Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 02:27:19 Player: Foongus0298 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (162) 810 Value Destroyed (6685) 6685 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2750) 2750 TOTAL SCORE: 18265 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 435 Follower Combat Kills 215 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 17/300 Energy 34/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Improved Matter Compressor (129) Enhanced Quantum Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads Wheel Centrium Wheel Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor Experimental EM Disruption Field Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Power Sword > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Antigrav System Improved Matter Compressor Proton Cannon [Rating: 152] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 1 1 . . . . 1 . . . . Utility 8 | . . . . . 2 1 1 . . . . . 1 2 1 . Weapon 2 | . . . . . . . . . . . . . 1 . 1 . Parts Attached 158 | 6 3 5 . . 16 29 10 3 1 . 2 24 13 11 25 10 Power 19 | 1 . 1 . . 3 4 . . . . 1 2 1 1 4 1 Engine 4 | 1 . 1 . . 1 1 . . . . . . . . . . Core 7 | . . . . . 2 3 . . . . 1 1 . . . . Reactor 8 | . . . . . . . . . . . . 1 1 1 4 1 Propulsion 51 | 2 . 3 . . 6 10 1 1 . . 1 8 5 3 8 3 Treads 17 | 2 . 2 . . 5 3 . . . . 1 . . 3 1 . Leg 8 | . . . . . 1 2 . . . . . 4 1 . . . Wheel 24 | . . 1 . . . 5 1 1 . . . 4 4 . 6 2 Hover 2 | . . . . . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 1 3 . . . 4 9 4 2 . . . 10 4 6 6 2 Device 23 | . . . . . . 1 2 2 . . . 5 3 4 5 1 Storage 6 | 1 2 . . . . . . . . . . 2 . . 1 . Processor 9 | . . . . . 1 3 1 . . . . 1 1 1 . 1 Hackware 4 | . . . . . 1 1 1 . . . . . . 1 . . Protection 9 | . 1 . . . 2 4 . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 1 . . 3 6 5 . 1 . . 4 3 1 7 4 Energy Gun 10 | . . . . . . 4 . . . . . 1 . 1 3 1 Energy Cannon 6 | . . . . . . 1 1 . . . . 1 . . 1 2 Ballistic Gun 10 | 2 . 1 . . 3 . 2 . . . . . 2 . . . Ballistic Cannon 6 | . . . . . . . 1 . . . . 2 1 . 2 . Launcher 3 | . . . . . . . 1 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 3 1 . . . . 1 . 2 . 1 Parts Lost 85 | . . 3 . . 6 12 1 1 . . . 22 8 5 22 5 Power 7 | . . 1 . . . . . . . . . 2 1 1 2 . Propulsion 38 | . . 1 . . 2 8 1 1 . . . 6 5 1 10 3 Utility 23 | . . . . . 1 2 . . . . . 10 2 2 5 1 Weapon 17 | . . 1 . . 3 2 . . . . . 4 . 1 5 1 Highest Loss Streak 15 | . . 2 . . 2 5 1 1 . . . 15 4 4 14 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 19 | 2 8 21 23 24 23 22 23 23 23 23 23 18 16 20 5 2 Power 1 | . 1 . . . 1 2 2 2 2 2 2 1 1 1 1 . Propulsion 3 | 1 2 7 8 7 3 3 3 3 3 3 3 2 3 3 1 . Utility 8 | . 2 9 10 11 12 10 11 11 11 11 11 7 4 5 . 1 Weapon 5 | . 1 4 5 5 5 6 6 7 7 7 7 6 7 9 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 48 | . 2 . . 1 8 12 6 . . . . 2 2 12 2 1 Power 7 | . . . . . . 3 1 . . . . . . 3 . . Propulsion 9 | . . . . 1 2 3 . . . . . . 1 1 1 . Utility 17 | . 2 . . . 5 2 3 . . . . 1 . 3 1 . Weapon 15 | . . . . . 1 4 2 . . . . 1 1 5 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 98 100 100 97 94 92 92 93 81 93 82 95 84 87 32 Engine 5 | . 14 14 14 14 5 1 6 6 6 6 4 2 . . . . Core 1 | . . . . . 3 5 . . . . 1 4 5 . . . Reactor 1 | . . . . . . . . . . . . 1 5 8 7 2 Treads 16 | . 28 26 28 28 33 16 13 13 13 13 15 9 . 8 11 . Leg 3 | . . . . . 2 5 . . . . . 6 18 7 . . Wheel 10 | . . 1 . . . 10 19 19 20 20 17 13 16 14 9 5 Device 8 | . . . . . . 4 12 14 20 20 20 7 17 16 18 6 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 3 3 . Processor 8 | . . . . . 9 12 13 13 13 13 13 9 10 9 12 . Hackware 1 | . . . . . 8 1 . . . . . . . . 3 . Protection 6 | . 8 14 14 14 8 10 6 4 . . . 4 . . . . Energy Gun 1 | . . . . . . 3 1 . . . . . . . 3 1 Ballistic Gun 10 | . 28 27 28 28 17 9 4 6 5 1 6 3 . 1 3 . Ballistic Cannon 2 | . . . . . . . 4 6 4 . . 3 10 9 4 . Peak Build Rating 152 | 6 8 10 11 11 34 38 53 54 54 52 58 68 85 124 152 65 Average Rating 48 | 5 7 9 10 11 30 34 50 52 53 45 54 56 72 100 132 48 On Entrance 37 | . 6 8 10 11 11 34 37 52 54 52 52 58 59 80 111 9 Avg Prop Armor Cover (%) 13 | . . 10 . . 3 13 10 10 12 17 14 13 15 20 12 4 Naked Turns 19 | . . . . . . . . . . . . . . . 18 1 Heaviest Build 160 | 13 89 89 89 89 102 118 123 120 114 111 115 160 129 137 94 59 Greatest Support 135 | 40 40 40 40 40 84 84 50 50 50 50 50 56 58 52 135 26 Greatest Overweight (x) 37 | . 2 8 2 2 1 37 2 2 2 2 3 11 6 3 7 3 Average Overweight (x) 2 | . 1 3 2 2 1 4 2 2 2 1 2 2 3 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 5 Average Capacity 22 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 23 6 5 Most Carried 25 | 4 11 23 24 25 25 25 25 25 24 24 25 23 19 25 10 5 Average Carried 19 | 2 8 21 23 24 24 22 23 24 24 24 24 18 16 20 5 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 11 23 24 25 25 24 25 24 24 24 24 16 18 5 5 3 Class Distribution -------------------- 53% | Mutant 23% | Scavenger-Mutant 11% | Scavenger-Assassin 5% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Assassin | -2/Research Skirmisher | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Matter Collected 5992 | 253 372 107 . . 543 824 310 153 109 . 125 1382 503 306 1005 . Remotely 1026 | . . . . . . . . . . . . 809 217 . . . Salvage Created 6362 | . 239 50 . . 985 1079 558 94 39 . 52 1320 285 402 1092 167 Parts 334 | . 19 2 . . 66 46 30 2 3 . 11 55 14 10 75 1 Haulers Intercepted 2 | . . . . . . 1 1 . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 1 2 . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 2 3 . 5 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Combat Hostiles Destroyed 113 | . 7 1 . . 18 13 11 3 1 . 5 23 6 3 18 4 Guns 63 | . 7 1 . . 18 13 5 . . . . 9 1 1 8 . Cannons 25 | . . . . . . . 2 3 . . . 5 3 2 10 . AOE 22 | . . . . . . . 4 . 1 . 5 7 1 . . 4 Classes Destroyed 14 | . 3 . . . 5 4 1 . . . . . 1 . . . Worker 17 | . 1 . . . 1 3 . . . . . 3 . 6 3 . Builder 13 | . . . . . 2 1 . . . . . 8 1 . 1 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 2 | . . . . . . 1 1 . . . . . . . . . Recycler 11 | . . . . . 1 4 . . . . . 4 . 1 1 . Mechanic 2 | . . . . . . . . . . . . . 1 . . 1 Watcher 3 | . . . . . . 1 . . . . . . 1 . 1 . Swarmer 20 | . 3 . . . 3 2 1 1 . . 5 . . . 5 . Grunt 46 | . 4 1 . . 12 2 6 1 . . . 12 2 . 3 3 Brawler 2 | . . . . . . 1 . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 8 | . . . . . 2 1 . 1 . . . 3 . 1 . . Hunter 6 | . . . . . 1 3 . . . . . 1 1 . . . Programmer 30 | . . . . . . 4 3 . 1 . . 7 3 2 10 . Best Kill Streak 14 | . 3 1 . . 9 4 4 1 1 . 5 14 4 5 7 5 Combat Bots Only 8 | . 3 1 . . 7 2 4 1 1 . 5 8 2 2 5 4 Max Kills in Single Turn 3 | . 1 1 . . 2 2 1 1 1 . 3 3 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 1 . 3 2 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Hostile Shots Fired 1165 | . 40 25 . . 147 130 42 27 8 . 12 261 71 39 238 125 Missed 329 | . 5 6 . . 26 37 13 10 2 . 4 73 26 9 92 26 Hits 836 | . 35 19 . . 121 93 29 17 6 . 8 188 45 30 146 99 Melee 21 | . . . . . . 7 . . . . . . . . . 14 Projectile 815 | . 35 19 . . 121 86 29 17 6 . 8 188 45 30 146 85 AOE 3 | . . . . . . . . . . . . . 2 . . 1 Critical Strikes 39 | . . . . . 4 5 . . 1 . . 14 1 1 6 7 Part Disruptions 2 | . . . . . . . . . . . . 1 . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 14585 | . 472 231 . . 1679 1560 329 135 19 . 75 3331 1037 712 3432 1573 Core 2580 | . 102 73 . . 122 177 68 27 . . . 408 152 . 585 866 Absorbed by Shields 2391 | . . . . . . . 186 82 20 . 48 906 . . . 1149 Redirected to Shielding 35 | . 22 13 . . . . . . . . . . . . . . Ignored by Resistances 135 | . . . . . . 47 . . . . . 82 . 6 . . Regen/Repaired (Parts) 176 | . . . . . . 176 . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 30 77 74 . . . . 88 59 86 100 . . Volleys Fired 405 | . 29 9 . . 69 75 25 10 1 . 4 85 19 21 47 11 Largest 4 | . 2 2 . . 2 2 2 2 2 . 1 2 3 3 4 1 Hottest 286 | . 40 43 . . 51 97 89 74 80 . 36 120 138 138 286 130 Shots Fired 824 | . 58 16 . . 134 145 46 20 3 . 4 147 52 56 133 10 Gun 558 | . 58 16 . . 134 145 29 10 . . . 63 8 20 75 . Cannon 230 | . . . . . . . 12 10 2 . . 65 44 36 58 3 Launcher 36 | . . . . . . . 5 . 1 . 4 19 . . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 629 | . 58 16 . . 134 104 28 20 2 . . 93 52 56 66 . Thermal 156 | . . . . . . 41 13 . . . . 35 . . 64 3 Explosive 36 | . . . . . . . 5 . 1 . 4 19 . . . 7 Electromagnetic 3 | . . . . . . . . . . . . . . . 3 . Robot Hit Streak 19 | . 6 8 . . 13 9 13 6 7 . 10 19 7 10 10 3 Robot Miss Streak 7 | . 3 1 . . 4 3 4 2 . . . 3 5 7 7 3 Penetration Max 1 | . . . . . 1 1 1 . . . . 1 . . . . Secondary Targets 4 | . 1 . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . . 2 . Shots Hit Robots 531 | . 31 13 . . 96 90 32 15 2 . 3 102 24 36 80 7 Core Hits 323 | . 17 1 . . 47 40 24 5 1 . 7 91 11 17 40 22 Critical Kills 6 | . . 1 . . . 1 1 . . . . 1 . 1 1 . Critical Parts Destroyed 8 | . 1 . . . 1 2 1 . . . . . . 3 . . Critical Strikes 23 | . 1 1 . . 1 3 3 . . . . 5 1 6 2 . Burn 2 | . . . . . . . . . . . . 2 . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . Destroy 11 | . 1 1 . . 1 2 2 . . . . . . 3 1 . Blast 7 | . . . . . . . 1 . . . . 2 1 2 1 . Smash 2 | . . . . . . 1 . . . . . . . 1 . . Melee Attacks 59 | . . . . . . 5 2 . . . . 6 20 11 8 7 Impact 45 | . . . . . . 5 2 . . . . 6 20 11 1 . Slashing 14 | . . . . . . . . . . . . . . . 7 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 5 1 . . . . 2 1 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19310 | . 316 158 . . 1413 1957 1211 403 70 . 475 4879 1076 1129 3522 2701 Guns 7175 | . 316 158 . . 1413 1733 542 131 . . . 1099 46 233 1504 . Cannons 4940 | . . . . . . . 106 272 32 . . 1463 611 601 1772 83 Explosions 6061 | . . . . . . . 474 . 38 . 475 2172 371 . . 2531 Melee 1116 | . . . . . . 224 89 . . . . 145 48 295 228 87 Ramming 18 | . . . . . . . . . . . . . . . 18 . Kinetic 9241 | . 316 158 . . 1413 1326 448 403 32 . . 1872 657 834 1782 . Thermal 2990 | . . . . . . 407 200 . . . . 793 116 . 1391 83 Explosive 5842 | . . . . . . . 474 . 38 . 475 2069 255 . . 2531 Electromagnetic 103 | . . . . . . . . . . . . . . . 103 . Impact 856 | . . . . . . 224 89 . . . . 145 48 295 55 . Slashing 260 | . . . . . . . . . . . . . . . 173 87 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 17 3 3 3 3 3 8 . . 13 13 Average Corruption 6 | . . . . . . 11 3 3 3 3 3 5 . . 6 13 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 163 | . . . . . . 59 18 10 8 2 11 18 . . 28 9 Message Errors 39 | . . . . . . 12 5 2 3 1 6 1 . . 8 1 Matter Fused 32 | . . . . . . 12 3 2 3 . 2 4 . . 6 . Heat Flow Errors 20 | . . . . . . 5 1 2 . 1 2 2 . . 4 3 Energy Discharges 17 | . . . . . . 10 1 1 . . . 2 . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 28 | . . . . . . 9 5 2 1 . 1 4 . . 3 3 Data Loss (major) 5 | . . . . . . 3 1 1 . . . . . . . . Misfires 10 | . . . . . . 3 2 . 1 . . 2 . . 2 . Alerts 2 | . . . . . . 1 . . . . . 1 . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 7 | . . . . . . 2 . . . . . 1 . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 959 | . . . . . . 80 45 17 29 . 54 255 114 110 248 7 Projectiles 247 | . . . . . . . . 17 29 . . 49 19 . 130 3 Explosions 321 | . . . . . . . . . . . 54 176 87 . . 4 Melee 391 | . . . . . . 80 45 . . . . 30 8 110 118 . Knockbacks 44 | . . . . . . . 1 3 . . . 11 11 8 10 . Impact 5 | . . . . . . . . . . . . 1 . 3 1 . Kinetic 34 | . . . . . . . 1 3 . . . 9 10 5 6 . Secondary 5 | . . . . . . . . . . . . 1 1 . 3 . Self-Inflicted Damage 1013 | . . . . . . . . . . . . 556 129 . 9 319 Shots 19 | . . . . . . . . . . . . 12 2 . . 5 Rammed 2 | . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 12 21 . . 36 238 110 131 . 131 152 408 342 14 426 175 Average Temperature 103 | . 6 13 . . 10 43 63 77 . 79 75 144 120 10 149 71 Received Heat Transfer 2415 | . 171 126 . . 720 96 105 37 . . . 851 . 18 81 210 Effects 16 | . . . . . . . . . . . . 11 . . 5 . Shutdowns 3 | . . . . . . . . . . . . 2 . . 1 . Energy Bleed 3 | . . . . . . . . . . . . 2 . . 1 . Interference 9 | . . . . . . . . . . . . 6 . . 3 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 3 1 . . . . . 1 5 2 . Impact Corruptions 16 | . . . . . . 4 2 . . . . 1 2 4 3 . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 7 | . . . . . . . 1 . . . . 6 . . . . Heat Transferred 4377 | . . . . . . 740 370 . . . . 1600 100 . 1517 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . 2 1 . 1 5 Low Security (%) 91 | 100 100 100 . 100 100 100 100 . . . . 44 82 100 96 . Level 1 3 | . . . . . . . . . . . . 16 17 . 3 . Level 2 2 | . . . . . . . . . . . . 38 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 Peak Influence 1797 | . 60 65 . . 134 117 116 . . . . 489 254 123 222 1797 Initial 223 | . . 4 . . . 46 37 . . . . . 223 123 15 76 Average 101 | . 14 6 . . 55 50 29 . . . . 260 138 34 50 1628 Influence Increases 4644 | . 211 137 . . 468 528 386 135 45 . 110 1045 515 240 597 227 Destroy 0b10 Robot/C 2312 | . 140 120 . . 288 244 220 60 20 . 100 500 120 60 360 80 Destroy 0b10 Robot/NC 238 | . 5 . . . 20 48 5 . . . . 75 15 35 30 5 Destroy Leader 520 | . 30 10 . . 56 98 52 . 10 . 10 130 22 20 72 10 Allied During Kill 23 | . . 7 . . . . . . . . . 16 . . . . Successful Hack 161 | . 6 . . . 20 25 17 . . . . 16 13 52 12 . Disable Machine 378 | . . . . . 12 51 30 . . . . 60 135 45 15 30 Destroy Structure 556 | . . . . . . 8 17 . . . . 188 120 28 93 102 Partial Spotted 12 | . . . . . . 12 . . . . . . . . . . Lose Combat Pursuer 444 | . 30 . . . 72 42 45 75 15 . . 60 90 . 15 . Influence Decreases 4391 | . 198 150 . . 364 555 416 149 78 . 110 588 736 447 490 110 Entered New Map 554 | . . 9 . . . 58 40 19 7 . . . 234 113 14 60 Time Decay 3069 | . 198 111 . . 304 439 366 120 71 . 110 348 422 307 273 . Lost Part 748 | . . 30 . . 60 58 10 10 . . . 220 80 27 203 50 Lost Ally 20 | . . . . . . . . . . . . 20 . . . . Squads Dispatched 48 | . 1 1 . . . 5 5 . . . . 10 3 4 7 12 Investigation 6 | . . . . . . . 2 . . . . 2 . 1 1 . Extermination 14 | . . . . . . 4 3 . . . . 1 1 2 3 . Reinforcement 12 | . 1 . . . . 1 . . . . . 4 2 1 3 . Assault 13 | . . 1 . . . . . . . . . . . . . 12 Garrison 3 | . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 4 | . . . . . . . . . . . . 2 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Distress Signals 22 | . . . . . 7 2 . . . . . 3 6 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 262 | . 14 9 . . 33 30 18 7 1 . 4 34 14 10 34 54 Peak Tracking Total 38 | . 3 4 . . 9 4 4 3 1 . 5 7 5 3 10 38 Tactical Retreats 21 | . 2 . . . 3 2 2 4 1 . . 2 4 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Traps Triggered 18 | . 2 . . . . 8 5 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Disabled 28 | . . 1 . . 1 4 2 . . . . 4 9 3 1 3 Max in Single Turn 2 | . . 1 . . 1 1 1 . . . . 2 2 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Accessed 40 | . 2 . 1 . 3 6 6 1 . 4 1 2 4 6 4 . Terminals 19 | . 1 . . . 2 2 4 . . . 1 . 3 3 3 . Fabricators 4 | . . . . . . . 1 . . . . 2 1 . . . Repair Stations 4 | . . . . . . 3 1 . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . 2 . . Total Hacks 117 | . 6 . 1 . 11 13 23 1 . 32 1 5 8 11 5 . Successful 75 | . 5 . 1 . 5 8 7 1 . 32 1 2 3 8 2 . Failed 42 | . 1 . . . 6 5 16 . . . . 3 5 3 3 . Catastrophic 15 | . . . . . 2 3 2 . . . . 1 3 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 3 . 1 . 5 3 16 . . . . . 6 3 1 . Terminals 49 | . 2 . . . 9 5 16 . . . 1 . 6 7 3 . Fabricators 9 | . . . . . . . 2 . . . . 5 2 . . . Repair Stations 11 | . . . . . . 6 5 . . . . . . . . . Recycling Units 7 | . 4 . . . 2 . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . 2 . . . . . . . 3 . . Terminal Hacks 44 | . 1 . 1 . 2 1 1 1 . 32 1 . 1 3 . . Record 13 | . . . . . . . . 1 . 10 1 . . 1 . . Part Schematic 14 | . . . . . . 1 1 . . 12 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . Robot Analysis 4 | . 1 . . . 1 . . . . . . . 1 1 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . 5 1 . . . . . . . . . Scan Component 4 | . . . . . . 3 1 . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 2 . . . . . . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . 2 . . Seal Access 3 | . . . . . . 1 . . . . . . . 2 . . Unauthorized Hacks 11 | . 2 . . . 1 1 3 . . . . . 2 2 . . Terminals 10 | . 1 . . . 1 1 3 . . . . . 2 2 . . Botnet 10 | . 1 . . . 1 1 3 . . . . . 2 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . . . 2 6 6 . . . . 2 4 5 4 . Full Trace Events 5 | . . . . . 1 . 1 . . . . 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 15 | . . . . . . 1 1 . . 12 . . . . 1 . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . Time 35 | . . . . . . 35 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . . . 9 . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Total Allies 5 | . . 3 . . . . . . . . . 2 . . . . Largest Group 3 | . . 3 3 1 1 . . . . . . 2 . . . . Highest-Rated Group 98 | . . 69 69 31 31 . . . . . . 98 . . . . Highest-Rated Ally 49 | . . 31 31 31 31 . . . . . . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . 16 . . 2 . . . . . . 15 . . . . Total Damage 806 | . . 290 . . 43 . . . . . . 473 . . . . Kills 7 | . . 5 . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Active Infowar (turns) 4456 | . . . . . . . . 429 311 92 786 99 1030 834 875 . Sensors 1647 | . . . . . . . . 429 311 92 786 29 . . . . Terrain 2809 | . . . . . . . . . . . . 70 1030 834 875 . Robot Analysis Total 4 | . 1 . . . 1 . . . . . . . 1 1 . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Turns Passed 13308 | 124 727 1096 833 326 883 2310 1439 461 311 92 786 840 1030 834 948 268 Spaces Moved 6378 | 72 243 297 261 102 234 1007 673 345 255 83 629 333 619 495 553 177 Core 73 | 3 . . . . . 4 . . . . . . . . 50 16 Treads 1538 | 69 243 249 261 102 234 129 2 . . . 2 . . . 247 . Legs 5 | . . . . . . 5 . . . . . . . . . . Wheels 4718 | . . 48 . . . 869 671 345 255 83 627 333 619 495 256 117 Hover 44 | . . . . . . . . . . . . . . . . 44 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 320 320 232 135 120 120 120 105 120 120 120 102 50 50 Average Speed 164 | 155 254 355 320 320 233 182 120 120 120 106 122 131 132 132 122 90 Slowest Speed 1900 | 160 320 480 320 320 240 1900 320 120 120 120 400 245 170 138 185 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 45 63 43 37 24 26 22 55 44 71 82 10 19 14 14 20 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 11 | . . 1 1 . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . 1 . . . . Scrap Searched 9 | . . 1 . 2 . . . 1 . . 5 . . . . . Spaces Dug 31 | . . . . . . . 1 . . . . 4 15 5 6 . Terrain Destroyed 335 | . . . . . . 2 16 1 6 . 28 101 62 16 29 74 Melee 17 | . . . . . . . . . . . . 4 8 . 5 . Projectile 83 | . . . . . . 2 5 1 1 . . 16 17 16 23 2 AOE 234 | . . . . . . . 11 . 5 . 28 81 37 . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Total 8367 | 81 300 325 261 104 445 1330 1256 370 257 86 640 578 752 612 710 260 Wait 1034 | . 15 . . . 89 146 504 10 . . 1 78 55 45 47 44 Move 6362 | 71 242 296 260 101 233 1006 672 344 254 82 628 332 618 494 552 177 Hop . | . . . . . . . . . . . . . . . . . Pick Up 130 | 4 8 13 1 2 17 20 14 . . . 1 18 11 8 11 2 Fast Attach 96 | 6 2 3 . . 5 20 3 . . 2 2 10 6 12 17 8 Attach 75 | . . 2 . . 10 10 4 1 . . . 23 6 3 11 5 Detach 29 | . . 1 . . 3 3 3 . . . 1 4 2 7 4 1 Swap 61 | . 1 . . . 4 16 8 5 2 . . 13 8 3 1 . Drop 93 | . 3 1 . 1 15 21 13 . . 2 3 9 7 8 10 . Fire 405 | . 29 9 . . 69 75 25 10 1 . 4 85 19 21 47 11 Melee 59 | . . . . . . 5 2 . . . . 6 20 11 8 7 Ram 2 | . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 8 8 . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Entered Mines 853 | -10/Mines | Met a Derelict testing a Signal Generator 891 | -10/Mines | Core integrity fell below 50% 950 | -10/Mines | Discovered new exit (range 7) 1254 | -10/Mines | Discovered new exit (range 9) 1331 | -10/Mines | Identified exit to Exiles 1740 | -10/Mines | Discovered new exit (range 7) 1932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1948 | -10/Mines | Entered Exiles 1948 | -10/Exiles | Accompanied by 3 allies 1949 | -10/Exiles | Identified exit to Mines 1978 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2035 | -10/Exiles | Met 8R-AWN 2089 | -10/Exiles | Met EX-HEX 2240 | -10/Exiles | Met EX-BIN 2278 | -10/Exiles | Aligned with FarCom system 2281 | -10/Exiles | Given EX-Vault access code 2355 | -10/Exiles | Opened EX-Vault 2377 | -10/Exiles | Found 0b10 Alert Chip 2436 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2781 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2781 | -10/Exiles | Entered Mines 2781 | -9/Mines | Accompanied by 1 ally 3082 | -9/Mines | Discovered new exit (range 9) 3107 | -9/Mines | Entered Materials 3107 | -8/Materials | Accompanied by 1 ally 3107 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3413 | -8/Materials | Build established: Scavenger-Mutant 3549 | -8/Materials | Destroyed 7 combat bots 3862 | -8/Materials | Discovered new exit (range 15) 3990 | -8/Materials | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -7/Factory | Discovered new exit (range 13) 4269 | -7/Factory | Identified exit to Factory 4379 | -7/Factory | Lost 4 parts (4n) 4402 | -7/Factory | Repaired Gauss Rifle 4775 | -7/Factory | Repaired Wheel 4932 | -7/Factory | System corruption reached 10% 4962 | -7/Factory | Lost 5 parts (2n2u1w) 4974 | -7/Factory | Build established: Mutant 5382 | -7/Factory | Build established: Scavenger-Mutant 6300 | -7/Factory | Entered another Factory area 6300 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6862 | -6/Factory | Build established: Mutant 7121 | -6/Factory | Fabricated Hvy. Reactive Plating? 7559 | -6/Factory | Discovered new exit (range 7) 7565 | -6/Factory | Identified exit to Lower Caves 7739 | -6/Factory | Entered Lower Caves 7740 | -6/Lower Caves | Encountered a Warlord checkpoint 7837 | -6/Lower Caves | Entered a destroyed Warlord outpost 8018 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8194 | -6/Lower Caves | Discovered new exit (range 6) 8199 | -6/Lower Caves | Identified exit to Lower Caves 8200 | -6/Lower Caves | Entered another Lower Caves area 8209 | -6/Lower Caves | Encountered a Warlord checkpoint 8217 | -6/Lower Caves | Spotted B-75 Beast 8502 | -6/Lower Caves | Discovered new exit (range 8) 8510 | -6/Lower Caves | Identified exit to Data Miner 8511 | -6/Lower Caves | Entered Data Miner 8511 | -6/Data Miner | Discovered new exit (range 6) 8533 | -6/Data Miner | Met Data Miner 8555 | -6/Data Miner | Learned location of Section 7 (-3) 8555 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8574 | -6/Data Miner | Received God Mode back door access code from Data Miner 8602 | -6/Data Miner | Identified exit to Proximity Caves 8603 | -6/Data Miner | Entered Proximity Caves 9372 | -5/Proximity Caves | Discovered new exit (range 14) 9388 | -5/Proximity Caves | Identified exit to Factory 9389 | -5/Proximity Caves | Entered Factory 9389 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9760 | -5/Factory | Garrison activated, responded to threat 9828 | -5/Factory | Fabricated Y-64 Sentinel? 9937 | -5/Factory | Destroyed 8 combat bots 9945 | -5/Factory | Lost 15 parts (2p3n7u3w) 10177 | -5/Factory | Discovered new exit (range 5) 10229 | -5/Factory | Entered another Factory area 10229 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10451 | -4/Factory | Build established: Scavenger-Assassin 10856 | -4/Factory | Lost 4 parts (3n1u) 11211 | -4/Factory | Discovered new exit (range 13) 11258 | -4/Factory | Identified exit to Research 11259 | -4/Factory | Entered Research 11259 | -3/Research | Evolved 2 slots: Utility x2 11333 | -3/Research | Incoming investigation squad redirected 11631 | -3/Research | Found Prototype Device 11631 | -3/Research | Identified Exp. EM Disruption Field 11690 | -3/Research | Build established: Scavenger-Skirmisher 11963 | -3/Research | Discovered new exit (range 15) 11982 | -3/Research | Identified exit to Research 12063 | -3/Research | Lost 4 parts (1p1n1u1w) 12093 | -3/Research | Entered another Research area 12093 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12427 | -2/Research | Lost 3 parts (2n1w) 12667 | -2/Research | Allied Derelicts emerged from ambush trap array 12692 | -2/Research | Found Unknown Device 12692 | -2/Research | Identified Quantum Capacitor 12717 | -2/Research | Build established: Scavenger-Assassin 12862 | -2/Research | System corruption reached 10% 12952 | -2/Research | Discovered new exit (range 16) 13013 | -2/Research | Released all parts (12) 13036 | -2/Research | Lost 14 parts (2p5n4u3w) 13040 | -2/Research | Identified exit to Testing 13041 | -2/Research | Entered Testing 13042 | -2/Testing | Maximum security lockdown engaged 13059 | -2/Testing | Found Fusion Bomb Launcher 13211 | -2/Testing | Found Prototype Energy Cannon 13211 | -2/Testing | Identified Null Cannon 13286 | -2/Testing | Scanned by Researcher 13286 | -2/Testing | Spotted Investigator 13295 | -2/Testing | Core integrity fell below 50% 13296 | -2/Testing | Spotted Striker 13305 | -2/Testing | Core integrity fell below 20% 13309 | -2/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 13306_ G-73 Enforcer stasis bubble strength at 39. 13306_ Investigator stasis bubble strength at 119. 13307_ I-47 Archangel stasis bubble strength at 70. 13307_ G-73 Enforcer stasis bubble strength at 16. 13307_ Investigator stasis bubble strength at 110. 13308_ Stasis bubble strength at 160. 13308_ I-47 Archangel stasis bubble strength at 60. 13308_ G-73 Enforcer stasis bubble bursts. 13308_ Investigator stasis bubble strength at 101. 13309_ The unstable cave ceiling collapses. 13309_ B-74 Champion crushed by falling debris. 13309_ M-36 Artificer repairs I-47 Archangel. 13309_ Stasis bubble strength at 154. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????? ?? ????????????????????? | | ?????????????????????? ?? ????????????????????? | | ?????????????????????? ?? #???????????????????? | | ?????????????????????? ?? #####???????????????? | | ?????????????????????## ## " ##??????????????? | | ?????????????????????# # # ##?????????????? | | ?????????###########?# ### # ###???????????? | | ?????????# """T""" ### #???????????? | | ?????????# """ """ ## #???????????? | | ?????????# ## #???????????? | | ?????????# ### # #???????????? | | ?????????#####+##### % #???????????? | | ?????????????# #??# #??########## | | ?????????????# #???# # g c " " #### """ | | ?????????????# #???# g im " " + + "T" | | ?????????????# #???# lgiig """ #### | | ?????????????# #????# @lbp lg% #??# """"" | | ?????????????# #????## m]ggg "l""" #??# """"" | | ?????????????# #?????# bggg%l i #??# """"" | | ?????????????# #?????## # ggg /###+##??# ? | | ?????????????# #??????######egg #???# ? | | ?????????????# #???????????# gbg #???#########? | | ############## ############# i pg #????????????? | | # # ^^ K% #????????????? | | # # g #????????????? | | # # ##+########?????? | | # # ^ """ # #?????? | | # # """ # #?????? | | # + "" "" """ # +?????? | | ?? """ """ # "F "" # #?????? | | ????"" """ # """"" + #?????? | | ?????" """ ############### # #?????? | | ?????" """ #?????????????# # #?????? | | ?????" """ #???########### # #?????? | | ?????? #???# ###########?????? | | ??????########???# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????###########+####???????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 3 Corruption Block 15 Armor Coverage 825 Resistance: KI 40 Resistance: TH 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Factory | Hacked Hvy. Reactive Plating | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Imp. Heavy Treads | -2/Research | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Hvy. Reactive Plating | x1 | -6/Factory Y-64 Sentinel | x2 | -5/Factory Repaired ---------- Gauss Rifle | 1% | -7/Factory Wheel | 7% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hornet's Nest Challenges ------------ None Game ------ Seed ProtonAntisysRecalibrator Manual? 0 Play Time 02:32:56 Cumulative 105.9 hours Start 2026.04.24 @ 23:43:51 End 2026.04.25 @ 02:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 557fa4d0-a36f-4e9d-b4e1-9de6dfb18ec8