Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 04:24:08 Player: Parkagirl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1599) 1599 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 5224 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Walking (130) Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Flail Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Actuator Array Hardened Light Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Battery Compact Battery Trap Scanner Actuator Array Force Booster Force Booster Heavy Missile Launcher Heavy Missile Launcher Mace Mace Flail Katana Katana Katana Katana [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Actuator Array Device Actuator Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 1 2 . . . Weapon . | . . . . . . . . Parts Attached 81 | 6 3 20 22 18 5 7 . Power 11 | 1 . 1 6 2 . 1 . Engine 7 | 1 . 1 4 1 . . . Core 4 | . . . 2 1 . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 9 10 4 . 2 . Treads 11 | . . 5 6 . . . . Leg 5 | 2 . . . 2 . 1 . Wheel 3 | . . . . 2 . 1 . Hover . | . . . . . . . . Flight 8 | . . 4 4 . . . . Utility 24 | 1 2 6 3 8 2 2 . Device 13 | . . 3 1 6 2 1 . Storage 4 | 1 . 2 1 . . . . Processor 3 | . . 1 . 2 . . . Hackware . | . . . . . . . . Protection 4 | . 2 . 1 . . 1 . Artifact . | . . . . . . . . Weapon 19 | 2 1 4 3 4 3 2 . Energy Gun 1 | . . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 2 . . 1 . Slashing Weapon 6 | . . 3 1 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 34 | . . 1 13 14 3 1 2 Power 8 | . . 1 3 4 . . . Propulsion 15 | . . . 8 6 . . 1 Utility 8 | . . . 1 4 1 1 1 Weapon 3 | . . . 1 . 2 . . Highest Loss Streak 8 | . . 1 8 4 2 1 2 To Critical Strikes 1 | . . . 1 . . . . Average Backups 13 | 4 6 10 17 16 2 . . Power . | . 1 . . 1 . . . Propulsion 1 | 3 4 1 1 . . . . Utility 4 | . . 3 6 6 . . . Weapon 6 | . 1 4 8 7 2 . . Tool/Special . | . . . . . . . . Unused Backups 18 | . 3 2 4 9 . . . Power . | . . . . . . . . Propulsion 4 | . 3 1 . . . . . Utility 7 | . . 1 . 6 . . . Weapon 7 | . . . 4 3 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 96 97 92 82 7 43 44 Engine 10 | . 14 10 13 12 . . . Core 2 | . . . 4 . . 5 7 Treads 23 | . . 39 29 16 . . . Leg 1 | . 28 . . 1 . 5 7 Wheel 1 | . . . . 2 . 6 6 Device 10 | . . 8 9 17 3 4 . Storage 7 | . 14 9 9 5 . . . Processor 1 | . . . . 4 . . . Protection 5 | . 10 1 7 5 . 5 6 Ballistic Gun 1 | . 28 3 . . . . . Impact Weapon 6 | . . . 6 11 . 6 7 Slashing Weapon 8 | . . 18 11 1 . 7 7 Peak Build Rating 36 | 6 9 27 36 36 20 21 17 Average Rating 24 | 4 7 22 26 30 7 17 16 On Entrance 10 | . 6 9 27 27 . . 17 Avg Prop Armor Cover (%) 5 | . . . . 7 . 4 5 Naked Turns 42 | . . . . 3 39 . . Heaviest Build 78 | 13 17 54 72 78 29 20 17 Greatest Support 88 | 20 20 88 88 60 3 17 17 Greatest Overweight (x) 21 | 4 . 2 21 3 9 1 . Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 5 5 5 Average Capacity 15 | 7 8 15 20 16 5 5 5 Most Carried 20 | 8 8 20 20 20 3 1 . Average Carried 13 | 5 6 10 17 16 2 . . Final Capacity 20 | 8 8 20 20 5 5 5 5 Final Carried 20 | 6 8 20 20 3 2 . . Class Distribution -------------------- 36% | Scavenger-Gladiator 31% | Mutant 26% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Matter Collected 1050 | 260 . 305 232 253 . . . Remotely . | . . . . . . . . Salvage Created 2080 | . . 852 786 442 . . . Parts 104 | . . 48 40 16 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 36 | . . 16 12 8 . . . Melee 32 | . . 15 12 5 . . . Guns 1 | . . 1 . . . . . AOE 1 | . . . . 1 . . . Classes Destroyed 10 | . . 6 3 1 . . . Worker 5 | . . 2 2 1 . . . Builder 3 | . . 1 1 1 . . . Recycler 4 | . . 2 1 1 . . . Watcher 1 | . . . 1 . . . . Swarmer 4 | . . 4 . . . . . Grunt 17 | . . 7 5 5 . . . Brawler 1 | . . . 1 . . . . Sentry 8 | . . 5 3 . . . . Hunter 4 | . . . 3 1 . . . Programmer 2 | . . . . 2 . . . Best Kill Streak 4 | . . 4 3 3 . . . Combat Bots Only 4 | . . 4 3 3 . . . Max Kills in Single Turn 2 | . . 1 1 2 . . . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Hostile Shots Fired 525 | . . 108 178 119 3 81 36 Missed 175 | . . 32 54 35 . 40 14 Hits 350 | . . 76 124 84 3 41 22 Melee 18 | . . . 3 12 3 . . Projectile 332 | . . 76 121 72 . 41 22 Critical Strikes 12 | . . 1 5 6 . . . Part Disruptions 1 | . . . . 1 . . . Damage Taken 5013 | . . 880 1712 1599 177 321 324 Core 1030 | . . 130 199 309 141 111 140 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 126 | . . 126 . . . . . Core Remaining (%) 82 | 100 100 67 63 . . . . Volleys Fired 17 | . . 11 . 3 3 . . Largest 2 | . . 2 . 1 1 . . Hottest 40 | . . 40 . 39 39 . . Shots Fired 26 | . . 19 . 4 3 . . Gun 19 | . . 19 . . . . . Cannon . | . . . . . . . . Launcher 7 | . . . . 4 3 . . Special . | . . . . . . . . Kinetic 19 | . . 19 . . . . . Thermal . | . . . . . . . . Explosive 7 | . . . . 4 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . . 6 . 2 2 . . Robot Miss Streak 2 | . . 2 . 1 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 110 | . . 42 41 25 2 . . Core Hits 51 | . . 22 16 12 1 . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 3 . . . Critical Strikes 13 | . . 4 4 5 . . . Smash 5 | . . . 1 4 . . . Sever 8 | . . 4 3 1 . . . Melee Attacks 137 | . . 42 60 31 . . 4 Impact 29 | . . . 5 21 . . 3 Slashing 108 | . . 42 55 10 . . 1 Piercing . | . . . . . . . . Sneak Attacks 13 | . . 6 6 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 13 | . . 1 9 2 . . 1 Damage Inflicted 4600 | . . 1204 1517 1233 646 . . Guns 111 | . . 111 . . . . . Cannons . | . . . . . . . . Explosions 917 | . . . . 271 646 . . Melee 3572 | . . 1093 1517 962 . . . Ramming . | . . . . . . . . Kinetic 111 | . . 111 . . . . . Thermal . | . . . . . . . . Explosive 839 | . . . . 193 646 . . Electromagnetic 78 | . . . . 78 . . . Impact 904 | . . . 196 708 . . . Slashing 2668 | . . 1093 1321 254 . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 7 1 6 6 6 6 Average Corruption 3 | . . 4 1 3 6 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . 15 5 20 2 8 2 Message Errors 14 | . . 2 2 5 1 4 . Matter Fused 11 | . . 3 . 5 . 2 1 Heat Flow Errors 4 | . . 1 . 2 . 1 . Energy Discharges 4 | . . 2 . 2 . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 3 | . . 1 1 1 . . . Data Loss (minor) 8 | . . 2 1 3 1 . 1 Data Loss (major) 4 | . . 2 1 1 . . . Misfires 1 | . . . . 1 . . . Alerts 2 | . . 1 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 512 | . . 20 149 343 . . . Projectiles . | . . . . . . . . Explosions 48 | . . . . 48 . . . Melee 464 | . . 20 149 295 . . . Knockbacks 7 | . . . 1 6 . . . Impact 7 | . . . 1 6 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 221 | . . . . 183 38 . . Shots 7 | . . . . 5 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 248 | . . 164 17 248 . 169 . Average Temperature 67 | . . 54 8 85 . 86 . Received Heat Transfer 1392 | . . 252 648 387 . 96 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 4 | . . . 1 3 . . . Impact Corruptions 14 | . . . 2 12 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 93 | 100 100 69 100 100 100 100 100 Level 1 6 | . . 30 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 257 | . 28 257 78 114 17 4 2 Initial 61 | . . . 61 . 17 . 2 Average 45 | . 3 153 17 28 4 . 1 Influence Increases 1334 | . 28 527 395 359 21 4 . Destroy 0b10 Robot/C 720 | . . 320 240 160 . . . Destroy 0b10 Robot/NC 65 | . . 25 25 15 . . . Destroy Leader 222 | . . 90 82 50 . . . Successful Hack 120 | . 28 31 33 24 . 4 . Disable Machine 45 | . . . . 45 . . . Destroy Structure 57 | . . 1 . 35 21 . . Partial Spotted 30 | . . 30 . . . . . Lose Combat Pursuer 75 | . . 30 15 30 . . . Influence Decreases 1334 | . 28 382 540 308 72 . 4 Entered New Map 120 | . . . 84 . 34 . 2 Time Decay 929 | . 28 372 333 168 28 . . Lost Part 285 | . . 10 123 140 10 . 2 Squads Dispatched 9 | . . 2 . 7 . . . Investigation 2 | . . 1 . 1 . . . Extermination 3 | . . . . 3 . . . Reinforcement 4 | . . 1 . 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Distress Signals 5 | . . 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . . 24 31 16 11 1 5 Peak Tracking Total 7 | . . 5 7 6 6 1 5 Tactical Retreats 6 | . . 2 1 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Traps Triggered 6 | . . 4 . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed 1 | . . . 1 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 2 | . . . . 2 . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Accessed 17 | . 1 7 5 3 . 1 . Terminals 12 | . 1 4 4 3 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 58 | . 4 26 19 8 . 1 . Successful 34 | . 2 17 10 4 . 1 . Failed 24 | . 2 9 9 4 . . . Catastrophic 5 | . 1 2 . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 47 | . 4 17 18 8 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 6 | . . 6 . . . . . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 23 | . 2 8 9 4 . . . Record 2 | . . . . 2 . . . Robot Analysis 4 | . 2 1 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 3 | . . 2 1 . . . . Disarm Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 2 | . . 1 1 . . . . Patrol Status 1 | . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . Assault Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 6 | . . 6 . . . . . Retrieve Study 6 | . . 6 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 5 4 3 . . . Full Trace Events 5 | . 1 3 . 1 . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . 5 . . . . . Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Active Infowar (turns) 1617 | . . 269 . 1348 . . . Sensors 1348 | . . . . 1348 . . . Terrain 588 | . . 269 . 319 . . . Robot Analysis Total 4 | . 2 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Turns Passed 4591 | 121 146 938 1434 1420 155 249 128 Spaces Moved 2690 | 69 111 641 718 717 187 154 93 Core 273 | 38 . 1 1 24 187 22 . Treads 1650 | . . 442 714 494 . . . Legs 447 | 31 111 . . 94 . 118 93 Wheels 119 | . . . . 105 . 14 . Hover . | . . . . . . . . Flight 201 | . . 198 3 . . . . Fastest Speed 26 | 50 120 26 145 50 50 80 130 Average Speed 146 | 153 120 108 173 177 75 148 130 Slowest Speed 1100 | 250 120 150 1100 280 500 200 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 23 51 52 9 75 4 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 81 | . . . . 52 29 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 81 | . . . . 52 29 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total 3138 | 82 126 816 833 819 194 172 96 Wait 115 | . . 59 9 40 . 7 . Move 2684 | 68 110 640 717 717 186 153 93 Hop . | . . . . . . . . Pick Up 53 | 8 7 22 15 1 . . . Fast Attach 47 | 4 2 10 11 11 4 5 . Attach 36 | 2 1 10 12 8 1 2 . Detach 9 | . . 5 1 3 . . . Swap 12 | . . 4 6 2 . . . Drop 44 | . 6 17 15 6 . . . Fire 17 | . . 11 . 3 3 . . Melee 116 | . . 38 47 28 . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 8) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 641 | -9/Materials | Build established: Mutant 644 | -9/Materials | Repaired Adv. Treads 1105 | -9/Materials | Build established: Gladiator 1185 | -9/Materials | Discovered new exit (range 13) 1206 | -9/Materials | Entered another Materials area 1206 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2016 | -8/Materials | Lost 8 parts (2p4n1u1w) 2284 | -8/Materials | Build established: Scavenger-Gladiator 2397 | -8/Materials | Identified exit to Factory 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Utility x2 3656 | -7/Factory | Lost 3 parts (1p2n) 4057 | -7/Factory | Released all parts (3) 4060 | -7/Factory | Sucked down chute 4060 | -7/Factory | Entered Waste 4066 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Spotted C-40 Crusher 4076 | -7/Waste | Spotted C-40 Crusher 4076 | -7/Waste | Spotted C-40 Crusher 4081 | -7/Waste | Spotted C-40 Crusher 4086 | -7/Waste | Lost 4 parts (3n1u) 4136 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4137 | -7/Waste | Core integrity fell below 50% 4146 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Discovered new exit (range 16) 4214 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4215 | -7/Waste | Entered Factory 4357 | -7/Factory | Build established: Mutant 4432 | -7/Factory | Core integrity fell below 20% 4463 | -7/Factory | Identified exit to Garrison 4464 | -7/Factory | Entered Garrison 4518 | -7/Garrison | Triggered checkpoint 4566 | -7/Garrison | Triggered checkpoint 4592 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04379_ System corrupted: Matter fused (-6). 04394_ System corrupted: Heat flow error (+192). 04404_ Shock Absorption System destroyed. 04422_ System corrupted: Matter fused (-6). 04450_ K-01 Serf cleans the Power Conduit. 04463_ Connecting with Garrison Access... 04463_ Current location identified: Factory >>Unlock Access door unlocked. 04463_ EXIT=UNLOCKED: GARRISON 04463_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 04513_ System corrupted: Component data lost. 04566_ Beams of light sweep through the air. An alarm sounds. 04584_ System corrupted: Matter fused (-5). 04587_ Wheel destroyed. 04587_ Imp. Medium Armor Plating destroyed. 04588_ Katana follow-up attack on S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?# ??????????????????????????????????????????? | | ## ##########????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ####### #????????????????????????????????? | | ## #??????# #????????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ?# ######## ##############???????????????????? | | ?# #???????????????????? | | ?# #???????????????????? | | ?########### ###########gs#???????????????????? | | ???????????# #?????????#ss#???????????????????? | | ???????????# #?????????#@ #???????????????????? | | ??????????? ?????????# #???????????????????? | | ?????????? ????????# #???????????????????? | | ?????????# "???????# ###?????????????????? | | ?????????### ##"???????# #?????????????????? | | ???????????# #?##??????# #?????????????????? | | ???????????# #?????????# #?????????????????? | | ???????????# #?????????######?????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: EX 25 Core Shielding 20 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 25% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Flail | -9/Materials | Hacked Mace | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed SpreadCompositeCompressor Manual? 0 Play Time 00:49:23 Cumulative 17.5 hours Start 2026.04.12 @ 23:16:13 End 2026.04.13 @ 04:24:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcc2da82-ebe4-4efb-8a1d-e04ee4217843