -9/Materials | Discovered new exit (range 3) 611 | -9/Materials | Entered another Materials area 611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1916 | -8/Materials | Discovered new exit (range 16) 1927 | -8/Materials | Core integrity fell below 50% 1961 | -8/Materials | Identified exit to Factory 1969 | -8/Materials | Lost 4 parts (3n1w) 1979 | -8/Materials | Entered Factory 1979 | -7/Factory | Evolved 2 slots: Utility x2 2471 | -7/Factory | Build established: Scavenger-Mutant 2803 | -7/Factory | Build established: Mutant 3159 | -7/Factory | Fabricated Core Analyzer? 3221 | -7/Factory | Discovered new exit (range 6) 3272 | -7/Factory | Identified exit to Lower Caves 3273 | -7/Factory | Entered Lower Caves 3376 | -7/Lower Caves | Learned Factory security intel 3609 | -7/Lower Caves | Entered a destroyed Warlord outpost 3927 | -7/Lower Caves | Activated DRS Beacon 4248 | -7/Lower Caves | Ambushed by wild Derelicts 4325 | -7/Lower Caves | Discovered new exit (range 5) 4329 | -7/Lower Caves | Identified exit to Lower Caves 4342 | -7/Lower Caves | Entered another Lower Caves area 4379 | -7/Lower Caves | Encountered a Warlord checkpoint 4480 | -7/Lower Caves | Discovered new exit (range 6) 4484 | -7/Lower Caves | Identified exit to Factory 5093 | -7/Lower Caves | Entered Factory 5093 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5273 | -6/Factory | Garrison activated, responded to threat 5341 | -6/Factory | Lost 6 parts (2p1n2u1w) 5408 | -6/Factory | System corruption reached 10% 5413 | -6/Factory | Core integrity fell below 50% 5415 | -6/Factory | Self-destructed Last Messages --------------- 05400_ Carbon-fiber Leg destroyed. 05400_ U-05 Engineer lays Concrete. 05401_ U-05 Engineer builds a Wall. 05403_ Y-54 Guardian suffers critical hit (Smash). 05404_ U-05 Engineer lays Concrete. 05404_ Carbon-fiber Leg destroyed. 05404_ System corrupted by crushing effect (+1). 05405_ ALERT: Security rotation in progress. 05405_ Y-54 Guardian suffers critical hit (Smash). 05405_ Destroyed Gatling Laser. 05405_ Y-54 Guardian system corrupted by crushing effect. 05405_ U-05 Engineer lays Concrete. 05407_ U-05 Engineer destroyed. 05407_ Med. Treads destroyed. 05407_ System corrupted by crushing effect (+3). 05408_ Aluminum Leg destroyed. 05409_ System corrupted: Matter fused (-5). 05412_ Nuclear Reactor explodes. 05412_ B-48 Gladiator destroyed. 05415_ Mak. Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? "??????????????????? | | ????????????????????????????? ""?????????????????? | | ???????????????????????????? "??????????????????? | | ???????????????????????????? ???????!??????????? | | ???????????????????????????? =???????????????????? | | ????????????????????????#### ???????????????????? | | ?????????????????????#### ###?????????????????? | | ?????????????????????# ####??????????????? | | ?????????????????]???# #??????????????? | | ?????????????????????? #??????????????? | | ??????????????????????# #??????????????? | | ?????????????????????## # #????????????? | | ??????????# ###### " " #???????????? | | ??????????# @ "Y"] +???????????? | | ??????????+ Y!%*Y|" ######??????? | | ??????????# =| %! #??????? | | ??????????# ## Y# # # + #??????? | | ???????????#?????# ## = # # #??????? | | ?????????????????# # #??????? | | ?????????????????# + #??????? | | ?????????????????# ##### # #??????? | | ?????????????????# ###g??? #???# # #??????? | | ?????????????????#+??#/???# ##???# # #??????? | | ????????????????????? ????? #????# # #??????? | | ????????????????????? ????? #????# ###### | | ???????????????????? ?????? #????#= / | | ???????????????????? ?????? #????# ###### | | ???????????????????????????? ?????# #???????????? | | ???????????????????????????????????# #???????????? | | ????????????????????????????????####+###?????????? | | ????????????????????????????????#! ##### | | ????????????????????????????????# / / | | ??????????????????????????# ????# "" ##### | | ??????????????????????????# ????# "Y #????????? | | ??????????????????????????# ???# "" #?????????? | | ??????????????????????????# ??# % #?????????? | | ?????????????????????????## ######+###?????????? | | ?????????????????????????# [ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 525 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Core Analyzer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceCargoMask Manual? 0 Play Time 00:47:18 Cumulative 26.6 hours Start 2025.05.29 @ 09:31:17 End 2025.05.29 @ 10:47:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12b4f427-e167-4165-9fc2-7a2d8d9ddf2c