Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.21 @ 18:48:22 Player: Sochico Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (6356) 6356 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 12235 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 111 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 261/850 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (9) ------ Machine Analyzer 0b10 Decoder Chip [Skirmisher] Salvage Targeting Computer Hacking Suite System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Hardened Medium Armor Plating Phase Gun Proton Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer Energy Filter Hardened Medium Armor Plating Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Heavy Ion Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg 0b10 Decoder Chip [Skirmisher] Hacking Suite Gauss Rifle Proton Missile Launcher Remote Datajack Enhanced Flamer [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 4 2 . . . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . . 4 1 . . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 222 | 6 12 9 59 73 4 8 20 19 4 8 Power 38 | 1 . 2 8 19 . . 5 2 1 . Engine 22 | 1 . 2 7 6 . . 5 1 . . Core 16 | . . . 1 13 . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 2 2 10 11 . 1 1 5 1 2 Treads 4 | . . . 1 . . . . 3 . . Leg 24 | . . . 9 11 . 1 1 1 . 1 Wheel 6 | 2 2 2 . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 2 | . . . . . . . . 1 . 1 Utility 62 | 1 5 . 16 20 2 5 4 4 2 3 Device 36 | . 3 . 8 13 2 5 3 2 . . Storage 3 | 1 . . 1 1 . . . . . . Processor 10 | . 1 . 2 3 . . 1 . . 3 Hackware 3 | . . . 1 1 . . . 1 . . Protection 10 | . 1 . 4 2 . . . 1 2 . Artifact . | . . . . . . . . . . . Weapon 85 | 2 5 5 25 23 2 2 10 8 . 3 Energy Gun 19 | 1 2 2 6 3 1 1 2 . . 1 Energy Cannon 14 | . . . 5 7 . . 2 . . . Ballistic Gun 20 | 1 2 2 5 5 . 1 3 1 . . Ballistic Cannon 13 | . . . 5 2 . . . 5 . 1 Launcher 11 | . . . 2 4 1 . 3 1 . . Special Weapon 6 | . 1 1 . 2 . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 49 | . 1 4 6 14 2 . 3 13 4 2 Power 11 | . . 1 1 5 . . . 3 1 . Propulsion 8 | . . 1 . 1 . . 1 3 1 1 Utility 17 | . . . 3 5 2 . 2 4 1 . Weapon 13 | . 1 2 2 3 . . . 3 1 1 Highest Loss Streak 12 | . 1 4 2 6 1 . 2 12 4 2 To Critical Strikes 2 | . . . 1 . 1 . . . . . Average Slot Usage (%) 96 | . 99 97 97 98 97 100 96 76 70 28 Engine 7 | . 14 12 8 5 7 7 10 6 . . Core 4 | . . . . 8 7 7 2 . 9 . Leg 12 | . . . 13 14 15 15 14 6 . 2 Wheel 4 | . 28 27 3 . . . . . . . Device 15 | . 10 . 12 17 19 23 16 14 10 . Storage 8 | . 14 14 8 6 7 7 7 6 4 . Processor 14 | . 3 14 18 14 15 15 18 16 11 14 Hackware 7 | . . . 7 10 7 7 7 6 6 6 Protection 1 | . . . 5 1 . . . . 4 . Energy Gun 4 | . 13 15 4 1 6 7 6 2 . . Energy Cannon 4 | . . . 7 6 . . 1 3 . . Ballistic Gun 6 | . 14 10 6 4 7 7 5 . . . Peak Build Rating 57 | 6 11 14 35 47 46 51 47 57 45 27 Average Rating 35 | 3 10 12 30 42 44 45 44 43 37 16 On Entrance 27 | . 6 11 14 32 46 45 46 46 38 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 14 17 15 34 41 32 31 39 36 36 8 Greatest Support 45 | 26 26 40 40 38 45 45 45 40 40 20 Greatest Overweight (x) 7 | . . . 1 4 . . 1 7 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 7 8 8 8 8 7 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 3 7 7 7 7 6 7 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 7 8 7 8 6 8 8 8 5 5 Class Distribution -------------------- 30% | Hacker-Mutant 27% | Scavenger-Mutant 26% | Hacker-Skirmisher 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Matter Collected 4116 | 215 302 92 945 1560 295 75 374 222 . 36 Remotely . | . . . . . . . . . . . Salvage Created 6464 | . 607 85 1404 2696 286 . 804 546 . 36 Parts 322 | . 35 3 85 132 12 . 24 30 . 1 Haulers Intercepted 3 | . . . 2 1 . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 36 | . . 8 . . 9 . 19 . . . Prevented 10 | . . . . . 3 . 7 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 147 | . 17 2 32 59 7 . 11 16 . 3 Melee 2 | . . . 2 . . . . . . . Guns 68 | . 17 2 18 16 6 . 6 3 . . Cannons 64 | . . . 9 35 . . 4 13 . 3 AOE 10 | . . . 3 6 1 . . . . . Classes Destroyed 14 | . 3 1 5 5 . . . . . . Worker 6 | . . . 1 5 . . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 3 | . . . 2 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 12 | . 3 . 5 3 . . . 1 . . Swarmer 42 | . 6 . 8 11 4 . 1 9 . 3 Grunt 57 | . 11 . 12 28 2 . 3 1 . . Brawler 5 | . . . 1 3 1 . . . . . Duelist 9 | . . . 1 4 . . 4 . . . Protector 1 | . . . . 1 . . . . . . Sentry 18 | . . . 10 2 . . 3 3 . . Programmer 13 | . . . . 10 . . . 3 . . Subdweller 2 | . . 2 . . . . . . . . Best Kill Streak 7 | . 4 1 7 5 5 . 3 6 . 3 Combat Bots Only 7 | . 3 1 7 5 5 . 3 6 . 3 Max Kills in Single Turn 3 | . 2 1 2 3 1 . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 2 1 1 . . . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Hostile Shots Fired 1162 | . 82 28 179 443 60 . 87 209 4 70 Missed 416 | . 28 5 58 175 22 . 37 69 . 22 Damage Taken 8113 | . 458 417 1490 2828 380 . 654 1236 164 486 Core 1432 | . 94 134 144 396 30 . 45 203 85 301 Absorbed by Shields 534 | . . . . 437 97 . . . . . Ignored by Resistances 2530 | . 147 116 422 953 138 . 188 376 43 147 Regen/Repaired (Parts) 416 | . 2 . 355 59 . . . . . . Core Remaining (%) 53 | 100 . 8 73 . . . 32 . . . Volleys Fired 486 | . 53 9 118 192 23 . 38 43 1 9 Largest 2 | . 2 2 2 2 2 . 2 2 1 1 Hottest 160 | . 100 100 131 160 88 . 104 106 53 53 Shots Fired 891 | . 103 12 219 355 46 . 72 74 1 9 Gun 489 | . 102 8 150 122 42 . 43 22 . . Cannon 353 | . . . 64 213 . . 17 50 1 8 Launcher 33 | . . . 5 11 4 . 12 1 . . Special 16 | . 1 4 . 9 . . . 1 . 1 Kinetic 384 | . 58 1 88 138 22 . 30 38 1 8 Thermal 401 | . 12 9 99 197 20 . 30 34 . . Explosive 9 | . . . 5 4 . . . . . . Electromagnetic 86 | . 33 2 27 7 4 . 12 1 . . Robot Hit Streak 32 | . 12 9 25 27 9 . 32 29 2 7 Robot Miss Streak 6 | . 5 . 5 6 2 . 2 6 1 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 7 | . 4 . 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 648 | . 75 8 157 256 27 . 56 59 1 9 Core Hits 382 | . 32 3 67 190 11 . 25 43 1 10 Critical Kills 4 | . . . . 3 . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . Critical Strikes 11 | . 1 . 4 3 . . 2 1 . . Burn 3 | . . . 2 . . . . 1 . . Meltdown 3 | . . . . 3 . . . . . . Destroy 3 | . . . 1 . . . 2 . . . Corrupt 1 | . 1 . . . . . . . . . Sever 1 | . . . 1 . . . . . . . Melee Attacks 3 | . . . 3 . . . . . . . Impact . | . . . . . . . . . . . Slashing 3 | . . . 3 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15495 | . 1059 121 3585 6993 629 . 1395 1503 44 166 Guns 6542 | . 1023 121 1718 2118 512 . 682 368 . . Cannons 6366 | . . . 987 3775 . . 406 997 44 157 Explosions 2463 | . 33 . 783 1085 117 . 307 138 . . Melee 97 | . . . 97 . . . . . . . Ramming 27 | . 3 . . 15 . . . . . 9 Kinetic 5511 | . 492 15 1019 2416 222 . 449 697 44 157 Thermal 7226 | . 169 83 1546 3797 290 . 673 668 . . Explosive 1003 | . . . 455 462 . . . 86 . . Electromagnetic 1631 | . 395 23 468 303 117 . 273 52 . . Impact . | . . . . . . . . . . . Slashing 97 | . . . 97 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 13 14 14 . 1 1 3 Average Corruption 4 | . 1 1 1 6 13 14 . 1 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 184 | . 2 3 8 146 14 3 . 5 1 2 Message Errors 44 | . . . 1 35 3 2 . 1 1 1 Matter Fused 47 | . . 2 3 37 4 . . 1 . . Heat Flow Errors 24 | . . . . 22 2 . . . . . Energy Discharges 12 | . . . . 10 . 1 . 1 . . Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 3 | . . . . 2 1 . . . . . Data Loss (minor) 17 | . 1 1 2 12 1 . . . . . Data Loss (major) 11 | . . . 1 8 . . . 1 . 1 Misfires 12 | . . . 1 10 1 . . . . . Alerts 5 | . . . . 4 1 . . . . . Misdirections 1 | . . . . 1 . . . . . . Weapon Failures 7 | . 1 . . 4 1 . . 1 . . Overload Shots 8 | . . . . 2 6 . . . . . Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Overflow Damage 208 | . . . 26 153 . . . 24 . 5 Projectiles 91 | . . . . 79 . . . 7 . 5 Explosions 117 | . . . 26 74 . . . 17 . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . 4 7 . . . 5 . 5 Impact . | . . . . . . . . . . . Kinetic 19 | . . . 3 7 . . . 5 . 4 Secondary 2 | . . . 1 . . . . . . 1 Self-Inflicted Damage 272 | . 17 . 77 174 . . . . . 4 Shots 8 | . 1 . 1 6 . . . . . . Rammed 6 | . 2 . . . . . . 1 . 3 Targets Rammed 12 | . 2 . . 6 . . . 1 . 3 Kicked 6 | . . . . 6 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | . 186 3 336 277 275 . 277 84 . . Average Temperature 75 | . 60 2 81 75 106 . 71 29 . . Received Heat Transfer 2359 | . 264 63 774 838 108 . 114 186 . 12 Effects 6 | . . . . 1 2 . 3 . . . Energy Bleed 2 | . . . . 1 . . 1 . . . Interference 4 | . . . . . 2 . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 1 . 2 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . 3 . . 1 . . . Combat Hostiles 3 | . . . . 2 . . 1 . . . Parts Melted 19 | . 1 . 4 8 . . 2 4 . . Heat Transferred 12487 | . 383 185 2877 6448 459 . 1099 1036 . . Parts Sabotaged 3 | . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 2 3 . . 2 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Peak Influence 459 | . 301 . 459 408 . . . 229 66 100 Initial 66 | . . . . 35 . . . 27 66 12 Average 99 | . 91 . 126 93 . . . 83 46 65 Maximum Alert Level 2 | . 1 . 2 2 . . . 1 . . Low Security (%) 83 | 100 81 . 81 82 . . . 85 100 100 Level 1 15 | . 18 . 16 16 . . . 14 . . Level 2 1 | . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 19 . . 1 6 . . Investigation 9 | . 2 . 2 5 . . . . . . Extermination 12 | . . . . 11 . . . 1 . . Reinforcement 3 | . . . . 2 . . . 1 . . Assault 3 | . . . 1 1 . . 1 . . . Garrison 4 | . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Distress Signals 6 | . 1 . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 217 | . 25 13 47 80 9 . 13 19 6 5 Peak Tracking Total 10 | . 4 10 4 6 4 . 7 4 6 3 Tactical Retreats 14 | . . . 3 7 2 . 1 . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Traps Triggered 9 | . 2 . 3 3 . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . 3 . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Machines Disabled 25 | . . . 6 12 . . . 7 . . Max in Single Turn 4 | . . . 3 4 . . . 4 . . Garrison Access 2 | . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Machines Accessed 35 | . 3 . 13 19 . . . . . . Terminals 20 | . 2 . 8 10 . . . . . . Fabricators 3 | . . . . 3 . . . . . . Repair Stations 6 | . 1 . 2 3 . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 105 | . 10 . 45 50 . . . . . . Successful 71 | . 7 . 35 29 . . . . . . Failed 34 | . 3 . 10 21 . . . . . . Catastrophic 2 | . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . 4 . . . 4 . . Terminals 64 | . 8 . 25 31 . . . . . . Fabricators 8 | . . . . 8 . . . . . . Repair Stations 19 | . 2 . 11 6 . . . . . . Recycling Units 4 | . . . 2 2 . . . . . . Scanalyzers 10 | . . . 7 3 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 5 . 15 15 . . . . . . Record 6 | . . . 5 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . 3 1 . . . . . . Open DSF 2 | . . . . 2 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Locate Traps 4 | . 2 . . 2 . . . . . . Disarm Traps 2 | . 1 . . 1 . . . . . . Dispatch Records 3 | . . . 1 2 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Transport Status 2 | . . . 1 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Registered Components 2 | . . . 1 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . 6 . . . . . . Network Status 2 | . . . . 2 . . . . . . Load Schematic 2 | . . . . 2 . . . . . . Build 2 | . . . . 2 . . . . . . Repair Station Hacks 16 | . 2 . 11 3 . . . . . . Scan Component 9 | . 1 . 6 2 . . . . . . Repair 7 | . 1 . 5 1 . . . . . . Recycling Unit Hacks 4 | . . . 2 2 . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . Scanalyzer 10 | . . . 7 3 . . . . . . Insert Component 8 | . . . 5 3 . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 . 10 14 . . . . . . Full Trace Events 7 | . 2 . 2 3 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . 15 . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 148 | . . . . 148 . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . Parts Repaired 7 | . 1 . 5 1 . . . . . . Time 228 | . 36 . 166 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 17 | . . . 8 9 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . 4 . . . 1 . 1 Non-combat 3 | . . . . 3 . . . . . . Combat 3 | . . . . 1 . . . 1 . 1 Robot Hacks Applied 8 | . . . . 6 . . . 1 . 1 parse_system 4 | . . . . 2 . . . 1 . 1 no_distress 1 | . . . . 1 . . . . . . find_chute 1 | . . . . 1 . . . . . . find_fabricator 1 | . . . . 1 . . . . . . find_dsf 1 | . . . . 1 . . . . . . Relay Couplers Released 7 | . . . . 3 . . . 4 . . Machine Destruction 3 | . . . . 3 . . . . . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Total Allies 5 | . . . . . . 4 . . 1 . Largest Group 4 | . . . . . . 4 4 . 1 . Highest-Rated Group 154 | . . . . . . 154 154 . 31 . Highest-Rated Ally 39 | . . . . . . 39 39 . 31 . Total Orders 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 22 | . . . . . . . 19 . 3 . Total Damage 668 | . . . . . . . 648 . 20 . Kills 3 | . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . . Drone Launches 1 | . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . 1 . . Decoded 0b10 Intel 3 | . . . . . . . . . . 3 Guards 3 | . . . . . . . . . . 3 Zionite Intel Received 1 | . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Turns Passed 15810 | 186 1407 451 3439 6483 286 1396 1183 582 138 259 Spaces Moved 10024 | 60 1144 372 1862 3805 175 1126 799 300 107 274 Core 193 | 3 . . . 4 . . . 8 43 135 Treads 145 | . . . . . . . . 81 64 . Legs 7605 | . . . 1417 3801 175 1126 799 211 . 76 Wheels 2018 | 57 1144 372 445 . . . . . . . Hover . | . . . . . . . . . . . Flight 63 | . . . . . . . . . . 63 Fastest Speed 35 | 50 90 90 110 120 120 120 120 120 50 35 Average Speed 119 | 88 90 104 122 129 120 120 123 142 117 81 Slowest Speed 400 | 90 90 110 200 250 120 120 190 400 240 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 100 15 95 64 20 91 82 8 73 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . . . . 1 3 3 . . . Spaces Dug 1 | . 1 . . . . . . . . . Terrain Destroyed 200 | . 9 . 98 48 2 . 7 36 . . Melee . | . . . . . . . . . . . Projectile 7 | . 1 . 1 2 2 . . 1 . . AOE 193 | . 8 . 97 46 . . 7 35 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Total 12956 | 193 1418 414 2805 5034 203 1172 922 378 117 300 Wait 1954 | 120 174 14 710 859 . 26 48 . 3 . Move 10015 | 59 1143 371 1861 3804 174 1125 798 300 106 274 Hop . | . . . . . . . . . . . Pick Up 128 | 8 21 7 24 40 1 4 7 11 2 3 Fast Attach 79 | . . 1 18 38 . 6 10 2 1 3 Attach 83 | 6 3 4 21 21 2 1 4 13 3 5 Detach 14 | . . . 4 5 . 1 . 2 . 2 Swap 60 | . 9 4 20 14 2 1 6 4 . . Drop 122 | . 13 4 26 55 1 8 11 2 1 1 Fire 486 | . 53 9 118 192 23 . 38 43 1 9 Melee 3 | . . . 3 . . . . . . . Ram 5 | . 2 . . . . . . . . 3 Kick 6 | . . . . 6 . . . . . . Crush 1 | . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 9) 945 | -10/Materials | Discovered new exit (range 13) 1013 | -10/Materials | Repaired Corrupted Signal Interpreter 1214 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Identified exit to Materials 1553 | -10/Materials | Identified exit to Mines 1575 | -10/Materials | Discovered new exit (range 2) 1579 | -10/Materials | Identified exit to Subcaves 1594 | -10/Materials | Entered Subcaves 1625 | -10/Subcaves | Discovered new exit (range 8) 1629 | -10/Subcaves | Learned location of Storage (-9) 1632 | -10/Subcaves | Identified exit to Materials 1641 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1693 | -10/Subcaves | Ambushed by swarm of Subdwellers 1695 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1695 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1695 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1696 | -10/Subcaves | Core integrity fell below 50% 1707 | -10/Subcaves | Core integrity fell below 20% 1731 | -10/Subcaves | Lost 4 parts (1p1n2w) 2040 | -10/Subcaves | Build established: Scavenger-Mutant 2045 | -10/Subcaves | Entered Materials 2045 | -8/Materials | Evolved 4 slots: Utility x4 2348 | -8/Materials | Build established: Subdweller-Skirmisher 3261 | -8/Materials | Discovered new exit (range 16) 3307 | -8/Materials | Build established: Hacker-Mutant 3585 | -8/Materials | Destroyed 7 combat bots 3801 | -8/Materials | Discovered new exit (range 16) 3860 | -8/Materials | Identified exit to Factory 4337 | -8/Materials | Repaired Sml. Storage Unit 4374 | -8/Materials | Repaired Battle Rifle 4585 | -8/Materials | Repaired Titanium Leg 4625 | -8/Materials | Repaired Carbon-fiber Leg 4659 | -8/Materials | Repaired Imp. Ion Engine 5484 | -8/Materials | Entered Factory 5484 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5762 | -7/Factory | Fabricated Adv. Beam Cannon? 5949 | -7/Factory | Build established: Scavenger-Mutant 6671 | -7/Factory | Build established: Hacker-Mutant 7249 | -7/Factory | Build established: Scavenger-Mutant 9092 | -7/Factory | System corruption reached 10% 9128 | -7/Factory | Lost 6 parts (2p3u1w) 9349 | -7/Factory | Fabricated Adv. Beam Cannon? 9371 | -7/Factory | Build established: Hacker-Mutant 9605 | -7/Factory | Core integrity fell below 50% 10148 | -7/Factory | Build established: Hacker-Skirmisher 10517 | -7/Factory | Discovered new exit (range 6) 10525 | -7/Factory | Identified exit to Lower Caves 11322 | -7/Factory | Discovered new exit (range 14) 11625 | -7/Factory | Identified exit to Factory 11661 | -7/Factory | Repaired Sml. Storage Unit 11795 | -7/Factory | Discovered exit to Lower Caves (range 6) 11967 | -7/Factory | Entered Lower Caves 12249 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12251 | -7/Lower Caves | Identified exit to Zion 12253 | -7/Lower Caves | Entered Zion 12308 | -7/Zion | System corruption cleaned by Quarantine Array 12372 | -7/Zion | Found CR-A16's Pointy Stick 12436 | -7/Zion | Found Prototype Device 12572 | -7/Zion | Learned Factory emergency access door positions 13011 | -7/Zion | Given the Hacking Drone Bay 13011 | -7/Zion | Found Prototype Device 13012 | -7/Zion | Identified Hacking Drone Bay 13153 | -7/Zion | Met Imprinter 13230 | -7/Zion | Imprinted 13232 | -7/Zion | Declared Zion's savior 13414 | -7/Zion | Identified Bomb Factory No. 2 13624 | -7/Zion | Discovered new exit (range 12) 13637 | -7/Zion | Identified exit to Proximity Caves 13649 | -7/Zion | Entered Proximity Caves 13649 | -6/Proximity Caves | Accompanied by 4 allies 13879 | -6/Proximity Caves | Spotted B-75 Beast 14048 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14130 | -6/Proximity Caves | Lost 4 allies 14581 | -6/Proximity Caves | Build established: Scavenger-Mutant 14590 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14832 | -6/Proximity Caves | Entered Factory 14832 | -6/Factory | Evolved 2 slots: Utility x2 14898 | -6/Factory | Garrison activated, responded to threat 15085 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15139 | -6/Factory | Garrison activated, responded to threat 15207 | -6/Factory | Lost 12 parts (2p3n4u3w) 15414 | -6/Factory | Sucked down chute 15414 | -6/Factory | Entered Waste 15415 | -6/Waste | Met a frightened Derelict 15452 | -6/Waste | Spotted C-40 Crusher 15456 | -6/Waste | Spotted C-40 Crusher 15476 | -6/Waste | Spotted C-40 Crusher 15495 | -6/Waste | Spotted C-40 Crusher 15505 | -6/Waste | Spotted C-40 Crusher 15522 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15525 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15528 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15528 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15545 | -6/Waste | Spotted C-40 Crusher 15547 | -6/Waste | Discovered new exit (range 10) 15552 | -6/Waste | Entered Factory 15559 | -6/Factory | Lost 4 parts (1p1n1u1w) 15607 | -6/Factory | Core integrity fell below 50% 15748 | -6/Factory | Discovered new exit (range 13) 15811 | -6/Factory | Self-destructed Last Messages --------------- System corrupted: Substantial component data lost. S-27 Virus knocked back. S-27 Virus destroyed. Acquired 19 matter. UBEL|S:PKLOJ99A=0VCQ&KJHKGGBDE 8J Acquired 12 matter. Acquired VTOL Module. Acquired 5 matter. Acquired Proton Cannon. Acquired Unknown Processor. Identified Machine Analyzer. Acquired System Guard. Acquired Flexi-carbon Leg. Dropped VTOL Module. >> DECODED: Security location. EXIT=FOUND >> DECODED: Security location. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????/ # """""" # | | ??????????????????????# ^ # """""" # | | ??????????????????????# # """""" # | | ??????????????????????# # """""" # | | ??????????????????????# # """""" # | | ??????????????????????# # """""" # | | ??????????????????????# # """""" # | | ??????????????######### # """""" # | | ??????????????# # # """""" # | | ??????????????# ! # # # | | ????????####### !!! # ###+#############+### | | ####??### # !!! # | | # ?? # # # | | # """" # # """ # | | # """" # # """ ; | | # """" # #! """ # | | # """" # # # ############## | | # """" # ######### #????????????? | | # """" # Y #????????????? | | # """" # #????????????? | | # + ############## | | # """" # # # | | # """" # # # | | # """" # ##########@##### # """""" # | | # """" # #????# # # """""" # | | # """" #######????# # # """""" # | | # """" #??????????# # # """""" # | | # """" #??????????# + + # | | # ?? #??????????# # # """""" # | | ####??###??????????# """ """ # + """""" # | | ???????????????????# """ """ ####### """""" # | | ???????????????????# """ """ #?????# """""" # | | ???????????????????###########?????# # | | ???????????????????????????????????############## | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????""""""?????? | | ?????????????????????????????????????""""""?????? | | ?????????????????????????????????????""""""?????? | | ?????????????????????????????????????""""""?????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 800 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Matter Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Neutrino Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Close Call I Spy I'm Back, Baby! It's Just You Just What I Needed More Dakka Please Novice Programmer Robot Respite The One Tourist Challenges ------------ None Game ------ Seed SwordDispersionSpear Manual? 0 Play Time 06:29:05 Cumulative 7.4 hours Start 2024.08.13 @ 11:10:55 End 2024.08.21 @ 18:48:22 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa356595-3f42-48a4-81db-e691bbdedda0