Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 15:32:01 Player: cingulata Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (389) 1945 Value Destroyed (15311) 15311 Prototype IDs (95) 1900 Alien Tech Used (3) 600 Bonus (7390) 7390 TOTAL SCORE: 36946 Bonus ------- High Alert Combat Kills 1074 Follower Combat Kills 139 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -23 Cogmind --------- Core Integrity 0/1450 Matter 60/300 Energy 80/100 System Corruption 17% Temperature Cool (0) Movement Core (1500) Ox29 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- Compact Linear Accelerator Particle Cleaver > --- INVENTORY (25) --- Particle Reactor Light Quantum Reactor Medium Treads Advanced Signal Interpreter Matter Filter Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Enhanced Nova Cannon Railgun Railgun Helical Railgun Enhanced Hardcell Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace > --- WEAPON ----------- Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Medium Treads Medium Treads Armored Medium Treads Advanced Heat Sink Experimental Matter Compressor Advanced Signal Interpreter Matter Filter Hardened Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Transdimensional Reconstructor Enhanced Nova Cannon Railgun Helical Railgun Helical Railgun Helical Railgun Enhanced Hardcell Cannon Compact Linear Accelerator Mini Smartbomb Launcher Micro-nuke Launcher Particle Cleaver [Rating: 189] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 311 | 2 27 1 40 . 1 3 20 16 2 4 . . 20 7 1 2 1 12 8 2 16 9 15 6 10 8 8 4 66 Power 27 | . 2 . 7 . . . 1 1 . . . . 2 . . . . 3 . . 1 . . 3 . 2 2 . 3 Engine 12 | . 2 . 6 . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . Core 7 | . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . 3 Propulsion 84 | . 8 . 20 . . . 5 4 1 1 . . 5 1 . . . 2 2 1 7 1 4 . 2 1 2 . 17 Treads 60 | . 2 . 13 . . . 5 4 1 1 . . 3 1 . . . 2 2 . 5 1 3 . 2 . 2 . 13 Leg 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Wheel 19 | . 6 . 7 . . . . . . . . . 2 . . . . . . 1 . . 1 . . 1 . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 1 6 1 7 . . 2 4 9 1 2 . . 5 3 1 1 1 6 5 1 4 3 9 2 4 4 2 3 27 Device 48 | 1 1 1 . . . . 3 5 . 1 . . 2 2 1 1 1 3 4 . 3 . 6 . 2 1 . 1 9 Storage 8 | . 3 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 . . . Processor 23 | . 1 . 1 . . . . 1 . . . . 2 . . . . 2 . . . 2 1 1 1 . 2 . 9 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Protection 32 | . 1 . 6 . . 1 1 2 1 1 . . 1 1 . . . 1 1 1 . 1 . 1 1 1 . 1 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 1 11 . 6 . 1 1 10 2 . 1 . . 8 3 . 1 . 1 1 . 4 5 2 1 4 1 2 1 19 Energy Gun 8 | . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Energy Cannon 12 | . . . 1 . . . 3 1 . . . . . 1 . . . . 1 . 1 . . 1 2 . . . 1 Ballistic Gun 34 | 1 1 . 4 . . 1 4 . . . . . 5 1 . 1 . . . . 1 2 1 . . . 1 . 11 Ballistic Cannon 11 | . 2 . . . . . 1 . . . . . 2 . . . . . . . . 3 . . 1 . . . 2 Launcher 12 | . 2 . 1 . . . 1 . . 1 . . 1 1 . . . 1 . . . . 1 . . . . . 3 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 4 . . . . . . . . . 3 . . . 1 1 . . 6 . 1 . . 5 . . 6 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Parts Lost 82 | . 1 . 3 . . . . . . 4 . . 2 . . . . 1 6 . . 4 6 . 10 . 9 . 36 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 4 Propulsion 35 | . . . 3 . . . . . . 2 . . 2 . . . . . 5 . . . 3 . 4 . 4 . 12 Utility 26 | . . . . . . . . . . 1 . . . . . . . 1 1 . . 4 1 . 3 . 3 . 12 Weapon 14 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . 1 . 8 Highest Loss Streak 22 | . 1 . 1 . . . . . . 1 . . 1 . . . . 1 2 . . 2 2 . 8 . 4 . 22 To Critical Strikes 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 23 | 6 18 25 24 25 25 24 24 24 24 23 24 23 24 23 23 24 23 24 24 24 24 24 23 23 19 23 21 23 24 Power 1 | 1 . 2 1 2 2 2 2 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 2 2 3 3 4 1 Propulsion 2 | 4 6 5 3 3 3 3 3 3 3 1 1 1 2 3 3 3 3 1 . . . 3 2 2 1 1 . . 1 Utility 10 | . 6 12 9 9 9 9 11 11 12 11 13 13 11 10 10 10 9 13 15 15 14 9 8 9 5 6 6 7 9 Weapon 8 | 1 5 6 9 10 11 9 7 7 7 7 9 7 8 8 8 8 8 7 8 8 8 10 10 9 9 11 10 10 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 8 . 11 . . . 8 3 2 . . . 10 1 . . . 3 1 . 6 . 3 2 . 2 . . 21 Power 13 | . 1 . 2 . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . 1 . . 4 Propulsion 10 | . 4 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Utility 33 | . 1 . 6 . . . 1 2 . . . . 6 1 . . . 1 1 . 4 . 1 2 . . . . 7 Weapon 25 | . 2 . 1 . . . 6 1 2 . . . 3 . . . . . . . 2 . . . . 1 . . 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 100 100 99 99 100 99 84 100 95 100 100 100 99 99 99 86 89 93 93 94 84 85 86 81 94 Engine 3 | . 14 14 11 11 11 11 9 7 7 7 7 7 . . . . . . . . . . . . . . 2 4 . Core 3 | . . . . . . . . . . . . . 5 6 6 6 6 10 11 11 7 . . . . 3 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 7 5 5 4 7 Treads 27 | . 5 . 18 33 33 33 35 37 38 37 38 38 19 33 33 33 31 32 32 16 17 33 28 30 23 20 16 13 19 Wheel 2 | . 21 28 13 . . . . . . . . . 8 . . . . . . 3 4 . . . . 2 . . . Device 12 | . 10 14 6 10 11 . 5 9 6 2 7 13 13 12 12 12 17 17 12 15 11 20 19 15 15 17 12 6 10 Storage 7 | . 15 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 14 13 5 Processor 12 | . . . 10 11 11 11 9 7 7 7 7 7 11 13 13 13 12 8 16 11 11 11 17 23 15 15 16 18 22 Protection 4 | . . . 4 . . 11 3 4 7 12 7 1 7 6 6 6 5 5 3 5 10 1 . . 2 2 1 1 7 Energy Cannon 1 | . . . . . . . 1 1 4 . . . . 2 3 5 1 . 1 5 4 . . . 4 . . 4 . Ballistic Gun 12 | . 2 . 18 22 11 22 19 19 16 21 . 23 15 17 15 . 16 12 14 10 4 . 8 10 3 . 7 3 12 Ballistic Cannon 1 | . 9 5 1 . . . . . . . . . . . . . . . . . . 10 . 3 3 . 2 4 . Impact Weapon 1 | . . 8 1 . . . 4 2 1 1 . . 3 . . 5 . 3 . . 4 1 4 1 3 7 . . . Peak Build Rating 189 | 7 13 12 21 21 23 23 33 48 49 48 46 48 71 71 72 71 77 90 96 84 121 123 136 128 124 123 124 110 189 Average Rating 74 | 6 10 11 17 20 21 22 29 41 47 46 38 47 64 70 70 68 74 86 90 81 90 121 130 125 112 111 105 106 161 On Entrance 64 | 6 7 11 11 21 20 23 23 32 47 47 46 46 47 71 70 71 71 74 87 79 78 120 121 132 123 107 123 103 110 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 11 95 92 99 99 99 99 108 115 119 122 119 119 130 127 118 119 126 137 147 140 171 175 152 153 167 146 157 154 170 Greatest Support 190 | 20 40 20 63 60 60 60 83 118 118 118 116 116 123 123 123 123 123 151 156 77 165 164 181 164 164 157 157 85 190 Greatest Overweight (x) 11 | . 9 4 9 1 1 1 1 1 1 1 1 1 4 1 . . 1 . 1 8 10 1 5 . 1 11 1 1 1 Average Overweight (x) 1 | . 3 4 2 1 1 1 1 . . . . . 1 . . . . . . 5 7 . . . . 3 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 Average Carried 24 | 6 18 25 24 25 24 24 24 24 24 23 24 23 24 24 24 25 24 24 24 24 24 24 24 24 21 24 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 23 23 23 25 25 25 25 25 25 25 25 25 25 25 23 23 25 24 24 14 Class Distribution -------------------- 27% | Skirmisher 14% | Assassin 14% | Mutant 10% | Scavenger-Assassin 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Zion Skirmisher | -5/Proximity Caves Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 19975 | 236 761 . 1671 . 40 128 834 920 333 343 . 127 1233 320 701 20 639 1168 1243 297 898 1541 1644 412 1300 439 570 . 2157 Remotely 4001 | . . . . . . . 166 176 . . . 81 102 . 51 . 284 440 127 . 608 341 458 . 510 . 201 . 456 Salvage Created 18696 | 152 1125 . 2649 . . 163 922 692 281 423 . 46 1103 361 829 . 310 1545 616 250 . 597 1877 233 834 469 706 . 2513 Parts 678 | 12 60 . 135 . . 3 56 31 7 19 . 2 42 2 21 . 2 44 21 4 . 11 57 . 28 5 13 . 103 Haulers Intercepted 13 | . 1 . 6 . . . 2 . . . . . 1 . . . . 1 1 . . . 1 . . . . . . Recyclers Shooed 14 | . 3 . 3 . . . 1 1 . . . . 2 . . . . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 4 15 . 2 . 2 9 . . . 18 2 . 10 . . 17 1 11 . . Prevented 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 288 | . 20 . 38 . . 3 19 12 4 12 . 1 11 4 9 . 6 15 20 4 . 11 17 . 21 . 13 . 48 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 174 | . 11 . 29 . . 3 14 12 4 8 . 1 10 1 7 . 3 15 10 . . 2 11 . 3 . 6 . 24 Cannons 27 | . 7 . 4 . . . 1 . . . . . 1 . 1 . . . . . . 6 1 . 4 . . . 2 AOE 85 | . 2 . 5 . . . 4 . . 4 . . . 3 1 . 3 . 10 4 . 2 5 . 13 . 7 . 22 Classes Destroyed 22 | 2 7 . 3 . . . . 2 1 . . . . . . . . . . . . 1 . . 2 . 1 . 3 Worker 17 | . 3 . 2 . . . 4 4 . . . . 1 . . . . 1 . . . . 2 . . . . . . Builder 10 | . . . 2 . . . 3 . . . . . 2 . . . . . . . . . 3 . . . . . . Tunneler 7 | 5 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 6 . . . 2 . . . . . 1 . . . . 1 1 . . . 1 . . . . . . Recycler 38 | 1 4 . 10 . . . 1 4 . . . . 4 . . . . 7 . . . . 6 . . . . . 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 13 | . 1 . 5 . . . 3 1 . . . . . . . . . . . . . . 3 . . . . . . Swarmer 86 | . 8 . 7 . . . 8 2 2 4 . . 4 . 9 . . 8 9 4 . . 5 . 6 . . . 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 107 | . 10 . 19 . . 3 4 2 . 7 . . 3 4 . . 3 3 11 . . 6 3 . 8 . 9 . 12 Brawler 6 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 Duelist 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 2 . 1 . . Sentry 26 | . . . 10 . . . 6 2 1 1 . 1 1 . . . 1 . . . . . 1 . . . 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 1 Programmer 32 | . . . . . . . . 5 1 . . . 3 . . . . 4 . . . 2 6 . 3 . . . 8 Striker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Packrat 6 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . 3 . . . . . Samaritan 4 | . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | 3 4 . 6 . . 3 6 5 6 3 . 1 4 4 3 . 3 5 8 4 . 3 6 . 6 . 8 . 16 Combat Bots Only 16 | . 3 . 4 . . 3 5 3 3 3 . 1 4 4 3 . 3 4 5 4 . 3 5 . 6 . 8 . 16 Max Kills in Single Turn 4 | 1 2 . 3 . . 1 3 3 1 2 . 1 1 2 2 . 1 1 4 2 . 1 2 1 2 . 2 . 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Exploded 4 | . 1 . 2 . . . 3 . . 2 . . . 2 1 . 1 . 4 2 . 1 2 . 2 . 2 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1829 | . 94 . 133 . . 32 49 87 17 95 . . 62 9 36 . 17 94 68 4 3 176 97 . 162 . 102 2 490 Missed 501 | . 27 . 24 . . 12 17 27 3 37 . . 21 3 13 . 5 25 20 3 2 39 28 . 33 . 30 1 131 Hits 1328 | . 67 . 109 . . 20 32 60 14 58 . . 41 6 23 . 12 69 48 1 1 137 69 . 129 . 72 1 359 Melee 35 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 32 Projectile 1293 | . 67 . 108 . . 20 32 60 14 58 . . 41 6 23 . 12 69 48 1 1 135 69 . 129 . 72 1 327 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 58 | . 2 . 1 . . . 1 2 . 1 . . 3 . . . . 2 2 . . 5 5 . 7 . 10 . 17 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . 17 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Damage Taken 25129 | . 724 . 1357 . . 328 411 867 136 662 . . 555 185 293 . 173 1185 786 13 20 2285 946 . 2778 . 1253 21 10151 Core 2986 | . 179 . 119 . . 68 37 101 33 14 . . 94 . 9 . 13 59 33 . . 296 37 . 311 . 191 . 1392 Absorbed by Shields 2307 | . . . . . . . . . . . . . . . 61 . 57 . 124 . 20 500 375 . . . 497 . 673 Reduced by Siege Mode 171 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 . . . 85 Redirected to Shielding 381 | . . . . . . . . . . . . . . 15 37 . 20 45 . . . 96 . . . . 168 . . Ignored by Resistances 305 | . . . . . . . . 15 17 70 . . 72 . . . . . 32 . . . 99 . . . . . . Regen/Repaired (Parts) 1304 | . . . 157 . . . 188 118 . . . . 103 . . 54 . 99 . . 138 . . . . . . . 447 Core Remaining (%) 72 | 100 . 28 . . . 53 93 . . . . 78 . . . . 86 . . . . 61 . . . . 53 100 . Volleys Fired 920 | 18 77 . 116 . . 13 44 45 27 18 . 1 46 7 47 . 19 40 47 17 . 88 55 1 57 . 37 4 96 Largest 4 | 2 2 . 2 . . 2 3 3 3 3 . 3 3 3 3 . 3 3 3 1 . 3 3 1 3 . 3 1 4 Hottest 164 | 80 112 . 86 . . 46 126 84 84 84 . 84 93 90 145 . 90 90 90 90 . 135 103 33 164 . 131 98 157 Shots Fired 1803 | 36 149 . 226 . . 26 106 101 39 45 . 3 108 12 71 . 32 118 81 19 . 140 119 2 83 . 60 4 223 Gun 1258 | 36 98 . 179 . . 26 82 87 18 40 . 3 94 4 34 . 20 118 51 2 . 14 111 1 26 . 37 . 177 Cannon 423 | . 42 . 41 . . . 22 14 21 . . . 13 4 34 . 4 . 12 14 . 122 3 1 39 . 8 3 26 Launcher 122 | . 9 . 6 . . . 2 . . 5 . . 1 4 3 . 8 . 18 3 . 4 5 . 18 . 15 1 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1359 | 16 63 . 215 . . 26 86 87 18 40 . 3 100 4 34 . 20 118 51 2 . 114 110 2 34 . 32 . 184 Thermal 267 | 18 69 . 5 . . . 18 14 21 . . . 7 4 34 . 4 . 12 14 . . . . 16 . 9 3 19 Explosive 113 | . . . 6 . . . 2 . . 5 . . 1 4 3 . 8 . 18 3 . 4 5 . 18 . 15 1 20 Electromagnetic 28 | 2 17 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . 22 4 . 6 . 4 . . Robot Hit Streak 32 | 5 8 . 25 . . 19 32 13 8 13 . 12 24 6 15 . 18 8 14 8 . 8 21 . 6 . 16 . 22 Robot Miss Streak 13 | 2 6 . 3 . . 1 7 13 8 9 . 2 4 . 2 . 1 5 4 1 . 3 3 . 3 . 5 . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Secondary Targets 29 | . 1 . . . . 1 3 1 . 1 . . 1 . 2 . . 6 1 . . . 2 . . . 2 . 8 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . 1 . . 1 . 1 . . 1 1 . . . 1 . . . 1 . 1 Shots Hit Robots 1168 | 23 80 . 166 . 8 24 74 75 25 37 1 3 67 8 45 12 23 68 31 8 . 68 94 4 40 7 33 . 144 Core Hits 809 | 8 39 . 87 . . 8 83 81 22 50 . 8 24 9 25 . 17 26 42 8 . 29 45 1 39 4 37 2 115 Critical Kills 21 | . 1 . . . . . . . 1 . . . . . . . . . . . . 3 9 . . . 1 . 6 Critical Parts Destroyed 41 | . . . . . . . . . . 1 . . 2 1 . . 1 4 1 . . 16 6 1 3 1 1 . 3 Critical Strikes 71 | . 4 . . . . . . . 1 1 . . 2 1 . . 1 4 1 . . 22 15 1 4 1 3 . 10 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 50 | . 1 . . . . . . . . . . . . . . . . 1 1 . . 18 13 . 3 . 3 . 10 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 14 | . . . . . . . . . 1 1 . . 2 1 . . 1 3 . . . 1 2 1 . 1 . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 254 | . 2 2 11 . 9 . 31 13 2 1 1 . 40 3 1 12 7 40 . . 2 7 40 5 1 9 5 4 6 Impact 206 | . 2 2 11 . . . 30 12 2 1 . . 40 3 . . 6 38 . . 2 7 40 5 1 4 . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 4 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 66 | . . . 2 . 8 . 4 3 2 1 1 . 5 . 1 12 1 11 . . . . 11 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 45203 | 255 1458 . 3207 . . 348 2353 1707 744 1062 . 78 2370 851 1496 . 1136 2631 2420 557 . 2926 3945 301 3209 558 2417 34 9140 Guns 18950 | 216 802 . 2084 . . 348 1214 1450 289 561 . 78 1626 73 434 . 424 1796 715 . . 458 1965 . 282 . 576 . 3559 Cannons 4841 | . 393 . 555 . . . 229 . 240 . . . 45 . 786 . . . . 256 . 1245 44 . 833 . . . 215 Explosions 15528 | 39 262 . 396 . . . 584 . . 389 . . 105 473 276 . 602 . 1705 301 . 670 780 . 2094 . 1561 34 5257 Melee 5771 | . . . 140 . . . 326 250 215 112 . . 566 305 . . 110 807 . . . 553 1156 301 . 558 280 . 92 Ramming 113 | . 1 . 32 . . . . 7 . . . . 28 . . . . 28 . . . . . . . . . . 17 Kinetic 19717 | 94 491 . 2566 . . 348 1258 1450 289 561 . 78 1671 73 434 . 424 1796 715 . . 958 1860 . 407 . 470 . 3774 Thermal 2582 | 149 624 . 73 . . . 185 . 240 . . . . . 786 . . . . 256 . . . . 252 . 17 . . Explosive 15227 | . . . 396 . . . 584 . . 389 . . 105 473 276 . 602 . 1705 301 . 670 780 . 2094 . 1561 34 5257 Electromagnetic 599 | 12 342 . . . . . . . . . . . . . . . . . . . . . . . 245 . . . . Impact 5070 | . . . 140 . . . 326 250 215 112 . . 566 305 . . 110 807 . . . 553 1156 301 . 229 . . . Slashing 701 | . . . . . . . . . . . . . . . . . . . . . . . . . . 329 280 . 92 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1194 | . . . . . . . . . . . . . . . . . . . . . . 745 149 . 211 . 89 . . Highest Corruption 16 | . . . . . . . . . 2 2 2 2 3 3 . . . 3 3 3 3 1 6 6 12 12 14 . 16 Average Corruption 4 | . . . . . . . . . 1 2 2 2 3 2 . . . 2 3 3 3 1 5 6 9 12 13 . 4 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . . . . . . . . . 5 10 1 2 5 26 . . . 13 37 25 2 18 36 19 39 17 56 . 48 Message Errors 70 | . . . . . . . . . 1 1 . . 3 6 . . . 1 12 5 1 3 7 2 5 2 13 . 8 Matter Fused 101 | . . . . . . . . . 1 3 . 1 1 10 . . . 2 8 6 . 2 12 7 13 4 16 . 15 Heat Flow Errors 46 | . . . . . . . . . 1 . . . . 3 . . . 3 6 4 1 3 6 1 5 4 6 . 3 Energy Discharges 41 | . . . . . . . . . 1 2 1 . . 3 . . . 2 5 3 . 2 2 2 4 3 6 . 5 Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 40 | . . . . . . . . . . 2 . 1 . 2 . . . 1 5 3 . 7 3 2 3 2 6 . 3 Data Loss (major) 16 | . . . . . . . . . 1 . . . . . . . . 3 1 1 . . 1 . 3 2 1 . 3 Misfires 13 | . . . . . . . . . . 1 . . . 1 . . . . . 2 . . 2 1 1 . 2 . 3 Alerts 13 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 1 3 1 . 2 . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . 3 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4019 | . 9 . 110 . . . 206 89 135 112 . . 371 224 91 . 120 446 38 116 . 346 686 153 141 279 103 . 244 Projectiles 357 | . 4 . 3 . . . . . 49 . . . . . 46 . . . . 116 . 33 . . 106 . . . . Explosions 504 | . 5 . 26 . . . . . . . . . 6 . 45 . 10 . 38 . . . 85 . 35 . 72 . 182 Melee 3158 | . . . 81 . . . 206 89 86 112 . . 365 224 . . 110 446 . . . 313 601 153 . 279 31 . 62 Knockbacks 52 | . 7 . 8 . . . 1 2 . . . . 5 . . . . 4 . . . 18 5 1 1 . . . . Impact 21 | . . . 1 . . . 1 2 . . . . 5 . . . . 4 . . . 2 5 1 . . . . . Kinetic 29 | . 6 . 7 . . . . . . . . . . . . . . . . . . 15 . . 1 . . . . Secondary 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 1174 | . 8 . 5 . . . . . . 88 . . 14 70 . . . . 43 . . . 130 . 66 . 212 . 538 Shots 24 | . 1 . . . . . . . . 3 . . . 1 . . . . 1 . . . 2 . 2 . 5 . 9 Rammed 8 | . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 Targets Rammed 10 | . 1 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 779 | 60 324 . 147 . . 71 344 144 200 66 . 24 212 260 302 . 120 350 325 366 169 575 224 103 779 225 264 112 419 Average Temperature 95 | 27 68 . 25 . . 32 70 36 63 26 . 13 65 79 83 . 27 140 92 95 93 149 40 52 206 106 93 43 92 Received Heat Transfer 3852 | . 225 . 483 . . 180 153 108 18 192 . . 180 57 . . 63 126 472 . 4 362 93 . 426 . 297 . 413 Effects 69 | . 1 . . . . . . . . . . . . . . . . 5 . . . 11 . . 48 1 . . 3 Shutdowns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 2 Energy Bleed 7 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 3 1 . . . Interference 12 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 8 . . . 1 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Short Circuit 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . 2 . . . . Damage (minor) 8 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 5 . . . . Damage (major) 21 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 19 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Total Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 44 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 33 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . 2 . . . 1 1 1 1 . . 2 . . . . 4 . . . 3 6 . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Parts Fried 45 | . . . 1 . . . 4 1 . . . . 5 1 . . 1 8 . . . 3 18 . 3 . . . . Impact Corruptions 95 | . . . 3 . . . 5 4 10 6 . . 9 5 . . 4 9 . . . 12 20 3 . 5 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4565 | 300 1789 . 185 . . . 259 . 333 . . . . . 962 . . . . 400 . . . . 300 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 3 | . . . 2 1 . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 3 3 Low Security (%) 77 | 100 100 100 53 90 . 100 93 100 . . . . 100 . . . . 78 . . . . 62 . . . . . 47 Level 1 9 | . . . 10 9 . . 6 . . . . . . . . . . 21 . . . . 35 . . . . . 9 Level 2 5 | . . . 36 . . . . . . . . . . . . . . . . . . . 1 . . . . 31 3 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 39 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1055 | 10 120 25 631 243 . 60 392 179 . . . . 91 . . . . 301 . . . . 402 . . . . 900 1055 Initial 900 | . . 25 . 243 . . . 174 . . . . . . . . . 13 . . . . 50 . . . . 900 324 Average 150 | 2 42 5 275 57 . 10 49 35 . . . . 29 . . . . 79 . . . . 146 . . . . 755 385 Influence Increases 10172 | 30 537 2 1317 . . 70 692 506 90 330 . 20 458 100 255 . 150 542 460 90 . 265 841 . 626 15 265 928 1583 Destroy 0b10 Robot/C 5740 | . 360 . 760 . . 60 380 240 80 240 . 20 220 80 180 . 120 300 400 80 . 220 340 . 480 . 220 . 960 Destroy 0b10 Robot/NC 560 | 30 55 . 130 . . . 65 45 . . . . 45 10 . . 5 45 5 . . 5 75 . . 15 25 . 5 Destroy Leader 1090 | . 64 . 212 . . 10 100 92 10 30 . . 52 10 30 . 10 42 40 10 . 40 68 . 40 . 20 . 210 Allied During Kill 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . Successful Hack 314 | . 21 . 56 . . . 59 88 . . . . 46 . . . . 15 . . . . 29 . . . . . . Disable Machine 345 | . 30 . 45 . . . 30 . . . . . 45 . . . . 15 . . . . 135 . . . . . 45 Destroy Structure 802 | . 7 2 54 . . . 43 11 . . . . 50 . . . . 110 . . . . 194 . . . . 28 303 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 900 . Partial Spotted 30 | . . . . . . . 15 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . . . 60 . . . . 15 . 60 . . . . 45 . 15 15 15 . . . . . 30 . . . 60 Influence Decreases 9178 | 30 470 69 693 624 . 70 308 711 269 238 92 20 434 124 255 . 128 274 697 62 81 185 523 398 378 263 265 350 1167 Entered New Map 1691 | . . 42 . 381 . . . 210 67 . 92 . . 10 . . . 9 108 11 81 . 30 148 . 248 . . 254 Time Decay 6533 | 30 460 27 663 243 . 70 308 501 202 198 . 20 423 114 255 . 128 265 529 51 . 145 433 250 256 15 214 180 553 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Lost Part 704 | . 10 . 30 . . . . . . 40 . . 11 . . . . . 60 . . 40 60 . 42 . 51 . 360 Lost Ally 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . 20 . Squads Dispatched 36 | . 3 . 4 . . . 1 9 . . . . 7 . . . . 4 . . . . 5 . 1 . . . 2 Investigation 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 16 | . . . . . . . . 5 . . . . 4 . . . . 3 . . . . 4 . . . . . . Reinforcement 11 | . 1 . 2 . . . 1 1 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 Assault 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 19 | . 3 . 4 . . . 3 . . . . . . . . . . . . . . . 1 . . . 1 . 7 Communications Jammed 35 | . . . . . . . . . . . . . . . . . . 6 . . . . 29 . . . . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . 6 . . . . 28 . . . . . . Times Spotted 425 | . 34 . 53 . . 3 27 17 4 17 . . 14 4 11 . 7 19 17 3 31 11 26 . 26 . 15 1 85 Peak Tracking Total 17 | . 5 . 5 . . 3 6 4 2 3 . . 4 4 3 . 3 4 5 3 8 4 4 . 9 . 8 1 17 Tactical Retreats 16 | . . . 4 . . . . 1 . 2 . . . . 2 . 1 1 1 . . . . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 105 | . . . . . . . 105 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 26 | . 2 . 3 . . . 2 . . . . . 3 . . . . 1 . . . . 9 . 3 . . . 3 Max in Single Turn 3 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 3 . 2 . . . 1 Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 98 | . 8 . 10 . 2 . 12 14 1 . 4 . 15 1 . . 1 5 . . 7 . 10 . . 4 . 2 2 Terminals 41 | . 6 . 6 . . . 8 8 . . . . 5 . . . 1 . . . . . 5 . . . . 1 1 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations 11 | . 1 . 1 . . . 2 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . Recycling Units 12 | . 1 . 2 . . . 1 1 . . . . 3 . . . . 1 . . . . 3 . . . . . . Scanalyzers 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Total Hacks 295 | . 22 . 37 . 2 . 49 33 1 . 27 . 34 1 . . 1 9 . . 22 . 32 . . 17 . 5 3 Successful 195 | . 13 . 27 . 2 . 28 18 1 . 27 . 16 1 . . 1 3 . . 22 . 17 . . 17 . 1 1 Failed 99 | . 8 . 10 . . . 21 15 . . . . 18 . . . . 6 . . . . 15 . . . . 4 2 Catastrophic 18 | . . . 1 . . . 3 3 . . . . 4 . . . . 2 . . . . 3 . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 16 . 17 . 1 . 21 18 . . . . 10 . . . 1 4 . . 1 . 14 . . . . 1 . Terminals 115 | . 20 . 16 . . . 28 19 . . . . 14 . . . 1 . . . . . 15 . . . . 1 1 Fabricators 10 | . . . . . . . . 5 . . . . 1 . . . . 4 . . . . . . . . . . . Repair Stations 34 | . 1 . 4 . . . 13 4 . . . . 5 . . . . 4 . . . . 3 . . . . . . Recycling Units 35 | . 1 . 6 . . . 3 2 . . . . 8 . . . . 1 . . . . 14 . . . . . . Scanalyzers 27 | . . . 11 . . . 5 2 . . . . 3 . . . . . . . . . . . . . . 4 2 Garrison Access 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 101 | . 4 . 4 . 2 . 9 4 1 . 27 . 3 1 . . 1 . . . 22 . 6 . . 17 . . . Record 36 | . . . . . 1 . . 1 . . 11 . . . . . 1 . . . 17 . . . . 5 . . . Part Schematic 13 | . . . . . . . . . . . 8 . . . . . . . . . . . 1 . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . . . . . . . 1 . . . 3 . . . . . . . . . 4 . . . . 4 . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 2 . 1 . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . . . 4 . . . 10 2 . . . . 2 . . . . 3 . . . . 1 . . . . . . Scan Component 13 | . . . 2 . . . 6 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . Repair 9 | . . . 2 . . . 4 1 . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 13 | . 1 . 2 . . . . 1 . . . . 3 . . . . . . . . . 6 . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 7 | . 1 . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 11 . . . 4 2 . . . . 2 . . . . . . . . . . . . . . 1 1 Insert Component 12 | . . . 6 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 1 Analyze 9 | . . . 5 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 8 . 6 . . . 5 8 . . . . 3 . . . . . . . . . 4 . . . . . . Terminals 24 | . 8 . 4 . . . 4 4 . . . . 2 . . . . . . . . . 2 . . . . . . Botnet 11 | . 2 . 2 . . . 2 2 . . . . 1 . . . . . . . . . 2 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . . . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Mask 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . 7 . . . 12 11 . . . . 12 . . . . 5 . . . . 8 . . . . 2 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 4 . . . 2 1 . . 8 . 1 . . . . . . . . . 1 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 2 . . . 4 1 . . . . 1 . . . . 1 . . . . . . . . . . . Time 281 | . . . 52 . . . 128 50 . . . . 19 . . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . Retrieved Matter 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Retrieved Components 45 | . 9 . 18 . . . . 10 . . . . 8 . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . Part Schematics Acquired 8 | . . . 4 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . . 7 . 1 1 . . 1 . . . 1 11 1 2 . . . . . . . . . . . Non-combat 14 | . . . . . 3 . 1 1 . . . . . . 1 5 1 2 . . . . . . . . . . . Combat 11 | . . . . . 4 . . . . . 1 . . . . 6 . . . . . . . . . . . . . Robot Hacks Applied 26 | . . . . . 7 . 1 1 . . 1 . . . 1 12 1 2 . . . . . . . . . . . parse_system 23 | . . . . . 7 . 1 . . . 1 . . . 1 12 1 . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Largest Group 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . . Highest-Rated Group 120 | . . . . . . . . . . . . . . . . . . . . . . . . . 120 47 47 . . Highest-Rated Ally 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 47 47 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 4 . . Total Damage 960 | . . . . . . . . . . . . . . . . . . . . . . . . . 888 . 72 . . Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 41154 | 28 1236 158 1851 1057 1092 . 2021 1889 829 225 . 385 2809 1731 1358 1828 3154 1839 2222 1714 1752 2293 2210 748 982 391 1261 367 3724 Optics 27893 | . . . . . . . . . . . . . 2320 1731 1358 1828 3154 1839 2222 1714 1752 2293 2210 638 . . 743 367 3724 Sensors 22746 | . . 158 1 1057 1092 . . . . . . . . 1679 1272 1770 3058 393 1747 1714 1338 2202 895 748 982 391 1261 367 621 IFF 890 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 890 Terrain 25956 | . . . . . . . 2021 1804 829 225 . 267 2316 1022 1236 1772 2328 1361 1416 1656 1138 2087 2042 748 843 391 454 . . Seismic 3114 | 28 1236 . 1850 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 560 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 560 Machine Analysis 187 | . . . . . . . . 187 . . . . . . . . . . . . . . . . . . . . . Cloaking 5302 | . . . . . . . . . . . . . . . . . . . . . 2 2094 1926 748 408 4 120 . . Jamming 15868 | . . . . . . . . 333 2 . . 385 2627 36 77 58 3142 1678 1743 1714 108 1831 2134 . . . . . . Robot Analysis Total 11 | . 2 . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . . . 3 . . . . 1 1 . . . 2 1 2 . . . 1 . 2 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 46366 | 179 1605 158 2999 1079 1094 422 3654 2391 918 743 152 406 2809 1731 1358 1828 3154 1839 2222 1714 1752 2293 2210 748 1058 391 1261 367 3831 Spaces Moved 19334 | 77 880 68 1369 448 450 149 1142 1196 389 320 89 240 1356 520 563 1101 1044 763 951 654 750 832 844 339 363 178 428 126 1705 Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15134 | . 133 . 377 448 450 149 1142 1196 389 320 89 240 353 520 563 1101 1044 763 951 210 67 832 722 339 363 114 428 126 1705 Legs 111 | 77 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4088 | . 712 68 992 . . . . . . . . . 1003 . . . . . . 444 683 . 122 . . 64 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 140 135 240 240 240 240 157 157 157 162 162 130 164 164 164 164 163 163 220 168 166 160 166 165 165 165 243 160 Average Speed 181 | 120 140 140 166 240 240 240 240 165 158 199 162 164 146 164 164 164 164 163 172 228 220 169 167 166 179 197 233 243 191 Slowest Speed 480 | 120 480 140 240 240 240 240 240 240 237 242 242 242 325 244 164 164 244 163 246 246 251 252 250 166 246 255 243 243 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . 2 2 . . . . 2 . . 5 . . 4 . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 95 28 96 72 89 38 63 32 50 48 75 34 37 65 61 86 72 21 72 67 92 85 24 72 48 62 63 5 38 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 9 | . . . . . 1 . . . 1 1 1 . . . . . . . . 1 . . . 1 . 3 . . . Known Exits Taken 16 | . . 1 . . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . 1 1 1 . . . Scrap Searched 21 | . . . . . . 1 . . 1 . . . . 3 1 5 3 . . 2 . 1 . 2 1 . 1 . . Spaces Dug 279 | . 2 2 6 . . . 30 12 8 . . . 38 3 11 . 50 28 7 3 2 21 25 1 12 . 4 4 10 Terrain Destroyed 1639 | 2 5 2 45 . . . 45 15 9 48 . . 51 63 31 . 93 56 221 43 2 109 118 2 219 . 206 14 240 Melee 140 | . 2 2 6 . . . 25 9 . . . . 32 . . . 1 28 . . 2 . 25 . . . . 4 4 Projectile 264 | . . . . . . . 9 6 9 . . . 8 4 8 . 5 28 16 6 . 57 6 2 20 . 21 2 57 AOE 1235 | 2 3 . 39 . . . 11 . . 48 . . 11 59 23 . 87 . 205 37 . 52 87 . 199 . 185 8 179 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 28606 | 130 1091 126 1845 452 465 191 1910 1494 650 381 96 247 2015 1373 929 1121 2425 1203 1450 855 848 1554 1444 517 681 207 616 174 2116 Wait 6450 | 32 30 54 175 4 . 16 507 161 215 24 . 3 430 813 292 1 1313 288 404 176 21 567 419 146 144 . 113 34 68 Move 19303 | 76 879 67 1368 447 449 148 1141 1195 388 319 88 239 1355 519 562 1098 1043 762 950 653 749 831 843 338 362 177 427 125 1705 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 314 | 2 33 . 30 . 2 5 17 14 2 3 . . 33 5 2 1 1 16 8 2 19 7 23 7 11 7 7 1 56 Fast Attach 79 | 1 5 . 7 . . . 3 4 . . . . 6 1 . . 2 1 . 1 10 . 2 . 1 3 2 2 28 Attach 91 | . 1 . 4 . . . 2 2 . 5 2 . 8 1 . . 1 3 3 . . 5 9 4 10 2 7 1 21 Detach 18 | . 1 . . . . . . . . . 2 . 1 1 . . . . . . . 1 . 3 3 . 1 . 5 Swap 665 | 1 36 3 80 1 3 3 40 40 13 11 3 4 57 17 22 7 38 39 33 5 19 43 38 6 21 8 17 2 55 Drop 330 | . 26 . 52 . 2 6 20 18 3 . . . 38 6 2 1 1 13 5 1 28 5 15 7 2 5 . 1 73 Fire 920 | 18 77 . 116 . . 13 44 45 27 18 . 1 46 7 47 . 19 40 47 17 . 88 55 1 57 . 37 4 96 Melee 250 | . 2 2 11 . 9 . 31 13 2 1 1 . 40 3 1 12 7 40 . . 2 7 40 5 1 5 5 4 6 Ram 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 70 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 69 . . . . Trap 105 | . . . . . . . 105 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 180 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Derelicts attacked the area 882 | -10/Materials | Core integrity fell below 50% 958 | -10/Materials | Central database locked down 981 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Discovered new exit (range 10) 1211 | -10/Materials | Learned 2 Mines zone layouts 1267 | -10/Materials | Learned Storage stockpile data 1346 | -10/Materials | Identified exit to Subcaves 1384 | -10/Materials | Learned Storage garrison access intel 1445 | -10/Materials | Learned Storage stockpile data 1493 | -10/Materials | Identified exit to Materials 1785 | -10/Materials | Entered Mines 1943 | -10/Mines | Entered Materials 1943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2813 | -9/Materials | Discovered new exit (range 11) 3257 | -9/Materials | Discovered new exit (range 11) 3742 | -9/Materials | Discovered new exit (range 10) 4138 | -9/Materials | Discovered new exit (range 5) 4193 | -9/Materials | Build established: Scavenger-Mutant 4200 | -9/Materials | Repaired Grenade Launcher 4227 | -9/Materials | Repaired Lgt. Treads 4343 | -9/Materials | First assault squad dispatched 4942 | -9/Materials | Entered Mines 4962 | -9/Mines | Learned Materials terminal intel 5012 | -9/Mines | Met a Derelict bent on vengeance 5210 | -9/Mines | Identified exit to Materials 5230 | -9/Mines | Learned Materials stockpile data 5302 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5304 | -9/Mines | Discovered new exit (range 5) 5795 | -9/Mines | Discovered exit to Materials (range 5) 6021 | -9/Mines | Entered Exiles 6083 | -9/Exiles | Met 8R-AWN 6125 | -9/Exiles | Met EX-HEX 6288 | -9/Exiles | Met EX-DEC 6311 | -9/Exiles | Build established: Mutant 6384 | -9/Exiles | Visited The Gauntlet 6642 | -9/Exiles | Learned location of Zion (-6) 6686 | -9/Exiles | Met EX-BIN 6720 | -9/Exiles | Aligned with FarCom system 6723 | -9/Exiles | Given EX-Vault access code 6791 | -9/Exiles | Opened EX-Vault 6806 | -9/Exiles | Found Supersonic Drone Bay 6855 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7080 | -9/Exiles | Discovered new exit (range 14) 7115 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 7115 | -9/Exiles | Entered Mines 7275 | -8/Mines | Found DCF Scrap (12 items) 7317 | -8/Mines | Discovered exit to Materials (range 16) 7343 | -8/Mines | Discovered exit to Materials (range 12) 7537 | -8/Mines | Entered Materials 7537 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7539 | -8/Materials | Loaded intel: 12 terminal locations 8557 | -8/Materials | Discovered new exit (range 10) 8635 | -8/Materials | Build established: Scavenger-Assassin 10168 | -8/Materials | Repaired Hrd. Light Armor Plating 10257 | -8/Materials | Repaired Reactive Plating 10464 | -8/Materials | Build established: Scavenger-Skirmisher 11046 | -8/Materials | Discovered new exit (range 15) 11131 | -8/Materials | Repaired Imp. Treads 11159 | -8/Materials | Repaired Lgt. Treads 11191 | -8/Materials | Entered Factory 11191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11344 | -7/Factory | Identified exit to DSF 12285 | -7/Factory | Repaired Imp. Medium Treads 12479 | -7/Factory | Build established: Skirmisher 12601 | -7/Factory | Discovered new exit (range 11) 13121 | -7/Factory | Discovered new exit (range 4) 13341 | -7/Factory | Identified exit to Storage 13341 | -7/Factory | Identified exit to Lower Caves 13376 | -7/Factory | Garrison activated, responded to threat 13582 | -7/Factory | Entered Lower Caves 13627 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13904 | -7/Lower Caves | Build established: Gunner 14409 | -7/Lower Caves | Discovered new exit (range 12) 14411 | -7/Lower Caves | Encountered a Warlord checkpoint 14500 | -7/Lower Caves | Entered another Lower Caves area 14502 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14559 | -7/Lower Caves | Discovered new exit (range 18) 15011 | -7/Lower Caves | Build established: Tank 15167 | -7/Lower Caves | Discovered new exit (range 13) 15243 | -7/Lower Caves | Entered Data Miner 15246 | -7/Data Miner | Discovered new exit (range 6) 15277 | -7/Data Miner | Met Data Miner 15330 | -7/Data Miner | Learned location of Section 7 (-2) 15330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15354 | -7/Data Miner | Received God Mode back door access code from Data Miner 15395 | -7/Data Miner | Entered Proximity Caves 15697 | -6/Proximity Caves | Discovered new exit (range 14) 15724 | -6/Proximity Caves | Build established: Gunner 15801 | -6/Proximity Caves | Entered Factory 15801 | -6/Factory | Evolved 2 slots: Utility x2 16889 | -6/Factory | Discovered new exit (range 6) 16967 | -6/Factory | Repaired Arm. Treads 16989 | -6/Factory | Build established: Assassin 18468 | -6/Factory | Discovered new exit (range 9) 18481 | -6/Factory | Identified exit to Lower Caves 18610 | -6/Factory | Entered Lower Caves 18675 | -6/Lower Caves | Learned Factory terminal intel 18841 | -6/Lower Caves | Encountered a Warlord checkpoint 18961 | -6/Lower Caves | Learned 4 Factory zone layouts 19008 | -6/Lower Caves | Build established: Skirmisher 19430 | -6/Lower Caves | Discovered new exit (range 15) 19441 | -6/Lower Caves | Entered a destroyed Warlord outpost 19826 | -6/Lower Caves | Identified exit to Lower Caves 20341 | -6/Lower Caves | Entered another Lower Caves area 20437 | -6/Lower Caves | Encountered a Warlord checkpoint 20504 | -6/Lower Caves | Learned location of 1 exit from Factory 21546 | -6/Lower Caves | Discovered new exit (range 12) 21566 | -6/Lower Caves | Identified exit to Zion 21699 | -6/Lower Caves | Entered Zion 21773 | -6/Zion | Discovered new exit (range 21) 22004 | -6/Zion | Build established: Assassin 22277 | -6/Zion | Learned location of 1 exit from Lower Caves 22284 | -6/Zion | Learned Factory terminal intel 22357 | -6/Zion | Given A8's code to call for help 23148 | -6/Zion | Rebuked by Imprinter 23468 | -6/Zion | Identified exit to Proximity Caves 23527 | -6/Zion | Entered Proximity Caves 23827 | -5/Proximity Caves | Build established: Skirmisher 23909 | -5/Proximity Caves | Found Alien Artifact 23909 | -5/Proximity Caves | Identified Core Expander 23909 | -5/Proximity Caves | Installed Core Expander, added new Utility slot 25212 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25266 | -5/Proximity Caves | Discovered new exit (range 19) 26580 | -5/Proximity Caves | Identified exit to Factory 26681 | -5/Proximity Caves | Entered Factory 26681 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 26682 | -5/Factory | Identified exit to Factory 26684 | -5/Factory | Loaded intel: 25 terminal locations 26863 | -5/Factory | Repaired Imp. Treads 27795 | -5/Factory | Build established: Assassin 28391 | -5/Factory | Discovered new exit (range 17) 28439 | -5/Factory | Identified exit to Upper Caves 28510 | -5/Factory | Found Prototype Launcher 28511 | -5/Factory | Identified Mni. Smartbomb Launcher 28520 | -5/Factory | Entered Upper Caves 28798 | -5/Upper Caves | Build established: Skirmisher 29665 | -5/Upper Caves | Spotted B-75 Beast 29807 | -5/Upper Caves | Discovered new exit (range 20) 30740 | -5/Upper Caves | Identified exit to Upper Caves 30742 | -5/Upper Caves | Entered another Upper Caves area 31028 | -5/Upper Caves | Encountered a Warlord checkpoint 32404 | -5/Upper Caves | Discovered new exit (range 17) 32454 | -5/Upper Caves | Identified exit to Warlord 32456 | -5/Upper Caves | Entered Warlord 32532 | -5/Warlord | System corruption cleaned by Quarantine Array 32792 | -5/Warlord | Build established: Assassin 32949 | -5/Warlord | Learned Quarantine trap positions 32951 | -5/Warlord | Learned 4 Research zone layouts 32951 | -5/Warlord | Learned 4 Research zone layouts 32951 | -5/Warlord | Learned 4 Command zone layouts 32953 | -5/Warlord | Learned Factory terminal intel 32953 | -5/Warlord | Learned Factory repair station intel 32953 | -5/Warlord | Learned Armory fabricator intel 32953 | -5/Warlord | Learned Research scanalyzer intel 33608 | -5/Warlord | Warlord's base attacked by MAIN.C 33612 | -5/Warlord | Met Warlord 33651 | -5/Warlord | Opened Warlord's prototype stash 33661 | -5/Warlord | Found Prototype Reactor 33661 | -5/Warlord | Identified Vortex Chain Reactor 33672 | -5/Warlord | Found System Mapper 33696 | -5/Warlord | Found Prototype Device 33697 | -5/Warlord | Identified Exp. Cloaking Device 33906 | -5/Warlord | Found Prototype Energy Gun 33907 | -5/Warlord | Identified Vortex Rifle 33911 | -5/Warlord | Found Vortex Rifle 33921 | -5/Warlord | Found Prototype Energy Cannon 33921 | -5/Warlord | Identified Vortex Cannon 33958 | -5/Warlord | Warlord forces counterattacked 34086 | -5/Warlord | Lost 7 allies 34160 | -5/Warlord | Lost 7 allies 34183 | -5/Warlord | Discovered new exit (range 16) 34188 | -5/Warlord | Spotted Executioner 34204 | -5/Warlord | Identified exit to Proximity Caves 34208 | -5/Warlord | Entered Proximity Caves 34245 | -4/Proximity Caves | Learned 8 Research zone layouts 34285 | -4/Proximity Caves | Learned Research stockpile data 34673 | -4/Proximity Caves | Build established: Scavenger-Assassin 35051 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 35664 | -4/Proximity Caves | Spotted B-86 Titan 36487 | -4/Proximity Caves | Discovered exit to Factory (range 8) 36501 | -4/Proximity Caves | Entered Factory 36501 | -4/Factory | Evolved 2 slots: Utility x2 36502 | -4/Factory | Loaded intel: 26 terminal locations 36503 | -4/Factory | Loaded intel: 6 repair station locations 36817 | -4/Factory | Build established: Scavenger-Assassin 36927 | -4/Factory | Discovered new exit (range 4) 37742 | -4/Factory | Identified exit to Upper Caves 38453 | -4/Factory | Build established: Hacker-Assassin 38697 | -4/Factory | Discovered new exit (range 22) 38711 | -4/Factory | Entered Upper Caves 38793 | -4/Upper Caves | Spotted B-86 Titan 38913 | -4/Upper Caves | Learned location of Quarantine (-2) 39019 | -4/Upper Caves | Build established: Scavenger-Skirmisher 39216 | -4/Upper Caves | Learned location of 2 exits from Research 39234 | -4/Upper Caves | Found DCF Scrap (12 items) 39341 | -4/Upper Caves | Discovered new exit (range 19) 39459 | -4/Upper Caves | Entered another Upper Caves area 39509 | -4/Upper Caves | Build established: Scavenger-Assassin 39586 | -4/Upper Caves | Discovered new exit (range 16) 39627 | -4/Upper Caves | System corruption reached 10% 39973 | -4/Upper Caves | Lost 8 parts (1p4n2u1w) 40113 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 40296 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 40423 | -4/Upper Caves | Lost 3 allies 40475 | -4/Upper Caves | Discovered new exit (range 22) 40517 | -4/Upper Caves | Entered Zhirov 40517 | -4/Zhirov | Accompanied by 1 ally 40520 | -4/Zhirov | Discovered new exit (range 3) 40550 | -4/Zhirov | Met Zhirov 40580 | -4/Zhirov | Learned location of Testing (-3) 40580 | -4/Zhirov | Learned location of Command (-1) 40610 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40636 | -4/Zhirov | Found Alien Artifact 40636 | -4/Zhirov | Identified Integrated Reactor 40636 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 40660 | -4/Zhirov | Found Alien Artifact 40908 | -4/Zhirov | Entered Proximity Caves 40908 | -3/Proximity Caves | Accompanied by 1 ally 41077 | -3/Proximity Caves | Destroyed 8 combat bots 41077 | -3/Proximity Caves | Lost 4 parts (3n1u) 41226 | -3/Proximity Caves | Spotter reported a threat 41331 | -3/Proximity Caves | Spotter reported a threat 41356 | -3/Proximity Caves | Spotter reported a threat 41359 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41384 | -3/Proximity Caves | Spotter reported a threat 41393 | -3/Proximity Caves | Lost 3 parts (1p2u) 41409 | -3/Proximity Caves | Spotter reported a threat 41468 | -3/Proximity Caves | Spotter reported a threat 41721 | -3/Proximity Caves | Build established: Scavenger-Gunner 42106 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 42147 | -3/Proximity Caves | Discovered new exit (range 11) 42166 | -3/Proximity Caves | Identified exit to Research 42169 | -3/Proximity Caves | Entered Research 42169 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 42170 | -3/Research | Identified exit to Research 42171 | -3/Research | Identified exit to Testing 42173 | -3/Research | Loaded intel: 6 scanalyzer locations 42419 | -3/Research | Search patrols dispatched 42536 | -3/Research | Entered another Research area 42536 | -2/Research | Warlord forces began assault on 0b10 42536 | -2/Research | Evolved 2 slots: Utility x2 42646 | -2/Research | Research machine network offline 42663 | -2/Research | Build established: Scavenger-Assassin 42931 | -2/Research | Borebot progress halted 43217 | -2/Research | Borebot progress halted 43250 | -2/Research | Borebot progress halted 43455 | -2/Research | Spotted Striker 43458 | -2/Research | Spotted Striker 43488 | -2/Research | Build established: Scavenger-Gunner 43632 | -2/Research | Found Exp. Core Analyzer 43637 | -2/Research | Found Exp. Core Analyzer 43640 | -2/Research | Spotted Striker 43646 | -2/Research | Destroyed Striker 43663 | -2/Research | Found Exp. Core Analyzer 43772 | -2/Research | Found Prototype Processor 43772 | -2/Research | Identified Exp. Signal Interpreter 43780 | -2/Research | Lost 5 allies 43788 | -2/Research | Met up with Warlord 43790 | -2/Research | Warlord invited to help at Command 43790 | -2/Research | Given Cave Seal Controls access code 44028 | -2/Research | Met DD-05H 44208 | -2/Research | Spotted Executioner 44223 | -2/Research | Destroyed Executioner 44233 | -2/Research | Spotted Executioner 44238 | -2/Research | Destroyed Executioner 44251 | -2/Research | Lost 4 allies 44278 | -2/Research | Found Exp. Core Analyzer 44484 | -2/Research | Spotted Striker 44484 | -2/Research | Spotted Executioner 44544 | -2/Research | Lost 6 allies 44641 | -2/Research | Spotted Striker 44643 | -2/Research | Destroyed Striker 44650 | -2/Research | Spotted Striker 44662 | -2/Research | Destroyed Striker 44715 | -2/Research | Spotted Executioner 44716 | -2/Research | Spotted Striker 44724 | -2/Research | Destroyed Striker 44729 | -2/Research | Destroyed Executioner 44739 | -2/Research | Spotted Striker 44760 | -2/Research | Spotted Striker 44781 | -2/Research | Spotted Executioner 44783 | -2/Research | Spotted Striker 44795 | -2/Research | Destroyed Executioner 44807 | -2/Research | Destroyed Striker 44856 | -2/Research | Lost 14 parts (2p5n4u3w) 44862 | -2/Research | Destroyed 16 combat bots 45075 | -2/Research | Spotted Striker 45354 | -2/Research | Spotted Striker 45354 | -2/Research | Spotted Executioner 45360 | -2/Research | Destroyed Executioner 45361 | -2/Research | Spotted Striker 45406 | -2/Research | Lost 6 allies 45443 | -2/Research | Found Exp. Core Analyzer 45657 | -2/Research | Spotted Striker 46229 | -2/Research | Spotted Executioner 46229 | -2/Research | Spotted Executioner 46230 | -2/Research | Spotted Striker 46245 | -2/Research | Destroyed Striker 46251 | -2/Research | Identified Transdimensional Reconstructor 46251 | -2/Research | Warped through subspace 46282 | -2/Research | Spotted Striker 46284 | -2/Research | Spotted Striker 46286 | -2/Research | Spotted Striker 46293 | -2/Research | Destroyed Striker 46298 | -2/Research | Destroyed Striker 46305 | -2/Research | Core integrity fell below 50% 46306 | -2/Research | Destroyed Striker 46318 | -2/Research | Spotted Striker 46321 | -2/Research | Spotted Striker 46325 | -2/Research | Spotted Striker 46346 | -2/Research | Spotted Executioner 46352 | -2/Research | System corruption reached 10% 46353 | -2/Research | Spotted Executioner 46365 | -2/Research | Core integrity fell below 20% 46367 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 46358_ Med. Treads destroyed. 46359_ The unstable cave ceiling collapses. 46359_ P-80 Master resets P-80 Master, system corruption cleaned. 46360_ Slammed into P-80 Master. 46361_ Centrium Light Armor Plating destroyed. 46362_ Penetrated by Slug. 46362_ Adv. Heat Sink destroyed. 46362_ Adv. Targeting Computer destroyed. 46364_ The unstable cave ceiling collapses. 46364_ Penetrated by Slug. 46364_ Arm. Medium Treads destroyed. 46364_ Penetrated by Slug. 46364_ Hvy. Antimatter Reactor destroyed. 46365_ Slug penetrates Striker. 46365_ Slug penetrates Wall. 46365_ System corrupted: Com. Linear Accelerator jammed. 46366_ P-80 Master resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????# #% ## # # #????????# | | ?????????# *#*% ] ! + #????????# | | ?????????# #[ ]]] %"#! #????????# | | """""??##### = = % !=% #????????# | | ???# *%%%[ % % % [ %! #????????# | | ######= !#[# # # = "######??????#"# | | #*[!!! [%** [% " #?????# #? | | |=]#!!]! %*== " = ! ###????# #?? | | !]!#! !! *%=# "%" / !%% ##????# #??? | | |![#%===! %! # " % !% "" ##???##???? | | %*%%!*=** ## [= ?????????? | | %[="!*=! ## %" # #????????? | | !*==!% =%! #/= % #?????????? | | !%=!%[= ## %% | # #????????# | | !%|##[""+#############;#%= # #???????# | | !]=%=!## #???????????## %=%% ##???????## | | !*%[####=#????????##### ![ ## #???????? | | %!%=#??#%#????##### =%!# ####???????? | | *=!##??#*#????# % #"####??????????? | | = %#??#%#????# "%#?????????????? | | %[=##??#[#??### % ## #!#?????????????? | | !%*###?# #? # " p E ####*#?????????????? | | !=%[ #?# #? # "" ppph%E[%!%*!+?????????????? | | %=%"##?# # ! # " ! d% ####=#?????????????? | | !=%##### # # = K [ #??????????????????? | | [*! + # !K@p #??????????????????? | | /%=####### ##;; #???d??????????????? | | = ! #??? #### ; ! % #C??????????????? | | #???? #?#; ;; ] #K??????????????? | | """"#???? #?#; ## #???????????????? | | """"#?????###?#;? ; #???????????????? | | ! """"#???????????### ] +???????????????? | | """"#?????????????# #???????????????? | | #?????????????# #???????????????? | | ! #?????????????# #???????????????? | | "######?????????????# #???????????????? | | #??????????????????# #???????????????? | | #??????????????????# #???????????????? | | ##??????????????????# ????????????????? | | ????????????????????#;########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????##??????????????????????????????????? | | ##?#### ?????????????????????????????????? | | ### ################??????????##??????? ! | | # ## ## # ## ###???????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 55 Energy Capacity 1035 Matter Stores 600 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 16 EM Shielding 3 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 30 Weapon Shielding 90 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 34 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Coil Gun | -6/Factory | Scanalyzed Imp. KE Penetrator | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 25% | -9/Materials Lgt. Treads | 20% | -9/Materials Hrd. Light Armor Plating | 68% | -8/Materials Reactive Plating | 85% | -8/Materials Imp. Treads | 63% | -8/Materials Lgt. Treads | 65% | -8/Materials Imp. Medium Treads | 41% | -7/Factory Arm. Treads | 65% | -6/Factory Imp. Treads | 36% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Sniper Challenges ------------ None Game ------ Seed SpikedHugeProtection Manual? 0 Play Time 10:27:08 Cumulative 120.5 hours Start 2025.09.04 @ 15:56:02 End 2025.09.09 @ 15:32:01 Sessions 32 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 58 Adventurer 1 Explorer 3 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3316468c-e414-43ad-a03a-0027e71ef03e