Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:31:16

Player: Skysub

Result: Destroyed by CV-M5E(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (31)      155
Value Destroyed (381)      381
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (87)                 87
              TOTAL SCORE: 1223

 Bonus
-------
Follower Combat Kills      134
Friendly Fire              -47

 Cogmind 
---------
Core Integrity             0/250
Matter                     273/300
Energy                     173/250
System Corruption          4%
Temperature                Cool (0)
Movement                   Rolling (120) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
    Improved Aluminum Leg
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Large Storage Unit
             Structural Scanner
>            --- WEAPON (2) -------
      Medium Laser
             EMP Blaster
>            --- INVENTORY (15) ---
       Light Ion Engine
  Subdweller Optics
             Signal Interpreter
    Improved Terrain Scanner
   Makeshift Kinetic Plating
             Scrap Shield
   Makeshift Hacking Suite
       Light Assault Rifle
             EMP Blaster
             Datajack
             Mining Laser
             Plasma Cutter

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
    Improved Aluminum Leg
  Subdweller Monowheel
>            --- UTILITY ----------
       Large Storage Unit
             Structural Scanner
>            --- WEAPON -----------
      Medium Laser
             EMP Blaster
>            --- INVENTORY --------
       Light Ion Engine
  Subdweller Optics
             Signal Interpreter
    Improved Terrain Scanner
   Makeshift Kinetic Plating
             Scrap Shield
   Makeshift Hacking Suite
       Light Assault Rifle
             EMP Blaster
             Datajack
             Mining Laser
             Plasma Cutter
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Protection               Makeshift Kinetic Plating
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 EMP Blaster
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             21   | 7   3   2   9   
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   .   .   5   
    Treads                 2    | 2   .   .   .   
    Leg                    3    | .   .   .   3   
    Wheel                  2    | .   .   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 2   2   .   2   
    Device                 2    | 1   1   .   .   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   1   2   1   
    Energy Gun             2    | 1   .   1   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 1   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         1    | .   .   1   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   .   1   8   
  Power                    1    | .   .   .   1   
  Propulsion               5    | .   .   .   5   
  Utility                  1    | .   .   .   1   
  Weapon                   2    | .   .   1   1   
  Highest Loss Streak      6    | .   .   1   6   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            11   | 3   10  14  13  
  Power                    .    | .   1   1   1   
  Propulsion               3    | 2   3   4   1   
  Utility                  2    | .   1   4   4   
  Weapon                   3    | .   2   3   3   
  Tool/Special             .    | .   .   .   .   
Unused Backups             11   | .   2   .   9   
  Power                    1    | .   .   .   1   
  Propulsion               2    | .   2   .   .   
  Utility                  4    | .   .   .   4   
  Weapon                   2    | .   .   .   2   
  Tool/Special             2    | .   .   .   2   
Average Slot Usage (%)     96   | .   100 100 89  
  Engine                   13   | .   14  14  12  
  Treads                   21   | .   28  28  7   
  Leg                      2    | .   .   .   8   
  Wheel                    2    | .   .   .   8   
  Device                   13   | .   14  14  12  
  Storage                  14   | .   14  14  14  
  Energy Gun               15   | .   14  19  14  
  Ballistic Gun            10   | .   14  7   6   
Peak Build Rating          12   | 9   11  9   12  
  Average Rating           9    | 5   9   8   9   
  On Entrance              6    | .   9   9   9   
Naked Turns                .    | .   .   .   .   
Heaviest Build             34   | 13  29  29  34  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  2    | .   .   .   2   
  Average Overweight (x)   .    | .   .   .   1   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         14   | 7   14  15  15  
  Most Carried             15   | 5   15  15  15  
  Average Carried          12   | 4   10  14  13  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 5   15  15  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           580  | 216 167 79  118 
  Remotely                 .    | .   .   .   .   
Salvage Created            638  | 16  501 90  31  
  Parts                    71   | 3   46  16  6   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           4    | .   4   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      4    | .   .   .   4   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  22   | .   16  5   1   
  Guns                     22   | .   16  5   1   
Classes Destroyed          7    | 1   5   .   1   
  Worker                   2    | .   2   .   .   
  Builder                  3    | .   3   .   .   
  Tunneler                 2    | 1   .   1   .   
  Hauler                   2    | .   2   .   .   
  Swarmer                  17   | .   12  5   .   
  Grunt                    4    | .   4   .   .   
  Subdweller               1    | .   .   .   1   
Best Kill Streak           6    | 1   6   3   1   
  Combat Bots Only         6    | .   6   3   1   
Max Kills in Single Turn   2    | 1   2   1   1   
  Gunslinging              1    | .   1   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        120  | .   50  17  53  
  Missed                   27   | .   6   6   15  
  Hits                     93   | .   44  11  38  
    Projectile             93   | .   44  11  38  
  Critical Strikes         2    | .   .   .   2   
Damage Taken               1430 | .   381 88  961 
  Core                     267  | .   56  .   211 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              86   | 6   38  14  28  
  Largest                  2    | 2   2   2   2   
  Hottest                  90   | 60  60  90  83  
Shots Fired                170  | 12  75  29  54  
  Gun                      168  | 12  75  29  52  
  Cannon                   .    | .   .   .   .   
  Launcher                 2    | .   .   .   2   
  Special                  .    | .   .   .   .   
  Kinetic                  78   | 6   38  10  24  
  Thermal                  90   | 6   37  19  28  
  Explosive                .    | .   .   .   .   
  Electromagnetic          2    | .   .   .   2   
  Robot Hit Streak         16   | 10  14  7   16  
  Robot Miss Streak        4    | 1   2   4   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        3    | .   3   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   
Shots Hit Robots           122  | 10  53  16  43  
  Core Hits                43   | 2   29  7   5   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1210 | 89  681 228 212 
  Guns                     1090 | 89  631 213 157 
  Cannons                  .    | .   .   .   .   
  Explosions               55   | .   .   .   55  
  Melee                    .    | .   .   .   .   
  Ramming                  65   | .   50  15  .   
  Kinetic                  499  | 35  330 77  57  
  Thermal                  591  | 54  301 136 100 
  Explosive                .    | .   .   .   .   
  Electromagnetic          55   | .   .   .   55  
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         4    | .   4   4   4   
  Average Corruption       3    | .   3   4   4   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  41   | .   8   12  21  
    Message Errors         8    | .   .   4   4   
    Matter Fused           8    | .   .   3   5   
    Heat Flow Errors       4    | .   3   .   1   
    Energy Discharges      8    | .   2   1   5   
    Parts Rejected         1    | .   .   .   1   
    Data Loss (minor)      5    | .   2   1   2   
    Data Loss (major)      3    | .   .   2   1   
    Misfires               2    | .   1   1   .   
    Alerts                 2    | .   .   .   2   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   13   | .   10  3   .   
Targets Rammed             14   | .   11  3   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  1    | .   1   .   .   
Highest Temperature        401  | 40  251 90  401 
  Average Temperature      84   | 16  86  36  128 
  Received Heat Transfer   888  | .   72  .   816 
Siege Activations          .    | .   .   .   .   
Martial Activations        .    | .   .   .   .   
Shielding Activations      .    | .   .   .   .   
Robots Disrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             1    | .   .   1   .   
  Heat Transferred         1432 | 125 675 336 296 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         84   | 100 74  100 .   
  Level 1                  15   | .   25  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             244  | 5   244 132 .   
  Initial                  76   | .   .   76  .   
  Average                  88   | .   114 60  .   
Influence Increases        754  | 5   532 217 .   
  Destroy 0b10 Robot/C     460  | .   320 140 .   
  Destroy 0b10 Robot/NC    45   | 5   35  5   .   
  Destroy Leader           104  | .   74  30  .   
  Allied During Kill       12   | .   .   12  .   
  Successful Hack          27   | .   27  .   .   
  Select Force Hacks       60   | .   60  .   .   
  Destroy Structure        1    | .   1   .   .   
  Lose Combat Pursuer      45   | .   15  30  .   
Influence Decreases        754  | 5   336 382 31  
  Entered New Map          137  | .   .   120 17  
  Time Decay               567  | 5   336 212 14  
  Lost Part                10   | .   .   10  .   
  Lost Ally                40   | .   .   40  .   
Squads Dispatched          4    | .   4   .   .   
  Investigation            3    | .   3   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           3    | .   3   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              45   | .   29  9   7   
  Peak Tracking Total      4    | .   4   4   2   
  Tactical Retreats        2    | .   1   1   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            4    | .   4   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          7    | .   7   .   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                18   | .   18  .   .   
  Successful               11   | .   11  .   .   
  Failed                   7    | .   7   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   13   | .   13  .   .   
  Terminals                14   | .   14  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          4    | .   4   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             4    | .   4   .   .   
  Emergency Access Points  1    | .   1   .   .   
  Zone Layout              3    | .   3   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   
  Report Inventory         2    | .   2   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         5    | .   5   .   .   
  Terminals                3    | .   3   .   .   
    Botnet                 3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
    Tunnel                 2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         5    | .   5   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               5    | .   .   5   .   
  Largest Group            3    | .   .   3   3   
  Highest-Rated Group      47   | .   .   47  40  
  Highest-Rated Ally       31   | .   .   31  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               144  | .   .   7   137 
  Total Damage             460  | .   .   44  416 
  Kills                    6    | .   .   2   4   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11  -10  -10  -10  
-------                    Run  | Yrd  Mat  Min  Sub  
Active Infowar (turns)     2269 | 26   1111 520  612  
  Terrain                  730  | 26   704  .    .    
  Structural               1539 | .    407  520  612  
Robot Analysis Total       .    | .    .    .    .    
Derelict Logs Recovered    .    | .    .    .    .    
Drone Launches             .    | .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2497 | 158  1111 520  708  
Spaces Moved               1314 | 82   563  282  387  
  Core                     4    | 4    .    .    .    
  Treads                   1008 | 78   563  282  85   
  Legs                     74   | .    .    .    74   
  Wheels                   228  | .    .    .    228  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  110  
  Average Speed            158  | 154  160  160  156  
  Slowest Speed            260  | 160  160  160  260  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       47   | 5    95   62   26   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    2    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             2    | .    .    1    1    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1550 | 99  693 321 437 
  Wait                     88   | .   65  19  4   
  Move                     1311 | 81  562 281 387 
  Hop                      .    | .   .   .   .   
  Pick Up                  22   | 5   11  1   5   
  Fast Attach              10   | 7   .   1   2   
  Attach                   8    | .   .   1   7   
  Detach                   .    | .   .   .   .   
  Swap                     6    | .   3   .   3   
  Drop                     5    | .   3   1   1   
  Fire                     86   | 6   38  14  28  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    14   | .   11  3   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [Sub])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 16)
  159 | -11/Scrapyard | Entered Materials
  306 | -10/Materials | Build established: Mutant
  487 | -10/Materials | Discovered new exit (range 16)
  715 | -10/Materials | Discovered new exit (range 13)
  798 | -10/Materials | Discovered new exit (range 15)
 1165 | -10/Materials | Discovered new exit (range 10)
 1223 | -10/Materials | Discovered new exit (range 9)
 1270 | -10/Materials | Entered Mines
 1617 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1691 | -10/Mines     | Discovered new exit (range 7)
 1742 | -10/Mines     | Discovered new exit (range 9)
 1743 | -10/Mines     | Discovered new exit (range 10)
 1790 | -10/Mines     | Entered Subcaves
 1790 | -10/Subcaves  | Accompanied by 3 allies
 1791 | -10/Subcaves  | Approached by a straggling Scientist
 2174 | -10/Subcaves  | Core integrity fell below 50%
 2226 | -10/Subcaves  | Core integrity fell below 20%
 2273 | -10/Subcaves  | Lost 6 parts (1p3n1u1w)
 2327 | -10/Subcaves  | Discovered new exit (range 5)
 2498 | -10/Subcaves  | Destroyed by CV-M5E(R) with Subdweller Machine Gun

 Last Messages 
---------------
System corrupted: Component data lost.
Acquired Sub. Monowheel.
WD-A3W(u) tweaks Twisted Machinery.
Acquired 30 matter.
UD-BKT(c): "I think it's somewhere west of here"
Acquired Sub. Optics.
System corrupted: Matter fused (-5).
Acquired 5 matter.
EXIT=FOUND
System corrupted: Matter fused (-9).
UD-BKT(c): "I think it's somewhere west of here"
System corrupted: Substantial component data
  lost.
UD-BKT(c): "I think it's somewhere west of here"
System corrupted: Energy discharge (-92).
System corrupted: Component data lost.
UD-BKT(c): "I think it's somewhere west of here"
7C8HL2JXYDU OCSA| Y5 IX XEPBS
Acquired Mak. Hacking Suite.
CV-M5E(R) IFF system glitched.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????###########?? |
| ????????????????????????????????????#############? |
| ??????????????###?##############???####       ###? |
| ??????????????##   #############???###         ### |
| ??????????????##         @    ##???##      ##   ## |
| ?????????????###  RR     gg  ###???#####   ### ### |
| ?????????????##    ###  ###   ##########    ###### |
| ????????????""  ?? ### ##### ###########     ##??# |
| ??????????????????###   ##  c ### ####      ###### |
| ??????????????????##                      ######## |
| ??????????????????###                     #######  |
| ??????????????????####       ##       ###   ###### |
| ???????????????????####      ###      ###    ##### |
| ????????????????????###      ###      ##      #### |
| ?????????????????????### %  #####              ##  |
| ?????????????????????########  ##                  |
| ??????????????????????######    ##        <        |
| ??????????????????????????##    ##    ####         |
| ??????????????????????????###  %##   #######     # |
| ????????????????????????#####        ########    # |
| ???????????????????????######        ###??###    # |
| ???????????????????????### ##%%       ##??###  ### |
| ???????????????????????##     %       ##??## % ### |
| ???????????????????????##            ###??### ""## |
| ??????????????????????###            ###??##   ### |
| ??????????????????????##            ###???###  "## |
| ??????????????????????##  ##     ######???###  " " |
| ??????????????????????##  ###  #######?????### "#" |
| ??????????????????????#############????????### "## |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WeaponsInterceptProcessor
  Manual?         0
Play Time         00:15:05
  Cumulative      89.5 hours
  Start           2025.05.15 @ 21:18:00
  End             2025.05.15 @ 21:31:16
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          91
  Rogue           91
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0/0
Lore%             49
Gallery%          51
Achievement%      45
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aad58bc8-27ba-484e-9747-7e25d946553c