Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 20:13:24 Player: KURIIRI Result: Destroyed by Z0-CBW(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (55) 275 Value Destroyed (1494) 1494 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2209 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 169/170 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Flight Unit Flight Unit Cooling System Medium Storage Unit Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Datajack Multitool Mining Claw Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Cooling System Medium Storage Unit Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Datajack Multitool Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 4 7 12 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 10 | 1 2 7 Energy Gun 4 | 1 2 1 Energy Cannon 3 | . . 3 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 2 . Parts Lost 8 | . 2 6 Power . | . . . Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 16 | 5 15 18 Power 1 | 1 1 1 Propulsion 2 | 2 2 2 Utility 6 | . 6 7 Weapon 5 | 1 4 5 Tool/Special . | . . . Unused Backups 25 | . 9 16 Power 4 | . 3 1 Propulsion 5 | . 2 3 Utility 8 | . 2 6 Weapon 6 | . 2 4 Tool/Special 2 | . . 2 Average Slot Usage (%) 95 | . 99 91 Engine 14 | . 14 14 Treads 24 | . 27 20 Storage 13 | . 14 13 Protection 12 | . 12 13 Energy Gun 12 | . 24 2 Energy Cannon 9 | . . 17 Ballistic Gun 5 | . 3 7 Peak Build Rating 15 | 7 14 15 Average Rating 12 | 6 12 12 On Entrance 9 | 6 7 14 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 63 | 13 54 63 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 18 | . 1 18 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 18 19 Most Carried 20 | 6 20 20 Average Carried 16 | 5 15 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 5 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 819 | 282 358 179 Remotely . | . . . Salvage Created 2211 | 169 1286 756 Parts 137 | 15 71 51 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 45 | . 27 18 Guns 28 | . 20 8 Cannons 8 | . . 8 AOE 7 | . 6 1 Classes Destroyed 8 | 2 5 1 Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Swarmer 10 | . 6 4 Grunt 20 | . 19 1 Artisan 2 | . . 2 Subdweller 15 | . 2 13 Best Kill Streak 6 | 4 6 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 153 | . 76 77 Missed 37 | . 24 13 Hits 116 | . 52 64 Projectile 116 | . 52 64 Critical Strikes 1 | . 1 . Damage Taken 1630 | . 620 1010 Core 271 | . 102 169 Absorbed by Shields . | . . . Regen/Repaired (Parts) 254 | . 254 . Core Remaining (%) 100 | 100 . . Volleys Fired 136 | 12 71 53 Largest 2 | 2 2 2 Hottest 160 | 70 95 160 Shots Fired 248 | 24 138 86 Gun 204 | 24 138 42 Cannon 44 | . . 44 Launcher . | . . . Special . | . . . Kinetic 73 | 18 36 19 Thermal 84 | 6 34 44 Explosive . | . . . Electromagnetic 91 | . 68 23 Robot Hit Streak 42 | 8 11 42 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 168 | 12 92 64 Core Hits 91 | 7 54 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 3 . Burn 4 | 1 3 . Melee Attacks 9 | . . 9 Impact . | . . . Slashing 9 | . . 9 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3332 | 142 1616 1574 Guns 2154 | 142 1411 601 Cannons 863 | . . 863 Explosions 295 | . 185 110 Melee . | . . . Ramming 20 | . 20 . Kinetic 509 | 79 209 221 Thermal 1525 | 63 489 973 Explosive . | . . . Electromagnetic 1278 | . 898 380 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles 17 | . . 17 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 59 | . . 59 Shots 1 | . . 1 Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | 54 276 240 Average Temperature 68 | 28 68 76 Received Heat Transfer 477 | . 252 225 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Fried 10 | . 6 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 2816 | 259 1360 1197 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 4 2 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 152 | 10 152 . Initial 6 | . 6 . Average 70 | 3 72 . Influence Increases 940 | 30 755 155 Destroy 0b10 Robot/C 600 | . 500 100 Destroy 0b10 Robot/NC 50 | 30 20 . Destroy Leader 112 | . 102 10 Successful Hack 19 | . 19 . Select Force Hacks 60 | . 60 . Disable Machine 45 | . 45 . Destroy Structure 9 | . 9 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 854 | 20 635 199 Entered New Map 67 | . 4 63 Time Decay 747 | 20 611 116 Lost Part 40 | . 20 20 Squads Dispatched 8 | . 8 . Investigation 6 | . 6 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 27 19 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 18 | . 18 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 18 | . 18 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 4 | . 4 . Time 147 | . 147 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 260 | 6 254 . Seismic 260 | 6 254 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5416 | 77 2453 2886 Spaces Moved 1677 | 22 761 894 Core 23 | . . 23 Treads 1603 | 22 761 820 Legs . | . . . Wheels 51 | . . 51 Hover . | . . . Flight . | . . . Fastest Speed 130 | 160 160 130 Average Speed 248 | 160 224 271 Slowest Speed 950 | 160 240 950 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 3 89 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 4 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug 1 | . . 1 Terrain Destroyed 26 | . 7 19 Melee . | . . . Projectile 5 | . . 5 AOE 21 | . 7 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2653 | 41 1363 1249 Wait 727 | 1 488 238 Move 1675 | 21 760 894 Hop . | . . . Pick Up 46 | 1 20 25 Fast Attach 10 | 1 5 4 Attach 6 | 2 . 4 Detach . | . . . Swap 18 | 1 7 10 Drop 22 | 2 8 12 Fire 136 | 12 71 53 Melee 9 | . . 9 Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 6) 379 | -10/Materials | Discovered new exit (range 11) 663 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Derelicts attacked the area 1043 | -10/Materials | Repaired Corrupted Sub. Beam Cannon 1095 | -10/Materials | Repaired Imp. EM Shotgun 1388 | -10/Materials | Central database locked down 1458 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Learned Storage non-interactive machine intel 1725 | -10/Materials | Learned Storage trap positions 1753 | -10/Materials | Learned location of Subcaves (-10) 1771 | -10/Materials | Learned Storage trap positions 1778 | -10/Materials | Loaded intel: 2 recycling unit locations 1785 | -10/Materials | Identified exit to Materials 1801 | -10/Materials | Learned Storage stockpile data 2449 | -10/Materials | Repaired Lgt. Treads 2476 | -10/Materials | Repaired Lgt. Treads 2531 | -10/Materials | Entered Subcaves 2532 | -10/Subcaves | Approached by a straggling Scientist 2532 | -10/Subcaves | Identified exit to Materials 2626 | -10/Subcaves | Ambushed by Subdweller buried in earth 2627 | -10/Subcaves | Core integrity fell below 50% 2629 | -10/Subcaves | Ambushed by Subdweller buried in earth 2669 | -10/Subcaves | Learned Materials non-interactive machine intel 3503 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3603 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4281 | -10/Subcaves | Core integrity fell below 20% 5417 | -10/Subcaves | Destroyed by Z0-CBW(R) with Subdweller Machine Gun Last Messages --------------- 05095_ S-10 Pest destroyed. 05095_ Switching to secondary target: S-10 Pest. 05098_ S-10 Pest destroyed. 05098_ Switching to secondary target: S-10 Pest. 05098_ Lgt. Treads destroyed. 05101_ S-10 Pest destroyed. 05101_ Switching to secondary target: S-10 Pest. 05104_ S-10 Pest destroyed. 05105_ Flight Unit fries itself beyond repair. 05105_ Lgt. Assault Rifle fries itself beyond repair. 05112_ Flight Unit fries itself beyond repair. 05114_ Lgt. Assault Rifle fries itself beyond repair. 05117_ Flight Unit fries itself beyond repair. 05120_ Lgt. Ion Engine fries itself beyond repair. 05306_ Acquired 44 matter. 05325_ Acquired Sub. Monowheel. 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"""##??" ##???????????????????????????? | | ???????? ???????" #????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????##"" " "###??????????????? | | ????????????????????##" " ="""[#??????????????? | | ????????????????????# ####[ % % ##?????????????? | | ????????????????????#" ##??#"[ [ ] #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Beam Cannon | 81% | -10/Materials | Corrupted Imp. EM Shotgun | 14% | -10/Materials Lgt. Treads | 20% | -10/Materials Lgt. Treads | 55% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorVortexRigger Manual? 0 Play Time 00:17:57 Cumulative 575.5 hours Start 2026.06.20 @ 13:07:19 End 2026.06.20 @ 20:13:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 455 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 83 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8917d79e-e018-4665-806a-b70114f45812